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DayZ-Epoch/SQF/dayz_code/medical/publicEH/animHealed.sqf
2014-01-09 01:05:54 -05:00

10 lines
235 B
Plaintext

// animHealed.sqf
private ["_unit"];
_unit = _this select 0;
_unit switchMove "AmovPpneMstpSnonWnonDnon_healed";
if ((_unit == player) or (vehicle player != player)) then {
r_player_unconscious = false;
r_player_injured = false;
};