Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeMachete.hpp
2013-12-13 15:12:53 -05:00

42 lines
868 B
C++

class MeleeMachete: MeleeWeapon
{
scope=2;
melee= "true";
autoreload=1;
magazineReloadTime=0;
model="\z\addons\dayz_communityassets\models\machete_weaponized.p3d";
picture="\z\addons\dayz_communityassets\pictures\equip_machete_CA.paa";
displayName=$STR_EQUIP_MACHETE;
droppeditem= "MeleeMachete";
magazines[]=
{
"Machete_Swing"
};
handAnim[]=
{
"OFP2_ManSkeleton",
"\dayz_weapons\anim\melee_hatchet_holding.rtm"
};
class ItemActions
{
class Toolbelt
{
text=$STR_EPOCH_PLAYER_296;
script="spawn player_addToolbelt;";
use[]=
{
"MeleeMachete"
};
output[]=
{
"ItemMachete"
};
};
};
class Library
{
libTextDesc="";
};
descriptionShort="An agricultural tool turned into a weapon, the Machete may be less versatile than the common hatchet, but it packs a punch.";
};