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DayZ-Epoch/SQF/dayz_code/compile/mutant_findTarget.sqf
2021-08-18 14:19:44 -05:00

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/*
_localtargets and _remotetargets are set in player_zombieCheck.
The bloodsucker will move in the direction of the player assigned as target.
Players with a mutant heart on tool belt will not be targeted.
*/
local _mutant = _this;
if (isNull _mutant) exitWith {objNull}; // Prevent errors if mutant is suddenly deleted
local _localtargets = _mutant getVariable ["localtargets",[]];
local _remotetargets = _mutant getVariable ["remotetargets",[]];
local _targets = _localtargets + _remotetargets;
local _target = objNull;
local _scandist = 200;
{
local _skip = (DZE_MutantHeartProtect && {_x hasWeapon "ItemMutantHeart"});
if (!_skip) then {
local _dist = _x distance _mutant;
if (_dist < _scandist) then {
_target = _x;
_scandist = _dist;
};
};
} count _targets;
_target