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DayZ-Epoch/SQF/dayz_code/compile/object_showPlotRadius.sqf
icomrade 774441ef45 Deprecated/Slow Commands
Stop using them!
2014-05-27 15:03:53 -04:00

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//Build preview adopted from Axe Cop (@vos) Base Destruction Script
private ["_location","_object","_objects","_i","_dir","_nearPlotPole"];
// global vars
_nearPlotPole = nearestObject [player, "Plastic_Pole_EP1_DZ"];
//"privatized" center variable
_BD_radius = DZE_PlotPole select 0;
_BD_center = [_nearPlotPole] call FNC_getPos;
_objects = [];
// circle
for "_i" from 0 to 360 step (270 / _BD_radius) do {
_location = [(_BD_center select 0) + ((cos _i) * _BD_radius), (_BD_center select 1) + ((sin _i) * _BD_radius), _BD_center select 2];
_object = createVehicle ["Plastic_Pole_EP1", _location, [], 0, "CAN_COLLIDE"];
_object setpos _location;
};