Files
DayZ-Epoch/Server Files/Archive/CfgServerTrader/Category/BanditWeapons.hpp
A Man 6699d8d746 Move no longer used maps to archive.
All files in the archive will no be updated. Ive added a copy of the current trader files too, so the old traders and trader cities can still be used with the current trader files.

Give me a hint if you think some of the files should be moved back.
2019-11-09 14:49:40 +01:00

98 lines
2.4 KiB
C++

class Category_627 {
class G36_C_SD_camo { //Holo SD desert camo
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class M4A1_AIM_SD_camo { //CCO SD green camo
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class FNFAL_ANPVS4_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class FN_FAL_ANPVS4_DZE { // _DZE has toggleable night vision
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class SCAR_H_LNG_Sniper {
type = "trade_weapons";
buy[] = {6,"ItemGoldBar10oz"};
sell[] = {3,"ItemGoldBar10oz"};
};
class SCAR_H_LNG_Sniper_SD {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class M110_NVG_EP1 {
type = "trade_weapons";
buy[] = {7,"ItemGoldBar10oz"};
sell[] = {4,"ItemGoldBar10oz"};
};
class DMR_DZ {
type = "trade_weapons";
buy[] = {6,"ItemGoldBar10oz"};
sell[] = {3,"ItemGoldBar10oz"};
};
class DMR_Gh_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {31,"ItemGoldBar"};
};
class BAF_LRR_scoped { //Tan Lapua
type = "trade_weapons";
buy[] = {7,"ItemGoldBar10oz"};
sell[] = {4,"ItemGoldBar10oz"};
};
class BAF_LRR_scoped_W { //Green Lapua
type = "trade_weapons";
buy[] = {7,"ItemGoldBar10oz"};
sell[] = {4,"ItemGoldBar10oz"};
};
class m107_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar10oz"};
};
class Anzio_20_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar10oz"};
};
class M240_DZ {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class M240_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M240_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class Mk48_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class Mk48_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {12,"ItemGoldBar"};
};
class Mk48_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {12,"ItemGoldBar"};
};
};