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36 lines
619 B
C++
36 lines
619 B
C++
class Loot : Default
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{
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scope = public;
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value = 0;
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type = WeaponNoSlot;
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displayName = "Use";
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canDrop = false;
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muzzles[] = {this};
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modes[] = {this};
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useAction = false;
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useActionTitle = "";
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enableAttack = false;
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showToPlayer = false;
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//Insert here magazines to show up as "Take x" in action menu
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magazines[] =
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{
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//medical
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"ItemBandage",
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"ItemSepsisBandage",
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"ItemPainkiller",
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"ItemMorphine",
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"ItemAntibiotic",
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"ItemHeatPack",
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"ItemEpinephrine"
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//vehicle parts
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/*"PartFueltank",
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"PartWheel",
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"PartGeneric",
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"PartEngine",
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"PartVRotor",
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"PartGlass",
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"ItemJerrycan",*/
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};
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}; |