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* Adding 93 new zombie models based on arma 2 skins * Adding zombie strings * Adding new zombie loot groups * Adding new zombie loot groups, update pilot and doctor loot group * Adding some new zombies to crash sites * Adding new hunter zombies to farm buildings * Adding new hunter zombies to hunting buildings * Adding new military zombies to military buildings * Adding new zombies to residential buildings * Adding new zombies to supermarket buildings * New zombie documentation file * Update CHANGE LOG 1.0.6.3.txt * Capitalize all english zombie names at beginning
21 lines
833 B
C++
21 lines
833 B
C++
class CrashSite : Default
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{
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zombieChance = 1;
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minRoaming = 4;
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maxRoaming = 8;
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zombieClass[] = {"z_soldier_pilot","z_soldier_heavy"};
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};
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class CrashSite_RU : CrashSite {
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zombieClass[] = {"z_soldier_ru_pilot","z_soldier_ru_crewman","z_soldier_ru_pilot","z_soldier_ru_crewman","z_soldier_ru_specialforces","z_soldier_ru_soldier","z_soldier_ru_soldier_heavy"};
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};
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class CrashSite_US : CrashSite {
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zombieClass[] = {"z_soldier_usmc_pilot","z_soldier_usmc_crew","z_soldier_usmc_mg","z_soldier_usmc_soldier_heavy","z_soldier_usmc_soldier"};
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};
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class CrashSite_EU : CrashSite {
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zombieClass[] = {"z_soldier_cz_pilot","z_soldier_cz_soldier_heavy","z_soldier_cz_spec"};
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};
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class CrashSite_UN : CrashSite {
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zombieClass[] = {"z_soldier_cdf_crew","z_soldier_pilot","z_soldier_cdf_pilot","z_soldier_un_soldier_heavy","z_soldier_heavy"};
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};
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