Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_MG.hpp
2016-02-21 13:14:03 -05:00

539 lines
19 KiB
C++

class UAZ_Base: Car
{
displayName = "UAZ";
vehicleClass = "Car";
picture = "\Ca\wheeled\data\ico\uaz_mg_CA.paa";
Icon = "\Ca\wheeled\data\map_ico\icomap_Uaz_mg_CA.paa";
mapSize = 4;
magazines[] = {};
accuracy = 0.25;
terrainCoef = 2.5;
wheelCircumference = 2.51;
turnCoef = 1.5;
steerAheadPlan = 0.26;
unitInfoType = "UnitInfoShip";
driverAction = "UAZ_Driver";
cargoAction[] = {"UAZ_Cargo01","UAZ_Cargo01","UAZ_Cargo01","UAZ_Cargo02","UAZ_Cargo01","UAZ_Cargo02"};
gunnerOpticsShowCursor = 1;
transportSoldier = 1;
threat[] = {0.5,0.5,0.1};
class Turrets: Turrets
{
class MainTurret: MainTurret
{
body = "mainTurret";
gun = "mainGun";
outGunnerMayFire = 1;
forceHideGunner = 0;
castGunnerShadow = 1;
viewGunnerInExternal = 1;
gunnerOpticsModel = "\ca\Weapons\optika_empty";
gunnerForceOptics = 0;
weapons[] = {"DShKM"};
soundServo[] = {"\ca\sounds\vehicles\servos\turret-1",0.1,1,15};
magazines[] = {"50Rnd_127x107_DSHKM","50Rnd_127x107_DSHKM","50Rnd_127x107_DSHKM","50Rnd_127x107_DSHKM","50Rnd_127x107_DSHKM","50Rnd_127x107_DSHKM"};
gunnerAction = "UAZ_Gunner01";
gunnerInAction = "UAZ_Gunner01";
ejectDeadGunner = 1;
minElev = -25;
maxElev = 60;
stabilizedInAxes = "StabilizedInAxesNone";
};
};
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
{
armor = 0.38;
};
class HitLBWheel: HitLBWheel
{
armor = 0.38;
};
class HitRFWheel: HitRFWheel
{
armor = 0.38;
};
class HitRBWheel: HitRBWheel
{
armor = 0.38;
};
};
class Damage
{
tex[] = {};
mat[] = {"ca\wheeled\data\detailmapy\uaz_main_metal.rvmat","ca\wheeled\data\detailmapy\uaz_main_metal_damage.rvmat","ca\wheeled\data\detailmapy\uaz_main_metal_destruct.rvmat","ca\wheeled\data\detailmapy\uaz_other_metal.rvmat","ca\wheeled\data\detailmapy\uaz_other_metal_damage.rvmat","ca\wheeled\data\detailmapy\uaz_other_metal_destruct.rvmat","ca\wheeled\data\detailmapy\uaz_skla.rvmat","ca\wheeled\data\detailmapy\uaz_skla_damage.rvmat","ca\wheeled\data\detailmapy\uaz_skla_destruct.rvmat","ca\weapons\data\dshk.rvmat","ca\weapons\data\dshk_damage.rvmat","ca\weapons\data\dshk_destruct.rvmat"};
};
hiddenSelections[] = {"Camo1","Camo2"};
hiddenSelectionsTextures[] = {"\ca\wheeled\data\Uaz_main_002_CO.paa","\ca\wheeled\data\uaz_mount_002_co.paa"};
soundGear[] = {"",5.62341e-005,1};
soundGetIn[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_door",0.562341,1};
soundGetOut[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_door",0.562341,1,20};
soundEngineOnInt[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_int_start1",0.177828,1};
soundEngineOnExt[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_start1",0.177828,1,100};
soundEngineOffInt[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_int_stop1",0.177828,1};
soundEngineOffExt[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_stop1",0.177828,1,100};
buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.707946,1,200};
buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.707946,1,200};
buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.707946,1,200};
buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.707946,1,200};
soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.707946,1,200};
WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.707946,1,200};
WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.707946,1,200};
WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.707946,1,200};
WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200};
WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200};
soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166};
ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.707946,1,200};
ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.707946,1,200};
ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200};
ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200};
soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
class SoundEvents
{
class AccelerationIn
{
sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_int_acceleration",0.562341,1};
limit = "0.4";
expression = "(engineOn*(1-camPos))*gmeterZ";
};
class AccelerationOut
{
sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_acceleration",0.562341,1,200};
limit = "0.4";
expression = "(engineOn*camPos)*gmeterZ";
};
};
class Sounds: Sounds
{
class Engine: Engine
{
sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_low1",0.177828,0.9,100};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "camPos*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.55]))";
};
class EngineHighOut
{
sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_high1",1,0.8,300};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "camPos*engineOn*(rpm factor[0.6, 1.0])";
};
class IdleOut
{
sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_idle",0.562341,1,100};
frequency = "1";
volume = "engineOn*camPos*(rpm factor[0.5, 0])";
};
class TiresRockOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.316228,1,30};
frequency = "1";
volume = "camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.316228,1,30};
frequency = "1";
volume = "camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass2",0.316228,1,30};
frequency = "1";
volume = "camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.316228,1,30};
frequency = "1";
volume = "camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.316228,1,30};
frequency = "1";
volume = "camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1,30};
frequency = "1";
volume = "camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise2",0.316228,1,30};
frequency = "1";
volume = "camPos*(damper0 max 0.03)*(speed factor[0, 8])";
};
class EngineLowIn
{
sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_int_low1",0.316228,0.7};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.55]))";
};
class EngineHighIn
{
sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_int_high1",1,0.8};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*(rpm factor[0.6, 1.0])";
};
class IdleIn
{
sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_int_idle",0.316228,1};
frequency = "1";
volume = "engineOn*(rpm factor[0.5, 0])*(1-camPos)";
};
class TiresRockIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.316228,1};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.316228,1};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass2",0.316228,1};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.316228,1};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.316228,1};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.316228,1};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise2",0.562341,1};
frequency = "1";
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
};
class Movement: Movement
{
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
};
class Library
{
libTextDesc = "The UAZ-469 is a very reliable and affordable offroad vehicle, widely used in Soviet and post-Soviet countries. The weapons platform version can be fitted with a variety of heavy weapons including a 12.7mm DShKM heavy machine gun, an AGS-30 grenade launcher or an anti-tank recoilless rifle on a 360 degree cage mount.";
};
brakeDistance = 8.5;
model = "\ca\wheeled_E\UAZ\uaz_mg";
transportMaxBackpacks = 3;
outsideSoundFilter = 1;
insideSoundCoef = 0.8;
};
class UAZ_MG_Base: UAZ_Base
{
displayName = "UAZ (DShKM)";
class AnimationSources: AnimationSources
{
class ReloadAnim
{
source = "reload";
weapon = "DShKM";
};
class ReloadMagazine
{
source = "reloadmagazine";
weapon = "DShKM";
};
class Revolving
{
source = "revolving";
weapon = "DShKM";
};
};
soundGear[] = {"",5.62341e-005,1};
soundGetIn[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_door",0.562341,1};
soundGetOut[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_door",0.562341,1,20};
soundEngineOnInt[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_int_start1",0.177828,1};
soundEngineOnExt[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_start1",0.177828,1,100};
soundEngineOffInt[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_int_stop1",0.177828,1};
soundEngineOffExt[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_stop1",0.177828,1,100};
buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.707946,1,200};
buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.707946,1,200};
buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.707946,1,200};
buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.707946,1,200};
soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.707946,1,200};
WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.707946,1,200};
WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.707946,1,200};
WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.707946,1,200};
WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200};
WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200};
soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166};
ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.707946,1,200};
ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.707946,1,200};
ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200};
ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200};
soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
class SoundEvents
{
class AccelerationIn
{
sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_acceleration",0.562341,1};
limit = "0.4";
expression = "(engineOn*(1-camPos))*gmeterZ";
};
class AccelerationOut
{
sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_acceleration",0.562341,1,200};
limit = "0.4";
expression = "(engineOn*camPos)*gmeterZ";
};
};
class Sounds: Sounds
{
class Engine: Engine
{
sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_low1",0.177828,0.9,100};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "camPos*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.55]))";
};
class EngineHighOut
{
sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_high1",1,0.8,300};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "camPos*engineOn*(rpm factor[0.6, 1.0])";
};
class IdleOut
{
sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_idle",0.562341,1,100};
frequency = "1";
volume = "engineOn*camPos*(rpm factor[0.5, 0])";
};
class TiresRockOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.316228,1,30};
frequency = "1";
volume = "camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.316228,1,30};
frequency = "1";
volume = "camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass2",0.316228,1,30};
frequency = "1";
volume = "camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.316228,1,30};
frequency = "1";
volume = "camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.316228,1,30};
frequency = "1";
volume = "camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1,30};
frequency = "1";
volume = "camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise2",0.316228,1,30};
frequency = "1";
volume = "camPos*(damper0 max 0.03)*(speed factor[0, 8])";
};
class EngineLowIn
{
sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_low1",0.316228,0.7};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.55]))";
};
class EngineHighIn
{
sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_high1",1,0.8};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*(rpm factor[0.6, 1.0])";
};
class IdleIn
{
sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_idle",0.316228,1};
frequency = "1";
volume = "engineOn*(rpm factor[0.5, 0])*(1-camPos)";
};
class TiresRockIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.316228,1};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.316228,1};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass2",0.316228,1};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.316228,1};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.316228,1};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise2",0.562341,1};
frequency = "1";
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
};
class Movement: Movement
{
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
};
model = "\ca\wheeled_E\UAZ\uaz_mg";
outsideSoundFilter = 1;
insideSoundCoef = 0.8;
};
class UAZ_MG_TK_EP1_DZ: UAZ_MG_Base
{
htMin = 60;
htMax = 1800;
afMax = 200;
mfMax = 100;
mFact = 1;
tBody = 250;
expansion = 1;
scope = 2;
side = 0;
faction = "BIS_TK";
displayName = "UAZ (DShKM) DZ";
accuracy = 0.3;
crew = "";
typicalCargo[] = {};
hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_IND_CO.paa","\ca\wheeled\data\uaz_mount_001_co.paa"};
class TransportMagazines {};
class TransportWeapons{};
class Damage
{
tex[] = {};
mat[] = {"Ca\wheeled_E\UAZ\Data\uaz_main_metal.rvmat","Ca\wheeled_E\UAZ\Data\uaz_main_metal_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_main_metal_destruct.rvmat","Ca\wheeled_E\UAZ\Data\uaz_other_metal.rvmat","Ca\wheeled_E\UAZ\Data\uaz_other_metal_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_other_metal_destruct.rvmat","Ca\wheeled_E\UAZ\Data\uaz_mount.rvmat","Ca\wheeled_E\UAZ\Data\uaz_mount_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_mount_destruct.rvmat","Ca\wheeled_E\UAZ\Data\uaz_skla.rvmat","Ca\wheeled_E\Data\auta_skla_damage.rvmat","Ca\wheeled_E\Data\auta_skla_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_skla_in.rvmat","Ca\wheeled_E\Data\auta_skla_in_damage.rvmat","Ca\wheeled_E\Data\auta_skla_in_damage.rvmat","ca\weapons\data\dshk.rvmat","ca\weapons\data\dshk_damage.rvmat","ca\weapons\data\dshk_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"};
};
class Turrets: Turrets
{
class MainTurret: MainTurret
{
body = "mainTurret";
gun = "mainGun";
outGunnerMayFire = 1;
forceHideGunner = 0;
castGunnerShadow = 1;
viewGunnerInExternal = 1;
gunnerOpticsModel = "\ca\Weapons\optika_empty";
gunnerForceOptics = 0;
weapons[] = {"DShKM"};
soundServo[] = {"\ca\sounds\vehicles\servos\turret-1",0.1,1,15};
magazines[] = {"50Rnd_127x107_DSHKM"};
gunnerAction = "UAZ_Gunner01";
gunnerInAction = "UAZ_Gunner01";
ejectDeadGunner = 1;
minElev = -25;
maxElev = 60;
stabilizedInAxes = "StabilizedInAxesNone";
};
};
};
class UAZ_MG_TK_EP1_DZE: UAZ_MG_Base
{
htMin = 60;
htMax = 1800;
afMax = 200;
mfMax = 100;
mFact = 1;
tBody = 250;
expansion = 1;
scope = 2;
side = 0;
faction = "BIS_TK";
accuracy = 0.3;
crew = "";
displayName = "UAZ (DShKM) AL";
typicalCargo[] = {};
hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_IND_CO.paa","\ca\wheeled\data\uaz_mount_001_co.paa"};
class TransportMagazines {};
class TransportWeapons{};
class Damage
{
tex[] = {};
mat[] = {"Ca\wheeled_E\UAZ\Data\uaz_main_metal.rvmat","Ca\wheeled_E\UAZ\Data\uaz_main_metal_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_main_metal_destruct.rvmat","Ca\wheeled_E\UAZ\Data\uaz_other_metal.rvmat","Ca\wheeled_E\UAZ\Data\uaz_other_metal_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_other_metal_destruct.rvmat","Ca\wheeled_E\UAZ\Data\uaz_mount.rvmat","Ca\wheeled_E\UAZ\Data\uaz_mount_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_mount_destruct.rvmat","Ca\wheeled_E\UAZ\Data\uaz_skla.rvmat","Ca\wheeled_E\Data\auta_skla_damage.rvmat","Ca\wheeled_E\Data\auta_skla_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_skla_in.rvmat","Ca\wheeled_E\Data\auta_skla_in_damage.rvmat","Ca\wheeled_E\Data\auta_skla_in_damage.rvmat","ca\weapons\data\dshk.rvmat","ca\weapons\data\dshk_damage.rvmat","ca\weapons\data\dshk_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"};
};
class Turrets: Turrets
{
class MainTurret: MainTurret
{
body = "mainTurret";
gun = "mainGun";
outGunnerMayFire = 1;
forceHideGunner = 0;
castGunnerShadow = 1;
viewGunnerInExternal = 1;
gunnerOpticsModel = "\ca\Weapons\optika_empty";
gunnerForceOptics = 0;
weapons[] = {"DShKM"};
soundServo[] = {"\ca\sounds\vehicles\servos\turret-1",0.1,1,15};
magazines[] = {};
gunnerAction = "UAZ_Gunner01";
gunnerInAction = "UAZ_Gunner01";
ejectDeadGunner = 1;
minElev = -25;
maxElev = 60;
stabilizedInAxes = "StabilizedInAxesNone";
};
};
};