mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
2528 lines
69 KiB
C++
2528 lines
69 KiB
C++
class CfgVehicles {
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class Citizen1; // External class reference
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class zZombie_Base : Citizen1 {
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scope = public;
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glassesEnabled = 0;
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vehicleClass = "Zombie";
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displayName = "Zombie";
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fsmDanger = "";
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fsmFormation = "";
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zombieLoot = "civilian";
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moves = "CfgMovesZombie";
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isMan = false;
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weapons[] = {};
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magazines[] = {};
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sensitivity = 4; // sensor sensitivity
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sensitivityEar = 2;
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identityTypes[] = {"zombie1", "zombie2"};
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class TalkTopics {};
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languages[] = {};
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class Eventhandlers {
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init = "_this call zombie_initialize;";
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local = "if(_this select 1) then {[(position (_this select 0)),(_this select 0),true] execFSM '\z\AddOns\dayz_code\system\zombie_agent.fsm'};";
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};
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class HitPoints {
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class HitHead {
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armor = 0.3;
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material = -1;
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name = "head_hit";
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passThrough = true;
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memoryPoint = "pilot";
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};
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class HitBody : HitHead {
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armor = 2;
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name = "body";
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memoryPoint = "aimPoint";
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};
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class HitSpine : HitHead {
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armor = 2;
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name = "Spine2";
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memoryPoint = "aimPoint";
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};
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class HitHands : HitHead {
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armor = 0.5;
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material = -1;
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name = "hands";
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passThrough = true;
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};
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class HitLArm : HitHands {
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name = "LeftArm";
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memoryPoint = "lelbow";
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};
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class HitRArm : HitHands {
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name = "RightArm";
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memoryPoint = "relbow";
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};
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class HitLForeArm : HitHands {
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name = "LeftForeArm";
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memoryPoint = "lwrist";
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};
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class HitRForeArm : HitHands {
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name = "RightForeArm";
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memoryPoint = "rwrist";
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};
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class HitLHand : HitHands {
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name = "LeftHand";
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memoryPoint = "LeftHandMiddle1";
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};
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class HitRHand : HitHands {
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name = "RightHand";
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memoryPoint = "RightHandMiddle1";
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};
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class HitLegs : HitHands {
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name = "legs";
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memoryPoint = "pelvis";
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};
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class HitLLeg : HitHands {
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name = "LeftLeg";
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memoryPoint = "lknee";
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};
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class HitLLegUp : HitHands {
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name = "LeftUpLeg";
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memoryPoint = "lfemur";
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};
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class HitRLeg : HitHands {
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name = "RightLeg";
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memoryPoint = "rknee";
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};
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class HitRLegUp : HitHands {
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name = "RightUpLeg";
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memoryPoint = "rfemur";
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};
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};
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};
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// female changes
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class Soldier_Bodyguard_M4_PMC;
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class SurvivorW2_DZ: Soldier_Bodyguard_M4_PMC
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{
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displayName = "$STR_CHAR_1";
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side = 1;
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weapons[] = {"Throw","Put"};
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model = "\dayz\characters\annie_original";
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magazines[] = {};
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respawnWeapons[] = {"Throw","Put"};
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respawnMagazines[] = {};
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weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
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canHideBodies = 1;
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identityTypes[] = {"Language_W_EN_EP1","Woman"};
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languages[] = {"EN"};
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class TalkTopics
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{
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core = "Core_E";
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core_en = "Core_Full_E";
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};
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genericNames = "EnglishWomen";
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class SpeechVariants
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{
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class Default
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{
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speechSingular[] = {"veh_woman"};
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speechPlural[] = {"veh_women"};
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};
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class EN: Default{};
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class CZ
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{
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speechSingular[] = {"veh_woman_CZ"};
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speechPlural[] = {"veh_women_CZ"};
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};
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class CZ_Akuzativ
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{
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speechSingular[] = {"veh_woman_CZ4P"};
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speechPlural[] = {"veh_women_CZ4P"};
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};
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class RU
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{
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speechSingular[] = {"veh_woman_RU"};
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speechPlural[] = {"veh_women_RU"};
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};
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};
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TextPlural = "Women";
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TextSingular = "Woman";
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nameSound = "veh_woman";
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class HitDamage
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{
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class Group0
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{
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hitSounds[] = {
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{
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{ "ca\sounds\Characters\Noises\Damage\banz-hit-01",0.177828,1,120 },0.2 },
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{
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{ "ca\sounds\Characters\Noises\Damage\banz-hit-02",0.177828,1,120 },0.2 },
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{
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{ "ca\sounds\Characters\Noises\Damage\banz-hit-03",0.177828,1,120 },0.2 },
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{
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{ "ca\sounds\Characters\Noises\Damage\banz-hit-04",0.177828,1,120 },0.1 },
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{
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{ "ca\sounds\Characters\Noises\Damage\banz-hit-05",0.177828,1,120 },0.1 },
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{
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{ "ca\sounds\Characters\Noises\Damage\banz-hit-06",0.177828,1,120 },0.1 },
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{
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{ "ca\sounds\Characters\Noises\Damage\banz-hit-07",0.177828,1,120 },0.1 }};
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damageSounds[] = {
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{ "body",
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{ "ca\sounds\Characters\Noises\Damage\banz-damage-g1-01",0.0562341,1,120,0.25,5,6,10 } },
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{ "body",
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{ "ca\sounds\Characters\Noises\Damage\banz-damage-g1-02",0.0562341,1,120,0.25,5,7.5,10 } },
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{ "body",
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{ "ca\sounds\Characters\Noises\Damage\banz-damage-g1-03",0.0562341,1,120,0.25,5,6,10 } },
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{ "body",
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{ "ca\sounds\Characters\Noises\Damage\banz-damage-g1-04",0.0562341,1,120,0.25,5,7.5,10 } },
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{ "hands",
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{ "ca\sounds\Characters\Noises\Damage\banz-damage-g1-07-arm",0.0562341,1,120,0.5,0,2.5,5 } },
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{ "hands",
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{ "ca\sounds\Characters\Noises\Damage\banz-damage-g1-08-arm",0.0562341,1,120,0.5,0,2.5,5 } },
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{ "legs",
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{ "ca\sounds\Characters\Noises\Damage\banz-damage-g1-05-leg",0.0562341,1,120,0.5,0,1,2 } },
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{ "legs",
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{ "ca\sounds\Characters\Noises\Damage\banz-damage-g1-06-leg",0.0562341,1,120,0.5,0,1,2 } }};
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};
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};
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class SoundBreath
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{
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breath0[] = {
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{
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{
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{ "\ca\sounds\Characters\Noises\Breath\hanz-run-breath-01",0.0562341,1,8 },0.25 },
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{
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{ "\ca\sounds\Characters\Noises\Breath\hanz-run-breath-02",0.0562341,1,8 },0.25 },
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{
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{ "\ca\sounds\Characters\Noises\Breath\hanz-run-breath-03",0.0562341,1,8 },0.25 },
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{
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{ "\ca\sounds\Characters\Noises\Breath\hanz-run-breath-04",0.125893,1,8 },0.25 } },
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{
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{
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{ "\ca\sounds\Characters\Noises\Breath\hanz-run2-breath-01",0.0562341,1,15 },0.25 },
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{
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{ "\ca\sounds\Characters\Noises\Breath\hanz-run2-breath-02",0.0562341,1,15 },0.25 },
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{
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{ "\ca\sounds\Characters\Noises\Breath\hanz-run2-breath-03",0.0562341,1,15 },0.25 },
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{
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{ "\ca\sounds\Characters\Noises\Breath\hanz-run2-breath-04",0.125893,1,15 },0.25 } },
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{
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{
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{ "\ca\sounds\Characters\Noises\Breath\hanz-sprint-breath-01",0.1,1,20 },0.25 },
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{
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{ "\ca\sounds\Characters\Noises\Breath\hanz-sprint-breath-02",0.1,1,20 },0.25 },
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{
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{ "\ca\sounds\Characters\Noises\Breath\hanz-sprint-breath-03",0.1,1,20 },0.25 },
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{
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{ "\ca\sounds\Characters\Noises\Breath\hanz-sprint-breath-04",0.1,1,20 },0.25 } }};
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};
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class SoundGear
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{
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primary[] = {
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{ "walk",
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{ "",0.00177828,1,10 } },
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{ "run",
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{ "",0.00316228,1,15 } },
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{ "sprint",
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{ "",0.00562341,1,20 } }};
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secondary[] = {
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{ "walk",
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{ "",0.00177828,1,10 } },
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{ "run",
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{ "",0.00316228,1,10 } },
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{ "sprint",
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{ "",0.00562341,1,10 } }};
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};
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class SoundEquipment
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{
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soldier[] = {
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{ "walk",
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{ "",0.00177828,1,13 } },
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{ "run",
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{ "",0.00316228,1,20 } },
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{ "sprint",
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{ "",0.00398107,1,25 } }};
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civilian[] = {
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{ "walk",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-01",0.177828,1,8 } },
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{ "walk",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-02",0.177828,1,8 } },
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{ "walk",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-03",0.177828,1,8 } },
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{ "walk",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-04",0.177828,1,8 } },
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{ "walk",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-05",0.177828,1,8 } },
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{ "walk",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-06",0.177828,1,8 } },
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{ "walk",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-07",0.177828,1,8 } },
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{ "walk",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-08",0.177828,1,8 } },
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{ "run",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-01",0.1,1,15 } },
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{ "run",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-02",0.1,1,15 } },
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{ "run",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-03",0.1,1,15 } },
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{ "run",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-04",0.1,1,15 } },
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{ "run",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-05",0.1,1,15 } },
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{ "run",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-06",0.1,1,15 } },
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{ "run",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-07",0.1,1,15 } },
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{ "run",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-08",0.1,1,15 } },
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{ "sprint",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-01",0.0562341,1,20 } },
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{ "sprint",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-02",0.0562341,1,20 } },
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{ "sprint",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-03",0.0562341,1,20 } },
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{ "sprint",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-04",0.0562341,1,20 } },
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{ "sprint",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-05",0.0562341,1,20 } },
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{ "sprint",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-06",0.0562341,1,20 } },
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{ "sprint",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-07",0.0562341,1,20 } },
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{ "sprint",
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{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-08",0.0562341,1,20 } }};
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};
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hiddenSelections[] = {"Camo"};
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hiddenSelectionsTextures[] = {"\ca\characters_e\woman\baker\data\baker_co.paa"};
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};
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class BanditW1_DZ: SurvivorW2_DZ
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{
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side = 1;
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model = "\dayz\characters\woman_bandit";
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hiddenSelections[] = {"Camo"};
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hiddenSelectionsTextures[] = {"\ca\characters_e\woman\baker\data\baker_co.paa"};
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};
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/*
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class FemaleSoldier1_DZ: SurvivorW2_DZ
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{
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side = 1;
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model = "\z\addons\dayz_epoch\models\female_soldier";
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hiddenSelections[] = {"Camo"};
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hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\female_soldier_body.paa"};
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};
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*/
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class BanditW2_DZ: BanditW1_DZ
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{
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hiddenSelections[] = {"Camo"};
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hiddenSelectionsTextures[] = {"\ca\characters_e\woman\baker\data\european_woman_01_co.paa"};
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};
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class SurvivorW3_DZ: SurvivorW2_DZ
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{
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hiddenSelections[] = {"Camo"};
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hiddenSelectionsTextures[] = {"\ca\characters_e\woman\baker\data\european_woman_01_co.paa"};
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};
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class SurvivorWpink_DZ: SurvivorW2_DZ
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{
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hiddenSelections[] = {"Camo"};
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hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\GirlyGirl.paa"};
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};
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class SurvivorWsequisha_DZ: SurvivorW2_DZ
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{
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hiddenSelections[] = {"Camo"};
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hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\sequisha_co.paa"};
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};
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class SurvivorWsequishaD_DZ: SurvivorW2_DZ
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{
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hiddenSelections[] = {"Camo"};
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hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\sequishaD_co.paa"};
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};
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class SurvivorWcombat_DZ: SurvivorW2_DZ
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{
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hiddenSelections[] = {"Camo"};
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hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\CombatGirl.paa"};
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};
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class SurvivorWdesert_DZ: SurvivorW2_DZ
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{
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hiddenSelections[] = {"Camo"};
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hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\DesertGirl.paa"};
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};
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class SurvivorWurban_DZ: SurvivorW2_DZ
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{
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hiddenSelections[] = {"Camo"};
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hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\textures\UrbanGirl.paa"};
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};
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class PZombie_VB: Citizen1
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{
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side = 1;
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glassesEnabled = 0;
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moves = "CfgMovesZombie";
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gestures = "CfgGesturesMale";
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weapons[] = {};
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weaponSlots = "";
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backpack = "";
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magazines[] = {};
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respawnWeapons[] = {};
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respawnMagazines[] = {};
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faceType = "ZFaces";
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identityTypes[] = {"Zombie1","Zombie2"};
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extCameraPosition[] = {0,1.5,-9};
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canHideBodies = 0;
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};
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class pz_policeman: PZombie_VB
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{
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model = "\ca\characters2\civil\Policeman\Policeman";
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class Wounds
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{
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tex[] = {};
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mat[] = {"ca\characters2\civil\policeman\data\policeman.rvmat","ca\characters2\civil\policeman\data\w1_policeman.rvmat","ca\characters2\civil\policeman\data\w2_policeman.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat"};
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};
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};
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class pz_suit1: PZombie_VB
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{
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model = "\ca\characters2\civil\Functionary\Functionary";
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hiddenSelections[] = {"Camo"};
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hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary_co.paa"};
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class Wounds
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{
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tex[] = {};
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mat[] = {"ca\characters2\civil\Functionary\data\Functionary.rvmat","ca\characters2\civil\Functionary\data\W1_Functionary.rvmat","ca\characters2\civil\Functionary\data\W2_Functionary.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat"};
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};
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};
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class pz_suit2: pz_suit1
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{
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hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary2_co.paa"};
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};
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class pz_worker1: PZombie_VB
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{
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model = "\Ca\characters_E\Overall\Overall";
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hiddenSelections[] = {"Camo"};
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class Wounds
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{
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tex[] = {};
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mat[] = {"Ca\characters_E\Overall\Data\Overall.rvmat","Ca\characters_E\Overall\Data\W1_Overall.rvmat","Ca\characters_E\Overall\Data\W2_Overall.rvmat"};
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};
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hiddenSelectionsTextures[] = {"\Ca\characters_E\Overall\Data\Overall_4_co.paa"};
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};
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class pz_worker2: pz_worker1
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{
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hiddenSelectionsTextures[] = {"\Ca\characters_E\Overall\Data\Overall_3_co.paa"};
|
|
};
|
|
class pz_worker3: pz_worker1
|
|
{
|
|
hiddenSelectionsTextures[] = {"\Ca\characters_E\Overall\Data\Overall_2_co.paa"};
|
|
};
|
|
|
|
class pz_doctor: PZombie_VB
|
|
{
|
|
model = "\ca\characters2\civil\Doctor\Doctor";
|
|
hiddenSelections[] = {"Camo"};
|
|
hiddenSelectionsTextures[] = {"\dayz\textures\clothes\doctor_co.paa"};
|
|
class Wounds
|
|
{
|
|
tex[] = {};
|
|
mat[] = {"ca\characters2\civil\doctor\data\doctor.rvmat","ca\characters2\civil\doctor\data\W1_doctor.rvmat","ca\characters2\civil\doctor\data\W2_doctor.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat"};
|
|
};
|
|
};
|
|
class pz_teacher: pz_doctor
|
|
{
|
|
hiddenSelectionsTextures[] = {"\dayz\textures\clothes\teacher_co.paa"};
|
|
};
|
|
class pz_hunter: PZombie_VB
|
|
{
|
|
model = "\ca\characters2\civil\Woodlander\Woodlander";
|
|
hiddenSelections[] = {"Camo"};
|
|
class Wounds
|
|
{
|
|
tex[] = {};
|
|
mat[] = {"ca\characters2\civil\Woodlander\data\Woodlander.rvmat","ca\characters2\civil\Woodlander\data\W1_Woodlander.rvmat","ca\characters2\civil\Woodlander\data\W2_Woodlander.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat"};
|
|
};
|
|
};
|
|
class pz_villager1: PZombie_VB
|
|
{
|
|
model = "\ca\characters2\civil\Villager\Villager";
|
|
hiddenSelections[] = {"Camo"};
|
|
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_co.paa"};
|
|
class Wounds
|
|
{
|
|
tex[] = {};
|
|
mat[] = {"ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters2\Civil\Villager\Data\villager.RVmat","ca\characters2\Civil\Villager\Data\villager_w1.RVmat","ca\characters2\Civil\Villager\Data\villager_w2.RVmat"};
|
|
};
|
|
};
|
|
class pz_villager2: pz_villager1
|
|
{
|
|
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v2_co.paa"};
|
|
};
|
|
class pz_villager3: pz_villager1
|
|
{
|
|
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v3_co.paa"};
|
|
};
|
|
class pz_priest: PZombie_VB
|
|
{
|
|
model = "\ca\characters2\civil\Priest\Priest";
|
|
class Wounds
|
|
{
|
|
tex[] = {};
|
|
mat[] = {"ca\characters2\civil\priest\data\priest.rvmat","ca\characters2\civil\priest\data\W1_priest.rvmat","ca\characters2\civil\priest\data\W2_priest.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat"};
|
|
};
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class AllVehicles;
|
|
class Air : AllVehicles
|
|
{
|
|
class NewTurret;
|
|
class ViewPilot;
|
|
class AnimationSources;
|
|
};
|
|
class Helicopter : Air
|
|
{
|
|
class HitPoints;
|
|
class Turrets
|
|
{
|
|
class MainTurret: NewTurret
|
|
{
|
|
class Turrets;
|
|
class ViewOptics;
|
|
};
|
|
};
|
|
};
|
|
|
|
class Mi17_base: Helicopter
|
|
{
|
|
class Turrets: Turrets
|
|
{
|
|
class MainTurret: MainTurret
|
|
{
|
|
class ViewOptics: ViewOptics {};
|
|
class Turrets: Turrets {};
|
|
};
|
|
class BackTurret: MainTurret
|
|
{
|
|
class Turrets: Turrets {};
|
|
};
|
|
};
|
|
};
|
|
|
|
class Mi17_DZ: Mi17_base
|
|
{
|
|
displayname = "Mi-17";
|
|
displaynameshort = "Mi17_DZ";
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
hiddenSelections[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
commanderCanSee = 2+16+32;
|
|
gunnerCanSee = 2+16+32;
|
|
driverCanSee = 2+16+32;
|
|
transportMaxWeapons = 10;
|
|
transportMaxMagazines = 50;
|
|
transportmaxbackpacks = 10;
|
|
|
|
class Turrets : Turrets
|
|
{
|
|
class MainTurret : MainTurret
|
|
{
|
|
magazines[] = {"100Rnd_762x54_PK"};
|
|
};
|
|
class BackTurret : BackTurret
|
|
{
|
|
magazines[] = {"100Rnd_762x54_PK"};
|
|
};
|
|
};
|
|
};
|
|
class Mi17_Civilian;
|
|
class Mi17_Civilian_DZ: Mi17_Civilian
|
|
{
|
|
displayname = "Mi-17 (Civilian)";
|
|
displaynameshort = "Mi-17 (Civ)";
|
|
scope = 2;
|
|
side = 3;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
commanderCanSee = 2+16+32;
|
|
gunnerCanSee = 2+16+32;
|
|
driverCanSee = 2+16+32;
|
|
transportMaxWeapons = 10;
|
|
transportMaxMagazines = 50;
|
|
transportmaxbackpacks = 10;
|
|
};
|
|
|
|
// UH1Y
|
|
class UH1_Base: Helicopter
|
|
{
|
|
class Turrets: Turrets
|
|
{
|
|
class MainTurret: MainTurret
|
|
{
|
|
class ViewOptics: ViewOptics {};
|
|
class Turrets: Turrets {};
|
|
};
|
|
class RightDoorGun: MainTurret
|
|
{
|
|
class Turrets: Turrets {};
|
|
};
|
|
class CoPilotObs: MainTurret
|
|
{
|
|
class Turrets: Turrets {};
|
|
};
|
|
|
|
};
|
|
};
|
|
class UH1Y_DZ: UH1_Base
|
|
{
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
hiddenSelections[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
commanderCanSee = 2+16+32;
|
|
gunnerCanSee = 2+16+32;
|
|
driverCanSee = 2+16+32;
|
|
transportMaxWeapons = 5;
|
|
transportMaxMagazines = 25;
|
|
transportmaxbackpacks = 4;
|
|
weapons[] = {};
|
|
magazines[] = {};
|
|
|
|
class Turrets : Turrets
|
|
{
|
|
class MainTurret : MainTurret
|
|
{
|
|
magazines[] = {"2000Rnd_762x51_M134"};
|
|
};
|
|
class RightDoorGun : RightDoorGun
|
|
{
|
|
magazines[] = {"2000Rnd_762x51_M134"};
|
|
};
|
|
};
|
|
};
|
|
|
|
class UH1H_base: Helicopter
|
|
{
|
|
class Turrets: Turrets
|
|
{
|
|
class MainTurret: MainTurret
|
|
{
|
|
class ViewOptics: ViewOptics {};
|
|
class Turrets: Turrets {};
|
|
};
|
|
class LeftDoorGun: MainTurret
|
|
{
|
|
class Turrets: Turrets {};
|
|
};
|
|
};
|
|
};
|
|
|
|
class UH1H_DZ: UH1H_base
|
|
{
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
hiddenSelections[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
commanderCanSee = 2+16+32;
|
|
gunnerCanSee = 2+16+32;
|
|
driverCanSee = 2+16+32;
|
|
transportMaxWeapons = 5;
|
|
transportMaxMagazines = 25;
|
|
transportmaxbackpacks = 4;
|
|
|
|
class Turrets : Turrets
|
|
{
|
|
class MainTurret : MainTurret
|
|
{
|
|
magazines[] = {"100Rnd_762x51_M240"};
|
|
};
|
|
class LeftDoorGun : LeftDoorGun
|
|
{
|
|
magazines[] = {"100Rnd_762x51_M240"};
|
|
};
|
|
};
|
|
};
|
|
class AH6_Base_EP1;
|
|
//class AH6X_EP1: AH6_Base_EP1 {};
|
|
class AH6X_DZ: AH6_Base_EP1
|
|
{
|
|
displayname = "AH6X Little Bird";
|
|
displaynameshort = "AH6X_DZ";
|
|
audible = 6;
|
|
enablemanualfire = 0;
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
hiddenselections[] = {"camo1"};
|
|
hiddenselectionstextures[] = {"ca\air_e\ah6j\data\ah6_merge1_co.paa"};
|
|
icon = "\ca\air_e\data\UI\Icon_ah6x_CA.paa";
|
|
model = "\ca\air_e\ah6j\ah6x";
|
|
picture = "\ca\air_e\data\UI\Picture_ah6x_CA.paa";
|
|
isuav = 0;
|
|
radartype = 0;
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
weapons[] = {};
|
|
magazines[] = {};
|
|
commanderCanSee = 2+16+32;
|
|
gunnerCanSee = 2+16+32;
|
|
driverCanSee = 2+16+32;
|
|
transportMaxWeapons = 3;
|
|
transportMaxMagazines = 10;
|
|
transportmaxbackpacks = 2;
|
|
class Turrets {};
|
|
};
|
|
class CH_47F_EP1;
|
|
class CH_47F_EP1_DZ : CH_47F_EP1 {
|
|
accuracy = 1000;
|
|
model = "\ca\air_E\CH47\CH_47F";
|
|
scope = 2;
|
|
displayName = "CH-47F";
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
commanderCanSee = 2+16+32;
|
|
gunnerCanSee = 2+16+32;
|
|
driverCanSee = 2+16+32;
|
|
transportMaxWeapons = 10;
|
|
transportMaxMagazines = 200;
|
|
transportmaxbackpacks = 5;
|
|
};
|
|
class UH60M_EP1;
|
|
class UH60M_EP1_DZ : UH60M_EP1
|
|
{
|
|
scope = 2;
|
|
crew = "";
|
|
commanderCanSee = 2+16+32;
|
|
gunnerCanSee = 2+16+32;
|
|
driverCanSee = 2+16+32;
|
|
};
|
|
class MV22;
|
|
class MV22_DZ : MV22 {
|
|
accuracy = 1000;
|
|
scope = 2;
|
|
displayName = "MV-22";
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
commanderCanSee = 2+16+32;
|
|
gunnerCanSee = 2+16+32;
|
|
driverCanSee = 2+16+32;
|
|
transportMaxWeapons = 20;
|
|
transportMaxMagazines = 400;
|
|
transportmaxbackpacks = 10;
|
|
};
|
|
|
|
class ArmoredSUV_PMC;
|
|
class ArmoredSUV_PMC_DZ : ArmoredSUV_PMC {
|
|
scope = 2;
|
|
side = 2;
|
|
faction = "PMC_BAF";
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
transportMaxWeapons = 20;
|
|
transportMaxMagazines = 400;
|
|
transportmaxbackpacks = 10;
|
|
};
|
|
class SUV_TK_CIV_EP1;
|
|
class SUV_Camo: SUV_TK_CIV_EP1
|
|
{
|
|
displayName = "SUV Camo";
|
|
hiddenSelectionsTextures[] = {"\z\addons\dayz_communityassets\textures\camo10.paa"};
|
|
transportMaxWeapons = 10;
|
|
transportMaxMagazines = 100;
|
|
transportmaxbackpacks = 5;
|
|
armor = 50;
|
|
};
|
|
class HMMWV_Base;
|
|
class HMMWV_DZ: HMMWV_Base {
|
|
accuracy = 0.32;
|
|
displayname = "HMMWV_DZ";
|
|
hasgunner = 0;
|
|
hiddenselections[] = {"Camo1"};
|
|
hiddenselectionstextures[] = {"\ca\wheeled\hmmwv\data\hmmwv_body_co.paa"};
|
|
icon = "\Ca\wheeled\data\map_ico\icomap_hmwv_CA.paa";
|
|
mapsize = 5;
|
|
model = "ca\wheeled_E\HMMWV\HMMWV";
|
|
picture = "\Ca\wheeled\data\ico\HMMWV_CA.paa";
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
transportMaxWeapons = 4;
|
|
transportMaxMagazines = 120;
|
|
transportmaxbackpacks = 4;
|
|
class Turrets {};
|
|
class Damage {
|
|
mat[] = {"ca\wheeled\hmmwv\data\hmmwv_details.rvmat", "Ca\wheeled\HMMWV\data\hmmwv_details_damage.rvmat", "Ca\wheeled\HMMWV\data\hmmwv_details_destruct.rvmat", "ca\wheeled\hmmwv\data\hmmwv_body.rvmat", "Ca\wheeled\HMMWV\data\hmmwv_body_damage.rvmat", "Ca\wheeled\HMMWV\data\hmmwv_body_destruct.rvmat", "ca\wheeled\hmmwv\data\hmmwv_clocks.rvmat", "ca\wheeled\hmmwv\data\hmmwv_clocks.rvmat", "ca\wheeled\data\hmmwv_clocks_destruct.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_Half_D.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_Half_D.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_in.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_in_Half_D.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_in_Half_D.rvmat"};
|
|
tex[] = {};
|
|
};
|
|
};
|
|
class RubberBoat;
|
|
class PBX: RubberBoat {
|
|
cargoaction[] = {"PBX_Cargo01", "PBX_Cargo02", "PBX_Cargo03"};
|
|
crew = "";
|
|
displayname = "PBX";
|
|
driveraction = "PBX_Driver";
|
|
extcameraposition[] = {0, 4, -14};
|
|
faction = "RU";
|
|
icon = "\Ca\water\Data\map_ico\icomap_rubber_CA.paa";
|
|
mapsize = 6;
|
|
maxspeed = 65;
|
|
model = "\ca\water\PBX";
|
|
picture = "\ca\water\data\ico\pbx_CA.paa";
|
|
scope = 2;
|
|
side = 0;
|
|
transportsoldier = 3;
|
|
typicalcargo[] = {};
|
|
class TransportMagazines {};
|
|
class Library {
|
|
libtextdesc = "The PBX is a Combat Rubber Craft very similar to the CRRC in design. It is intended to be used for maritime raids and infiltration, as well as riverine operations.";
|
|
};
|
|
class Damage {
|
|
mat[] = {"ca\water\data\pbx_engine.rvmat", "ca\water\data\pbx_engine.rvmat", "ca\water\data\pbx_engine_destruct.rvmat", "ca\water\data\pbx_01.rvmat", "ca\water\data\pbx_01.rvmat", "ca\water\data\pbx_01_destruct.rvmat", "ca\water\data\pbx_02.rvmat", "ca\water\data\pbx_02.rvmat", "ca\water\data\pbx_02_destruct.rvmat"};
|
|
tex[] = {};
|
|
};
|
|
transportMaxMagazines = 50;
|
|
transportMaxWeapons = 5;
|
|
transportMaxBackpacks = 1;
|
|
};
|
|
class TT650_Base;
|
|
class TT650_Ins: TT650_Base {
|
|
crew = "";
|
|
faction = "INS";
|
|
hiddenselectionstextures[] = {"\ca\wheeled3\tt650\data\Yam650_skin1_CO.paa"};
|
|
scope = 2;
|
|
side = 0;
|
|
typicalcargo[] = {};
|
|
};
|
|
class V3S_Base;
|
|
class V3S_Civ: V3S_Base {
|
|
crew = "";
|
|
faction = "CIV";
|
|
rarityurban = 0.3;
|
|
scope = 2;
|
|
side = 3;
|
|
typicalcargo[] = {};
|
|
class Library {
|
|
libtextdesc = "The V3S is a Czech-made military 6x6 cargo truck capable of carrying cargo up to 5 tons, or up to 3 tons in rough terrain.<br/>This one is a harmless civilian vehicle.";
|
|
};
|
|
};
|
|
class SkodaBase;
|
|
class car_hatchback: SkodaBase {
|
|
armorcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01", 0.707946, 1, 200};
|
|
armorcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02", 0.707946, 1, 200};
|
|
armorcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03", 0.707946, 1, 200};
|
|
armorcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04", 0.707946, 1, 200};
|
|
brakedistance = 10;
|
|
buildcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01", 0.707946, 1, 200};
|
|
buildcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02", 0.707946, 1, 200};
|
|
buildcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03", 0.707946, 1, 200};
|
|
buildcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04", 0.707946, 1, 200};
|
|
cargoaction[] = {"Hatchback_Cargo01"};
|
|
cargoiscodriver[] = {1, 0};
|
|
crew = "";
|
|
displayname = "Old hatchback";
|
|
driveraction = "Hatchback_Driver";
|
|
faction = "CIV";
|
|
hiddenselections[] = {"Camo1"};
|
|
hiddenselectionstextures[] = {"\ca\wheeled\data\hatchback_co.paa"};
|
|
icon = "\Ca\wheeled\data\map_ico\icomap_skoda_CA.paa";
|
|
mapsize = 6;
|
|
maxspeed = 125;
|
|
model = "\ca\Wheeled\car_hatchback";
|
|
picture = "\Ca\wheeled\data\ico\car_hatchback_CA.paa";
|
|
rarityurban = 0.6;
|
|
scope = 2;
|
|
soundarmorcrash[] = {"ArmorCrash0", 0.25, "ArmorCrash1", 0.25, "ArmorCrash2", 0.25, "ArmorCrash3", 0.25};
|
|
soundbuildingcrash[] = {"buildCrash0", 0.25, "buildCrash1", 0.25, "buildCrash2", 0.25, "buildCrash3", 0.25};
|
|
soundengineoffext[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-stop-1", 0.398107, 1, 250};
|
|
soundengineoffint[] = {"ca\sounds\vehicles\Wheeled\sedan\int\int-sedan-stop-1", 0.398107, 1};
|
|
soundengineonext[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-start-1", 0.398107, 1, 250};
|
|
soundengineonint[] = {"ca\sounds\vehicles\Wheeled\sedan\int\int-sedan-start-1", 0.398107, 1};
|
|
soundgear[] = {"", "5.62341e-005", 1};
|
|
soundgetin[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-getout-1", 0.316228, 1};
|
|
soundgetout[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-getout-1", 0.316228, 1, 30};
|
|
soundwoodcrash[] = {"woodCrash0", 0.166, "woodCrash1", 0.166, "woodCrash2", 0.166, "woodCrash3", 0.166, "woodCrash4", 0.166, "woodCrash5", 0.166};
|
|
typicalcargo[] = {};
|
|
wheelcircumference = 2.148;
|
|
woodcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01", 0.707946, 1, 200};
|
|
woodcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02", 0.707946, 1, 200};
|
|
woodcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03", 0.707946, 1, 200};
|
|
woodcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04", 0.707946, 1, 200};
|
|
woodcrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05", 0.707946, 1, 200};
|
|
woodcrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06", 0.707946, 1, 200};
|
|
class SoundEvents {
|
|
class AccelerationIn {
|
|
expression = "(engineOn*(1-camPos))*gmeterZ";
|
|
limit = 0.5;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-acce-1", 0.398107, 1};
|
|
};
|
|
class AccelerationOut {
|
|
expression = "(engineOn*camPos)*gmeterZ";
|
|
limit = 0.5;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-acce-1", 0.398107, 1, 250};
|
|
};
|
|
};
|
|
class Sounds {
|
|
class Engine {
|
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-low-1", 0.398107, 0.9, 300};
|
|
volume = "engineOn*camPos*(rpm factor[0.6, 0.2])";
|
|
};
|
|
class EngineHighOut {
|
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-high-1", 0.398107, 0.8, 380};
|
|
volume = "engineOn*camPos*(rpm factor[0.45, 0.9])";
|
|
};
|
|
class IdleOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-idle-1", 0.281838, 1, 200};
|
|
volume = "engineOn*camPos*(rpm factor[0.3, 0])";
|
|
};
|
|
class TiresRockOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", 0.316228, 1, 30};
|
|
volume = "camPos*rock*(speed factor[2, 20])";
|
|
};
|
|
class TiresSandOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", 0.316228, 1, 30};
|
|
volume = "camPos*sand*(speed factor[2, 20])";
|
|
};
|
|
class TiresGrassOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", 0.316228, 1, 30};
|
|
volume = "camPos*grass*(speed factor[2, 20])";
|
|
};
|
|
class TiresMudOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", 0.316228, 1, 30};
|
|
volume = "camPos*mud*(speed factor[2, 20])";
|
|
};
|
|
class TiresGravelOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", 0.316228, 1, 30};
|
|
volume = "camPos*gravel*(speed factor[2, 20])";
|
|
};
|
|
class TiresAsphaltOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", 0.316228, 1, 30};
|
|
volume = "camPos*asphalt*(speed factor[2, 20])";
|
|
};
|
|
class NoiseOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\int-noise3", 0.316228, 1, 30};
|
|
volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])";
|
|
};
|
|
class EngineLowIn {
|
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-low-1", 0.562341, 0.8};
|
|
volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)";
|
|
};
|
|
class EngineHighIn {
|
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-high-1", 0.562341, 0.8};
|
|
volume = "((engineOn*thrust) factor[0.55, 0.95])*(1-camPos)";
|
|
};
|
|
class IdleIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\int\int-sedan-idle-1", 0.316228, 1};
|
|
volume = "engineOn*(rpm factor[0.3, 0])*(1-camPos)";
|
|
};
|
|
class TiresRockIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", 0.177828, 1};
|
|
volume = "(1-camPos)*rock*(speed factor[2, 20])";
|
|
};
|
|
class TiresSandIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", 0.177828, 1};
|
|
volume = "(1-camPos)*sand*(speed factor[2, 20])";
|
|
};
|
|
class TiresGrassIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", 0.177828, 1};
|
|
volume = "(1-camPos)*grass*(speed factor[2, 20])";
|
|
};
|
|
class TiresMudIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", 0.177828, 1};
|
|
volume = "(1-camPos)*mud*(speed factor[2, 20])";
|
|
};
|
|
class TiresGravelIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", 0.177828, 1};
|
|
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
|
|
};
|
|
class TiresAsphaltIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", 0.177828, 1};
|
|
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
|
|
};
|
|
class NoiseIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\int\noise3", 0.177828, 1};
|
|
volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)";
|
|
};
|
|
class Movement {
|
|
frequency = 1;
|
|
sound = "soundEnviron";
|
|
volume = 0;
|
|
};
|
|
};
|
|
class Damage {
|
|
mat[] = {"ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback_destruct.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback_destruct.rvmat", "ca\wheeled\data\detailmapy\auta_skla.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
|
|
tex[] = {};
|
|
};
|
|
class Library {
|
|
libtextdesc = "Civilian Car";
|
|
};
|
|
};
|
|
class UAZ_Unarmed_Base;
|
|
class UAZ_CDF: UAZ_Unarmed_Base {
|
|
accuracy = 0.3;
|
|
crew = "";
|
|
faction = "CDF";
|
|
hiddenselectionstextures[] = {"\ca\wheeled\data\Uaz_main_002_CO.paa"};
|
|
scope = 2;
|
|
side = 1;
|
|
typicalcargo[] = {};
|
|
};
|
|
class MH6J_DZ: AH6_Base_EP1
|
|
{
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
enablemanualfire = 0;
|
|
typicalCargo[] = {};
|
|
displayname = "MH-6J Little Bird";
|
|
displaynameshort = "MH6J_DZ";
|
|
hiddenselections[] = {"camo1", "camo2"};
|
|
transportsoldier = 5;
|
|
hiddenselectionstextures[] = {"ca\air_e\ah6j\data\ah6_merge1_co.paa", "ca\air_e\ah6j\data\default_co.paa"};
|
|
icon = "\ca\air_e\data\UI\Icon_mh6j_CA.paa";
|
|
model = "\ca\air_e\ah6j\mh6j";
|
|
picture = "\ca\air_e\data\UI\Picture_mh6j_CA.paa";
|
|
radartype = 0;
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
weapons[] = {};
|
|
magazines[] = {};
|
|
commanderCanSee = 2+16+32;
|
|
gunnerCanSee = 2+16+32;
|
|
driverCanSee = 2+16+32;
|
|
transportMaxWeapons = 3;
|
|
transportMaxMagazines = 20;
|
|
transportmaxbackpacks = 5;
|
|
class Turrets {};
|
|
};
|
|
class Animal;
|
|
class Pastor;
|
|
class Fin;
|
|
class DZAnimal: Animal
|
|
{
|
|
scope = 0;
|
|
side = 1;
|
|
accuracy = 0.25;
|
|
boneHead = "head";
|
|
bonePrimaryWeapon = "head";
|
|
triggerAnim = "";
|
|
picture = "";
|
|
icon = "\Ca\animals2\data\mapicon_animals_ca.paa";
|
|
mapSize = 10;
|
|
weaponSlots = 0;
|
|
fsmFormation = "";
|
|
fsmDanger = "";
|
|
agentTasks[] = {};
|
|
moves = "CfgMovesAnimal";
|
|
memoryPointHeadAxis = "head_axis";
|
|
woman = 0;
|
|
faceType = "Default";
|
|
boneLEye = "l_eye";
|
|
boneREye = "r_eye";
|
|
boneLEyelidUp = "eye_upl";
|
|
boneREyelidUp = "eye_upr";
|
|
boneLEyelidDown = "eye_lwl";
|
|
boneREyelidDown = "eye_lwr";
|
|
boneLPupil = "l_pupila";
|
|
boneRPupil = "r_pupila";
|
|
memoryPointAim = "aimPoint";
|
|
memoryPointCameraTarget = "camera";
|
|
extCameraPosition[] = {0,0.5,-2.5};
|
|
class EventHandlers{};
|
|
class Wounds
|
|
{
|
|
tex[] = {};
|
|
mat[] = {};
|
|
};
|
|
class VariablesScalar {};
|
|
class VariablesString {};
|
|
};
|
|
class DZ_Pastor : Pastor {
|
|
scope = 2;
|
|
side = 1;
|
|
model = "\ca\animals2\Dogs\Pastor\Pastor";
|
|
displayName = "Alsatian";
|
|
moves = "CfgMovesDogDZ";
|
|
gestures = "CfgGesturesDogDZ";
|
|
fsmDanger = "";
|
|
fsmFormation = "";
|
|
agentTasks[] = {};
|
|
woman = 0;
|
|
class EventHandlers{};
|
|
class Wounds
|
|
{
|
|
tex[] = {};
|
|
mat[] = {};
|
|
};
|
|
class VariablesScalar {};
|
|
class VariablesString {};
|
|
};
|
|
|
|
class DZ_Fin : Fin {
|
|
scope = 2;
|
|
model = "\ca\animals2\Dogs\Fin\Fin";
|
|
displayName = "Fin";
|
|
moves = "CfgMovesDogDZ";
|
|
gestures = "CfgGesturesDogDZ";
|
|
fsmDanger = "";
|
|
fsmFormation = "";
|
|
};
|
|
|
|
class Soldier_Crew_PMC;
|
|
class Bandit1_DZ : Soldier_Crew_PMC {
|
|
displayName = "$STR_CHAR_2";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
model = "\dayz\characters\man_bandit";
|
|
portrait = "\Ca\characters_E\data\portraits\ger_soldier_CA";
|
|
magazines[] = {};
|
|
backpack = "";
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
class Bandit2_DZ: Soldier_Crew_PMC
|
|
{
|
|
scope = 2;
|
|
displayName = "$STR_CHAR_2";
|
|
weapons[] = {"Throw","Put"};
|
|
model = "\ca\characters_E\GER\GER_rifleman";
|
|
portrait = "\Ca\characters_E\data\portraits\ger_soldier_CA";
|
|
magazines[] = {};
|
|
backpack = "";
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
hiddenSelections[] = {"Camo"};
|
|
hiddenSelectionsTextures[] = {"\dayz\textures\clothes\bandit_tex1_co.paa"};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
|
|
// new bandits
|
|
class GUE_Soldier_MG;
|
|
class GUE_Soldier_MG_DZ: GUE_Soldier_MG {
|
|
displayName = "Bandit Gunner";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class GUE_Soldier_Sniper;
|
|
class GUE_Soldier_Sniper_DZ: GUE_Soldier_Sniper {
|
|
displayName = "Bandit Sniper";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class GUE_Soldier_Crew;
|
|
class GUE_Soldier_Crew_DZ: GUE_Soldier_Crew {
|
|
displayName = "Bandit ";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class GUE_Soldier_CO;
|
|
class GUE_Soldier_CO_DZ: GUE_Soldier_CO {
|
|
displayName = "Bandit Gunner";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class GUE_Soldier_2;
|
|
class GUE_Soldier_2_DZ: GUE_Soldier_2 {
|
|
displayName = "Bandit Gunner";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
|
|
|
|
class BAF_Soldier_Officer_W;
|
|
class Rocket_DZ: BAF_Soldier_Officer_W {
|
|
displayName = "Officer";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
class RU_Policeman;
|
|
class RU_Policeman_DZ: RU_Policeman {
|
|
displayName = "Policeman";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class Pilot_EP1;
|
|
class Pilot_EP1_DZ: Pilot_EP1 {
|
|
displayName = "Pilot";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class Haris_Press_EP1;
|
|
class Haris_Press_EP1_DZ: Haris_Press_EP1 {
|
|
displayName = "Press";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class Ins_Soldier_GL;
|
|
class Ins_Soldier_GL_DZ: Ins_Soldier_GL {
|
|
displayName = "Terrorist";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class GUE_Commander;
|
|
class GUE_Commander_DZ: GUE_Commander {
|
|
displayName = "Rebel";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class Functionary1_EP1;
|
|
class Functionary1_EP1_DZ: Functionary1_EP1 {
|
|
displayName = "Business Suit";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class Priest;
|
|
class Priest_DZ: Priest {
|
|
displayName = "Priest";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class Rocker1;
|
|
class Rocker1_DZ: Rocker1 {
|
|
displayName = "Rocker (black)";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class Rocker2;
|
|
class Rocker2_DZ: Rocker2 {
|
|
displayName = "Rocker (brown)";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class Rocker3;
|
|
class Rocker3_DZ: Rocker3 {
|
|
displayName = "Rocker (blue)";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class Rocker4;
|
|
class Rocker4_DZ: Rocker4 {
|
|
displayName = "Rocker (green)";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
|
|
class TK_INS_Warlord_EP1;
|
|
class TK_INS_Warlord_EP1_DZ: TK_INS_Warlord_EP1 {
|
|
displayName = "Takistani Warlord";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
|
|
class TK_INS_Soldier_EP1;
|
|
class TK_INS_Soldier_EP1_DZ: TK_INS_Soldier_EP1 {
|
|
displayName = "Takistani Soldier";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
|
|
class CZ_Special_Forces_GL_DES_EP1;
|
|
class CZ_Special_Forces_GL_DES_EP1_DZ: CZ_Special_Forces_GL_DES_EP1 {
|
|
displayName = "Special Forces";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
|
|
class Drake_Light;
|
|
class Drake_Light_DZ: Drake_Light {
|
|
displayName = "Desert Camo";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
class Soldier_Bodyguard_AA12_PMC;
|
|
class Soldier_Bodyguard_AA12_PMC_DZ: Soldier_Bodyguard_AA12_PMC {
|
|
displayName = "Bodyguard";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
class Soldier_Sniper_PMC;
|
|
class Soldier_Sniper_PMC_DZ: Soldier_Sniper_PMC {
|
|
displayName = "Marksman";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
class Soldier_TL_PMC;
|
|
class Soldier_TL_PMC_DZ: Soldier_TL_PMC {
|
|
displayName = "Team Leader";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
class FR_OHara;
|
|
class FR_OHara_DZ: FR_OHara {
|
|
displayName = "Jungle Camo";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
attendant = 0;
|
|
};
|
|
class FR_Rodriguez;
|
|
class FR_Rodriguez_DZ: FR_Rodriguez {
|
|
displayName = "Gunner Outfit";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class CZ_Soldier_Sniper_EP1;
|
|
class CZ_Soldier_Sniper_EP1_DZ: CZ_Soldier_Sniper_EP1 {
|
|
displayName = "Desert Ghillie";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class Graves_Light;
|
|
class Graves_Light_DZ: Graves_Light {
|
|
displayName = "Urban Camo";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
|
|
|
|
class BAF_Soldier_W;
|
|
class Soldier1_DZ: BAF_Soldier_W {
|
|
displayName = "Soldier";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
class BAF_Soldier_SniperH_W;
|
|
class Sniper1_DZ: BAF_Soldier_SniperH_W {
|
|
displayName = "Sniper";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
class BAF_Soldier_L_W;
|
|
class Camo1_DZ: BAF_Soldier_L_W {
|
|
displayName = "Survivor";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
class Bag_Base_EP1;
|
|
class Bag_Base_BAF;
|
|
class DZ_Patrol_Pack_EP1: Bag_Base_EP1
|
|
{
|
|
scope = 2;
|
|
displayName = "Patrol Pack (coyote)";
|
|
picture = "\ca\weapons_e\data\icons\backpack_US_ASSAULT_COYOTE_CA.paa";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
mapsize = 2;
|
|
model = "\ca\weapons_e\AmmoBoxes\backpack_us_assault_Coyote.p3d";
|
|
transportMaxWeapons = 1;
|
|
transportMaxMagazines = 10;
|
|
};
|
|
|
|
class DZ_Assault_Pack_EP1: Bag_Base_EP1
|
|
{
|
|
scope = 2;
|
|
displayName = "Assault Pack (ACU)";
|
|
picture = "\ca\weapons_e\data\icons\backpack_US_ASSAULT_CA.paa";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
mapSize = 2;
|
|
model = "\ca\weapons_e\AmmoBoxes\backpack_us_assault.p3d";
|
|
transportMaxWeapons = 1;
|
|
transportMaxMagazines = 12;
|
|
};
|
|
|
|
class DZ_Czech_Vest_Puch: Bag_Base_EP1
|
|
{
|
|
displayname = "Czech Vest Pouch";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
mapsize = 2;
|
|
model = "\ca\weapons_e\AmmoBoxes\backpack_acr_small.p3d";
|
|
picture = "\ca\weapons_e\data\icons\backpack_ACR_small_CA.paa";
|
|
scope = 2;
|
|
transportmaxmagazines = 12;
|
|
transportmaxweapons = 0;
|
|
};
|
|
|
|
class DZ_ALICE_Pack_EP1: Bag_Base_EP1
|
|
{
|
|
scope = 2;
|
|
displayName = "ALICE Pack";
|
|
picture = "\ca\weapons_e\data\icons\backpack_TK_ALICE_CA.paa";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
mapsize = 2;
|
|
model = "\ca\weapons_e\AmmoBoxes\backpack_tk_alice.p3d";
|
|
transportMaxWeapons = 2;
|
|
transportMaxMagazines = 20;
|
|
};
|
|
|
|
class DZ_TK_Assault_Pack_EP1 : Bag_Base_BAF
|
|
{
|
|
scope = 2;
|
|
displayName = "Survival ACU";
|
|
mapSize = 2;
|
|
picture = "\ca\weapons_e\data\icons\backpack_CIVIL_ASSAULT_CA.paa";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
model = "\ca\weapons_e\AmmoBoxes\backpack_civil_assault.p3d";
|
|
transportMaxWeapons = 2;
|
|
transportMaxMagazines = 22;
|
|
};
|
|
|
|
class DZ_British_ACU : Bag_Base_BAF
|
|
{
|
|
scope = 2;
|
|
displayName = "British Assault Pack";
|
|
mapSize = 2;
|
|
model = "\ca\weapons_baf\Backpack_Small_BAF";\
|
|
picture = "\ca\weapons_baf\data\UI\backpack_BAF_CA.paa";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
transportMaxWeapons = 3;
|
|
transportMaxMagazines = 30;
|
|
};
|
|
|
|
class DZ_CivilBackpack_EP1: Bag_Base_EP1
|
|
{
|
|
scope = 2;
|
|
displayName = "Czech Backpack";
|
|
picture = "\ca\weapons_e\data\icons\backpack_ACR_CA.paa";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
mapsize = 2;
|
|
model = "\ca\weapons_e\AmmoBoxes\backpack_acr.p3d";
|
|
transportMaxWeapons = 4;
|
|
transportMaxMagazines = 40;
|
|
};
|
|
|
|
class DZ_Backpack_EP1: Bag_Base_EP1
|
|
{
|
|
scope = 2;
|
|
displayName = "Backpack (coyote)";
|
|
picture = "\ca\weapons_e\data\icons\backpack_US_CA.paa";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
mapsize = 2;
|
|
model = "\ca\weapons_e\AmmoBoxes\backpack_us.p3d";
|
|
transportMaxWeapons = 5;
|
|
transportMaxMagazines = 50;
|
|
};
|
|
|
|
class DZ_LargeGunBag_EP1: Bag_Base_EP1
|
|
{
|
|
scope = 2;
|
|
displayName = "Large Gunbag";
|
|
model = "\ca\weapons_e\AmmoBoxes\StaticX.p3d";
|
|
picture = "\ca\weapons_e\data\icons\staticX_CA.paa";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
mapsize = 2;
|
|
transportMaxWeapons = 6;
|
|
transportMaxMagazines = 60;
|
|
};
|
|
class DZ_GunBag_EP1: Bag_Base_EP1
|
|
{
|
|
scope = 2;
|
|
displayName = "Gunbag";
|
|
model = "\ca\weapons_e\AmmoBoxes\StaticY.p3d";
|
|
picture = "\ca\weapons_e\data\icons\staticY_CA.paa";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
mapsize = 2;
|
|
transportMaxWeapons = 3;
|
|
transportMaxMagazines = 35;
|
|
};
|
|
class DZ_CompactPack_EP1: Bag_Base_EP1
|
|
{
|
|
scope = 2;
|
|
displayName = "Compact Pack";
|
|
picture = "\ca\weapons_e\data\icons\backpack_RPG_CA.paa";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
mapsize = 2;
|
|
model = "\ca\weapons_e\AmmoBoxes\backpack_rpg.p3d";
|
|
transportMaxWeapons = 2;
|
|
transportMaxMagazines = 25;
|
|
};
|
|
class DZ_TerminalPack_EP1: Bag_Base_EP1
|
|
{
|
|
scope = 2;
|
|
displayName = "Terminal Pack";
|
|
picture = "\ca\weapons_e\data\icons\backpack_US_ASSAULT_CA.paa";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
mapSize = 2;
|
|
model = "\ca\weapons_e\AmmoBoxes\backpack_us_AUV";
|
|
transportMaxWeapons = 1;
|
|
transportMaxMagazines = 15;
|
|
};
|
|
|
|
//An2_TK_EP1
|
|
class An2_Base_EP1;
|
|
class AN2_DZ: An2_Base_EP1
|
|
{
|
|
displayname = "AN2 Cargo Plane";
|
|
displaynameshort = "AN2_DZ";
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
hiddenSelections[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
weapons[] = {};
|
|
magazines[] = {};
|
|
gunnerHasFlares = false;
|
|
commanderCanSee = 2+16+32;
|
|
gunnerCanSee = 2+16+32;
|
|
driverCanSee = 2+16+32;
|
|
transportMaxWeapons = 10;
|
|
transportMaxMagazines = 80;
|
|
transportmaxbackpacks = 15;
|
|
};
|
|
class House {
|
|
class DestructionEffects;
|
|
};
|
|
|
|
// This parent class is made to make referring to these objects easier later with allMissionObjects
|
|
class SpawnableWreck : House {};
|
|
class Mass_grave;
|
|
class Mass_grave_DZ: Mass_grave
|
|
{
|
|
displayName = "Mass Grave W/ Zombies";
|
|
};
|
|
|
|
class UH1Wreck_DZ: SpawnableWreck
|
|
{
|
|
model = "\ca\air2\UH1Y\UH1Y_Crashed.p3d";
|
|
icon = "\ca\air2\data\UI\icon_UH1Y_CA.paa";
|
|
mapSize = 15;
|
|
displayName = "Crashed UH-1Y";
|
|
vehicleClass = "Wrecks";
|
|
};
|
|
class UH60Wreck_DZ: SpawnableWreck
|
|
{
|
|
model = "\Ca\Misc_E\Wreck_UH60_EP1.p3d";
|
|
icon = "ca\Misc_E\data\Icons\Icon_uh60_wreck_CA";
|
|
mapSize = 15;
|
|
displayName = "UH-60 Wreck";
|
|
vehicleClass = "Wrecks";
|
|
};
|
|
class Strategic;
|
|
class NonStrategic;
|
|
|
|
class Garage_DZ: NonStrategic
|
|
{
|
|
scope = 2;
|
|
model = "\z\addons\dayz_epoch\models\garage.p3d";
|
|
icon = "\ca\data\data\Unknown_object.paa";
|
|
mapSize = 2;
|
|
displayName = "Garage";
|
|
vehicleClass = "Wrecks";
|
|
class AnimationSources
|
|
{
|
|
class garageDoor {
|
|
source = "User";
|
|
animPeriod = 1;
|
|
initPhase = 0;
|
|
};
|
|
};
|
|
class UserActions
|
|
{
|
|
class CloseDoor
|
|
{
|
|
position = "";
|
|
displayName = "Close Door";
|
|
radius = 1.5;
|
|
onlyForPlayer = 0;
|
|
condition = "this animationPhase 'garageDoor' == 1";
|
|
statement = "this animate ['garageDoor', 0];";
|
|
};
|
|
class OpenDoor
|
|
{
|
|
position = "";
|
|
displayName = "Open Door";
|
|
radius = 1.5;
|
|
onlyForPlayer = 0;
|
|
condition = "this animationPhase 'garageDoor' == 0";
|
|
statement = "this animate ['garageDoor', 1];";
|
|
};
|
|
};
|
|
};
|
|
|
|
class Land_A_FuelStation_Feed: Strategic
|
|
{
|
|
model = "\ca\structures\House\A_FuelStation\A_FuelStation_Feed";
|
|
transportFuel = 0; //50000;
|
|
nameSound = "fuelstation";
|
|
};
|
|
|
|
class Land_Ind_FuelStation_Feed_EP1: Strategic
|
|
{
|
|
model = "\ca\Structures_E\Ind\Ind_FuelStation\Ind_FuelStation_Feed_ep1.p3d";
|
|
transportFuel = 0;
|
|
nameSound = "fuelstation";
|
|
};
|
|
class FuelStation : Strategic {
|
|
icon = "\Ca\buildings\Icons\i_fuel_CA.paa";
|
|
scope = 0;
|
|
animated = 0;
|
|
armor = 20;
|
|
displayName = "Fuel station";
|
|
accuracy = 0.5;
|
|
transportFuel = 0;
|
|
};
|
|
|
|
class Land_FuelStation_Feed_PMC : Strategic {
|
|
model = "\ca\Structures_PMC\Ind\FuelStation\FuelStation_Feed_PMC.p3d";
|
|
transportFuel = 0;
|
|
nameSound = "fuelstation";
|
|
};
|
|
|
|
// lingor
|
|
class Land_ibr_FuelStation_Feed : Strategic {
|
|
model = "\ibr\lingor_fuel\ibr_FuelStation_Feed.p3d";
|
|
transportFuel = 0;
|
|
nameSound = "fuelstation";
|
|
};
|
|
// lingor
|
|
class Land_fuelstation_army : Strategic {
|
|
model = "\ibr\ibr_plants\fuelstation_army";
|
|
transportFuel = 0;
|
|
nameSound = "fuelstation";
|
|
};
|
|
// lingor
|
|
class Land_fuelstation : Strategic {
|
|
model = "\ibr\ibr_plants\fuelstation";
|
|
transportFuel = 0;
|
|
nameSound = "fuelstation";
|
|
};
|
|
// Lingor hangars
|
|
class land_ibr_hangar : House {
|
|
model = "\ibr\ibr_hangars\ibr_hangar";
|
|
scope = 2;
|
|
vehicleClass = "ibr_hangars";
|
|
transportFuel = 0;
|
|
transportRepair = 0;
|
|
icon = "\ibr\ibr_hangars\icons\icon5.paa";
|
|
mapSize = 40;
|
|
displayName = "House";
|
|
destrType = "DestructBuilding";
|
|
armor = 1200;
|
|
};
|
|
// Panthera
|
|
class Land_benzina_schnell: Strategic
|
|
{
|
|
model = "\ibr\ibr_plants\benzina_schnell";
|
|
transportFuel = 0;
|
|
nameSound = "fuelstation";
|
|
};
|
|
|
|
class Ship: AllVehicles
|
|
{
|
|
displayName = "Ship";
|
|
transportMaxMagazines = 2000;
|
|
transportMaxWeapons = 200;
|
|
transportMaxBackpacks = 40;
|
|
};
|
|
class SmallShip: Ship
|
|
{
|
|
displayName = "Small Ship";
|
|
transportMaxMagazines = 100;
|
|
transportMaxWeapons = 20;
|
|
};
|
|
class BigShip: Ship
|
|
{
|
|
displayName = "Big Ship";
|
|
transportMaxMagazines = 500;
|
|
transportMaxWeapons = 200;
|
|
};
|
|
class Fishing_Boat: Ship
|
|
{
|
|
displayName = "Fishing boat";
|
|
maxSpeed = 40;
|
|
transportMaxMagazines = 400;
|
|
transportMaxWeapons = 40;
|
|
transportMaxBackpacks = 8;
|
|
};
|
|
class Smallboat_1: Ship
|
|
{
|
|
displayName = "Small boat";
|
|
maxSpeed = 30;
|
|
transportMaxMagazines = 200;
|
|
transportMaxWeapons = 20;
|
|
transportMaxBackpacks = 4;
|
|
};
|
|
class smallboat_2: Smallboat_1
|
|
{
|
|
displayName = "Small boat II";
|
|
};
|
|
class Boat: Ship
|
|
{
|
|
transportMaxMagazines = 100;
|
|
transportMaxWeapons = 10;
|
|
transportMaxBackpacks = 2;
|
|
};
|
|
class RHIB: Boat
|
|
{
|
|
displayName = "RHIB";
|
|
};
|
|
class RHIB2Turret: RHIB
|
|
{
|
|
displayName = "RHIB (Mk19)";
|
|
};
|
|
class M113Ambul_UN_EP1;
|
|
class M113Ambul_UN_EP1_DZ: M113Ambul_UN_EP1
|
|
{
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
hiddenSelections[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
commanderCanSee = 2+16+32;
|
|
gunnerCanSee = 2+16+32;
|
|
driverCanSee = 2+16+32;
|
|
transportMaxWeapons = 5;
|
|
transportMaxMagazines = 25;
|
|
transportmaxbackpacks = 4;
|
|
};
|
|
class M113Ambul_TK_EP1;
|
|
class M113Ambul_TK_EP1_DZ: M113Ambul_TK_EP1
|
|
{
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
hiddenSelections[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
commanderCanSee = 2+16+32;
|
|
gunnerCanSee = 2+16+32;
|
|
driverCanSee = 2+16+32;
|
|
transportMaxWeapons = 5;
|
|
transportMaxMagazines = 25;
|
|
transportmaxbackpacks = 4;
|
|
};
|
|
class KamazRefuel;
|
|
class KamazRefuel_DZ: KamazRefuel
|
|
{
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
hiddenSelections[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
transportFuel = 0;
|
|
fuelCapacity = 10000;
|
|
};
|
|
class UralRefuel_TK_EP1;
|
|
class UralRefuel_TK_EP1_DZ: UralRefuel_TK_EP1
|
|
{
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
hiddenSelections[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
transportFuel = 0;
|
|
fuelCapacity = 10000;
|
|
};
|
|
class MtvrRefuel_DES_EP1;
|
|
class MtvrRefuel_DES_EP1_DZ: MtvrRefuel_DES_EP1
|
|
{
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
hiddenSelections[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
transportFuel = 0;
|
|
fuelCapacity = 10000;
|
|
};
|
|
class V3S_Refuel_TK_GUE_EP1;
|
|
class V3S_Refuel_TK_GUE_EP1_DZ: V3S_Refuel_TK_GUE_EP1
|
|
{
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
hiddenSelections[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
transportFuel = 0;
|
|
fuelCapacity = 10000;
|
|
};
|
|
|
|
// Vehicle Upgrades
|
|
|
|
// Performance 1
|
|
class Offroad_DSHKM_Gue;
|
|
class Offroad_DSHKM_Gue_DZE1: Offroad_DSHKM_Gue
|
|
{
|
|
maxspeed = 110;
|
|
};
|
|
// Armmor 2
|
|
class Offroad_DSHKM_Gue_DZE2: Offroad_DSHKM_Gue_DZE1
|
|
{
|
|
armor = 100;
|
|
};
|
|
// Cargo 3
|
|
class Offroad_DSHKM_Gue_DZE3: Offroad_DSHKM_Gue_DZE2
|
|
{
|
|
transportMaxWeapons = 10;
|
|
transportMaxMagazines = 200;
|
|
transportmaxbackpacks = 5;
|
|
};
|
|
// Fuel 4
|
|
class Offroad_DSHKM_Gue_DZE4: Offroad_DSHKM_Gue_DZE3
|
|
{
|
|
fuelCapacity = 210;
|
|
};
|
|
|
|
//class NonStrategic;
|
|
class BuiltItems: NonStrategic{};
|
|
class TrapItems: NonStrategic{};
|
|
// buildables
|
|
class Hedgehog_DZ: BuiltItems
|
|
{
|
|
scope = 2;
|
|
destrType = "DestructNo";
|
|
cost = 100;
|
|
offset[] = {0,1.5,0.5};
|
|
model = "\ca\misc\jezek_kov";
|
|
icon = "\ca\data\data\Unknown_object.paa";
|
|
mapSize = 2;
|
|
armor = 400;
|
|
displayName = "Hedgehog (Steel)";
|
|
vehicleClass = "Fortifications";
|
|
constructioncount = 5;
|
|
removeoutput[] = {{"ItemTankTrap",1}};
|
|
};
|
|
class Generator_DZ: BuiltItems
|
|
{
|
|
scope = 2;
|
|
destrType = "DestructNo";
|
|
cost = 100;
|
|
offset[] = {0,1.5,0};
|
|
model = "\dayz_equip\models\generator.p3d";
|
|
icon = "\ca\data\data\Unknown_object.paa";
|
|
mapSize = 2;
|
|
armor = 400;
|
|
displayName = "Generator";
|
|
vehicleClass = "Fortifications";
|
|
constructioncount = 5;
|
|
removeoutput[] = {{"ItemGenerator",1}};
|
|
};
|
|
class FuelPump_DZ: BuiltItems
|
|
{
|
|
scope = 2;
|
|
destrType = "DestructNo";
|
|
cost = 100;
|
|
offset[] = {0,2,0};
|
|
model = "\ca\Structures_E\Ind\Ind_FuelStation\Ind_FuelStation_Feed_ep1.p3d";
|
|
icon = "\ca\data\data\Unknown_object.paa";
|
|
mapSize = 2;
|
|
armor = 400;
|
|
displayName = "Fuel Pump";
|
|
vehicleClass = "Fortifications";
|
|
constructioncount = 5;
|
|
removeoutput[] = {{"ItemFuelPump",1}};
|
|
};
|
|
|
|
class Fort_RazorWire : BuiltItems {
|
|
scope = 2;
|
|
animated = 0;
|
|
vehicleClass = "Fortifications";
|
|
model = "\ca\misc\Fort_Razorwire";
|
|
icon = "\Ca\misc\data\icons\I_drutkolczasty_CA.paa";
|
|
offset[] = {0,1.5,0.5};
|
|
accuracy = 0.3;
|
|
mapSize = 5.5;
|
|
displayName = "Wire";
|
|
destrType = "DestructTent";
|
|
armor = 100;
|
|
GhostPreview = "Fort_RazorWirePreview";
|
|
};
|
|
|
|
class Sandbag1_DZ: BuiltItems
|
|
{
|
|
scope = 2;
|
|
destrType = "DestructNo";
|
|
cost = 100;
|
|
model = "\ca\misc2\BagFenceLong.p3d";
|
|
icon = "\Ca\misc3\data\Icons\icon_fortBagFenceLong_ca.paa";
|
|
offset[] = {0,1.5,0.5};
|
|
mapSize = 2;
|
|
armor = 400;
|
|
displayName = "Bag Fence";
|
|
vehicleClass = "Fortifications";
|
|
constructioncount = 5;
|
|
removeoutput[] = {{"ItemSandbag",1}};
|
|
};
|
|
|
|
class Land_HBarrier1_DZ : BuiltItems {
|
|
scope = 2;
|
|
animated = 0;
|
|
vehicleClass = "Fortifications";
|
|
typicalCargo[] = {};
|
|
offset[] = {0,2,0};
|
|
irTarget = 0;
|
|
accuracy = 0.3;
|
|
transportAmmo = 0;
|
|
transportRepair = 0;
|
|
transportFuel = 0;
|
|
destrType = "DestructBuilding";
|
|
armor = 500;
|
|
coefInside = 0.5;
|
|
coefInsideHeur = 0.8;
|
|
cost = 0;
|
|
picture = "\CA\ui\data\icon_wf_barriers_ca.paa";
|
|
model = "\ca\misc2\HBarrier1.p3d";
|
|
icon = "\Ca\misc2\data\Icons\icon_hescoBarrier1_ca.paa";
|
|
mapSize = 2;
|
|
displayName = "H-barrier cube";
|
|
GhostPreview = "Land_HBarrier1Preview";
|
|
constructioncount = 10;
|
|
removeoutput[] = {{"ItemSandbagLarge",1}};
|
|
};
|
|
|
|
// PLAYER BUILDINGS
|
|
// class Plastic_Pole_EP1;
|
|
class Sign_1L_Noentry_EP1;
|
|
class Plastic_Pole_EP1_DZ: Sign_1L_Noentry_EP1
|
|
{
|
|
scope = 2;
|
|
// destrType = "DestructNo";
|
|
offset[] = {0,2.5,0};
|
|
displayName = "30m Plot Pole";
|
|
vehicleClass = "Fortifications";
|
|
removeoutput[] = {{"30m_plot_kit",1}};
|
|
};
|
|
|
|
class USMC_WarfareBMGNest_M240;
|
|
class M240Nest_DZ: USMC_WarfareBMGNest_M240
|
|
{
|
|
destrType = "DestructBuilding";
|
|
armor = 450;
|
|
scope = 2;
|
|
offset[] = {0,3.5,0};
|
|
displayName = "M240 Nest";
|
|
vehicleClass = "Fortifications";
|
|
transportMaxMagazines = 25;
|
|
transportMaxWeapons = 4;
|
|
transportMaxBackpacks = 1;
|
|
constructioncount = 10;
|
|
removeoutput[] = {{"m240_nest_kit",1}};
|
|
|
|
};
|
|
class Land_covering_hut_EP1;
|
|
class CanvasHut_DZ: Land_covering_hut_EP1
|
|
{
|
|
armor = 200;
|
|
scope = 2;
|
|
offset[] = {0,2.5,1};
|
|
displayName = "Canvas Hut";
|
|
vehicleClass = "Fortifications";
|
|
};
|
|
class Park_bench1;
|
|
class ParkBench_DZ: Park_bench1
|
|
{
|
|
scope = 2;
|
|
offset[] = {0,1.5,0.5};
|
|
displayName = "Wood Bench";
|
|
vehicleClass = "Fortifications";
|
|
removeoutput[] = {{"park_bench_kit",1}};
|
|
};
|
|
class Land_CamoNet_EAST_EP1;
|
|
class DesertCamoNet_DZ: Land_CamoNet_EAST_EP1
|
|
{
|
|
armor = 300;
|
|
destrType = "DestructNo";
|
|
scope = 2;
|
|
offset[] = {0,5,0};
|
|
displayName = "Desert Camo Net";
|
|
vehicleClass = "Fortifications";
|
|
removeoutput[] = {{"desert_net_kit",1}};
|
|
};
|
|
class Land_CamoNet_EAST;
|
|
class ForestCamoNet_DZ: Land_CamoNet_EAST
|
|
{
|
|
armor = 300;
|
|
destrType = "DestructNo";
|
|
scope = 2;
|
|
offset[] = {0,5,0};
|
|
displayName = "Forest Camo Net";
|
|
vehicleClass = "Fortifications";
|
|
removeoutput[] = {{"forest_net_kit",1}};
|
|
};
|
|
class Land_CamoNetB_EAST_EP1;
|
|
class DesertLargeCamoNet_DZ: Land_CamoNetB_EAST_EP1
|
|
{
|
|
armor = 300;
|
|
destrType = "DestructNo";
|
|
scope = 2;
|
|
offset[] = {0,9,0};
|
|
displayName = "Large Desert Camo Net";
|
|
vehicleClass = "Fortifications";
|
|
removeoutput[] = {{"desert_large_net_kit",1}};
|
|
};
|
|
class Land_Misc_deerstand;
|
|
class DeerStand_DZ: Land_Misc_deerstand
|
|
{
|
|
// armor = 300;
|
|
// destrType = "DestructNo";
|
|
scope = 2;
|
|
offset[] = {0,5,0};
|
|
displayName = "Deer Stand";
|
|
vehicleClass = "Fortifications";
|
|
removeoutput[] = {{"deer_stand_kit",1}};
|
|
};
|
|
class Land_CamoNetB_EAST;
|
|
class ForestLargeCamoNet_DZ: Land_CamoNetB_EAST
|
|
{
|
|
armor = 300;
|
|
destrType = "DestructNo";
|
|
scope = 2;
|
|
offset[] = {0,9,0};
|
|
displayName = "Large Forest Camo Net";
|
|
vehicleClass = "Fortifications";
|
|
removeoutput[] = {{"forest_large_net_kit",1}};
|
|
};
|
|
|
|
class Land_fortified_nest_small_EP1;
|
|
class SandNest_DZ: Land_fortified_nest_small_EP1
|
|
{
|
|
armor = 400;
|
|
scope = 2;
|
|
offset[] = {0,3,1};
|
|
displayName = "Sandbag Nest";
|
|
vehicleClass = "Fortifications";
|
|
removeoutput[] = {{"sandbag_nest_kit",1}};
|
|
};
|
|
class Land_Wall_Gate_Ind1_L;
|
|
class MetalGate_DZ: Land_Wall_Gate_Ind1_L
|
|
{
|
|
armor = 400;
|
|
scope = 2;
|
|
offset[] = {0,2.5,1};
|
|
displayName = "Rusty Gate";
|
|
vehicleClass = "Fortifications";
|
|
removeoutput[] = {{"rusty_gate_kit",1}};
|
|
};
|
|
class Land_KBud;
|
|
class OutHouse_DZ: Land_KBud
|
|
{
|
|
armor = 200;
|
|
scope = 2;
|
|
offset[] = {0,2.5,1};
|
|
displayName = "Outhouse";
|
|
vehicleClass = "Fortifications";
|
|
transportMaxMagazines = 4;
|
|
transportMaxWeapons = 1;
|
|
transportMaxBackpacks = 1;
|
|
constructioncount = 5;
|
|
class transportmagazines
|
|
{
|
|
class _xx_ItemTrashToiletpaper
|
|
{
|
|
magazine = "ItemTrashToiletpaper";
|
|
count = 1;
|
|
};
|
|
};
|
|
};
|
|
class Land_Shed_M01;
|
|
class StorageShed_DZ: Land_Shed_M01
|
|
{
|
|
armor = 400;
|
|
scope = 2;
|
|
offset[] = {0,2.5,1};
|
|
displayName = "Storage Shed";
|
|
vehicleClass = "Fortifications";
|
|
transportMaxMagazines = 400;
|
|
transportMaxWeapons = 40;
|
|
transportMaxBackpacks = 20;
|
|
constructioncount = 5;
|
|
};
|
|
class Fence_corrugated_plate;
|
|
class Fence_corrugated_DZ: Fence_corrugated_plate
|
|
{
|
|
armor = 300;
|
|
scope = 2;
|
|
offset[] = {0,2.5,1};
|
|
removeoutput[] = {{"ItemCorrugated",1}};
|
|
displayName = "Corrugated Fence";
|
|
vehicleClass = "Fortifications";
|
|
|
|
};
|
|
class Land_kulna;
|
|
class WoodShack_DZ: Land_kulna
|
|
{
|
|
scope = 2;
|
|
destrType = "DestructBuilding";
|
|
offset[] = {0,2.5,1.3};
|
|
armor = 200;
|
|
displayName = "Wooden Shack";
|
|
vehicleClass = "Fortifications";
|
|
transportMaxMagazines = 100;
|
|
transportMaxWeapons = 10;
|
|
transportMaxBackpacks = 5;
|
|
constructioncount = 5;
|
|
};
|
|
class Land_Shed_wooden;
|
|
class Wooden_shed_DZ: Land_Shed_wooden
|
|
{
|
|
scope = 2;
|
|
destrType = "DestructBuilding";
|
|
//cost = 100;
|
|
offset[] = {0,2.5,1};
|
|
armor = 400;
|
|
displayName = "Wooden Shed";
|
|
vehicleClass = "Fortifications";
|
|
transportMaxMagazines = 200;
|
|
transportMaxWeapons = 20;
|
|
transportMaxBackpacks = 10;
|
|
};
|
|
|
|
class Wall_FenW2_6_EP1;
|
|
class StickFence_DZ: Wall_FenW2_6_EP1
|
|
{
|
|
destrType = "DestructTree";
|
|
armor = 200;
|
|
scope = 2;
|
|
offset[] = {0,2.5,0};
|
|
displayName = "Stick Fence";
|
|
vehicleClass = "Fortifications";
|
|
};
|
|
class ASC_EU_LHVOld;
|
|
class LightPole_DZ: ASC_EU_LHVOld
|
|
{
|
|
armor = 200;
|
|
scope = 2;
|
|
offset[] = {0,2.5,0};
|
|
displayName = "Light Pole";
|
|
vehicleClass = "Fortifications";
|
|
};
|
|
class WoodGate_DZ: BuiltItems
|
|
{
|
|
scope = 2;
|
|
destrType = "DestructTree";
|
|
//cost = 100;
|
|
offset[] = {0,1.5,0.5};
|
|
model = "\ca\structures\Wall\Gate_wood2_5";
|
|
icon = "\ca\data\data\Unknown_object.paa";
|
|
mapSize = 2;
|
|
// armor = 100;
|
|
displayName = "Wood Panel";
|
|
vehicleClass = "Fortifications";
|
|
|
|
class AnimationSources
|
|
{
|
|
class DoorR {
|
|
source = "User";
|
|
animPeriod = 1;
|
|
initPhase = 0;
|
|
};
|
|
};
|
|
class UserActions
|
|
{
|
|
class CloseDoor
|
|
{
|
|
position = "";
|
|
displayName = "Close Door";
|
|
radius = 1.5;
|
|
onlyForPlayer = 0;
|
|
condition = "this animationPhase 'DoorR' == 1";
|
|
statement = "this animate ['DoorR', 0];";
|
|
};
|
|
class OpenDoor
|
|
{
|
|
position = "";
|
|
displayName = "Open Door";
|
|
radius = 1.5;
|
|
onlyForPlayer = 0;
|
|
condition = "this animationPhase 'DoorR' == 0";
|
|
statement = "this animate ['DoorR', 1];";
|
|
};
|
|
};
|
|
};
|
|
|
|
class ReammoBox;
|
|
class WeaponHolderBase: ReammoBox
|
|
{
|
|
scope = 0;
|
|
accuracy = 1000;
|
|
vehicleClass = "Survival";
|
|
displayName = "Weapon";
|
|
memoryPointSupply = "collect";
|
|
supplyRadius = 3;
|
|
transportMaxWeapons = 0;
|
|
transportMaxMagazines = 0;
|
|
transportMaxBackpacks = 0;
|
|
transportAmmo = 0;
|
|
transportRepair = 0;
|
|
transportFuel = 0;
|
|
};
|
|
class WeaponHolder_ItemMachete: WeaponHolderBase
|
|
{
|
|
scope = 2;
|
|
displayName = "Machete";
|
|
model="\z\addons\dayz_communityassets\models\machete.p3d";
|
|
class eventHandlers
|
|
{
|
|
init = "[(_this select 0),'cfgWeapons','ItemMachete'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';";
|
|
};
|
|
};
|
|
class WeaponHolder_MeleeCrowbar: WeaponHolderBase
|
|
{
|
|
scope = 2;
|
|
displayName = "Crowbar";
|
|
model = "\dayz_equip\models\crowbar.p3d";
|
|
class eventHandlers
|
|
{
|
|
init = "[(_this select 0),'cfgWeapons','ItemCrowbar'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';";
|
|
};
|
|
};
|
|
class WeaponHolder_ItemTentDomed: WeaponHolderBase
|
|
{
|
|
scope = 2;
|
|
displayName = "Domed Desert Tent";
|
|
model = "\dayz_equip\proxy\tentbag.p3d";
|
|
class eventHandlers
|
|
{
|
|
init = "[(_this select 0),'cfgMagazines','ItemTentDomed'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';";
|
|
};
|
|
};
|
|
class WeaponHolder_ItemTentDomed2: WeaponHolderBase
|
|
{
|
|
scope = 2;
|
|
displayName = "Domed Green Tent";
|
|
model = "\dayz_equip\proxy\tentbag.p3d";
|
|
class eventHandlers
|
|
{
|
|
init = "[(_this select 0),'cfgMagazines','ItemTentDomed2'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';";
|
|
};
|
|
};
|
|
class WeaponHolder_ItemVault: WeaponHolderBase
|
|
{
|
|
scope = 2;
|
|
displayName = "Safe";
|
|
model = "\z\addons\dayz_epoch\models\safe.p3d";
|
|
class eventHandlers
|
|
{
|
|
init = "[(_this select 0),'cfgMagazines','ItemVault'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';";
|
|
};
|
|
};
|
|
class WeaponHolder_ItemJerrycanEmpty: WeaponHolderBase
|
|
{
|
|
scope = 2;
|
|
displayName = "$STR_EQUIP_NAME_39";
|
|
model = "\dayz_equip\proxy\jerrycan.p3d";
|
|
class eventHandlers
|
|
{
|
|
init = "[(_this select 0),'cfgMagazines','ItemJerrycanEmpty'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';";
|
|
};
|
|
};
|
|
|
|
class Land_A_tent;
|
|
class ACamp;
|
|
class TentStorage: Land_A_tent
|
|
{
|
|
vehicleClass = "Survival";
|
|
transportMaxMagazines = 50;
|
|
transportMaxWeapons = 10;
|
|
transportMaxBackpacks = 5;
|
|
create = "WeaponHolder_ItemTent";
|
|
};
|
|
class TentStorageDomed: TentStorage
|
|
{
|
|
displayName = "Digital Camo Tent";
|
|
vehicleClass = "Survival";
|
|
model = "\dayz_epoch_b\models\astan.p3d";
|
|
transportMaxMagazines = 75;
|
|
transportMaxWeapons = 12;
|
|
transportMaxBackpacks = 7;
|
|
create = "WeaponHolder_ItemTentDomed";
|
|
};
|
|
class TentStorageDomed2: TentStorage
|
|
{
|
|
displayName = "Green Domed Tent";
|
|
vehicleClass = "Survival";
|
|
model = "\ca\Misc_E\Astan_ep1.p3d";
|
|
transportMaxMagazines = 75;
|
|
transportMaxWeapons = 12;
|
|
transportMaxBackpacks = 7;
|
|
create = "WeaponHolder_ItemTentDomed2";
|
|
};
|
|
class VaultStorage: Land_A_tent
|
|
{
|
|
vehicleClass = "Survival";
|
|
displayName = "Safe";
|
|
model = "\z\addons\dayz_epoch\models\safe.p3d";
|
|
destrType = "DestructNo";
|
|
armor = 800;
|
|
transportMaxMagazines = 200;
|
|
transportMaxWeapons = 20;
|
|
transportMaxBackpacks = 10;
|
|
};
|
|
class VaultStorageLocked: Land_A_tent
|
|
{
|
|
vehicleClass = "Survival";
|
|
displayName = "Locked Safe";
|
|
model = "\z\addons\dayz_epoch\models\safe.p3d";
|
|
destrType = "DestructNo";
|
|
armor = 800;
|
|
transportMaxMagazines = 0;
|
|
transportMaxWeapons = 0;
|
|
transportMaxBackpacks = 0;
|
|
};
|
|
|
|
};
|