Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/LAND/Ural.hpp
2013-11-04 18:01:19 -06:00

48 lines
1.1 KiB
C++

class Ural_Base;
class UralCivil_DZE : Ural_Base
{
//maxSpeed = 80;
//transportMaxMagazines = 200;
//transportMaxWeapons = 50;
//transportMaxBackpacks = 8;
//terrainCoef = 2.5;
scope = 2;
side = 3;
faction = "CIV";
displayName = "Ural (Civil)";
vehicleClass = "Car";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
model = "\ca\wheeled\ural";
picture = "\Ca\wheeled\data\ico\ural_civil1_CA.paa";
rarityUrban = 0.3;
accuracy = 0.22;
hiddenSelectionsTextures[] = {
"\ca\wheeled\data\ural_kabina_civ1_co.paa",
"\ca\wheeled\data\ural_plachta_civ1_co.paa"
};
};
class UralOpen_Base;
class UralCivil2_DZE : UralOpen_Base
{
// maxSpeed = 80;
displayName = "Ural (Civil 2)";
model = "\ca\wheeled\Ural_Open";
accuracy = 0.22;
scope = 2;
side = 3;
faction = "CIV";
vehicleClass = "Car";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
picture = "\Ca\wheeled\data\ico\ural_civil1_CA.paa";
rarityUrban = 0.22;
hiddenSelectionsTextures[] = {
"\ca\wheeled\data\ural_kabina_civ2_co.paa",
"\ca\wheeled\data\ural_korba_civ2_co.paa"
};
};