Files
DayZ-Epoch/SQF/dayz_server/compile/server_deleteObjDirect.sqf
icomrade 8035df0ba0 Rudimentary auth for DeleteObj
limits distance to object, as well as validating random auth key.  added server_deleteObjDirect which is only for direct execution on the server, whereas server_deleteObj should be used for PVEH execution only
2017-07-29 21:09:20 -04:00

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/*
[_objectID,_objectUID,_activatingPlayer] call server_deleteObjDirect;
*/
private["_id","_uid","_key","_activatingPlayer"];
_id = _this select 0;
_uid = _this select 1;
_activatingPlayer = _this select 2;
if (isServer) then {
//remove from database
if (parseNumber _id > 0) then {
//Send request
_key = format["CHILD:304:%1:",_id];
_key call server_hiveWrite;
diag_log format["DELETE DIRECT: SERVER deleted object with ID: %1", _id];
} else {
//Send request
_key = format["CHILD:310:%1:",_uid];
_key call server_hiveWrite;
diag_log format["DELETE DIRECT: SERVER deleted object with UID: %1", _uid];
};
};