Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/CfgMagazines.hpp
A Man 5e2654247f Rearrange CfgMagazines
This commit rearranges the complete CfgMagazines structure. We no longer have seperated folders for DayZ Mod and Epoch. All items got merged and grouped together.
Unused items got moved into a folder called Not used under items.
2020-04-23 13:49:52 +02:00

65 lines
2.0 KiB
C++

class CfgMagazines
{
//External references
class CA_Magazine;
class HandGrenade;
class CA_LauncherMagazine;
//Weapon magazines
#include "Magazines\Magazines.hpp"
//Attachments
#include "Attachments\Attachments.hpp"
//Consumables: food, drinks, fish, meat, harvestable food, garlic
#include "Consumables\Consumables.hpp"
//Trash
#include "Trash\Trash.hpp"
//Clothing
#include "Clothing\Clothing.hpp"
//Medical
#include "Medical\Medical.hpp"
//Currency
#include "Items\Currency\Briefcase.hpp"
#include "Items\Currency\GoldBar.hpp"
#include "Items\Currency\SilverBar.hpp"
#include "Items\Currency\CopperBar.hpp"
//#include "Items\Currency\BronzeBar.hpp" //The Bronze Bar has no model
#include "Items\Currency\AluminumBar.hpp"
#include "Items\Currency\TinBar.hpp"
//All other items
#include "Items\Flares.hpp" // Chemlight and Roadflare
#include "Items\Bulk.hpp" // Bulk crates for wholesaler
#include "Items\Gems.hpp"
#include "Items\Ores.hpp"
#include "Items\ChainsawGas.hpp"
#include "Items\DocumentsPapers.hpp"
#include "Items\Explosives.hpp"
#include "Items\BarrelsCans.hpp"
#include "Items\ToolCrafting.hpp" //Sledgehammer, Crossbow
#include "Items\Paints.hpp"
#include "Items\Planting.hpp" //Kilo of Hemp, Fertilizer
#include "Items\Wood.hpp"
#include "Items\Metal.hpp"
#include "Items\Concrete.hpp" //Cinder, Mortar, Stone, Brick
#include "Items\Textiles.hpp"
#include "Items\Electronics.hpp" //Nails, screws, cards, hotwire kit etc.
#include "Items\Locks.hpp"
#include "Items\VehicleParts.hpp" //Vehicle parts
#include "Items\Misc.hpp" //Nails, screws, cards, hotwire kit etc.
//Building items - all items that can be build and placed in-game
#include "Buildings\BearTrap.hpp"
#include "Buildings\TripWire.hpp"
#include "Buildings\Camonets.hpp"
#include "Buildings\Sandbag.hpp"
#include "Buildings\ModularBuilding.hpp"
#include "Buildings\Storage.hpp"
#include "Buildings\Tent.hpp"
#include "Buildings\Misc.hpp"
};