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DayZ-Epoch/SQF/dayz_server/compile/server_maintainArea.sqf
2014-01-17 19:09:37 +01:00

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/* Maintain Area - written by Skaronator
How to use: PVDZE_maintainArea = [player,[_target, _objectClasses, _range]];
*/
private ["_player","_area","_uniqueID","_objects","_key"];
_player = _this select 0;
_area = _this select 1;
_uniqueID = _this select 2;
if (_uniqueID in DZEMaintainCache) exitWith { }; //Just do it only one time
DZEMaintainCache = DZEMaintainCache + [_uniqueID];
_objects = nearestObjects _area;
{
_objectID = _x getVariable ["ObjectID","0"];
//_objectUID = _x getVariable ["ObjectUID","0"];
_key = format["CHILD:396:%1:", _objectID]; //Use ID instead of UID because ID is shorter
_key call server_maintainObj;
} forEach _objects;
diag_log format ["MAINTAIN AREA BY %1 - %2 Objects at %3", name _player, count _objects, position _player];