Files
DayZ-Epoch/SQF/dayz_code/actions/siphonFuel.sqf
2016-04-16 15:47:49 -04:00

159 lines
4.9 KiB
Plaintext

private ["_vehicle","_curFuel","_newFuel","_started","_finished","_animState","_isMedic","_location1","_location2","_abort",
"_canNameEmpty","_canSizeEmpty","_canTypeEmpty","_canName","_canSize","_configCanEmpty","_configVeh","_capacity","_nameText",
"_availableCansEmpty","_hasHose","_PlayerNear","_isMan","_isAnimal","_isZombie"];
player removeAction s_player_siphonfuel;
_hasHose = "equip_hose" in magazines player;
if (dayz_siphonFuelInProgress) exitWith { localize "str_siphon_inprogress" call dayz_rollingMessages; };
if (!_hasHose) exitWith {localize "str_siphon_hose" call dayz_rollingMessages; };
_PlayerNear = {isPlayer _x} count ((getPosATL _vehicle) nearEntities ["CAManBase", 10]) > 1;
if (_PlayerNear) exitWith {localize "str_pickup_limit_5" call dayz_rollingMessages;};
dayz_siphonFuelInProgress = true;
_vehicle = _this select 3;
_abort = false;
// Static vehicle fuel information
_configVeh = configFile >> "cfgVehicles" >> typeOf _vehicle;
_capacity = getNumber(_configVeh >> "fuelCapacity");
_nameText = getText(_configVeh >> "displayName");
_isMan = _vehicle isKindOf "Man";
_isAnimal = _vehicle isKindOf "Animal";
_isZombie = _vehicle isKindOf "zZombie_base";
if (_isMan or _isAnimal or _isZombie) exitWith { localize "str_siphon_notvehicle" call dayz_rollingMessages; };
// Loop to find containers that can could hold fuel and fill them
{
_configCanEmpty = configFile >> "CfgMagazines" >> _x;
//diag_log format["Looking for: %1", _x];
if(_x in DayZ_fuelCansEmpty) then {
// Get Empty can size
_canNameEmpty = _x;
_canSizeEmpty = getNumber(_configCanEmpty >> "fuelQuantity");
_canTypeEmpty = getText(_configCanEmpty >> "displayName");
// Get Full can size
_canName = configName(inheritsFrom(configFile >> "cfgMagazines" >> _canNameEmpty));
_canSize = getNumber(configFile >> "cfgMagazines" >> _canName >> "fuelQuantity");
// is empty
if(_canSizeEmpty == 0) then {
_curFuel = ((fuel _vehicle) * _capacity);
_newFuel = (_curFuel - _canSize);
// calculate new fuel
if (_capacity == 0) then {
_newFuel = 0;
} else {
_newFuel = (_newFuel / _capacity);
};
if (_newFuel > 0) then {
format[localize "str_siphon_preparing",_canTypeEmpty] call dayz_rollingMessages;
_finished = false;
// alert zombies
[player,20,true,(getPosATL player)] call player_alertZombies;
if(!dayz_isSwimming) then {
// force animation
player playActionNow "Medic";
r_interrupt = false;
_animState = animationState player;
r_doLoop = true;
_started = false;
while {r_doLoop} do {
_animState = animationState player;
_isMedic = ["medic",_animState] call fnc_inString;
if (_isMedic) then {
_started = true;
};
if (_started and !_isMedic) then {
r_doLoop = false;
_finished = true;
};
if (r_interrupt) then {
r_doLoop = false;
};
uiSleep 0.1;
};
r_doLoop = false;
if(!_finished) then {
r_interrupt = false;
if (vehicle player == player) then {
[objNull, player, rSwitchMove,""] call RE;
player playActionNow "stop";
};
};
} else {
// Alternate method in water make sure player stays in one spot for 6 seconds
_location1 = getPosATL player;
uiSleep 6;
_location2 = getPosATL player;
if(_location1 distance _location2 < 3) then {
_finished = true;
};
};
if (_finished) then {
// Get vehicle fuel levels again
_curFuel = ((fuel _vehicle) * _capacity);
_newFuel = (_curFuel - _canSize);
// calculate minimum needed fuel
if (_capacity == 0) then {
_newFuel = 0;
} else {
_newFuel = (_newFuel / _capacity);
};
if (_newFuel > 0) then {
if(([player,_canNameEmpty] call BIS_fnc_invRemove) == 1) then {
if (local _vehicle) then {
[_vehicle,_newFuel] call local_setFuel;
} else {
PVDZ_send = [_vehicle,"SetFuel",[_vehicle,_newFuel]];
publicVariableServer "PVDZ_send";
};
// Play sound
[player,"refuel",0,false] call dayz_zombieSpeak;
// Add filled can
player addMagazine _canName;
// Added Nutrition-Factor for work
["Working",0,[20,40,15,0]] call dayz_NutritionSystem;
format[localize "str_siphon_drained",_nameText,_canSize] call dayz_rollingMessages;
call fnc_usec_medic_removeActions;
r_action = false;
uiSleep 1;
} else {
_abort = true;
};
} else {
format[localize "str_siphon_notenough",_nameText] call dayz_rollingMessages;
_abort = true;
};
} else {
localize "str_siphon_canceled" call dayz_rollingMessages;
_abort = true;
};
} else {
format[localize "str_siphon_notenough",_nameText] call dayz_rollingMessages;
_abort = true;
};
};
};
if(_abort) exitWith {};
} forEach magazines player;
dayz_siphonFuelInProgress = false;