mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
54 lines
1.4 KiB
Plaintext
54 lines
1.4 KiB
Plaintext
/*
|
|
DayZ Epoch anti wall
|
|
Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
|
|
*/
|
|
|
|
private ["_vehicle","_intersects","_vehiclePos","_position","_playerPos"];
|
|
|
|
// Vehicle
|
|
_vehicle = _this;
|
|
|
|
_vehiclePos = aimpos _vehicle;
|
|
|
|
diag_log format["Vehicle: %1", _vehiclePos];
|
|
|
|
/*
|
|
_veh = createVehicle ["Sign_sphere10cm_EP1", _vehiclePos, [], 0, "CAN_COLLIDE"];
|
|
_veh setPosASL _vehiclePos;
|
|
_tagColor = "#(argb,8,8,3)color(0,1,0,0.5,ca)";
|
|
_veh setobjecttexture [0,_tagColor];
|
|
*/
|
|
|
|
_playerPos = visiblePositionASL player;
|
|
_playerPos set [2,(_playerPos select 2)+1];
|
|
|
|
diag_log format["Player: %1", _playerPos];
|
|
|
|
/*
|
|
_veh2 = createVehicle ["Sign_sphere10cm_EP1", _playerPos, [], 0, "CAN_COLLIDE"];
|
|
_veh2 setPosASL _playerPos;
|
|
*/
|
|
|
|
_intersectsWith = lineIntersectsWith [_playerPos, _vehiclePos, player, _vehicle];
|
|
|
|
diag_log format["intersectsWith : %1", _intersectsWith];
|
|
|
|
_position = "driver";
|
|
|
|
if ((count _intersectsWith) > 0) then {
|
|
diag_log format["Player Wall glitched %1 Result: %2 - player: %3 vehicle:%4", player,_intersects,_playerPos,_vehiclePos];
|
|
switch(true)do{
|
|
case (_position == "driver"): {
|
|
player moveInDriver _vehicle;
|
|
};
|
|
case (_position == "gunner"): {
|
|
player moveInGunner _vehicle;
|
|
};
|
|
case (_position == "commander"): {
|
|
player moveInCommander _vehicle;
|
|
};
|
|
case (_position == "cargo"): {
|
|
player moveInCargo _vehicle;
|
|
};
|
|
};
|
|
}; |