Files
DayZ-Epoch/dayz_code/rscTitles.hpp
vbawol 95c8bc5205 1.0.1.2 RC1
+ [FIXED] Prevent player zombies from getting any default loadouts.
+ [FIXED] Bad vehicle type message when using default loadout override
and no backpack.
+ [FIXED] dayz_zedsAttackVehicles logic was reversed fixed now so that
true = attack vehicles.
+ [ADDED] Safes now have a keypad GUI. Simply click on the numbers to
enter your combo and then press #.
https://www.dropbox.com/s/b00fgdpo13wokg9/Untitled-1.jpg
+ [ADDED] Tons of awesome cars by vilas from
http://www.armaholic.com/page.php?id=17447
+ [FIXED] Models needed extra variable to prevent being sunk into the
ground.
+ [CHANGED] Bleeding duration reduced to minimum of 30 sec and max of
330 seconds. Before it was min 100 max 500.
+ [ADDED] When kneeling bleeding per second is reduced by 50%.
+ [ADDED] When crawling bleeding per second is reduced by 75%.
+ [ADDED] When changing locations the locations name will display in the
bottom right.
+ [CHANGED] Replaced m107 with BAF_LRR_scoped.
+ [CHANGED] Replaced as50 with AK_107_PSO. TODO
+ [FIXED] Lock vehicle no longer shows on killed vehicles.
+ [ADDED] Disabled purchased vehicle parachute spawning by default added
variable DZE_TRADER_SPAWNMODE = true; to enable. (Default: false)
+ [CHANGED] Plot pole has changed to another model a "no entry" sign and
can be removed by anyone. When done building take your plot pole with
you, if it isn't yours remove it and put it back down again.
+ [ADDED] Loot positions on top of some tables.
+ [ADDED] Briefcase that can hold up to 10 x 10oz Gold Bars or 100oz.
+ [ADDED] Full moon nights as option with dayz_fullMoonNights = true;
+ [CHANGED] Can no longer Salvage vehicle parts with 0 damage. Fixes
bugged hitpoints and duping.
+ [REMOVED] Remove all crates of toolbelt items. This was just to add
stock to traders and since most servers are now auto stocking them at
the traders its not needed and cumbersome to use.
+ [CHANGED] Generator can only be built within 30m of gas stations that
say "Needs Power".
+ [CHANGED] Moved light bulb to farm loot table as it was to common on
trash loots.
+ [ADDED] Fuel pump can be built near standard fuel source (i.e. rusty
tanks) then powered with a generator to make a refuel station.
+ [CHANGED] R3f realism no more fade to black, changed to use dayz
shaking and knockouts.
+ [ADDED] Reset tiredness when you take painkillers.
+ [ADDED] Reset tiredness when you sleep at a tent.
+ [ADDED] added back fixed rbull soda and added new can orange sherbet
2013-06-20 09:03:48 -05:00

1935 lines
42 KiB
C++

//class RscPicture;
//class RscButton;
class CA_IGUI_Title;
class CA_Title;
class RscText;
class RscControlsGroup;
class RscLineBreak;
class RscIGUIShortcutButton;
class RscGearShortcutButton;
class RscIGUIListNBox;
class RscActiveText;
// class RscStructuredText;
// class RscPictureGUI;
// class RscStructuredTextGUI;
class RscPictureKeepAspect;
class RscStandardDisplay;
class RscProgress;
class RscProgressNotFreeze;
class RscButtonTextOnly;
class RscIGUIListBox;
class CA_Black_Back;
class RscMapControl;
class IGUIBack;
class RscHTML;
class RscObject;
class RscDisplayGetReady;
class RscListBox;
class RscDisplayLoading
{
class Variants
{
class LoadingOne
{
class controls
{
class LoadingPic : RscPictureKeepAspect
{
text = "z\addons\dayz_code\gui\dayz_logo_ca.paa";
};
};
};
};
};
class RscDisplayStart
{
class controls
{
class LoadingPic: RscPictureKeepAspect
{
text = "z\addons\dayz_code\gui\dayz_logo_ca.paa";
};
};
};
class RscDisplayDebriefing: RscStandardDisplay
{
class controls
{
delete Debriefing_MissionTitle;
delete CA_MissionTitle;
delete CA_TextVotingTimeLeft;
delete CA_MissionResult;
delete CA_DebriefingInfo;
delete CA_DebriefingTextGroup;
delete CA_DebriefingObjectivesGroup;
delete CA_DebriefingStatsGroup;
delete ButtonStatistics;
delete ButtonRetry;
//delete ButtonContinue;
};
class ControlsBackground
{
delete Mainback;
};
};
class RscDisplayMissionFail: RscStandardDisplay
{
class controls
{
delete Debriefing_MissionTitle;
delete CA_MissionTitle;
delete CA_TextVotingTimeLeft;
delete CA_MissionResult;
delete CA_DebriefingInfo;
delete CA_DebriefingTextGroup;
delete CA_DebriefingObjectivesGroup;
delete CA_DebriefingStatsGroup;
delete BRetry;
//delete BAbort;
};
class ControlsBackground
{
delete Mainback;
};
};
class CA_TextLanguage;
class RscXListBox;
class RscDisplayGameOptions
{
//onLoad = "((_this select 0) displayCtrl 140) lbAdd 'Default';((_this select 0) displayCtrl 140) lbAdd 'Debug';((_this select 0) displayCtrl 140) lbAdd 'None';((_this select 0) displayCtrl 140) lbSetCurSel (uiNamespace getVariable ['DZ_displayUI', 0]);";
onUnload = "call ui_changeDisplay;";
class controls
{
class CA_TextUIDisplay: CA_TextLanguage
{
x = 0.159803;
y = "(0.420549 + 4*0.069854)";
text = "DayZ UI:";
};
class CA_ValueUIDisplay: RscXListBox
{
idc = 140;
x = 0.400534;
y = "(0.420549 + 4*0.069854)";
w = 0.3;
onLBSelChanged = "(uiNamespace setVariable ['DZ_displayUI', (_this select 1)]);";
};
};
};
class RscShortcutButton;
class RscShortcutButtonMain;
class RscDisplayMain : RscStandardDisplay
{
class controlsBackground
{
class Mainback : RscPicture {
idc = 1104;
x = "SafeZoneX + 0.04";
y = "SafeZoneY + 0.03";
w = 0.627451;
h = 1.000000;
text = "\ca\ui\data\ui_mainmenu_background_ca.paa";
};
class CA_ARMA2 : RscPicture
{
text = "z\addons\dayz_code\gui\dayz_logo_ca.paa";
};
};
class controls
{
class CA_Version;
class DAYZ_Version : CA_Version
{
idc = -1;
text = "DayZ Epoch 1.0.1.2 (1.7.6.1)";
y = "(SafeZoneH + SafeZoneY) - (1 - 0.95)";
};
delete CA_TitleMainMenu;
delete CA_SinglePlayer;
class CA_PlayerName : RscText {
idc = 109;
style = 256;
colorbackground[] = {0.1, 0.1, 0.1, 0};
x = "SafeZoneX + 0.15";
y = "SafeZoneY + 0.06";
w = 0.5;
h = 0.05;
};
class CA_MP : RscShortcutButtonMain {
idc = 105;
x = "SafeZoneX + 0.05";
y = "SafeZoneY + 0.15";
toolTip = $STR_TOOLTIP_MAIN_MULTIPLAYER;
text = $STR_CA_MAIN_MULTI;
class KeyHints {
class A {
key = 0x00050000 + 0;
hint = "";
};
};
};
class CA_Options : RscShortcutButtonMain {
x = "SafeZoneX + 0.05";
y = "SafeZoneY + 0.30";
};
class CA_PlayerProfile : RscShortcutButtonMain {
x = "SafeZoneX + 0.05";
y = "SafeZoneY + 0.45";
};
class CA_Expansions : RscShortcutButtonMain {
x = "SafeZoneX + 0.05";
y = "SafeZoneY + 0.60";
};
class CA_Exit : RscShortcutButtonMain {
x = "SafeZoneX + 0.05";
y = "SafeZoneY + 0.75";
};
};
};
class RscDisplayMainMap {
saveParams = 1;
class controlsBackground {
class Map {};
class CA_Black : CA_Black_Back {};
class CA_Map : RscMapControl {
x = "SafeZoneXAbs";
y = "SafeZoneY";
w = "SafeZoneWAbs";
h = "SafeZoneH";
};
};
class controls {
class DiaryIndex {};
class DiaryAdd {};
class DiarySort {};
class DiaryFilter {};
class Diary {};
class CA_MainBackground : IGUIBack {
idc = 1020;
x = "SafeZoneX + 0.010 * SafeZoneW";
y = "SafeZoneY + 0.031";
w = "0.98*SafeZoneW";
h = 0.082;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
class CA_TopicsBackground : IGUIBack {
idc = 1021;
x = "0.010*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.117";
w = "0.146*SafeZoneW";
h = 0.53;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
class CA_SubTopicsBackground : IGUIBack {
idc = 1022;
x = "0.16*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.117";
w = "0.283*SafeZoneW";
h = 0.53;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
class CA_ContentBackground : IGUIBack {
idc = 1023;
x = "0.446*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.117";
w = "SafeZoneW * 0.544";
h = 0.832;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
delete CA_PlayerName;
delete CA_PlayerRank;
class CA_MissionName : RscText {
idc = 112;
style = 1;
x = "0.02*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.033";
w = "0.96 * SafeZoneW";
h = 0.041;
sizeEx = 0.034;
colorText[] = {0.95, 0.95, 0.95, 1};
text = $STR_DIARY_MISSION_NAME;
};
delete CA_CurrentTaskLabel;
delete CA_CurrentTask;
class DiaryList : RscIGUIListBox {
idc = 1001;
onLBSelChanged = "[_this select 0, _this select 1, 'List'] call compile preprocessFileLineNumbers 'ca\Warfare2\Scripts\Client\GUI\GUI_logEH.sqf'; private ['_dummy']; _dummy = [_this,'onLBSelChanged'] call compile preprocessfile '\ca\ui\scripts\server_interface.sqf';";
default = 1;
x = "0.010*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.137";
w = "0.146*SafeZoneW";
h = 0.6;
};
class CA_DiaryIndex : RscIGUIListBox {
idc = 1002;
onLBSelChanged = "[_this select 0, _this select 1, 'Index'] call compile preprocessFileLineNumbers 'ca\Warfare2\Scripts\Client\GUI\GUI_logEH.sqf';";
default = 0;
x = "0.16*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.137";
w = "0.283*SafeZoneW";
h = 0.6;
sizeEx = 0.034;
};
class CA_DiaryGroup : RscControlsGroup {
idc = 1013;
x = "0.446*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.137";
w = "0.534*SafeZoneW";
h = 0.718;
class VScrollbar {
autoScrollSpeed = -1;
autoScrollDelay = 5;
autoScrollRewind = 0;
color[] = {1, 1, 1, 1};
width = 0.01;
};
class HScrollbar {
color[] = {1, 1, 1, 0};
height = 0.001;
};
class Controls {
class CA_Diary : RscHTML {
idc = 1003;
cycleLinks = 0;
cycleAllLinks = 0;
default = 0;
x = "0.01*SafeZoneW";
y = 0.0;
w = "0.514*SafeZoneW";
h = 1.807;
colorText[] = {0.95, 0.95, 0.95, 1};
class H1 {
font = "Zeppelin32";
fontBold = "Zeppelin32";
sizeEx = 0.034;
};
class P {
font = "Zeppelin32";
fontBold = "Zeppelin32";
sizeEx = 0.034;
};
};
};
};
class HC_tooltip_back : IGUIBack {
idc = 1124;
x = 0.0;
y = 0.0;
w = 0.0;
h = 0.0;
colorBackground[] = {0.2, 0.15, 0.1, 0.8};
};
class HC_tooltip_text : RscStructuredText {
idc = 1125;
x = 0.0;
y = 0.0;
w = 0.0;
h = 0.0;
size = 0.035;
class Attributes {
font = "Zeppelin32";
color = "#B6F862";
align = "left";
shadow = true;
};
};
};
class objects {
class Watch : RscObject {
model = "\ca\ui\Watch.p3d";
x = 0.08;
xBack = 0.4;
y = 0.925;
yBack = 0.5;
z = 0.21;
zBack = 0.11;
enableZoom = 1;
direction[] = {0, 1, 7.2};
up[] = {0, 0, -1};
scale = 0.4;
};
class Compass : RscObject {
model = "\ca\ui\Compass.p3d";
selectionArrow = "";
x = 0.16;
xBack = 0.6;
y = 0.925;
yBack = 0.5;
z = 0.2;
zBack = 0.1;
enableZoom = 1;
direction[] = {1, 0, 0};
up[] = {0, 1, 0};
scale = 0.35;
};
class GPS : RscObject {
model = "\ca\ui\gps.p3d";
x = 0.36;
xBack = 0.7;
y = 0.925;
yBack = 0.5;
z = 0.22;
zBack = 0.12;
scale = 0.3;
class Areas {
class Display {
class controls {
class GPSSquare : RscText {
idc = 75;
x = 0;
y = 0.56;
w = 1;
h = 0.5;
colorText[] = {0.2314, 0.2588, 0.1373, 1.0};
sizeEx = 0.4;
};
class GPS_ALT : RscText {
idc = 77;
x = 0.25;
y = 0.31;
w = 1;
h = 0.3;
colorText[] = {0.2314, 0.2588, 0.1373, 1.0};
sizeEx = 0.23;
};
class GPS_Heading : RscText {
idc = 78;
x = 0.25;
y = 0.073;
w = 1;
h = 0.3;
colorText[] = {0.2314, 0.2588, 0.1373, 1.0};
sizeEx = 0.23;
};
};
};
};
};
class WalkieTalkie : RscObject {
model = "\ca\ui\radio.p3d";
x = 0.56;
xBack = 0.8;
y = 0.925;
yBack = 0.5;
z = 0.22;
zBack = 0.12;
scale = 0.15;
class Areas {
class Papir {
class controls {
class RscRadioText : RscActiveText {
sizeEx = 0.17;
x = 0.005;
y = 0.02;
h = 0.1;
};
class RadioAlpha : RscRadioText {
y = 0.05;
};
class RadioBravo : RscRadioText {
y = 0.17;
};
class RadioCharlie : RscRadioText {
y = 0.29;
};
class RadioDelta : RscRadioText {
y = 0.41;
};
class RadioEcho : RscRadioText {
y = 0.53;
};
class RadioFoxtrot : RscRadioText {
y = 0.65;
};
class RadioGolf : RscRadioText {
y = 0.77;
};
class RadioHotel : RscRadioText {
y = 0.89;
};
class RadioIndia : RscRadioText {
y = 1.01;
};
class RadioJuliet : RscRadioText {
y = 1.13;
};
};
};
};
};
};
};
class RscDisplayClientGetReady : RscDisplayGetReady {
onload = "private ['_dummy']; _dummy = [_this,'onload'] call compile preprocessfile '\ca\ui\scripts\server_interface.sqf';";
color0[] = {0.4, 0.4, 0.4, 1};
color1[] = {1, 0.6, 0, 1};
color2[] = {0.1961, 0.1451, 0.0941, 1.0};
class controls {
class B_Cancel {};
class B_Continue {};
class PlayersTitle : RscText {
x = -2;
y = -2;
};
class Players : RscListBox {
x = -2;
y = -2;
};
class CA_MainBackground : IGUIBack {
idc = 1020;
x = "SafeZoneX + 0.010 * SafeZoneW";
y = "SafeZoneY + 0.031";
w = "0.98*SafeZoneW";
h = 0.082;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
class CA_TopicsBackground : IGUIBack {
idc = 1021;
x = "0.010*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.117";
w = "0.146*SafeZoneW";
h = 0.53;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
class CA_SubTopicsBackground : IGUIBack {
idc = 1022;
x = "0.16*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.117";
w = "0.283*SafeZoneW";
h = 0.53;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
class CA_ContentBackground : IGUIBack {
idc = 1023;
x = "0.446*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.117";
w = "SafeZoneW * 0.544";
h = 0.832;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
delete CA_PlayerName;
delete CA_PlayerRank;
class CA_MissionName : RscText {
idc = 112;
style = 1;
x = "0.02*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.033";
w = "0.96 * SafeZoneW";
h = 0.041;
sizeEx = 0.034;
colorText[] = {0.95, 0.95, 0.95, 1};
text = $STR_DIARY_MISSION_NAME;
};
delete CA_CurrentTaskLabel;
delete CA_CurrentTask;
class DiaryList : RscIGUIListBox {
idc = 1001;
onLBSelChanged = "[_this select 0, _this select 1, 'List'] call compile preprocessFileLineNumbers 'ca\Warfare2\Scripts\Client\GUI\GUI_logEH.sqf'; private ['_dummy']; _dummy = [_this,'onLBSelChanged'] call compile preprocessfile '\ca\ui\scripts\server_interface.sqf';";
default = 1;
x = "0.010*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.137";
w = "0.146*SafeZoneW";
h = 0.6;
};
class CA_DiaryIndex : RscIGUIListBox {
idc = 1002;
onLBSelChanged = "[_this select 0, _this select 1, 'Index'] call compile preprocessFileLineNumbers 'ca\Warfare2\Scripts\Client\GUI\GUI_logEH.sqf';";
default = 0;
x = "0.16*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.137";
w = "0.283*SafeZoneW";
h = 0.6;
sizeEx = 0.034;
};
class CA_DiaryGroup : RscControlsGroup {
idc = 1013;
x = "0.446*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.137";
w = "0.534*SafeZoneW";
h = 0.718;
class VScrollbar {
autoScrollSpeed = -1;
autoScrollDelay = 5;
autoScrollRewind = 0;
color[] = {1, 1, 1, 1};
width = 0.01;
};
class HScrollbar {
color[] = {1, 1, 1, 0};
height = 0.001;
};
class Controls {
class CA_Diary : RscHTML {
idc = 1003;
cycleLinks = 0;
cycleAllLinks = 0;
default = 0;
x = "0.01*SafeZoneW";
y = 0.0;
w = "0.514*SafeZoneW";
h = 1.807;
colorText[] = {0.95, 0.95, 0.95, 1};
class H1 {
font = "Zeppelin32";
fontBold = "Zeppelin32";
sizeEx = 0.034;
};
class P {
font = "Zeppelin32";
fontBold = "Zeppelin32";
sizeEx = 0.034;
};
};
};
};
class CA_ButtonsBackground : IGUIBack {
idc = 1026;
x = "0.010*SafeZoneW + SafeZoneX";
y = "(SafeZoneH + SafeZoneY) - (1 - 0.887)";
w = "SafeZoneW * 0.98";
h = 0.082;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
class ButtonCancel : RscIGUIShortcutButton {
idc = 2;
shortcuts[] = {0x00050000 + 1};
x = "0.031 + SafeZoneX";
y = "(SafeZoneH + SafeZoneY) - (1 - 0.908)";
text = $STR_DISP_CANCEL;
};
class ButtonContinue : ButtonCancel {
idc = 1;
shortcuts[] = {0x00050000 + 8};
x = "((SafeZoneW + SafeZoneX) - (1 - 0.788))";
text = $STR_DISP_CONTINUE;
};
};
};
//Remove Diary
class RscDisplayDiary {
idd = 129;
movingEnable = 0;
class Controls {
delete Diary;
delete DiaryIndex;
delete B_Quit;
delete B_Add;
delete DiaryPage;
delete DiaryTitle;
delete DiaryBackground;
delete CA_PlayerName;
delete CA_CurrentTaskLabel;
delete CA_CurrentTask;
};
};
class RscButtonActionMenu: RscButton
{
SizeEx = 0.02674;
colorBackground[] = {0.44,0.7,0.44,1};
colorBackgroundActive[] = {0.24,0.5,0.24,1};
colorBackgroundDisabled[] = {1,1,1,0};
colorFocused[] = {0.2,0.5,0.2,1};
colorShadow[] = {1,1,1,0};
borderSize = 0;
w = 0.095 * safezoneW;
h = 0.025 * safezoneH;
};
class RscDisplayGenderSelect
{
idd = 6902;
enableDisplay = 1;
class controls
{
class GenderPic_Man : RscActiveText
{
idc = -1;
style = 48;
text = "z\addons\dayz_code\gui\gender_menu_man.paa";
x = 0.28 * safezoneW + safezoneX;
y = 0.24 * safezoneH + safezoneY;
w = 0.117188 * safezoneW;
h = 0.542373 * safezoneH;
color[] = { 0.5, 0.5, 0.5, 1 };
colorActive[] = { 1, 1, 1, 1 };
action = "closeDialog 0;dayz_selectGender = 'Survivor2_DZ';";
};
class GenderPic_Woman : RscActiveText
{
idc = -1;
style = 48;
text = "z\addons\dayz_code\gui\gender_menu_woman.paa";
x = 0.6 * safezoneW + safezoneX;
y = 0.24 * safezoneH + safezoneY;
w = 0.117188 * safezoneW;
h = 0.542373 * safezoneH;
color[] = { 0.5, 0.5, 0.5, 1 };
colorActive[] = { 1, 1, 1, 1 };
action = "closeDialog 0;dayz_selectGender = 'SurvivorW2_DZ';";
};
class Gender_Title: RscStructuredText
{
idc = -1;
text = "$STR_UI_GENDER_TITLE";
x = 0.4 * safezoneW + safezoneX;
y = 0.221864 * safezoneH + safezoneY;
w = 0.2 * safezoneW;
h = 0.05 * safezoneH;
colorBackground[] = {-1,-1,-1,0};
};
class Gender_Description: RscStructuredText
{
idc = -1;
text = "$STR_UI_GENDER_DESC";
x = 0.4 * safezoneW + safezoneX;
y = 0.366134 * safezoneH + safezoneY;
w = 0.2 * safezoneW;
h = 0.3 * safezoneH;
colorBackground[] = {-1,-1,-1,0};
};
};
};
class RscDisplayMPInterrupt : RscStandardDisplay {
movingEnable = 0;
enableSimulation = 1;
//onLoad = "_dummy = ['Init', _this] execVM '\ca\ui\scripts\pauseLoadinit.sqf'; [(_this select 0)] execVM '\z\addons\dayz_code\compile\player_onPause.sqf';"; _respawn = (_this select 0) displayCtrl 1010); _respawn ctrlEnable false; _abort = (_this select 0) displayCtrl 104); _abort ctrlEnable false;
onLoad = "[] execVM '\z\addons\dayz_code\compile\player_onPause.sqf'; _dummy = ['Init', _this] execVM '\ca\ui\scripts\pauseLoadinit.sqf';";
onUnload = "private ['_dummy']; _dummy = ['Unload', _this] execVM '\ca\ui\scripts\pauseOnUnload.sqf';";
class controlsBackground {
class Mainback : RscPicture {
idc = 1104;
x = 0.045;
y = 0.17;
w = 0.627451;
h = 0.836601;
text = "\ca\ui\data\ui_background_mp_pause_ca.paa";
};
};
class controls {
/*
class Title {};
class B_Players {};
class B_Options {};
class B_Abort {};
class B_Retry {};
class B_Load {};
class B_Save {};
class B_Continue {};
class B_Diary {};
*/
class MissionTitle : RscText {
idc = 120;
x = 0.05;
y = 0.818;
text = "";
};
class DifficultyTitle : RscText {
idc = 121;
x = 0.05;
y = 0.772;
text = "";
};
class Paused_Title : CA_Title {
idc = 523;
x = 0.087;
y = 0.192;
text = $STR_DISP_MAIN_MULTI;
};
class CA_B_SAVE : RscShortcutButtonMain {
idc = 103;
y = 0.2537 + 0.101903 * 0;
x = 0.051;
text = $STR_DISP_INT_SAVE;
default = 0;
};
class CA_B_Skip : CA_B_SAVE {
idc = 1002;
text = $STR_DISP_INT_SKIP;
};
class CA_B_REVERT : CA_B_SAVE {
idc = 119;
y = 0.2537 + 0.101903 * 1;
text = "$str_disp_revert";
default = 0;
};
class CA_B_Respawn : CA_B_SAVE {
idc = 1010;
//onButtonClick = "hint str (_this select 0);";
onButtonClick = "if ((alive player) && (r_fracture_legs)) then { player SetDamage 1;};";
y = 0.2537 + 0.101903 * 2;
text = $STR_DISP_INT_RESPAWN;
default = 0;
};
class CA_B_Options : CA_B_SAVE {
idc = 101;
y = 0.2537 + 0.101903 * 3;
text = $STR_DISP_INT_OPTIONS;
default = 0;
};
class CA_B_Abort : CA_B_SAVE {
idc = 104;
y = 0.2537 + 0.101903 * 4;
onButtonClick = "[] execVM '\z\addons\dayz_code\compile\player_onPause.sqf'; call dayz_forceSave;";
text = $STR_DISP_INT_ABORT;
default = 0;
};
class ButtonCancel : RscShortcutButton {
idc = 2;
shortcuts[] = {0x00050000 + 1, 0x00050000 + 8};
default = 1;
x = 0.1605;
y = 0.8617;
text = $STR_DISP_INT_CONTINUE;
};
};
};
class RscDisplayGear
{
idd = 106;
enableDisplay = 1;
onUnload = "call player_gearSync; call dayz_forceSave;";
class controls
{
class CA_Filter_Icon: RscPicture
{
idc = 148;
style = "0x30 + 0x800";
x = 0.04;
y = 0.544098;
w = 0.458;
h = 0.075;
text = "\ca\ui\data\igui_gear_filter_1_ca.paa";
};
class CA_Filter_Left_Icon: RscPicture
{
idc = 1301;
style = "0x30 + 0x800";
x = 0.05;
y = 0.545098;
w = 0.036;
h = 0.075;
text = "\ca\ui\data\arrow_left_ca.paa";
};
class CA_Filter_Right_Icon: RscPicture
{
idc = 1302;
style = "0x30 + 0x800";
x = 0.453;
y = 0.545098;
w = 0.036;
h = 0.075;
text = "\ca\ui\data\arrow_right_ca.paa";
};
class CA_Filter_Arrow_Left: RscButton
{
idc = 150;
colorText[] = {1,1,1,0};
colorDisabled[] = {1,1,1,0};
colorBackground[] = {1,1,1,0};
colorBackgroundDisabled[] = {1,1,1,0};
colorBackgroundActive[] = {1,1,1,0};
colorShadow[] = {1,1,1,0};
colorFocused[] = {1,1,1,0};
x = 0.041;
y = 0.545098;
w = 0.056;
h = 0.075;
text = "";
};
class CA_Filter_Arrow_Right: RscButton
{
idc = 151;
colorText[] = {1,1,1,0};
colorDisabled[] = {1,1,1,0};
colorBackground[] = {1,1,1,0};
colorBackgroundDisabled[] = {1,1,1,0};
colorBackgroundActive[] = {1,1,1,0};
colorShadow[] = {1,1,1,0};
colorFocused[] = {1,1,1,0};
x = 0.443;
y = 0.545098;
w = 0.056;
h = 0.075;
text = "";
};
class CA_Filter_Icon1: RscButton
{
idc = 149;
colorText[] = {1,1,1,0};
colorDisabled[] = {1,1,1,0};
colorBackground[] = {1,1,1,0};
colorBackgroundDisabled[] = {1,1,1,0};
colorBackgroundActive[] = {1,1,1,0};
colorShadow[] = {1,1,1,0};
colorFocused[] = {1,1,1,0};
x = 0.099;
y = 0.545098;
w = 0.341;
h = 0.075;
text = "";
};
class Gear_Title: CA_IGUI_Title
{
idc = 1001;
x = 0.047634;
y = -0.00102941;
text = "Gear";
};
class Unit_Title : RscText {
idc = 101;
style = 2;
x = 0;
y = 0;
w = 0;
text = "";
};
class Available_items_Text: RscText
{
idc = 156;
x = 0.0433014;
y = 0.0526966;
w = 0.389709;
h = 0.029412;
};
class CA_ItemName: Available_items_Text
{
idc = 1101;
x = 0.0416704;
y = 0.627451;
text = "Gear of the unit:";
};
class CA_Money: RscText
{
idc = 1102;
style = 1;
show = 0;
x = -2.50409;
y = -2.85784;
w = 0.228;
text = "Money:";
};
class CA_Money_Value: RscText
{
idc = 1103;
x = -2.72794;
y = -2.85784;
w = 0.228;
text = "0";
};
class ListboxArrows: RscControlsGroup
{
x = 0.04;
y = 0.0892447;
w = 0.48;
h = 0.449;
idc = 155;
class VScrollbar
{
autoScrollSpeed = -1;
autoScrollDelay = 5;
autoScrollRewind = 0;
color[] = {1,1,1,0};
width = 0.001;
};
class HScrollbar
{
color[] = {1,1,1,0};
height = 0.001;
};
class Controls
{
class CA_B_Add: RscGearShortcutButton
{
idc = 146;
x = -2;
style = 2048;
onSetFocus = "private [""_dummy""]; _dummy = [_this,""onFocus""] execVM ""\ca\ui\scripts\handleGear.sqf""; _dummy;";
onButtonClick = "private [""_dummy""]; _dummy = [_this,""onLBListSelChanged""] execVM ""\ca\ui\scripts\handleGear.sqf""; _dummy;";
text = "<";
};
class Available_items: RscIGUIListNBox
{
idc = 105;
columns[] = {0.075,0.175,0.81,0.67};
drawSideArrows = 1;
idcRight = 147;
idcLeft = 146;
colorPlayerItem[] = {0.8784,0.8471,0.651,1};
onKeyDown = "private [""_dummy""]; _dummy = [_this,""onKeyDown"",0,107,0,107] execVM ""\ca\ui\scripts\handleGear.sqf""; _dummy;";
onLBSelChanged = "private [""_dummy""]; _dummy = [_this,""onLBSelChanged""] execVM ""\ca\ui\scripts\handleGear.sqf""; _dummy;";
onLBListSelChanged = "private [""_dummy""]; _dummy = [_this,""onLBListSelChanged""] execVM ""\ca\ui\scripts\handleGear.sqf""; _dummy;";
onKillFocus = "private [""_dummy""]; _dummy = [_this,""onKillFocus""] execVM ""\ca\ui\scripts\handleGear.sqf""; _dummy;";
x = 0;
y = 0;
w = 0.46;
h = 0.449;
canDrag = 1;
};
class CA_B_Remove: CA_B_Add
{
idc = 147;
x = -2;
onSetFocus = "private [""_dummy""]; _dummy = [_this,""onFocus""] execVM ""\ca\ui\scripts\handleGear.sqf""; _dummy;";
onButtonClick = "private [""_dummy""]; _dummy = [_this,""onLBListSelChanged""] execVM ""\ca\ui\scripts\handleGear.sqf""; _dummy;";
text = ">";
};
};
};
class CA_CustomDescription: RscStructuredText
{
idc = 1106;
x = 0.0414969;
y = 0.663641;
w = 0.458;
h = 0.152;
colorText[] = {0.95,0.95,0.95,1};
class Attributes
{
font = "Zeppelin32";
color = "#F2F2F2";
align = "left";
shadow = 1;
};
};
class CA_Item_Picture: RscPicture
{
idc = 1104;
style = "0x30 + 0x800";
x = 0.330883;
y = 0.785541;
w = 0.156863;
h = 0.104575;
text = "";
};
class G_Interaction: RscControlsGroup
{
idc = 6902;
x = 0.502;
y = 0.250 * safezoneH;
w = 0.145 * safezoneW;
h = 0; //0.250 * safezoneH;
onMouseMoving = "_this call gear_ui_offMenu;";
class VScrollbar
{
autoScrollSpeed = -1;
autoScrollDelay = 5;
autoScrollRewind = 0;
color[] = {1,1,1,0};
width = 0.001;
};
class HScrollbar
{
color[] = {1,1,1,0};
height = 0.001;
};
class Controls
{
class RscButton_1600: RscButtonActionMenu
{
idc = 1600;
text = "";
x = 0;
y = 0 * safezoneH;
};
class RscButton_1601: RscButtonActionMenu
{
idc = 1601;
text = "";
x = 0;
y = 0.025 * safezoneH;
};
class RscButton_1602: RscButtonActionMenu
{
idc = 1602;
text = "";
x = 0;
y = 0.05 * safezoneH;
};
class RscButton_1603: RscButtonActionMenu
{
idc = 1603;
text = "";
x = 0;
y = 0.075 * safezoneH;
};
class RscButton_1604: RscButtonActionMenu
{
idc = 1604;
text = "";
x = 0;
y = 0.1 * safezoneH;
};
class RscButton_1605: RscButtonActionMenu
{
idc = 1605;
text = "";
x = 0;
y = 0.125 * safezoneH;
};
class RscButton_1606: RscButtonActionMenu
{
idc = 1606;
text = "";
x = 0;
y = 0.15 * safezoneH;
};
class RscButton_1607: RscButtonActionMenu
{
idc = 1607;
text = "";
x = 0;
y = 0.175 * safezoneH;
};
class RscButton_1608: RscButtonActionMenu
{
idc = 1608;
text = "";
x = 0;
y = 0.2 * safezoneH;
};
class RscButton_1609: RscButtonActionMenu
{
idc = 1609;
text = "";
x = 0;
y = 0.225 * safezoneH;
};
};
};
class G_GearItems: RscControlsGroup
{
idc = 160;
x = 0.502;
y = 0.09;
w = 0.463;
h = 0.776;
class VScrollbar
{
autoScrollSpeed = -1;
autoScrollDelay = 5;
autoScrollRewind = 0;
color[] = {1,1,1,0};
width = 0.001;
};
class HScrollbar
{
color[] = {1,1,1,0};
height = 0.001;
};
class Controls
{
class CA_Gear_slot_primary: RscActiveText
{
idc = 107;
x = "0.502 - 0.502";
y = "0.244 - 0.09";
w = 0.286;
h = 0.15;
style = "0x30 + 0x800";
onMouseButtonDown = "_this call player_selectSlot;";
soundDoubleClick[] = {"",0.1,1};
color[] = {1,1,1,1};
colorBackground[] = {0.8784,0.8471,0.651,1};
colorBackgroundSelected[] = {0.8784,0.8471,0.651,1};
colorFocused[] = {0,0,0,0};
canDrag = 1;
};
class CA_Gear_slot_secondary: CA_Gear_slot_primary
{
idc = 108;
y = "0.398 -0.09";
};
class CA_Gear_slot_item1: CA_Gear_slot_primary
{
idc = 109;
x = "0.790 - 0.502";
y = "0.244 - 0.09";
w = 0.055;
h = 0.074;
};
class CA_Gear_slot_item2: CA_Gear_slot_item1
{
idc = 110;
x = "0.847 - 0.502";
y = "0.244 - 0.09";
};
class CA_Gear_slot_item3: CA_Gear_slot_item1
{
idc = 111;
x = "0.904366 - 0.502";
y = "0.244 - 0.09";
};
class CA_Gear_slot_item4: CA_Gear_slot_item1
{
idc = 112;
x = "0.790 - 0.502";
y = "0.321 - 0.09";
};
class CA_Gear_slot_item5: CA_Gear_slot_item1
{
idc = 113;
x = "0.847 - 0.502";
y = "0.321 - 0.09";
};
class CA_Gear_slot_item6: CA_Gear_slot_item1
{
idc = 114;
x = "0.904366 - 0.502";
y = "0.321 - 0.09";
};
class CA_Gear_slot_item7: CA_Gear_slot_item1
{
idc = 115;
x = "0.790 - 0.502";
y = "0.398 - 0.09";
};
class CA_Gear_slot_item8: CA_Gear_slot_item7
{
idc = 116;
x = "0.847 - 0.502";
y = "0.398 - 0.09";
};
class CA_Gear_slot_item9: CA_Gear_slot_item7
{
idc = 117;
x = "0.904366 - 0.502";
y = "0.398 - 0.09";
};
class CA_Gear_slot_item10: CA_Gear_slot_item7
{
idc = 118;
x = "0.790 - 0.502";
y = "0.474 - 0.09";
};
class CA_Gear_slot_item11: CA_Gear_slot_item7
{
idc = 119;
x = "0.847 - 0.502";
y = "0.474 - 0.09";
};
class CA_Gear_slot_item12: CA_Gear_slot_item7
{
idc = 120;
x = "0.904366 - 0.502";
y = "0.474 - 0.09";
};
class CA_Gear_slot_handgun: CA_Gear_slot_primary
{
idc = 121;
x = "0.560 - 0.502";
y = "0.551 - 0.09";
w = 0.113;
h = 0.15;
};
class CA_Gear_slot_handgun_item1: CA_Gear_slot_item1
{
idc = 122;
x = "0.674 - 0.502";
y = "0.551 - 0.09";
w = 0.055;
h = 0.074;
};
class CA_Gear_slot_handgun_item2: CA_Gear_slot_handgun_item1
{
idc = 123;
x = "0.733 - 0.502";
y = "0.551 - 0.09";
};
class CA_Gear_slot_handgun_item3: CA_Gear_slot_handgun_item1
{
idc = 124;
x = "0.790 - 0.502";
};
class CA_Gear_slot_handgun_item4: CA_Gear_slot_handgun_item1
{
idc = 125;
x = "0.847 - 0.502";
};
class CA_Gear_slot_handgun_item5: CA_Gear_slot_handgun_item1
{
idc = 126;
x = "0.674 - 0.502";
y = "0.628 - 0.09";
};
class CA_Gear_slot_handgun_item6: CA_Gear_slot_handgun_item5
{
idc = 127;
x = "0.733 - 0.502";
y = "0.628 - 0.09";
};
class CA_Gear_slot_handgun_item7: CA_Gear_slot_handgun_item5
{
idc = 128;
x = "0.790 - 0.502";
y = "0.628 - 0.09";
};
class CA_Gear_slot_handgun_item8: CA_Gear_slot_handgun_item5
{
idc = 129;
x = "0.847 - 0.502";
y = "0.628 - 0.09";
};
class CA_Gear_slot_special1: CA_Gear_slot_item1
{
idc = 130;
x = "0.502 - 0.502";
y = "0.09 - 0.09";
w = 0.113;
h = 0.15;
};
class CA_Gear_slot_special2: CA_Gear_slot_special1
{
idc = 131;
x = "0.847 - 0.502";
y = "0.09 - 0.09";
w = 0.113;
h = 0.15;
};
class CA_Gear_slot_inventory1: CA_Gear_slot_special1
{
idc = 134;
x = "0.560 - 0.502";
y = "0.705 - 0.09";
w = 0.055;
h = 0.074;
};
class CA_Gear_slot_inventory2: CA_Gear_slot_inventory1
{
idc = 135;
x = "0.617 - 0.502";
y = "0.705 - 0.09";
};
class CA_Gear_slot_inventory3: CA_Gear_slot_inventory1
{
idc = 136;
x = "0.674 - 0.502";
y = "0.705 - 0.09";
};
class CA_Gear_slot_inventory4: CA_Gear_slot_inventory1
{
idc = 137;
x = "0.733 - 0.502";
y = "0.705 - 0.09";
};
class CA_Gear_slot_inventory5: CA_Gear_slot_inventory1
{
idc = 138;
x = "0.790 - 0.502";
y = "0.705 - 0.09";
};
class CA_Gear_slot_inventory6: CA_Gear_slot_inventory1
{
idc = 139;
x = "0.847 - 0.502";
y = "0.705 - 0.09";
};
class CA_Gear_slot_inventory7: CA_Gear_slot_inventory1
{
idc = 140;
x = "0.560 - 0.502";
y = "0.782 - 0.09";
};
class CA_Gear_slot_inventory8: CA_Gear_slot_inventory7
{
idc = 141;
x = "0.617 - 0.502";
y = "0.782 - 0.09";
};
class CA_Gear_slot_inventory9: CA_Gear_slot_inventory7
{
idc = 142;
x = "0.674 - 0.502";
y = "0.782 - 0.09";
};
class CA_Gear_slot_inventory10: CA_Gear_slot_inventory7
{
idc = 143;
x = "0.733 - 0.502";
y = "0.782 - 0.09";
};
class CA_Gear_slot_inventory11: CA_Gear_slot_inventory7
{
idc = 144;
x = "0.790 - 0.502";
y = "0.782 - 0.09";
};
class CA_Gear_slot_inventory12: CA_Gear_slot_inventory7
{
idc = 145;
x = "0.847 - 0.502";
y = "0.782 - 0.09";
};
class CA_Gear_slot_inventory13: CA_Gear_slot_inventory7
{
idc = 1122;
x = 10.1;
y = 10.1;
};
};
};
class BagItemsGroup: RscControlsGroup
{
x = 0.502;
y = 0.09;
w = 0.463;
h = 0.776;
idc = 159;
magW = 0.055;
magH = 0.074;
weaponW = 0.226;
weaponH = 0.15;
gunW = 0.113;
gunH = 0.15;
spacing = 0.002;
text = "";
color[] = {1,1,1,1};
colorBackground[] = {1,1,1,1};
colorBackgroundSelected[] = {1,1,1,1};
colorFocused[] = {1,1,1,1};
soundPush[] = {"",0.1,1};
soundClick[] = {"",0.1,1};
soundDoubleClick[] = {"",0.1,1};
class VScrollbar
{
autoScrollSpeed = -1;
autoScrollDelay = 5;
autoScrollRewind = 0;
color[] = {1,1,1,0};
width = 0.001;
};
class HScrollbar
{
color[] = {1,1,1,0};
height = 0.001;
};
class ScrollBar
{
color[] = {1,1,1,0.6};
colorActive[] = {1,1,1,1};
colorDisabled[] = {1,1,1,0.3};
thumb = "\ca\ui\data\ui_scrollbar_thumb_ca.paa";
arrowFull = "\ca\ui\data\ui_arrow_top_active_ca.paa";
arrowEmpty = "\ca\ui\data\ui_arrow_top_ca.paa";
border = "\ca\ui\data\ui_border_scroll_ca.paa";
};
class Controls
{
};
};
class Break_7: RscLineBreak
{
};
class ButtonFilters: RscIGUIShortcutButton
{
idc = 148;
shortcuts[] = {"0x00050000 + 3"};
x = 0.333336;
y = 0.897067;
text = "Filter";
};
class ButtonRearm: RscIGUIShortcutButton
{
idc = 132;
shortcuts[] = {"0x00050000 + 2"};
x = 0.554743;
y = 0.897067;
text = "Rearm";
};
class ButtonOpenBag: RscIGUIShortcutButton
{
idc = 157;
shortcuts[] = {"0x00050000 + 2"};
x = 0.554743;
y = 0.897067;
text = "Open bag";
};
class ButtonCloseBag: RscIGUIShortcutButton
{
idc = 158;
shortcuts[] = {"0x00050000 + 2"};
x = 0.554743;
y = 0.897067;
text = "Close bag";
};
class ButtonContinue: RscIGUIShortcutButton
{
idc = 1;
shortcuts[] = {"0x00050000 + 0",28,57,156};
x = 0.77615;
y = 0.897066;
default = 1;
};
class ButtonClose: RscIGUIShortcutButton
{
idc = 2;
shortcuts[] = {"0x00050000 + 1"};
x = 0.0392216;
y = 0.897066;
text = "Close";
};
};
class Filters
{
class All
{
name = "All";
mask = -1;
image = "\ca\ui\data\igui_gear_filter_1_ca.paa";
};
class Primary
{
name = "Primary";
mask = 769;
image = "\ca\ui\data\igui_gear_filter_2_ca.paa";
};
class Secondary
{
name = "Secondary";
mask = 516;
image = "\ca\ui\data\igui_gear_filter_3_ca.paa";
};
class HandGun
{
name = "HandGun";
mask = 18;
image = "\ca\ui\data\igui_gear_filter_4_ca.paa";
};
class Items
{
name = "Items";
mask = 135168;
image = "\ca\ui\data\igui_gear_filter_5_ca.paa";
};
};
movingEnable = 1;
emptyGun = "\ca\ui\data\ui_gear_gun_gs.paa";
emptySec = "\ca\ui\data\ui_gear_sec_gs.paa";
emptyEq = "\ca\ui\data\ui_gear_eq_gs.paa";
emptyMag = "\ca\ui\data\ui_gear_mag_gs.paa";
emptyMag2 = "\ca\ui\data\ui_gear_mag2_gs.paa";
emptyHGun = "\ca\ui\data\ui_gear_hgun_gs.paa";
emptyHGunMag = "\ca\ui\data\ui_gear_hgunmag_gs.paa";
onLoad = "[] spawn object_monitorGear; call gear_ui_init;if (isNil('IGUI_GEAR_activeFilter')) then { IGUI_GEAR_activeFilter = 0;}; private ['_dummy']; _dummy = [_this,'initDialog'] call compile preprocessFile '\ca\ui\scripts\handleGear.sqf'; _dummy = [_this,'onLoad'] execVM '\ca\ui\scripts\handleGear.sqf'; _dummy;";
class ControlsBackground
{
class Mainback: RscPicture
{
idc = 1005;
x = 0.04;
y = 0.01;
w = 1.2549;
h = 1.6732;
moving = 1;
text = "\ca\ui\data\igui_background_gear_ca.paa";
};
};
};
class DZ_ItemInteraction {
idd = 6901;
movingEnable = 0;
class controlsBackground {
// define controls here
};
class objects {
// define controls here
};
class controls {
// define controls here
};
};
class RscTitles
{
class Default
{
idd = -1;
movingEnable = 0;
duration = 4;
};
class playerKillScore
{
idd = 6902;
movingEnable = 0;
duration = 5;
name = "playerKillScore";
onLoad = "uiNamespace setVariable ['DAYZ_GUI_kills', _this select 0];";
class ControlsBackground {
class RscPicture_1201: RscPictureGUI
{
idc = 1400;
text = "\z\addons\dayz_code\gui\stats_kills_human_ca.paa";
x = 0.044687 * safezoneW + safezoneX;
y = 0.934779 * safezoneH + safezoneY;
w = 0.06;
h = 0.08;
};
class RscPicture_1200: RscPictureGUI
{
idc = 1401;
text = "\z\addons\dayz_code\gui\stats_kills_zombie_ca.paa";
x = 0.044687 * safezoneW + safezoneX;
y = 0.876025 * safezoneH + safezoneY;
w = 0.06;
h = 0.08;
};
};
class Controls{
class RscText1: RscStructuredTextGUI
{
idc = 1410;
text = "10";
x = (0.044687 * safezoneW + safezoneX) - 0.01;
y = 0.934779 * safezoneH + safezoneY;
w = 0.08;
h = 0.08;
};
class RscText2: RscStructuredTextGUI
{
idc = 1411;
text = "1000";
x = (0.044687 * safezoneW + safezoneX) - 0.01;
y = 0.876025 * safezoneH + safezoneY;
w = 0.08;
h = 0.08;
};
};
};
class playerStatusWaiting
{
idd = 6901;
movingEnable = 0;
duration = 100000;
name = "playerStatusWaiting";
onLoad = "uiNamespace setVariable ['DAYZ_GUI_waiting', _this select 0];";
class ControlsBackground {
class RscText_1402: RscPictureGUI
{
idc = 1402;
text = "#(argb,8,8,3)color(1,1,1,1)";
x = 0.473572 * safezoneW + safezoneX;
y = 0.418158 * safezoneH + safezoneY;
w = 0.0634286 * safezoneW;
h = 0.136829 * safezoneH;
colorText[] = {1,1,1,1};
};
class RscText_1400: RscPictureGUI
{
idc = 1400;
text = "#(argb,8,8,3)color(1,1,1,1)";
x = 0.473572 * safezoneW + safezoneX;
y = 0.418158 * safezoneH + safezoneY;
w = 0.0634286 * safezoneW;
h = 0; //0.136829 * safezoneH;
colorText[] = {0,0,0,1};
};
};
class Controls {
class RscPicture_1401: RscPictureGUI
{
idc = 1401;
text = "\z\addons\dayz_code\gui\status_waiting_ca.paa";
x = 0.434999 * safezoneW + safezoneX;
y = 0.392207 * safezoneH + safezoneY;
w = 0.141 * safezoneW;
h = 0.188013 * safezoneH;
colorText[] = {0.38,0.63,0.26,1};
};
};
};
class playerStatusGUI
{
idd = 6900;
movingEnable = 0;
duration = 100000;
name = "statusBorder";
onLoad = "uiNamespace setVariable ['DAYZ_GUI_display', _this select 0];";
class ControlsBackground {
class RscPicture_1201: RscPictureGUI
{
idc = 1201;
text = "\z\addons\dayz_code\gui\status_food_border_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.93 * safezoneH + safezoneY; //1
w = 0.06;
h = 0.08;
};
class RscPicture_1200: RscPictureGUI
{
idc = 1200;
text = "\z\addons\dayz_code\gui\status_blood_border_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.86 * safezoneH + safezoneY;//2
w = 0.06;
h = 0.08;
};
class RscPicture_1202: RscPictureGUI
{
idc = 1202;
text = "\z\addons\dayz_code\gui\status_thirst_border_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.79 * safezoneH + safezoneY; //3
w = 0.06;
h = 0.08;
};
class RscPicture_1208: RscPictureGUI
{
idc = 1208;
text = "\z\addons\dayz_code\gui\status_temp_outside_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.72 * safezoneH + safezoneY; //3
w = 0.06;
h = 0.08;
};
class RscPicture_1207 : RscPictureGUI {
idc = 1207;
text = "\z\addons\dayz_code\gui\status_combat_border_ca.paa";
x = "0.955313 * safezoneW + safezoneX";
y = "0.65 * safezoneH + safezoneY";
w = 0.06;
h = 0.08;
};
class RscPicture_1203: RscPictureGUI
{
idc = 1203;
text = "\z\addons\dayz_code\gui\status_fracture_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.58 * safezoneH + safezoneY;
w = 0.06;
h = 0.08;
colorText[] = {1,1,1,1};
};
class RscPicture_1204: RscPictureGUI
{
idc = 1204;
text = "\z\addons\dayz_code\gui\status_connection_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.51 * safezoneH + safezoneY;
w = 0.06;
h = 0.08;
colorText[] = {1,1,1,1};
};
class RscPicture_1205: RscPictureGUI
{
idc = 1205;
text = "\z\addons\dayz_code\gui\status_ear_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.30 * safezoneH + safezoneY;
w = 0.06;
h = 0.08;
};
class RscPicture_1206: RscPictureGUI
{
idc = 1206;
text = "\z\addons\dayz_code\gui\status_eye_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.37 * safezoneH + safezoneY;
w = 0.06;
h = 0.08;
};
class RscPicture_1501: RscPictureGUI
{
idc = 1501;
text = "\z\addons\dayz_code\gui\status_food_border_ca.paa";
x = 0.945313 * safezoneW + safezoneX;
y = 0.95 * safezoneH + safezoneY; //1
w = 0.04;
h = 0.053333;
};
class RscPicture_1502: RscPictureGUI
{
idc = 1502;
text = "\z\addons\dayz_code\gui\status_thirst_border_ca.paa";
x = 0.945313 * safezoneW + safezoneX;
y = 0.816666 * safezoneH + safezoneY; //3
w = 0.04;
h = 0.053333;
};
};
class Controls{
class RscPicture_1301: RscPictureGUI
{
idc = 1301;
//text = "\z\addons\dayz_code\gui\status_food_inside_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.93 * safezoneH + safezoneY;
w = 0.06;
h = 0.08;
};
class RscPicture_1300: RscPictureGUI
{
idc = 1300;
//text = "\z\addons\dayz_code\gui\status_blood_inside_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.86 * safezoneH + safezoneY;
w = 0.06;
h = 0.08;
};
class RscPicture_1302: RscPictureGUI
{
idc = 1302;
//text = "\z\addons\dayz_code\gui\status_thirst_inside_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.79 * safezoneH + safezoneY;
w = 0.06;
h = 0.08;
};
class RscPicture_1306: RscPictureGUI
{
idc = 1306;
//text = "\z\addons\dayz_code\gui\status_temp_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.72 * safezoneH + safezoneY;
w = 0.06;
h = 0.08;
};
class RscPicture_1303: RscPictureGUI
{
idc = 1303;
text = "\z\addons\dayz_code\gui\status_bleeding_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.86 * safezoneH + safezoneY;
w = 0.06;
h = 0.08;
colorText[] = {1,1,1,0.5};
};
class RscPicture_1304: RscPictureGUI
{
idc = 1304;
text = "";
x = 0.935313 * safezoneW + safezoneX;
y = 0.3 * safezoneH + safezoneY;
w = 0.06;
h = 0.08;
};
class RscPicture_1305: RscPictureGUI
{
idc = 1305;
text = "";
x = 0.935313 * safezoneW + safezoneX;
y = 0.37 * safezoneH + safezoneY;
w = 0.06;
h = 0.08;
};
class RscPicture_1307 : RscPictureGUI {
idc = 1307;
text = "\z\addons\dayz_code\gui\status_combat_inside_ca.paa";
x = "0.955313 * safezoneW + safezoneX";
y = "0.65 * safezoneH + safezoneY";
w = 0.06;
h = 0.08;
};
class RscPicture_1701: RscPictureGUI
{
idc = 1701;
//text = "\z\addons\dayz_code\gui\status_food_inside_ca.paa";
x = 0.945313 * safezoneW + safezoneX;
y = 0.95 * safezoneH + safezoneY;
w = 0.04;
h = 0.053333;
};
class RscPicture_1702: RscPictureGUI
{
idc = 1702;
//text = "\z\addons\dayz_code\gui\status_thirst_inside_ca.paa";
x = 0.945313 * safezoneW + safezoneX;
y = 0.816666 * safezoneH + safezoneY;
w = 0.04;
h = 0.053333;
};
};
};
};