Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgWeapons/Rifles/SVU.hpp

31 lines
911 B
C++

class SVU_PSO1_DZ: SVD_PSO1_DZ {
displayName = $STR_DZ_WPN_SVU_NAME;
model = "\RH_aks\RH_svu.p3d";
picture = "\RH_aks\inv\svu.paa";
handAnim[] = {"OFP2_ManSkeleton","\CA\weapons\Data\Anim\Bizon.rtm"};
begin1[] = {"\RH_aks\Sound\SVU.wss",1.778279,1,1200};
soundBegin[] = {"begin1",1};
magazines[] = {"10Rnd_762x54_SVD"};
class ItemActions {};
class Attachments {};
class OpticsModes {
class Scope {
discreteDistance[] = {100, 200, 300, 400, 500, 600, 700, 800, 900, 1000};
discreteDistanceInitIndex = 2;
cameraDir = "";
distanceZoomMax = 300;
distanceZoomMin = 300;
memoryPointCamera = "opticView";
opticsDisablePeripherialVision = 1;
opticsFlare = 1;
opticsID = 1;
opticsPPEffects[] = {"OpticsCHAbera3", "OpticsBlur3"};
opticsZoomInit = 0.0623;
opticsZoomMax = 0.0623;
opticsZoomMin = 0.0623;
useModelOptics = 1;
visionMode[] = {"Normal"};
};
};
};