mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
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66 lines
1.4 KiB
Plaintext
66 lines
1.4 KiB
Plaintext
private["_item","_id","_regen","_isAnimal","_animalType","_isMan","_config","_isListed","_qty"];
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_item = _this select 3;
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player removeAction s_player_butcher;
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_item setDammage 1;
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// wait until dead
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waitUntil {not alive _item};
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s_player_butcher = -1;
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// player playActionNow "PutDown";
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_id = [player,50,true,(getPosATL player)] spawn player_alertZombies;
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[player,"gut",0,false] call dayz_zombieSpeak;
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_item setVariable["meatHarvested",true,true];
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sleep 1;
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_regen = 200;
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_isAnimal = _item isKindOf "Animal";
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_animalType = typeOf _item;
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_isMan = _item isKindOf "Man";
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if(_isAnimal) then {
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_config = configFile >> "CfgSurvival" >> "Meat" >> _animalType;
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_isListed = isClass (_config);
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_qty = 1;
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if (_isListed) then {
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_qty = getNumber (_config >> "yield");
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_regen = _qty * 200;
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};
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} else {
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if(_isMan) then {
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_regen == 3200;
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};
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};
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r_player_blood = r_player_blood + _regen;
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if (r_player_blood > r_player_bloodTotal) then {
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r_player_blood = r_player_bloodTotal;
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};
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player setVariable ["messing",[dayz_hunger,dayz_thirst],true];
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player setVariable["USEC_BloodQty",r_player_blood,true];
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player setVariable["medForceUpdate",true];
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[player,"eat",0,false] call dayz_zombieSpeak;
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// todo: dump loot on ground and then remove
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// Remove body
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dayzHideBody = _item;
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publicVariable "dayzHideBody";
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hideBody _item;
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sleep 10;
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deleteVehicle _item;
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// cutText ["Feeding...", "PLAIN DOWN"]; |