mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-18 01:30:26 +03:00
+ [REVERT] Removed a bunch of force gear saves that should no longer be needed. + [FIXED] Removed auto refuel from lingor gas stations. + [FIXED] Removed auto refuel and repair lingor hangars. + [REMOVED] Bear Traps and Land Mines. + [FIXED] Removed radar from chinhook with _DZ variant. + [FIXED] Possible fix for extra intel in heliocopters.
162 lines
3.8 KiB
Plaintext
162 lines
3.8 KiB
Plaintext
private["_iarray","_part_out","_part_in","_qty_out","_qty_in","_qty"];
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// [part_out,part_in, qty_out, qty_in,];
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if(TradeInprogress) exitWith { cutText ["Trade already in progress." , "PLAIN DOWN"]; };
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TradeInprogress = true;
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_activatingPlayer = _this select 1;
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_part_out = (_this select 3) select 0;
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_part_in = (_this select 3) select 1;
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_qty_out = (_this select 3) select 2;
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_qty_in = (_this select 3) select 3;
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_buy_o_sell = (_this select 3) select 4;
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_textPartIn = (_this select 3) select 5;
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_textPartOut = (_this select 3) select 6;
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_traderID = (_this select 3) select 7;
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_bos = 0;
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_bulkqty = 0;
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if(_buy_o_sell == "buy") then {
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_qty = {_x == _part_in} count magazines player;
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} else {
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// SELL ONLY check if item is bulk
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_bulkItem = "bulk_" + _part_in;
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_bulkqty = {_x == _bulkItem} count magazines player;
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diag_log format["DEBUG bulk: %1", _bulkItem];
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_bos = 1;
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_qty = 0;
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_bag = unitBackpack player;
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_class = typeOf _bag;
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if(_class == _part_in) then {
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_qty = 1;
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};
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};
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if (_bulkqty >= 1) then {
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// TODO: optimize for one db call only
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_part_in = "bulk_" + _part_in;
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player removeMagazine _part_in;
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//disableSerialization;
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//call dayz_forceSave;
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diag_log format["DEBUG remove magazine %1", _part_in];
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// increment trader for each
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for "_x" from 1 to 12 do {
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//["dayzTradeObject",[_activatingPlayer,_traderID,_bos]] call callRpcProcedure;
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dayzTradeObject = [_activatingPlayer,_traderID,_bos];
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publicVariableServer "dayzTradeObject";
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waitUntil {!isNil "dayzTradeResult"};
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if(dayzTradeResult == "PASS") then {
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diag_log format["DEBUG Complete Trade: %1", dayzTradeResult];
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};
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};
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_qty_out = _qty_out * 12;
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// gold = 36 copper
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// gold = 6 silver
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//
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if (_part_out == "ItemSilverBar" and _qty_out >= 30) then {
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// find number of gold
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_gold_out = _qty_out / 30;
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// whole number of gold bars
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_gold_qty_out = floor _gold_out;
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_part_out = "ItemGoldBar";
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for "_x" from 1 to _gold_qty_out do {
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player addMagazine _part_out;
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};
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// Find remainder
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_partial_qty_out = (_gold_out - _gold_qty_out) * 30;
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// whole number of silver bars
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_silver_qty_out = floor _partial_qty_out;
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_part_out = "ItemSilverBar";
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for "_x" from 1 to _silver_qty_out do {
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player addMagazine _part_out;
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};
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} else {
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for "_x" from 1 to _qty_out do {
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player addMagazine _part_out;
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};
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};
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//disableSerialization;
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//call dayz_forceSave;
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cutText [format[("Traded %1 %2 for %3 %4"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];
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dayzTradeResult = nil;
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} else {
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if (_qty >= _qty_in) then {
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//["dayzTradeObject",[_activatingPlayer,_traderID,_bos]] call callRpcProcedure;
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dayzTradeObject = [_activatingPlayer,_traderID,_bos];
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publicVariableServer "dayzTradeObject";
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diag_log format["DEBUG Starting to wait for answer: %1", dayzTradeObject];
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waitUntil {!isNil "dayzTradeResult"};
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diag_log format["DEBUG Complete Trade: %1", dayzTradeResult];
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if(dayzTradeResult == "PASS") then {
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if(_buy_o_sell == "buy") then {
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for "_x" from 1 to _qty_in do {
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player removeMagazine _part_in;
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};
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removeBackpack player;
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player addBackpack _part_out;
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} else {
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// Sell
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for "_x" from 1 to _qty_out do {
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player addMagazine _part_out;
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};
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removeBackpack player;
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// player addBackpack _part_out;
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};
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//disableSerialization;
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//call dayz_forceSave;
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cutText [format[("Traded %1 %2 for %3 %4"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];
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{player removeAction _x} forEach s_player_parts;s_player_parts = [];
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s_player_parts_crtl = -1;
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} else {
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cutText [format[("Insufficient Stock %1"),_textPartOut] , "PLAIN DOWN"];
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};
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dayzTradeResult = nil;
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} else {
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_needed = _qty_in - _qty;
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cutText [format[("Need %1 More %2"),_needed,_textPartIn] , "PLAIN DOWN"];
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};
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};
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TradeInprogress = false; |