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8 lines
197 B
Plaintext
8 lines
197 B
Plaintext
DZE_myHaloVehicle removeAction s_halo_action;
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s_halo_action = -1;
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player action [ "eject", (vehicle player)];
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sleep 1;
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player spawn BIS_fnc_halo;
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player setvelocity [0,120*0.8,0];
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player setdir 0; |