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DayZ-Epoch/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_checkCloseVehicle.sqf

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private ["_vehicle","_list","_result","_pos"];
Z_vehicle = objNull;
_vehicle = objNull;
_pos = [player] call FNC_GetPos;
_list = nearestObjects [_pos, ["Air","LandVehicle","Ship"], Z_VehicleDistance];
if (!isNull DZE_myVehicle && local DZE_myVehicle && alive DZE_myVehicle && DZE_myVehicle in _list) then {
_vehicle = DZE_myVehicle;
};
_result = false;
if (!isNull _vehicle) then {
Z_vehicle = _vehicle;
_result = true;
if (_this) then { // Set trade title, don't set on menu start up since gear is selected initially.
systemChat format[localize "STR_EPOCH_TRADE_SELECTED",typeOf Z_vehicle];
if (Z_Selling) then {
[format[localize "STR_EPOCH_TRADE_SELLING_FROM", typeOf Z_vehicle]] call Z_fillTradeTitle;
} else {
[format[localize "STR_EPOCH_TRADE_BUYING_IN", typeOf Z_vehicle]] call Z_fillTradeTitle;
};
};
};
_result