Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/Bikes/ATV_CZ_EP1.hpp
ebaydayz 8429ad1fbc Clear typicalCargo for some vehicles missing it
Prevents preloading units, may help with load times a little.
2016-11-17 15:40:08 -05:00

62 lines
1.1 KiB
C++

class ATV_CZ_EP1: ATV_Base_EP1 {
crew = "";
faction = "";
displayname = $STR_VEH_NAME_ATV;
maxspeed = 80;
scope = public;
side = 1;
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
class HitPoints: Hitpoints {
class HitBody {
armor = 1;
material = -1;
name = "karoserie";
passthrough = 1;
visual = "";
};
class HitEngine {
armor = 2;
material = -1;
name = "motor";
passthrough = 0;
visual = "motor";
};
class HitFuel {
armor = 1;
material = -1;
name = "palivo";
passthrough = 0;
visual = "";
};
class HitLFWheel:HitLFWheel {
armor = 1;
material = -1;
name = "wheel_1_1_steering";
passthrough = 0.3;
visual = "";
};
class HitLBWheel:HitLBWheel {
armor = 1;
material = -1;
name = "wheel_1_2_steering";
passthrough = 0.3;
visual = "";
};
class HitRFWheel:HitRFWheel {
armor = 1;
material = -1;
name = "wheel_2_1_steering";
passthrough = 0.3;
visual = "";
};
class HitRBWheel:HitRBWheel {
armor = 1;
material = -1;
name = "wheel_2_2_steering";
passthrough = 0.3;
visual = "";
};
};
};