Files
DayZ-Epoch/SQF/dayz_code/actions/cook.sqf
2016-03-29 14:47:28 -04:00

36 lines
1.2 KiB
Plaintext

private ["_rawmeat","_cookedmeat","_meat","_meatcooked","_text","_qty","_dis","_sfx"];
if (DZE_ActionInProgress) exitWith {cutText [localize "str_epoch_player_23","PLAIN DOWN"];};
DZE_ActionInProgress = true;
//diag_log ("Cook Enabled");
player removeAction s_player_cook;
s_player_cook = -1;
_rawmeat = Dayz_meatraw;
_cookedmeat = Dayz_meatcooked;
a_player_cooking = true;
{
_meat = _x;
_meatcooked = _cookedmeat select (_rawmeat find _meat);
if (_meat in magazines player) then {
_text = getText (configFile >> "CfgMagazines" >> _meatcooked >> "displayName");
_qty = {_x == _meat} count magazines player;
player playActionNow "Medic";
_dis=6;
_sfx = "cook";
[player,_sfx,0,false,_dis] call dayz_zombieSpeak;
[player,_dis,true,(getPosATL player)] call player_alertZombies;
uiSleep _qty;
for "_x" from 1 to _qty do {
player removeMagazine _meat;
player addMagazine _meatcooked;
if !(_meat in magazines player) exitWith {cutText [format [localize "str_player_31",_text,localize "str_player_31_cook"] , "PLAIN DOWN"]};
};
cutText [format [localize "str_success_cooked",_qty,_text], "PLAIN DOWN"];
};
} forEach _rawmeat;
a_player_cooking = false;
DZE_ActionInProgress = false;