Files
DayZ-Epoch/dayz_code/actions/player_chopWood.sqf
2013-02-03 08:26:46 -06:00

16 lines
488 B
Plaintext

private["_location","_isOk","_dir","_classname"];
private["_item"];
_item = _this;
call gear_ui_init;
if (["forest",dayz_surfaceType] call fnc_inString) then {
_result = [player,"PartWoodPile"] call BIS_fnc_invAdd;
if (_result) then {
cutText [localize "str_player_25", "PLAIN DOWN"];
} else {
cutText [localize "str_player_24", "PLAIN DOWN"];
};
_id = [player,20,true,(getPosATL player)] spawn player_alertZombies;
} else {
cutText [localize "str_player_23", "PLAIN DOWN"];
};