mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
#define ACTION_REPAIR displayName = $STR_ACTIONS_REPAIRVEH;\
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displayNameDefault = $STR_ACTIONS_REPAIRVEH;\
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priority = 0;\
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position = "";\
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showWindow = 0;\
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onlyForPlayer = 1;\
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shortcut = "";\
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condition = "(['Repair',this] call userActionConditions)";\
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statement = "this call player_repairVehicle;";\
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hideOnUse = 0
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#define ACTION_SALVAGE displayName = $STR_ACTIONS_SALVAGEVEH;\
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displayNameDefault = $STR_ACTIONS_SALVAGEVEH;\
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priority = 0;\
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position = "";\
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showWindow = 0;\
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onlyForPlayer = 1;\
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shortcut = "";\
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condition = "(['Salvage',this] call userActionConditions)";\
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statement = "this call player_salvageVehicle;";\
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hideOnUse = 0
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#define ACTION_PUSH displayName = $STR_ACTIONS_PUSH;\
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displayNameDefault = $STR_ACTIONS_PUSH;\
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priority = 0;\
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radius = 8;\
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position = "";\
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showWindow = 0;\
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onlyForPlayer = 1;\
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shortcut = "";\
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condition = "(['PushPlane',this] call userActionConditions)";\
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statement = "this call player_pushPlane;"
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#define ACTION_REARM priority = 3;\
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radius = 3;\
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position = "camera";\
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showWindow = 0;\
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onlyForPlayer = 1;\
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shortcut = "reloadMagazine";\
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condition = "(['AddAmmo',this] call userActionConditions)";\
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hideOnUse = 1
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