Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/Buildings/Land_telek1.hpp
2016-03-05 20:36:07 -05:00

32 lines
632 B
C++

class Land_telek1: House
{
scope = protected;
armor = 600;
destrType = "DestructBuilding";
model = "\ca\buildings\telek1";
class DestructionEffects: DestructionEffects
{
class Ruin1
{
simulation = "ruin";
type = "\ca\buildings\ruins\telek1_ruins.p3d";
position = "";
intensity = 1;
interval = 1;
lifeTime = 1;
};
};
class MarkerLights
{
class RedBlinking
{
name = "";
color[] = {0,0,0,0};
ambient[] = {0,0,0,0};
brightness = 0;
blinking = 0;
};
};
displayName = "Telek 1";
ladders[] = {{"start1","end1"},{"start2","end2"},{"start3","end3"}};
};