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DayZ-Epoch/SQF/dayz_code/medical/wipes.sqf
A Man 76ac4addc5 Update medical functions
This updates the medical functions for the new player_humanityChange call and updates the code where it was needed.
2020-04-03 12:45:37 +02:00

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private ["_finished","_unit"];
_unit = (_this select 3) select 0;
if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;};
dayz_actionInProgress = true;
player removeMagazine "ItemAntibacterialWipe";
call fnc_usec_medic_removeActions;
r_action = false;
[player,"bandage",0,false] call dayz_zombieSpeak;
if (vehicle player == player) then {
_finished = ["Medic",1] call fn_loopAction;
} else {
uiSleep 3;
_finished = true;
};
if (_finished) then {
if (_unit == player) then {
// Self healing
r_player_Sepsis = [false, 0];
_unit setVariable ["USEC_Sepsis", false, true];
_unit setVariable ["sepsisStarted", nil];
localize "str_actions_medical_wipe_self" call dayz_rollingMessages;
} else {
// Heal another player
PVDZ_send = [_unit,"AntiBacterialWipe",[_unit,player]];
publicVariableServer "PVDZ_send";
// Give humanity
20 call player_humanityChange;
format[localize "str_actions_medical_gave_wipes",(name _unit)] call dayz_rollingMessages;
};
} else {
player addMagazine "ItemAntibacterialWipe";
};
dayz_actionInProgress = false;