mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
145 lines
15 KiB
Plaintext
145 lines
15 KiB
Plaintext
[NEW] Time between unlocking safes/lockboxes after a failed code will be exponentially higher, see configVariables.sqf\DZE_lockablesHarderPenalty (c3cbca1) @oiad
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[NEW] Added over 200 new zombie models with loot groups and strings for Server Admins. (2e15009) @AirwavesMan
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[NEW] Zombie Loot supports backpacks now. (096fc13) @AirwavesMan
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[NEW] Hide Body can be edited and toggled now. Enabled by default, configVariables.sqf/DZE_Hide_Body (c0e9fe6) @AirwavesMan
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[NEW] 6 AK-107 versions added with attachment support. (82485ea) @AirwavesMan
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[NEW] Added new waterbottles from DayZ Mod. Icons made by @DeVloek. Fully functional with all actions. @AirwavesMan
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[NEW] All fuel containers can be emptied now. (276615a8) @AirwavesMan
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[NEW] Different boxes of matches can be combined now. (bc75ad8) @AirwavesMan
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[NEW] Adding a basic support for PVE Servers. This disables the PvP damage on the server. Disabled by default, configVariables.sqf/DZE_PVE_Mode (e7dbc5dd) @AirwavesMan
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[NEW] Dedicated sounds for opening and closing vaults. (c001c38, 9c83ef2, 61258c9, 76721e3) @worldwidesorrow
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[NEW] Add the option for vectorUp on spawned objects in fnc_spawnObjects. (bf9dc49) @worldwidesorrow
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[NEW] Add 2 new cargo truck versions. A truck for more items and a truck for more weapons. (02c91007) @AirwavesMan
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[NEW] Add option to give another player an antibacterial wipe. (8c074be) @worldwidesorrow
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[NEW] The Maps Podagorsk and Chernarus Winter are in Epoch included now.
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[NEW] Add snowfall, snowstorm, ground fog and cold breath to the game. This can be enabled in the configVariables.sqf/DZE_WeatherVariables and DZE_Weather @worldwidesorrow
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[NEW] Add Warm Clothes support. configVariables.sqf/DZE_WarmClothes (4058f596) @AirwavesMan
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[NEW] Add shivering - if the players body temperature is under a certain value the shivering starts. Can be defined and disabled with the last value in the DZE_WeatherVariables array. (4058f596) @AirwavesMan
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[NEW] Players can choose among 5 sets of status icons by pressing the F3 key or selecting in the game options menu. @worldwidesorrow
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[NEW] Over 100 new weapons and magazines with attachment support. Like the HK417, Famas, Steyr Aug, G3, MP7 and many more. @AirwavesMan
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[NEW] M110_DZ with double zoom which was removed with the last Arma 2 1.64 patch. (9a531b3) @AirwavesMan
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[NEW] Almost all objects have a model now. E.g. FN Fal mag, M203 Flare, AS50 mag. @Helion4 @AirwavesMan
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[NEW] Over 120 new skins. @AirwavesMan
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[NEW] 5 new backpacks. (637358b) @Seelenapparat, @DeVloek, @AirwavesMan
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[NEW] Different backpack skins for the Coyote and the Czech Backpack. (637358b) @Seelenapparat, @DeVloek, @AirwavesMan
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[NEW] All backpacks got updated and have 2 new versions now. A regular and an updated version now. (637358b) @Seelenapparat, @DeVloek, @AirwavesMan
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[NEW] A fire place can be crafted directly from a wooden log now. (2b8997ec) @AirwavesMan
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[NEW] New sounds for M1911, SVD, VSS Vintorez, PDW, PDW SD, Winchester 1866, Saiga 12k. @AirwavesMan
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[NEW] All vehicles are grouped under the vehicleClass: 'DayZ Epoch Vehicles', so they can be found in the editor. @AirwavesMan
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[NEW] Painkillers have different packages with pills now and work the same like anitbiotics work now. (b4b8860c) @AirwavesMan
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[NEW] New helicopter skins for: Ch-47, Mi-17, UH-1H. (43337b6a), (c47821ee) @AirwavesMan
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[NEW] Add KA60 and AW159 Epoch versions with PKT and M240. (8de9858b) @AirwavesMan
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[NEW] Add Land_Ind_Oil_Pump_EP1_DZE, a version with no pumping sound. (8557f559) @seelenapparat
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[NEW] Add a proper display name for heli crashes. (ba31c67b) @seelenapparat
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[NEW] Players can craft a firebarrel kit from empty methylamin and empty oil barrels too now. (b4b93562) @AirwavesMan
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[NEW] Enable DZE_defaultSkin by default. (9842279d) @AirwavesMan
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[NEW] 2 new AN2 versions with Twin Vickers and M134. (d98834aa) @AirwavesMan
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[NEW] Every vehicle ammunition can be spawned in-game and can be added to the loot tables and traders now. (6e813dc1) @AirwavesMan
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[NEW] Add back DayZ Mod stashes. The stash can be build by a rightclick on item canvas. (8304efe9) @AirwavesMan
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[NEW] Storage buildings like gun racks, storage sheds, safes etc. can be upgraded to a version with more gear slots now. (19889a9d) @AirwavesMan
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[NEW] Lumber can be crafted directly from wooden logs now. (ae79f4ce) @AirwavesMan
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[NEW] DayZ Mod fences and gates can be build now with complete upgrade and snap support. (3724a1f3) @AirwavesMan
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[NEW] Take painkillers, antibiotics and attach or detach an attachment has a sound now. (a69948d5) @AirwavesMan
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[NEW] The Community Localization Stringtable is part of Epoch now. (04a81c15) @AirwavesMan
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[NEW] Salivals Change Code is part of Epoch now. (5e296fc0) @AirwavesMan
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[NEW] ZSC with global banking added. Pull request # 2076. @oiad @worldwidesorrow @DevZupa
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[NEW] Remote messaging with localization added. Pull request # 2076. @oiad @worldwidesorrow @BigEgg17
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[NEW] Almost all epoch vehicles can be upgraded now. This includes trucks, helicopters and APCs. @AirwavesMan
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[NEW] New variables DZE_Hero and DZE_Bandit. The variables define the Hero and Bandit humanity. Used for traders and in player_death. (431cbc88, 272a7406) @AirwavesMan
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[NEW] Heroes and Bandits will drop a dog tag on death now which can be traded at the Hero or Bandit Trader for humanity. Thx for the idea @Tecumseh. (431cbc88, 272a7406, 4f106220) @AirwavesMan
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[NEW] Special handling for floating loot in buildings over water. Use fixWaterPos = 1; in the buildings class that has this problem. (89bca2c9) @AirwavesMan
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[NEW] With activated Weight System, traders show under the item information the weight to the given item. (e5af93b5) @AirwavesMan
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[FIXED] Some more occurrences of zero_building interiors misaligned or at the wrong terrain height (eaaedf2, 048caa5) @ebayShopper
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[FIXED] Player could switch into gunner's seat of ArmoredSUV while the hatch was being closed (e89eebc) #2009 @TheFirstNoob
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[FIXED] POI fires were still spawning when POI was off and town generator was on (2855997) @ebayShopper
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[FIXED] Combo locks could be duplicated by two players removing them at the same time (564e3da) @shu @oiad
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[FIXED] Bush b_corylus.p3d allowed chopping down for wood like a tree (42e519a) @ebayShopper
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[FIXED] Player could shoot during unconscious wake up animation (634a01a) @ebayShopper
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[FIXED] Rare publicVariable value restrictions for AuthKey due to RNG with basic Latin characters (d48c907) @oiad @AirwavesMan
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[FIXED] Freeze when iterating through CfgWeapons in A2OA 1.64 due to conflict with ItemKeys in dayz_epoch_b.pbo #2010 @S-fly
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[FIXED] 45Rnd_545x39_RPK error after it was removed with the 2018-04-05 A2OA CorePatch (d249227) @ebayShopper
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[FIXED] Disabled Arma's automatic vehicle refuel, repair and rearm at WarfareBVehicleServicePoint buildings (2c4f06c) @dihan48
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[FIXED] DistanceFoot database stat was incorrect. (be777dd) @dihan48
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[FIXED] Wrong cargo count of Refuel Trucks after last Corepatch. (e26fb24) @AirwavesMan
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[FIXED] Vehicles jumping into the air after flipping. (096fc13) @AirwavesMan
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[FIXED] Crafting wooden arrows from wood piles and razors was not possible. (d4b46e4) @AirwavesMan
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[FIXED] Top snap point for half cinder wall was incorrect. (8f10a36) @ndavalos, @AirwavesMan
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[FIXED] The RPK-74 magazine could not be used with some AK-74 versions. (82485ea) @AirwavesMan
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[FIXED] Multiple Vehicle Upgrades were not possibile. (ac884f2), (a430f79), (c24504a) @F507DMT
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[FIXED] Fix an inventory dupe if on water. (a052ba7), (baf92eb) @F507DMT
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[FIXED] The pickaxe and the broken pickaxe spawned in the ground on loot spawn. (a09bb81a) @AirwavesMan
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[FIXED] Fix floating loot from remove, pack and fn_dropItem. (1268f55) @AirwavesMan
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[FIXED] Water dogs did not work with other waterbottles than the normal one. (915cf72) @AirwavesMan
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[FIXED] Backpacks had no descriptions. (f1d5038) @AirwavesMan
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[FIXED] Potential dupe on lag with Advanced Trading. (0617a77) @oiad
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[FIXED] Invisible backseat bug on LAV-HQ DZ and DZE version. (5c3f2162) @AirwavesMan
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[FIXED] The fuel capacity of the MH-6J Little Bird, Mi17 Civilian, UH60M was incorrect. (862cf39a, f0e08f22, fc9cb679) @AirwavesMan
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[FIXED] AIs could attack traders. (f0ac4afc) @AirwavesMan
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[FIXED] RHIB_DZ floating gunner position. (38a31290) @AirwavesMan
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[FIXED] The carry and drag functions have been fixed. (bcc5b63) @worldwidesorrow
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[FIXED] Fix bug on switching weapons. @worldwidesorrow
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[FIXED] Backpacks and keys were not counted within the weight system. (838e4a06), (49446122) @Damian6666 @AirwavesMan
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[FIXED] Biomeat had no infection chance. (b52325c9) @AirwavesMan
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[FIXED] Parachute speed bug by pressing certain keys. (2a41d122) @ch0c
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[FIXED] Loading screen progress bar did not work since the last Arma 2 1.64 patch. (21e5cfae) @IsGoose
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[FIXED] Players were unable to open a few tank versions with their key. (9cc8b5d8) @AirwavesMan
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[FIXED] The epoch versions of the RHIB boats were incorrect. (38a31290) @AirwavesMan
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[FIXED] Players are no longer able to exploit the player_wearClothes function to reset AI targeting. (5c29704) @morgoth0, @Arrakis, @worldwidesorrow.
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[FIXED] Vehicles should no longer explode after a server restart due to buildings loading in late. (99dc7cd7) @Seelenapparat
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[FIXED] CZ550 shadow bug (c22ae9e5) @AirwavesMan
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[FIXED] Floating loot in buildings over water. (89bca2c9) @AirwavesMan
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[FIXED] Potential kill count doubling after change clothes. (0b26ae12) @Seelenapparat
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[FIXED] Damaged vehicles are not longer completely repaired after a vehicle upgrade. (95d528b8) @AirwavesMan
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[UPDATED] Spawning of Zombies and Loot in Safe Zones can now be toggled, disabled by default, see configVariables.sqf/DZE_SafeZoneZombieLoot (6248add, 141b25e) @oiad @_Lance_
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[UPDATED] Added notification when status icons are disabled. (e04f0fc) @ebayShopper
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[UPDATED] Added night vision mode back to DMR_DZ and M4SPR_DZE after it was removed with the 2018-04-05 A2OA CorePatch (d6cf707) @ebayShopper
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[UPDATED] All M32 grenades using one inventroy slot now. (cc85067) @AirwavesMan
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[UPDATED] The Czech Vest Pouch can carry one weapon now. This was changed to be more intuitive and to avoid disappearing weapons. (f7ea9cb) @AirwavesMan
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[UPDATED] Old/unused variables removed from variables.sqf. Entire file reorganized. (4accdee) @worldwidesorrow
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[UPDATED] Functions fnc_usec_damageHandler, dayz_inflame_showMenu, dayz_inflame_showMenu_other, DZ_KeyDown_EH, dayz_EjectPlayer compiled on client only - compiles.sqf. (7613e3a) @worldwidesorrow
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[UPDATED] "PVCDZ_OpenTarget_Reset" moved to client only - publicEH.sqf. (58a98b7) @worldwidesorrow
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[UPDATED] Many unused trader cites got moved into a new folder called 'Archive'. Those files will no longer be updated. (6699d8d7) @AirwavesMan
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[UPDATED] All vehicle names got updated and have a localization now. (e36e3cc4) @AirwavesMan
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[UPDATED] The gunner optics angle of the BRDM-2 HQ got adjusted so it has a better usage now. (9ab576fa) @AirwavesMan
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[UPDATED] Moved FPS logging and server event spawner to the server scheduler (0a264b9) @worldwidesorrow
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[UPDATED] Vanilla events have been adjusted and moved to the server modules folder. The events are now spawned by the scheduler. (0a264b9) @worldwidesorrow
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[UPDATED] Trader files got rebuild. Trader Cites got overhauled (92700e8a) @AirwavesMan
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[UPDATED] Server side security added for higher risk PVDZ_send usage. (40dcf6f) @worldwidesorrow
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[UPDATED] New strings added to the string table for medical functions. (2a145bf) @worldwidesorrow
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[UPDATED] Medical functions audited. Old/unused medical functions moved to archive. @worldwidesorrow
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[UPDATED] Separate actions added for typed blood bags. Variable dayz_classicBloodBagSystem used to bypass unnecessary code. (a4c0638) @worldwidesorrow
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[UPDATED] All vehicles got updated and many bugs were fixed. It is for every armed epoch vehicle a DZ and DZE class available now. @AirwavesMan
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[UPDATED] All silenced weapons can now only be used with SD ammo, and all non-silenced weapons can only be used with regular (non-SD) ammo. (6f4b1706) @AirwavesMan
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[UPDATED] Increased bullet speed for the MK17 SD and Vintorez ammo. (1e69f357) @AirwavesMan
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[UPDATED] MK17 Sniper SD and Vintorez DZ and DZE versions have a higher zeroing now. (3895cf9c) @AirwavesMan
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[UPDATED] AK74 and AKM start with the semi-automatic firemode no longer with full-automatic now. (9aeceebb), (becfee04) @AirwavesMan
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[UPDATED] The FN Fal has a full-automatic mode again. (052becb) @AirwavesMan
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[UPDATED] Zombies will no longer getting triggered from a chemlight at daytime. (93ba732e) @AirwavesMan
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[UPDATED] All magazines have the Combine-option now. @AirwavesMan
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[UPDATED] The Humanity System got updated for hotwiring vehicles and killing players. (f68bbda0), (d5910357) @AirwavesMan @oiad
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[UPDATED] The gear count of many vehicles in particular helicopters got updated and increased. (06b788a) @AirwavesMan
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[UPDATED] Sharpen a knife has an animation now. (b7892bfc) @AirwavesMan
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[UPDATED] Snap- and vector building have a full localization now. (fe1d7fb4) @AirwavesMan
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[UPDATED] Add the correct icon for the Terminal Backpack. (1a411660) @AirwavesMan, @DeVloek
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[UPDATED] Fill mixed gas into a chainsaw requires a chainsaw now. (b0edf3cb) @AirwavesMan
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[UPDATED] Craft a tent needs 2x equip_tent_poles no longer 2x ItemPole now. (73289a69) @AirwavesMan
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[UPDATED] Crafting a firebarrel kit requires no longer matches. (b4b93562) @nadal28 @AirwavesMan
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[UPDATED] Crafting shows all required items now. (8315d899) @AirwavesMan
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[UPDATED] Relogging with a chainsaw in the backpack will delete the chainsaw gas instead of refilling it. (132e9506) @AirwavesMan
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[UPDATED] The group invite message contains the name of the inviter now. (396d0313) @ch0c @AirwavesMan
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[UPDATED] Harvest wood with a hatchet drops wood piles or wooden logs now. (ae79f4ce) @AirwavesMan
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[UPDATED] The maintain animation is interruptible now. (910ab43a) @AirwavesMan
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[UPDATED] Trade single items like zombie parts can be modified with an extra humanity value. (4f106220) @AirwavesMan
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[UPDATED] The Journal main page got re-worked and has some more information about the server settings now. (ef05eb4e) @AirwavesMan
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[REMOVED] Epoch 1.0.7 does not support Database Traders any longer. All server admins with DB Traders have to switch to the config traders now. (49378f62) @AirwavesMan
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[REMOVED] NORRN_loadVcl, posForceUpdate, and medForceUpdate removed from setvariable.txt (47f07a8) @worldwidesorrow
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[REMOVED] PVDZ_drg_RaDrag, PVDZ_drg_RaLW, PVDZ_drg_RLact and PVDZ_Unconscious removed from publicvariable.txt. They have been replaced with PVDZ_send. (2d03fb9) @worldwidesorrow
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[REMOVED] DayZ Vanilla Crafting - all recipes were moved to Epoch Crafting. (8315d899) @AirwavesMan
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[INFO] Synced with DayZMod upstream up to commit fe063a8
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[INFO] Removed functions can be found under "dayz_code\old".
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[INFO] Big thanks to the following authors which allowed us to use their content: SumrakDZN, Icewindo, Brainbug, lennard91, stagler, SyNcRoNiCzZ, Sam563, Alwarren, Robert Hammer, Marseille77
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