mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
44 lines
1.0 KiB
Plaintext
44 lines
1.0 KiB
Plaintext
local _body = _this select 0;
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local _qty = _this select 1;
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local _rawfoodtype = "";
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local _bodyType = typeOf _body;
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local _time = diag_tickTime;
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call {
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if (_body isKindOf "zZombie_base") exitWith {
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_qty = 1;
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_rawfoodtype = "ItemZombieParts";
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};
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if (_bodyType == "z_bloodsucker") exitWith {
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_qty = 1;
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_rawfoodtype = "ItemMutantHeart"; // toolbelt item
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};
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// default is animal
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_rawfoodtype = getText (configFile >> "CfgSurvival" >> "Meat" >> _bodyType >> "rawfoodtype");
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};
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if (local _body) then {
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for "_i" from 1 to _qty do {
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if (_rawfoodtype == "ItemMutantHeart") then {
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_body addWeapon _rawfoodtype;
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} else {
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_body addMagazine _rawfoodtype;
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};
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};
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if (_bodyType in ["Cock","Hen"]) then {
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local _amount = (floor (random 4)) + 2;
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for "_x" from 1 to _amount do {
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_body addMagazine "equip_feathers";
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};
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};
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while {((count magazines _body > 0) || (count weapons _body > 0)) && (diag_tickTime - _time < 300)} do {
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uiSleep 5;
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};
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hideBody _body;
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uiSleep 10;
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deleteVehicle _body;
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};
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