mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
28 lines
1.2 KiB
Plaintext
28 lines
1.2 KiB
Plaintext
private["_radius","_position","_inVehicle","_dateNow","_age","_locationstypes","_nearestCity","_nearbyBuildings","_nearby","_type","_config","_canZombie","_canLoot","_dis","_keepAwayDist","_isNoone","_looted","_cleared"];//_radius, _position, _inVehicle, _dateNow, _age, _locationstypes, _nearestCity, _nearbyBuildings
|
|
|
|
_radius = _this select 0;
|
|
_position = _this select 1;
|
|
_inVehicle = _this select 2;
|
|
_dateNow = _this select 3;
|
|
_age = _this select 4;
|
|
_locationstypes = _this select 5;
|
|
_nearestCity = _this select 6;
|
|
|
|
_looted = (_x getVariable ["looted",-0.1]);
|
|
_cleared = (_x getVariable ["cleared",true]);
|
|
_dateNow = (DateToNumber date);
|
|
_age = (_dateNow - _looted) * 525948;
|
|
//diag_log ("SPAWN LOOT: " + _type + " Building is " + str(_age) + " old" );
|
|
if ((_age > 10) and (!_cleared)) then {
|
|
_nearByObj = nearestObjects [(getPosATL _x), ["WeaponHolder","WeaponHolderBase"],((sizeOf _type)+5)];
|
|
{deleteVehicle _x} forEach _nearByObj;
|
|
_x setVariable ["cleared",true,true];
|
|
_x setVariable ["looted",_dateNow,true];
|
|
};
|
|
if ((_age > 10) and (_cleared)) then {
|
|
//Register
|
|
_x setVariable ["looted",_dateNow,true];
|
|
//cleanup
|
|
_handle = [_x] spawn building_spawnLoot;
|
|
waitUntil{scriptDone _handle};
|
|
}; |