Files
DayZ-Epoch/Server Files/Archive/CfgServerTrader/Category/FriendlyBuildingSupplies.hpp
A Man 6699d8d746 Move no longer used maps to archive.
All files in the archive will no be updated. Ive added a copy of the current trader files too, so the old traders and trader cities can still be used with the current trader files.

Give me a hint if you think some of the files should be moved back.
2019-11-09 14:49:40 +01:00

131 lines
2.8 KiB
C++

class Category_678 {
class ItemDesertTent {
type = "trade_items";
buy[] = {6,"ItemSilverBar10oz"};
sell[] = {3,"ItemSilverBar10oz"};
};
class ItemDomeTent {
type = "trade_items";
buy[] = {6,"ItemSilverBar10oz"};
sell[] = {3,"ItemSilverBar10oz"};
};
class ItemTent {
type = "trade_items";
buy[] = {4,"ItemSilverBar10oz"};
sell[] = {2,"ItemSilverBar10oz"};
};
class ItemLightBulb {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class ItemGenerator {
type = "trade_items";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class equip_brick {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class equip_duct_tape {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class equip_rope {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class equip_hose {
type = "trade_items";
buy[] = {6,"ItemSilverBar"};
sell[] = {3,"ItemSilverBar"};
};
class equip_lever {
type = "trade_items";
buy[] = {6,"ItemSilverBar"};
sell[] = {3,"ItemSilverBar"};
};
class equip_nails {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
/* class equip_scrapelectronics {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
}; */
class equip_metal_sheet {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class equip_1inch_metal_pipe {
type = "trade_items";
buy[] = {6,"ItemSilverBar"};
sell[] = {3,"ItemSilverBar"};
};
class equip_2inch_metal_pipe {
type = "trade_items";
buy[] = {8,"ItemSilverBar"};
sell[] = {4,"ItemSilverBar"};
};
class ItemWire {
type = "trade_items";
buy[] = {6,"ItemSilverBar"};
sell[] = {3,"ItemSilverBar"};
};
class ItemSandbag {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class ItemTankTrap {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class ItemPole {
type = "trade_items";
buy[] = {1,"ItemSilverBar10oz"};
sell[] = {5,"ItemSilverBar"};
};
class ItemCorrugated {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class plot_pole_kit {
type = "trade_items";
buy[] = {6,"ItemGoldBar10oz"};
sell[] = {6,"ItemGoldBar10oz"};
};
class ItemComboLock {
type = "trade_items";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class ItemVault {
type = "trade_items";
buy[] = {1,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
class ItemMixOil {
type = "trade_items";
buy[] = {8,"ItemSilverBar"};
sell[] = {4,"ItemSilverBar"};
};
};
class Category_680 {
duplicate = 678;
};
class Category_530 {
duplicate = 678;
};