mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
2731 lines
62 KiB
C++
2731 lines
62 KiB
C++
class CfgMovesAnimalsBase {
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class ManActions;
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class StandBase;
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class DefaultDie;
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class BlendAnims;
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};
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class CfgMovesBasic {
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class ManActions
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{
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Camel_a2_Pilot = "Camel_a2_Pilot";
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};
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};
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class CfgMovesMaleSdr: CfgMovesBasic //Fix for server CTD
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{
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class States
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{
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class TransAnimBase_noIK;
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class Crew;
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class KIA_Camel_Pilot;
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class Camel_a2_Pilot: Crew
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{
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file = "\CYBP\CYBP_Camels\Data\Anim\Pilot_a2.rtm";
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interpolateTo[] = {"KIA_Camel_Pilot",1};
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};
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class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr: TransAnimBase_noIK
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{
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rightHandIKCurve[] = {};
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leftHandIKCurve[] = {};
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ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02};
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InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02};
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actions = "BinocKneelLnrActions";
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rightHandIKEnd = 0;
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rightHandIKBeg = 0;
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leftHandIKEnd = 0;
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leftHandIKBeg = 0;
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canPullTrigger = 0;
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file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_una";
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};
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};
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};
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class CfgMovesDogBase
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{
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class Default
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{
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actions = "";
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file = "";
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looped = 1;
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speed = 0.5;
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disableWeapons = 1;
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enableOptics = 0;
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disableWeaponsLong = 1;
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showWeaponAim = 0;
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enableMissile = 0;
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enableBinocular = 0;
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showItemInHand = 0;
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showItemInRightHand = 0;
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showHandGun = 0;
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onLandBeg = 0;
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onLandEnd = 0;
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onLadder = 0;
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canPullTrigger = 1;
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duty = -0.51;
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predictSpeedCoef = 1;
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visibleSize = 1;
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aimPrecision = 1;
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relSpeedMin = 1;
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relSpeedMax = 1;
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soundEnabled = 0;
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controlHead = 0;
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headBobMode = 0;
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headBobStrength = 0;
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soundOverride = "";
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soundEdge[] = {0.5,1};
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terminal = 0;
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limitGunMovement = 1;
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variantsPlayer[] = {};
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variantsAI[] = {""};
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equivalentTo = "";
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connectAs = "";
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variantAfter[] = {5,10,20};
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connectFrom[] = {};
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connectTo[] = {};
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interpolateWith[] = {};
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interpolateTo[] = {};
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interpolateFrom[] = {};
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aiming = "aimingNo";
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leaning = "aimingNo";
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untiltWeapon = "aimingNo";
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aimingBody = "aimingUpDefault";
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legs = "legsNo";
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head = "headDefault";
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leaningFactorBeg = 0;
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leaningFactorEnd = 0;
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leaningFactorZeroPoint = -1;
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leaningCorrectionAngleBeg = 0;
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leaningCorrectionAngleEnd = 0;
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interpolationSpeed = 6;
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interpolationRestart = 0;
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collisionShape = "ca\animals2\data\geom\basicColide.p3d";
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hasCollShapeSafe = 0;
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collisionShapeSafe = "";
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boundingSphere = 1;
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enableDirectControl = 1;
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enableAutoActions = 0;
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leftHandIKBeg = 0;
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leftHandIKEnd = 0;
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rightHandIKBeg = 0;
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rightHandIKEnd = 0;
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weaponIK = 0;
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preload = 0;
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walkcycles = 1;
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forceAim = 0;
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rightHandIKCurve[] = {};
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leftHandIKCurve[] = {};
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};
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class StandBase: Default
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{
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aiming = "aimingDefault";
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disableWeapons = 1;
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leaningFactorBeg = 1;
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leaningFactorEnd = 1;
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};
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class DefaultDie: Default
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{
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aiming = "aimingNo";
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legs = "legsNo";
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head = "headNo";
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disableWeapons = 1;
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interpolationRestart = 1;
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soundOverride = "fallbody";
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soundEdge[] = {0.45};
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soundEnabled = 0;
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};
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class ManActions
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{
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Stop = "";
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StopRelaxed = "";
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TurnL = "";
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TurnR = "";
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TurnLRelaxed = "";
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TurnRRelaxed = "";
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Default = "";
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JumpOff = "";
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ReloadMagazine = "";
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ReloadMGun = "";
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ReloadAT = "";
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ReloadMortar = "";
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ThrowGrenade = "";
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WalkF = "";
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WalkLF = "";
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WalkRF = "";
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WalkL = "";
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WalkR = "";
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WalkLB = "";
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WalkRB = "";
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WalkB = "";
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SlowF = "";
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SlowLF = "";
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SlowRF = "";
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SlowL = "";
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SlowR = "";
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SlowLB = "";
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SlowRB = "";
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SlowB = "";
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FastF = "";
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FastLF = "";
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FastRF = "";
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FastL = "";
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FastR = "";
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FastLB = "";
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FastRB = "";
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FastB = "";
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EvasiveForward = "";
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EvasiveLeft = "";
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EvasiveRight = "";
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EvasiveBack = "";
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StartSwim = "";
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StopSwim = "";
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Down = "";
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Up = "";
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PlayerStand = "";
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PlayerCrouch = "";
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PlayerProne = "";
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Lying = "";
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Stand = "";
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Combat = "";
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Crouch = "";
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CanNotMove = "";
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Civil = "";
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CivilLying = "";
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FireNotPossible = "";
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Die = "";
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WeaponOn = "";
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WeaponOff = "";
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StrokeFist = "";
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StrokeGun = "";
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SitDown = "";
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Salute = "";
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BinocOn = "";
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BinocOff = "";
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PutDown = "";
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PutDownEnd = "";
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Medic = "";
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Treated = "";
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LadderOnDown = "";
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LadderOnUp = "";
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LadderOff = "";
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LadderOffTop = "";
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LadderOffBottom = "";
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GetInLow = "";
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GetInMedium = "";
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GetInHigh = "";
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GetOutLow = "";
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GetOutMedium = "";
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GetOutHigh = "";
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TakeFlag = "";
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HandGunOn = "";
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LookAround = "";
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Eat = "";
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StopEat = "";
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Rest = "";
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StopRest = "";
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GestureBark = " ";
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GestureIdle1 = " ";
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GestureIdle2 = " ";
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GestureSniff = " ";
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GestureHeadL = " ";
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GestureHeadR = " ";
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};
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class BlendAnims
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{
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aimingDefault[] = {};
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untiltWeaponDefault[] = {};
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legsDefault[] = {};
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headDefault[] = {};
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aimingNo[] = {};
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legsNo[] = {};
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headNo[] = {};
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aimingUpDefault[] = {};
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};
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collisionVertexPattern[] = {"1a","2a","3a","4a","5a","6a","7a","8a","9a","10a","11a","12a","13a","14a","15a","16a","17a","18a","19a","20a","21a","22a","23a","24a","25a","26a","27a","28a","29a","30a","31a","32a","33a","34a"};
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collisionGeomCompPattern[] = {1};
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};
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class CfgMovesDogDZ: CfgMovesDogBase
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{
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primaryActionMaps[] = {"DogActions","NoActions"};
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skeletonName = "DogSkeleton";
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gestures = "CfgGesturesDogDZ";
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class States
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{
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class Dog_Stop: StandBase
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{
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actions = "DogActions";
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duty = -1;
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file = "\CA\animals2\dogs\data\Anim\dogStop";
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//variantsAI[] = {"Dog_Stop",1};
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//variantAfter[] = {0,2,3};
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speed = 1e+010;
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relSpeedMin = 0.7;
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relSpeedMax = 1.1;
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looped = 1;
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//collisionShape = "Ca\animals2\Dogs\Dog_CollShape.p3d";
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ConnectTo[] = {"Dog_TurnR",0.1,"Dog_StopV2",0.1,"Dog_StopV1",0.1,"Dog_TurnL",0.1,"Dog_Sprint",0.02,"Dog_Run",0.02,"Dog_Walk",0.2};
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InterpolateTo[] = {"Dog_TurnR",0.1,"Dog_Die",0.02,"Dog_TurnL",0.1,"Dog_Sprint",0.02,"Dog_Run",0.02,"Dog_Walk",0.2};
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};
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class Dog_TurnL: Dog_Stop
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{
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file = "\CA\animals2\Dogs\data\anim\dog_rotateL.rtm";
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speed = 1;
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ConnectTo[] = {"Dog_Stop",0.1};
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InterpolateTo[] = {"Dog_Stop",0.1};
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};
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class Dog_TurnR: Dog_TurnL
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{
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file = "\CA\animals2\Dogs\data\anim\dog_rotateR.rtm";
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ConnectTo[] = {"Dog_Stop",0.1};
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InterpolateTo[] = {"Dog_Stop",0.1};
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};
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class Dog_StopV1: Dog_Stop
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{
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file = "\CA\animals2\dogs\data\Anim\dogIDLE";
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speed = 2.14;
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variantAfter[] = {5,7,10};
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looped = 0;
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ConnectTo[] = {"Dog_Stop",0.1};
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InterpolateTo[] = {"Dog_Die",0.02};
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};
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class Dog_StopV2: Dog_Stop
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{
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file = "\CA\animals2\dogs\data\Anim\dogBark";
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speed = 1;
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variantAfter[] = {1,1,1};
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looped = 0;
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ConnectTo[] = {"Dog_Stop",0.1};
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InterpolateTo[] = {"Dog_Die",0.02};
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};
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class Dog_Attack: Dog_Stop
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{
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file = "\CA\animals2\dogs\data\Anim\dogAttack";
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speed = 1;
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variantAfter[] = {1,1,1};
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looped = 0;
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ConnectTo[] = {"Dog_Stop",0.1};
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InterpolateTo[] = {"Dog_Die",0.02};
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};
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class Dog_Sniff: Dog_Stop
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{
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file = "\dayz_anim\dog\dogGestureSniff";
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speed = 0.3;
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mask = "frontBody";
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variantAfter[] = {1,1,1};
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looped = 0;
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ConnectTo[] = {"Dog_Stop",0.1};
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InterpolateTo[] = {"Dog_Die",0.02};
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};
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class Dog_SitDown: Dog_Stop
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{
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actions = "DogSit";
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file = "\CA\animals2\dogs\data\Anim\dogSit1In";
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speed = 1.43;
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variantAfter[] = {1,1,1};
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looped = 0;
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relSpeedMin = 0.996672;
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relSpeedMax = 0.996672;
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ConnectTo[] = {};
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InterpolateTo[] = {"Dog_Die",0.02};
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};
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class Dog_LieDown: Dog_Stop
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{
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actions = "DogSit";
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file = "\dayz_anim\dog\dogStandDown";
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speed = 1.428571;
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variantAfter[] = {1,1,1};
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looped = 0;
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relSpeedMin = 0.996672;
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relSpeedMax = 0.996672;
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ConnectTo[] = {};
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InterpolateTo[] = {"Dog_Die",0.02};
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};
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class Dog_GetUp: Dog_Stop
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{
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actions = "DogSit";
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file = "\dayz_anim\dog\dogDownStand";
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speed = 1.428571;
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variantAfter[] = {1,1,1};
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looped = 0;
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relSpeedMin = 0.996672;
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relSpeedMax = 0.996672;
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ConnectTo[] = {"Dog_Stop",0.1,"Dog_Run",0.1,"Dog_Walk",0.1,"Dog_Sprint",0.1};
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InterpolateTo[] = {"Dog_Die",0.02,"Dog_Run",0.1,"Dog_Walk",0.1,"Dog_Sprint",0.1};
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};
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class Dog_Siting: Dog_Stop
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{
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actions = "DogSit";
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file = "\CA\animals2\dogs\data\Anim\dogSit2Idle";
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speed = 1.58;
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variantAfter[] = {1,1,1};
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looped = 1;
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ConnectTo[] = {};
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InterpolateTo[] = {"Dog_Die",0.02};
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};
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class Dog_SitUp: Dog_Stop
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{
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actions = "DogSit";
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file = "\CA\animals2\dogs\data\Anim\dogSit3Out";
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speed = 1.08;
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variantAfter[] = {1,1,1};
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looped = 0;
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relSpeedMin = 0.996672;
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relSpeedMax = 0.996672;
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ConnectTo[] = {"Dog_Stop",0.1,"Dog_Run",0.1,"Dog_Walk",0.1,"Dog_Sprint",0.1};
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InterpolateTo[] = {"Dog_Die",0.02,"Dog_Run",0.1,"Dog_Walk",0.1,"Dog_Sprint",0.1};
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};
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class Dog_Sprint: Dog_Stop
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{
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actions = "DogSprint";
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file = "\CA\animals2\dogs\data\Anim\dogSprint";
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duty = 0.5;
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speed = 4.5;
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ConnectTo[] = {"Dog_Stop",0.02,"Dog_Run",0.02,"Dog_Walk",0.02};
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InterpolateTo[] = {"Dog_Die",0.02,"Dog_Stop",0.02,"Dog_Run",0.02,"Dog_Walk",0.02};
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};
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class Dog_Run: Dog_Stop
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{
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file = "\CA\animals2\dogs\data\Anim\dogRun";
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duty = -0.5;
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speed = 1.8;
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ConnectTo[] = {"Dog_Stop",0.02,"Dog_Sprint",0.02,"Dog_Walk",0.02};
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InterpolateTo[] = {"Dog_Die",0.02,"Dog_Stop",0.02,"Dog_Sprint",0.02,"Dog_Walk",0.02};
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};
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class Dog_Walk: Dog_Stop
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{
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duty = -0.7;
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file = "\CA\animals2\dogs\data\Anim\dogWalk";
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speed = 1.3;
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variantAfter[] = {3,10,20};
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ConnectTo[] = {"Dog_Stop",0.2,"Dog_Sprint",0.2,"Dog_Run",0.2};
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InterpolateTo[] = {"Dog_Die",0.02,"Dog_Stop",0.2,"Dog_Sprint",0.2,"Dog_Run",0.2};
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};
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class Dog_Die: DefaultDie
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{
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enableDirectControl = 0;
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actions = "NoActions";
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file = "\CA\animals2\dogs\data\Anim\dogDeath";
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speed = 1.2;
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looped = 0;
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variantsPlayer[] = {};
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variantsAI[] = {""};
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variantAfter[] = {0,0,0};
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terminal = 1;
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soundEnabled = 0;
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//collisionShape = "";
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ConnectTo[] = {};
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InterpolateTo[] = {};
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};
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};
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class Actions
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{
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class NoActions: ManActions
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{
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turnSpeed = 8;
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limitFast = 5.5;
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useFastMove = 0;
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upDegree = 0;
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GestureBark[] = {
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"GestureBark", "Gesture"
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};
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GestureIdle1[] = {
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"GestureIdle1", "Gesture"
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};
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GestureIdle2[] = {
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"GestureIdle2", "Gesture"
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};
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GestureSniff[] = {
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"GestureSniff", "Gesture"
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};
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GestureHeadL[] = {
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"GestureHeadL", "Gesture"
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};
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GestureHeadR[] = {
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"GestureHeadR", "Gesture"
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};
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};
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class DogActions: NoActions
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{
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Stop = "Dog_Stop";
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StopRelaxed = "Dog_Stop";
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TurnL = "Dog_TurnL";
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TurnR = "Dog_TurnR";
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TurnLRelaxed = "Dog_TurnL";
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TurnRRelaxed = "Dog_TurnR";
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Default = "Dog_Stop";
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JumpOff = "Dog_Stop";
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WalkF = "Dog_Walk";
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//WalkF = "Dog_Run";
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SlowF = "Dog_Run";
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FastF = "Dog_Sprint";
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EvasiveForward = "Dog_Sprint";
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Down = "Dog_Stop";
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Up = "Dog_Stop";
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PlayerStand = "Dog_Stop";
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PlayerProne = "Dog_Stop";
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PlayerCrouch = "";
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Crouch = "";
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Lying = "Dog_Stop";
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Stand = "Dog_Stop";
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Combat = "Dog_Stop";
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CanNotMove = "Dog_Stop";
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Civil = "Dog_Stop";
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CivilLying = "Dog_Stop";
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FireNotPossible = "Dog_StopV1";
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Die = "Dog_Die";
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turnSpeed = 8;
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limitFast = 5.5;
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useFastMove = 0;
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upDegree = "ManPosNoWeapon";
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StartSwim = "Dog_Die";
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};
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class DogSprint: DogActions
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{
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Die = "Dog_Die";
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turnSpeed = 4;
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limitFast = 5.5;
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useFastMove = 1;
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};
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class DogSit: NoActions
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{
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Up = "Dog_Stop";
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PlayerStand = "Dog_Stop";
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Stand = "Dog_Stop";
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WalkF = "Dog_Walk";
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//WalkF = "Dog_Run";
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SlowF = "Dog_Run";
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FastF = "Dog_Sprint";
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EvasiveForward = "Dog_Sprint";
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PlayerCrouch = "Dog_Stop";
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Crouch = "Dog_Stop";
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Die = "Dog_Die";
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upDegree = "ManPosNoWeapon";
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StartSwim = "Dog_Die";
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};
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};
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class Interpolations
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|
{
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};
|
|
transitionsInterpolated[] = {};
|
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transitionsSimple[] = {};
|
|
transitionsDisabled[] = {};
|
|
class BlendAnims: BlendAnims
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|
{
|
|
aimingDefault[] = {"head",1,"Jaw",1,"Neck1",0.5,"Tongue1",1,"Tongue2",1};
|
|
untiltWeaponDefault[] = {};
|
|
legsDefault[] = {};
|
|
headDefault[] = {"head",1,"Jaw",1,"Neck1",0.5,"Tongue1",1,"Tongue2",1};
|
|
aimingNo[] = {};
|
|
legsNo[] = {};
|
|
headNo[] = {};
|
|
aimingUpDefault[] = {};
|
|
frontBody[] = {
|
|
/*
|
|
"spine",0.1,
|
|
"spine1",0.3,
|
|
"spine2",0.6,
|
|
*/
|
|
"neck",1,
|
|
"neck1",1,
|
|
"head",1,
|
|
"Jaw",1,
|
|
"Tongue1",1,
|
|
"Tongue2",1,
|
|
"leftArm",0.5,
|
|
"rightArm",0.5,
|
|
"leftEar",1,
|
|
"rightEar",1
|
|
};
|
|
};
|
|
};
|
|
|
|
class CfgGesturesDogDZ
|
|
{
|
|
skeletonName = "DogSkeleton";
|
|
class ManActions
|
|
{
|
|
};
|
|
class Actions
|
|
{
|
|
class NoActions: ManActions
|
|
{
|
|
turnSpeed = 0;
|
|
upDegree = 0;
|
|
limitFast = 1;
|
|
useFastMove = 0;
|
|
};
|
|
};
|
|
class Default
|
|
{
|
|
actions = "NoActions";
|
|
file = "";
|
|
looped = 1;
|
|
speed = 0.5;
|
|
relSpeedMin = 1;
|
|
relSpeedMax = 1;
|
|
soundEnabled = 0;
|
|
soundOverride = "";
|
|
soundEdge[] = {0.5,1};
|
|
terminal = 0;
|
|
equivalentTo = "";
|
|
connectAs = "";
|
|
connectFrom[] = {};
|
|
connectTo[] = {};
|
|
interpolateWith[] = {};
|
|
interpolateTo[] = {};
|
|
interpolateFrom[] = {};
|
|
mask = "empty";
|
|
interpolationSpeed = 6;
|
|
interpolationRestart = 0;
|
|
preload = 0;
|
|
disableWeapons = 1;
|
|
enableOptics = 1;
|
|
showWeaponAim = 1;
|
|
enableMissile = 1;
|
|
enableBinocular = 1;
|
|
showItemInHand = 0;
|
|
showItemInRightHand = 0;
|
|
showHandGun = 0;
|
|
canPullTrigger = 1;
|
|
walkcycles = 1;
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
leftHandIKBeg = 0;
|
|
leftHandIKEnd = 0;
|
|
rightHandIKBeg = 0;
|
|
rightHandIKEnd = 0;
|
|
leftHandIKCurve[] = {1};
|
|
rightHandIKCurve[] = {1};
|
|
forceAim = 0;
|
|
};
|
|
class States
|
|
{
|
|
class GestureBark: Default
|
|
{
|
|
file = "\dayz_anim\dog\dogBarkOnce";
|
|
looped = 0;
|
|
speed = 3;
|
|
mask = "barking";
|
|
};
|
|
class GestureIdle1: Default
|
|
{
|
|
file = "\dayz_anim\dog\dogGestureIdle1";
|
|
looped = 0;
|
|
speed = 0.3;
|
|
mask = "idle";
|
|
};
|
|
class GestureIdle2: Default
|
|
{
|
|
file = "\dayz_anim\dog\dogGestureIdle2";
|
|
looped = 0;
|
|
speed = 0.3;
|
|
mask = "idle";
|
|
};
|
|
class GestureHeadL: Default
|
|
{
|
|
file = "\dayz_anim\dog\dogGestureHeadL";
|
|
looped = 0;
|
|
speed = 0.3;
|
|
mask = "idle";
|
|
};
|
|
class GestureHeadR: Default
|
|
{
|
|
file = "\dayz_anim\dog\dogGestureHeadR";
|
|
looped = 0;
|
|
speed = 0.3;
|
|
mask = "idle";
|
|
};
|
|
class GestureSniff: Default
|
|
{
|
|
file = "\dayz_anim\dog\dogGestureSniff";
|
|
looped = 0;
|
|
speed = 0.3;
|
|
mask = "frontBody";
|
|
};
|
|
};
|
|
class BlendAnims
|
|
{
|
|
barking[] = {"head",1,"Jaw",1,"Neck1",0.5,"Tongue1",1,"Tongue2",1,"Tail1",0.3,"Tail2",0.6,"Tail3",1};
|
|
idle[] = {"head",1,"Jaw",1,"Neck1",0.6,"Tongue1",1,"Tongue2",1,"Tail1",0.3,"Tail2",0.6,"Tail3",1,"Spine",0.1,"Spine1",0.2,"Spine2",0.4};
|
|
frontBody[] = {
|
|
"spine",0.1,
|
|
"spine1",0.3,
|
|
"spine2",0.6,
|
|
"neck",1,
|
|
"neck1",1,
|
|
"head",1,
|
|
"Jaw",1,
|
|
"Tongue1",1,
|
|
"Tongue2",1,
|
|
"leftArm",0.5,
|
|
"rightArm",0.5,
|
|
"leftEar",1,
|
|
"rightEar",1
|
|
};
|
|
};
|
|
class Interpolations
|
|
{
|
|
};
|
|
transitionsInterpolated[] = {};
|
|
transitionsSimple[] = {};
|
|
transitionsDisabled[] = {};
|
|
};
|
|
|
|
class CfgMovesBloodsucker: CfgMovesMaleSdr
|
|
{
|
|
skeletonName="OFP2_ManSkeleton";
|
|
gestures="CfgGesturesMale";
|
|
class StandBase;
|
|
class StatesExt
|
|
{
|
|
class AmovPercMstpSnonWnonDnon: StandBase
|
|
{
|
|
actions="CivilStandActions";
|
|
duty=-1;
|
|
equivalentTo="";
|
|
preload=0;
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
showWeaponAim=0;
|
|
disableWeapons=1;
|
|
canPullTrigger=0;
|
|
speed=1e+010;
|
|
relSpeedMin=0.69999999;
|
|
relSpeedMax=1.1;
|
|
leaningFactorBeg=0;
|
|
leaningFactorEnd=0;
|
|
looped=1;
|
|
soundEnabled=0;
|
|
soundOverride="";
|
|
soundEdge[]={0.5,1};
|
|
enableBinocular=1;
|
|
leftHandIKBeg=0;
|
|
leftHandIKCurve[]={};
|
|
leftHandIKEnd=0;
|
|
rightHandIKBeg=0;
|
|
rightHandIKCurve[]={};
|
|
rightHandIKEnd=0;
|
|
hasCollShapeSafe=0;
|
|
collisionShapeSafe="";
|
|
collisionShape="ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
headBobStrength=0.21393;
|
|
limitGunMovement=0.1;
|
|
enableOptics=-1;
|
|
ConnectTo[]=
|
|
{
|
|
"ActsPercMstpSnonWpstDnon_suicide1A",
|
|
0.02,
|
|
"ActsPercMstpSnonWpstDnon_suicide2A",
|
|
0.02,
|
|
"AmovPercMstpSnonWnonDnon_sekaniIn",
|
|
0.02,
|
|
"AidlPercMstpSnonWnonDnon",
|
|
0.0099999998,
|
|
"AidlPercMstpSnonWnonDnon_player",
|
|
0.0099999998,
|
|
"AovrPercMstpSnonWnonDf",
|
|
0.0099999998,
|
|
"AmovPercMstpSnonWnonDnon_turnL",
|
|
0.02,
|
|
"AmovPercMstpSnonWnonDnon_turnR",
|
|
0.02,
|
|
"AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon",
|
|
0.02,
|
|
"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",
|
|
0.02,
|
|
"AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",
|
|
0.029999999,
|
|
"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon",
|
|
0.02,
|
|
"ActsPercMstpSnonWnonDnon_varStayLeant",
|
|
2,
|
|
"ActsPercMstpSnonWrflDnon_Interrogate01",
|
|
2,
|
|
"ActsPercMstpSnonWrflDnon_Interrogate02",
|
|
2,
|
|
"ActsPsitMstpSnonWnonDnon_InterrogateLeaves",
|
|
2,
|
|
"AmovPercMstpSnonWnonDnon_Scared",
|
|
2,
|
|
"AmovPercMstpSnonWnonDnon_Scared2",
|
|
2,
|
|
"AmovPercMstpSnonWnonDnon_carCheckPush",
|
|
2,
|
|
"AmovPercMstpSnonWnonDnon_carCheckWash",
|
|
2,
|
|
"AmovPercMstpSnonWnonDnon_carCheckWheel",
|
|
2,
|
|
"AmovPercMstpSnonWnonDnon_exerciseKata",
|
|
2,
|
|
"ActsPercMstpSnonWnonDnon_DancingDuoIvan",
|
|
2,
|
|
"ActsPercMstpSnonWnonDnon_DancingDuoStefan",
|
|
2,
|
|
"ActsPercMstpSnonWnonDnon_DancingStefan",
|
|
2,
|
|
"AmovPercMstpSnonWnonDnon_exercisekneeBendA",
|
|
2,
|
|
"AmovPercMstpSnonWnonDnon_exercisekneeBendB",
|
|
2,
|
|
"AmovPercMstpSnonWnonDnon_exercisePushup",
|
|
2,
|
|
"AmovPercMstpSnonWnonDnon_seeWatch",
|
|
2,
|
|
"AmovPercMstpSnonWnonDnon_talking",
|
|
2,
|
|
"ActsPercMstpSnonWpstDnon_sceneBardak01",
|
|
0.1,
|
|
"AmovPercMstpSnonWnonDnon_normalizationTest",
|
|
0.1,
|
|
"AmovPercMstpSnonWnonDnon_SaluteIn",
|
|
0.1,
|
|
"AmovPercMstpSnonWnonDnon_EaseIn",
|
|
0.1,
|
|
"AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",
|
|
0.1,
|
|
"AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon",
|
|
0.1,
|
|
"AwopPercMstpSgthWnonDnon_start",
|
|
0.1,
|
|
"LadderCivilOn",
|
|
1,
|
|
"AswmPercMstpSnonWnonDnon",
|
|
0.30000001,
|
|
"ActsPknlMstpWunaSnonDnon_sceneCrashSite_Villager",
|
|
0.1,
|
|
"AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow",
|
|
0.02,
|
|
"AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium",
|
|
0.02,
|
|
"AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh",
|
|
0.02,
|
|
"amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon",
|
|
0.02,
|
|
"ActsPercSnonWnonDnon_assembling",
|
|
0.0099999998,
|
|
"ActsPercSnonWnonDnon_carFixing",
|
|
0.0099999998,
|
|
"ActsPercSnonWnonDnon_carFixing2",
|
|
0.0099999998,
|
|
"ActsPercSnonWnonDnon_tableSupport_TalkIn",
|
|
0.0099999998,
|
|
"ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Kostey",
|
|
0.0099999998,
|
|
"AidlPpneMstpSnonWnonDnon_SleepA_layDown",
|
|
0.0099999998,
|
|
"AidlPpneMstpSnonWnonDnon_SleepB_layDown",
|
|
0.0099999998,
|
|
"AidlPpneMstpSnonWnonDnon_SleepC_layDown",
|
|
0.0099999998,
|
|
"ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Nikitin",
|
|
0.0099999998,
|
|
"ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Bardak",
|
|
0.0099999998,
|
|
"ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Homeless",
|
|
0.0099999998,
|
|
"ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Lopotev1",
|
|
0.0099999998,
|
|
"ErcUnarm_sitUnarm_L",
|
|
0.0099999998,
|
|
"ErcUnarm_sitUnarm_R",
|
|
0.0099999998,
|
|
"sitTableRfl_listening_onTTractor",
|
|
0.0099999998,
|
|
"sitUnarm_L_idleLoop_onFoiledPallets",
|
|
0.0099999998,
|
|
"sitUnarm_L_idleLoop_onFoiledPallets2",
|
|
0.0099999998,
|
|
"ErcUnarm_sitTable",
|
|
0.0099999998,
|
|
"sitTableUnarm_talkingListening_TowingTractor",
|
|
0.0099999998,
|
|
"UnaErc_UnaErcPoslechVelitele",
|
|
0.0099999998,
|
|
"Csdr_LHD_oprenOzabradli118cm_A",
|
|
0.0099999998,
|
|
"UnaErcVelitelProslov1",
|
|
0.0099999998,
|
|
"FPS_shift",
|
|
0.0099999998,
|
|
"ctsLopoHover_cdf2",
|
|
0.0099999998,
|
|
"ctsLopoHover_lopotev",
|
|
0.0099999998,
|
|
"sitUnarm_L_idleLoop_inUH1Y",
|
|
0.0099999998,
|
|
"AmelPercMstpSnonWnonDnon_amaterUder1",
|
|
0.02,
|
|
"AmelPercMstpSnonWnonDnon_amaterUder2",
|
|
0.02,
|
|
"AmelPercMstpSnonWnonDnon_amaterUder3",
|
|
0.02,
|
|
"AmelPercMstpSnonWnonDnon_zasah1",
|
|
0.02,
|
|
"AmelPercMstpSnonWnonDnon_zasah2",
|
|
0.02,
|
|
"AmelPercMstpSnonWnonDnon_zasah3hard",
|
|
0.02,
|
|
"AmelPercMstpSnonWnonDnon_zasah4",
|
|
0.02,
|
|
"AmelPercMstpSnonWnonDnon_zasah5hard",
|
|
0.02,
|
|
"AmelPercMstpSnonWnonDnon_zasah6hlava",
|
|
0.02,
|
|
"AmelPercMstpSnonWnonDnon_zasah7bricho",
|
|
0.02,
|
|
"NavigationDriverReverse",
|
|
0.0099999998,
|
|
"RepairingKneel",
|
|
0.0099999998,
|
|
"RepairingErc",
|
|
0.0099999998,
|
|
"NavigationHeli",
|
|
0.0099999998,
|
|
"AmovPercMstpSnonWnonDnon_initLoop",
|
|
0.0099999998,
|
|
"AmovPercMstpSnonWnonDnon_idle70chozeniPoRukou",
|
|
0.0099999998,
|
|
"AmovPercMstpSnonWnonDnon_idle68boxing",
|
|
0.0099999998,
|
|
"AmovPercMstpSnonWnonDnon_zevl",
|
|
0.0099999998
|
|
};
|
|
InterpolateTo[]=
|
|
{
|
|
"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",
|
|
0.02,
|
|
"AmovPercMstpSnonWnonDnon_turnL",
|
|
0.02,
|
|
"AmovPercMstpSnonWnonDnon_turnR",
|
|
0.02,
|
|
"AmovPercMwlkSnonWnonDf",
|
|
0.02,
|
|
"AmovPercMwlkSnonWnonDfl",
|
|
0.02,
|
|
"AmovPercMwlkSnonWnonDl",
|
|
0.02,
|
|
"AmovPercMwlkSnonWnonDbl",
|
|
0.02,
|
|
"AmovPercMwlkSnonWnonDb",
|
|
0.02,
|
|
"AmovPercMwlkSnonWnonDbr",
|
|
0.02,
|
|
"AmovPercMwlkSnonWnonDr",
|
|
0.02,
|
|
"AmovPercMwlkSnonWnonDfr",
|
|
0.02,
|
|
"AmovPercMrunSnonWnonDf",
|
|
0.02,
|
|
"AmovPercMrunSnonWnonDfl",
|
|
0.02,
|
|
"AmovPercMrunSnonWnonDl",
|
|
0.02,
|
|
"AmovPercMrunSnonWnonDbl",
|
|
0.02,
|
|
"AmovPercMrunSnonWnonDb",
|
|
0.02,
|
|
"AmovPercMrunSnonWnonDbr",
|
|
0.02,
|
|
"AmovPercMrunSnonWnonDr",
|
|
0.02,
|
|
"AmovPercMrunSnonWnonDfr",
|
|
0.02,
|
|
"AmovPercMevaSnonWnonDf",
|
|
0.02,
|
|
"AmovPercMevaSnonWnonDfl",
|
|
0.02,
|
|
"AmovPercMevaSnonWnonDfr",
|
|
0.02,
|
|
"AdthPercMstpSnonWnonDnon_1",
|
|
0.0099999998,
|
|
"AdthPercMstpSnonWnonDnon_2",
|
|
0.0099999998,
|
|
"AdthPercMstpSnonWnonDnon_3",
|
|
0.0099999998,
|
|
"ActsPsitMstpSnonWnonDnon_varSittingDrinking",
|
|
0.02,
|
|
"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1",
|
|
0.1,
|
|
"ActsPercMstpSnonWnonDnon_talking01",
|
|
0.1,
|
|
"ActsPercMstpSnonWnonDnon_talking02",
|
|
0.1,
|
|
"ActsPercMstpSnonWnonDnon_talking03",
|
|
0.1,
|
|
"ActsPercMstpSnonWnonDnon_talking04",
|
|
0.1,
|
|
"AidlPercSnonWnonDnon_talkBS",
|
|
0.0099999998,
|
|
"sitTableRfl_listening_onTTractor",
|
|
0.0099999998,
|
|
"sitUnarm_L_idleLoop_onFoiledPallets",
|
|
0.0099999998,
|
|
"sitUnarm_L_idleLoop_onFoiledPallets2",
|
|
0.0099999998,
|
|
"sitUnarm_L_idleLoop_inUH1Y",
|
|
0.0099999998
|
|
};
|
|
};
|
|
class AmovPercMrunSnonWnonDf: AmovPercMstpSnonWnonDnon
|
|
{
|
|
actions="CivilRunActionsF";
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
soundEdge[]={0.25,0.5,0.75,1};
|
|
duty=0.40000001;
|
|
soundOverride="run";
|
|
soundEnabled=1;
|
|
limitGunMovement=0.1;
|
|
walkcycles=2;
|
|
disableWeapons=1;
|
|
ConnectTo[]=
|
|
{
|
|
"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",
|
|
0.02
|
|
};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPercMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPercMwlkSnonWnonDf",
|
|
0.025,
|
|
"AmovPercMrunSnonWnonDfl",
|
|
0.025,
|
|
"AmovPercMrunSnonWnonDfr",
|
|
0.025,
|
|
"AmovPknlMrunSnonWnonDf",
|
|
0.029999999,
|
|
"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPercMevaSnonWnonDf",
|
|
0.02
|
|
};
|
|
};
|
|
class AmovPercMwlkSnonWnonDf: AmovPercMstpSnonWnonDnon
|
|
{
|
|
actions="CivilWlkActionsF";
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
soundEdge[]={0.25,0.5,0.75,1};
|
|
speed=3.21;
|
|
duty=-0.1;
|
|
soundOverride="walk";
|
|
soundEnabled=1;
|
|
walkcycles=2;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPercMwlkSnonWnonDnon_transition",
|
|
0.015,
|
|
"AmovPercMwlkSnonWnonDfl",
|
|
0.025,
|
|
"AmovPercMwlkSnonWnonDfr",
|
|
0.025,
|
|
"AmovPercMrunSnonWnonDf",
|
|
0.025,
|
|
"AmovPknlMwlkSnonWnonDf",
|
|
0.029999999,
|
|
"AmovPercMevaSnonWnonDf",
|
|
0.025,
|
|
"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",
|
|
0.1
|
|
};
|
|
};
|
|
class AmovPercMwlkSnonWnonDfl: AmovPercMwlkSnonWnonDf
|
|
{
|
|
actions="CivilWlkActionsFL";
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPercMwlkSnonWnonDnon_transition",
|
|
0.015,
|
|
"AmovPercMwlkSnonWnonDf",
|
|
0.025,
|
|
"AmovPercMwlkSnonWnonDl",
|
|
0.025,
|
|
"AmovPercMrunSnonWnonDfl",
|
|
0.025,
|
|
"AmovPknlMwlkSnonWnonDfl",
|
|
0.029999999,
|
|
"AmovPercMevaSnonWnonDfl",
|
|
0.025,
|
|
"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",
|
|
0.1
|
|
};
|
|
};
|
|
class AmovPercMwlkSnonWnonDl: AmovPercMwlkSnonWnonDf
|
|
{
|
|
actions="CivilWlkActionsL";
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPercMwlkSnonWnonDnon_transition",
|
|
0.015,
|
|
"AmovPercMwlkSnonWnonDfl",
|
|
0.025,
|
|
"AmovPercMwlkSnonWnonDbl",
|
|
0.025,
|
|
"AmovPercMrunSnonWnonDl",
|
|
0.025,
|
|
"AmovPknlMwlkSnonWnonDl",
|
|
0.029999999
|
|
};
|
|
};
|
|
class AmovPercMwlkSnonWnonDbl: AmovPercMwlkSnonWnonDf
|
|
{
|
|
actions="CivilWlkActionsBL";
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPercMwlkSnonWnonDnon_transition",
|
|
0.015,
|
|
"AmovPercMwlkSnonWnonDl",
|
|
0.025,
|
|
"AmovPercMwlkSnonWnonDb",
|
|
0.025,
|
|
"AmovPercMrunSnonWnonDbl",
|
|
0.025,
|
|
"AmovPknlMwlkSnonWnonDbl",
|
|
0.029999999
|
|
};
|
|
};
|
|
class AmovPercMwlkSnonWnonDb: AmovPercMwlkSnonWnonDf
|
|
{
|
|
actions="CivilWlkActionsB";
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPercMwlkSnonWnonDnon_transition",
|
|
0.015,
|
|
"AmovPercMwlkSnonWnonDbl",
|
|
0.025,
|
|
"AmovPercMwlkSnonWnonDbr",
|
|
0.025,
|
|
"AmovPercMrunSnonWnonDb",
|
|
0.025,
|
|
"AmovPknlMwlkSnonWnonDb",
|
|
0.029999999
|
|
};
|
|
};
|
|
class AmovPercMwlkSnonWnonDbr: AmovPercMwlkSnonWnonDf
|
|
{
|
|
actions="CivilWlkActionsBR";
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPercMwlkSnonWnonDnon_transition",
|
|
0.015,
|
|
"AmovPercMwlkSnonWnonDb",
|
|
0.025,
|
|
"AmovPercMwlkSnonWnonDr",
|
|
0.025,
|
|
"AmovPercMrunSnonWnonDbr",
|
|
0.025,
|
|
"AmovPknlMwlkSnonWnonDbr",
|
|
0.029999999
|
|
};
|
|
};
|
|
class AmovPercMwlkSnonWnonDr: AmovPercMwlkSnonWnonDf
|
|
{
|
|
actions="CivilWlkActionsR";
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPercMwlkSnonWnonDnon_transition",
|
|
0.015,
|
|
"AmovPercMwlkSnonWnonDbr",
|
|
0.025,
|
|
"AmovPercMwlkSnonWnonDfr",
|
|
0.15000001,
|
|
"AmovPercMrunSnonWnonDr",
|
|
0.025,
|
|
"AmovPknlMwlkSnonWnonDr",
|
|
0.029999999
|
|
};
|
|
};
|
|
class AmovPercMwlkSnonWnonDfr: AmovPercMwlkSnonWnonDf
|
|
{
|
|
actions="CivilWlkActionsFR";
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPercMwlkSnonWnonDnon_transition",
|
|
0.015,
|
|
"AmovPercMwlkSnonWnonDf",
|
|
0.025,
|
|
"AmovPercMwlkSnonWnonDr",
|
|
0.15000001,
|
|
"AmovPercMrunSnonWnonDfr",
|
|
0.025,
|
|
"AmovPknlMwlkSnonWnonDfr",
|
|
0.029999999,
|
|
"AmovPercMevaSnonWnonDfr",
|
|
0.025,
|
|
"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",
|
|
0.1
|
|
};
|
|
};
|
|
class SprintBaseDf: StandBase
|
|
{
|
|
actions="RifleStandEvasiveActions";
|
|
preload=0;
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
soundOverride="sprint";
|
|
duty=0.60000002;
|
|
showWeaponAim=0;
|
|
collisionShape="ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
leaningFactorBeg=0;
|
|
leaningFactorEnd=0;
|
|
limitGunMovement=0;
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.1;
|
|
enableAutoActions=0;
|
|
visibleSize=1.000121;
|
|
soundEnabled=1;
|
|
aiming="aimingCivil";
|
|
aimingBody="aimingUpCivil";
|
|
headBobStrength=0.154229;
|
|
headBobMode=2;
|
|
ConnectTo[]=
|
|
{
|
|
"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",
|
|
0.02
|
|
};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",
|
|
0.02
|
|
};
|
|
};
|
|
class SprintBaseDfl: SprintBaseDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
collisionShape="ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
|
|
ConnectTo[]={};
|
|
InterpolateTo[]={};
|
|
};
|
|
class SprintBaseDfr: SprintBaseDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
collisionShape="ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
|
|
ConnectTo[]={};
|
|
InterpolateTo[]={};
|
|
};
|
|
class SprintCivilBaseDf: SprintBaseDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
collisionShape="ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
visibleSize=1.000121;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]={};
|
|
};
|
|
class SprintCivilBaseDfl: SprintCivilBaseDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]={};
|
|
};
|
|
class SprintCivilBaseDfr: SprintCivilBaseDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]={};
|
|
};
|
|
class AmovPercMevaSnonWnonDf: SprintCivilBaseDf
|
|
{
|
|
actions="CivilEvasiveActions";
|
|
soundOverride="sprint";
|
|
soundEnabled=1;
|
|
speed=3.21;
|
|
canPullTrigger=0;
|
|
duty=0.60000002;
|
|
walkcycles=1;
|
|
ConnectTo[]=
|
|
{
|
|
"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",
|
|
0.02
|
|
};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPercMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPercMwlkSnonWnonDf",
|
|
0.025,
|
|
"AmovPercMrunSnonWnonDf",
|
|
0.02,
|
|
"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPercMevaSnonWnonDfl",
|
|
0.02,
|
|
"AmovPercMevaSnonWnonDfr",
|
|
0.02
|
|
};
|
|
};
|
|
class AmovPercMevaSnonWnonDfl: SprintCivilBaseDfl
|
|
{
|
|
actions="CivilEvasiveActions";
|
|
soundOverride="sprint";
|
|
soundEnabled=1;
|
|
canPullTrigger=0;
|
|
duty=0.60000002;
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.1064889;
|
|
walkcycles=2;
|
|
ConnectTo[]=
|
|
{
|
|
"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",
|
|
0.02
|
|
};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPercMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPercMwlkSnonWnonDfl",
|
|
0.025,
|
|
"AmovPercMrunSnonWnonDfl",
|
|
0.02,
|
|
"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPercMevaSnonWnonDf",
|
|
0.02,
|
|
"AmovPercMevaSnonWnonDfr",
|
|
0.02
|
|
};
|
|
};
|
|
class AmovPercMevaSnonWnonDfr: SprintCivilBaseDfr
|
|
{
|
|
actions="CivilEvasiveActions";
|
|
soundOverride="sprint";
|
|
soundEnabled=1;
|
|
canPullTrigger=0;
|
|
duty=0.60000002;
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.1064889;
|
|
walkcycles=2;
|
|
ConnectTo[]=
|
|
{
|
|
"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",
|
|
0.02
|
|
};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPercMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPercMwlkSnonWnonDfr",
|
|
0.025,
|
|
"AmovPercMrunSnonWnonDfr",
|
|
0.02,
|
|
"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPercMevaSnonWnonDf",
|
|
0.02,
|
|
"AmovPercMevaSnonWnonDfl",
|
|
0.02
|
|
};
|
|
};
|
|
class AmovPercMevaSrasWrflDf: SprintBaseDf
|
|
{
|
|
actions="RifleStandEvasiveActions";
|
|
collisionShape="ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
relSpeedMin=0.797005;
|
|
soundOverride="sprint";
|
|
soundEnabled=1;
|
|
limitGunMovement=0.1;
|
|
weaponIK=1;
|
|
headBobStrength=0.25373101;
|
|
duty=0.60000002;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPercMstpSrasWrflDnon",
|
|
0.02,
|
|
"AmovPercMrunSlowWrflDf",
|
|
0.025,
|
|
"AmovPercMwlkSrasWrflDf",
|
|
0.025,
|
|
"AmovPercMrunSrasWrflDf",
|
|
0.025,
|
|
"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",
|
|
0.02,
|
|
"AmovPknlMevaSrasWrflDf",
|
|
0.025,
|
|
"AmovPercMevaSlowWrflDf",
|
|
0.025,
|
|
"AmovPercMevaSrasWrflDfl",
|
|
0.025,
|
|
"AmovPercMevaSrasWrflDfr",
|
|
0.025,
|
|
"AdthPercMrunSlowWrflDf_6",
|
|
0.0099999998,
|
|
"AdthPercMrunSlowWrflDf_A1short",
|
|
0.0099999998,
|
|
"AdthPercMrunSlowWrflDf_A2short",
|
|
0.0099999998,
|
|
"AdthPercMrunSlowWrflDf_A3short",
|
|
0.0099999998,
|
|
"AdthPercMrunSlowWrflDf_A4short",
|
|
0.0099999998
|
|
};
|
|
};
|
|
class AmovPknlMevaSrasWrflDf: AmovPercMevaSrasWrflDf
|
|
{
|
|
actions="RifleKneelEvasiveActions";
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPknlMrunSlowWrflDf",
|
|
0.025,
|
|
"AmovPknlMrunSrasWrflDf",
|
|
0.025,
|
|
"AmovPercMevaSrasWrflDf",
|
|
0.025,
|
|
"AmovPercMevaSlowWrflDf",
|
|
0.025
|
|
};
|
|
};
|
|
class AmovPercMevaSlowWrflDf: AmovPercMevaSrasWrflDf
|
|
{
|
|
actions="RifleStandLowEvasiveActions";
|
|
limitGunMovement=0.1;
|
|
weaponIK=1;
|
|
headBobStrength=0.25373101;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPercMstpSlowWrflDnon",
|
|
0.025,
|
|
"AmovPercMwlkSlowWrflDf",
|
|
0.025,
|
|
"AmovPercMrunSlowWrflDf",
|
|
0.025,
|
|
"AmovPercMevaSrasWrflDf",
|
|
0.025,
|
|
"AidlPercMevaSrasWrflDf",
|
|
0.0099999998,
|
|
"AmovPercMevaSlowWrflDfl",
|
|
0.025,
|
|
"AmovPercMevaSlowWrflDfr",
|
|
0.025,
|
|
"AdthPercMrunSlowWrflDf_A1short",
|
|
0.0099999998,
|
|
"AdthPercMrunSlowWrflDf_A2short",
|
|
0.0099999998,
|
|
"AdthPercMrunSlowWrflDf_A3short",
|
|
0.0099999998,
|
|
"AdthPercMrunSlowWrflDf_A4short",
|
|
0.0099999998
|
|
};
|
|
};
|
|
class AmovPercMstpSrasWpstDnon: StandBase
|
|
{
|
|
actions="PistolStandActions";
|
|
duty=-1;
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
showWeaponAim=1;
|
|
disableWeapons=0;
|
|
disableWeaponsLong=0;
|
|
showHandGun=1;
|
|
speed=1e+010;
|
|
relSpeedMin=0.700001;
|
|
relSpeedMax=1.1;
|
|
aiming="aimingPistol";
|
|
aimingBody="aimingUpPistol";
|
|
looped=1;
|
|
soundEnabled=0;
|
|
enableBinocular=1;
|
|
leftHandIKBeg=1;
|
|
leftHandIKCurve[]={1};
|
|
leftHandIKEnd=1;
|
|
rightHandIKBeg=1;
|
|
rightHandIKCurve[]={1};
|
|
rightHandIKEnd=1;
|
|
collisionShape="ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
|
|
weaponIK=2;
|
|
enableOptics=2;
|
|
headBobStrength=0.22388101;
|
|
headBobMode=2;
|
|
ConnectTo[]=
|
|
{
|
|
"AidlPercMstpSrasWpstDnon_player_0S",
|
|
0.02,
|
|
"AovrPercMstpSrasWpstDf",
|
|
0.0099999998,
|
|
"AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon",
|
|
0.0099999998,
|
|
"AmovPercMstpSrasWpstDnon_turnL",
|
|
0.02,
|
|
"AmovPercMstpSrasWpstDnon_turnR",
|
|
0.02,
|
|
"PistolMagazineReloadStand",
|
|
0.1,
|
|
"AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon",
|
|
0.02,
|
|
"AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",
|
|
0.02,
|
|
"AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",
|
|
0.02,
|
|
"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon",
|
|
0.02,
|
|
"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon",
|
|
0.02,
|
|
"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon",
|
|
0.02,
|
|
"ActsPercMstpSnonWpstDnon_sceneBardakPistol01",
|
|
0.1,
|
|
"AmovPercMstpSrasWpstDnon_SaluteIn",
|
|
0.02,
|
|
"AwopPercMstpSgthWpstDnon_Part1",
|
|
0.1,
|
|
"AswmPercMstpSnonWnonDnon",
|
|
0.30000001,
|
|
"AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon",
|
|
0.02,
|
|
"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon",
|
|
0.02,
|
|
"ctsLopoHover_shagarov",
|
|
0.0099999998
|
|
};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPercMstpSrasWpstDnon_turnL",
|
|
0.02,
|
|
"AmovPercMstpSrasWpstDnon_turnR",
|
|
0.02,
|
|
"AmovPercMwlkSrasWpstDf",
|
|
0.02,
|
|
"AmovPercMwlkSrasWpstDfl",
|
|
0.02,
|
|
"AmovPercMwlkSrasWpstDl",
|
|
0.02,
|
|
"AmovPercMwlkSrasWpstDbl",
|
|
0.02,
|
|
"AmovPercMwlkSrasWpstDb",
|
|
0.02,
|
|
"AmovPercMwlkSrasWpstDbr",
|
|
0.02,
|
|
"AmovPercMwlkSrasWpstDr",
|
|
0.02,
|
|
"AmovPercMwlkSrasWpstDfr",
|
|
0.02,
|
|
"AmovPercMrunSrasWpstDf",
|
|
0.02,
|
|
"AmovPercMrunSrasWpstDfl",
|
|
0.02,
|
|
"AmovPercMrunSrasWpstDl",
|
|
0.02,
|
|
"AmovPercMrunSrasWpstDbl",
|
|
0.02,
|
|
"AmovPercMrunSrasWpstDb",
|
|
0.02,
|
|
"AmovPercMrunSrasWpstDbr",
|
|
0.02,
|
|
"AmovPercMrunSrasWpstDr",
|
|
0.02,
|
|
"AmovPercMrunSrasWpstDfr",
|
|
0.02,
|
|
"AmovPercMevaSrasWpstDf",
|
|
0.02,
|
|
"AmovPercMevaSrasWpstDfl",
|
|
0.02,
|
|
"AmovPercMevaSrasWpstDfr",
|
|
0.02,
|
|
"AdthPercMstpSrasWpstDnon_1",
|
|
0.0099999998,
|
|
"AdthPercMstpSrasWpstDnon_3",
|
|
0.0099999998,
|
|
"AdthPercMstpSrasWpstDnon_5",
|
|
0.0099999998
|
|
};
|
|
};
|
|
class AmovPpneMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon
|
|
{
|
|
actions="PistolProneActions";
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
showWeaponAim=1;
|
|
visibleSize=0.100123;
|
|
onLandBeg=1;
|
|
onLandEnd=1;
|
|
aiming="aimingPistol";
|
|
aimingBody="aimingUpPistol";
|
|
legs="legsDefault";
|
|
collisionShape="ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
|
|
leaningFactorBeg=0;
|
|
leaningFactorEnd=0;
|
|
leaning="leaningDefault";
|
|
soundOverride="crawl";
|
|
weaponIK=2;
|
|
limitGunMovement=1;
|
|
ConnectTo[]=
|
|
{
|
|
"AmovPpneMstpSrasWpstDnon_turnL",
|
|
0.02,
|
|
"AmovPpneMstpSrasWpstDnon_turnR",
|
|
0.02,
|
|
"PistolMagazineReloadProne",
|
|
0.1,
|
|
"AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",
|
|
0.02,
|
|
"AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",
|
|
0.02,
|
|
"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon",
|
|
0.02,
|
|
"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon",
|
|
0.02,
|
|
"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl",
|
|
0.02,
|
|
"AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr",
|
|
0.02,
|
|
"AwopPpneMstpSgthWpstDnon_Part1",
|
|
0.1,
|
|
"AidlPpneMstpSrasWpstDnon0S",
|
|
0.1,
|
|
"AidlPpneMstpSrasWpstDnon01",
|
|
0.1,
|
|
"AidlPpneMstpSrasWpstDnon02",
|
|
0.1,
|
|
"AidlPpneMstpSrasWpstDnon03",
|
|
0.1,
|
|
"AmovPpneMstpSrasWpstDnon_healed",
|
|
0.02
|
|
};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSrasWpstDnon_turnL",
|
|
0.02,
|
|
"AmovPpneMstpSrasWpstDnon_turnR",
|
|
0.02,
|
|
"AmovPpneMrunSlowWpstDf",
|
|
0.02,
|
|
"AmovPpneMrunSlowWpstDfl",
|
|
0.02,
|
|
"AmovPpneMrunSlowWpstDl",
|
|
0.02,
|
|
"AmovPpneMrunSlowWpstDbl",
|
|
0.02,
|
|
"AmovPpneMrunSlowWpstDb",
|
|
0.02,
|
|
"AmovPpneMrunSlowWpstDbr",
|
|
0.02,
|
|
"AmovPpneMrunSlowWpstDr",
|
|
0.02,
|
|
"AmovPpneMrunSlowWpstDfr",
|
|
0.02,
|
|
"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",
|
|
0.0099999998,
|
|
"AdthPpneMstpSrasWpstDnon_1",
|
|
0.0099999998,
|
|
"AdthPpneMstpSrasWpstDnon_2",
|
|
0.0099999998,
|
|
"AidlPpneMstpSrasWpstDnon0S",
|
|
0.02,
|
|
"AidlPpneMstpSrasWpstDnon01",
|
|
0.02,
|
|
"AidlPpneMstpSrasWpstDnon02",
|
|
0.02,
|
|
"AidlPpneMstpSrasWpstDnon03",
|
|
0.02
|
|
};
|
|
};
|
|
class AmovPpneMrunSlowWpstDf: AmovPpneMstpSrasWpstDnon
|
|
{
|
|
visibleSize=0.150123;
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
soundOverride="crawl";
|
|
duty=0.40000001;
|
|
showWeaponAim=0;
|
|
disableWeapons=1;
|
|
limitGunMovement=0;
|
|
soundEnabled=1;
|
|
legs="wholeBody";
|
|
leaning="empty";
|
|
aimingBody="empty";
|
|
aiming="empty";
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.096506;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSrasWpstDnon",
|
|
0.02,
|
|
"AmovPpneMrunSlowWpstDl",
|
|
0.025,
|
|
"AmovPpneMrunSlowWpstDfr",
|
|
0.025,
|
|
"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",
|
|
0.0099999998
|
|
};
|
|
};
|
|
class AmovPpneMrunSlowWpstDfl: AmovPpneMrunSlowWpstDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
duty=0.40000001;
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.096506;
|
|
soundOverride="crawl";
|
|
soundEnabled=1;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSrasWpstDnon",
|
|
0.02,
|
|
"AmovPpneMrunSlowWpstDl",
|
|
0.025,
|
|
"AmovPpneMrunSlowWpstDb",
|
|
0.025,
|
|
"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",
|
|
0.0099999998
|
|
};
|
|
};
|
|
class AmovPpneMrunSlowWpstDl: AmovPpneMrunSlowWpstDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
duty=0.40000001;
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.096506;
|
|
soundOverride="crawl";
|
|
soundEnabled=1;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSrasWpstDnon",
|
|
0.02,
|
|
"AmovPpneMrunSlowWpstDf",
|
|
0.025,
|
|
"AmovPpneMrunSlowWpstDfl",
|
|
0.025
|
|
};
|
|
};
|
|
class AmovPpneMrunSlowWpstDbl: AmovPpneMrunSlowWpstDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
duty=0.40000001;
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.096506;
|
|
soundOverride="crawl";
|
|
soundEnabled=1;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSrasWpstDnon",
|
|
0.02,
|
|
"AmovPpneMrunSlowWpstDb",
|
|
0.025,
|
|
"AmovPpneMrunSlowWpstDbr",
|
|
0.025
|
|
};
|
|
};
|
|
class AmovPpneMrunSlowWpstDb: AmovPpneMrunSlowWpstDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
duty=0.40000001;
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.096506;
|
|
soundOverride="crawl";
|
|
soundEnabled=1;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSrasWpstDnon",
|
|
0.02,
|
|
"AmovPpneMrunSlowWpstDfl",
|
|
0.025,
|
|
"AmovPpneMrunSlowWpstDbl",
|
|
0.025
|
|
};
|
|
};
|
|
class AmovPpneMrunSlowWpstDbr: AmovPpneMrunSlowWpstDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
duty=0.40000001;
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.096506;
|
|
soundOverride="crawl";
|
|
soundEnabled=1;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSrasWpstDnon",
|
|
0.02,
|
|
"AmovPpneMrunSlowWpstDbl",
|
|
0.025,
|
|
"AmovPpneMrunSlowWpstDr",
|
|
0.025
|
|
};
|
|
};
|
|
class AmovPpneMrunSlowWpstDr: AmovPpneMrunSlowWpstDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
duty=0.40000001;
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.096506;
|
|
soundOverride="crawl";
|
|
soundEnabled=1;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSrasWpstDnon",
|
|
0.02,
|
|
"AmovPpneMrunSlowWpstDbr",
|
|
0.025,
|
|
"AmovPpneMrunSlowWpstDfr",
|
|
0.025
|
|
};
|
|
};
|
|
class AmovPpneMrunSlowWpstDfr: AmovPpneMrunSlowWpstDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=3.21;
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.096506;
|
|
soundOverride="crawl";
|
|
soundEnabled=1;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSrasWpstDnon",
|
|
0.02,
|
|
"AmovPpneMrunSlowWpstDf",
|
|
0.025,
|
|
"AmovPpneMrunSlowWpstDr",
|
|
0.025,
|
|
"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",
|
|
0.0099999998
|
|
};
|
|
};
|
|
class AmovPercMstpSlowWrflDnon: StandBase
|
|
{
|
|
actions="RifleLowStandActions";
|
|
duty=-1;
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
collisionShape="ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
showWeaponAim=0;
|
|
disableWeapons=0;
|
|
disableWeaponsLong=1;
|
|
speed=1e+010;
|
|
relSpeedMin=0.69999999;
|
|
relSpeedMax=1.1;
|
|
looped=1;
|
|
soundEnabled=0;
|
|
enableBinocular=1;
|
|
aiming="aimingDefault";
|
|
aimingBody="aimingUpDefault";
|
|
leftHandIKBeg=1;
|
|
leftHandIKCurve[]={1};
|
|
leftHandIKEnd=1;
|
|
rightHandIKBeg=1;
|
|
rightHandIKCurve[]={1};
|
|
rightHandIKEnd=1;
|
|
aimPrecision=1;
|
|
weaponIK=1;
|
|
headBobMode=2;
|
|
canPullTrigger=0;
|
|
ConnectTo[]=
|
|
{
|
|
"AidlPercMstpSlowWrflDnon_player_0S",
|
|
0.0099999998,
|
|
"AovrPercMstpSlowWrflDf",
|
|
0.0099999998,
|
|
"AmovPercMstpSlowWrflDnon_turnL",
|
|
0.02,
|
|
"AmovPercMstpSlowWrflDnon_turnR",
|
|
0.02,
|
|
"AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon",
|
|
0.02,
|
|
"AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon",
|
|
0.02,
|
|
"AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",
|
|
0.0099999998,
|
|
"ActsPsitMstpSnonWrflDnon_varSittingDrinking",
|
|
10,
|
|
"AmovPercMstpSlowWrflDnon_ScaredTalking",
|
|
2,
|
|
"AmovPercMstpSlowWrflDnon_talking",
|
|
2,
|
|
"AmovPercMstpSlowWrflDnon_seeWatch",
|
|
2,
|
|
"AmovPercMstpSlowWrflDnon_SaluteIn",
|
|
0.1,
|
|
"AmovPercMstpSrasWrflDnon_SaluteIn",
|
|
0.15000001,
|
|
"AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon",
|
|
0.1,
|
|
"AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon",
|
|
0.1,
|
|
"LadderRifleOn",
|
|
1,
|
|
"AswmPercMstpSnonWnonDnon",
|
|
0.30000001,
|
|
"AidlPercMstpSrasWrflDnon0S",
|
|
0.0099999998,
|
|
"ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper",
|
|
0.1,
|
|
"AidlPercMstpSlowWrflDnon0S",
|
|
0.0099999998,
|
|
"ActsPpneMstpWrflSlowDnon_sceneCrashSite_Ohara",
|
|
0.1,
|
|
"ActsPpneMstpWrflSlowDnon_sceneCrashSite_Sykes",
|
|
0.1,
|
|
"ActsPpneMstpWrflSlowDnon_sceneCrashSite_Rodriguez",
|
|
0.1,
|
|
"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1",
|
|
0.0099999998,
|
|
"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1",
|
|
0.1,
|
|
"ActsPercMstpSnonWnonDnon_talking01a",
|
|
0.1,
|
|
"AidlPercSlowWrflDnon_talkCalm",
|
|
0.0099999998,
|
|
"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Rodriguez1",
|
|
0.0099999998,
|
|
"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Ohara1",
|
|
0.0099999998,
|
|
"ActsPercMstpSlowWrflDnon_sceneLopotevBandCaptured_Cooper",
|
|
0.1,
|
|
"AidlPercSlowWrflDnon_talkHeated",
|
|
0.0099999998,
|
|
"ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Steve",
|
|
0.0099999998,
|
|
"ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Simms",
|
|
0.0099999998,
|
|
"ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Kostey",
|
|
0.0099999998,
|
|
"ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Adamson",
|
|
0.0099999998,
|
|
"ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang1",
|
|
10,
|
|
"ActsPercMstpSlowWpstDnon_sceneLopotevBandCaptured_Sykes",
|
|
0.0099999998,
|
|
"ErcRflLow_sitRfl_L",
|
|
0.0099999998,
|
|
"ErcRflLow_sitRfl_L2",
|
|
0.0099999998,
|
|
"ErcRflLow_sitRfl_R",
|
|
0.0099999998,
|
|
"ErcRflLow_sitTable",
|
|
0.0099999998,
|
|
"ErcRflLow_sitRfl_L_CARGO",
|
|
0.0099999998,
|
|
"CtsDoktor_Doktor_uder4",
|
|
0.0099999998,
|
|
"CtsDoktor_Doktor_uder5",
|
|
0.0099999998,
|
|
"CtsDoktor_Vojak_vyslechStand2unaerc_reverse",
|
|
0.0099999998,
|
|
"otockaErcRflLow_180leva",
|
|
0.0099999998,
|
|
"ctsLopoHover_cooper",
|
|
0.0099999998,
|
|
"ctsLopoHover_ohara",
|
|
0.0099999998,
|
|
"ctsLopoHover_rodriguez",
|
|
0.0099999998,
|
|
"ctsLopoHover_sykes",
|
|
0.0099999998,
|
|
"sitRfl_R_BidleLoopTest",
|
|
0.0099999998,
|
|
"AmelPercMstpSlowWrflDnon_StrokeGun",
|
|
0.02,
|
|
"ActsPercMstpSlowWrflDnon_listeningOrdersUnderFireShort",
|
|
0.0099999998,
|
|
"AmovPercMstpSlowWrflDnon_ActsPercMstpSlowWrflDr_HideFromFire",
|
|
0.0099999998,
|
|
"AsigPercMstpSlowWrflDnon_GoGo",
|
|
0.0099999998,
|
|
"AsigPercMstpSlowWrflDnon_AmovPercMrunSlowWrflDnon_GoGo",
|
|
0.0099999998,
|
|
"AsigPercMstpSlowWrflDnon_SendMenInAction",
|
|
0.0099999998,
|
|
"AmovPercMstpSnonWnonDnon_zevl",
|
|
0.0099999998,
|
|
"c4coming2cdf_genericstani",
|
|
0.0099999998
|
|
};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPercMstpSlowWrflDnon_turnL",
|
|
0.02,
|
|
"AmovPercMstpSlowWrflDnon_turnR",
|
|
0.02,
|
|
"AmovPercMwlkSlowWrflDf",
|
|
0.02,
|
|
"AmovPercMwlkSlowWrflDfl",
|
|
0.02,
|
|
"AmovPercMwlkSlowWrflDl",
|
|
0.02,
|
|
"AmovPercMwlkSlowWrflDbl",
|
|
0.02,
|
|
"AmovPercMwlkSlowWrflDb",
|
|
0.02,
|
|
"AmovPercMwlkSlowWrflDbr",
|
|
0.02,
|
|
"AmovPercMwlkSlowWrflDr",
|
|
0.02,
|
|
"AmovPercMwlkSlowWrflDfr",
|
|
0.02,
|
|
"AmovPercMrunSlowWrflDf",
|
|
0.02,
|
|
"AmovPercMrunSlowWrflDfl",
|
|
0.02,
|
|
"AmovPercMrunSlowWrflDl",
|
|
0.02,
|
|
"AmovPercMrunSlowWrflDbl",
|
|
0.02,
|
|
"AmovPercMrunSlowWrflDb",
|
|
0.02,
|
|
"AmovPercMrunSlowWrflDbr",
|
|
0.02,
|
|
"AmovPercMrunSlowWrflDr",
|
|
0.02,
|
|
"AmovPercMrunSlowWrflDfr",
|
|
0.02,
|
|
"AmovPercMevaSlowWrflDf",
|
|
0.025,
|
|
"AmovPercMevaSlowWrflDfl",
|
|
0.025,
|
|
"AmovPercMevaSlowWrflDfr",
|
|
0.025,
|
|
"AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl",
|
|
0.02,
|
|
"AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr",
|
|
0.02,
|
|
"AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb",
|
|
0.02,
|
|
"AdthPercMstpSlowWrflDnon_1",
|
|
0.0099999998,
|
|
"AdthPercMstpSlowWrflDnon_2",
|
|
0.0099999998,
|
|
"AdthPercMstpSlowWrflDnon_4",
|
|
0.0099999998,
|
|
"AdthPercMstpSlowWrflDnon_8",
|
|
0.0099999998,
|
|
"AdthPercMstpSlowWrflDnon_rS0",
|
|
0.0099999998,
|
|
"AwopPercMstpSgthWrflDnon_Start1",
|
|
0.1,
|
|
"AwopPercMstpSgthWrflDnon_Throw1",
|
|
0.1,
|
|
"AwopPercMstpSgthWrflDnon_End1",
|
|
0.1,
|
|
"AwopPercMstpSgthWrflDnon_Throw2",
|
|
0.1,
|
|
"AwopPercMstpSgthWrflDnon_End2",
|
|
0.1,
|
|
"AidlPercMstpSlowWrflDnon01",
|
|
0.02,
|
|
"AidlPercMstpSlowWrflDnon02",
|
|
0.02,
|
|
"AidlPercMstpSlowWrflDnon03",
|
|
0.02,
|
|
"AidlPercMstpSlowWrflDnon04",
|
|
0.02,
|
|
"AidlPercMstpSlowWrflDnon_i01",
|
|
0.02,
|
|
"AidlPercMstpSlowWrflDnon_i02",
|
|
0.02,
|
|
"AidlPercMstpSlowWrflDnon_i03",
|
|
0.02,
|
|
"AidlPercMstpSlowWrflDnon_i04",
|
|
0.02,
|
|
"AidlPercMstpSlowWrflDnon_i05",
|
|
0.02,
|
|
"AidlPercMstpSlowWrflDnon_i06",
|
|
0.02,
|
|
"AidlPercMstpSlowWrflDnon_i07",
|
|
0.02,
|
|
"AidlPercMstpSlowWrflDnon_i08",
|
|
0.02,
|
|
"AidlPercMstpSlowWrflDnon_i09",
|
|
0.02,
|
|
"AidlPercMstpSlowWrflDnon_i10",
|
|
0.02,
|
|
"AidlPercMstpSlowWrflDnon_i11",
|
|
0.02,
|
|
"AidlPercMstpSlowWrflDnon_i12",
|
|
0.02,
|
|
"AidlPercMstpSlowWrflDnon_i13",
|
|
0.02,
|
|
"AidlPercMstpSlowWrflDnon05",
|
|
0.02,
|
|
"AidlPercMstpSlowWrflDnon06",
|
|
0.02,
|
|
"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1",
|
|
0.0099999998,
|
|
"AdthPercMstpSlowWrflDnon_16",
|
|
0.0099999998,
|
|
"AdthPercMstpSlowWrflDnon_32",
|
|
0.0099999998,
|
|
"ActsPercMstpSlowWrflDnon_talking_C3BeginBriefing",
|
|
0.1,
|
|
"AidlPercSlowWrflDnon_talkListeningS",
|
|
0.0099999998,
|
|
"AidlPercSnonWnonDnon_talkAS",
|
|
0.0099999998
|
|
};
|
|
};
|
|
class AmovPercMstpSrasWrflDnon: AmovPercMstpSlowWrflDnon
|
|
{
|
|
visibleSize=0.70012099;
|
|
actions="RifleStandActions";
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
collisionShape="ca\Anims\Characters\data\Geom\Sdr\Perc_Wrfl.p3d";
|
|
showWeaponAim=1;
|
|
disableWeapons=0;
|
|
disableWeaponsLong=0;
|
|
aiming="aimingDefault";
|
|
aimingBody="aimingUpDefault";
|
|
relSpeedMax=1.1;
|
|
relSpeedMin=0.700001;
|
|
aimPrecision=1;
|
|
weaponIK=1;
|
|
canPullTrigger=1;
|
|
ConnectTo[]=
|
|
{
|
|
"AidlPercMstpSrasWrflDnon_aiming0S",
|
|
0.02,
|
|
"AovrPercMstpSrasWrflDf",
|
|
0.0099999998,
|
|
"AmovPercMwlkSrasWrflDnon_transition",
|
|
0.02,
|
|
"AmovPercMstpSrasWrflDnon_turnL",
|
|
0.02,
|
|
"AmovPercMstpSrasWrflDnon_turnR",
|
|
0.02,
|
|
"WeaponMagazineReloadStand",
|
|
0.1,
|
|
"amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon",
|
|
0.0099999998,
|
|
"AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",
|
|
0.02,
|
|
"AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",
|
|
0.02,
|
|
"AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",
|
|
0.0099999998,
|
|
"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon",
|
|
0.02,
|
|
"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon",
|
|
0.02,
|
|
"AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon",
|
|
0.02,
|
|
"AwopPercMstpSgthWrflDnon_Start2",
|
|
0.1,
|
|
"AswmPercMstpSnonWnonDnon",
|
|
0.30000001,
|
|
"AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",
|
|
0.02,
|
|
"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1",
|
|
0.0099999998,
|
|
"ActsPercMstpSnonWpstDnon_sceneBardakRifle01",
|
|
0.1,
|
|
"adthpercmstpsraswrfldnon_NikitinDead",
|
|
0.0099999998,
|
|
"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_zevl1",
|
|
0.0099999998,
|
|
"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_zevl2",
|
|
0.0099999998,
|
|
"ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Bardak",
|
|
10,
|
|
"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Lopotev",
|
|
0.0099999998,
|
|
"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Miles",
|
|
0.0099999998,
|
|
"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Nameless",
|
|
0.0099999998,
|
|
"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Nikitin",
|
|
0.0099999998
|
|
};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPercMstpSrasWrflDnon_turnL",
|
|
0.02,
|
|
"AmovPercMstpSrasWrflDnon_turnR",
|
|
0.02,
|
|
"AmovPercMwlkSrasWrflDf",
|
|
0.02,
|
|
"AmovPercMwlkSrasWrflDfl",
|
|
0.02,
|
|
"AmovPercMwlkSrasWrflDl",
|
|
0.02,
|
|
"AmovPercMwlkSrasWrflDbl",
|
|
0.02,
|
|
"AmovPercMwlkSrasWrflDb",
|
|
0.02,
|
|
"AmovPercMwlkSrasWrflDbr",
|
|
0.02,
|
|
"AmovPercMwlkSrasWrflDr",
|
|
0.02,
|
|
"AmovPercMwlkSrasWrflDfr",
|
|
0.02,
|
|
"AmovPercMrunSrasWrflDf",
|
|
0.02,
|
|
"AmovPercMrunSrasWrflDfl",
|
|
0.02,
|
|
"AmovPercMrunSrasWrflDl",
|
|
0.02,
|
|
"AmovPercMrunSrasWrflDbl",
|
|
0.02,
|
|
"AmovPercMrunSrasWrflDb",
|
|
0.02,
|
|
"AmovPercMrunSrasWrflDbr",
|
|
0.02,
|
|
"AmovPercMrunSrasWrflDr",
|
|
0.02,
|
|
"AmovPercMrunSrasWrflDfr",
|
|
0.02,
|
|
"AmovPercMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon",
|
|
0.02,
|
|
"AmovPercMevaSrasWrflDf",
|
|
0.02,
|
|
"AmovPercMevaSrasWrflDfl",
|
|
0.02,
|
|
"AmovPercMevaSrasWrflDfr",
|
|
0.02,
|
|
"AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl",
|
|
0.02,
|
|
"AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr",
|
|
0.02,
|
|
"AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb",
|
|
0.02,
|
|
"AdthPercMstpSrasWrflDnon_1",
|
|
0.0099999998,
|
|
"AdthPercMstpSrasWrflDnon_2",
|
|
0.0099999998,
|
|
"AdthPercMstpSrasWrflDnon_4",
|
|
0.0099999998,
|
|
"AdthPercMstpSrasWrflDnon_8",
|
|
0.0099999998,
|
|
"AdthPercMstpSrasWrflDnon_rS0",
|
|
0.0099999998,
|
|
"AidlPercMstpSrasWrflDnon0S",
|
|
0.02,
|
|
"AidlPercMstpSrasWrflDnon",
|
|
0.0099999998,
|
|
"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1",
|
|
0.0099999998,
|
|
"AdthPercMstpSrasWrflDnon_16",
|
|
0.0099999998,
|
|
"AdthPercMstpSrasWrflDnon_32",
|
|
0.0099999998,
|
|
"adthpercmstpsraswrfldnon_NikitinDead",
|
|
0.0099999998
|
|
};
|
|
};
|
|
class AmovPpneMstpSrasWrflDnon: AmovPercMstpSrasWrflDnon
|
|
{
|
|
variantsAI[]={};
|
|
actions="RifleProneActions";
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
collisionShape="ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
|
|
onLandBeg=1;
|
|
onLandEnd=1;
|
|
showWeaponAim=1;
|
|
disableWeapons=0;
|
|
visibleSize=0.100123;
|
|
aimPrecision=0.30000001;
|
|
aiming="aimingDefault";
|
|
aimingBody="aimingUpDefault";
|
|
leaning="leaningDefault";
|
|
legs="legsDefault";
|
|
leaningFactorBeg=0;
|
|
leaningFactorEnd=0;
|
|
limitGunMovement=1;
|
|
soundOverride="crawl";
|
|
weaponIK=1;
|
|
headBobStrength=0.20398;
|
|
ConnectTo[]=
|
|
{
|
|
"AmovPpneMstpSrasWrflDnon_injured",
|
|
0.1,
|
|
"AmovPpneMstpSrasWrflDnon_turnL",
|
|
0.02,
|
|
"AmovPpneMstpSrasWrflDnon_turnR",
|
|
0.02,
|
|
"WeaponMagazineReloadProne",
|
|
0.1,
|
|
"AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",
|
|
0.02,
|
|
"AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",
|
|
0.02,
|
|
"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon",
|
|
0.02,
|
|
"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon",
|
|
0.02,
|
|
"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl",
|
|
0.02,
|
|
"AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr",
|
|
0.02,
|
|
"AwopPpneMstpSgthWrflDnon_Start",
|
|
0.1,
|
|
"AwopPpneMstpSgthWrflDnon_End",
|
|
0.1,
|
|
"AidlPpneMstpSrasWrflDnon0S",
|
|
0.1,
|
|
"AidlPpneMstpSrasWrflDnon01",
|
|
0.1,
|
|
"AidlPpneMstpSrasWrflDnon02",
|
|
0.1,
|
|
"AidlPpneMstpSrasWrflDnon03",
|
|
0.1,
|
|
"AmovPpneMstpSrasWrflDnon_healed",
|
|
0.02
|
|
};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSrasWrflDnon_turnL",
|
|
0.02,
|
|
"AmovPpneMstpSrasWrflDnon_turnR",
|
|
0.02,
|
|
"AmovPpneMrunSlowWrflDf",
|
|
0.02,
|
|
"AmovPpneMrunSlowWrflDfl",
|
|
0.02,
|
|
"AmovPpneMrunSlowWrflDl",
|
|
0.02,
|
|
"AmovPpneMrunSlowWrflDbl",
|
|
0.02,
|
|
"AmovPpneMrunSlowWrflDb",
|
|
0.02,
|
|
"AmovPpneMrunSlowWrflDbr",
|
|
0.02,
|
|
"AmovPpneMrunSlowWrflDr",
|
|
0.02,
|
|
"AmovPpneMrunSlowWrflDfr",
|
|
0.02,
|
|
"AmovPpneMsprSlowWrflDf",
|
|
0.02,
|
|
"AmovPpneMsprSlowWrflDbl",
|
|
0.02,
|
|
"AmovPpneMsprSlowWrflDl",
|
|
0.02,
|
|
"AmovPpneMsprSlowWrflDr",
|
|
0.02,
|
|
"AmovPpneMsprSlowWrflDbr",
|
|
0.02,
|
|
"AmovPpneMsprSlowWrflDb",
|
|
0.02,
|
|
"AmovPpneMsprSlowWrflDfl",
|
|
0.02,
|
|
"AmovPpneMsprSlowWrflDfr",
|
|
0.02,
|
|
"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",
|
|
0.050000001,
|
|
"AdthPpneMstpSrasWrflDnon_1",
|
|
0.0099999998,
|
|
"AdthPpneMstpSrasWrflDnon_2",
|
|
0.0099999998,
|
|
"AidlPpneMstpSrasWrflDnon0S",
|
|
0.02,
|
|
"AidlPpneMstpSrasWrflDnon01",
|
|
0.02,
|
|
"AidlPpneMstpSrasWrflDnon02",
|
|
0.02,
|
|
"AidlPpneMstpSrasWrflDnon03",
|
|
0.02
|
|
};
|
|
};
|
|
class AmovPpneMrunSlowWrflDf: AmovPpneMstpSrasWrflDnon
|
|
{
|
|
visibleSize=0.150123;
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=0.5;
|
|
soundOverride="crawl";
|
|
duty=0.40000001;
|
|
showWeaponAim=0;
|
|
disableWeapons=1;
|
|
soundEnabled=1;
|
|
limitGunMovement=0;
|
|
legs="wholeBody";
|
|
aiming="empty";
|
|
aimingBody="empty";
|
|
leaning="empty";
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.096506;
|
|
leftHandIKBeg=0;
|
|
leftHandIKCurve[]={};
|
|
leftHandIKEnd=0;
|
|
actions="RifleProneActionsRunF";
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSrasWrflDnon",
|
|
0.02,
|
|
"AmovPpneMrunSlowWrflDfl",
|
|
0.025,
|
|
"AmovPpneMrunSlowWrflDfr",
|
|
0.025,
|
|
"AmovPpneMsprSlowWrflDf",
|
|
0.025,
|
|
"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",
|
|
0.050000001,
|
|
"AdthPpneMstpSlowWrflDf_1",
|
|
0.0099999998,
|
|
"AdthPpneMstpSlowWrflDf_2",
|
|
0.0099999998
|
|
};
|
|
};
|
|
class AmovPpneMstpSrasWrflDnon_turnL: AmovPpneMstpSrasWrflDnon
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=0.5;
|
|
soundOverride="crawl";
|
|
ConnectTo[]=
|
|
{
|
|
"AmovPpneMstpSrasWrflDnon",
|
|
0.02
|
|
};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSrasWrflDnon",
|
|
0.02
|
|
};
|
|
};
|
|
class AmovPpneMstpSrasWrflDnon_turnR: AmovPpneMstpSrasWrflDnon
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=0.5;
|
|
soundOverride="crawl";
|
|
ConnectTo[]=
|
|
{
|
|
"AmovPpneMstpSrasWrflDnon",
|
|
0.02
|
|
};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSrasWrflDnon",
|
|
0.02
|
|
};
|
|
};
|
|
class AmovPpneMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon
|
|
{
|
|
actions="CivilProneActions";
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
legs="Wholebody";
|
|
onLandBeg=1;
|
|
onLandEnd=1;
|
|
collisionShape="ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
|
|
aimingBody="empty";
|
|
disableWeapons=0;
|
|
soundOverride="crawl";
|
|
canPullTrigger=0;
|
|
ConnectTo[]=
|
|
{
|
|
"AmovPpneMstpSnonWnonDnon_turnL",
|
|
0.02,
|
|
"AmovPpneMstpSnonWnonDnon_turnR",
|
|
0.02,
|
|
"AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",
|
|
0.050000001,
|
|
"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon",
|
|
0.02,
|
|
"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon",
|
|
0.02,
|
|
"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",
|
|
0.02,
|
|
"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon",
|
|
0.02,
|
|
"AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl",
|
|
0.02,
|
|
"AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr",
|
|
0.02,
|
|
"AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",
|
|
0.1,
|
|
"AwopPpneMstpSgthWnonDnon_start",
|
|
0.1,
|
|
"AidlPpneMstpSnonWnonDnon0S",
|
|
0.1,
|
|
"AidlPpneMstpSnonWnonDnon01",
|
|
0.1,
|
|
"AidlPpneMstpSnonWnonDnon02",
|
|
0.1,
|
|
"AidlPpneMstpSnonWnonDnon03",
|
|
0.1,
|
|
"AmovPpneMstpSnonWnonDnon_healed",
|
|
0.02,
|
|
"AmovPpneMstpSnonWnonDnon_injured",
|
|
0.1
|
|
};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSnonWnonDnon_turnL",
|
|
0.02,
|
|
"AmovPpneMstpSnonWnonDnon_turnR",
|
|
0.02,
|
|
"AmovPpneMrunSnonWnonDf",
|
|
0.02,
|
|
"AmovPpneMrunSnonWnonDfl",
|
|
0.02,
|
|
"AmovPpneMrunSnonWnonDl",
|
|
0.02,
|
|
"AmovPpneMrunSnonWnonDbl",
|
|
0.02,
|
|
"AmovPpneMrunSnonWnonDb",
|
|
0.02,
|
|
"AmovPpneMrunSnonWnonDbr",
|
|
0.02,
|
|
"AmovPpneMrunSnonWnonDr",
|
|
0.02,
|
|
"AmovPpneMrunSnonWnonDfr",
|
|
0.02,
|
|
"AdthPpneMstpSnonWnonDnon",
|
|
0.0099999998
|
|
};
|
|
};
|
|
class AmovPpneMrunSnonWnonDf: AmovPpneMstpSnonWnonDnon
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=0.5;
|
|
duty=0.40000001;
|
|
soundOverride="crawl";
|
|
leaningFactorBeg=0;
|
|
leaningFactorEnd=0;
|
|
soundEnabled=1;
|
|
legs="wholeBody";
|
|
aimingBody="empty";
|
|
leaning="empty";
|
|
aiming="empty";
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.096506;
|
|
canPullTrigger=0;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPpneMrunSnonWnonDfl",
|
|
0.025,
|
|
"AmovPpneMrunSnonWnonDfr",
|
|
0.025,
|
|
"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",
|
|
0.050000001
|
|
};
|
|
};
|
|
class AmovPpneMstpSnonWnonDnon_turnL: AmovPpneMstpSnonWnonDnon
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=0.5;
|
|
soundOverride="crawl";
|
|
canPullTrigger=0;
|
|
ConnectTo[]=
|
|
{
|
|
"AmovPpneMstpSnonWnonDnon",
|
|
0.02
|
|
};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSnonWnonDnon",
|
|
0.02
|
|
};
|
|
};
|
|
class AmovPpneMstpSnonWnonDnon_turnR: AmovPpneMstpSnonWnonDnon
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=0.5;
|
|
soundOverride="crawl";
|
|
canPullTrigger=0;
|
|
ConnectTo[]=
|
|
{
|
|
"AmovPpneMstpSnonWnonDnon",
|
|
0.02
|
|
};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSnonWnonDnon",
|
|
0.02
|
|
};
|
|
};
|
|
class AmovPpneMrunSnonWnonDfl: AmovPpneMrunSnonWnonDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=0.5;
|
|
duty=0.40000001;
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.096506;
|
|
soundOverride="crawl";
|
|
soundEnabled=1;
|
|
canPullTrigger=0;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPpneMrunSnonWnonDf",
|
|
0.025,
|
|
"AmovPpneMrunSnonWnonDl",
|
|
0.025,
|
|
"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",
|
|
0.050000001
|
|
};
|
|
};
|
|
class AmovPpneMrunSnonWnonDl: AmovPpneMrunSnonWnonDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=0.5;
|
|
duty=0.40000001;
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.096506;
|
|
soundOverride="crawl";
|
|
soundEnabled=1;
|
|
canPullTrigger=0;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPpneMrunSnonWnonDfl",
|
|
0.025,
|
|
"AmovPpneMrunSnonWnonDbl",
|
|
0.025
|
|
};
|
|
};
|
|
class AmovPpneMrunSnonWnonDbl: AmovPpneMrunSnonWnonDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=0.5;
|
|
duty=0.40000001;
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.096506;
|
|
soundOverride="crawl";
|
|
soundEnabled=1;
|
|
canPullTrigger=0;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPpneMrunSnonWnonDl",
|
|
0.025,
|
|
"AmovPpneMrunSnonWnonDb",
|
|
0.025
|
|
};
|
|
};
|
|
class AmovPpneMrunSnonWnonDb: AmovPpneMrunSnonWnonDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=0.5;
|
|
duty=0.40000001;
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.096506;
|
|
soundOverride="crawl";
|
|
soundEnabled=1;
|
|
canPullTrigger=0;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPpneMrunSnonWnonDbl",
|
|
0.025,
|
|
"AmovPpneMrunSnonWnonDbr",
|
|
0.025
|
|
};
|
|
};
|
|
class AmovPpneMrunSnonWnonDbr: AmovPpneMrunSnonWnonDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=0.5;
|
|
duty=0.40000001;
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.096506;
|
|
soundOverride="crawl";
|
|
soundEnabled=1;
|
|
canPullTrigger=0;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPpneMrunSnonWnonDb",
|
|
0.025,
|
|
"AmovPpneMrunSnonWnonDr",
|
|
0.025
|
|
};
|
|
};
|
|
class AmovPpneMrunSnonWnonDr: AmovPpneMrunSnonWnonDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=0.5;
|
|
duty=0.40000001;
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.096506;
|
|
soundOverride="crawl";
|
|
soundEnabled=1;
|
|
canPullTrigger=0;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPpneMrunSnonWnonDbr",
|
|
0.025,
|
|
"AmovPpneMrunSnonWnonDfr",
|
|
0.025
|
|
};
|
|
};
|
|
class AmovPpneMrunSnonWnonDfr: AmovPpneMrunSnonWnonDf
|
|
{
|
|
file="\nst\ns_anims\bloodsucker\forward.rtm";
|
|
speed=1.05;
|
|
duty=0.40000001;
|
|
relSpeedMin=0.69717097;
|
|
relSpeedMax=1.096506;
|
|
soundOverride="crawl";
|
|
soundEnabled=1;
|
|
canPullTrigger=0;
|
|
ConnectTo[]={};
|
|
InterpolateTo[]=
|
|
{
|
|
"AmovPpneMstpSnonWnonDnon",
|
|
0.02,
|
|
"AmovPpneMrunSnonWnonDf",
|
|
0.025,
|
|
"AmovPpneMrunSnonWnonDr",
|
|
0.025,
|
|
"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",
|
|
0.050000001
|
|
};
|
|
};
|
|
};
|
|
}; |