Files
DayZ-Epoch/SQF/dayz_code/compile/player_countMagazines.sqf
2019-01-05 09:32:12 +13:00

56 lines
1.3 KiB
Plaintext

/*
count player magazines with ammo count
value = call player_countMagazines;
return all player magazines with ammo count
*/
private ["_control","_created","_dialog","_i","_item","_magazineArray","_max","_val"];
disableSerialization;
_dialog = findDisplay 106;
_created = false;
if (isNull _dialog) then {
//Load Minimal gearMenu
createGearDialog [player, "RscDisplayGearMinimal"];
_dialog = findDisplay 106;
_created = true;
};
_magazineArray = [];
for "_i" from 109 to 120 do {
_control = _dialog displayCtrl _i;
_item = gearSlotData _control;
_val = gearSlotAmmoCount _control;
_max = getNumber (configFile >> "CfgMagazines" >> _item >> "count");
if (_item != "") then {
if (_val != _max) then {
_magazineArray set [count _magazineArray,[_item,_val]];
} else {
_magazineArray set [count _magazineArray,_item];
};
};
};
for "_i" from 122 to 129 do {
_control = _dialog displayCtrl _i;
_item = gearSlotData _control;
_val = gearSlotAmmoCount _control;
_max = getNumber (configFile >> "CfgMagazines" >> _item >> "count");
if (_item != "") then {
if (_val != _max) then {
_magazineArray set [count _magazineArray,[_item,_val]];
} else {
_magazineArray set [count _magazineArray,_item];
};
};
};
if (_created) then {
closeDialog 0;
};
_magazineArray