Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeBaseBallBatBarbed.hpp
2013-08-01 11:46:00 -05:00

25 lines
652 B
C++

class MeleeBaseBallBatBarbed: MeleeWeapon
{
scope=2;
melee= "true";
autoreload=1;
magazineReloadTime=0;
model="\z\addons\dayz_communityassets\models\baseball_bat_barbed_weaponized.p3d";
picture="\z\addons\dayz_communityassets\pictures\equip_baseball_bat_barbed_ca.paa";
displayName="$STR_EQUIP_NAME_BASEBALLBATBARBED";
droppeditem= "MeleeBaseBallBatBarbed";
magazines[]=
{
"BatBarbed_Swing"
};
handAnim[]=
{
"OFP2_ManSkeleton",
"\dayz_weapons\anim\melee_hatchet_holding.rtm"
};
class Library
{
libTextDesc="$STR_EQUIP_DESC_BASEBALLBATBARBED";
};
descriptionShort="$STR_EQUIP_DESC_BASEBALLBATBARBED";
};