Files
DayZ-Epoch/Server Files/Configs/instance_15_namalsk/BattlEye/setvariableval.txt
2013-12-08 16:12:19 -06:00

398 lines
8.1 KiB
Plaintext

//1 "" //+2
1 "draw"
1 "hint" !="hintC" !="hintS"
1 "create"
1 "add" !="ladder"
1 "remove" !"removeAll"
1 "delete"
1 "set"
//1 "play" !="playmove" !="player" !="dayzPlayerSave" //+3
1 "clear"
1 "disable"
1 "copy"
1 "switch" !="\"switchmove\""
1 "text"
1 "init"
1 "hide" !"hideObject"
1 "group"
1 "icon"
1 "marker"
1 "server"
5 "compile"
5 "loadFile"
//1 "say" //+4
5 "call"
1 "move" !="\"switchmove\"" !="\"playmove\"" !"moveIn" !"remove"
1 "chat"
1 "fade"
1 "action"
1 "exec" !"execVM" !"execFSM" !"jipexec"
5 "mission"
1 "kb" !="FoodCanFrankBeans" !="\"FoodCanFrankBeans\"" !"kbTell" !"kbReact"
1 "side"
1 "show"
1 "task" !"taskHint"
1 "allow"
5 "enable"
5 "spawn" !="_this spawn fnc_plyrHit;"
1 "for"
1 "this" !="_this spawn fnc_plyrHit;"
5 "format"
1 "skip" !"skipTime"
1 "fail"
1 "force"
5 "parse"
5 "terminate"
1 "start"
5 "eventhandler"
//5 "setTask" //covered by 5 "setT"
5 "hintC"
5 "hintS"
5 "loading"
//5 "callVar" //covered by 5 "call"
//5 "rspawn" //covered by 5 "spawn"
5 "removeAll"
//5 "\"spawn\"" //covered by 5 "spawn"
5 "\"call\""
5 "call compile"
1 "jiprequest" !="<NULL-object>,,\"JIPrequest\""
1 "jipexec" //1 "rjipexec"
1 "remExField" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack1\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack2\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack3\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack4\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack5\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack6\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack7\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack8\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack9\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack10\"]" !="\"remExField\" = [<NULL-object>,,\"JIPrequest\"]"
1 "remExFP"
//5 "setDate" //covered by 5 "setD"
//5 "setAccTime" //covered by 5 "setA"
5 "remoteControl"
5 "toString"
5 "toArray"
5 "ctrlset"
5 "rsay"
5 "rland"
5 "rsetDir"
5 "_YakB"
1 "BIS_"
5 "local_sefFuel"
5 "local_gutObject"
//1 "object_setFixServer"
1 "object_delLocal"
1 "fnc_vehicleEventHandler"
1 "player_humanityChange"
1 "fnc_usec_damageBleed"
1 "player_medBandage"
1 "player_medInject"
1 "player_medEpi"
1 "player_medTransfuse"
1 "player_medMorphine"
1 "player_medPainkiller"
1 "fnc_usec_damageHandler"
1 "fnc_usec_damageVehicle"
1 "fnc_usec_damageType"
1 "dayzplayermorph"
1 "server_playerMorph"
5 "getVariable"
5 "hiveupdateresu"
5 "isServer"
5 "isDedicated"
5 "cutText"
5 "publicVariable"
//5 "setVariable" //covered by 5 "setV"
5 "code"
5 "onPlayer"
5 "select"
5 "while"
1 "count"
5 "markerText"
5 "BIS_fnc"
5 "+" !"e+00"
5 "_bis"
//5 "trigger"
5 "markertype"
5 "teamtype"
//5 "BIS_fnc_swapVars" // covered by 5 "BIS_fnc"
5 "composeText"
5 "teamName"
//5 "createTeam" //covered by 5 "createT"
5 "execVM"
5 "fn_swapVars.sqf"
//5 "setVehicleInit" //covered by 5 "setV"
5 "processInitCommands"
//5 "clearVehicleInit" //covered by 5 "clearV"
//5 "createTrigger" //covered by 5 "createT"
//5 "setTriggerStatements" //covered by 5 "setT"
//5 "setTriggerText" //covered by 5 "setT"
5 "remotecmd"
5 "promptRName.sqf"
5 "%"
5 ".sqf\"]" !="init.sqf\"]"
5 "rpcCodeVarName"
5 "rpcDirectCall"
5 "broadcastRpcCallAll"
5 "broadcastRpcCallIfLocal"
5 "callRpcProcedure"
5 "registerBroadcastRpc"
5 "norrnRACarUp"
5 "norrnRAPicUp"
5 "markerBrush"
5 "hideObject"
5 "deleteCollection"
5 "forceEnd"
//5 "createUnit" //covered by 5 "createU"
//5 "createGroup" //covered by 5 "createG"
//5 "createVehicle" //covered by 5 "createV"
//5 "createMarker" //covered by 5 "createM"
//5 "createMine" //covered by 5 "createM"
5 "createAgent"
//5 "createSoundsource" //covered by 5 "createS"
//5 "createSimpleTask" //covered by 5 "createS"
//5 "createDialog" //covered by 5 "createD"
//5 "createDiaryRecord" //covered by 5 "createD"
5 "deleteVehicle"
5 "deleteTeam"
//5 "respawn" //covered by 5 "spawn"
//5 "setVehicleVarName" //covered by 5 "setV"
5 "getPlayerUID"
5 "getVariable"
5 "removeM"
5 "removeW"
5 "addAction"
//5 "addEventhandler" //covered by 5 "eventhandler"
//5 "addMagazine" //covered by 5 "addM"
5 "AddM"
5 "AddP"
5 "AddS"
5 "AddV"
5 "AddW"
//5 "setVehicleAmmo" //covered by 5 "setV"
//5 "setA"
5 "setAcc"
5 "setAtt"
5 "setC"
5 "setD"
5 "setF"
5 "setG"
5 "setH"
5 "setM"
//5 "setO"
5 "setObj"
5 "setOver"
5 "setP"
5 "setR"
5 "setS"
5 "setT"
//5 "setU"
5 "setUnit"
5 "setV"
5 "setW"
5 "execFSM"
5 "clearM"
5 "clearV"
5 "clearW"
5 "createD"
5 "createG"
5 "createM"
5 "createS"
5 "createT"
5 "createU"
5 "createV"
5 "debugLog"
5 "debugFSM"
5 "deleteM"
//5 "enableSimulation" //covered by 5 "enable"
5 "kbTell"
5 "kbReact"
5 "fadeSound"
5 "fadeMusic"
5 "showC"
5 "skipTime"
5 "taskHint"
5 "titleCut"
5 "titleText"
5 "getM"
5 "getFSMvariable"
5 "getG"
5 "moveIn"
5 "synchronizeO"
5 "synchronizeT"
5 "synchronizeW"
5 "triggerA"
5 "triggerS"
5 "triggerT"
5 "MarkerColor"
5 "MarkerDir"
5 "MarkerPos"
5 "MarkerSize"
5 "onEachFrame"
5 "hasInterface"
5 "onMapS"
5 "OnGroup"
5 "onDouble"
5 "onPreload"
5 "onTeamS"
5 "onShowNew"
//5 "setUnitRecoilCoefficient" //covered 5 "setUnit"
5 "setUnconscious"
//5 "setUnitPos" //covered 5 "setUnit"
//5 "parseText" //covered by 5 "parse"
5 " exec "
5 " set "
5 " str "
5 "exec("
5 "set("
5 "str("
5 "exec["
5 "set["
5 "str["
5 "exec{"
5 "set{"
5 "str{"
5 "exec'"
5 "set'"
5 "str'"
5 "exec\""
5 "set\""
5 "str\""
5 ")exec"
5 ")set"
5 ")str"
5 "]exec"
5 "]set"
5 "]str"
5 "}exec"
5 "}set"
5 "}str"
5 "'exec"
5 "'set"
5 "'str"
//5 "\"exec" !" \"exec"
//5 "\"set" !" \"set"
//5 "\"str" !" \"str"
5 "str "
5 " \nstr"
5 "\nstr"
5 "str\n"
5 "str\n "
5 ",str"
5 "str,"
5 "str "
5 "set "
5 " \nset"
5 "\nset"
5 "set\n"
5 "set\n "
5 ",set"
5 "set,"
5 "set "
5 "exec "
5 " \nexec"
5 "\nexec"
5 "exec\n"
5 "exec\n "
5 ",exec"
5 "exec,"
5 "exec "
5 "isNil"
5 "object_setFixServer"
//5 "local_gutObject"
5 "allowConnection"
5 "BIS_Effects_Burn"
5 "BIS_MPF_remoteExecutionServer"
5 "check_publishobject"
5 "dayz_disco"
5 "dayz_hiveVersionNo"
5 "dayz_objectUID"
5 "dayz_objectUID2"
5 "dayz_players"
5 "dayz_recordLogin"
5 "dayz_serverObjectMonitor"
5 "dayz_versionNo"
5 "dayz_zombifiedTowns"
5 "dayzPlayerLogin"
5 "dayzPlayerLogin2"
5 "eh_localCleanup"
5 "isSinglePlayer"
5 "needUpdate_objects"
5 "server_characterSync"
5 "server_deleteObj"
5 "server_getDiff"
5 "server_getDiff2"
5 "server_hiveReadWrite"
5 "server_hiveWrite"
5 "server_onPlayerDisconnect"
5 "server_playerDied"
5 "server_playerLogin"
5 "server_playerSetup"
5 "server_playerSync"
5 "server_publishObj"
5 "server_spawnCrashSite"
5 "server_updateNearbyObjects"
5 "server_updateObject"
5 "vehicle_handleInteract"
5 "vehicle_handleServerKilled"
5 "zombie_findOwner"
5 "allunits"
5 "preprocess"
5 "runinitscript"
5 "createdialog"
5 "modify"
5 "BIS_Alice_fnc_CivilianHit"
5 "BIS_Alice_mainscope"
5 "BIS_fnc_getFactions"
5 "object_processHit"
5 "object_getHit"
//1 "" +5
//1 "request" //+6
5 "allowConnection"
5 "BIS_Effects_Burn"
5 "BIS_MPF_remoteExecutionServer"
5 "check_publishobject"
5 "dayz_disco"
5 "dayz_hiveVersionNo"
5 "dayz_objectUID"
5 "dayz_objectUID2"
5 "dayz_players"
5 "dayz_recordLogin"
5 "dayz_serverObjectMonitor"
5 "dayz_versionNo"
5 "dayz_zombifiedTowns"
5 "dayzPlayerLogin"
5 "dayzPlayerLogin2"
5 "eh_localCleanup"
5 "isSinglePlayer"
5 "needUpdate_objects"
5 "server_characterSync"
5 "server_deleteObj"
5 "server_getDiff"
5 "server_getDiff2"
5 "server_hiveReadWrite"
5 "server_hiveWrite"
5 "server_onPlayerDisconnect"
5 "server_playerDied"
5 "server_playerLogin"
5 "server_playerSetup"
5 "server_playerSync"
5 "server_publishObj"
5 "server_spawnCrashSite"
5 "server_updateNearbyObjects"
5 "server_updateObject"
5 "vehicle_handleInteract"
5 "vehicle_handleServerKilled"
5 "zombie_findOwner"
5 "banditKills_CHK"
5 "headShots_CHK"
5 "humanKills_CHK"
5 "humanity_CHK"
5 "lastInventory"
5 "lastPos"
5 "lastTime"
5 "model_CHK"
5 "processedDeath"
5 "zombieKills_CHK"
5 "lastUpdate"
5 "allunits"
5 "preprocess"
5 "runinitscript"
5 "createdialog"
1 _this