mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
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All files in the archive will no be updated. Ive added a copy of the current trader files too, so the old traders and trader cities can still be used with the current trader files. Give me a hint if you think some of the files should be moved back.
138 lines
3.0 KiB
C++
138 lines
3.0 KiB
C++
class Category_628 {
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class Skin_Rocker2_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_SurvivorW2_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_Functionary1_EP1_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_Haris_Press_EP1_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_Priest_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_SurvivorWpink_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_SurvivorWurban_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_SurvivorWcombat_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_SurvivorWdesert_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_Survivor2_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_Rocker1_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_Rocker3_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_RU_Policeman_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_Pilot_EP1_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_Rocker4_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_SurvivorW3_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_INS_Lopotev_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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//new Epoch 1.06
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class Skin_Doctor_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_Assistant_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_Worker1_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_Worker3_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_Worker4_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_TK_CIV_Takistani01_EP1_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_TK_CIV_Takistani03_EP1_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_TK_CIV_Takistani04_EP1_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class Skin_TK_CIV_Takistani06_EP1_DZ {
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type = "trade_items";
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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};
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class Category_689 {
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duplicate = 628;
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};
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