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6f5591c6f8
See: https://github.com/DayZMod/DayZ/commit/634214570c2a6c3efe53e2b09bf01250fcc3d2e2 @icomrade - IMO we should use the new blood type system and take out the config variable. It is not something that can be easily switched between because it requires manually changing the loot tables and traders which adds some big files to the mission. Some admins will get confused when they change the config variable and it doesn't change the loot spawns or traders. Admins can make bloodBagONEG abundant on their server if they don't like it. I think most people will want to use it since it is a nice extra realism feature and consistent with 1.8.7. We can still leave the ItemBloodbag class defined in cfgMagazines so admins can go back to using it if they wish. 1.8.7 even took out the class completely.