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DayZ-Epoch/SQF/dayz_code/actions/fire_pack.sqf
2016-04-16 15:47:49 -04:00

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private "_obj";
_obj = _this select 3;
player playActionNow "Medic";
uiSleep 6;
if (_obj isKindOf "Land_fire") then {
dayz_hasFire = objNull;
deleteVehicle _obj;
};
localize "str_fireplace_removed" call dayz_rollingMessages;
player removeAction s_player_fireout;
s_player_fireout = -1;