Files
DayZ-Epoch/SQF/dayz_code/actions/lock_veh.sqf
2013-11-06 16:37:51 +11:00

20 lines
528 B
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private["_vehicle"];
_vehicle = _this select 3;
if(TradeInprogress) exitWith { cutText [(localize "str_epoch_player_37") , "PLAIN DOWN"]; };
TradeInprogress = true;
{player removeAction _x} forEach s_player_lockunlock;s_player_lockunlock = [];
s_player_lockUnlock_crtl = 1;
PVDZE_veh_Lock = [_vehicle,true];
if(player distance _vehicle < 10) then {
if (local _vehicle) then {
PVDZE_veh_Lock spawn local_lockUnlock
} else {
publicVariable "PVDZE_veh_Lock";
};
};
s_player_lockUnlock_crtl = -1;
TradeInprogress = false;