Files
DayZ-Epoch/SQF/dayz_code/Configs/RscDisplay/RscNewPlayerUI.hpp
2014-05-07 10:16:12 -05:00

320 lines
8.0 KiB
C++

class RscTitles
{
titles[] = {"DeathScreen","TitleScreen","RscTitleStructuredText"};
class DeathScreen
{
idd = -1;
movingEnable = "false";
duration = 120;
fadein = 0;
name = "DeathScreen";
controls[] = {"DeathScreen"};
class DeathScreen: RscPicture
{
x = "0.00001 * safezoneW + safezoneX";
y = "0.00001 * safezoneH + safezoneY";
w = "1 * safezoneW";
h = "1 * safezoneH";
text = "\z\addons\dayz_epoch\ui\screen_death_ca.paa";
};
};
class TitleScreen
{
idd = -1;
movingEnable = "false";
duration = 120;
fadein = 0;
name = "TitleScreen";
controls[] = {"TitleScreen"};
class TitleScreen: RscPicture
{
x = "0.00001 * safezoneW + safezoneX";
y = "0.00001 * safezoneH + safezoneY";
w = "1 * safezoneW";
h = "1 * safezoneH";
text = "\dayz\ui\screen_title_ca.paa";
};
};
class Default
{
idd = -1;
movingEnable = 0;
duration = 4;
};
class playerKillScore {
idd = 6902;
movingEnable = 0;
duration = 5;
name = "playerKillScore";
onLoad = "uiNamespace setVariable ['DAYZ_GUI_kills', _this select 0];";
class ControlsBackground {
class RscPicture_1201: RscPictureGUI
{
idc = 1400;
text = "\z\addons\dayz_code\gui\stats_kills_human_ca.paa";
x = 0.044687 * safezoneW + safezoneX;
y = 0.934779 * safezoneH + safezoneY;
w = 0.06;
h = 0.08;
};
class RscPicture_1200: RscPictureGUI
{
idc = 1401;
text = "\z\addons\dayz_code\gui\stats_kills_zombie_ca.paa";
x = 0.044687 * safezoneW + safezoneX;
y = 0.876025 * safezoneH + safezoneY;
w = 0.06;
h = 0.08;
};
};
class Controls{
class RscText1: RscStructuredTextGUI
{
idc = 1410;
text = "10";
x = (0.044687 * safezoneW + safezoneX) - 0.01;
y = 0.934779 * safezoneH + safezoneY;
w = 0.08;
h = 0.08;
};
class RscText2: RscStructuredTextGUI
{
idc = 1411;
text = "1000";
x = (0.044687 * safezoneW + safezoneX) - 0.01;
y = 0.876025 * safezoneH + safezoneY;
w = 0.08;
h = 0.08;
};
};
};
class playerStatusWaiting {
idd = 6901;
movingEnable = 0;
duration = 100000;
name = "playerStatusWaiting";
onLoad = "uiNamespace setVariable ['DAYZ_GUI_waiting', _this select 0];";
class ControlsBackground {
class RscText_1402: RscPictureGUI
{
idc = 1402;
text = "#(argb,8,8,3)color(1,1,1,1)";
x = 0.473572 * safezoneW + safezoneX;
y = 0.418158 * safezoneH + safezoneY;
w = 0.0634286 * safezoneW;
h = 0.136829 * safezoneH;
colorText[] = {1,1,1,1};
};
class RscText_1400: RscPictureGUI
{
idc = 1400;
text = "#(argb,8,8,3)color(1,1,1,1)";
x = 0.473572 * safezoneW + safezoneX;
y = 0.418158 * safezoneH + safezoneY;
w = 0.0634286 * safezoneW;
h = 0; //0.136829 * safezoneH;
colorText[] = {0,0,0,1};
};
};
class Controls {
class RscPicture_1401: RscPictureGUI
{
idc = 1401;
text = "\z\addons\dayz_code\gui\status_waiting_ca.paa";
x = 0.434999 * safezoneW + safezoneX;
y = 0.392207 * safezoneH + safezoneY;
w = 0.141 * safezoneW;
h = 0.188013 * safezoneH;
colorText[] = {0.38,0.63,0.26,1};
};
};
};
class playerStatusGUI {
idd = 6900;
movingEnable = 0;
duration = 100000;
name = "statusBorder";
onLoad = "uiNamespace setVariable ['DAYZ_GUI_display', _this select 0];";
class ControlsBackground {
class RscPicture_1901: RscPictureGUI
{
idc = 1901;
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.86 * safezoneH + safezoneY;//2
w = 0.075;
h = 0.10;
};
class RscPicture_1201: RscPictureGUI
{
idc = 1201;
//text = "\z\addons\dayz_code\gui\status\status_food_border_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.86 * safezoneH + safezoneY;//2
w = 0.075;
h = 0.10;
};
class RscPicture_1900: RscPictureGUI
{
idc = 1900;
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.79 * safezoneH + safezoneY; //3
w = 0.075;
h = 0.10;
};
class RscPicture_1200: RscPictureGUI
{
idc = 1200;
//text = "\z\addons\dayz_code\gui\status\status_blood_border_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.79 * safezoneH + safezoneY; //3
w = 0.075;
h = 0.10;
};
class RscPicture_1902: RscPictureGUI
{
idc = 1902;
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.93 * safezoneH + safezoneY; //1
w = 0.075;
h = 0.10;
};
class RscPicture_1202: RscPictureGUI
{
idc = 1202;
//text = "\z\addons\dayz_code\gui\status\status_thirst_border_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.93 * safezoneH + safezoneY; //1
w = 0.075;
h = 0.10;
};
class RscPicture_1908: RscPictureGUI
{
idc = 1908;
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.72 * safezoneH + safezoneY; //3
w = 0.075;
h = 0.10;
};
class RscPicture_1208: RscPictureGUI
{
idc = 1208;
//text = "\z\addons\dayz_code\gui\status\status_temp_outside_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.72 * safezoneH + safezoneY; //3
w = 0.075;
h = 0.10;
};
class RscPicture_1203: RscPictureGUI
{
idc = 1203;
text = "\z\addons\dayz_code\gui\status\status_effect_brokenleg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.58 * safezoneH + safezoneY;
w = 0.075;
h = 0.10;
colorText[] = {1,1,1,1};
};
class RscPicture_1204: RscPictureGUI
{
idc = 1204;
text = "\z\addons\dayz_code\gui\status\status_connection_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.51 * safezoneH + safezoneY;
w = 0.075;
h = 0.10;
colorText[] = {1,1,1,1};
};
class RscPicture_1205: RscPictureGUI
{
idc = 1205;
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.30 * safezoneH + safezoneY;
w = 0.075;
h = 0.10;
};
class RscPicture_1206: RscPictureGUI
{
idc = 1206;
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.37 * safezoneH + safezoneY;
w = 0.075;
h = 0.10;
};
};
class Controls {
class RscPicture_1301: RscPictureGUI
{
idc = 1301;
//text = "\z\addons\dayz_code\gui\status\status_food_inside_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.86 * safezoneH + safezoneY;
w = 0.075;
h = 0.10;
};
class RscPicture_1300: RscPictureGUI
{
idc = 1300;
//text = "\z\addons\dayz_code\gui\status\status_blood_inside_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.79 * safezoneH + safezoneY;
w = 0.075;
h = 0.10;
};
class RscPicture_1302: RscPictureGUI
{
idc = 1302;
//text = "\z\addons\dayz_code\gui\status\status_thirst_inside_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.93 * safezoneH + safezoneY;
w = 0.075;
h = 0.10;
};
class RscPicture_1306: RscPictureGUI
{
idc = 1306;
//text = "\z\addons\dayz_code\gui\status\status_temp_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.72 * safezoneH + safezoneY;
w = 0.075;
h = 0.10;
};
class RscPicture_1303: RscPictureGUI
{
idc = 1303;
text = "\z\addons\dayz_code\gui\status\status_bleeding_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.79 * safezoneH + safezoneY;
w = 0.075;
h = 0.10;
colorText[] = {1,1,1,0.5};
};
class RscPicture_1304: RscPictureGUI
{
idc = 1304;
text = "\z\addons\dayz_code\gui\status\status_noise.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.30 * safezoneH + safezoneY;
w = 0.075;
h = 0.10;
};
class RscPicture_1305: RscPictureGUI
{
idc = 1305;
text = "\z\addons\dayz_code\gui\status\status_visible.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.37 * safezoneH + safezoneY;
w = 0.075;
h = 0.10;
};
};
};
};