Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/Items/CamoNet.hpp
icomrade 2d9097a6af Switch all buildables to Epoch building system
Didn't bother switching the stash over since it doesn't appear to be
implemented yet
2016-05-10 11:21:04 -04:00

43 lines
1.1 KiB
C++

class ItemCamoNet : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem;
model = "\z\addons\dayz_communityassets\models\packed_net_green.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_packed_net_green_ca.paa";
displayName = $STR_ITEM_NAME_CAMONET;
descriptionShort = $STR_ITEM_DESC_CAMONET;
class ItemActions
{
class Build
{
text = $STR_BUILD_CAMONET;
script = "spawn player_build; r_action_count = r_action_count + 1;";
require[] = {"ItemToolbox"};
consume[] = {"ItemCamoNet"};
create = "CamoNet_DZ";
};
};
};
/*class ItemCamoNetGrey : ItemCamoNet
{
model = "\z\addons\dayz_communityassets\models\packed_net_gray.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_packed_net_gray_ca.paa";
displayName = $STR_ITEM_NAME_CAMONET;
descriptionShort = $STR_ITEM_DESC_CAMONET;
class ItemActions
{
class Build
{
text = $STR_BUILD_CAMONET;
script = "; ['ItemCamoNetGrey','Build'] spawn player_build; r_action_count = r_action_count + 1;";
require[] = {"ItemToolbox"};
consume[] = {"ItemCamoNetGrey"};
create = "CamoNet_DZ";
};
};
};*/