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DayZ-Epoch/SQF/dayz_code/actions/pzombie/pz_attack.sqf

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private ["_target","_ent","_rnd","_move","_isZombie"];
_target = _this select 3;
_ent = _target;
// remove menu
player removeAction s_player_pzombiesattack;
s_player_pzombiesattack = 1;
_rnd = (round(random 9)) + 1;
_move = "ZombieStandingAttack" + str(_rnd);
player playMoveNow _move;
_isZombie = _ent isKindOf "zZombie_base";
if(player distance _target < 5) then {
if (_ent isKindOf "Animal" or _isZombie) then {
_ent setDamage 1;
} else {
//["usecBreakLegs",[_target,player]] call broadcastRpcCallAll;
usecBreakLegs = [_target,player];
publicVariable "usecBreakLegs";
};
[player,"hit",0,false] call dayz_zombieSpeak;
};
sleep 1;
player switchmove "";
s_player_pzombiesattack = -1;