mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
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23 lines
1.5 KiB
Plaintext
23 lines
1.5 KiB
Plaintext
[ADDED] More enterable buildings thanks to @Tansien and the DayZero crew.
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[ADDED] Latest version of Napf 1.0.1 by Momo
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[ADDED] Classname C130J_US_EP1_DZ Weapon: 50 Magazine: 400 Backpack: 10 @Fank
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[ADDED] Variable DZE_ForceNameTagsInTrader to force name tags in traders. @Skaronator @Fank
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[ADDED] Switch seats in all vehicles. @icomrade
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[ADDED] Self transfusions (works in vehicles) must be enabled in mission using DZE_SelfTransfuse. @icomrade
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[ADDED] Default player skin for fresh spawns DZE_defaultSkin = ["Male skin","Female skin"]. @icomrade
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[ADDED] The USEC CH53 Super Stallion to the dynamic vehicle lists & trader @Namindu @raginruffalo
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[FIXED] Instance already initialized error in server_monitor.sqf @vbawol
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[FIXED] Fixed infinite chainsaw fuel when put into vaults/lockboxes. @SilvDev
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[FIXED] Cargo Check overlapping. @SilvDev
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[CHANGED] Lootsystem based on DayZ 1.8 @Skaronator @Fank
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[CHANGED] Consume Eat/Drink in vehicle will add empty food/drink cans into vehicle inventory. @SilvDev @Fank
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[CHANGED] SQL Removed empty fuel barrel from vehicle parts trader and moved to wholesaler as increased buy/sell price. @Fank
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[CHANGED] You may again switch skins while wearing a backpack. @icomrade
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[CHANGED] Replaced variable DefaultBackpackWeapon = ""; with DefaultBackpackItems = [""]; which accepts both weapons and magazines. @icomrade
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[INFO]Server admins should add requiredSecureId = 2; to their server.cfg to prevent uid spoofing.
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[INFO] Models/textures by Paul Tomany. @Sequisha.
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[INFO] Special thanks to http://verthosting.com for hosting our development server.
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