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DayZ-Epoch/SQF/dayz_code/actions/plotManagement/plotNearbyHumans.sqf
oiad 6bdc3956fb Plot / door management userlist sorting (#1747)
* Plot / door management userlist sorting

This correctly sorts the nearby humans list in both mods, I have this
running on my 1051 server with no issues, @ebaydayz please advise if
this is not right, I've tested it pretty well and it is indeed selecting
the right person/UID

* Door/plot management fixes

As per @ebaydayz
2016-08-21 17:19:52 -04:00

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private ["_closePeople","_friendUID","_friendName","_userList"];
disableSerialization;
_userList = (findDisplay 711194) displayCtrl 7001;
lbClear _userList;
_closePeople = if (DZE_plotManagementMustBeClose) then { player nearEntities ["CAManBase", 10] } else { playableUnits };
{
if (isPlayer _x) then {
_friendUID = [_x] call FNC_GetPlayerUID;
_friendName = name _x;
_userList lbAdd _friendName;
_userList lbSetData [(lbSize _userList) -1,_friendUID];
};
} forEach _closePeople;
lbSort _userList;