Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/Car/Lada.hpp
oiad d987fb290c Advanced trading selling upgraded vehicles.
These changes allow the player to sell upgraded vehicles with them not
being added to the trader (as to not polute the lists). This basically
refers to an upgraded vehicle as a child of the base vehicle so it will
get the same sell price as the base vehicle.

This still follows the original trading convention, the vehicle base
needs to be in the trader category, i.e you cant sell an armored SUV at
stary vehicle trader.
2016-08-19 22:15:47 +12:00

813 lines
25 KiB
C++

class Lada_base: Car {
wheelCircumference = 1.866;
scope = protected;
model = "\CA\wheeled2\Lada\Lada.p3d";
picture = "\Ca\wheeled2\data\UI\Picture_lada_ca.paa";
displayname = "UAZ";
class Library {
libTextDesc = "The Lada Riva 1500 is a medium-size Russian-made family car.";
};
side = 3;
faction = "CIV";
vehicleClass = "Car";
crew = "Citizen1";
typicalCargo[] = {"Citizen1"};
maxSpeed = 120;
terrainCoef = 6;
turnCoef = 2;
steerAheadPlan = 0.15;
transportSoldier = 3;
weapons[] = {"CarHorn"};
magazines[] = {};
class Turrets {
};
armor = 20;
damageResistance = 0.01511;
cost = 3000;
fuelCapacity = 50;
memoryPointsGetInCargo[] = {"pos cargo 1","pos cargo 2","pos cargo 3","pos cargo 4"};
memoryPointsGetInCargoDir[] = {"pos cargo dir 1","pos cargo dir 2","pos cargo dir 3","pos cargo dir 4"};
DriverAction = "Golf_Driver";
cargoAction[] = {"Golf_Cargo01","Golf_Cargo02","Golf_Cargo02"};
cargoIsCoDriver[] = {0};
soundGear[] = {"",0.000562341,1};
SoundGetIn[] = {"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",0.251189,1};
SoundGetOut[] = {"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",0.251189,1,30};
soundEngineOnInt[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-start-1",0.316228,1};
soundEngineOnExt[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-start-1",0.316228,1,250};
soundEngineOffInt[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-stop-1",0.316228,1};
soundEngineOffExt[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-stop-1",0.316228,1,250};
buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.707946,1,200};
buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.707946,1,200};
buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.707946,1,200};
buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.707946,1,200};
soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.707946,1,200};
WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.707946,1,200};
WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.707946,1,200};
WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.707946,1,200};
WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200};
WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200};
soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166};
ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.707946,1,200};
ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.707946,1,200};
ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200};
ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200};
soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
class SoundEvents {
class AccelerationIn {
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-acce-1",0.316228,1};
limit = "0.7";
expression = "(engineOn*(1-camPos))*gmeterZ*(speed factor[2.5, 4])";
};
class AccelerationOut {
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-acce-1",0.316228,1,280};
limit = "0.7";
expression = "(engineOn*camPos)*gmeterZ*(speed factor[2.5, 4])";
};
};
class Sounds {
class Engine {
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-low-1",0.562341,1.2,300};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "camPos*engineOn*((rpm factor[0.21, 0.5]) min (rpm factor[0.7, 0.3]))";
};
class EngineHighOut {
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-high-2",0.562341,1,400};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "camPos*engineOn*(rpm factor[0.5, 0.99])";
};
class IdleOut {
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-idle-5",0.177828,1,200};
frequency = "1";
volume = "camPos*engineOn*(rpm factor[0.4, 0])";
};
class TiresRockOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.177828,1,30};
frequency = "1";
volume = "camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.177828,1,30};
frequency = "1";
volume = "camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.177828,1,30};
frequency = "1";
volume = "camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.177828,1,30};
frequency = "1";
volume = "camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.177828,1,30};
frequency = "1";
volume = "camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1,30};
frequency = "1";
volume = "camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut {
sound[] = {"ca\sounds\Vehicles\Wheeled\UAZ\ext\ext-noise",0.316228,1,30};
frequency = "1";
volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])";
};
class EngineLowIn {
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-low-1",0.562341,1.2};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.7, 0.3]))";
};
class EngineHighIn {
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-high-2",0.562341,1};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*(rpm factor[0.56, 0.9])";
};
class IdleIn {
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-idle-5",0.251189,1};
frequency = "1";
volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])";
};
class TiresRockIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.177828,1};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.177828,1};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.177828,1};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.177828,1};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.177828,1};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.177828,1};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn {
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-noise-1",0.177828,1};
frequency = "1";
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
};
class Movement {
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
};
class Damage {
tex[] = {};
mat[] = {"ca\wheeled2\Lada\Data\Lada_chrome.rvmat","ca\wheeled2\Lada\Data\Lada_chrome_damage.rvmat","ca\wheeled2\Lada\Data\Lada_chrome_destruct.rvmat","ca\wheeled2\Lada\Data\Lada_glass.rvmat","ca\wheeled2\Lada\Data\Lada_glass_damage.rvmat","ca\wheeled2\Lada\Data\Lada_glass_damage.rvmat","ca\wheeled2\Lada\Data\Lada_glass_in.rvmat","ca\wheeled2\Lada\Data\Lada_glass_in_damage.rvmat","ca\wheeled2\Lada\Data\Lada_glass_in_damage.rvmat","ca\wheeled2\Lada\Data\Lada_mat.rvmat","ca\wheeled2\Lada\Data\Lada_mat_damage.rvmat","ca\wheeled2\Lada\Data\Lada_mat_destruct.rvmat"};
};
rarityUrban = 0.5;
};
class Lada_base_alt: Car {
wheelCircumference = 1.866;
scope = protected;
picture = "\Ca\wheeled2\data\UI\Picture_lada_ca.paa";
displayname = "UAZ";
class Library {
libTextDesc = "The Lada Riva 1500 is a medium-size Russian-made family car.";
};
side = 3;
faction = "CIV";
vehicleClass = "Car";
crew = "Citizen1";
typicalCargo[] = {"Citizen1"};
maxSpeed = 120;
terrainCoef = 6;
turnCoef = 2;
steerAheadPlan = 0.15;
transportSoldier = 3;
weapons[] = {"CarHorn"};
magazines[] = {};
class Turrets {
};
armor = 20;
damageResistance = 0.01511;
cost = 3000;
fuelCapacity = 50;
memoryPointsGetInCargo[] = {"pos cargo 1","pos cargo 2","pos cargo 3","pos cargo 4"};
memoryPointsGetInCargoDir[] = {"pos cargo dir 1","pos cargo dir 2","pos cargo dir 3","pos cargo dir 4"};
DriverAction = "Golf_Driver";
cargoAction[] = {"Golf_Cargo01","Golf_Cargo02","Golf_Cargo02"};
cargoIsCoDriver[] = {0};
soundGear[] = {"",5.62341e-005,1};
SoundGetIn[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_door",1,1};
SoundGetOut[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_door",1,1,30};
soundEngineOnInt[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_start",1,1};
soundEngineOnExt[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_start",1,1,100};
soundEngineOffInt[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_stop",1,1};
soundEngineOffExt[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_stop",1,1,100};
buildCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_building_01",0.707946,1,150};
buildCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_building_02",0.707946,1,150};
buildCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_building_03",0.707946,1,150};
buildCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_building_04",0.707946,1,150};
soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_wood_01",0.707946,1,150};
WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_wood_02",0.707946,1,150};
WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_wood_03",0.707946,1,150};
WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_wood_04",0.707946,1,150};
WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200};
WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200};
soundWoodCrash[] = {"woodCrash0",0.25,"woodCrash1",0.25,"woodCrash2",0.25,"woodCrash3",0.25};
ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_01",0.707946,1,150};
ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_02",0.707946,1,150};
ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_03",0.707946,1,150};
ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_04",0.707946,1,150};
soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
class SoundEvents {
class AccelerationIn {
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_acceleration",0.562341,1};
limit = "0.15";
expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
class AccelerationOut {
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_acceleration",0.562341,1,300};
limit = "0.15";
expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
};
class Sounds {
class Engine {
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_low",1.41254,0.6,200};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "camPos*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))";
};
class EngineHighOut {
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_mid",1.41254,0.6,300};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "camPos*engineOn*(rpm factor[0.5, 0.8])";
};
class IdleOut {
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_idle",0.562341,1,100};
frequency = "1";
volume = "engineOn*camPos*(rpm factor[0.4, 0])";
};
class TiresRockOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.1,1,50};
frequency = "1";
volume = "camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.1,1,50};
frequency = "1";
volume = "camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.1,1,50};
frequency = "1";
volume = "camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.1,1,50};
frequency = "1";
volume = "camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.1,1,50};
frequency = "1";
volume = "camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.1,1,50};
frequency = "1";
volume = "camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise3",0.562341,1,50};
frequency = "1";
volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])";
};
class EngineLowIn {
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_low",1.41254,0.6};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))";
};
class EngineHighIn {
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_mid",1.41254,0.6};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*(rpm factor[0.5, 0.8])";
};
class IdleIn {
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_idle",0.794328,1};
frequency = "1";
volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)";
};
class TiresRockIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.1,1};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.1,1};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.1,1};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.1,1};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.1,1};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.1,1};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise4",0.316228,1};
frequency = "1";
volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)";
};
class Movement {
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
};
class Damage {
tex[] = {};
mat[] = {"Ca\wheeled_E\Lada\Data\Lada_chrome.rvmat","Ca\wheeled_E\Lada\Data\Lada_chrome.rvmat","Ca\wheeled_E\Lada\Data\Lada_chrome_destruct.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_in.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_in_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_in_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_mat.rvmat","Ca\wheeled_E\Lada\Data\Lada_mat_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_mat_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"};
};
rarityUrban = 0.5;
model = "ca\wheeled_E\Lada\Lada";
brakeDistance = 10;
outisideSoundFilter = 1;
insideSoundCoef = 0.9;
};
class Lada1: Lada_base {
scope = public;
displayname = "UAZ (White)";
accuracy = 1000;
hiddenSelections[] = {};
rarityUrban = 0.6;
class Upgrades {
ItemORP[] = {"Lada1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class Lada2: Lada_base {
scope = public;
hiddenSelections[] = {"Camo1"};
displayname = "UAZ (Red)";
accuracy = 1000;
hiddenSelectionsTextures[] = {"\ca\wheeled2\Lada\Data\Lada_red_CO.paa"};
rarityUrban = 0.4;
class Upgrades {
ItemORP[] = {"Lada2_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class LadaLM: Lada_base {
scope = public;
model = "\CA\wheeled2\Lada\Lada_LM.p3d";
displayname = "UAZ (Militia)";
class Reflectors: Reflectors {
class Left: Left {
};
class Right: Right {
};
class Majak1 {
color[] = {0.1,0.2,0.8,1};
ambient[] = {0.01,0.01,0.1,1};
position = "majak ligth 1 start";
direction = "majak ligth 1 end";
hitpoint = "";
selection = "";
size = 0.5;
brightness = 0.5;
};
class Majak2: Majak1 {
position = "majak ligth 2 start";
direction = "majak ligth 2 end";
hitpoint = "";
selection = "";
};
};
rarityUrban = 0.666;
class Library {
libTextDesc = "The Lada Riva 1500 is a medium-size Russian-made family car that also (as in this case) saw service with Soviet militia forces.";
};
class Upgrades {
ItemORP[] = {"LadaLM_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class Lada1_TK_CIV_EP1: Lada_base {
expansion = 1;
scope = public;
side = 3;
faction = "BIS_TK_CIV";
hiddenSelections[] = {"Camo1","Camo2"};
hiddenSelectionsTextures[] = {"\CA\wheeled_E\Lada\Data\Lada_ECIV1_CO.paa","\Ca\wheeled_E\Lada\Data\Lada_glass_ECIV1_CA.paa"};
displayname = "Lada";
accuracy = 1000;
rarityUrban = 0.4;
crew = "";
typicalCargo[] = {};
class Upgrades {
ItemORP[] = {"Lada1_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class Lada2_TK_CIV_EP1: Lada_base {
expansion = 1;
scope = public;
side = 3;
faction = "BIS_TK_CIV";
hiddenSelections[] = {"Camo1","Camo2"};
hiddenSelectionsTextures[] = {"\CA\wheeled_E\Lada\Data\Lada_ECIV2_CO.paa","\Ca\wheeled_E\Lada\Data\Lada_glass_ECIV2_CA.paa"};
displayname = "Lada (decorated)";
accuracy = 1000;
rarityUrban = 0.4;
crew = "";
typicalCargo[] = {};
class Upgrades {
ItemORP[] = {"Lada2_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
// Performance 1
class Lada1_DZE1: Lada1 {
original = "Lada1";
maxspeed = 150; // max engine limit 125-130
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"Lada1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class Lada2_DZE1: Lada2 {
original = "Lada2";
maxspeed = 150; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"Lada2_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class LadaLM_DZE1: LadaLM {
original = "LadaLM";
maxspeed = 150; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"LadaLM_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class Lada1_TK_CIV_EP1_DZE1: Lada1_TK_CIV_EP1 {
original = "Lada1_TK_CIV_EP1";
maxspeed = 150; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"Lada1_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class Lada2_TK_CIV_EP1_DZE1: Lada2_TK_CIV_EP1 {
original = "Lada2_TK_CIV_EP1";
maxspeed = 150; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"Lada2_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
// Armor 2
class Lada1_DZE2: Lada1_DZE1 {
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"Lada1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class Lada2_DZE2: Lada2_DZE1 {
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"Lada2_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class LadaLM_DZE2: LadaLM_DZE1 {
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"LadaLM_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class Lada1_TK_CIV_EP1_DZE2: Lada1_TK_CIV_EP1_DZE1 {
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"Lada1_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class Lada2_TK_CIV_EP1_DZE2: Lada2_TK_CIV_EP1_DZE1 {
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"Lada2_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
// Cargo 3
class Lada1_DZE3: Lada1_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Lada1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class Lada2_DZE3: Lada2_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Lada2_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class LadaLM_DZE3: LadaLM_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"LadaLM_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class Lada1_TK_CIV_EP1_DZE3: Lada1_TK_CIV_EP1_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Lada1_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class Lada2_TK_CIV_EP1_DZE3: Lada2_TK_CIV_EP1_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Lada2_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
// Fuel 4
class Lada1_DZE4: Lada1_DZE3 {
fuelCapacity = 150; // car 50
};
class Lada2_DZE4: Lada2_DZE3 {
fuelCapacity = 150; // car 50
};
class LadaLM_DZE4: LadaLM_DZE3 {
fuelCapacity = 150; // car 50
};
class Lada1_TK_CIV_EP1_DZE4: Lada1_TK_CIV_EP1_DZE3 {
fuelCapacity = 150; // car 50
};
class Lada2_TK_CIV_EP1_DZE4: Lada2_TK_CIV_EP1_DZE3 {
fuelCapacity = 150; // car 50
};