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15 lines
852 B
C++
15 lines
852 B
C++
class Loot: Default
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{
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scope = 2;
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value = 0;
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type = 0;
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displayName = "Use";
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canDrop = 0;
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muzzles[] = {"this"};
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magazines[] = {"FoodBioMeat","ItemZombieParts","ItemBandage","ItemHeatPack","PartWoodPile","PartFueltank","PartWheel","PartGeneric","PartEngine","PartVRotor","PartGlass","ItemWaterbottle","ItemWaterbottleUnfilled","ItemEpinephrine","ItemGoldBar","ItemSilverBar","ItemCopperBar","ItemMorphine","ItemBloodbag","ItemAntibiotic","ItemPainkiller","ItemJerrycan","ItemOilBarrel","ItemGenerator","ItemTent","ItemSandbag","ItemTankTrap","ItemWire","FoodSteakRaw","TrashTinCan","ItemSodaCoke","ItemSodaPepsi","ItemSodaMdew","ItemSodaMdew","FoodEdible","FoodSteakCooked","FoodCanBakedBeans","FoodCanSardines","FoodCanFrankBeans","FoodCanPasta"};
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modes[] = {"this"};
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useAction = 0;
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useActionTitle = "";
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enableAttack = 0;
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showToPlayer = 0;
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}; |