Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp
2013-11-30 08:00:14 -06:00

758 lines
18 KiB
C++

class datsun1_civil_1_open : SkodaBase
{
scope = 2;
faction = "CIV";
model = "\ca\Wheeled\datsun1_civil_1_open";
picture = "\Ca\wheeled\data\ico\datsun1_civil_1_open_CA.paa";
Icon = "\Ca\wheeled\data\map_ico\icomap_datsun_CA.paa";
mapSize = 7;
wheelCircumference = 2.199;
crew = "";
typicalCargo[] = {};
displayName = "Pick-Up";
maxSpeed = 125;
turnCoef = 2.5;
terrainCoef = 4;
steerAheadPlan = 0.15;
soundGear[] = {
"",
0.000562341,
1
};
SoundGetIn[] = {
"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",
0.251189,
1
};
SoundGetOut[] = {
"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",
0.251189,
1,
30
};
soundEngineOnInt[] = {
"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-start-1",
0.316228,
1
};
soundEngineOnExt[] = {
"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-start-1",
0.316228,
1,
250
};
soundEngineOffInt[] = {
"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-stop-1",
0.316228,
1
};
soundEngineOffExt[] = {
"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-stop-1",
0.316228,
1,
250
};
buildCrash0[] = {
"Ca\sounds\Vehicles\Crash\crash_building_01",
0.707946,
1,
200
};
buildCrash1[] = {
"Ca\sounds\Vehicles\Crash\crash_building_02",
0.707946,
1,
200
};
buildCrash2[] = {
"Ca\sounds\Vehicles\Crash\crash_building_03",
0.707946,
1,
200
};
buildCrash3[] = {
"Ca\sounds\Vehicles\Crash\crash_building_04",
0.707946,
1,
200
};
soundBuildingCrash[] = {
"buildCrash0",
0.25,
"buildCrash1",
0.25,
"buildCrash2",
0.25,
"buildCrash3",
0.25
};
WoodCrash0[] = {
"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",
0.707946,
1,
200
};
WoodCrash1[] = {
"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",
0.707946,
1,
200
};
WoodCrash2[] = {
"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",
0.707946,
1,
200
};
WoodCrash3[] = {
"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",
0.707946,
1,
200
};
WoodCrash4[] = {
"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",
0.707946,
1,
200
};
WoodCrash5[] = {
"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",
0.707946,
1,
200
};
soundWoodCrash[] = {
"woodCrash0",
0.166,
"woodCrash1",
0.166,
"woodCrash2",
0.166,
"woodCrash3",
0.166,
"woodCrash4",
0.166,
"woodCrash5",
0.166
};
ArmorCrash0[] = {
"Ca\sounds\Vehicles\Crash\crash_vehicle_01",
0.707946,
1,
200
};
ArmorCrash1[] = {
"Ca\sounds\Vehicles\Crash\crash_vehicle_02",
0.707946,
1,
200
};
ArmorCrash2[] = {
"Ca\sounds\Vehicles\Crash\crash_vehicle_03",
0.707946,
1,
200
};
ArmorCrash3[] = {
"Ca\sounds\Vehicles\Crash\crash_vehicle_04",
0.707946,
1,
200
};
soundArmorCrash[] = {
"ArmorCrash0",
0.25,
"ArmorCrash1",
0.25,
"ArmorCrash2",
0.25,
"ArmorCrash3",
0.25
};
class SoundEvents
{
class AccelerationIn
{
sound[] = {
"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-acce-1",
0.316228,
1
};
limit = "0.7";
expression = "(engineOn*(1-camPos))*gmeterZ*(speed factor[2.5, 4])";
};
class AccelerationOut
{
sound[] = {
"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-acce-1",
0.316228,
1,
250
};
limit = "0.7";
expression = "(engineOn*camPos)*gmeterZ*(speed factor[2.5, 4])";
};
};
class Sounds : Sounds
{
class Engine : Engine
{
sound[] = {
"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-low-1",
0.398107,
1,
300
};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "camPos*engineOn*((rpm factor[0.21, 0.5]) min (rpm factor[0.7, 0.3]))";
};
class EngineHighOut
{
sound[] = {
"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-high-2",
0.398107,
1,
350
};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "camPos*engineOn*(rpm factor[0.5, 0.85])";
};
class IdleOut
{
sound[] = {
"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-idle-5",
0.223872,
1,
100
};
frequency = "1";
volume = "camPos*engineOn*(rpm factor[0.4, 0])";
};
class TiresRockOut
{
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",
0.316228,
1,
30
};
frequency = "1";
volume = "camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut
{
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",
0.316228,
1,
30
};
frequency = "1";
volume = "camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut
{
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",
0.316228,
1,
30
};
frequency = "1";
volume = "camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut
{
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",
0.316228,
1,
30
};
frequency = "1";
volume = "camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut
{
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",
0.316228,
1,
30
};
frequency = "1";
volume = "camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut
{
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",
0.316228,
1,
30
};
frequency = "1";
volume = "camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut
{
sound[] = {
"ca\sounds\Vehicles\Wheeled\UAZ\ext\ext-noise",
0.316228,
1,
30
};
frequency = "1";
volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])";
};
class EngineLowIn
{
sound[] = {
"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-low-1",
0.562341,
1
};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.7, 0.3]))";
};
class EngineHighIn
{
sound[] = {
"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-high-2",
0.562341,
1
};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*(rpm factor[0.56, 0.8])";
};
class IdleIn
{
sound[] = {
"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-idle-5",
0.398107,
1
};
frequency = "1";
volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])";
};
class TiresRockIn
{
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",
0.316228,
1
};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",
0.316228,
1
};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",
0.316228,
1
};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",
0.316228,
1
};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",
0.316228,
1
};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
sound[] = {
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",
0.316228,
1
};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
sound[] = {
"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-noise-1",
0.316228,
1
};
frequency = "1";
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
};
class Movement : Movement
{
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
};
transportSoldier = 1;
driverAction = "datsun_driver";
cargoAction[] = {
"Hilux_cargo01"
};
class Library
{
libTextDesc = "A pickup truck which was very popular in the United States in the 1970s.";
};
class Damage
{
tex[] = {
};
mat[] = {
"ca\wheeled\data\detailmapy\datsun_interier.rvmat",
"ca\wheeled\data\detailmapy\datsun_interier.rvmat",
"ca\wheeled\data\detailmapy\datsun_interier_destruct.rvmat",
"ca\wheeled\data\detailmapy\datsun_trup.rvmat",
"ca\wheeled\data\detailmapy\datsun_trup.rvmat",
"ca\wheeled\data\detailmapy\datsun_trup_destruct.rvmat",
"ca\wheeled\data\detailmapy\auta_skla.rvmat",
"ca\wheeled\data\detailmapy\auta_skla_damage.rvmat",
"ca\wheeled\data\detailmapy\auta_skla_damage.rvmat",
"ca\wheeled\data\detailmapy\auta_skla_in.rvmat",
"ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat",
"ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"
};
};
hiddenSelections[] = {
"Camo1"
};
hiddenSelectionsTextures[] = {
"\ca\wheeled\data\datsun_trup1_co.paa"
};
rarityUrban = 0.25;
upgradeVehicle[] = {"datsun1_civil_1_open_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
};
class datsun1_civil_2_covered : datsun1_civil_1_open
{
accuracy = 1000;
faction = "CIV";
model = "\ca\Wheeled\datsun1_civil_2_covered";
picture = "\Ca\wheeled\data\ico\datsun1_civil_2_covered_CA.paa";
Icon = "\Ca\wheeled\data\map_ico\icomap_datsun_CA.paa";
mapSize = 7;
crew = "";
typicalCargo[] = {};
displayName = "Pick-Up (Covered)";
class Damage
{
tex[] = {
};
mat[] = {
"ca\wheeled\data\detailmapy\datsun_addons.rvmat",
"ca\wheeled\data\detailmapy\datsun_addons.rvmat",
"ca\wheeled\data\detailmapy\datsun_addons_destruct.rvmat",
"Ca\Wheeled\data\datsun_trup4.rvmat",
"Ca\Wheeled\data\datsun_trup4.rvmat",
"ca\wheeled\data\detailmapy\datsun_trup_destruct.rvmat",
"ca\wheeled\data\detailmapy\datsun_interier.rvmat",
"ca\wheeled\data\detailmapy\datsun_interier.rvmat",
"ca\wheeled\data\detailmapy\datsun_interier_destruct.rvmat",
"ca\wheeled\data\detailmapy\datsun_pristroje.rvmat",
"ca\wheeled\data\detailmapy\datsun_pristroje.rvmat",
"ca\wheeled\data\detailmapy\datsun_pristroje_destruct.rvmat",
"ca\wheeled\data\detailmapy\auta_skla.rvmat",
"ca\wheeled\data\detailmapy\auta_skla_damage.rvmat",
"ca\wheeled\data\detailmapy\auta_skla_damage.rvmat",
"ca\wheeled\data\detailmapy\auta_skla_in.rvmat",
"ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat",
"ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"
};
};
hiddenSelections[] = {
};
hiddenSelectionsTextures[] = {
};
rarityUrban = 0.6;
upgradeVehicle[] = {"datsun1_civil_2_covered_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
};
class datsun1_civil_3_open : datsun1_civil_1_open
{
accuracy = 1000;
faction = "CIV";
model = "\ca\Wheeled\datsun1_civil_3_open";
picture = "\Ca\wheeled\data\ico\datsun1_civil_3_open_CA.paa";
Icon = "\Ca\wheeled\data\map_ico\icomap_datsun_CA.paa";
mapSize = 7;
crew = "";
typicalCargo[] = {};
displayName = "Pick-Up (Tube frame)";
class Damage
{
tex[] = {
};
mat[] = {
"ca\wheeled\data\detailmapy\datsun_interier.rvmat",
"ca\wheeled\data\detailmapy\datsun_interier.rvmat",
"ca\wheeled\data\detailmapy\datsun_interier_destruct.rvmat",
"ca\wheeled\data\detailmapy\datsun_trup2.rvmat",
"ca\wheeled\data\detailmapy\datsun_trup2.rvmat",
"ca\wheeled\data\detailmapy\datsun_trup_destruct.rvmat",
"ca\wheeled\data\detailmapy\auta_skla.rvmat",
"ca\wheeled\data\detailmapy\auta_skla_damage.rvmat",
"ca\wheeled\data\detailmapy\auta_skla_damage.rvmat",
"ca\wheeled\data\detailmapy\auta_skla_in.rvmat",
"ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat",
"ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"
};
};
hiddenSelections[] = {
};
hiddenSelectionsTextures[] = {
};
rarityUrban = 0.5;
upgradeVehicle[] = {"datsun1_civil_3_open_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
};
// Performance 1
class datsun1_civil_1_open_DZE1: datsun1_civil_1_open
{
maxspeed = 150; // max engine limit 125-130
terrainCoef = 2.5;
upgradeVehicle[] = {"datsun1_civil_1_open_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
};
class datsun1_civil_2_covered_DZE1: datsun1_civil_2_covered
{
maxspeed = 150; // car 100
terrainCoef = 2.5;
upgradeVehicle[] = {"datsun1_civil_2_covered_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
};
class datsun1_civil_3_open_DZE1: datsun1_civil_3_open
{
maxspeed = 150; // car 100
terrainCoef = 2.5;
upgradeVehicle[] = {"datsun1_civil_3_open_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
};
// Armor 2
class datsun1_civil_1_open_DZE2: datsun1_civil_1_open_DZE1
{
armor = 50; // car 20
upgradeVehicle[] = {"datsun1_civil_1_open_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
{
armor = 0.3;
};
class HitLBWheel: HitLBWheel
{
armor = 0.3;
};
class HitRFWheel: HitRFWheel
{
armor = 0.3;
};
class HitRBWheel: HitRBWheel
{
armor = 0.3;
};
class HitFuel
{
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine
{
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1
{
armor = 0.1;
};
class HitGlass2: HitGlass2
{
armor = 0.1;
};
class HitGlass3: HitGlass3
{
armor = 0.1;
};
class HitGlass4: HitGlass4
{
armor = 0.1;
};
};
};
class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1
{
armor = 50; // car 20
upgradeVehicle[] = {"datsun1_civil_2_covered_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
{
armor = 0.3;
};
class HitLBWheel: HitLBWheel
{
armor = 0.3;
};
class HitRFWheel: HitRFWheel
{
armor = 0.3;
};
class HitRBWheel: HitRBWheel
{
armor = 0.3;
};
class HitFuel
{
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine
{
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1
{
armor = 0.1;
};
class HitGlass2: HitGlass2
{
armor = 0.1;
};
class HitGlass3: HitGlass3
{
armor = 0.1;
};
class HitGlass4: HitGlass4
{
armor = 0.1;
};
};
};
class datsun1_civil_3_open_DZE2: datsun1_civil_3_open_DZE1
{
armor = 50; // car 20
upgradeVehicle[] = {"datsun1_civil_3_open_DZE1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
{
armor = 0.3;
};
class HitLBWheel: HitLBWheel
{
armor = 0.3;
};
class HitRFWheel: HitRFWheel
{
armor = 0.3;
};
class HitRBWheel: HitRBWheel
{
armor = 0.3;
};
class HitFuel
{
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine
{
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1
{
armor = 0.1;
};
class HitGlass2: HitGlass2
{
armor = 0.1;
};
class HitGlass3: HitGlass3
{
armor = 0.1;
};
class HitGlass4: HitGlass4
{
armor = 0.1;
};
};
};
// Cargo 3
class datsun1_civil_1_open_DZE3: datsun1_civil_1_open_DZE2
{
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
upgradeVehicle[] = {"datsun1_civil_1_open_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
};
class datsun1_civil_2_covered_DZE3: datsun1_civil_2_covered_DZE2
{
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
upgradeVehicle[] = {"datsun1_civil_2_covered_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
};
class datsun1_civil_3_open_DZE3: datsun1_civil_3_open_DZE2
{
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
upgradeVehicle[] = {"datsun1_civil_3_open_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
};
// Fuel 4
class datsun1_civil_1_open_DZE4: datsun1_civil_1_open_DZE3
{
fuelCapacity = 210; // car 100
};
class datsun1_civil_2_covered_DZE4: datsun1_civil_2_covered_DZE3
{
fuelCapacity = 210; // car 100
};
class datsun1_civil_3_open_DZE4: datsun1_civil_3_open_DZE3
{
fuelCapacity = 210; // car 100
};