Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/Car/LandRover.hpp
A Man 86f59b7de4 Land Vehicle overhaul
This commit overhauls all land vehicles. I have found many problems and one exploit which was important for upgrading vehicles. The main problem was that epoch overwrites many arma 2 vehicle bases classes. Those base classes and vehicle classes with the same name in arma 2 and epoch got update by arma 2 corepatch. Epoch overwrites and reverts many of those corepatch changes. This should not happen at all. Also, updating an already in arma 2 existing vehicle leaded to a problem in upgrading vehicles. The only chance to resolve both problems is that we reference existing vehicles from arma 2 and creating a new one for epoch.

-	Add for every vehicle an epoch version, all arma 2 vehicles remains unchanged
-	Add BMP-2, BTR-60 versions
-	Set a vehicleClass for every vehicle so it can be accessed in the editor under "DayZ Epoch Vehicles"
-	Set supplyRadius for all vehicles
-	Deactivate radar, auto medic, auto ammo and auto repair option for all vehicles that used this
-	All armed vehicles have a DZE class now
-	Fix positioning and animation errors for certain vehicles
2020-01-23 00:10:41 +01:00

745 lines
17 KiB
C++

class LandRover_CZ_EP1;
class LandRover_CZ_EP1_DZE: LandRover_CZ_EP1 {
scope = public;
displayname = $STR_VEH_NAME_MILITARY_OFFROAD_DESERT;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
class Turrets {};
transportMaxWeapons = 15;
transportMaxMagazines = 70;
transportmaxbackpacks = 4;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
supplyRadius = 1.2;
class Upgrades {
ItemORP[] = {"LandRover_CZ_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class LandRover_CZ_EP1_DZE1: LandRover_CZ_EP1_DZE {
original = "LandRover_CZ_EP1_DZE";
maxspeed = 160;
terrainCoef = 1.5;
class Upgrades {
ItemAVE[] = {"LandRover_CZ_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class LandRover_CZ_EP1_DZE2: LandRover_CZ_EP1_DZE1 {
armor = 60;
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.65;
};
class HitLBWheel: HitLBWheel {
armor = 0.65;
};
class HitRFWheel: HitRFWheel {
armor = 0.65;
};
class HitRBWheel: HitRBWheel {
armor = 0.65;
};
class HitFuel {
armor = 1.5;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 2.5;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.25;
};
class HitGlass2: HitGlass2 {
armor = 0.2;
};
class HitGlass3: HitGlass3 {
armor = 0.2;
};
};
class Upgrades {
ItemLRK[] = {"LandRover_CZ_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class LandRover_CZ_EP1_DZE3: LandRover_CZ_EP1_DZE2 {
transportMaxWeapons = 30;
transportMaxMagazines = 140;
transportmaxbackpacks = 8;
class Upgrades {
ItemTNK[] = {"LandRover_CZ_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class LandRover_CZ_EP1_DZE4: LandRover_CZ_EP1_DZE3 {
fuelCapacity = 250;
};
class LandRover_TK_CIV_EP1_DZE: LandRover_CZ_EP1_DZE {
displayname = $STR_VEH_NAME_MILITARY_OFFROAD_RED;
hiddenSelections[] = {"Camo1"};
hiddenSelectionsTextures[] = {"\ca\wheeled_E\LR\Data\LR_Base_red_CO.paa"};
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class Upgrades {
ItemORP[] = {"LandRover_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class LandRover_TK_CIV_EP1_DZE1: LandRover_TK_CIV_EP1_DZE {
original = "LandRover_TK_CIV_EP1_DZE";
maxspeed = 160;
terrainCoef = 1.5;
class Upgrades {
ItemAVE[] = {"LandRover_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class LandRover_TK_CIV_EP1_DZE2: LandRover_TK_CIV_EP1_DZE1 {
armor = 60;
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.65;
};
class HitLBWheel: HitLBWheel {
armor = 0.65;
};
class HitRFWheel: HitRFWheel {
armor = 0.65;
};
class HitRBWheel: HitRBWheel {
armor = 0.65;
};
class HitFuel {
armor = 1.5;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 2.5;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.25;
};
class HitGlass2: HitGlass2 {
armor = 0.2;
};
class HitGlass3: HitGlass3 {
armor = 0.2;
};
};
class Upgrades {
ItemLRK[] = {"LandRover_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class LandRover_TK_CIV_EP1_DZE3: LandRover_TK_CIV_EP1_DZE2 {
transportMaxWeapons = 30;
transportMaxMagazines = 140;
transportmaxbackpacks = 8;
class Upgrades {
ItemTNK[] = {"LandRover_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class LandRover_TK_CIV_EP1_DZE4: LandRover_TK_CIV_EP1_DZE3 {
fuelCapacity = 250;
};
class LandRover_ACR_DZE: LandRover_CZ_EP1_DZE {
displayname = $STR_VEH_NAME_MILITARY_OFFROAD_WOODLAND;
model = "\Ca\Wheeled_ACR\LR\LR_ACR.p3d";
class Upgrades {
ItemORP[] = {"LandRover_ACR_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
};
class LandRover_ACR_DZE1: LandRover_ACR_DZE {
original = "LandRover_ACR_DZE";
maxspeed = 160;
terrainCoef = 1.5;
class Upgrades {
ItemAVE[] = {"LandRover_ACR_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class LandRover_ACR_DZE2: LandRover_ACR_DZE1 {
armor = 60;
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.65;
};
class HitLBWheel: HitLBWheel {
armor = 0.65;
};
class HitRFWheel: HitRFWheel {
armor = 0.65;
};
class HitRBWheel: HitRBWheel {
armor = 0.65;
};
class HitFuel {
armor = 1.5;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 2.5;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.25;
};
class HitGlass2: HitGlass2 {
armor = 0.2;
};
class HitGlass3: HitGlass3 {
armor = 0.2;
};
};
class Upgrades {
ItemLRK[] = {"LandRover_ACR_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class LandRover_ACR_DZE3: LandRover_ACR_DZE2 {
transportMaxWeapons = 30;
transportMaxMagazines = 140;
transportmaxbackpacks = 8;
class Upgrades {
ItemTNK[] = {"LandRover_ACR_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class LandRover_ACR_DZE4: LandRover_ACR_DZE3 {
fuelCapacity = 250;
};
class LandRover_Ambulance_ACR_DZE: LandRover_ACR_DZE {
displayname = $STR_VEH_NAME_MILITARY_OFFROAD_MEDIC_WOODLAND;
model = "\Ca\Wheeled_ACR\LR\LR_AMB_ACR";
hiddenSelections[] = {"camo2"};
hiddenSelectionsTextures[] = {"\ca\wheeled_acr\lr\data\lr_amb_ext_co.paa"};
attendant = 0;
class Damage
{
tex[] = {};
mat[] = {"ca\wheeled_acr\lr\data\lr_amb_ext.rvmat","ca\wheeled_acr\lr\data\lr_amb_ext_damage.rvmat","ca\wheeled_acr\lr\data\lr_amb_ext_destruct.rvmat","ca\wheeled_E\LR\Data\LR_base.rvmat","ca\wheeled_E\LR\Data\LR_base_damage.rvmat","ca\wheeled_E\LR\Data\LR_base_destruct.rvmat","ca\wheeled_E\LR\Data\LR_glass.rvmat","ca\wheeled_E\LR\Data\LR_glass_damage.rvmat","ca\wheeled_E\LR\Data\LR_glass_destruct.rvmat","ca\wheeled_E\LR\Data\LR_Special.rvmat","ca\wheeled_E\LR\Data\LR_Special_damage.rvmat","ca\wheeled_E\LR\Data\LR_Special_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"};
};
};
class LandRover_Ambulance_Des_ACR_DZE: LandRover_Ambulance_ACR_DZE {
displayname = $STR_VEH_NAME_MILITARY_OFFROAD_MEDIC_DESERT;
hiddenSelectionsTextures[] = {"\ca\wheeled_acr\lr\data\lr_amb_ext_desert_co.paa"};
};
class BAF_Offroad_D_DZE: LandRover_CZ_EP1_DZE {
displayname = $STR_VEH_NAME_MILITARY_OFFROAD_DESERT;
model = "ca\wheeled_d_baf\LR_covered_soft_BAF";
transportMaxWeapons = 15;
transportMaxMagazines = 70;
transportmaxbackpacks = 4;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class Damage
{
tex[] = {};
mat[] = {"ca\wheeled_d_baf\Data\LR_base_baf.rvmat","ca\wheeled_d_baf\Data\LR_base_baf_damage.rvmat","ca\wheeled_d_baf\Data\LR_base_baf_destruct.rvmat","ca\wheeled_d_baf\Data\LR_glass_baf.rvmat","ca\wheeled_d_baf\Data\LR_glass_baf_damage.rvmat","ca\wheeled_d_baf\Data\LR_glass_baf_destruct.rvmat","ca\wheeled_d_baf\Data\LR_Special_baf.rvmat","ca\wheeled_d_baf\Data\LR_Special_baf_damage.rvmat","ca\wheeled_d_baf\Data\LR_Special_baf_destruct.rvmat"};
};
class Upgrades {
ItemORP[] = {"BAF_Offroad_D_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class BAF_Offroad_D_DZE1: BAF_Offroad_D_DZE {
original = "BAF_Offroad_D_DZE";
maxspeed = 160;
terrainCoef = 1.5;
class Upgrades {
ItemAVE[] = {"BAF_Offroad_D_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class BAF_Offroad_D_DZE2: BAF_Offroad_D_DZE1 {
armor = 60;
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.65;
};
class HitLBWheel: HitLBWheel {
armor = 0.65;
};
class HitRFWheel: HitRFWheel {
armor = 0.65;
};
class HitRBWheel: HitRBWheel {
armor = 0.65;
};
class HitFuel {
armor = 1.5;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 2.5;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.25;
};
class HitGlass2: HitGlass2 {
armor = 0.2;
};
class HitGlass3: HitGlass3 {
armor = 0.2;
};
};
class Upgrades {
ItemLRK[] = {"BAF_Offroad_D_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class BAF_Offroad_D_DZE3: BAF_Offroad_D_DZE2 {
transportMaxWeapons = 30;
transportMaxMagazines = 140;
transportmaxbackpacks = 8;
class Upgrades {
ItemTNK[] = {"BAF_Offroad_D_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class BAF_Offroad_D_DZE4: BAF_Offroad_D_DZE3 {
fuelCapacity = 250;
};
class BAF_Offroad_W_DZE: BAF_Offroad_D_DZE {
displayname = $STR_VEH_NAME_MILITARY_OFFROAD_WOODLAND;
model = "ca\wheeled_w_baf\LR_covered_soft_W_BAF";
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class Upgrades {
ItemORP[] = {"BAF_Offroad_W_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class BAF_Offroad_W_DZE1: BAF_Offroad_W_DZE {
original = "BAF_Offroad_W_DZE";
maxspeed = 160;
terrainCoef = 1.5;
class Upgrades {
ItemAVE[] = {"BAF_Offroad_W_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class BAF_Offroad_W_DZE2: BAF_Offroad_W_DZE1 {
armor = 60;
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.65;
};
class HitLBWheel: HitLBWheel {
armor = 0.65;
};
class HitRFWheel: HitRFWheel {
armor = 0.65;
};
class HitRBWheel: HitRBWheel {
armor = 0.65;
};
class HitFuel {
armor = 1.5;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 2.5;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.25;
};
class HitGlass2: HitGlass2 {
armor = 0.2;
};
class HitGlass3: HitGlass3 {
armor = 0.2;
};
};
class Upgrades {
ItemLRK[] = {"BAF_Offroad_W_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class BAF_Offroad_W_DZE3: BAF_Offroad_W_DZE2 {
transportMaxWeapons = 30;
transportMaxMagazines = 140;
transportmaxbackpacks = 8;
class Upgrades {
ItemTNK[] = {"BAF_Offroad_W_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class BAF_Offroad_W_DZE4: BAF_Offroad_W_DZE3 {
fuelCapacity = 250;
};
class LandRover_Special_CZ_EP1;
class LandRover_Special_CZ_EP1_DZ: LandRover_Special_CZ_EP1
{
scope = public;
displayname = $STR_VEH_NAME_MILITARY_OFFROAD_SPECIAL;
vehicleClass = "DayZ Epoch Vehicles";
class Turrets;
class MainTurret;
class AGS30_Turret;
class PK_Turret;
class ViewOptics;
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
transportMaxWeapons = 15;
transportMaxMagazines = 70;
transportmaxbackpacks = 4;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
supplyRadius = 1.2;
};
class LandRover_Special_CZ_EP1_DZE: LandRover_Special_CZ_EP1_DZ
{
class Turrets: Turrets
{
class AGS30_Turret: MainTurret
{
discreteDistance[] = {100, 200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200, 1300};
discreteDistanceInitIndex = 2;
turretInfoType = "RscWeaponZeroing";
body = "mainTurret";
gun = "mainGun";
gunnerForceOptics = 0;
gunnerOutOpticsShowCursor = 0;
weapons[] = {"AGS30"};
magazines[] = {};
soundServo[] = {"\ca\sounds\vehicles\servos\turret-1",0.0316228,1,15};
gunnerAction = "LR_Gunner01_EP1";
gunnerInAction = "LR_Gunner01_EP1";
ejectDeadGunner = 1;
gunnerOpticsModel = "\ca\weapons\optika_AGS30";
stabilizedInAxes = "StabilizedInAxesNone";
minElev = -18;
class ViewOptics : ViewOptics
{
initFov = 0.1;
maxFov = 0.1;
minFov = 0.1;
};
};
class PK_Turret: MainTurret
{
discreteDistance[] = {100, 200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200, 1300, 1400, 1500};
discreteDistanceInitIndex = 2;
gunnerName = "$STR_POSITION_COMMANDER";
primaryGunner = 0;
primaryObserver = 1;
commanding = 2;
body = "mainTurret_2";
gun = "mainGun_2";
animationSourceBody = "mainTurret_2";
animationSourceGun = "mainGun_2";
proxyIndex = 2;
gunBeg = "usti hlavne_2";
gunEnd = "konec hlavne_2";
memoryPointGunnerOptics = "gunnerview_2";
minElev = -18;
maxElev = 40;
minTurn = -45;
maxTurn = 45;
initTurn = 0;
gunnerOpticsModel = "\ca\Weapons\optika_empty";
gunnerForceOptics = 0;
turretInfoType = "RscWeaponZeroing";
weapons[] = {"PKTBC"};
magazines[] = {};
soundServo[] = {};
gunnerAction = "LR_Gunner02_EP1";
gunnerInAction = "LR_Gunner02_EP1";
ejectDeadGunner = 1;
stabilizedInAxes = "StabilizedInAxesNone";
memoryPointsGetInGunner = "pos codriver";
memoryPointsGetInGunnerDir = "pos codriver dir";
};
};
class Upgrades {
ItemORP[] = {"LandRover_Special_CZ_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class LandRover_Special_CZ_EP1_DZE1: LandRover_Special_CZ_EP1_DZE {
original = "LandRover_Special_CZ_EP1_DZE";
maxspeed = 160;
terrainCoef = 1.5;
class Upgrades {
ItemAVE[] = {"LandRover_Special_CZ_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class LandRover_Special_CZ_EP1_DZE2: LandRover_Special_CZ_EP1_DZE1 {
armor = 60;
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.65;
};
class HitLBWheel: HitLBWheel {
armor = 0.65;
};
class HitRFWheel: HitRFWheel {
armor = 0.65;
};
class HitRBWheel: HitRBWheel {
armor = 0.65;
};
class HitFuel {
armor = 1.5;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 2.5;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
};
class Upgrades {
ItemLRK[] = {"LandRover_Special_CZ_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class LandRover_Special_CZ_EP1_DZE3: LandRover_Special_CZ_EP1_DZE2 {
transportMaxWeapons = 30;
transportMaxMagazines = 140;
transportmaxbackpacks = 8;
class Upgrades {
ItemTNK[] = {"LandRover_Special_CZ_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class LandRover_Special_CZ_EP1_DZE4: LandRover_Special_CZ_EP1_DZE3 {
fuelCapacity = 250;
};
class LandRover_MG_TK_EP1;
class LandRover_MG_TK_EP1_DZ: LandRover_MG_TK_EP1
{
scope = public;
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
displayname = $STR_VEH_NAME_MILITARY_OFFROAD_M2;
vehicleClass = "DayZ Epoch Vehicles";
class Turrets;
class MainTurret;
transportMaxWeapons = 15;
transportMaxMagazines = 70;
transportmaxbackpacks = 4;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
supplyRadius = 1.2;
};
class LandRover_MG_TK_EP1_DZE: LandRover_MG_TK_EP1_DZ
{
class Turrets: Turrets
{
class MainTurret: MainTurret
{
magazines[] = {};
};
};
class Upgrades {
ItemORP[] = {"LandRover_MG_TK_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class LandRover_MG_TK_EP1_DZE1: LandRover_MG_TK_EP1_DZE {
original = "LandRover_MG_TK_EP1_DZE";
maxspeed = 160;
terrainCoef = 1.5;
class Upgrades {
ItemAVE[] = {"LandRover_MG_TK_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class LandRover_MG_TK_EP1_DZE2: LandRover_MG_TK_EP1_DZE1 {
armor = 60;
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.65;
};
class HitLBWheel: HitLBWheel {
armor = 0.65;
};
class HitRFWheel: HitRFWheel {
armor = 0.65;
};
class HitRBWheel: HitRBWheel {
armor = 0.65;
};
class HitFuel {
armor = 1.5;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 2.5;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.25;
};
};
class Upgrades {
ItemLRK[] = {"LandRover_MG_TK_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class LandRover_MG_TK_EP1_DZE3: LandRover_MG_TK_EP1_DZE2 {
transportMaxWeapons = 30;
transportMaxMagazines = 140;
transportmaxbackpacks = 8;
class Upgrades {
ItemTNK[] = {"LandRover_MG_TK_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class LandRover_MG_TK_EP1_DZE4: LandRover_MG_TK_EP1_DZE3 {
fuelCapacity = 250;
};