mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
45768 lines
2.0 MiB
45768 lines
2.0 MiB
#define ReadAndWrite 0
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#define ReadAndCreate 1
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#define ReadOnly 2
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#define ReadOnlyVerified 3
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#define private 0
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#define protected 1
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#define public 2
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#define true 1
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#define false 0
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class CfgPatches {
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class dayz {
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units[] = {};
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weapons[] = {};
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requiredVersion = 0.1;
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requiredAddons[] = {};
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};
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};
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class CfgVehicleClasses {
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class zombie {
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displayName = "Zombie";
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};
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};
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class RscPicture; // External class reference
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class RscTitles {
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titles[] = {"DeathScreen", "TitleScreen", "RscTitleStructuredText"};
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class DeathScreen {
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idd = -1;
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movingEnable = "false";
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duration = 120;
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fadein = 0;
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name = "DeathScreen";
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controls[] = {"DeathScreen"};
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class DeathScreen : RscPicture {
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x = "0.00001 * safezoneW + safezoneX";
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y = "0.00001 * safezoneH + safezoneY";
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w = "1 * safezoneW";
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h = "1 * safezoneH";
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text = "\dayz\ui\screen_death_ca.paa";
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};
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};
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class TitleScreen {
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idd = -1;
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movingEnable = "false";
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duration = 120;
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fadein = 0;
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name = "TitleScreen";
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controls[] = {"TitleScreen"};
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class TitleScreen : RscPicture {
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x = "0.00001 * safezoneW + safezoneX";
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y = "0.00001 * safezoneH + safezoneY";
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w = "1 * safezoneW";
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h = "1 * safezoneH";
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text = "\dayz\ui\screen_title_ca.paa";
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};
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};
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};
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class RscStandardDisplay; // External class reference
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class DayZMontage : RscStandardDisplay {
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idd = 50666;
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movingenable = 0;
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class Controls {
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class pic01 : RscPicture {
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idc = 1001;
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x = "0.17 * safezoneW + safezoneX";
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y = "0.17 * safezoneH + safezoneY";
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w = "0.65 * safezoneW";
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h = "0.65 * safezoneH";
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colorText[] = {0, 0, 0, 0};
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text = "\dayz\ui\intro\screen_01_ca.paa";
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};
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class pic02 : pic01 {
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idc = 1002;
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text = "\dayz\ui\intro\screen_02_ca.paa";
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};
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class pic03 : pic01 {
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idc = 1003;
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text = "\dayz\ui\intro\screen_04_ca.paa";
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};
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class pic04 : pic01 {
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idc = 1004;
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text = "\dayz\ui\intro\screen_03_ca.paa";
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};
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class pic05 : pic01 {
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idc = 1005;
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text = "\dayz\ui\intro\screen_05_ca.paa";
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};
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class pic06 : pic01 {
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idc = 1006;
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text = "\dayz\ui\intro\screen_06_ca.paa";
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};
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class pic07 : pic01 {
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idc = 1007;
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text = "\dayz\ui\intro\screen_07_ca.paa";
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};
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class pic08 : pic01 {
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idc = 1008;
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text = "\dayz\ui\intro\screen_08_ca.paa";
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};
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class pic09 : pic01 {
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idc = 1009;
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text = "\dayz\ui\intro\screen_09_ca.paa";
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};
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class pic10 : pic01 {
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idc = 1010;
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text = "\dayz\ui\intro\screen_10_ca.paa";
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};
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class pic11 : pic01 {
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idc = 1011;
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text = "\dayz\ui\intro\screen_11_ca.paa";
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};
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class pic12 : pic01 {
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idc = 1012;
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text = "\dayz\ui\intro\screen_12_ca.paa";
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};
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class pic13 : pic01 {
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idc = 1013;
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text = "\dayz\ui\intro\screen_13_ca.paa";
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};
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};
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};
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class CfgMovesBasic {
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access = ReadAndCreate;
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skeletonName = "";
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collisionVertexPattern[] = {"1a", "2a", "3a", "4a", "5a", "6a", "7a", "8a", "9a", "10a", "11a", "12a", "13a", "14a", "15a", "16a", "17a", "18a", "19a", "20a", "21a", "22a", "23a", "24a", "25a", "26a", "27a", "28a", "29a", "30a", "31a", "32a", "33a", "34a", "1c", "2c", "3c", "4c", "5c", "6c", "7c", "8c"};
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collisionGeomCompPattern[] = {1, 3};
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class Default {
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access = ReadOnlyVerified;
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actions = "NoActions";
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file = "";
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looped = "true";
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speed = 0.5;
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disableWeapons = "false";
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enableOptics = "true";
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disableWeaponsLong = "false";
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showWeaponAim = "true";
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enableMissile = "false";
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enableBinocular = "false";
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showItemInHand = "false";
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showItemInRightHand = "false";
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showHandGun = "false";
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onLandBeg = "false";
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onLandEnd = "false";
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onLadder = "false";
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canPullTrigger = "true";
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duty = -0.5;
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visibleSize = 0.75012;
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aimPrecision = 1;
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relSpeedMin = 1;
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relSpeedMax = 1;
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soundEnabled = "true";
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soundOverride = "";
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soundEdge[] = {0.5, 1};
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terminal = "false";
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limitGunMovement = "true";
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variantsPlayer[] = {};
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variantsAI[] = {""};
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equivalentTo = "";
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connectAs = "";
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variantAfter[] = {5, 10, 20};
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connectFrom[] = {};
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connectTo[] = {};
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interpolateWith[] = {};
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interpolateTo[] = {};
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interpolateFrom[] = {};
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aiming = "aimingDefault";
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aimingBody = "aimingUpDefault";
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leaning = "leaningDefault";
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legs = "legsDefault";
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head = "headDefault";
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leaningFactorBeg = 0;
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leaningFactorEnd = 0;
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leaningFactorZeroPoint = -1;
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interpolationSpeed = 6;
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interpolationRestart = "false";
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enableDirectControl = 1;
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headBobMode = 0;
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headBobStrength = 0;
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collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wrfl.p3d";
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hasCollShapeSafe = "false";
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collisionShapeSafe = "";
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boundingSphere = "true";
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enableAutoActions = "false";
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leftHandIKBeg = "false";
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leftHandIKEnd = "false";
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rightHandIKBeg = "false";
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rightHandIKEnd = "false";
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leftHandIKCurve[] = {};
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rightHandIKCurve[] = {};
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weaponIK = 0;
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preload = "false";
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walkcycles = 1;
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forceAim = 0;
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};
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class HealBase : Default {
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disableWeapons = "true";
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disableWeaponsLong = "true";
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enableOptics = "false";
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showWeaponAim = "false";
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canPullTrigger = "false";
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duty = 0.2;
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limitGunMovement = "false";
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aiming = "empty";
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aimingBody = "empty";
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actions = "HealActionBase";
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looped = "false";
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};
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class HealBaseRfl : HealBase {
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actions = "HealActionBase";
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looped = "false";
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};
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class StandBase : Default {
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aiming = "aimingDefault";
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aimingBody = "aimingUpDefault";
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disableWeapons = "true";
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leaningFactorBeg = 1;
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leaningFactorEnd = 1;
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headBobMode = 2;
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headBobStrength = 0.20398;
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};
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class DefaultDie : Default {
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aiming = "aimingNo";
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aimingBody = "aimingNo";
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legs = "legsNo";
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head = "headNo";
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disableWeapons = "true";
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interpolationRestart = "true";
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soundEdge[] = {0.45};
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boundingSphere = 1.5;
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enableDirectControl = 0;
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showWeaponAim = "false";
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canPullTrigger = "false";
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headBobMode = 1;
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headBobStrength = -1;
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};
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class ManActions {
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SceneCommanderTalk = "UnaErcVelitelProslov2";
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SceneSleepC = "AidlPpneMstpSnonWnonDnon_SleepC_sleep";
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SceneSleepB = "AidlPpneMstpSnonWnonDnon_SleepB_sleep1";
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SceneSleepA = "AidlPpneMstpSnonWnonDnon_SleepA_sleepS";
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SceneSitUnarm_R = "sitUnarm_R_idleLoop";
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SceneSitUnarm_L = "sitUnarm_L_idleLoop";
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SceneSitRfl_L = "sitRfl_L_BidleLoop";
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SceneSitRfl_R = "sitRfl_R_BidleLoop";
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ScenePoslechVelitele = "UnaErcPoslechVelitele1";
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dooraction = "amovpercmwlksnonwnondf";
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GestureLegPush = "";
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agonyStart = "AinjPpneMstpSnonWnonDnon";
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agonyStop = "AmovPpneMstpSnonWnonDnon";
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medicStop = "AinvPknlMstpSnonWnonDnon_medicEnd";
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medicStart = "AinvPknlMstpSnonWnonDnon_medic0S";
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medicStartRightSide = "AinvPknlMstpSnonWnonDr_medic0S";
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GestureAgonyCargo = "";
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grabCarry = "";
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grabCarried = "";
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grabDrag = "AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2";
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grabDragged = "AinjPpneMstpSnonWrflDb_grab";
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carriedStill = "AinjPfalMstpSnonWrflDnon_carried_still";
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released = "";
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releasedBad = "";
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Stop = "";
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StopRelaxed = "";
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TurnL = "";
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TurnR = "";
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TurnLRelaxed = "";
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TurnRRelaxed = "";
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ReloadMagazine = "";
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ReloadMGun = "";
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ReloadAT = "";
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ReloadMortar = "";
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ThrowGrenade = "";
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WalkF = "";
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WalkLF = "";
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WalkRF = "";
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WalkL = "";
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WalkR = "";
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WalkLB = "";
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WalkRB = "";
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WalkB = "";
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SlowF = "";
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SlowLF = "";
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SlowRF = "";
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SlowL = "";
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SlowR = "";
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SlowLB = "";
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SlowRB = "";
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SlowB = "";
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FastF = "";
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FastLF = "";
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FastRF = "";
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FastL = "";
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FastR = "";
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FastLB = "";
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FastRB = "";
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FastB = "";
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EvasiveForward = "";
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EvasiveLeft = "";
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EvasiveRight = "";
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EvasiveBack = "";
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StartSwim = "";
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StopSwim = "";
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Down = "";
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Up = "";
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PlayerStand = "";
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PlayerCrouch = "";
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PlayerProne = "";
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Lying = "";
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Stand = "";
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Combat = "";
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Crouch = "";
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CanNotMove = "";
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Civil = "";
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CivilLying = "";
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FireNotPossible = "";
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Die = "";
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WeaponOn = "";
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WeaponOff = "";
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Default = "";
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JumpOff = "";
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StrokeFist = "";
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StrokeGun = "";
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SitDown = "";
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Salute = "";
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saluteOff = "";
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GetOver = "";
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Diary = "";
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Surrender = "";
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Gear = "";
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BinocOn = "";
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BinocOff = "";
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PutDown = "";
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PutDownEnd = "";
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Medic = "";
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Treated = "";
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LadderOnDown = "";
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LadderOnUp = "";
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LadderOff = "";
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LadderOffTop = "";
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LadderOffBottom = "";
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GetInLow = "";
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GetInMedium = "";
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GetInHigh = "";
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GetOutLow = "";
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GetOutMedium = "";
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GetOutHigh = "";
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TakeFlag = "";
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HandGunOn = "";
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gestureAttack = "";
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gestureGo = "";
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gestureGoB = "";
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gestureFreeze = "";
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gesturePoint = "";
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gestureCeaseFire = "";
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gestureCover = "";
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gestureUp = "";
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gestureNo = "";
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gestureYes = "";
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gestureFollow = "";
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gestureAdvance = "";
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gestureHi = "";
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gestureHiB = "";
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gestureHiC = "";
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gestureNod = "";
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GestureSpasm0 = "";
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GestureSpasm1 = "";
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GestureSpasm2 = "";
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GestureSpasm3 = "";
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GestureSpasm4 = "";
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GestureSpasm5 = "";
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GestureSpasm6 = "";
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GestureSpasm0weak = "";
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GestureSpasm1weak = "";
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GestureSpasm2weak = "";
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GestureSpasm3weak = "";
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GestureSpasm4weak = "";
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GestureSpasm5weak = "";
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GestureSpasm6weak = "";
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healedStart = "";
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healedStop = "";
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TestDriver = "BasicDriver";
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TestDriverOut = "BasicDriverOut";
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TestGunner = "BasicSittingGunner";
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};
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class Actions {
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class NoActions : ManActions {
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GestureLegPush[] = {"GestureLegPush", "Gesture"};
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GestureNod[] = {"GestureNod", "Gesture"};
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GestureAgonyCargo[] = {"GestureAgonyCargo", "Gesture"};
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access = ReadOnlyVerified;
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ladderOnDown = "LadderCivilOn";
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ladderOnUp = "LadderCivilOn";
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turnSpeed = 1;
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upDegree = -1;
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limitFast = 5;
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leanRRot = 0;
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leanRShift = 0;
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leanLRot = 0;
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leanLShift = 0;
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useFastMove = 0;
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GestureSpasm0[] = {"GestureSpasm0", "Gesture"};
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GestureSpasm1[] = {"GestureSpasm1", "Gesture"};
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GestureSpasm2[] = {"GestureSpasm2", "Gesture"};
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GestureSpasm3[] = {"GestureSpasm3", "Gesture"};
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GestureSpasm4[] = {"GestureSpasm4", "Gesture"};
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GestureSpasm5[] = {"GestureSpasm5", "Gesture"};
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GestureSpasm6[] = {"GestureSpasm6", "Gesture"};
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GestureSpasm0weak[] = {"GestureSpasm0weak", "Gesture"};
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GestureSpasm1weak[] = {"GestureSpasm1weak", "Gesture"};
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GestureSpasm2weak[] = {"GestureSpasm2weak", "Gesture"};
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GestureSpasm3weak[] = {"GestureSpasm3weak", "Gesture"};
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GestureSpasm4weak[] = {"GestureSpasm4weak", "Gesture"};
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GestureSpasm5weak[] = {"GestureSpasm5weak", "Gesture"};
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GestureSpasm6weak[] = {"GestureSpasm6weak", "Gesture"};
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grabCarried = "AinjPfalMstpSnonWrflDnon_carried_Up";
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};
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class DeadActions : NoActions {
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upDegree = "ManPosDead";
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LadderOnDown = "";
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LadderOnUp = "";
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TestDriver = "";
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TestDriverOut = "";
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TestGunner = "";
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};
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class CargoActions : NoActions {
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die = "DeadState";
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};
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class RifleBaseLowStandActions : NoActions {
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stop = "AmovPercMstpSlowWrflDnon";
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default = "AmovPercMstpSlowWrflDnon";
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StopRelaxed = "AidlPercMstpSlowWrflDnon0S";
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turnL = "AmovPercMstpSlowWrflDnon_turnL";
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turnR = "AmovPercMstpSlowWrflDnon_turnR";
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turnLRelaxed = "AmovPercMstpSlowWrflDnon_turnL";
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turnRRelaxed = "AmovPercMstpSlowWrflDnon_turnR";
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reloadMagazine[] = {"WeaponMagazineReloadStand", "Gesture"};
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gestureAttack[] = {"GestureAttackStand", "Gesture"};
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gestureGo[] = {"GestureGoStand", "Gesture"};
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gestureGoB[] = {"GestureGoBStand", "Gesture"};
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gestureFreeze[] = {"GestureFreezeStand", "Gesture"};
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gesturePoint[] = {"GesturePointStand", "Gesture"};
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gestureCeaseFire[] = {"GestureCeaseFire", "Gesture"};
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gestureCover[] = {"GestureCover", "Gesture"};
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gestureUp[] = {"GestureUp", "Gesture"};
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gestureNo[] = {"GestureNo", "Gesture"};
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gestureYes[] = {"GestureYes", "Gesture"};
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gestureFollow[] = {"GestureFollow", "Gesture"};
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gestureAdvance[] = {"GestureAdvance", "Gesture"};
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gestureHi[] = {"GestureHi", "Gesture"};
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gestureHiB[] = {"GestureHiB", "Gesture"};
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gestureHiC[] = {"GestureHiC", "Gesture"};
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gestureNod[] = {"GestureNod", "Gesture"};
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reloadMGun = "AmovPercMstpSlowWrflDnon";
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reloadMortar = "AmovPercMstpSlowWrflDnon";
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throwGrenade = "AwopPercMstpSgthWrflDnon_Throw1";
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walkF = "AmovPercMwlkSlowWrflDf";
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walkLF = "AmovPercMwlkSlowWrflDfl";
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walkRF = "AmovPercMwlkSlowWrflDfr";
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walkL = "AmovPercMwlkSlowWrflDl";
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walkR = "AmovPercMwlkSlowWrflDr";
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walkLB = "AmovPercMwlkSlowWrflDbl";
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walkRB = "AmovPercMwlkSlowWrflDbr";
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walkB = "AmovPercMwlkSlowWrflDb";
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slowF = "AmovPercMrunSlowWrflDf";
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slowLF = "AmovPercMrunSlowWrflDfl";
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slowRF = "AmovPercMrunSlowWrflDfr";
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slowL = "AmovPercMrunSlowWrflDl";
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slowR = "AmovPercMrunSlowWrflDr";
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slowLB = "AmovPercMrunSlowWrflDbl";
|
|
slowRB = "AmovPercMrunSlowWrflDbr";
|
|
slowB = "AmovPercMrunSlowWrflDb";
|
|
fastF = "AmovPercMevaSlowWrflDf";
|
|
fastLF = "AmovPercMevaSlowWrflDfl";
|
|
fastRF = "AmovPercMevaSlowWrflDfr";
|
|
fastL = "AmovPercMrunSlowWrflDl";
|
|
fastR = "AmovPercMrunSlowWrflDr";
|
|
fastLB = "AmovPercMrunSlowWrflDbl";
|
|
fastRB = "AmovPercMrunSlowWrflDbr";
|
|
fastB = "AmovPercMrunSlowWrflDb";
|
|
EvasiveForward = "AmovPercMevaSlowWrflDf";
|
|
EvasiveLeft = "AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl";
|
|
EvasiveRight = "AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr";
|
|
EvasiveBack = "AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb";
|
|
down = "AmovPpneMstpSrasWrflDnon";
|
|
up = "AmovPknlMstpSlowWrflDnon";
|
|
die = "AdthPercMstpSlowWrflDnon_r05";
|
|
weaponOn = "AmovPknlMstpSrasWlnrDnon";
|
|
weaponOff = "AmovPercMstpSrasWrflDnon";
|
|
binocOn = "AwopPercMstpSoptWbinDnon_rfl";
|
|
binocOff = "AmovPercMstpSrasWrflDnon";
|
|
handGunOn = "AmovPercMstpSrasWpstDnon";
|
|
takeFlag = "AinvPknlMstpSlayWrflDnon";
|
|
putDown = "AinvPknlMstpSlayWrflDnon";
|
|
medic = "AinvPknlMstpSlayWrflDnon_medic";
|
|
treated = "AinvPknlMstpSlayWrflDnon_healed";
|
|
PlayerStand = "AmovPercMstpSlowWrflDnon";
|
|
PlayerCrouch = "AmovPknlMstpSlowWrflDnon";
|
|
PlayerProne = "AmovPpneMstpSrasWrflDnon";
|
|
Combat = "AmovPercMstpSrasWrflDnon";
|
|
Lying = "AmovPpneMstpSrasWrflDnon";
|
|
Stand = "AmovPercMstpSlowWrflDnon";
|
|
Crouch = "AmovPknlMstpSlowWrflDnon";
|
|
CanNotMove = "AmovPercMstpSrasWrflDnon";
|
|
Civil = "AmovPercMstpSnonWnonDnon";
|
|
CivilLying = "AmovPpneMstpSnonWnonDnon";
|
|
FireNotPossible = "AmovPercMstpSrasWrflDnon";
|
|
ladderOnDown = "LadderRifleOn";
|
|
ladderOnUp = "LadderRifleOn";
|
|
strokeFist = "";
|
|
strokeGun = "AmovPercMstpSrasWrflDnon";
|
|
GetInLow = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow";
|
|
GetInMedium = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium";
|
|
GetInHigh = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh";
|
|
GetOutLow = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow";
|
|
GetOutMedium = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutMedium";
|
|
GetOutHigh = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutHigh";
|
|
sitDown = "AmovPsitMstpSlowWrflDnon";
|
|
getOver = "AovrPercMstpSlowWrflDf";
|
|
salute = "AmovPercMstpSlowWrflDnon_salute";
|
|
turnSpeed = 8;
|
|
limitFast = 5.5;
|
|
leanRRot = 0.5;
|
|
leanRShift = 0.01;
|
|
leanLRot = 0.5;
|
|
leanLShift = 0.01;
|
|
startSwim = "AswmPercMrunSnonWnonDf";
|
|
upDegree = "ManPosStand";
|
|
medicStop = "AinvPknlMstpSnonWrflDnon_medicEnd";
|
|
medicStart = "AinvPknlMstpSnonWrflDnon_medic0S";
|
|
medicStartRightSide = "AinvPknlMstpSnonWrflDr_medic0S";
|
|
healedStop = "AinjPpneMstpSnonWrflDnon";
|
|
healedStart = "AinjPpneMstpSnonWrflDnon_injuredHealed";
|
|
agonyStart = "AinjPpneMstpSnonWrflDnon";
|
|
agonyStop = "AmovPpneMstpSrasWrflDnon";
|
|
Diary = "AmovPknlMstpSlowWrflDnon";
|
|
Surrender = "AmovPercMstpSsurWnonDnon";
|
|
Gear = "AmovPercMstpSlowWrflDnon_gear";
|
|
saluteOff = "AmovPercMstpSlowWrflDnon";
|
|
};
|
|
|
|
class RifleLowStandActions : RifleBaseLowStandActions {
|
|
PlayerStand = "";
|
|
Diary = "AmovPercMstpSlowWrflDnon_diary";
|
|
Gear = "AmovPercMstpSlowWrflDnon_gear";
|
|
Stop = "AidlPercMstpSlowWrflDnon_player_0S";
|
|
Die = "AdthPercMstpSlowWrflDnon_r05";
|
|
};
|
|
|
|
class RifleLowStandActions_gear : RifleLowStandActions {
|
|
Stop = "AmovPercMstpSlowWrflDnon_gear";
|
|
StopRelaxed = "AmovPercMstpSlowWrflDnon_gear";
|
|
Default = "AmovPercMstpSlowWrflDnon_gear";
|
|
PlayerStand = "AmovPercMstpSlowWrflDnon";
|
|
Civil = "AmovPercMstpSnonWnonDnon_gear";
|
|
HandGunOn = "AmovPercMstpSrasWpstDnon_gear";
|
|
};
|
|
|
|
class RifleLowStandActions_diary : RifleLowStandActions_gear {
|
|
Stop = "AmovPercMstpSlowWrflDnon_diary";
|
|
StopRelaxed = "AmovPercMstpSlowWrflDnon_diary";
|
|
Default = "AmovPercMstpSlowWrflDnon_diary";
|
|
};
|
|
|
|
class RifleLowStandActionsWlkF : RifleLowStandActions {
|
|
PlayerCrouch = "AmovPknlMwlkSlowWrflDf";
|
|
Up = "AmovPknlMwlkSlowWrflDf";
|
|
ThrowGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
|
|
};
|
|
|
|
class RifleLowStandActionsRunF : RifleLowStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSlowWrflDf";
|
|
Up = "AmovPknlMrunSlowWrflDf";
|
|
ThrowGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
|
|
Die = "AdthPercMstpSlowWrflDnon_r05";
|
|
};
|
|
|
|
class RifleLowStandActionsWlkFL : RifleLowStandActions {
|
|
PlayerCrouch = "AmovPknlMwlkSlowWrflDfl";
|
|
Up = "AmovPknlMwlkSlowWrflDfl";
|
|
ThrowGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
|
|
};
|
|
|
|
class RifleLowStandActionsRunFL : RifleLowStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSlowWrflDfl";
|
|
Up = "AmovPknlMrunSlowWrflDfl";
|
|
ThrowGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
|
|
};
|
|
|
|
class RifleLowStandActionsWlkL : RifleLowStandActions {
|
|
PlayerCrouch = "AmovPknlMwlkSlowWrflDl";
|
|
Up = "AmovPknlMwlkSlowWrflDl";
|
|
};
|
|
|
|
class RifleLowStandActionsRunL : RifleLowStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSlowWrflDl";
|
|
Up = "AmovPknlMrunSlowWrflDl";
|
|
};
|
|
|
|
class RifleLowStandActionsWlkBL : RifleLowStandActions {
|
|
PlayerCrouch = "AmovPknlMwlkSlowWrflDbl";
|
|
Up = "AmovPknlMwlkSlowWrflDbl";
|
|
};
|
|
|
|
class RifleLowStandActionsRunBL : RifleLowStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSlowWrflDbl";
|
|
Up = "AmovPknlMrunSlowWrflDbl";
|
|
};
|
|
|
|
class RifleLowStandActionsWlkB : RifleLowStandActions {
|
|
PlayerCrouch = "AmovPknlMwlkSlowWrflDb";
|
|
Up = "AmovPknlMwlkSlowWrflDb";
|
|
};
|
|
|
|
class RifleLowStandActionsRunB : RifleLowStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSlowWrflDb";
|
|
Up = "AmovPknlMrunSlowWrflDb";
|
|
};
|
|
|
|
class RifleLowStandActionsWlkBR : RifleLowStandActions {
|
|
PlayerCrouch = "AmovPknlMwlkSlowWrflDbr";
|
|
Up = "AmovPknlMwlkSlowWrflDbr";
|
|
};
|
|
|
|
class RifleLowStandActionsRunBR : RifleLowStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSlowWrflDbr";
|
|
Up = "AmovPknlMrunSlowWrflDbr";
|
|
};
|
|
|
|
class RifleLowStandActionsWlkR : RifleLowStandActions {
|
|
PlayerCrouch = "AmovPknlMwlkSlowWrflDr";
|
|
Up = "AmovPknlMwlkSlowWrflDr";
|
|
};
|
|
|
|
class RifleLowStandActionsRunR : RifleLowStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSlowWrflDr";
|
|
Up = "AmovPknlMrunSlowWrflDr";
|
|
};
|
|
|
|
class RifleLowStandActionsWlkFR : RifleLowStandActions {
|
|
PlayerCrouch = "AmovPknlMwlkSlowWrflDfr";
|
|
Up = "AmovPknlMwlkSlowWrflDfr";
|
|
ThrowGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
|
|
};
|
|
|
|
class RifleLowStandActionsRunFR : RifleLowStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSlowWrflDfr";
|
|
Up = "AmovPknlMrunSlowWrflDfr";
|
|
ThrowGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
|
|
};
|
|
|
|
class RifleStandLowEvasiveActions : RifleLowStandActions {
|
|
fastF = "AmovPercMevaSlowWrflDf";
|
|
fastLF = "AmovPercMevaSlowWrflDfl";
|
|
fastRF = "AmovPercMevaSlowWrflDfr";
|
|
throwGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
|
|
salute = "";
|
|
sitDown = "";
|
|
limitFast = 5.5;
|
|
Die = "AdthPercMrunSlowWrflDf_A1short";
|
|
};
|
|
|
|
class RifleLowStandActions_talkCalm : RifleLowStandActions {
|
|
Stop = "AidlPercSlowWrflDnon_talkCalm";
|
|
StopRelaxed = "AidlPercSlowWrflDnon_talkCalm";
|
|
Default = "AidlPercSlowWrflDnon_talkCalm";
|
|
};
|
|
|
|
class RifleLowStandActions_talking01 : RifleLowStandActions {
|
|
Stop = "ActsPercMstpSnonWnonDnon_talking01a";
|
|
StopRelaxed = "ActsPercMstpSnonWnonDnon_talking01a";
|
|
Default = "ActsPercMstpSnonWnonDnon_talking01a";
|
|
};
|
|
|
|
class RifleLowStandActions_listening01 : RifleLowStandActions {
|
|
Stop = "AidlPercSlowWrflDnon_talkListeningS";
|
|
StopRelaxed = "AidlPercSlowWrflDnon_talkListeningS";
|
|
Default = "AidlPercSlowWrflDnon_talkListeningS";
|
|
Salute = "";
|
|
saluteOff = "";
|
|
};
|
|
|
|
class RifleLowStandActions_genericStani : RifleLowStandActions {
|
|
Salute = "";
|
|
Default = "c4coming2cdf_genericstani";
|
|
Stop = "c4coming2cdf_genericstani";
|
|
StopRelaxed = "c4coming2cdf_genericstani";
|
|
Stand = "c4coming2cdf_genericstani";
|
|
saluteOff = "c4coming2cdf_genericstani";
|
|
};
|
|
|
|
class RifleLowStandActions_evasiveActions : RifleLowStandActions {
|
|
Die = "AdthPercMrunSlowWrflDf_6";
|
|
};
|
|
|
|
class RifleBaseStandActions : RifleBaseLowStandActions {
|
|
stop = "AmovPercMstpSrasWrflDnon";
|
|
default = "AmovPercMstpSrasWrflDnon";
|
|
StopRelaxed = "AidlPercMstpSrasWrflDnon0S";
|
|
turnL = "AmovPercMstpSrasWrflDnon_turnL";
|
|
turnR = "AmovPercMstpSrasWrflDnon_turnR";
|
|
turnLRelaxed = "AidlPercMstpSrasWrflDnon_turnL";
|
|
turnRRelaxed = "AidlPercMstpSrasWrflDnon_turnR";
|
|
reloadMagazine[] = {"WeaponMagazineReloadStand", "Gesture"};
|
|
gestureAttack[] = {"GestureAttackStand", "Gesture"};
|
|
reloadMGun = "AmovPercMstpSrasWrflDnon";
|
|
reloadMortar = "AmovPercMstpSrasWrflDnon";
|
|
throwGrenade = "AwopPercMstpSgthWrflDnon_Throw2";
|
|
walkF = "AmovPercMwlkSrasWrflDf";
|
|
walkLF = "AmovPercMwlkSrasWrflDfl";
|
|
walkRF = "AmovPercMwlkSrasWrflDfr";
|
|
walkL = "AmovPercMwlkSrasWrflDl";
|
|
walkR = "AmovPercMwlkSrasWrflDr";
|
|
walkLB = "AmovPercMwlkSrasWrflDbl";
|
|
walkRB = "AmovPercMwlkSrasWrflDbr";
|
|
walkB = "AmovPercMwlkSrasWrflDb";
|
|
slowF = "AmovPercMrunSrasWrflDf";
|
|
slowLF = "AmovPercMrunSrasWrflDfl";
|
|
slowRF = "AmovPercMrunSrasWrflDfr";
|
|
slowL = "AmovPercMrunSrasWrflDl";
|
|
slowR = "AmovPercMrunSrasWrflDr";
|
|
slowLB = "AmovPercMrunSrasWrflDbl";
|
|
slowRB = "AmovPercMrunSrasWrflDbr";
|
|
slowB = "AmovPercMrunSrasWrflDb";
|
|
fastF = "AmovPercMevaSrasWrflDf";
|
|
fastLF = "AmovPercMevaSrasWrflDfl";
|
|
fastRF = "AmovPercMevaSrasWrflDfr";
|
|
fastL = "AmovPercMrunSrasWrflDl";
|
|
fastR = "AmovPercMrunSrasWrflDr";
|
|
fastLB = "AmovPercMrunSrasWrflDbl";
|
|
fastRB = "AmovPercMrunSrasWrflDbr";
|
|
fastB = "AmovPercMrunSrasWrflDb";
|
|
EvasiveLeft = "AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl";
|
|
EvasiveRight = "AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr";
|
|
EvasiveBack = "AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb";
|
|
down = "AmovPpneMstpSrasWrflDnon";
|
|
up = "AmovPknlMstpSrasWrflDnon";
|
|
sitDown = "AmovPsitMstpSrasWrflDnon";
|
|
getOver = "AovrPercMstpSrasWrflDf";
|
|
salute = "AmovPercMstpSrasWrflDnon_salute";
|
|
PlayerStand = "AmovPercMstpSrasWrflDnon";
|
|
upDegree = "ManPosCombat";
|
|
PlayerCrouch = "AmovPknlMstpSrasWrflDnon";
|
|
Combat = "AmovPercMstpSrasWrflDnon";
|
|
FireNotPossible = "AmovPercMstpSrasWrflDnon";
|
|
WeaponOn = "amovpercmstpsraswlnrdnon";
|
|
Crouch = "AmovPknlMstpSrasWrflDnon";
|
|
CanNotMove = "AmovPercMstpSlowWrflDnon";
|
|
EvasiveForward = "AmovPercMevaSrasWrflDf";
|
|
saluteOff = "AmovPercMstpSrasWrflDnon";
|
|
};
|
|
|
|
class RifleStandActions : RifleBaseStandActions {
|
|
PlayerStand = "";
|
|
Die = "AdthPercMstpSrasWrflDnon_r05";
|
|
TurnR = "AmovPercMstpSrasWrflDnon_turnR";
|
|
TurnL = "AmovPercMstpSrasWrflDnon_turnL";
|
|
Diary = "AmovPercMstpSrasWrflDnon_diary";
|
|
Gear = "AmovPercMstpSrasWrflDnon_gear";
|
|
Stop = "AidlPercMstpSrasWrflDnon_aiming0S";
|
|
};
|
|
|
|
class RifleStandActions_genericStani : RifleStandActions {
|
|
Default = "c4coming2cdf_genericstani";
|
|
Stop = "c4coming2cdf_genericstani";
|
|
StopRelaxed = "c4coming2cdf_genericstani";
|
|
Salute = "";
|
|
};
|
|
|
|
class RifleLowStandActions_beatingDoctor : RifleStandActions {
|
|
Stop = "CtsDoktor_Vojak_vyslechStand2unaerc";
|
|
StopRelaxed = "CtsDoktor_Vojak_vyslechStand2unaerc";
|
|
Default = "CtsDoktor_Vojak_vyslechStand2unaerc";
|
|
Salute = "";
|
|
Die = "AdthPercMstpSlowWrf_beating";
|
|
};
|
|
|
|
class RifleStandActions_gear : RifleStandActions {
|
|
Stop = "AmovPercMstpSrasWrflDnon_gear";
|
|
StopRelaxed = "AmovPercMstpSrasWrflDnon_gear";
|
|
Default = "AmovPercMstpSrasWrflDnon_gear";
|
|
PlayerStand = "AmovPercMstpSrasWrflDnon";
|
|
Civil = "AmovPercMstpSnonWnonDnon_gear";
|
|
HandGunOn = "AmovPercMstpSrasWpstDnon_gear";
|
|
};
|
|
|
|
class RifleStandActions_diary : RifleStandActions_gear {
|
|
Stop = "AmovPercMstpSrasWrflDnon_diary";
|
|
StopRelaxed = "AmovPercMstpSrasWrflDnon_diary";
|
|
Default = "AmovPercMstpSrasWrflDnon_diary";
|
|
};
|
|
|
|
class RifleStandActions_Idle : RifleStandActions {
|
|
updegree = "manposcombat";
|
|
Stop = "AmovPercMstpSrasWrflDnon";
|
|
StopRelaxed = "AidlPercMstpSrasWrflDnon0S";
|
|
Default = "AmovPercMstpSrasWrflDnon";
|
|
Die = "AdthPercMstpSlowWrflDnon_r05";
|
|
saluteOff = "AidlPercMstpSrasWrflDnon0S";
|
|
WalkF = "AidlPercMwlkSrasWrflDf";
|
|
SlowF = "AidlPercMrunSrasWrflDf";
|
|
FastF = "AidlPercMevaSrasWrflDf";
|
|
Salute = "AidlPercMstpSrasWrflDnon_Salute";
|
|
WalkB = "AidlPercMwlkSrasWrflDb";
|
|
};
|
|
|
|
class RifleStandEvasiveActions_Idle : RifleStandActions_Idle {
|
|
Die = "AdthPercMrunSlowWrflDf_A1short";
|
|
};
|
|
|
|
class RifleStandSaluteActions_Idle : RifleStandActions_Idle {
|
|
StopRelaxed = "AidlPercMstpSrasWrflDnon_Salute";
|
|
Stop = "AidlPercMstpSrasWrflDnon_Salute";
|
|
Default = "AidlPercMstpSrasWrflDnon_Salute";
|
|
saluteOff = "AidlPercMstpSrasWrflDnon0S";
|
|
Salute = "AidlPercMstpSrasWrflDnon0S";
|
|
SitDown = "";
|
|
};
|
|
|
|
class RifleStandActionsRunF : RifleStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSrasWrflDf";
|
|
Up = "AmovPknlMrunSrasWrflDf";
|
|
ThrowGrenade = "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
|
|
};
|
|
|
|
class RifleStandActionsWlkF : RifleStandActions {
|
|
PlayerCrouch = "AmovPknlMwlkSrasWrflDf";
|
|
Up = "AmovPknlMwlkSrasWrflDf";
|
|
ThrowGrenade = "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
|
|
};
|
|
|
|
class RifleStandActionsRunFL : RifleStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSrasWrflDfl";
|
|
Up = "AmovPknlMrunSrasWrflDfl";
|
|
ThrowGrenade = "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
|
|
};
|
|
|
|
class RifleStandActionsWlkFL : RifleStandActions {
|
|
PlayerCrouch = "AmovPknlMwlkSrasWrflDfl";
|
|
Up = "AmovPknlMwlkSrasWrflDfl";
|
|
ThrowGrenade = "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
|
|
};
|
|
|
|
class RifleStandActionsRunL : RifleStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSrasWrflDl";
|
|
Up = "AmovPknlMrunSrasWrflDl";
|
|
};
|
|
|
|
class RifleStandActionsWlkL : RifleStandActions {
|
|
PlayerCrouch = "AmovPknlMwlkSrasWrflDl";
|
|
Up = "AmovPknlMwlkSrasWrflDl";
|
|
};
|
|
|
|
class RifleStandActionsRunBL : RifleStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSrasWrflDbl";
|
|
Up = "AmovPknlMrunSrasWrflDbl";
|
|
};
|
|
|
|
class RifleStandActionsWlkBL : RifleStandActions {
|
|
PlayerCrouch = "AmovPknlMwlkSrasWrflDbl";
|
|
Up = "AmovPknlMwlkSrasWrflDbl";
|
|
};
|
|
|
|
class RifleStandActionsRunB : RifleStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSrasWrflDb";
|
|
Up = "AmovPknlMrunSrasWrflDb";
|
|
};
|
|
|
|
class RifleStandActionsWlkB : RifleStandActions {
|
|
PlayerCrouch = "AmovPknlMwlkSrasWrflDb";
|
|
Up = "AmovPknlMwlkSrasWrflDb";
|
|
};
|
|
|
|
class RifleStandActionsRunBR : RifleStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSrasWrflDbr";
|
|
Up = "AmovPknlMrunSrasWrflDbr";
|
|
};
|
|
|
|
class RifleStandActionsWlkBR : RifleStandActions {
|
|
PlayerCrouch = "AmovPknlMwlkSrasWrflDbr";
|
|
Up = "AmovPknlMwlkSrasWrflDbr";
|
|
};
|
|
|
|
class RifleStandActionsRunR : RifleStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSrasWrflDr";
|
|
Up = "AmovPknlMrunSrasWrflDr";
|
|
};
|
|
|
|
class RifleStandActionsWlkR : RifleStandActions {
|
|
PlayerCrouch = "AmovPknlMwlkSrasWrflDr";
|
|
Up = "AmovPknlMwlkSrasWrflDr";
|
|
};
|
|
|
|
class RifleStandActionsRunFR : RifleStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSrasWrflDfr";
|
|
Up = "AmovPknlMrunSrasWrflDfr";
|
|
ThrowGrenade = "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
|
|
};
|
|
|
|
class RifleStandActionsWlkFR : RifleStandActions {
|
|
PlayerCrouch = "AmovPknlMwlkSrasWrflDfr";
|
|
Up = "AmovPknlMwlkSrasWrflDfr";
|
|
ThrowGrenade = "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
|
|
};
|
|
|
|
class RifleStandEvasiveActions : RifleStandActions {
|
|
fastF = "AmovPercMevaSrasWrflDf";
|
|
fastLF = "AmovPercMevaSrasWrflDfl";
|
|
fastRF = "AmovPercMevaSrasWrflDfr";
|
|
throwGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
|
|
salute = "";
|
|
sitDown = "";
|
|
limitFast = 5.5;
|
|
Die = "AdthPercMrunSlowWrflDf_A1short";
|
|
PlayerCrouch = "AmovPknlMevaSrasWrflDf";
|
|
Down = "AmovPpneMstpSrasWrflDnon";
|
|
Up = "AmovPknlMevaSrasWrflDf";
|
|
};
|
|
|
|
class RifleKneelEvasiveActions : RifleStandEvasiveActions {
|
|
upDegree = "ManPosCrouch";
|
|
FastF = "AmovPknlMevaSrasWrflDf";
|
|
FastLF = "AmovPknlMevaSrasWrflDfl";
|
|
FastRF = "AmovPknlMevaSrasWrflDfr";
|
|
WalkF = "AmovPknlMwlkSrasWrflDf";
|
|
WalkLF = "AmovPknlMwlkSrasWrflDfl";
|
|
WalkRF = "AmovPknlMwlkSrasWrflDfr";
|
|
WalkL = "AmovPknlMwlkSrasWrflDl";
|
|
WalkR = "AmovPknlMwlkSrasWrflDr";
|
|
WalkLB = "AmovPknlMwlkSrasWrflDbl";
|
|
WalkRB = "AmovPknlMwlkSrasWrflDbr";
|
|
WalkB = "AmovPknlMwlkSrasWrflDb";
|
|
Up = "AmovPercMevaSrasWrflDf";
|
|
PlayerCrouch = "";
|
|
PlayerStand = "AmovPercMevaSrasWrflDf";
|
|
};
|
|
|
|
class RifleLowStandSaluteActions : RifleBaseLowStandActions {
|
|
stop = "AmovPercMstpSlowWrflDnon_Salute";
|
|
StopRelaxed = "AmovPercMstpSlowWrflDnon_Salute";
|
|
default = "AmovPercMstpSlowWrflDnon_Salute";
|
|
salute = "AmovPercMstpSlowWrflDnon";
|
|
sitDown = "";
|
|
};
|
|
|
|
class RifleStandSaluteActions : RifleBaseStandActions {
|
|
stop = "AmovPercMstpSrasWrflDnon_Salute";
|
|
StopRelaxed = "AmovPercMstpSrasWrflDnon_Salute";
|
|
default = "AmovPercMstpSrasWrflDnon_Salute";
|
|
salute = "AmovPercMstpSrasWrflDnon";
|
|
sitDown = "";
|
|
};
|
|
|
|
class RifleLowSitActions : RifleBaseLowStandActions {
|
|
turnL = "";
|
|
turnR = "";
|
|
stop = "AmovPsitMstpSlowWrflDnon";
|
|
StopRelaxed = "AmovPsitMstpSlowWrflDnon";
|
|
default = "AmovPsitMstpSlowWrflDnon";
|
|
strokeFist = "";
|
|
sitDown = "AmovPercMstpSlowWrflDnon";
|
|
die = "AdthPsitMstpSlowWrflDnon";
|
|
Gear = "";
|
|
Diary = "";
|
|
GetOver = "";
|
|
};
|
|
|
|
class RifleSitActions : RifleBaseStandActions {
|
|
turnSpeed = 0;
|
|
turnL = "";
|
|
turnR = "";
|
|
stop = "AmovPsitMstpSrasWrflDnon";
|
|
StopRelaxed = "AmovPsitMstpSrasWrflDnon";
|
|
default = "AmovPsitMstpSrasWrflDnon";
|
|
strokeFist = "";
|
|
sitDown = "AmovPercMstpSrasWrflDnon";
|
|
die = "AdthPsitMstpSlowWrflDnon";
|
|
Gear = "";
|
|
Diary = "";
|
|
GetOver = "";
|
|
};
|
|
|
|
class RifleSitActionTest : RifleSitActions {
|
|
Stop = "sitRfl_R_BidleLoopTest";
|
|
StopRelaxed = "sitRfl_R_BidleLoopTest";
|
|
Default = "sitRfl_R_BidleLoopTest";
|
|
};
|
|
|
|
class RifleSitActions_BidleLoop : RifleSitActions {};
|
|
|
|
class RifleSitActions_BidleLoopB : RifleSitActions {
|
|
Stop = "sitRfl_R_BidleLoop";
|
|
StopRelaxed = "sitRfl_R_BidleLoop";
|
|
Default = "sitRfl_R_BidleLoop";
|
|
};
|
|
|
|
class RifleSitAction_talkLong : RifleSitActions {
|
|
Stop = "sitRfl_L_talkLong";
|
|
StopRelaxed = "sitRfl_L_talkLong";
|
|
Default = "sitRfl_L_talkLong";
|
|
};
|
|
|
|
class sitTableRfl_listening : RifleSitActions {
|
|
Stop = "sitTableRfl_listening";
|
|
StopRelaxed = "sitTableRfl_listening";
|
|
Default = "sitTableRfl_listening";
|
|
};
|
|
|
|
class RidleSitActions_Table_readingPointing : RifleSitActions {
|
|
Stop = "sitTableRfl_readingPointing";
|
|
StopRelaxed = "sitTableRfl_readingPointing";
|
|
Default = "sitTableRfl_readingPointing";
|
|
};
|
|
|
|
class RifleSitActions_Table_talking : RifleSitActions {
|
|
Stop = "sitTableRfl_talking";
|
|
StopRelaxed = "sitTableRfl_talking";
|
|
Default = "sitTableRfl_talking";
|
|
};
|
|
|
|
class RifleSittingSleeping02Actions : RifleSitActions {
|
|
stop = "ActsPsitMstpSnonWrflDnon_varSittingSleeping02";
|
|
StopRelaxed = "ActsPsitMstpSnonWrflDnon_varSittingSleeping02";
|
|
default = "ActsPsitMstpSnonWrflDnon_varSittingSleeping02";
|
|
die = "DeadState";
|
|
};
|
|
|
|
class RifleSittingSleeping01Actions : RifleSitActions {
|
|
stop = "ActsPsitMstpSnonWrflDnon_varSittingSleeping01";
|
|
StopRelaxed = "ActsPsitMstpSnonWrflDnon_varSittingSleeping01";
|
|
default = "ActsPsitMstpSnonWrflDnon_varSittingSleeping01";
|
|
die = "DeadState";
|
|
};
|
|
|
|
class RifleSittingOnTheWallActions : RifleBaseStandActions {
|
|
turnL = "";
|
|
turnR = "";
|
|
stop = "ActsPsitMstpSnonWnonDnon_varSittingOnTheWall";
|
|
StopRelaxed = "ActsPsitMstpSnonWnonDnon_varSittingOnTheWall";
|
|
default = "ActsPsitMstpSnonWnonDnon_varSittingOnTheWall";
|
|
die = "DeadState";
|
|
};
|
|
|
|
class RifleSittingDrinking02Actions : RifleBaseStandActions {
|
|
turnL = "";
|
|
turnR = "";
|
|
stop = "ActsPsitMstpSnonWrflDnon_varSittingSleeping02";
|
|
StopRelaxed = "ActsPsitMstpSnonWrflDnon_varSittingSleeping02";
|
|
default = "ActsPsitMstpSnonWrflDnon_varSittingSleeping02";
|
|
die = "DeadState";
|
|
};
|
|
|
|
class RifleSittingDrinkingActions : RifleBaseStandActions {
|
|
turnL = "";
|
|
turnR = "";
|
|
stop = "ActsPsitMstpSnonWrflDnon_varSittingDrinking";
|
|
StopRelaxed = "ActsPsitMstpSnonWrflDnon_varSittingDrinking";
|
|
default = "ActsPsitMstpSnonWrflDnon_varSittingDrinking";
|
|
die = "DeadState";
|
|
};
|
|
|
|
class RifleSittingDrinking03Actions : RifleBaseStandActions {
|
|
turnL = "";
|
|
turnR = "";
|
|
stop = "ActsPsitMstpSnonWrflDnon_varSittingDrinking";
|
|
StopRelaxed = "ActsPsitMstpSnonWrflDnon_varSittingDrinking";
|
|
default = "ActsPsitMstpSnonWrflDnon_varSittingDrinking";
|
|
die = "DeadState";
|
|
};
|
|
|
|
class RifleStayLeantActions : RifleBaseStandActions {
|
|
turnL = "";
|
|
turnR = "";
|
|
stop = "ActsPercMstpSnonWnonDnon_varStayLeant";
|
|
StopRelaxed = "ActsPercMstpSnonWnonDnon_varStayLeant";
|
|
default = "ActsPercMstpSnonWnonDnon_varStayLeant";
|
|
die = "DeadState";
|
|
};
|
|
|
|
class RifleStandTakeActions : RifleBaseLowStandActions {
|
|
stop = "AinvPknlMstpSlayWrflDnon";
|
|
StopRelaxed = "AinvPknlMstpSlayWrflDnon";
|
|
default = "AmovPknlMstpSrasWrflDnon";
|
|
salute = "";
|
|
sitDown = "";
|
|
die = "AdthPknlMstpSlayWrflDnon_inventory";
|
|
PutDown = "AmovPknlMstpSrasWrflDnon";
|
|
};
|
|
|
|
class RifleKneelActions : RifleBaseStandActions {
|
|
stop = "AmovPknlMstpSrasWrflDnon";
|
|
default = "AmovPknlMstpSrasWrflDnon";
|
|
stopRelaxed = "AidlPknlMstpSlowWrflDnon0S";
|
|
turnL = "AmovPknlMstpSrasWrflDnon_turnL";
|
|
turnR = "AmovPknlMstpSrasWrflDnon_turnR";
|
|
turnLRelaxed = "AmovPknlMstpSrasWrflDnon_turnL";
|
|
turnRRelaxed = "AmovPknlMstpSrasWrflDnon_turnR";
|
|
reloadMagazine[] = {"WeaponMagazineReloadStand", "Gesture"};
|
|
reloadMGun = "AmovPknlMstpSrasWrflDnon";
|
|
reloadMortar = "AmovPknlMstpSrasWrflDnon";
|
|
throwGrenade = "AwopPknlMstpSgthWrflDnon_Throw";
|
|
walkF = "AmovPknlMwlkSrasWrflDf";
|
|
walkLF = "AmovPknlMwlkSrasWrflDfl";
|
|
walkRF = "AmovPknlMwlkSrasWrflDfr";
|
|
walkL = "AmovPknlMwlkSrasWrflDl";
|
|
walkR = "AmovPknlMwlkSrasWrflDr";
|
|
walkLB = "AmovPknlMwlkSrasWrflDbl";
|
|
walkRB = "AmovPknlMwlkSrasWrflDbr";
|
|
walkB = "AmovPknlMwlkSrasWrflDb";
|
|
slowF = "AmovPknlMrunSrasWrflDf";
|
|
slowLF = "AmovPknlMrunSrasWrflDfl";
|
|
slowRF = "AmovPknlMrunSrasWrflDfr";
|
|
slowL = "AmovPknlMrunSrasWrflDl";
|
|
slowR = "AmovPknlMrunSrasWrflDr";
|
|
slowLB = "AmovPknlMrunSrasWrflDbl";
|
|
slowRB = "AmovPknlMrunSrasWrflDbr";
|
|
slowB = "AmovPknlMrunSrasWrflDb";
|
|
fastF = "AmovPknlMevaSrasWrflDf";
|
|
fastLF = "AmovPknlMevaSrasWrflDfl";
|
|
fastRF = "AmovPknlMevaSrasWrflDfr";
|
|
fastL = "AmovPknlMrunSrasWrflDl";
|
|
fastR = "AmovPknlMrunSrasWrflDr";
|
|
fastLB = "AmovPknlMrunSrasWrflDbl";
|
|
fastRB = "AmovPknlMrunSrasWrflDbr";
|
|
fastB = "AmovPknlMrunSrasWrflDb";
|
|
EvasiveLeft = "AmovPknlMevaSrasWrflDfl";
|
|
EvasiveRight = "AmovPknlMevaSrasWrflDfr";
|
|
EvasiveBack = "AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb";
|
|
down = "AmovPpneMstpSrasWrflDnon";
|
|
up = "AmovPercMstpSrasWrflDnon";
|
|
die = "AdthPknlMstpSrasWrflDnon_1";
|
|
weaponOn = "AmovPknlMstpSrasWlnrDnon";
|
|
weaponOff = "AmovPknlMstpSrasWrflDnon";
|
|
binocOn = "AwopPknlMstpSoptWbinDnon_rfl";
|
|
binocOff = "AmovPknlMstpSrasWrflDnon";
|
|
handGunOn = "AmovPknlMstpSrasWpstDnon";
|
|
takeFlag = "AinvPknlMstpSlayWrflDnon_1";
|
|
putDown = "AinvPknlMstpSlayWrflDnon_1";
|
|
treated = "AinvPknlMstpSlayWrflDnon_healed";
|
|
Combat = "AmovPercMstpSrasWrflDnon";
|
|
Lying = "AmovPpneMstpSrasWrflDnon";
|
|
Stand = "AmovPknlMstpSlowWrflDnon";
|
|
Crouch = "AmovPknlMstpSrasWrflDnon";
|
|
CanNotMove = "AmovPknlMstpSrasWrflDnon";
|
|
Civil = "AmovPercMstpSnonWnonDnon";
|
|
CivilLying = "AmovPpneMstpSnonWnonDnon";
|
|
FireNotPossible = "AmovPknlMstpSrasWrflDnon";
|
|
strokeFist = "";
|
|
strokeGun = "AmovPknlMstpSrasWrflDnon";
|
|
salute = "";
|
|
turnSpeed = 6;
|
|
limitFast = 5.5;
|
|
upDegree = "ManPosCrouch";
|
|
PlayerCrouch = "";
|
|
EvasiveForward = "AmovPknlMevaSrasWrflDf";
|
|
Diary = "AmovPknlMstpSrasWrflDnon_diary";
|
|
Gear = "AmovPknlMstpSrasWrflDnon_gear";
|
|
};
|
|
|
|
class RifleKneelActions_gear : RifleKneelActions {
|
|
Stop = "AmovPknlMstpSrasWrflDnon_gear";
|
|
StopRelaxed = "AmovPknlMstpSrasWrflDnon_gear";
|
|
Default = "AmovPknlMstpSrasWrflDnon_gear";
|
|
PlayerCrouch = "AmovPknlMstpSrasWrflDnon";
|
|
Civil = "AmovPknlMstpSnonWnonDnon_gear";
|
|
HandGunOn = "AmovPknlMstpSrasWpstDnon_gear";
|
|
};
|
|
|
|
class RifleKneelActions_diary : RifleKneelActions_gear {
|
|
Stop = "AmovPknlMstpSrasWrflDnon_diary";
|
|
StopRelaxed = "AmovPknlMstpSrasWrflDnon_diary";
|
|
Default = "AmovPknlMstpSrasWrflDnon_diary";
|
|
};
|
|
|
|
class RifleKneelLowActions : RifleKneelActions {
|
|
Stop = "AidlPknlMstpSlowWrflDnon_player_0S";
|
|
StopRelaxed = "AidlPknlMstpSlowWrflDnon0S";
|
|
Default = "AmovPknlMstpSlowWrflDnon";
|
|
TurnL = "AmovPknlMstpSlowWrflDnon_turnL";
|
|
TurnR = "AmovPknlMstpSlowWrflDnon_turnR";
|
|
TurnLRelaxed = "AmovPknlMstpSlowWrflDnon_turnL";
|
|
TurnRRelaxed = "AmovPknlMstpSlowWrflDnon_turnR";
|
|
WalkF = "AmovPknlMwlkSlowWrflDf";
|
|
WalkLF = "AmovPknlMwlkSlowWrflDfl";
|
|
WalkRF = "AmovPknlMwlkSlowWrflDfr";
|
|
WalkL = "AmovPknlMwlkSlowWrflDl";
|
|
WalkR = "AmovPknlMwlkSlowWrflDr";
|
|
WalkLB = "AmovPknlMwlkSlowWrflDbl";
|
|
WalkRB = "AmovPknlMwlkSlowWrflDbr";
|
|
WalkB = "AmovPknlMwlkSlowWrflDb";
|
|
Up = "AmovPercMstpSlowWrflDnon";
|
|
PlayerStand = "AmovPercMstpSlowWrflDnon";
|
|
Stand = "AmovPercMstpSlowWrflDnon";
|
|
Crouch = "AmovPknlMstpSrasWrflDnon";
|
|
CanNotMove = "AmovPknlMstpSlowWrflDnon";
|
|
FireNotPossible = "AmovPknlMstpSrasWrflDnon";
|
|
WeaponOff = "AmovPknlMstpSlowWrflDnon";
|
|
PlayerCrouch = "";
|
|
SlowF = "AmovPknlMrunSlowWrflDf";
|
|
SlowLF = "AmovPknlMrunSlowWrflDfl";
|
|
SlowRF = "AmovPknlMrunSlowWrflDfr";
|
|
SlowL = "AmovPknlMrunSlowWrflDl";
|
|
SlowR = "AmovPknlMrunSlowWrflDr";
|
|
SlowLB = "AmovPknlMrunSlowWrflDbl";
|
|
SlowRB = "AmovPknlMrunSlowWrflDbr";
|
|
SlowB = "AmovPknlMrunSlowWrflDb";
|
|
FastL = "AmovPknlMrunSlowWrflDl";
|
|
FastR = "AmovPknlMrunSlowWrflDr";
|
|
FastLB = "AmovPknlMrunSlowWrflDbl";
|
|
FastRB = "AmovPknlMrunSlowWrflDbr";
|
|
FastB = "AmovPknlMrunSlowWrflDb";
|
|
FastF = "AmovPknlMevaSrasWrflDf";
|
|
FastLF = "AmovPknlMevaSrasWrflDfl";
|
|
FastRF = "AmovPknlMevaSrasWrflDfr";
|
|
EvasiveForward = "AmovPknlMevaSrasWrflDf";
|
|
EvasiveLeft = "AmovPknlMevaSrasWrflDfl";
|
|
EvasiveRight = "AmovPknlMevaSrasWrflDfr";
|
|
Diary = "AmovPknlMstpSlowWrflDnon_diary";
|
|
Gear = "AmovPknlMstpSlowWrflDnon_gear";
|
|
GetOver = "AovrPercMstpSlowWrflDf";
|
|
};
|
|
|
|
class RifleKneelLowActions_gear : RifleKneelLowActions {
|
|
Stop = "AmovPknlMstpSlowWrflDnon_gear";
|
|
StopRelaxed = "AmovPknlMstpSlowWrflDnon_gear";
|
|
Default = "AmovPknlMstpSlowWrflDnon_gear";
|
|
PlayerCrouch = "AmovPknlMstpSlowWrflDnon";
|
|
Civil = "AmovPknlMstpSnonWnonDnon_gear";
|
|
HandGunOn = "AmovPknlMstpSrasWpstDnon_gear";
|
|
};
|
|
|
|
class RifleKneelLowActions_diary : RifleKneelLowActions_gear {
|
|
Stop = "AmovPknlMstpSlowWrflDnon_diary";
|
|
StopRelaxed = "AmovPknlMstpSlowWrflDnon_diary";
|
|
Default = "AmovPknlMstpSlowWrflDnon_diary";
|
|
};
|
|
|
|
class RifleKneelLowActionsRunF : RifleKneelLowActions {
|
|
PlayerStand = "AmovPercMrunSlowWrflDf";
|
|
Up = "AmovPercMrunSlowWrflDf";
|
|
};
|
|
|
|
class RifleKneelLowActionsWlkF : RifleKneelLowActions {
|
|
PlayerStand = "AmovPercMwlkSlowWrflDf";
|
|
Up = "AmovPercMwlkSlowWrflDf";
|
|
};
|
|
|
|
class RifleKneelLowActionsRunFL : RifleKneelLowActions {
|
|
PlayerStand = "AmovPercMrunSlowWrflDfl";
|
|
Up = "AmovPercMrunSlowWrflDfl";
|
|
};
|
|
|
|
class RifleKneelLowActionsWlkFL : RifleKneelLowActions {
|
|
PlayerStand = "AmovPercMwlkSlowWrflDfl";
|
|
Up = "AmovPercMwlkSlowWrflDfl";
|
|
};
|
|
|
|
class RifleKneelLowActionsRunL : RifleKneelLowActions {
|
|
PlayerStand = "AmovPercMrunSlowWrflDl";
|
|
Up = "AmovPercMrunSlowWrflDl";
|
|
};
|
|
|
|
class RifleKneelLowActionsWlkL : RifleKneelLowActions {
|
|
PlayerStand = "AmovPercMwlkSlowWrflDl";
|
|
Up = "AmovPercMwlkSlowWrflDl";
|
|
};
|
|
|
|
class RifleKneelLowActionsRunBL : RifleKneelLowActions {
|
|
PlayerStand = "AmovPercMrunSlowWrflDbl";
|
|
Up = "AmovPercMrunSlowWrflDbl";
|
|
};
|
|
|
|
class RifleKneelLowActionsWlkBL : RifleKneelLowActions {
|
|
PlayerStand = "AmovPercMwlkSlowWrflDbl";
|
|
Up = "AmovPercMwlkSlowWrflDbl";
|
|
};
|
|
|
|
class RifleKneelLowActionsRunB : RifleKneelLowActions {
|
|
PlayerStand = "AmovPercMrunSlowWrflDb";
|
|
Up = "AmovPercMrunSlowWrflDb";
|
|
};
|
|
|
|
class RifleKneelLowActionsWlkB : RifleKneelLowActions {
|
|
PlayerStand = "AmovPercMwlkSlowWrflDb";
|
|
Up = "AmovPercMwlkSlowWrflDb";
|
|
};
|
|
|
|
class RifleKneelLowActionsRunBR : RifleKneelLowActions {
|
|
PlayerStand = "AmovPercMrunSlowWrflDbr";
|
|
Up = "AmovPercMrunSlowWrflDbr";
|
|
};
|
|
|
|
class RifleKneelLowActionsWlkBR : RifleKneelLowActions {
|
|
PlayerStand = "AmovPercMwlkSlowWrflDbr";
|
|
Up = "AmovPercMwlkSlowWrflDbr";
|
|
};
|
|
|
|
class RifleKneelLowActionsRunR : RifleKneelLowActions {
|
|
PlayerStand = "AmovPercMrunSlowWrflDr";
|
|
Up = "AmovPercMrunSlowWrflDr";
|
|
};
|
|
|
|
class RifleKneelLowActionsWlkR : RifleKneelLowActions {
|
|
PlayerStand = "AmovPercMwlkSlowWrflDr";
|
|
Up = "AmovPercMwlkSlowWrflDr";
|
|
};
|
|
|
|
class RifleKneelLowActionsRunFR : RifleKneelLowActions {
|
|
PlayerStand = "AmovPercMrunSlowWrflDfr";
|
|
Up = "AmovPercMrunSlowWrflDfr";
|
|
};
|
|
|
|
class RifleKneelLowActionsWlkFR : RifleKneelLowActions {
|
|
PlayerStand = "AmovPercMwlkSlowWrflDfr";
|
|
Up = "AmovPercMwlkSlowWrflDfr";
|
|
};
|
|
|
|
class RifleKneelTakeActions : RifleKneelActions {
|
|
stop = "AinvPknlMstpSlayWrflDnon_1";
|
|
StopRelaxed = "AinvPknlMstpSlayWrflDnon_1";
|
|
default = "AinvPknlMstpSlayWrflDnon_1";
|
|
salute = "";
|
|
sitDown = "";
|
|
die = "AdthPknlMstpSlayWrflDnon_inventory";
|
|
PlayerCrouch = "AmovPknlMstpSrasWrflDnon";
|
|
};
|
|
|
|
class RifleProneActions : RifleBaseStandActions {
|
|
gestureAttack[] = {"GestureAttackProne", "Gesture"};
|
|
gestureGo[] = {"GestureGoBProne", "Gesture"};
|
|
gestureGoB[] = {"GestureGoBProne", "Gesture"};
|
|
gestureFreeze[] = {"GestureFreezeProne", "Gesture"};
|
|
gesturePoint[] = {"", "Gesture"};
|
|
gestureCeaseFire[] = {"", "Gesture"};
|
|
gestureCover[] = {"", "Gesture"};
|
|
gestureUp[] = {"GestureGoBProne", "Gesture"};
|
|
gestureNo[] = {"", "Gesture"};
|
|
gestureYes[] = {"", "Gesture"};
|
|
gestureFollow[] = {"", "Gesture"};
|
|
gestureAdvance[] = {"GestureAdvanceProne", "Gesture"};
|
|
stop = "AmovPpneMstpSrasWrflDnon";
|
|
default = "AmovPpneMstpSrasWrflDnon";
|
|
stopRelaxed = "AidlPpneMstpSrasWrflDnon01";
|
|
turnL = "AmovPpneMstpSrasWrflDnon_turnL";
|
|
turnR = "AmovPpneMstpSrasWrflDnon_turnR";
|
|
turnLRelaxed = "AmovPpneMstpSrasWrflDnon_turnL";
|
|
turnRRelaxed = "AmovPpneMstpSrasWrflDnon_turnR";
|
|
reloadMagazine = "WeaponMagazineReloadProne";
|
|
reloadMGun = "AmovPpneMstpSrasWrflDnon";
|
|
reloadMortar = "AmovPpneMstpSrasWrflDnon";
|
|
throwGrenade = "AwopPpneMstpSgthWrflDnon_Throw";
|
|
walkF = "AmovPpneMrunSlowWrflDf";
|
|
walkLF = "AmovPpneMrunSlowWrflDfl";
|
|
walkRF = "AmovPpneMrunSlowWrflDfr";
|
|
walkL = "AmovPpneMrunSlowWrflDl";
|
|
walkR = "AmovPpneMrunSlowWrflDr";
|
|
walkLB = "AmovPpneMrunSlowWrflDbl";
|
|
walkRB = "AmovPpneMrunSlowWrflDbr";
|
|
walkB = "AmovPpneMrunSlowWrflDb";
|
|
slowF = "AmovPpneMsprSlowWrflDf";
|
|
slowLF = "AmovPpneMsprSlowWrflDfl";
|
|
slowRF = "AmovPpneMsprSlowWrflDfr";
|
|
slowL = "AmovPpneMsprSlowWrflDl";
|
|
slowR = "AmovPpneMsprSlowWrflDr";
|
|
slowLB = "AmovPpneMsprSlowWrflDbl";
|
|
slowRB = "AmovPpneMsprSlowWrflDbr";
|
|
slowB = "AmovPpneMsprSlowWrflDb";
|
|
fastF = "AmovPpneMsprSlowWrflDf";
|
|
fastLF = "AmovPpneMsprSlowWrflDfl";
|
|
fastRF = "AmovPpneMsprSlowWrflDfr";
|
|
fastL = "AmovPpneMsprSlowWrflDl";
|
|
fastR = "AmovPpneMsprSlowWrflDr";
|
|
fastLB = "AmovPpneMsprSlowWrflDbl";
|
|
fastRB = "AmovPpneMsprSlowWrflDbr";
|
|
fastB = "AmovPpneMsprSlowWrflDb";
|
|
EvasiveLeft = "AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl";
|
|
EvasiveRight = "AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr";
|
|
down = "AmovPercMstpSrasWrflDnon";
|
|
up = "AmovPknlMstpSrasWrflDnon";
|
|
die = "AdthPpneMstpSrasWrflDnon_1";
|
|
weaponOn = "AmovPknlMstpSrasWlnrDnon";
|
|
weaponOff = "AmovPpneMstpSrasWrflDnon";
|
|
binocOn = "AwopPpneMstpSoptWbinDnon_rfl";
|
|
binocOff = "AmovPpneMstpSrasWrflDnon";
|
|
handGunOn = "AmovPpneMstpSrasWpstDnon";
|
|
takeFlag = "AmovPpneMstpSrasWrflDnon";
|
|
putDown = "AmovPpneMstpSrasWrflDnon";
|
|
treated = "AmovPpneMstpSrasWrflDnon_healed";
|
|
Combat = "AmovPercMstpSrasWrflDnon";
|
|
Lying = "AmovPpneMstpSrasWrflDnon";
|
|
Stand = "AmovPercMstpSlowWrflDnon";
|
|
Crouch = "AmovPknlMstpSrasWrflDnon";
|
|
CanNotMove = "AmovPpneMstpSrasWrflDnon";
|
|
Civil = "AmovPercMstpSnonWnonDnon";
|
|
CivilLying = "AmovPpneMstpSnonWnonDnon";
|
|
FireNotPossible = "AmovPpneMstpSrasWrflDnon";
|
|
strokeFist = "";
|
|
strokeGun = "AmovPpneMstpSrasWrflDnon";
|
|
sitDown = "";
|
|
salute = "";
|
|
turnSpeed = 4;
|
|
limitFast = 5.5;
|
|
leanRRot = 0;
|
|
leanRShift = 0;
|
|
leanLRot = 0;
|
|
leanLShift = 0;
|
|
upDegree = "ManPosLying";
|
|
diary = "";
|
|
EvasiveForward = "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf";
|
|
PlayerProne = "";
|
|
Gear = "";
|
|
GetOver = "";
|
|
};
|
|
|
|
class RifleProneActionsRunF : RifleProneActions {
|
|
PlayerStand = "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf";
|
|
};
|
|
|
|
class PistolStandActions : NoActions {
|
|
gestureAttack[] = {"GestureAttackStand", "Gesture"};
|
|
gestureGo[] = {"GestureGoStand", "Gesture"};
|
|
gestureGoB[] = {"GestureGoBStand", "Gesture"};
|
|
gestureFreeze[] = {"GestureFreezeStand", "Gesture"};
|
|
gesturePoint[] = {"GesturePointStand", "Gesture"};
|
|
gestureCeaseFire[] = {"GestureCeaseFire", "Gesture"};
|
|
gestureCover[] = {"GestureCover", "Gesture"};
|
|
gestureUp[] = {"GestureUp", "Gesture"};
|
|
gestureNo[] = {"GestureNo", "Gesture"};
|
|
gestureYes[] = {"GestureYes", "Gesture"};
|
|
gestureFollow[] = {"GestureFollow", "Gesture"};
|
|
gestureAdvance[] = {"GestureAdvance", "Gesture"};
|
|
gestureHi[] = {"GestureHi", "Gesture"};
|
|
gestureHiB[] = {"GestureHiB", "Gesture"};
|
|
gestureHiC[] = {"GestureHiC", "Gesture"};
|
|
stop = "AidlPercMstpSrasWpstDnon_player_0S";
|
|
default = "AmovPercMstpSrasWpstDnon";
|
|
stopRelaxed = "AidlPercMstpSrasWpstDnon0S";
|
|
turnL = "AmovPercMstpSrasWpstDnon_turnL";
|
|
turnR = "AmovPercMstpSrasWpstDnon_turnR";
|
|
turnLRelaxed = "AmovPercMstpSrasWpstDnon_turnL";
|
|
turnRRelaxed = "AmovPercMstpSrasWpstDnon_turnR";
|
|
reloadMagazine[] = {"PistolMagazineReloadStand", "Gesture"};
|
|
reloadMGun = "AmovPercMstpSrasWpstDnon";
|
|
reloadMortar = "AmovPercMstpSrasWpstDnon";
|
|
throwGrenade = "AwopPercMstpSgthWpstDnon_Part3";
|
|
walkF = "AmovPercMwlkSrasWpstDf";
|
|
walkLF = "AmovPercMwlkSrasWpstDfl";
|
|
walkRF = "AmovPercMwlkSrasWpstDfr";
|
|
walkL = "AmovPercMwlkSrasWpstDl";
|
|
walkR = "AmovPercMwlkSrasWpstDr";
|
|
walkLB = "AmovPercMwlkSrasWpstDbl";
|
|
walkRB = "AmovPercMwlkSrasWpstDbr";
|
|
walkB = "AmovPercMwlkSrasWpstDb";
|
|
slowF = "AmovPercMrunSrasWpstDf";
|
|
slowLF = "AmovPercMrunSrasWpstDfl";
|
|
slowRF = "AmovPercMrunSrasWpstDfr";
|
|
slowL = "AmovPercMrunSrasWpstDl";
|
|
slowR = "AmovPercMrunSrasWpstDr";
|
|
slowLB = "AmovPercMrunSrasWpstDbl";
|
|
slowRB = "AmovPercMrunSrasWpstDbr";
|
|
slowB = "AmovPercMrunSrasWpstDb";
|
|
fastF = "AmovPercMevaSrasWpstDf";
|
|
fastLF = "AmovPercMevaSrasWpstDfl";
|
|
fastRF = "AmovPercMevaSrasWpstDfr";
|
|
fastL = "AmovPercMrunSrasWpstDl";
|
|
fastR = "AmovPercMrunSrasWpstDr";
|
|
fastLB = "AmovPercMrunSrasWpstDbl";
|
|
fastRB = "AmovPercMrunSrasWpstDbr";
|
|
fastB = "AmovPercMrunSrasWpstDb";
|
|
down = "AmovPpneMstpSrasWpstDnon";
|
|
up = "AmovPknlMstpSrasWpstDnon";
|
|
PlayerStand = "";
|
|
PlayerCrouch = "AmovPknlMstpSrasWpstDnon";
|
|
PlayerProne = "AmovPpneMstpSrasWpstDnon";
|
|
EvasiveForward = "AmovPercMevaSrasWpstDf";
|
|
die = "AdthPercMstpSrasWpstDnon_1";
|
|
weaponOn = "AmovPercMstpSrasWlnrDnon";
|
|
weaponOff = "AmovPercMstpSrasWpstDnon";
|
|
binocOn = "AwopPercMstpSoptWbinDnon_pst";
|
|
binocOff = "AmovPercMstpSrasWpstDnon";
|
|
handGunOn = "AmovPercMstpSrasWrflDnon";
|
|
takeFlag = "AinvPknlMstpSnonWnonDnon_1";
|
|
putDown = "AinvPknlMstpSnonWnonDnon_1";
|
|
medic = "AinvPknlMstpSnonWnonDnon_medic_1";
|
|
treated = "AinvPknlMstpSnonWnonDnon_healed_1";
|
|
Combat = "AmovPercMstpSrasWrflDnon";
|
|
Lying = "AmovPpneMstpSrasWpstDnon";
|
|
Stand = "AmovPercMstpSlowWpstDnon";
|
|
Crouch = "AmovPknlMstpSrasWrflDnon";
|
|
CanNotMove = "AmovPercMstpSrasWpstDnon";
|
|
Civil = "AmovPercMstpSnonWnonDnon";
|
|
CivilLying = "AmovPpneMstpSnonWnonDnon";
|
|
FireNotPossible = "AmovPercMstpSrasWpstDnon";
|
|
strokeFist = "";
|
|
strokeGun = "AmovPercMstpSrasWpstDnon";
|
|
GetInLow = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow";
|
|
GetInMedium = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium";
|
|
GetInHigh = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh";
|
|
GetOutLow = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow";
|
|
GetOutMedium = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutMedium";
|
|
GetOutHigh = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutHigh";
|
|
startSwim = "AswmPercMrunSnonWnonDf";
|
|
sitDown = "AmovPsitMstpSnonWpstDnon_ground";
|
|
getOver = "AovrPercMstpSrasWpstDf";
|
|
salute = "AmovPercMstpSrasWpstDnon_salute";
|
|
leanRRot = 0.5;
|
|
leanRShift = 0.01;
|
|
leanLRot = 0.5;
|
|
leanLShift = 0.01;
|
|
turnSpeed = 8;
|
|
limitFast = 5.5;
|
|
upDegree = "ManPosHandGunStand";
|
|
EvasiveLeft = "AmovPercMevaSrasWpstDfl";
|
|
EvasiveRight = "AmovPercMevaSrasWpstDfr";
|
|
grabDragged = "AinjPpneMstpSnonWnonDb_grab";
|
|
grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
|
|
diary = "AmovPknlMstpSrasWpstDnon";
|
|
Surrender = "AmovPercMstpSsurWnonDnon";
|
|
saluteOff = "AmovPercMstpSrasWpstDnon";
|
|
Gear = "AmovPercMstpSrasWpstDnon_gear";
|
|
};
|
|
|
|
class PistolStandActions_gear : PistolStandActions {
|
|
Stop = "AmovPercMstpSrasWpstDnon_gear";
|
|
StopRelaxed = "AmovPercMstpSrasWpstDnon_gear";
|
|
Default = "AmovPercMstpSrasWpstDnon_gear";
|
|
PlayerStand = "AmovPercMstpSrasWpstDnon";
|
|
Civil = "AmovPercMstpSnonWnonDnon_gear";
|
|
HandGunOn = "AmovPercMstpSrasWrflDnon_gear";
|
|
};
|
|
|
|
class PistolStandActionsRunF : PistolStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSrasWpstDf";
|
|
Up = "AmovPknlMrunSrasWpstDf";
|
|
Crouch = "AmovPknlMrunSrasWpstDf";
|
|
};
|
|
|
|
class PistolStandActionsRunFL : PistolStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSrasWpstDfl";
|
|
Up = "AmovPknlMrunSrasWpstDfl";
|
|
Crouch = "AmovPknlMrunSrasWpstDfl";
|
|
};
|
|
|
|
class PistolStandActionsRunL : PistolStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSrasWpstDl";
|
|
Up = "AmovPknlMrunSrasWpstDl";
|
|
Crouch = "AmovPknlMrunSrasWpstDl";
|
|
};
|
|
|
|
class PistolStandActionsRunBL : PistolStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSrasWpstDbl";
|
|
Up = "AmovPknlMrunSrasWpstDbl";
|
|
Crouch = "AmovPknlMrunSrasWpstDbl";
|
|
};
|
|
|
|
class PistolStandActionsRunB : PistolStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSrasWpstDb";
|
|
Up = "AmovPknlMrunSrasWpstDb";
|
|
Crouch = "AmovPknlMrunSrasWpstDb";
|
|
};
|
|
|
|
class PistolStandActionsRunBR : PistolStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSrasWpstDbr";
|
|
Up = "AmovPknlMrunSrasWpstDbr";
|
|
Crouch = "AmovPknlMrunSrasWpstDbr";
|
|
};
|
|
|
|
class PistolStandActionsRunR : PistolStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSrasWpstDr";
|
|
Up = "AmovPknlMrunSrasWpstDr";
|
|
Crouch = "AmovPknlMrunSrasWpstDr";
|
|
};
|
|
|
|
class PistolStandActionsRunFR : PistolStandActions {
|
|
PlayerCrouch = "AmovPknlMrunSrasWpstDfr";
|
|
Up = "AmovPknlMrunSrasWpstDfr";
|
|
Crouch = "AmovPknlMrunSrasWpstDfr";
|
|
};
|
|
|
|
class PistolStandActionsWlkF : PistolStandActionsRunF {
|
|
PlayerCrouch = "AmovPknlMwlkSrasWpstDf";
|
|
Up = "AmovPknlMwlkSrasWpstDf";
|
|
Crouch = "AmovPknlMwlkSrasWpstDf";
|
|
};
|
|
|
|
class PistolStandActionsWlkFL : PistolStandActionsRunF {
|
|
PlayerCrouch = "AmovPknlMwlkSrasWpstDfl";
|
|
Up = "AmovPknlMwlkSrasWpstDfl";
|
|
Crouch = "AmovPknlMwlkSrasWpstDfl";
|
|
};
|
|
|
|
class PistolStandActionsWlkL : PistolStandActionsRunF {
|
|
PlayerCrouch = "AmovPknlMwlkSrasWpstDl";
|
|
Up = "AmovPknlMwlkSrasWpstDl";
|
|
Crouch = "AmovPknlMwlkSrasWpstDl";
|
|
};
|
|
|
|
class PistolStandActionsWlkBL : PistolStandActionsRunF {
|
|
PlayerCrouch = "AmovPknlMwlkSrasWpstDbl";
|
|
Up = "AmovPknlMwlkSrasWpstDbl";
|
|
Crouch = "AmovPknlMwlkSrasWpstDbl";
|
|
};
|
|
|
|
class PistolStandActionsWlkB : PistolStandActionsRunF {
|
|
PlayerCrouch = "AmovPknlMwlkSrasWpstDb";
|
|
Up = "AmovPknlMwlkSrasWpstDb";
|
|
Crouch = "AmovPknlMwlkSrasWpstDb";
|
|
};
|
|
|
|
class PistolStandActionsWlkBR : PistolStandActionsRunF {
|
|
PlayerCrouch = "AmovPknlMwlkSrasWpstDbr";
|
|
Up = "AmovPknlMwlkSrasWpstDbr";
|
|
Crouch = "AmovPknlMwlkSrasWpstDbr";
|
|
};
|
|
|
|
class PistolStandActionsWlkR : PistolStandActionsRunF {
|
|
PlayerCrouch = "AmovPknlMwlkSrasWpstDr";
|
|
Up = "AmovPknlMwlkSrasWpstDr";
|
|
Crouch = "AmovPknlMwlkSrasWpstDr";
|
|
};
|
|
|
|
class PistolStandActionsWlkFR : PistolStandActionsRunF {
|
|
PlayerCrouch = "AmovPknlMwlkSrasWpstDfr";
|
|
Up = "AmovPknlMwlkSrasWpstDfr";
|
|
Crouch = "AmovPknlMwlkSrasWpstDfr";
|
|
};
|
|
|
|
class PistolLowStandActions : PistolStandActions {
|
|
upDegree = "ManPosStand";
|
|
Stop = "AidlPercMstpSlowWpstDnon_player_0S";
|
|
Default = "AmovPercMstpSlowWpstDnon";
|
|
WalkF = "AmovPercMwlkSlowWpstDf";
|
|
WalkLF = "AmovPercMwlkSlowWpstDfl";
|
|
WalkRF = "AmovPercMwlkSlowWpstDfr";
|
|
WalkL = "AmovPercMwlkSlowWpstDl";
|
|
WalkR = "AmovPercMwlkSlowWpstDr";
|
|
WalkLB = "AmovPercMwlkSlowWpstDbl";
|
|
WalkRB = "AmovPercMwlkSlowWpstDbr";
|
|
WalkB = "AmovPercMwlkSlowWpstDb";
|
|
SlowF = "AmovPercMrunSlowWpstDf";
|
|
SlowLF = "AmovPercMrunSlowWpstDfl";
|
|
SlowRF = "AmovPercMrunSlowWpstDfr";
|
|
SlowL = "AmovPercMrunSlowWpstDl";
|
|
SlowR = "AmovPercMrunSlowWpstDr";
|
|
SlowLB = "AmovPercMrunSlowWpstDbl";
|
|
SlowRB = "AmovPercMrunSlowWpstDbr";
|
|
SlowB = "AmovPercMrunSlowWpstDb";
|
|
FastF = "AmovPercMevaSlowWpstDf";
|
|
FastLF = "AmovPercMevaSlowWpstDfl";
|
|
FastRF = "AmovPercMevaSlowWpstDfr";
|
|
FastL = "AmovPercMrunSlowWpstDl";
|
|
FastR = "AmovPercMrunSlowWpstDr";
|
|
FastLB = "AmovPercMrunSlowWpstDbl";
|
|
FastRB = "AmovPercMrunSlowWpstDbr";
|
|
FastB = "AmovPercMrunSlowWpstDb";
|
|
EvasiveForward = "AmovPercMevaSlowWpstDf";
|
|
EvasiveLeft = "AmovPercMevaSlowWpstDfl";
|
|
EvasiveRight = "AmovPercMevaSlowWpstDfr";
|
|
GetOver = "AovrPercMstpSlowWpstDf";
|
|
};
|
|
|
|
class PistolStandEvasiveActions : PistolStandActions {
|
|
fastF = "AmovPercMevaSrasWpstDf";
|
|
fastLF = "AmovPercMevaSrasWpstDfl";
|
|
fastRF = "AmovPercMevaSrasWpstDfr";
|
|
salute = "";
|
|
limitFast = 5.5;
|
|
};
|
|
|
|
class PistolRunFActions : PistolStandActions {
|
|
die = "AdthPercMstpSrasWpstDf_2";
|
|
throwGrenade = "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow";
|
|
};
|
|
|
|
class PistolWalkFActions : PistolStandActions {
|
|
die = "AdthPercMstpSrasWpstDf_2";
|
|
throwGrenade = "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow";
|
|
};
|
|
|
|
class PistolStandSaluteActions : PistolStandActions {
|
|
stop = "AmovPercMstpSrasWpstDnon_Salute";
|
|
stopRelaxed = "AmovPercMstpSrasWpstDnon_Salute";
|
|
default = "AmovPercMstpSrasWpstDnon_Salute";
|
|
salute = "AmovPercMstpSrasWpstDnon";
|
|
};
|
|
|
|
class PistolStandTakeActions : PistolStandActions {
|
|
stop = "AinvPknlMstpSnonWnonDnon_1";
|
|
StopRelaxed = "AinvPknlMstpSnonWnonDnon_1";
|
|
default = "AinvPknlMstpSnonWnonDnon_1";
|
|
salute = "";
|
|
sitDown = "";
|
|
die = "AdthPknlMstpSnonWnonDnon_inventory";
|
|
};
|
|
|
|
class PistolSitActions : PistolStandActions {
|
|
turnL = "";
|
|
turnR = "";
|
|
stop = "AmovPsitMstpSnonWpstDnon_ground";
|
|
StopRelaxed = "AmovPsitMstpSnonWpstDnon_ground";
|
|
default = "AmovPsitMstpSnonWpstDnon_ground";
|
|
strokeFist = "";
|
|
sitDown = "AmovPercMstpSrasWpstDnon";
|
|
die = "AdthPsitMstpSlowWrflDnon";
|
|
Diary = "";
|
|
GetOver = "";
|
|
};
|
|
|
|
class PistolKneelActions : PistolStandActions {
|
|
stop = "AidlPknlMstpSrasWpstDnon_player_0S";
|
|
default = "AmovPknlMstpSrasWpstDnon";
|
|
stopRelaxed = "AidlPknlMstpSrasWpstDnon0S";
|
|
turnL = "AmovPknlMstpSrasWpstDnon_turnL";
|
|
turnR = "AmovPknlMstpSrasWpstDnon_turnR";
|
|
turnLRelaxed = "AmovPknlMstpSrasWpstDnon_turnL";
|
|
turnRRelaxed = "AmovPknlMstpSrasWpstDnon_turnR";
|
|
reloadMagazine[] = {"PistolMagazineReloadKneel", "Gesture"};
|
|
reloadMGun = "AmovPknlMstpSrasWpstDnon";
|
|
reloadMortar = "AmovPknlMstpSrasWpstDnon";
|
|
throwGrenade = "AwopPknlMstpSgthWpstDnon_Part3";
|
|
walkF = "AmovPknlMwlkSrasWpstDf";
|
|
walkLF = "AmovPknlMwlkSrasWpstDfl";
|
|
walkRF = "AmovPknlMwlkSrasWpstDfr";
|
|
walkL = "AmovPknlMwlkSrasWpstDl";
|
|
walkR = "AmovPknlMwlkSrasWpstDr";
|
|
walkLB = "AmovPknlMwlkSrasWpstDbl";
|
|
walkRB = "AmovPknlMwlkSrasWpstDbr";
|
|
walkB = "AmovPknlMwlkSrasWpstDb";
|
|
slowF = "AmovPknlMrunSrasWpstDf";
|
|
slowLF = "AmovPknlMrunSrasWpstDfl";
|
|
slowRF = "AmovPknlMrunSrasWpstDfr";
|
|
slowL = "AmovPknlMrunSrasWpstDl";
|
|
slowR = "AmovPknlMrunSrasWpstDr";
|
|
slowLB = "AmovPknlMrunSrasWpstDbl";
|
|
slowRB = "AmovPknlMrunSrasWpstDbr";
|
|
slowB = "AmovPknlMrunSrasWpstDb";
|
|
fastF = "AmovPercMevaSrasWpstDf";
|
|
fastLF = "AmovPercMevaSrasWpstDfl";
|
|
fastRF = "AmovPercMevaSrasWpstDfr";
|
|
fastL = "AmovPknlMrunSrasWpstDl";
|
|
fastR = "AmovPknlMrunSrasWpstDr";
|
|
fastLB = "AmovPknlMrunSrasWpstDbl";
|
|
fastRB = "AmovPknlMrunSrasWpstDbr";
|
|
fastB = "AmovPknlMrunSrasWpstDb";
|
|
down = "AmovPpneMstpSrasWpstDnon";
|
|
up = "AmovPercMstpSrasWpstDnon";
|
|
PlayerStand = "AmovPercMstpSrasWpstDnon";
|
|
PlayerCrouch = "";
|
|
PlayerProne = "AmovPpneMstpSrasWpstDnon";
|
|
die = "AdthPknlMstpSrasWpstDnon_1";
|
|
weaponOn = "AmovPknlMstpSrasWlnrDnon";
|
|
weaponOff = "AmovPknlMstpSrasWpstDnon";
|
|
binocOn = "AwopPknlMstpSoptWbinDnon_pst";
|
|
binocOff = "AmovPknlMstpSrasWpstDnon";
|
|
handGunOn = "AmovPknlMstpSrasWrflDnon";
|
|
takeFlag = "AinvPknlMstpSnonWnonDnon_2";
|
|
putDown = "AinvPknlMstpSnonWnonDnon_2";
|
|
Combat = "AmovPercMstpSrasWrflDnon";
|
|
Lying = "AmovPpneMstpSrasWpstDnon";
|
|
Stand = "AmovPercMstpSlowWrflDnon";
|
|
Crouch = "AmovPknlMstpSrasWrflDnon";
|
|
Civil = "AmovPknlMstpSnonWnonDnon";
|
|
CivilLying = "AmovPpneMstpSnonWnonDnon";
|
|
CanNotMove = "AmovPknlMstpSrasWpstDnon";
|
|
FireNotPossible = "AmovPknlMstpSrasWpstDnon";
|
|
strokeFist = "";
|
|
strokeGun = "AmovPknlMstpSrasWpstDnon";
|
|
sitDown = "";
|
|
salute = "";
|
|
turnSpeed = 6;
|
|
limitFast = 5.5;
|
|
upDegree = "ManPosHandGunCrouch";
|
|
Gear = "AmovPknlMstpSrasWpstDnon_gear";
|
|
};
|
|
|
|
class PistolKneelActions_gear : PistolKneelActions {
|
|
Stop = "AmovPknlMstpSrasWpstDnon_gear";
|
|
StopRelaxed = "AmovPknlMstpSrasWpstDnon_gear";
|
|
Default = "AmovPknlMstpSrasWpstDnon_gear";
|
|
PlayerCrouch = "AmovPknlMstpSrasWpstDnon";
|
|
HandGunOn = "AmovPknlMstpSrasWrflDnon_gear";
|
|
Civil = "AmovPknlMstpSnonWnonDnon_gear";
|
|
};
|
|
|
|
class PistolKneelActionsRunF : PistolKneelActions {
|
|
PlayerStand = "AmovPercMrunSrasWpstDf";
|
|
Up = "AmovPercMrunSrasWpstDf";
|
|
};
|
|
|
|
class PistolKneelActionsRunFL : PistolKneelActions {
|
|
PlayerStand = "AmovPercMrunSrasWpstDfl";
|
|
Up = "AmovPercMrunSrasWpstDfl";
|
|
};
|
|
|
|
class PistolKneelActionsRunL : PistolKneelActions {
|
|
PlayerStand = "AmovPercMrunSrasWpstDl";
|
|
Up = "AmovPercMrunSrasWpstDl";
|
|
};
|
|
|
|
class PistolKneelActionsRunBL : PistolKneelActions {
|
|
PlayerStand = "AmovPercMrunSrasWpstDbl";
|
|
Up = "AmovPercMrunSrasWpstDbl";
|
|
};
|
|
|
|
class PistolKneelActionsRunB : PistolKneelActions {
|
|
PlayerStand = "AmovPercMrunSrasWpstDb";
|
|
Up = "AmovPercMrunSrasWpstDb";
|
|
};
|
|
|
|
class PistolKneelActionsRunBR : PistolKneelActions {
|
|
PlayerStand = "AmovPercMrunSrasWpstDbr";
|
|
Up = "AmovPercMrunSrasWpstDbr";
|
|
};
|
|
|
|
class PistolKneelActionsRunR : PistolKneelActions {
|
|
PlayerStand = "AmovPercMrunSrasWpstDr";
|
|
Up = "AmovPercMrunSrasWpstDr";
|
|
};
|
|
|
|
class PistolKneelActionsRunFr : PistolKneelActions {
|
|
PlayerStand = "AmovPercMrunSrasWpstDfr";
|
|
Up = "AmovPercMrunSrasWpstDfr";
|
|
};
|
|
|
|
class PistolKneelActionsWlkF : PistolKneelActionsRunF {
|
|
PlayerStand = "AmovPercMwlkSrasWpstDf";
|
|
Up = "AmovPercMwlkSrasWpstDf";
|
|
};
|
|
|
|
class PistolKneelActionsWlkFL : PistolKneelActionsRunF {
|
|
PlayerStand = "AmovPercMwlkSrasWpstDfl";
|
|
Up = "AmovPercMwlkSrasWpstDfl";
|
|
};
|
|
|
|
class PistolKneelActionsWlkL : PistolKneelActionsRunF {
|
|
PlayerStand = "AmovPercMwlkSrasWpstDl";
|
|
Up = "AmovPercMwlkSrasWpstDl";
|
|
};
|
|
|
|
class PistolKneelActionsWlkBL : PistolKneelActionsRunF {
|
|
PlayerStand = "AmovPercMwlkSrasWpstDbl";
|
|
Up = "AmovPercMwlkSrasWpstDbl";
|
|
};
|
|
|
|
class PistolKneelActionsWlkB : PistolKneelActionsRunF {
|
|
PlayerStand = "AmovPercMwlkSrasWpstDb";
|
|
Up = "AmovPercMwlkSrasWpstDb";
|
|
};
|
|
|
|
class PistolKneelActionsWlkBR : PistolKneelActionsRunF {
|
|
PlayerStand = "AmovPercMwlkSrasWpstDbr";
|
|
Up = "AmovPercMwlkSrasWpstDbr";
|
|
};
|
|
|
|
class PistolKneelActionsWlkR : PistolKneelActionsRunF {
|
|
PlayerStand = "AmovPercMwlkSrasWpstDr";
|
|
Up = "AmovPercMwlkSrasWpstDr";
|
|
};
|
|
|
|
class PistolKneelActionsWlkFR : PistolKneelActionsRunF {
|
|
PlayerStand = "AmovPercMwlkSrasWpstDfr";
|
|
Up = "AmovPercMwlkSrasWpstDfr";
|
|
};
|
|
|
|
class PistolLowKneelActions : PistolKneelActions {
|
|
Stop = "AmovPknlMstpSlowWpstDnon";
|
|
WalkF = "AmovPknlMwlkSlowWpstDf";
|
|
WalkLF = "AmovPknlMwlkSlowWpstDfl";
|
|
WalkRF = "AmovPknlMwlkSlowWpstDfr";
|
|
WalkL = "AmovPknlMwlkSlowWpstDl";
|
|
WalkR = "AmovPknlMwlkSlowWpstDr";
|
|
WalkLB = "AmovPknlMwlkSlowWpstDbl";
|
|
WalkRB = "AmovPknlMwlkSlowWpstDbr";
|
|
WalkB = "AmovPknlMwlkSlowWpstDb";
|
|
SlowF = "AmovPknlMrunSlowWpstDf";
|
|
SlowLF = "AmovPknlMrunSlowWpstDfl";
|
|
SlowRF = "AmovPknlMrunSlowWpstDfr";
|
|
SlowL = "AmovPknlMrunSlowWpstDl";
|
|
SlowR = "AmovPknlMrunSlowWpstDr";
|
|
SlowLB = "AmovPknlMrunSlowWpstDbl";
|
|
SlowRB = "AmovPknlMrunSlowWpstDbr";
|
|
SlowB = "AmovPknlMrunSlowWpstDb";
|
|
FastL = "AmovPknlMrunSlowWpstDl";
|
|
FastR = "AmovPknlMrunSlowWpstDr";
|
|
FastLB = "AmovPknlMrunSlowWpstDbl";
|
|
FastRB = "AmovPknlMrunSlowWpstDbr";
|
|
FastB = "AmovPknlMrunSlowWpstDb";
|
|
};
|
|
|
|
class PistolKneelTakeActions : PistolKneelActions {
|
|
stop = "AinvPknlMstpSnonWnonDnon_2";
|
|
StopRelaxed = "AinvPknlMstpSnonWnonDnon_2";
|
|
default = "AinvPknlMstpSnonWnonDnon_2";
|
|
salute = "";
|
|
sitDown = "";
|
|
die = "AdthPknlMstpSnonWnonDnon_inventory";
|
|
};
|
|
|
|
class PistolProneActions : PistolStandActions {
|
|
gestureAttack[] = {"GestureAttackProne", "Gesture"};
|
|
gestureGo[] = {"GestureGoBProne", "Gesture"};
|
|
gestureGoB[] = {"GestureGoBProne", "Gesture"};
|
|
gestureFreeze[] = {"GestureFreezeProne", "Gesture"};
|
|
gesturePoint[] = {"", "Gesture"};
|
|
gestureCeaseFire[] = {"", "Gesture"};
|
|
gestureCover[] = {"", "Gesture"};
|
|
gestureUp[] = {"GestureGoBProne", "Gesture"};
|
|
gestureNo[] = {"", "Gesture"};
|
|
gestureYes[] = {"", "Gesture"};
|
|
gestureFollow[] = {"", "Gesture"};
|
|
gestureAdvance[] = {"GestureAdvanceProne", "Gesture"};
|
|
stop = "AmovPpneMstpSrasWpstDnon";
|
|
default = "AmovPpneMstpSrasWpstDnon";
|
|
stopRelaxed = "AidlPpneMstpSrasWpstDnon01";
|
|
turnL = "AmovPpneMstpSrasWpstDnon_turnL";
|
|
turnR = "AmovPpneMstpSrasWpstDnon_turnR";
|
|
turnLRelaxed = "AmovPpneMstpSrasWpstDnon_turnL";
|
|
turnRRelaxed = "AmovPpneMstpSrasWpstDnon_turnR";
|
|
reloadMagazine = "PistolMagazineReloadProne";
|
|
reloadMGun = "AmovPpneMstpSrasWpstDnon";
|
|
reloadMortar = "AmovPpneMstpSrasWpstDnon";
|
|
throwGrenade = "AwopPpneMstpSgthWpstDnon_Part3";
|
|
walkF = "AmovPpneMrunSlowWpstDf";
|
|
walkLF = "AmovPpneMrunSlowWpstDfl";
|
|
walkRF = "AmovPpneMrunSlowWpstDfr";
|
|
walkL = "AmovPpneMrunSlowWpstDl";
|
|
walkR = "AmovPpneMrunSlowWpstDr";
|
|
walkLB = "AmovPpneMrunSlowWpstDbl";
|
|
walkRB = "AmovPpneMrunSlowWpstDbr";
|
|
walkB = "AmovPpneMrunSlowWpstDb";
|
|
slowF = "AmovPpneMrunSlowWpstDf";
|
|
slowLF = "AmovPpneMrunSlowWpstDfl";
|
|
slowRF = "AmovPpneMrunSlowWpstDfr";
|
|
slowL = "AmovPpneMrunSlowWpstDl";
|
|
slowR = "AmovPpneMrunSlowWpstDr";
|
|
slowLB = "AmovPpneMrunSlowWpstDbl";
|
|
slowRB = "AmovPpneMrunSlowWpstDbr";
|
|
slowB = "AmovPpneMrunSlowWpstDb";
|
|
fastF = "AmovPpneMrunSlowWpstDf";
|
|
fastLF = "AmovPercMrunSrasWpstDfl";
|
|
fastRF = "AmovPercMrunSrasWpstDfr";
|
|
fastL = "AmovPpneMrunSlowWpstDl";
|
|
fastR = "AmovPpneMrunSlowWpstDr";
|
|
fastLB = "AmovPpneMrunSlowWpstDbl";
|
|
fastRB = "AmovPpneMrunSlowWpstDbr";
|
|
fastB = "AmovPpneMrunSlowWpstDb";
|
|
EvasiveLeft = "AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl";
|
|
EvasiveRight = "AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr";
|
|
down = "AmovPercMstpSrasWpstDnon";
|
|
up = "AmovPknlMstpSrasWpstDnon";
|
|
PlayerStand = "AmovPercMstpSrasWpstDnon";
|
|
PlayerCrouch = "AmovPknlMstpSrasWpstDnon";
|
|
PlayerProne = "AmovPpneMstpSrasWpstDnon";
|
|
die = "AdthPpneMstpSrasWpstDnon_1";
|
|
weaponOn = "AmovPknlMstpSrasWlnrDnon";
|
|
weaponOff = "AmovPpneMstpSrasWpstDnon";
|
|
binocOn = "AwopPpneMstpSoptWbinDnon_pst";
|
|
binocOff = "AmovPpneMstpSrasWpstDnon";
|
|
handGunOn = "AmovPpneMstpSrasWrflDnon";
|
|
takeFlag = "AmovPpneMstpSrasWpstDnon";
|
|
putDown = "AmovPpneMstpSrasWpstDnon";
|
|
treated = "AmovPpneMstpSrasWpstDnon_healed";
|
|
Combat = "AmovPercMstpSrasWrflDnon";
|
|
Lying = "AmovPpneMstpSrasWpstDnon";
|
|
Stand = "AmovPercMstpSlowWrflDnon";
|
|
Crouch = "AmovPknlMstpSrasWpstDnon";
|
|
CanNotMove = "AmovPpneMstpSrasWpstDnon";
|
|
Civil = "AmovPercMstpSnonWnonDnon";
|
|
CivilLying = "AmovPpneMstpSnonWnonDnon";
|
|
FireNotPossible = "AmovPpneMstpSrasWpstDnon";
|
|
strokeFist = "";
|
|
strokeGun = "AmovPpneMstpSrasWpstDnon";
|
|
sitDown = "";
|
|
salute = "";
|
|
turnSpeed = 4;
|
|
limitFast = 5.5;
|
|
leanRRot = 0;
|
|
leanRShift = 0;
|
|
leanLRot = 0;
|
|
leanLShift = 0;
|
|
upDegree = "ManPosHandGunLying";
|
|
diary = "";
|
|
GetOver = "";
|
|
};
|
|
|
|
class CivilStandActions : NoActions {
|
|
gestureHi[] = {"GestureHi", "Gesture"};
|
|
gestureHiB[] = {"GestureHiB", "Gesture"};
|
|
gestureHiC[] = {"GestureHiC", "Gesture"};
|
|
gestureNod[] = {"GestureNod", "Gesture"};
|
|
stop = "AidlPercMstpSnonWnonDnon_player";
|
|
default = "AmovPercMstpSnonWnonDnon";
|
|
stopRelaxed = "AidlPercMstpSnonWnonDnon";
|
|
turnL = "AmovPercMstpSnonWnonDnon_turnL";
|
|
turnR = "AmovPercMstpSnonWnonDnon_turnR";
|
|
turnLRelaxed = "AmovPercMstpSnonWnonDnon_turnL";
|
|
turnRRelaxed = "AmovPercMstpSnonWnonDnon_turnR";
|
|
reloadMagazine = "AmovPercMstpSnonWnonDnon";
|
|
reloadMGun = "AmovPercMstpSnonWnonDnon";
|
|
reloadMortar = "AmovPercMstpSnonWnonDnon";
|
|
throwGrenade = "AwopPercMstpSgthWnonDnon_throw";
|
|
walkF = "AmovPercMwlkSnonWnonDf";
|
|
walkLF = "AmovPercMwlkSnonWnonDfl";
|
|
walkRF = "AmovPercMwlkSnonWnonDfr";
|
|
walkL = "AmovPercMwlkSnonWnonDl";
|
|
walkR = "AmovPercMwlkSnonWnonDr";
|
|
walkLB = "AmovPercMwlkSnonWnonDbl";
|
|
walkRB = "AmovPercMwlkSnonWnonDbr";
|
|
walkB = "AmovPercMwlkSnonWnonDb";
|
|
slowF = "AmovPercMrunSnonWnonDf";
|
|
slowLF = "AmovPercMrunSnonWnonDfl";
|
|
slowRF = "AmovPercMrunSnonWnonDfr";
|
|
slowL = "AmovPercMrunSnonWnonDl";
|
|
slowR = "AmovPercMrunSnonWnonDr";
|
|
slowLB = "AmovPercMrunSnonWnonDbl";
|
|
slowRB = "AmovPercMrunSnonWnonDbr";
|
|
slowB = "AmovPercMrunSnonWnonDb";
|
|
fastF = "AmovPercMevaSnonWnonDf";
|
|
fastLF = "AmovPercMevaSnonWnonDfl";
|
|
fastRF = "AmovPercMevaSnonWnonDfr";
|
|
fastL = "AmovPercMrunSnonWnonDl";
|
|
fastR = "AmovPercMrunSnonWnonDr";
|
|
fastLB = "AmovPercMrunSnonWnonDbl";
|
|
fastRB = "AmovPercMrunSnonWnonDbr";
|
|
fastB = "AmovPercMrunSnonWnonDb";
|
|
EvasiveForward = "AmovPercMevaSnonWnonDf";
|
|
down = "AmovPpneMstpSnonWnonDnon";
|
|
up = "AmovPknlMstpSnonWnonDnon";
|
|
die = "AdthPercMstpSnonWnonDnon_1";
|
|
weaponOn = "AmovPercMstpSrasWlnrDnon";
|
|
weaponOff = "AmovPercMstpSnonWnonDnon";
|
|
binocOn = "AwopPercMstpSoptWbinDnon_non";
|
|
binocOff = "AmovPercMstpSnonWnonDnon";
|
|
handGunOn = "AmovPercMstpSrasWpstDnon";
|
|
takeFlag = "AinvPknlMstpSnonWnonDnon_3";
|
|
putDown = "AinvPknlMstpSnonWnonDnon_3";
|
|
medic = "AinvPknlMstpSnonWnonDnon_medic_2";
|
|
treated = "AinvPknlMstpSnonWnonDnon_healed_2";
|
|
PlayerStand = "";
|
|
PlayerCrouch = "AmovPknlMstpSnonWnonDnon";
|
|
PlayerProne = "AmovPpneMstpSnonWnonDnon";
|
|
Combat = "AmovPercMstpSrasWrflDnon";
|
|
Lying = "AmovPpneMstpSnonWnonDnon";
|
|
Stand = "AmovPercMstpSnonWnonDnon";
|
|
Crouch = "AmovPknlMstpSnonWnonDnon";
|
|
CanNotMove = "AmovPercMstpSnonWnonDnon";
|
|
Civil = "AmovPercMstpSnonWnonDnon";
|
|
CivilLying = "AmovPpneMstpSnonWnonDnon";
|
|
FireNotPossible = "AmovPercMstpSnonWnonDnon";
|
|
strokeFist = "";
|
|
strokeGun = "AmovPercMstpSnonWnonDnon";
|
|
GetInLow = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow";
|
|
GetInMedium = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium";
|
|
GetInHigh = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh";
|
|
GetOutLow = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow";
|
|
GetOutMedium = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutMedium";
|
|
GetOutHigh = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutHigh";
|
|
startSwim = "AswmPercMrunSnonWnonDf";
|
|
sitDown = "AmovPsitMstpSnonWnonDnon_ground";
|
|
getOver = "AovrPercMstpSnonWnonDf";
|
|
salute = "AmovPercMstpSnonWnonDnon_salute";
|
|
turnSpeed = 8;
|
|
limitFast = 4;
|
|
leanRRot = 0.57;
|
|
leanRShift = 0.1;
|
|
leanLRot = 0.57;
|
|
leanLShift = 0.07;
|
|
upDegree = "ManPosNoWeapon";
|
|
EvasiveLeft = "AmovPercMevaSnonWnonDfl";
|
|
EvasiveRight = "AmovPercMevaSnonWnonDfr";
|
|
grabDragged = "AinjPpneMstpSnonWnonDb_grab";
|
|
grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
|
|
diary = "AmovPercMstpSnonWnonDnon";
|
|
Surrender = "AmovPercMstpSsurWnonDnon";
|
|
saluteOff = "AmovPercMstpSnonWnonDnon";
|
|
};
|
|
|
|
class CivilStandActions_noCollision : CivilStandActions {
|
|
Stop = "AmovPercMstpSnonWnonDnon_nocollision";
|
|
StopRelaxed = "AmovPercMstpSnonWnonDnon_nocollision";
|
|
Default = "AmovPercMstpSnonWnonDnon_nocollision";
|
|
};
|
|
|
|
class CivilStandActions_CommanderTalk : CivilStandActions {
|
|
Default = "UnaErcVelitelProslov2";
|
|
Stop = "UnaErcVelitelProslov2";
|
|
StopRelaxed = "UnaErcVelitelProslov2";
|
|
SceneCommanderTalk = "UnaErcVelitelProslov2";
|
|
};
|
|
|
|
class CivilStandActions_Doktor_idleni0 : CivilStandActions {
|
|
Stop = "CtsDoktor_Doktor_idleni0";
|
|
StopRelaxed = "CtsDoktor_Doktor_idleni0";
|
|
Default = "CtsDoktor_Doktor_idleni0";
|
|
Civil = "CtsDoktor_Doktor_idleni0";
|
|
Die = "CtsDoktor_Doktor_death";
|
|
};
|
|
|
|
class CivilStandActions_idleni1 : CivilStandActions {
|
|
Stop = "CtsPercMstpSnonWnonDnon_idleLoop";
|
|
StopRelaxed = "CtsPercMstpSnonWnonDnon_idleLoop";
|
|
Default = "CtsPercMstpSnonWnonDnon_idleLoop";
|
|
};
|
|
|
|
class CivilStandAction_OprenOZabradli : CivilStandActions {
|
|
Default = "Csdr_LHD_oprenOzabradli118cm_A";
|
|
Stop = "Csdr_LHD_oprenOzabradli118cm_A";
|
|
StopRelaxed = "Csdr_LHD_oprenOzabradli118cm_A";
|
|
};
|
|
|
|
class CivilStandActions_CommanderListen : CivilStandActions {
|
|
Stop = "UnaErcPoslechVelitele1";
|
|
StopRelaxed = "UnaErcPoslechVelitele1";
|
|
Default = "UnaErcPoslechVelitele1";
|
|
Stand = "UnaErcPoslechVelitele1";
|
|
CanNotMove = "UnaErcPoslechVelitele1";
|
|
PlayerStand = "UnaErcPoslechVelitele1";
|
|
Up = "UnaErcPoslechVelitele1";
|
|
};
|
|
|
|
class CivilStandActions_talkHeated : CivilStandActions {
|
|
Die = "AdthPercMstpSlowWrflDnon_1";
|
|
};
|
|
|
|
class CivilStandActions_assembling : CivilStandActions {
|
|
Stop = "ActsPercSnonWnonDnon_assembling";
|
|
StopRelaxed = "ActsPercSnonWnonDnon_assembling";
|
|
Default = "ActsPercSnonWnonDnon_assembling";
|
|
};
|
|
|
|
class CivilStandActions_talking01 : CivilStandActions {
|
|
Stop = "ActsPercMstpSnonWnonDnon_talking01";
|
|
StopRelaxed = "ActsPercMstpSnonWnonDnon_talking01";
|
|
Default = "ActsPercMstpSnonWnonDnon_talking01";
|
|
Stand = "ActsPercMstpSnonWnonDnon_talking01";
|
|
};
|
|
|
|
class CivilStandActions_talkingA : CivilStandActions {
|
|
Stop = "AidlPercSnonWnonDnon_talkAS";
|
|
StopRelaxed = "AidlPercSnonWnonDnon_talkAS";
|
|
Default = "AidlPercSnonWnonDnon_talkAS";
|
|
saluteOff = "";
|
|
Salute = "";
|
|
};
|
|
|
|
class CivilStandActions_talkingB : CivilStandActions {
|
|
Stop = "AidlPercSnonWnonDnon_talkBS";
|
|
StopRelaxed = "AidlPercSnonWnonDnon_talkBS";
|
|
Default = "AidlPercSnonWnonDnon_talkBS";
|
|
Salute = "";
|
|
saluteOff = "";
|
|
};
|
|
|
|
class CivilStandActions_talking02 : CivilStandActions_talking01 {
|
|
Stop = "ActsPercMstpSnonWnonDnon_talking02";
|
|
StopRelaxed = "ActsPercMstpSnonWnonDnon_talking02";
|
|
Default = "ActsPercMstpSnonWnonDnon_talking02";
|
|
};
|
|
|
|
class CivilStandActions_talking03 : CivilStandActions_talking01 {
|
|
Stop = "ActsPercMstpSnonWnonDnon_talking03";
|
|
StopRelaxed = "ActsPercMstpSnonWnonDnon_talking03";
|
|
Default = "ActsPercMstpSnonWnonDnon_talking03";
|
|
};
|
|
|
|
class CivilStandActions_talking04 : CivilStandActions_talking01 {
|
|
StopRelaxed = "ActsPercMstpSnonWnonDnon_talking04";
|
|
Stop = "ActsPercMstpSnonWnonDnon_talking04";
|
|
Default = "ActsPercMstpSnonWnonDnon_talking04";
|
|
};
|
|
|
|
class CivilStandAction_c0briefing_shaftoe : CivilStandActions {
|
|
Stop = "shaftoe_c0briefing_otazky_loop";
|
|
StopRelaxed = "shaftoe_c0briefing_otazky_loop";
|
|
Default = "shaftoe_c0briefing_otazky_loop";
|
|
};
|
|
|
|
class CIvilStandActions_c0briefing_miles : CivilStandActions {
|
|
Stop = "miles_c0briefing_otazky_loop";
|
|
StopRelaxed = "miles_c0briefing_otazky_loop";
|
|
Default = "miles_c0briefing_otazky_loop";
|
|
};
|
|
|
|
class CivilStandActions_c0briefing_promitac : CivilStandActions {
|
|
Stop = "promitac_c0briefing_otazky_loop";
|
|
StopRelaxed = "promitac_c0briefing_otazky_loop";
|
|
Default = "promitac_c0briefing_otazky_loop";
|
|
};
|
|
|
|
class CivilStandActions_poslouchani : CivilStandActions {
|
|
Stop = "AmovPercMstpSnonWnonDnon_zevl";
|
|
StopRelaxed = "AmovPercMstpSnonWnonDnon_zevl";
|
|
Default = "AmovPercMstpSnonWnonDnon_zevl";
|
|
};
|
|
|
|
class CivilStandActions_poslouchaniRuceVBok : CivilStandActions {
|
|
Stop = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok";
|
|
StopRelaxed = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok";
|
|
Default = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok";
|
|
};
|
|
|
|
class CivilStandActions_poslouchaniRuceVSobe : CivilStandActions {
|
|
Stop = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev";
|
|
StopRelaxed = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev";
|
|
Default = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev";
|
|
};
|
|
|
|
class CivilStandActions_poslouchaniRukaVtvar45st : CivilStandActions {
|
|
Stop = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st";
|
|
StopRelaxed = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st";
|
|
Default = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st";
|
|
};
|
|
|
|
class CivilStandActions_poslouchaniRuceZaZady : CivilStandActions {
|
|
Stop = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady";
|
|
StopRelaxed = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady";
|
|
Default = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady";
|
|
};
|
|
|
|
class CivilStandActions_poslouchaniRuceVbokA : CivilStandActions {
|
|
Stop = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA";
|
|
StopRelaxed = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA";
|
|
Default = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA";
|
|
};
|
|
|
|
class CivilStandActions_crowdcheers : CivilStandActions {
|
|
Stop = "c7a_bravoTOerc_idle";
|
|
StopRelaxed = "c7a_bravoTOerc_idle";
|
|
Salute = "";
|
|
saluteOff = "";
|
|
Default = "c7a_bravoTOerc_idle";
|
|
};
|
|
|
|
class CivilStandActions_crowdcheerspotlesk : CivilStandActions {
|
|
Stop = "c7a_bravoTleskani_idle";
|
|
StopRelaxed = "c7a_bravoTleskani_idle";
|
|
Default = "c7a_bravoTleskani_idle";
|
|
Salute = "";
|
|
};
|
|
|
|
class CivilStandActions_crowdcheerssalute : CivilStandActions {
|
|
Stop = "c7a_bravo_dovadeni6_idle";
|
|
StopRelaxed = "c7a_bravo_dovadeni6_idle";
|
|
Default = "c7a_bravo_dovadeni6_idle";
|
|
Salute = "";
|
|
};
|
|
|
|
class CivilStandActions_noSalute : CivilStandActions {
|
|
Salute = "";
|
|
};
|
|
|
|
class CivilStandActions_dovadeni2 : CivilStandActions {
|
|
Stop = "c7a_bravo_dovadeni2";
|
|
StopRelaxed = "c7a_bravo_dovadeni2";
|
|
Default = "c7a_bravo_dovadeni2";
|
|
Salute = "";
|
|
};
|
|
|
|
class CivilStandActions_dovadeni3 : CivilStandActions_dovadeni2 {
|
|
Stop = "c7a_bravo_dovadeni3";
|
|
StopRelaxed = "c7a_bravo_dovadeni3";
|
|
Default = "c7a_bravo_dovadeni3";
|
|
};
|
|
|
|
class CivilStandActions_dovadeni4 : CivilStandActions_dovadeni2 {
|
|
Stop = "c7a_bravo_dovadeni4";
|
|
StopRelaxed = "c7a_bravo_dovadeni4";
|
|
Default = "c7a_bravo_dovadeni4";
|
|
};
|
|
|
|
class CivilStandActions_dovadeni5 : CivilStandActions_dovadeni2 {
|
|
Stop = "c7a_bravo_dovadeni5";
|
|
StopRelaxed = "c7a_bravo_dovadeni5";
|
|
Default = "c7a_bravo_dovadeni5";
|
|
};
|
|
|
|
class CivilStandActions_dovadeni7 : CivilStandActions_dovadeni2 {
|
|
Stop = "c7a_bravo_dovadeni7";
|
|
StopRelaxed = "c7a_bravo_dovadeni7";
|
|
Default = "c7a_bravo_dovadeni7";
|
|
};
|
|
|
|
class CivilStandActions_dovadeni1 : CivilStandActions_dovadeni2 {
|
|
Stop = "c7a_bravo_dovadeni1";
|
|
StopRelaxed = "c7a_bravo_dovadeni1";
|
|
Default = "c7a_bravo_dovadeni1";
|
|
};
|
|
|
|
class CivilStandActions_TowingTractorSupport : CivilStandActions {
|
|
Stop = "TowingTractorSupport";
|
|
StopRelaxed = "TowingTractorSupport";
|
|
saluteOff = "";
|
|
Salute = "";
|
|
Default = "TowingTractorSupport";
|
|
};
|
|
|
|
class CivilStandActions_RepairingErc : CivilStandActions {
|
|
Stop = "RepairingErc";
|
|
StopRelaxed = "RepairingErc";
|
|
Default = "RepairingErc";
|
|
Salute = "";
|
|
saluteOff = "";
|
|
};
|
|
|
|
class CivilStandActions_LHD_hiDeck : CivilStandActions {
|
|
Stop = "LHD_hiDeck";
|
|
StopRelaxed = "LHD_hiDeck";
|
|
Default = "LHD_hiDeck";
|
|
Salute = "";
|
|
saluteOff = "";
|
|
};
|
|
|
|
class CivilStandActions_LHD_krajPaluby : CivilStandActions {
|
|
Stop = "LHD_krajPaluby";
|
|
StopRelaxed = "LHD_krajPaluby";
|
|
Default = "LHD_krajPaluby";
|
|
Salute = "";
|
|
saluteOff = "";
|
|
};
|
|
|
|
class CivilStandActions_LHD_midDeck : CivilStandActions {
|
|
Stop = "LHD_midDeck";
|
|
StopRelaxed = "LHD_midDeck";
|
|
Default = "LHD_midDeck";
|
|
saluteOff = "";
|
|
Salute = "";
|
|
};
|
|
|
|
class CivilStandActions_AmovPercMstpSnonWnonDnon_initLoop : CivilStandActions {
|
|
Stop = "AmovPercMstpSnonWnonDnon_initLoop";
|
|
StopRelaxed = "AmovPercMstpSnonWnonDnon_initLoop";
|
|
Default = "AmovPercMstpSnonWnonDnon_initLoop";
|
|
saluteOff = "";
|
|
Salute = "";
|
|
};
|
|
|
|
class CivilStandActions_kliky : CivilStandActions_AmovPercMstpSnonWnonDnon_initLoop {
|
|
Die = "AdthPpneMstpSnonWnonDnon";
|
|
};
|
|
|
|
class CivilStandActions_AlexLoopIngame : CivilStandActions {
|
|
Stop = "c5efe_AlexLoopIngame";
|
|
StopRelaxed = "c5efe_AlexLoopIngame";
|
|
Default = "c5efe_AlexLoopIngame";
|
|
Die = "c5efe_AlexDeath";
|
|
};
|
|
|
|
class CivilStandActions_honza : CivilStandActions {
|
|
Stop = "C5efe_honzaLoop";
|
|
StopRelaxed = "C5efe_honzaLoop";
|
|
Default = "C5efe_honzaLoop";
|
|
};
|
|
|
|
class CivilStandActions_alex : CivilStandActions {
|
|
Stop = "C5efe_alexLoopIngame";
|
|
StopRelaxed = "C5efe_alexLoopIngame";
|
|
Default = "C5efe_alexLoopIngame";
|
|
};
|
|
|
|
class CivilStandActions_michal : CivilStandActions {
|
|
Stop = "c5efe_MichalLoop";
|
|
StopRelaxed = "c5efe_MichalLoop";
|
|
Default = "c5efe_MichalLoop";
|
|
};
|
|
|
|
class CivilStandActions_zbyshek : CivilStandActions {
|
|
Stop = "c5efe_ZbyshekLoop";
|
|
StopRelaxed = "c5efe_ZbyshekLoop";
|
|
Default = "c5efe_ZbyshekLoop";
|
|
};
|
|
|
|
class Action_AnimViewControl : CivilStandActions {
|
|
Stop = "AnimViewControl";
|
|
StopRelaxed = "AnimViewControl";
|
|
Stand = "AnimViewControl";
|
|
Default = "AnimViewControl";
|
|
};
|
|
|
|
class CivilRunActions : CivilStandActions {
|
|
throwGrenade = "AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow";
|
|
salute = "";
|
|
die = "CzmbAdthPercMrunSnonWnonDf";
|
|
};
|
|
|
|
class CivilRunActionsF : CivilRunActions {
|
|
Crouch = "AmovPknlMrunSnonWnonDf";
|
|
PlayerCrouch = "AmovPknlMrunSnonWnonDf";
|
|
Up = "AmovPknlMrunSnonWnonDf";
|
|
};
|
|
|
|
class CivilRunActionsFL : CivilRunActions {
|
|
Crouch = "AmovPknlMrunSnonWnonDfl";
|
|
PlayerCrouch = "AmovPknlMrunSnonWnonDfl";
|
|
Up = "AmovPknlMrunSnonWnonDfl";
|
|
};
|
|
|
|
class CivilRunActionsL : CivilRunActions {
|
|
Crouch = "AmovPknlMrunSnonWnonDl";
|
|
PlayerCrouch = "AmovPknlMrunSnonWnonDl";
|
|
Up = "AmovPknlMrunSnonWnonDl";
|
|
};
|
|
|
|
class CivilRunActionsBL : CivilRunActions {
|
|
Crouch = "AmovPknlMrunSnonWnonDbl";
|
|
PlayerCrouch = "AmovPknlMrunSnonWnonDbl";
|
|
Up = "AmovPknlMrunSnonWnonDbl";
|
|
};
|
|
|
|
class CivilRunActionsB : CivilRunActions {
|
|
Crouch = "AmovPknlMrunSnonWnonDb";
|
|
PlayerCrouch = "AmovPknlMrunSnonWnonDb";
|
|
Up = "AmovPknlMrunSnonWnonDb";
|
|
};
|
|
|
|
class CivilRunActionsBR : CivilRunActions {
|
|
Crouch = "AmovPknlMrunSnonWnonDbr";
|
|
PlayerCrouch = "AmovPknlMrunSnonWnonDbr";
|
|
Up = "AmovPknlMrunSnonWnonDbr";
|
|
};
|
|
|
|
class CivilRunActionsR : CivilRunActions {
|
|
Crouch = "AmovPknlMrunSnonWnonDr";
|
|
PlayerCrouch = "AmovPknlMrunSnonWnonDr";
|
|
Up = "AmovPknlMrunSnonWnonDr";
|
|
};
|
|
|
|
class CivilRunActionsFR : CivilRunActions {
|
|
Crouch = "AmovPknlMrunSnonWnonDfr";
|
|
PlayerCrouch = "AmovPknlMrunSnonWnonDfr";
|
|
Up = "AmovPknlMrunSnonWnonDfr";
|
|
};
|
|
|
|
class CivilWlkActionsF : CivilRunActionsF {
|
|
PlayerCrouch = "AmovPknlMwlkSnonWnonDf";
|
|
Crouch = "AmovPknlMwlkSnonWnonDf";
|
|
Up = "AmovPknlMwlkSnonWnonDf";
|
|
Die = "ZombieWalkingDeath";
|
|
};
|
|
|
|
class CivilWlkActionsFL : CivilWlkActionsF {
|
|
PlayerCrouch = "AmovPknlMwlkSnonWnonDfl";
|
|
Crouch = "AmovPknlMwlkSnonWnonDfl";
|
|
Up = "AmovPknlMwlkSnonWnonDfl";
|
|
};
|
|
|
|
class CivilWlkActionsL : CivilWlkActionsF {
|
|
Crouch = "AmovPknlMwlkSnonWnonDl";
|
|
PlayerCrouch = "AmovPknlMwlkSnonWnonDl";
|
|
Up = "AmovPknlMwlkSnonWnonDl";
|
|
};
|
|
|
|
class CivilWlkActionsBL : CivilWlkActionsF {
|
|
Crouch = "AmovPknlMwlkSnonWnonDbl";
|
|
PlayerCrouch = "AmovPknlMwlkSnonWnonDbl";
|
|
Up = "AmovPknlMwlkSnonWnonDbl";
|
|
};
|
|
|
|
class CivilWlkActionsB : CivilWlkActionsF {
|
|
Crouch = "AmovPknlMwlkSnonWnonDb";
|
|
PlayerCrouch = "AmovPknlMwlkSnonWnonDb";
|
|
Up = "AmovPknlMwlkSnonWnonDb";
|
|
};
|
|
|
|
class CivilWlkActionsBR : CivilWlkActionsF {
|
|
Crouch = "AmovPknlMwlkSnonWnonDbr";
|
|
PlayerCrouch = "AmovPknlMwlkSnonWnonDbr";
|
|
Up = "AmovPknlMwlkSnonWnonDbr";
|
|
};
|
|
|
|
class CivilWlkActionsR : CivilWlkActionsF {
|
|
Crouch = "AmovPknlMwlkSnonWnonDr";
|
|
PlayerCrouch = "AmovPknlMwlkSnonWnonDr";
|
|
Up = "AmovPknlMwlkSnonWnonDr";
|
|
};
|
|
|
|
class CivilWlkActionsFR : CivilWlkActionsF {
|
|
Crouch = "AmovPknlMwlkSnonWnonDfr";
|
|
PlayerCrouch = "AmovPknlMwlkSnonWnonDfr";
|
|
Up = "AmovPknlMwlkSnonWnonDfr";
|
|
};
|
|
|
|
class CivilStandActions_NikitinDead : CivilStandActions {
|
|
toAgony = "ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead";
|
|
Stop = "ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead";
|
|
StopRelaxed = "ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead";
|
|
Lying = "ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead";
|
|
CanNotMove = "ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead";
|
|
Die = "AdthPercMstpSrasWrflDnon_NikitinDead2";
|
|
Default = "ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead";
|
|
};
|
|
|
|
class CivilEvasiveActions : CivilStandActions {
|
|
fastF = "AmovPercMevaSnonWnonDf";
|
|
fastLF = "AmovPercMevaSnonWnonDfl";
|
|
fastRF = "AmovPercMevaSnonWnonDfr";
|
|
throwGrenade = "AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow";
|
|
salute = "";
|
|
limitFast = 5.5;
|
|
};
|
|
|
|
class CivilStandSaluteActions : CivilStandActions {
|
|
stop = "AmovPercMstpSnonWnonDnon_Salute";
|
|
stopRelaxed = "AmovPercMstpSnonWnonDnon_Salute";
|
|
default = "AmovPercMstpSnonWnonDnon_Salute";
|
|
salute = "AmovPercMstpSnonWnonDnon";
|
|
};
|
|
|
|
class CivilStandTakeActions : CivilStandActions {
|
|
stop = "AinvPknlMstpSnonWnonDnon_3";
|
|
StopRelaxed = "AinvPknlMstpSnonWnonDnon_3";
|
|
default = "AinvPknlMstpSnonWnonDnon_3";
|
|
salute = "";
|
|
sitDown = "";
|
|
die = "AdthPknlMstpSnonWnonDnon_inventory";
|
|
};
|
|
|
|
class CivilSitActions : CivilStandActions {
|
|
turnL = "";
|
|
turnR = "";
|
|
stop = "AmovPsitMstpSnonWnonDnon_ground";
|
|
StopRelaxed = "AmovPsitMstpSnonWnonDnon_ground";
|
|
default = "AmovPsitMstpSnonWnonDnon_ground";
|
|
strokeFist = "";
|
|
sitDown = "AmovPercMstpSnonWnonDnon";
|
|
die = "AdthPsitMstpSlowWrflDnon";
|
|
Diary = "";
|
|
GetOver = "";
|
|
};
|
|
|
|
class CivilSitActions_beatingDoctor : CivilSitActions {
|
|
Stop = "CtsDoktor_Doktor_uder3";
|
|
StopRelaxed = "CtsDoktor_Doktor_uder3";
|
|
Default = "CtsDoktor_Doktor_uder3";
|
|
Die = "CtsDoktor_Doktor_death";
|
|
};
|
|
|
|
class CivilSitActions_idleLoop : CivilSitActions {
|
|
Stop = "sitUnarm_L_idleLoop";
|
|
StopRelaxed = "sitUnarm_L_idleLoop";
|
|
Default = "sitUnarm_L_idleLoop";
|
|
Die = "adthpsitmstpsnonwnondnon_forgoten";
|
|
};
|
|
|
|
class CivilSitActions_idleLoop_Pallets1 : CivilSitActions_idleLoop {
|
|
Default = "sitUnarm_L_idleLoop_onFoiledPallets";
|
|
Stop = "sitUnarm_L_idleLoop_onFoiledPallets";
|
|
StopRelaxed = "sitUnarm_L_idleLoop_onFoiledPallets";
|
|
};
|
|
|
|
class CivilSitActions_idleLoop_Pallets2 : CivilSitActions_idleLoop {
|
|
Default = "sitUnarm_L_idleLoop_onFoiledPallets2";
|
|
Stop = "sitUnarm_L_idleLoop_onFoiledPallets2";
|
|
StopRelaxed = "sitUnarm_L_idleLoop_onFoiledPallets2";
|
|
};
|
|
|
|
class CivilSitActions_idleLoop_UH1Y : CivilSitActions_idleLoop {
|
|
Default = "sitUnarm_L_idleLoop_inUH1Y";
|
|
Stop = "sitUnarm_L_idleLoop_inUH1Y";
|
|
StopRelaxed = "sitUnarm_L_idleLoop_inUH1Y";
|
|
};
|
|
|
|
class CivilSitActions_idleLoop_TTractor : CivilSitActions {
|
|
Stop = "sitTableRfl_listening_onTTractor";
|
|
StopRelaxed = "sitTableRfl_listening_onTTractor";
|
|
Default = "sitTableRfl_listening_onTTractor";
|
|
};
|
|
|
|
class CivilSitActions_idleLoopR : CivilSitActions {
|
|
Stop = "sitUnarm_R_idleLoop";
|
|
StopRelaxed = "sitUnarm_R_idleLoop";
|
|
Default = "sitUnarm_R_idleLoop";
|
|
Die = "adthpsitmstpsnonwnondnon_forgoten";
|
|
};
|
|
|
|
class CivilSitActions_UnarmSitTable : CivilSitActions {
|
|
Stop = "sitTableUnarm_talkingListening";
|
|
StopRelaxed = "sitTableUnarm_talkingListening";
|
|
Default = "sitTableUnarm_talkingListening";
|
|
};
|
|
|
|
class CivilSitActions_UnarmSitTableTTractor : CivilSitActions {
|
|
Stop = "sitTableUnarm_talkingListening_TowingTractor";
|
|
StopRelaxed = "sitTableUnarm_talkingListening_TowingTractor";
|
|
Default = "sitTableUnarm_talkingListening_TowingTractor";
|
|
};
|
|
|
|
class CivilSitActions_c0Briefing_cooper : CivilSitActions {
|
|
Stop = "cooper_c0Briefing_loop";
|
|
StopRelaxed = "cooper_c0Briefing_loop";
|
|
Default = "cooper_c0Briefing_loop";
|
|
WalkF = "cooper_c0Briefing_loop";
|
|
WalkLF = "cooper_c0Briefing_loop";
|
|
SlowF = "cooper_c0Briefing_loop";
|
|
EvasiveForward = "cooper_c0Briefing_loop";
|
|
WalkRF = "cooper_c0Briefing_loop";
|
|
SlowRF = "cooper_c0Briefing_loop";
|
|
SlowLF = "cooper_c0Briefing_loop";
|
|
FastF = "cooper_c0Briefing_loop";
|
|
FastLF = "cooper_c0Briefing_loop";
|
|
FastRF = "cooper_c0Briefing_loop";
|
|
Up = "cooper_c0Briefing_loop";
|
|
Down = "cooper_c0Briefing_loop";
|
|
PlayerStand = "cooper_c0Briefing_loop";
|
|
PlayerCrouch = "cooper_c0Briefing_loop";
|
|
PlayerProne = "cooper_c0Briefing_loop";
|
|
Stand = "cooper_c0Briefing_loop";
|
|
Salute = "cooper_c0Briefing_loop";
|
|
saluteOff = "cooper_c0Briefing_loop";
|
|
GetOver = "cooper_c0Briefing_loop";
|
|
};
|
|
|
|
class CivilSitActions_c0Briefing_ohara : CivilSitActions {
|
|
Stop = "ohara_c0briefing_loop";
|
|
StopRelaxed = "ohara_c0briefing_loop";
|
|
Default = "ohara_c0briefing_loop";
|
|
};
|
|
|
|
class CivilSitActions_c0Briefing_rodriguez : CivilSitActions {
|
|
Stop = "rodriguez_c0briefing_loop";
|
|
StopRelaxed = "rodriguez_c0briefing_loop";
|
|
Default = "rodriguez_c0briefing_loop";
|
|
};
|
|
|
|
class CivilSitActions_c0Briefing_sykes : CivilSitActions {
|
|
Stop = "sykes_c0briefing_loop";
|
|
StopRelaxed = "sykes_c0briefing_loop";
|
|
Default = "sykes_c0briefing_loop";
|
|
};
|
|
|
|
class CivilSitActions_c0briefing_shaftoe_odpovedel : CivilSitActions {
|
|
Stop = "shaftoe_c0briefing_odpovedel_loop";
|
|
StopRelaxed = "shaftoe_c0briefing_odpovedel_loop";
|
|
Default = "shaftoe_c0briefing_odpovedel_loop";
|
|
};
|
|
|
|
class CivilSitActions_c0briefing_miles_odpovedel : CivilSitActions {
|
|
Stop = "miles_c0briefing_odpovedel_loop";
|
|
StopRelaxed = "miles_c0briefing_odpovedel_loop";
|
|
Default = "miles_c0briefing_odpovedel_loop";
|
|
};
|
|
|
|
class CivilSitActions_c0briefing_promitac_odpovedel : CivilSitActions {
|
|
Stop = "promitac_c0briefing_odpovedel_loop";
|
|
StopRelaxed = "promitac_c0briefing_odpovedel_loop";
|
|
Default = "promitac_c0briefing_odpovedel_loop";
|
|
};
|
|
|
|
class CivilSitActions_SitInHigh : CivilSitActions {
|
|
Stop = "SitInHigh";
|
|
StopRelaxed = "SitInHigh";
|
|
Default = "SitInHigh";
|
|
Salute = "";
|
|
saluteOff = "";
|
|
};
|
|
|
|
class CivilSitActions_CivilSitting : CivilSitActions {
|
|
Stop = "CivilSitting";
|
|
StopRelaxed = "CivilSitting";
|
|
Default = "CivilSitting";
|
|
Salute = "";
|
|
saluteOff = "";
|
|
SitDown = "";
|
|
Die = "c1galkina_svazanyMuzDeath";
|
|
};
|
|
|
|
class CivilSitActions_HonzaLoop : CivilSitActions {
|
|
Stop = "c5efe_HonzaLoop";
|
|
StopRelaxed = "c5efe_HonzaLoop";
|
|
Default = "c5efe_HonzaLoop";
|
|
Die = "c5efe_HonzaDeath";
|
|
};
|
|
|
|
class CivilSitActions_MichalLoop : CivilSitActions {
|
|
Default = "c5efe_MichalLoop";
|
|
Stop = "c5efe_MichalLoop";
|
|
StopRelaxed = "c5efe_MichalLoop";
|
|
Die = "c5efe_MichalDeath";
|
|
};
|
|
|
|
class CivilSitActions_ZbyshekLoop : CivilSitActions {
|
|
Stop = "c5efe_ZbyshekLoop";
|
|
StopRelaxed = "c5efe_ZbyshekLoop";
|
|
Default = "c5efe_ZbyshekLoop";
|
|
Die = "c5efe_ZbyshekDeath";
|
|
};
|
|
|
|
class CivilStandSurrenderActions : CivilStandActions {
|
|
turnL = "";
|
|
turnR = "";
|
|
stop = "AmovPercMstpSsurWnonDnon";
|
|
StopRelaxed = "AmovPercMstpSsurWnonDnon";
|
|
default = "AmovPercMstpSsurWnonDnon";
|
|
};
|
|
|
|
class CivilKneelActions : CivilStandActions {
|
|
stop = "AidlPknlMstpSnonWnonDnon_player";
|
|
default = "AmovPknlMstpSnonWnonDnon";
|
|
stopRelaxed = "AidlPknlMstpSnonWnonDnon";
|
|
turnL = "AmovPknlMstpSnonWnonDnon_turnL";
|
|
turnR = "AmovPknlMstpSnonWnonDnon_turnR";
|
|
turnLRelaxed = "AmovPknlMstpSnonWnonDnon_turnL";
|
|
turnRRelaxed = "AmovPknlMstpSnonWnonDnon_turnR";
|
|
reloadMagazine = "AmovPknlMstpSnonWnonDnon";
|
|
reloadMGun = "AmovPknlMstpSnonWnonDnon";
|
|
walkF = "AmovPknlMwlkSnonWnonDf";
|
|
walkLF = "AmovPknlMwlkSnonWnonDfl";
|
|
walkRF = "AmovPknlMwlkSnonWnonDfr";
|
|
walkL = "AmovPknlMwlkSnonWnonDl";
|
|
walkR = "AmovPknlMwlkSnonWnonDr";
|
|
walkLB = "AmovPknlMwlkSnonWnonDbl";
|
|
walkRB = "AmovPknlMwlkSnonWnonDbr";
|
|
walkB = "AmovPknlMwlkSnonWnonDb";
|
|
slowF = "AmovPknlMrunSnonWnonDf";
|
|
slowLF = "AmovPknlMrunSnonWnonDfl";
|
|
slowRF = "AmovPknlMrunSnonWnonDfr";
|
|
slowL = "AmovPknlMrunSnonWnonDl";
|
|
slowR = "AmovPknlMrunSnonWnonDr";
|
|
slowLB = "AmovPknlMrunSnonWnonDbl";
|
|
slowRB = "AmovPknlMrunSnonWnonDbr";
|
|
slowB = "AmovPknlMrunSnonWnonDb";
|
|
fastF = "AmovPercMevaSnonWnonDf";
|
|
fastLF = "AmovPercMevaSnonWnonDfl";
|
|
fastRF = "AmovPercMevaSnonWnonDfr";
|
|
fastL = "AmovPknlMrunSnonWnonDl";
|
|
fastR = "AmovPknlMrunSnonWnonDr";
|
|
fastLB = "AmovPknlMrunSnonWnonDbl";
|
|
fastRB = "AmovPknlMrunSnonWnonDbr";
|
|
fastB = "AmovPknlMrunSnonWnonDb";
|
|
down = "AmovPpneMstpSnonWnonDnon";
|
|
up = "AmovPercMstpSnonWnonDnon";
|
|
die = "AdthPknlMstpSnonWnonDnon_1";
|
|
weaponOn = "AmovPknlMstpSrasWlnrDnon";
|
|
weaponOff = "AmovPknlMstpSnonWnonDnon";
|
|
binocOn = "AwopPercMstpSoptWbinDnon_non";
|
|
binocOff = "AmovPknlMstpSnonWnonDnon";
|
|
handGunOn = "AmovPknlMstpSrasWpstDnon";
|
|
takeFlag = "AinvPknlMstpSnonWnonDnon_4";
|
|
putDown = "AinvPknlMstpSnonWnonDnon_4";
|
|
Combat = "AmovPknlMstpSrasWrflDnon";
|
|
Lying = "AmovPpneMstpSnonWnonDnon";
|
|
Stand = "AmovPercMstpSlowWrflDnon";
|
|
Crouch = "AmovPknlMstpSnonWnonDnon";
|
|
CanNotMove = "AmovPknlMstpSnonWnonDnon";
|
|
Civil = "AmovPercMstpSnonWnonDnon";
|
|
CivilLying = "AmovPpneMstpSnonWnonDnon";
|
|
FireNotPossible = "AmovPknlMstpSnonWnonDnon";
|
|
strokeFist = "";
|
|
strokeGun = "AmovPknlMstpSnonWnonDnon";
|
|
sitDown = "";
|
|
salute = "";
|
|
turnSpeed = 6;
|
|
limitFast = 5.5;
|
|
PlayerCrouch = "";
|
|
PlayerStand = "AmovPercMstpSnonWnonDnon";
|
|
ReloadAT = "AmovPknlMstpSnonWnonDnon";
|
|
ReloadMortar = "AmovPknlMstpSnonWnonDnon";
|
|
};
|
|
|
|
class CivilKneelActions_gear : CivilKneelActions {
|
|
Stop = "AmovPknlMstpSnonWnonDnon_gear";
|
|
StopRelaxed = "AmovPknlMstpSnonWnonDnon_gear";
|
|
Default = "AmovPknlMstpSnonWnonDnon_gear";
|
|
PlayerCrouch = "AmovPknlMstpSnonWnonDnon";
|
|
Civil = "AmovPknlMstpSnonWnonDnon_gear";
|
|
};
|
|
|
|
class CivilKneelActionsRunF : CivilKneelActions {
|
|
PlayerStand = "AmovPercMrunSnonWnonDf";
|
|
Stand = "AmovPercMrunSnonWnonDf";
|
|
Up = "AmovPercMrunSnonWnonDf";
|
|
};
|
|
|
|
class CivilKneelActionsRunFl : CivilKneelActions {
|
|
PlayerStand = "AmovPercMrunSnonWnonDfl";
|
|
Stand = "AmovPercMrunSnonWnonDfl";
|
|
Up = "AmovPercMrunSnonWnonDfl";
|
|
};
|
|
|
|
class CivilKneelActionsRunL : CivilKneelActions {
|
|
PlayerStand = "AmovPercMrunSnonWnonDl";
|
|
Stand = "AmovPercMrunSnonWnonDl";
|
|
Up = "AmovPercMrunSnonWnonDl";
|
|
};
|
|
|
|
class CivilKneelActionsRunBL : CivilKneelActions {
|
|
PlayerStand = "AmovPercMrunSnonWnonDbl";
|
|
Stand = "AmovPercMrunSnonWnonDbl";
|
|
Up = "AmovPercMrunSnonWnonDbl";
|
|
};
|
|
|
|
class CivilKneelActionsRunB : CivilKneelActions {
|
|
PlayerStand = "AmovPercMrunSnonWnonDb";
|
|
Stand = "AmovPercMrunSnonWnonDb";
|
|
Up = "AmovPercMrunSnonWnonDb";
|
|
};
|
|
|
|
class CivilKneelActionsRunBR : CivilKneelActions {
|
|
PlayerStand = "AmovPercMrunSnonWnonDbr";
|
|
Stand = "AmovPercMrunSnonWnonDbr";
|
|
Up = "AmovPercMrunSnonWnonDbr";
|
|
};
|
|
|
|
class CivilKneelActionsRunR : CivilKneelActions {
|
|
PlayerStand = "AmovPercMrunSnonWnonDr";
|
|
Stand = "AmovPercMrunSnonWnonDr";
|
|
Up = "AmovPercMrunSnonWnonDr";
|
|
};
|
|
|
|
class CivilKneelActionsRunFR : CivilKneelActions {
|
|
PlayerStand = "AmovPercMrunSnonWnonDfr";
|
|
Stand = "AmovPercMrunSnonWnonDfr";
|
|
Up = "AmovPercMrunSnonWnonDfr";
|
|
};
|
|
|
|
class CivilKneelActionsWlkF : CivilKneelActionsRunF {
|
|
PlayerStand = "AmovPercMwlkSnonWnonDf";
|
|
Stand = "AmovPercMwlkSnonWnonDf";
|
|
Up = "AmovPercMwlkSnonWnonDf";
|
|
};
|
|
|
|
class CivilKneelActionsWlkFL : CivilKneelActionsRunF {
|
|
PlayerStand = "AmovPercMwlkSnonWnonDfl";
|
|
Stand = "AmovPercMwlkSnonWnonDfl";
|
|
Up = "AmovPercMwlkSnonWnonDfl";
|
|
};
|
|
|
|
class CivilKneelActionsWlkL : CivilKneelActionsRunF {
|
|
PlayerStand = "AmovPercMwlkSnonWnonDl";
|
|
Stand = "AmovPercMwlkSnonWnonDl";
|
|
Up = "AmovPercMwlkSnonWnonDl";
|
|
};
|
|
|
|
class CivilKneelActionsWlkBL : CivilKneelActionsRunF {
|
|
PlayerStand = "AmovPercMwlkSnonWnonDbl";
|
|
Stand = "AmovPercMwlkSnonWnonDbl";
|
|
Up = "AmovPercMwlkSnonWnonDbl";
|
|
};
|
|
|
|
class CivilKneelActionsWlkB : CivilKneelActionsRunF {
|
|
PlayerStand = "AmovPercMwlkSnonWnonDb";
|
|
Stand = "AmovPercMwlkSnonWnonDb";
|
|
Up = "AmovPercMwlkSnonWnonDb";
|
|
};
|
|
|
|
class CivilKneelActionsWlkBR : CivilKneelActionsRunF {
|
|
PlayerStand = "AmovPercMwlkSnonWnonDbr";
|
|
Stand = "AmovPercMwlkSnonWnonDbr";
|
|
Up = "AmovPercMwlkSnonWnonDbr";
|
|
};
|
|
|
|
class CivilKneelActionsWlkR : CivilKneelActionsRunF {
|
|
PlayerStand = "AmovPercMwlkSnonWnonDr";
|
|
Stand = "AmovPercMwlkSnonWnonDr";
|
|
Up = "AmovPercMwlkSnonWnonDr";
|
|
};
|
|
|
|
class CivilKneelActionsWlkFR : CivilKneelActionsRunF {
|
|
PlayerStand = "AmovPercMwlkSnonWnonDfr";
|
|
Stand = "AmovPercMwlkSnonWnonDfr";
|
|
Up = "AmovPercMwlkSnonWnonDfr";
|
|
};
|
|
|
|
class CivilKneelActions_fixing : CivilKneelActions {
|
|
Stop = "ActsPercSnonWnonDnon_carFixing2";
|
|
StopRelaxed = "ActsPercSnonWnonDnon_carFixing2";
|
|
Default = "ActsPercSnonWnonDnon_carFixing2";
|
|
};
|
|
|
|
class CivilKneelTakeActions : CivilKneelActions {
|
|
stop = "AinvPknlMstpSnonWnonDnon_4";
|
|
StopRelaxed = "AinvPknlMstpSnonWnonDnon_4";
|
|
default = "AinvPknlMstpSnonWnonDnon_4";
|
|
salute = "";
|
|
sitDown = "";
|
|
die = "AdthPknlMstpSnonWnonDnon_inventory";
|
|
};
|
|
|
|
class CivilKneelActions_RepairingKneel : CivilKneelActions {
|
|
Stop = "RepairingKneel";
|
|
StopRelaxed = "RepairingKneel";
|
|
Default = "RepairingKneel";
|
|
Salute = "";
|
|
saluteOff = "";
|
|
};
|
|
|
|
class CivilKneelActions_crowdCheers : CivilKneelActions {
|
|
Stop = "c7a_bravoKnl_idle";
|
|
StopRelaxed = "c7a_bravoKnl_idle";
|
|
Default = "c7a_bravoKnl_idle";
|
|
};
|
|
|
|
class CivilProneActions : CivilStandActions {
|
|
stop = "AmovPpneMstpSnonWnonDnon";
|
|
default = "AmovPpneMstpSnonWnonDnon";
|
|
stopRelaxed = "AidlPpneMstpSnonWnonDnon01";
|
|
turnL = "AmovPpneMstpSnonWnonDnon_turnL";
|
|
turnR = "AmovPpneMstpSnonWnonDnon_turnR";
|
|
turnLRelaxed = "AmovPpneMstpSnonWnonDnon_turnL";
|
|
turnRRelaxed = "AmovPpneMstpSnonWnonDnon_turnR";
|
|
reloadMagazine = "AmovPpneMstpSnonWnonDnon";
|
|
reloadMGun = "AmovPpneMstpSnonWnonDnon";
|
|
reloadMortar = "AmovPpneMstpSnonWnonDnon";
|
|
throwGrenade = "AwopPpneMstpSgthWnonDnon_throw";
|
|
walkF = "AmovPpneMrunSnonWnonDf";
|
|
walkLF = "AmovPpneMrunSnonWnonDfl";
|
|
walkRF = "AmovPpneMrunSnonWnonDfr";
|
|
walkL = "AmovPpneMrunSnonWnonDl";
|
|
walkR = "AmovPpneMrunSnonWnonDr";
|
|
walkLB = "AmovPpneMrunSnonWnonDbl";
|
|
walkRB = "AmovPpneMrunSnonWnonDbr";
|
|
walkB = "AmovPpneMrunSnonWnonDb";
|
|
slowF = "AmovPpneMrunSnonWnonDf";
|
|
slowLF = "AmovPpneMrunSnonWnonDfl";
|
|
slowRF = "AmovPpneMrunSnonWnonDfr";
|
|
slowL = "AmovPpneMrunSnonWnonDl";
|
|
slowR = "AmovPpneMrunSnonWnonDr";
|
|
slowLB = "AmovPpneMrunSnonWnonDbl";
|
|
slowRB = "AmovPpneMrunSnonWnonDbr";
|
|
slowB = "AmovPpneMrunSnonWnonDb";
|
|
fastF = "AmovPpneMrunSnonWnonDf";
|
|
fastLF = "AmovPpneMrunSnonWnonDfl";
|
|
fastRF = "AmovPpneMrunSnonWnonDfr";
|
|
fastL = "AmovPpneMrunSnonWnonDl";
|
|
fastR = "AmovPpneMrunSnonWnonDr";
|
|
fastLB = "AmovPpneMrunSnonWnonDbl";
|
|
fastRB = "AmovPpneMrunSnonWnonDbr";
|
|
fastB = "AmovPpneMrunSnonWnonDb";
|
|
EvasiveLeft = "AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl";
|
|
EvasiveRight = "AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr";
|
|
down = "AmovPercMstpSnonWnonDnon";
|
|
up = "AmovPknlMstpSnonWnonDnon";
|
|
die = "AdthPpneMstpSnonWnonDnon";
|
|
weaponOn = "AmovPknlMstpSrasWlnrDnon";
|
|
weaponOff = "AmovPpneMstpSnonWnonDnon";
|
|
binocOn = "AwopPpneMstpSoptWbinDnon_non";
|
|
binocOff = "AmovPpneMstpSnonWnonDnon";
|
|
handGunOn = "AmovPpneMstpSrasWpstDnon";
|
|
takeFlag = "AmovPpneMstpSnonWnonDnon";
|
|
putDown = "AmovPpneMstpSnonWnonDnon";
|
|
treated = "AmovPpneMstpSnonWnonDnon_healed";
|
|
Combat = "AmovPercMstpSrasWrflDnon";
|
|
Lying = "AmovPpneMstpSrasWrflDnon";
|
|
Stand = "AmovPercMstpSnonWnonDnon";
|
|
Crouch = "AmovPpneMstpSnonWnonDnon";
|
|
CanNotMove = "AmovPpneMstpSnonWnonDnon";
|
|
Civil = "AmovPercMstpSnonWnonDnon";
|
|
CivilLying = "AmovPpneMstpSnonWnonDnon";
|
|
FireNotPossible = "AmovPpneMstpSnonWnonDnon";
|
|
strokeFist = "";
|
|
strokeGun = "AmovPpneMstpSnonWnonDnon";
|
|
sitDown = "";
|
|
salute = "";
|
|
turnSpeed = 4;
|
|
limitFast = 5.5;
|
|
leanRRot = 0;
|
|
leanRShift = 0;
|
|
leanLRot = 0;
|
|
leanLShift = 0;
|
|
upDegree = "ManPosLyingNoWeapon";
|
|
diary = "";
|
|
EvasiveForward = "AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2";
|
|
GetOver = "";
|
|
PlayerStand = "AmovPercMstpSnonWnonDnon";
|
|
};
|
|
|
|
class CivilProneActions_fixing : CivilProneActions {
|
|
Stop = "ActsPercSnonWnonDnon_carFixing";
|
|
StopRelaxed = "ActsPercSnonWnonDnon_carFixing";
|
|
Default = "ActsPercSnonWnonDnon_carFixing";
|
|
};
|
|
|
|
class LauncherKneelActions : NoActions {
|
|
leanRRot = 0.5;
|
|
leanRShift = 0.01;
|
|
leanLRot = 0.5;
|
|
leanLShift = 0.01;
|
|
stop = "AmovPknlMstpSrasWlnrDnon";
|
|
default = "AmovPknlMstpSrasWlnrDnon";
|
|
weaponOn = "AmovPknlMstpSrasWlnrDnon";
|
|
weaponOff = "AmovPknlMstpSrasWrflDnon";
|
|
binocOn = "AwopPknlMstpSoptWbinDnon_lnr";
|
|
binocOff = "AmovPknlMstpSrasWlnrDnon";
|
|
handGunOn = "AmovPknlMstpSrasWpstDnon";
|
|
down = "AmovPpneMstpSnonWnonDnon";
|
|
reloadMagazine[] = {"LauncherMagazineReloadStand", "gesture"};
|
|
reloadAT[] = {"LauncherMagazineReloadStand", "Gesture"};
|
|
up = "AmovPercMstpSnonWnonDnon";
|
|
PlayerStand = "AmovPercMstpSnonWnonDnon";
|
|
PlayerCrouch = "AmovPknlMstpSrasWlnrDnon";
|
|
PlayerProne = "AmovPpneMstpSnonWnonDnon";
|
|
Combat = "AmovPercMstpSrasWrflDnon";
|
|
Lying = "AmovPpneMstpSrasWrflDnon";
|
|
Stand = "AmovPercMstpSlowWrflDnon";
|
|
Crouch = "AmovPknlMstpSrasWrflDnon";
|
|
die = "AdthPknlMwlkSrasWlnrDf_1";
|
|
Civil = "AmovPercMstpSnonWnonDnon";
|
|
CivilLying = "AmovPpneMstpSnonWnonDnon";
|
|
walkF = "AmovPknlMwlkSrasWlnrDf";
|
|
walkLF = "AmovPknlMwlkSrasWlnrDfl";
|
|
walkRF = "AmovPknlMwlkSrasWlnrDfr";
|
|
walkL = "AmovPknlMwlkSrasWlnrDl";
|
|
walkR = "AmovPknlMwlkSrasWlnrDr";
|
|
walkLB = "AmovPknlMwlkSrasWlnrDbl";
|
|
walkRB = "AmovPknlMwlkSrasWlnrDbr";
|
|
walkB = "AmovPknlMwlkSrasWlnrDb";
|
|
slowF = "AmovPknlMrunSrasWlnrDf";
|
|
slowLF = "AmovPknlMrunSrasWlnrDfl";
|
|
slowRF = "AmovPknlMrunSrasWlnrDfr";
|
|
slowL = "AmovPknlMrunSrasWlnrDl";
|
|
slowR = "AmovPknlMrunSrasWlnrDr";
|
|
slowLB = "AmovPknlMrunSrasWlnrDbl";
|
|
slowRB = "AmovPknlMrunSrasWlnrDbr";
|
|
slowB = "AmovPknlMrunSrasWlnrDb";
|
|
fastF = "AmovPercMevaSlowWlnrDf";
|
|
fastLF = "AmovPercMevaSlowWlnrDfl";
|
|
fastRF = "AmovPercMevaSlowWlnrDfr";
|
|
fastL = "AmovPknlMrunSrasWlnrDl";
|
|
fastR = "AmovPknlMrunSrasWlnrDr";
|
|
fastLB = "AmovPknlMrunSrasWlnrDbl";
|
|
fastRB = "AmovPknlMrunSrasWlnrDbr";
|
|
fastB = "AmovPknlMrunSrasWlnrDb";
|
|
EvasiveForward = "AmovPercMevaSlowWlnrDf";
|
|
turnL = "AmovPknlMstpSrasWlnrDnon_turnL";
|
|
turnR = "AmovPknlMstpSrasWlnrDnon_turnR";
|
|
turnLRelaxed = "AmovPknlMstpSrasWlnrDnon_turnL";
|
|
turnRRelaxed = "AmovPknlMstpSrasWlnrDnon_turnR";
|
|
getInCar = "AmovPknlMstpSrasWrflDnon";
|
|
getOutCar = "AmovPknlMstpSrasWrflDnon";
|
|
getInTank = "AmovPknlMstpSrasWrflDnon";
|
|
getOutTank = "AmovPknlMstpSrasWrflDnon";
|
|
upDegree = "ManPosWeapon";
|
|
treated = "AinvPknlMstpSnonWnonDnon_healed_2";
|
|
turnSpeed = 6;
|
|
StartSwim = "AswmPercMrunSnonWnonDf";
|
|
EvasiveLeft = "AmovPercMevaSlowWlnrDfl";
|
|
EvasiveRight = "AmovPercMevaSlowWlnrDfr";
|
|
diary = "AmovPknlMstpSrasWlnrDnon";
|
|
Surrender = "AmovPercMstpSsurWnonDnon";
|
|
PutDown = "AinvPknlMstpSnonWnonDnon_2";
|
|
Medic = "AinvPknlMstpSnonWnonDnon_medic_2";
|
|
};
|
|
|
|
class CivilProneActions_sleep : CivilStandActions {
|
|
Stop = "AidlPpneMstpSnonWnonDnon_SleepA_sleepS";
|
|
StopRelaxed = "AidlPpneMstpSnonWnonDnon_SleepA_sleepS";
|
|
Default = "AidlPpneMstpSnonWnonDnon_SleepA_sleepS";
|
|
Die = "AidlPpneMstpSnonWnonDnon_SleepA_death";
|
|
};
|
|
|
|
class CivilProneActions_sleepB : CivilProneActions {
|
|
Stop = "AidlPpneMstpSnonWnonDnon_SleepB_sleep1";
|
|
StopRelaxed = "AidlPpneMstpSnonWnonDnon_SleepB_sleep1";
|
|
Default = "AidlPpneMstpSnonWnonDnon_SleepB_sleep1";
|
|
};
|
|
|
|
class CivilProneActions_talk01 : CivilProneActions {
|
|
Stop = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
|
|
StopRelaxed = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
|
|
Default = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
|
|
Die = "AidlPpneMstpSnonWnonDnon_SleepC_death";
|
|
Down = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
|
|
Up = "";
|
|
saluteOff = "";
|
|
Stand = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
|
|
Civil = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
|
|
};
|
|
|
|
class LauncherKneelStpActions : LauncherKneelActions {
|
|
die = "AdthPknlMstpSrasWlnrDnon_1";
|
|
Up = "amovpercmstpsraswlnrdnon";
|
|
PlayerStand = "amovpercmstpsraswlnrdnon";
|
|
Stand = "amovpercmstpsraswlnrdnon";
|
|
Combat = "AmovPercMstpSrasWlnrDnon";
|
|
Crouch = "AmovPknlMstpSrasWlnrDnon";
|
|
StopRelaxed = "AidlPknlMstpSrasWlnrDnon0S";
|
|
diary = "AmovPknlMstpSrasWlnrDnon";
|
|
PlayerCrouch = "";
|
|
Stop = "AidlPknlMstpSrasWlnrDnon_player_0S";
|
|
};
|
|
|
|
class LauncherKneelStpActionsRunF : LauncherKneelStpActions {
|
|
PlayerStand = "amovpercmrunsraswlnrdf";
|
|
Stand = "amovpercmrunsraswlnrdf";
|
|
Up = "amovpercmrunsraswlnrdf";
|
|
};
|
|
|
|
class LauncherKneelStpActionsRunFL : LauncherKneelStpActionsRunF {
|
|
Up = "amovpercmrunsraswlnrdfl";
|
|
PlayerStand = "amovpercmrunsraswlnrdfl";
|
|
Stand = "amovpercmrunsraswlnrdfl";
|
|
};
|
|
|
|
class LauncherKneelStpActionsRunL : LauncherKneelStpActionsRunF {
|
|
Up = "amovpercmrunsraswlnrdl";
|
|
PlayerStand = "amovpercmrunsraswlnrdl";
|
|
Stand = "amovpercmrunsraswlnrdl";
|
|
};
|
|
|
|
class LauncherKneelStpActionsRunBL : LauncherKneelStpActionsRunF {
|
|
PlayerStand = "amovpercmrunsraswlnrdbl";
|
|
Up = "amovpercmrunsraswlnrdbl";
|
|
Stand = "amovpercmrunsraswlnrdbl";
|
|
};
|
|
|
|
class LauncherKneelStpActionsRunB : LauncherKneelStpActionsRunF {
|
|
PlayerStand = "amovpercmrunsraswlnrdb";
|
|
Up = "amovpercmrunsraswlnrdb";
|
|
Stand = "amovpercmrunsraswlnrdb";
|
|
};
|
|
|
|
class LauncherKneelStpActionsRunBR : LauncherKneelStpActionsRunF {
|
|
Stand = "amovpercmrunsraswlnrdbr";
|
|
PlayerStand = "amovpercmrunsraswlnrdbr";
|
|
Up = "amovpercmrunsraswlnrdbr";
|
|
};
|
|
|
|
class LauncherKneelStpActionsRunR : LauncherKneelStpActionsRunF {
|
|
Up = "amovpercmrunsraswlnrdr";
|
|
PlayerStand = "amovpercmrunsraswlnrdr";
|
|
Stand = "amovpercmrunsraswlnrdr";
|
|
};
|
|
|
|
class LauncherKneelStpActionsRunFR : LauncherKneelStpActionsRunF {
|
|
PlayerStand = "amovpercmrunsraswlnrdfr";
|
|
Up = "amovpercmrunsraswlnrdfr";
|
|
Stand = "amovpercmrunsraswlnrdfr";
|
|
};
|
|
|
|
class LauncherKneelActionsWlkF : LauncherKneelStpActions {
|
|
PlayerStand = "amovpercmwlksraswlnrdf";
|
|
Stand = "amovpercmwlksraswlnrdf";
|
|
Up = "amovpercmwlksraswlnrdf";
|
|
};
|
|
|
|
class LauncherKneelActionsWlkFL : LauncherKneelActionsWlkF {
|
|
PlayerStand = "amovpercmwlksraswlnrdfl";
|
|
Up = "amovpercmwlksraswlnrdfl";
|
|
Stand = "amovpercmwlksraswlnrdfl";
|
|
};
|
|
|
|
class LauncherKneelActionsWlkL : LauncherKneelActionsWlkF {
|
|
Stand = "amovpercmwlksraswlnrdl";
|
|
PlayerStand = "amovpercmwlksraswlnrdl";
|
|
Up = "amovpercmwlksraswlnrdl";
|
|
};
|
|
|
|
class LauncherKneelActionsWlkBL : LauncherKneelActionsWlkF {
|
|
PlayerStand = "amovpercmwlksraswlnrdbl";
|
|
Up = "amovpercmwlksraswlnrdbl";
|
|
Stand = "amovpercmwlksraswlnrdbl";
|
|
};
|
|
|
|
class LauncherKneelActionsWlkB : LauncherKneelActionsWlkF {
|
|
PlayerStand = "amovpercmwlksraswlnrdb";
|
|
Up = "amovpercmwlksraswlnrdb";
|
|
Stand = "amovpercmwlksraswlnrdb";
|
|
};
|
|
|
|
class LauncherKneelActionsWlkBR : LauncherKneelActionsWlkF {
|
|
Stand = "amovpercmwlksraswlnrdbr";
|
|
PlayerStand = "amovpercmwlksraswlnrdbr";
|
|
Up = "amovpercmwlksraswlnrdbr";
|
|
};
|
|
|
|
class LauncherKneelActionsWlkR : LauncherKneelActionsWlkF {
|
|
Stand = "amovpercmwlksraswlnrdr";
|
|
PlayerStand = "amovpercmwlksraswlnrdr";
|
|
Up = "amovpercmwlksraswlnrdr";
|
|
};
|
|
|
|
class LauncherKneelActionsWlkFR : LauncherKneelActionsWlkF {
|
|
PlayerStand = "amovpercmwlksraswlnrdfr";
|
|
Up = "amovpercmwlksraswlnrdfr";
|
|
Stand = "amovpercmwlksraswlnrdfr";
|
|
};
|
|
|
|
class LauncherKneelRunFActions : LauncherKneelStpActions {
|
|
Die = "AdthPercMrunSlowWlnrDf_1";
|
|
};
|
|
|
|
class LauncherKneelRunBActions : LauncherKneelRunFActions {
|
|
Die = "AdthPercMrunSlowWlnrDb_1";
|
|
};
|
|
|
|
class LauncherStandStpActions : LauncherKneelActions {
|
|
die = "DeadState";
|
|
PlayerStand = "";
|
|
PlayerCrouch = "AmovPknlMstpSrasWlnrDnon";
|
|
StopRelaxed = "AidlPercMstpSrasWlnrDnon_S0";
|
|
Default = "AmovPercMstpSrasWlnrDnon";
|
|
Combat = "AmovPercMstpSrasWlnrDnon";
|
|
Stand = "AmovPercMstpSrasWlnrDnon";
|
|
Up = "AmovPknlMstpSrasWlnrDnon";
|
|
TurnL = "amovpercmstpsraswlnrdnon_turnl";
|
|
TurnLRelaxed = "amovpercmstpsraswlnrdnon_turnl";
|
|
TurnR = "amovpercmstpSraswlnrdnon_turnr";
|
|
TurnRRelaxed = "amovpercmstpSraswlnrdnon_turnr";
|
|
Stop = "AidlPercMstpSrasWlnrDnon_player_S0";
|
|
WalkB = "AmovPercMwlkSrasWlnrDb";
|
|
WalkRB = "AmovPercMwlkSrasWlnrDbr";
|
|
WalkLB = "AmovPercMwlkSrasWlnrDbl";
|
|
WalkR = "AmovPercMwlkSrasWlnrDr";
|
|
WalkL = "AmovPercMwlkSrasWlnrDl";
|
|
WalkRF = "AmovPercMwlkSrasWlnrDfr";
|
|
WalkLF = "AmovPercMwlkSrasWlnrDfl";
|
|
WalkF = "AmovPercMwlkSrasWlnrDf";
|
|
WeaponOff = "AmovPercMstpSrasWrflDnon";
|
|
WeaponOn = "AmovPercMstpSrasWlnrDnon";
|
|
BinocOff = "AmovPercMstpSrasWlnrDnon";
|
|
Crouch = "AmovPknlMstpSrasWlnrDnon";
|
|
EvasiveLeft = "AmovPercMrunSrasWlnrDfl";
|
|
EvasiveRight = "AmovPercMrunSrasWlnrDfr";
|
|
BinocOn = "AwopPercMstpSoptWbinDnon_lnr";
|
|
HandGunOn = "AmovPercMstpSrasWpstDnon";
|
|
SlowF = "AmovPercMrunSrasWlnrDf";
|
|
SlowLF = "AmovPercMrunSrasWlnrDfl";
|
|
SlowRF = "AmovPercMrunSrasWlnrDfr";
|
|
SlowL = "AmovPercMrunSrasWlnrDl";
|
|
SlowR = "AmovPercMrunSrasWlnrDr";
|
|
SlowLB = "AmovPercMrunSrasWlnrDbl";
|
|
SlowRB = "AmovPercMrunSrasWlnrDbr";
|
|
SlowB = "AmovPercMrunSrasWlnrDb";
|
|
FastF = "AmovPercMrunSrasWlnrDf";
|
|
FastLF = "AmovPercMrunSrasWlnrDfl";
|
|
FastRF = "AmovPercMrunSrasWlnrDfr";
|
|
FastL = "AmovPercMrunSrasWlnrDl";
|
|
FastR = "AmovPercMrunSrasWlnrDr";
|
|
FastLB = "AmovPercMrunSrasWlnrDbl";
|
|
FastRB = "AmovPercMrunSrasWlnrDr";
|
|
FastB = "AmovPercMrunSrasWlnrDb";
|
|
GetOver = "AovrPercMstpSrasWlnrDf";
|
|
EvasiveForward = "AmovPercMrunSrasWlnrDf";
|
|
};
|
|
|
|
class LauncherStandStpActionsRunF : LauncherStandStpActions {
|
|
Crouch = "AmovPknlMrunSrasWlnrDf";
|
|
PlayerCrouch = "AmovPknlMrunSrasWlnrDf";
|
|
Up = "AmovPknlMrunSrasWlnrDf";
|
|
};
|
|
|
|
class LauncherStandStpActionsRunFL : LauncherStandStpActionsRunF {
|
|
PlayerCrouch = "AmovPknlMrunSrasWlnrDfl";
|
|
Up = "AmovPknlMrunSrasWlnrDfl";
|
|
Crouch = "AmovPknlMrunSrasWlnrDfl";
|
|
};
|
|
|
|
class LauncherStandStpActionsRunL : LauncherStandStpActionsRunF {
|
|
PlayerCrouch = "AmovPknlMrunSrasWlnrDl";
|
|
Up = "AmovPknlMrunSrasWlnrDl";
|
|
Crouch = "AmovPknlMrunSrasWlnrDl";
|
|
};
|
|
|
|
class LauncherStandStpActionsRunBL : LauncherStandStpActionsRunF {
|
|
PlayerCrouch = "AmovPknlMrunSrasWlnrDbl";
|
|
Up = "AmovPknlMrunSrasWlnrDbl";
|
|
Crouch = "AmovPknlMrunSrasWlnrDbl";
|
|
};
|
|
|
|
class LauncherStandStpActionsRunB : LauncherStandStpActionsRunF {
|
|
Up = "AmovPknlMrunSrasWlnrDb";
|
|
PlayerCrouch = "AmovPknlMrunSrasWlnrDb";
|
|
Crouch = "AmovPknlMrunSrasWlnrDb";
|
|
};
|
|
|
|
class LauncherStandStpActionsRunBR : LauncherStandStpActionsRunF {
|
|
Up = "AmovPknlMrunSrasWlnrDbr";
|
|
PlayerCrouch = "AmovPknlMrunSrasWlnrDbr";
|
|
Crouch = "AmovPknlMrunSrasWlnrDbr";
|
|
};
|
|
|
|
class LauncherStandStpActionsRunR : LauncherStandStpActionsRunF {
|
|
Crouch = "AmovPknlMrunSrasWlnrDr";
|
|
PlayerCrouch = "AmovPknlMrunSrasWlnrDr";
|
|
Up = "AmovPknlMrunSrasWlnrDr";
|
|
};
|
|
|
|
class LauncherStandStpActionsRunFR : LauncherStandStpActionsRunF {
|
|
PlayerCrouch = "AmovPknlMrunSrasWlnrDfr";
|
|
Up = "AmovPknlMrunSrasWlnrDfr";
|
|
Crouch = "AmovPknlMrunSrasWlnrDfr";
|
|
};
|
|
|
|
class LauncherStandStpActionsWlkF : LauncherStandStpActions {
|
|
PlayerCrouch = "AmovPknlMwlkSrasWlnrDf";
|
|
Crouch = "AmovPknlMwlkSrasWlnrDf";
|
|
Up = "AmovPknlMwlkSrasWlnrDf";
|
|
};
|
|
|
|
class LauncherStandStpActionsWlkFL : LauncherStandStpActionsWlkF {
|
|
Up = "AmovPknlMwlkSrasWlnrDfl";
|
|
PlayerCrouch = "AmovPknlMwlkSrasWlnrDfl";
|
|
Crouch = "AmovPknlMwlkSrasWlnrDfl";
|
|
};
|
|
|
|
class LauncherStandStpActionsWlkL : LauncherStandStpActionsWlkF {
|
|
Up = "AmovPknlMwlkSrasWlnrDl";
|
|
PlayerCrouch = "AmovPknlMwlkSrasWlnrDl";
|
|
Crouch = "AmovPknlMwlkSrasWlnrDl";
|
|
};
|
|
|
|
class LauncherStandStpActionsWlkBL : LauncherStandStpActionsWlkF {
|
|
Crouch = "AmovPknlMwlkSrasWlnrDbl";
|
|
PlayerCrouch = "AmovPknlMwlkSrasWlnrDbl";
|
|
Up = "AmovPknlMwlkSrasWlnrDbl";
|
|
};
|
|
|
|
class LauncherStandStpActionsWlkB : LauncherStandStpActionsWlkF {
|
|
Crouch = "AmovPknlMwlkSrasWlnrDb";
|
|
PlayerCrouch = "AmovPknlMwlkSrasWlnrDb";
|
|
Up = "AmovPknlMwlkSrasWlnrDb";
|
|
};
|
|
|
|
class LauncherStandStpActionsWlkBR : LauncherStandStpActionsWlkF {
|
|
Crouch = "AmovPknlMwlkSrasWlnrDbr";
|
|
PlayerCrouch = "AmovPknlMwlkSrasWlnrDbr";
|
|
Up = "AmovPknlMwlkSrasWlnrDbr";
|
|
};
|
|
|
|
class LauncherStandStpActionsWlkR : LauncherStandStpActionsWlkF {
|
|
PlayerCrouch = "AmovPknlMwlkSrasWlnrDr";
|
|
Up = "AmovPknlMwlkSrasWlnrDr";
|
|
Crouch = "AmovPknlMwlkSrasWlnrDr";
|
|
};
|
|
|
|
class LauncherStandStpActionsWlkFR : LauncherStandStpActionsWlkF {
|
|
Crouch = "AmovPknlMwlkSrasWlnrDfr";
|
|
PlayerCrouch = "AmovPknlMwlkSrasWlnrDfr";
|
|
Up = "AmovPknlMwlkSrasWlnrDfr";
|
|
};
|
|
|
|
class BinocStandLnrActions : LauncherStandStpActions {
|
|
upDegree = "ManPosBinocStand";
|
|
Stop = "AwopPercMstpSoptWbinDnon_lnr";
|
|
StopRelaxed = "AwopPercMstpSoptWbinDnon_lnr";
|
|
Default = "AwopPercMstpSoptWbinDnon_lnr";
|
|
BinocOff = "amovpercmstpsraswlnrdnon";
|
|
PlayerCrouch = "AwopPknlMstpSoptWbinDnon_lnr";
|
|
TurnL = "AwoppercMstpSoptWbinDnon_lnr_turnL";
|
|
TurnR = "AwoppercMstpSoptWbinDnon_lnr_turnR";
|
|
TurnLRelaxed = "AwoppercMstpSoptWbinDnon_lnr_turnL";
|
|
TurnRRelaxed = "AwoppercMstpSoptWbinDnon_lnr_turnR";
|
|
WalkF = "AmovpercMwlkSoptWbinDf_lnr";
|
|
WalkLF = "AmovpercMwlkSoptWbinDfl_lnr";
|
|
WalkRF = "AmovpercMwlkSoptWbinDfr_lnr";
|
|
WalkL = "AmovpercMwlkSoptWbinDl_lnr";
|
|
WalkR = "AmovpercMwlkSoptWbinDr_lnr";
|
|
WalkLB = "AmovpercMwlkSoptWbinDbl_lnr";
|
|
WalkRB = "AmovpercMwlkSoptWbinDbr_lnr";
|
|
WalkB = "AmovpercMwlkSoptWbinDb_lnr";
|
|
SlowF = "AmovpercMrunSnonWbinDf_lnr";
|
|
SlowLF = "AmovpercMrunSnonWbinDfl_lnr";
|
|
SlowRF = "AmovpercMrunSnonWbinDfr_lnr";
|
|
SlowL = "AmovpercMrunSnonWbinDl_lnr";
|
|
SlowR = "AmovpercMrunSnonWbinDr_lnr";
|
|
SlowLB = "AmovpercMrunSnonWbinDbl_lnr";
|
|
SlowRB = "AmovpercMrunSnonWbinDbr_lnr";
|
|
SlowB = "AmovpercMrunSnonWbinDb_lnr";
|
|
FastF = "AmovpercMrunSnonWbinDf_lnr";
|
|
FastLF = "AmovpercMrunSnonWbinDfl_lnr";
|
|
FastRF = "AmovpercMrunSnonWbinDfr_lnr";
|
|
FastL = "AmovpercMrunSnonWbinDl_lnr";
|
|
FastR = "AmovpercMrunSnonWbinDr_lnr";
|
|
FastLB = "AmovpercMrunSnonWbinDbl_lnr";
|
|
FastRB = "AmovpercMrunSnonWbinDbr_lnr";
|
|
FastB = "AmovpercMrunSnonWbinDb_lnr";
|
|
EvasiveForward = "AmovpercMrunSnonWbinDf_lnr";
|
|
EvasiveRight = "";
|
|
EvasiveLeft = "";
|
|
GetOver = "";
|
|
};
|
|
|
|
class LauncherStandLowStpActions : LauncherStandStpActions {
|
|
Stop = "amovpercmstpslowwlnrdnon";
|
|
TurnL = "amovpercmstpslowwlnrdnon_turnl";
|
|
TurnR = "amovpercmstpSlowwlnrdnon_turnr";
|
|
TurnLRelaxed = "amovpercmstpslowwlnrdnon_turnl";
|
|
TurnRRelaxed = "amovpercmstpSlowwlnrdnon_turnr";
|
|
WalkF = "AmovPercMwlkSlowWlnrDf";
|
|
WalkLF = "AmovPercMwlkSlowWlnrDfl";
|
|
WalkRF = "AmovPercMwlkSlowWlnrDfr";
|
|
WalkL = "AmovPercMwlkSlowWlnrDl";
|
|
WalkR = "AmovPercMwlkSlowWlnrDr";
|
|
WalkLB = "AmovPercMwlkSlowWlnrDbl";
|
|
WalkRB = "AmovPercMwlkSlowWlnrDbr";
|
|
WalkB = "AmovPercMwlkSlowWlnrDb";
|
|
PlayerStand = "amovpercmstpsraswlnrdnon";
|
|
FireNotPossible = "amovpercmstpsraswlnrdnon";
|
|
SlowF = "AmovPercMwlkSlowWlnrDf";
|
|
SlowLF = "AmovPercMwlkSlowWlnrDfl";
|
|
SlowRF = "AmovPercMwlkSlowWlnrDfr";
|
|
SlowL = "AmovPercMwlkSlowWlnrDl";
|
|
SlowR = "AmovPercMwlkSlowWlnrDr";
|
|
SlowLB = "AmovPercMwlkSlowWlnrDbl";
|
|
SlowRB = "AmovPercMwlkSlowWlnrDbr";
|
|
SlowB = "AmovPercMwlkSlowWlnrDb";
|
|
FastL = "AmovPercMwlkSlowWlnrDl";
|
|
FastR = "AmovPercMwlkSlowWlnrDr";
|
|
FastLB = "AmovPercMwlkSlowWlnrDbl";
|
|
FastRB = "AmovPercMwlkSlowWlnrDbr";
|
|
FastB = "AmovPercMwlkSlowWlnrDb";
|
|
EvasiveForward = "AmovPercMwlkSlowWlnrDf";
|
|
EvasiveLeft = "AmovPercMwlkSlowWlnrDfl";
|
|
EvasiveRight = "AmovPercMwlkSlowWlnrDfr";
|
|
GetOver = "AovrPercMstpSlowWlnrDf";
|
|
FastF = "AmovPercMrunSlowWlnrDf";
|
|
FastLF = "AmovPercMrunSlowWlnrDfl";
|
|
FastRF = "AmovPercMrunSlowWlnrDfr";
|
|
};
|
|
|
|
class LauncherStandRunFActions : LauncherStandStpActions {
|
|
die = "AdthPercMrunSlowWlnrDf_1";
|
|
};
|
|
|
|
class LauncherStandRunBActions : LauncherStandStpActions {
|
|
die = "AdthPercMrunSlowWlnrDb_1";
|
|
};
|
|
|
|
class LauncherKneelEvasiveFActions : LauncherStandRunFActions {
|
|
walkF = "AmovPercMevaSlowWlnrDf";
|
|
slowF = "AmovPercMevaSlowWlnrDf";
|
|
fastF = "AmovPercMevaSlowWlnrDf";
|
|
FastLF = "AmovPercMevaSlowWlnrDfl";
|
|
FastRF = "AmovPercMevaSlowWlnrDfr";
|
|
SlowLF = "AmovPercMevaSlowWlnrDfl";
|
|
SlowRF = "AmovPercMevaSlowWlnrDfr";
|
|
WalkLF = "AmovPercMevaSlowWlnrDfl";
|
|
WalkRF = "AmovPercMevaSlowWlnrDfr";
|
|
};
|
|
|
|
class LadderCivilActions : NoActions {
|
|
stop = "LadderCivilStatic";
|
|
default = "LadderCivilStatic";
|
|
ladderOff = "AmovPercMstpSnonWnonDnon";
|
|
ladderOffTop = "LadderCivilTopOff";
|
|
ladderOffBottom = "LadderCivilDownOff";
|
|
down = "LadderCivilDownLoop";
|
|
up = "LadderCivilUpLoop";
|
|
die = "AdthPercMstpSnonWnonDnon_1";
|
|
turnSpeed = 0.1;
|
|
};
|
|
|
|
class LadderRifleActions : LadderCivilActions {
|
|
stop = "LadderRifleStatic";
|
|
default = "LadderRifleStatic";
|
|
ladderOff = "AmovPercMstpSlowWrflDnon";
|
|
ladderOffTop = "LadderRifleTopOff";
|
|
ladderOffBottom = "LadderRifleDownOff";
|
|
ladderOnDown = "LadderRifleOn";
|
|
ladderOnUp = "LadderRifleOn";
|
|
down = "LadderRifleDownLoop";
|
|
up = "LadderRifleUpLoop";
|
|
die = "AdthPercMstpSlowWrflDnon_1";
|
|
};
|
|
|
|
class SwimmingActions : NoActions {
|
|
stop = "AswmPercMstpSnonWnonDnon";
|
|
default = "AswmPercMstpSnonWnonDnon";
|
|
stopRelaxed = "AswmPercMstpSnonWnonDnon";
|
|
turnL = "AswmPercMstpSnonWnonDnon";
|
|
turnR = "AswmPercMstpSnonWnonDnon";
|
|
die = "AdthPswmMstpSnonWnonDnon";
|
|
EvasiveForward = "AswmPercMsprSnonWnonDf";
|
|
walkF = "AswmPercMwlkSnonWnonDf";
|
|
walkLF = "AswmPercMwlkSnonWnonDf";
|
|
walkRF = "AswmPercMwlkSnonWnonDf";
|
|
walkL = "AswmPercMstpSnonWnonDnon";
|
|
walkR = "AswmPercMstpSnonWnonDnon";
|
|
walkLB = "AswmPercMstpSnonWnonDnon";
|
|
walkRB = "AswmPercMstpSnonWnonDnon";
|
|
walkB = "AswmPercMstpSnonWnonDnon";
|
|
slowF = "AswmPercMrunSnonWnonDf";
|
|
slowLF = "AswmPercMrunSnonWnonDf";
|
|
slowRF = "AswmPercMrunSnonWnonDf";
|
|
slowL = "AswmPercMstpSnonWnonDnon";
|
|
slowR = "AswmPercMstpSnonWnonDnon";
|
|
slowLB = "AswmPercMstpSnonWnonDnon";
|
|
slowRB = "AswmPercMstpSnonWnonDnon";
|
|
slowB = "AswmPercMstpSnonWnonDnon";
|
|
fastF = "AswmPercMsprSnonWnonDf";
|
|
fastLF = "AswmPercMsprSnonWnonDf";
|
|
fastRF = "AswmPercMsprSnonWnonDf";
|
|
fastL = "AswmPercMstpSnonWnonDnon";
|
|
fastR = "AswmPercMstpSnonWnonDnon";
|
|
fastLB = "AswmPercMstpSnonWnonDnon";
|
|
fastRB = "AswmPercMstpSnonWnonDnon";
|
|
fastB = "AswmPercMstpSnonWnonDnon";
|
|
stopSwim = "AmovPercMstpSnonWnonDnon";
|
|
upDegree = "ManPosSwimming";
|
|
turnSpeed = 1;
|
|
limitFast = 2;
|
|
};
|
|
|
|
class SwimmForwardActions : SwimmingActions {
|
|
die = "AdthPswmMrunSnonWnonDf";
|
|
};
|
|
|
|
class SwimmingFastActions : SwimmForwardActions {
|
|
limitFast = 4;
|
|
};
|
|
|
|
class BinocStandRflActions : RifleStandActions {
|
|
gestureGo[] = {"GestureGoBStand", "Gesture"};
|
|
stop = "AwopPercMstpSoptWbinDnon_rfl";
|
|
stopRelaxed = "AwopPercMstpSoptWbinDnon_rfl";
|
|
default = "AwopPercMstpSoptWbinDnon_rfl";
|
|
binocOff = "AmovPercMstpSrasWrflDnon";
|
|
PlayerStand = "AwopPercMstpSoptWbinDnon_rfl";
|
|
PlayerCrouch = "AwopPknlMstpSoptWbinDnon_rfl";
|
|
PlayerProne = "AwopPpneMstpSoptWbinDnon_rfl";
|
|
die = "AdthPercMstpSlowWrflDnon_binocular";
|
|
upDegree = "ManPosBinocStand";
|
|
TurnL = "AwopPercMstpSoptWbinDnon_rfl_turnL";
|
|
TurnR = "AwopPercMstpSoptWbinDnon_rfl_turnR";
|
|
TurnLRelaxed = "AwopPercMstpSoptWbinDnon_rfl_turnL";
|
|
TurnRRelaxed = "AwopPercMstpSoptWbinDnon_rfl_turnR";
|
|
WalkF = "AmovPercMwlkSoptWbinDf_rfl";
|
|
WalkLF = "AmovPercMwlkSoptWbinDfl_rfl";
|
|
WalkRF = "AmovPercMwlkSoptWbinDfr_rfl";
|
|
WalkL = "AmovPercMwlkSoptWbinDl_rfl";
|
|
WalkR = "AmovPercMwlkSoptWbinDr_rfl";
|
|
WalkLB = "AmovPercMwlkSoptWbinDbl_rfl";
|
|
WalkRB = "AmovPercMwlkSoptWbinDbr_rfl";
|
|
WalkB = "AmovPercMwlkSoptWbinDb_rfl";
|
|
SlowF = "AmovPercMrunSnonWbinDf_rfl";
|
|
SlowLF = "AmovPercMrunSnonWbinDfl_rfl";
|
|
SlowRF = "AmovPercMrunSnonWbinDfr_rfl";
|
|
SlowL = "AmovPercMrunSnonWbinDl_rfl";
|
|
SlowR = "AmovPercMrunSnonWbinDr_rfl";
|
|
SlowLB = "AmovPercMrunSnonWbinDbl_rfl";
|
|
SlowRB = "AmovPercMrunSnonWbinDbr_rfl";
|
|
SlowB = "AmovPercMrunSnonWbinDb_rfl";
|
|
FastF = "AmovPercMrunSnonWbinDf_rfl";
|
|
FastLF = "AmovPercMrunSnonWbinDfl_rfl";
|
|
FastRF = "AmovPercMrunSnonWbinDfr_rfl";
|
|
FastL = "AmovPercMrunSnonWbinDl_rfl";
|
|
FastR = "AmovPercMrunSnonWbinDr_rfl";
|
|
FastLB = "AmovPercMrunSnonWbinDbl_rfl";
|
|
FastRB = "AmovPercMrunSnonWbinDbr_rfl";
|
|
FastB = "AmovPercMrunSnonWbinDb_rfl";
|
|
EvasiveForward = "AmovPercMrunSnonWbinDf_rfl";
|
|
EvasiveBack = "";
|
|
EvasiveRight = "";
|
|
diary = "";
|
|
Gear = "";
|
|
GetOver = "";
|
|
};
|
|
|
|
class BinocKneelRflActions : RifleKneelActions {
|
|
stop = "AwopPknlMstpSoptWbinDnon_rfl";
|
|
stopRelaxed = "AwopPknlMstpSoptWbinDnon_rfl";
|
|
default = "AwopPknlMstpSoptWbinDnon_rfl";
|
|
binocOff = "AmovPknlMstpSrasWrflDnon";
|
|
PlayerStand = "AwopPercMstpSoptWbinDnon_rfl";
|
|
PlayerCrouch = "AwopPknlMstpSoptWbinDnon_rfl";
|
|
PlayerProne = "AwopPpneMstpSoptWbinDnon_rfl";
|
|
die = "AdthPknlMstpSlowWrflDnon_binocular";
|
|
upDegree = "ManPosBinoc";
|
|
TurnL = "AwopPknlMstpSoptWbinDnon_rfl_turnL";
|
|
TurnR = "AwopPknlMstpSoptWbinDnon_rfl_turnR";
|
|
TurnLRelaxed = "AwopPknlMstpSoptWbinDnon_rfl_turnL";
|
|
TurnRRelaxed = "AwopPknlMstpSoptWbinDnon_rfl_turnR";
|
|
WalkF = "AmovPknlMwlkSoptWbinDf_rfl";
|
|
WalkLF = "AmovPknlMwlkSoptWbinDfl_rfl";
|
|
WalkRF = "AmovPknlMwlkSoptWbinDfr_rfl";
|
|
WalkL = "AmovPknlMwlkSoptWbinDl_rfl";
|
|
WalkR = "AmovPknlMwlkSoptWbinDr_rfl";
|
|
WalkLB = "AmovPknlMwlkSoptWbinDbl_rfl";
|
|
WalkRB = "AmovPknlMwlkSoptWbinDbr_rfl";
|
|
WalkB = "AmovPknlMwlkSoptWbinDb_rfl";
|
|
SlowF = "AmovPknlMrunSnonWbinDf_rfl";
|
|
SlowLF = "AmovPknlMrunSnonWbinDfl_rfl";
|
|
SlowRF = "AmovPknlMrunSnonWbinDfr_rfl";
|
|
SlowL = "AmovPknlMrunSnonWbinDl_rfl";
|
|
SlowR = "AmovPknlMrunSnonWbinDr_rfl";
|
|
SlowLB = "AmovPknlMrunSnonWbinDbl_rfl";
|
|
SlowRB = "AmovPknlMrunSnonWbinDbr_rfl";
|
|
SlowB = "AmovPknlMrunSnonWbinDb_rfl";
|
|
FastF = "AmovPknlMrunSnonWbinDf_rfl";
|
|
FastLF = "AmovPknlMrunSnonWbinDfl_rfl";
|
|
FastRF = "AmovPknlMrunSnonWbinDfr_rfl";
|
|
FastL = "AmovPknlMrunSnonWbinDl_rfl";
|
|
FastR = "AmovPknlMrunSnonWbinDr_rfl";
|
|
FastLB = "AmovPknlMrunSnonWbinDbl_rfl";
|
|
FastRB = "AmovPknlMrunSnonWbinDbr_rfl";
|
|
FastB = "AmovPknlMrunSnonWbinDb_rfl";
|
|
EvasiveForward = "AmovPknlMrunSnonWbinDf_rfl";
|
|
EvasiveRight = "";
|
|
EvasiveBack = "";
|
|
EvasiveLeft = "";
|
|
diary = "";
|
|
Gear = "";
|
|
};
|
|
|
|
class BinocProneRflActions : RifleProneActions {
|
|
stop = "AwopPpneMstpSoptWbinDnon_rfl";
|
|
stopRelaxed = "AwopPpneMstpSoptWbinDnon_rfl";
|
|
default = "AwopPpneMstpSoptWbinDnon_rfl";
|
|
binocOff = "AmovPpneMstpSrasWrflDnon";
|
|
PlayerStand = "AwopPercMstpSoptWbinDnon_rfl";
|
|
PlayerCrouch = "AwopPknlMstpSoptWbinDnon_rfl";
|
|
PlayerProne = "AwopPpneMstpSoptWbinDnon_rfl";
|
|
die = "AdthPpneMstpSlowWrflDnon_binocular";
|
|
upDegree = "ManPosBinocLying";
|
|
TurnL = "AwopPpneMstpSoptWbinDnon_rfl_turnL";
|
|
TurnR = "AwopPpneMstpSoptWbinDnon_rfl_turnR";
|
|
TurnLRelaxed = "AwopPpneMstpSoptWbinDnon_rfl_turnL";
|
|
TurnRRelaxed = "AwopPpneMstpSoptWbinDnon_rfl_turnR";
|
|
WalkF = "AmovPpneMwlkSoptWbinDf_rfl";
|
|
WalkLF = "AmovPpneMwlkSoptWbinDfl_rfl";
|
|
WalkRF = "AmovPpneMwlkSoptWbinDfr_rfl";
|
|
WalkL = "AmovPpneMwlkSoptWbinDl_rfl";
|
|
WalkR = "AmovPpneMwlkSoptWbinDr_rfl";
|
|
WalkLB = "AmovPpneMwlkSoptWbinDbl_rfl";
|
|
WalkRB = "AmovPpneMwlkSoptWbinDbr_rfl";
|
|
WalkB = "AmovPpneMwlkSoptWbinDb_rfl";
|
|
SlowF = "AmovPpneMrunSnonWbinDf_rfl";
|
|
SlowLF = "AmovPpneMrunSnonWbinDfl_rfl";
|
|
SlowRF = "AmovPpneMrunSnonWbinDfr_rfl";
|
|
SlowL = "AmovPpneMrunSnonWbinDl_rfl";
|
|
SlowR = "AmovPpneMrunSnonWbinDr_rfl";
|
|
SlowLB = "AmovPpneMrunSnonWbinDbl_rfl";
|
|
SlowRB = "AmovPpneMrunSnonWbinDbr_rfl";
|
|
SlowB = "AmovPpneMrunSnonWbinDb_rfl";
|
|
FastF = "AmovPpneMrunSnonWbinDf_rfl";
|
|
FastLF = "AmovPpneMrunSnonWbinDfl_rfl";
|
|
FastRF = "AmovPpneMrunSnonWbinDfr_rfl";
|
|
FastL = "AmovPpneMrunSnonWbinDl_rfl";
|
|
FastR = "AmovPpneMrunSnonWbinDr_rfl";
|
|
FastLB = "AmovPpneMrunSnonWbinDbl_rfl";
|
|
FastRB = "AmovPpneMrunSnonWbinDbr_rfl";
|
|
FastB = "AmovPpneMrunSnonWbinDb_rfl";
|
|
EvasiveForward = "AmovPpneMrunSnonWbinDf_rfl";
|
|
EvasiveBack = "";
|
|
EvasiveRight = "";
|
|
EvasiveLeft = "";
|
|
diary = "";
|
|
};
|
|
|
|
class BinocStandPstActions : PistolStandActions {
|
|
stop = "AwopPercMstpSoptWbinDnon_pst";
|
|
stopRelaxed = "AwopPercMstpSoptWbinDnon_pst";
|
|
default = "AwopPercMstpSoptWbinDnon_pst";
|
|
binocOff = "AmovPercMstpSrasWpstDnon";
|
|
PlayerStand = "AwopPercMstpSoptWbinDnon_pst";
|
|
PlayerCrouch = "AwopPknlMstpSoptWbinDnon_pst";
|
|
PlayerProne = "AwopPpneMstpSoptWbinDnon_pst";
|
|
die = "AdthPercMstpSnonWnonDnon_binocular";
|
|
upDegree = "ManPosBinocStand";
|
|
TurnL = "AwoppercMstpSoptWbinDnon_pst_turnL";
|
|
TurnR = "AwoppercMstpSoptWbinDnon_pst_turnR";
|
|
TurnLRelaxed = "AwoppercMstpSoptWbinDnon_pst_turnL";
|
|
TurnRRelaxed = "AwoppercMstpSoptWbinDnon_pst_turnR";
|
|
WalkF = "AmovpercMwlkSoptWbinDf_pst";
|
|
WalkLF = "AmovpercMwlkSoptWbinDfl_pst";
|
|
WalkRF = "AmovpercMwlkSoptWbinDfr_pst";
|
|
WalkL = "AmovpercMwlkSoptWbinDl_pst";
|
|
WalkR = "AmovpercMwlkSoptWbinDr_pst";
|
|
WalkLB = "AmovpercMwlkSoptWbinDbl_pst";
|
|
WalkRB = "AmovpercMwlkSoptWbinDbr_pst";
|
|
WalkB = "AmovpercMwlkSoptWbinDb_pst";
|
|
SlowF = "AmovpercMrunSnonWbinDf_pst";
|
|
SlowLF = "AmovpercMrunSnonWbinDfl_pst";
|
|
SlowRF = "AmovpercMrunSnonWbinDfr_pst";
|
|
SlowL = "AmovpercMrunSnonWbinDl_pst";
|
|
SlowR = "AmovpercMrunSnonWbinDr_pst";
|
|
SlowLB = "AmovpercMrunSnonWbinDbl_pst";
|
|
SlowRB = "AmovpercMrunSnonWbinDbr_pst";
|
|
SlowB = "AmovpercMrunSnonWbinDb_pst";
|
|
FastF = "AmovpercMrunSnonWbinDf_pst";
|
|
FastLF = "AmovpercMrunSnonWbinDfl_pst";
|
|
FastRF = "AmovpercMrunSnonWbinDfr_pst";
|
|
FastL = "AmovpercMrunSnonWbinDl_pst";
|
|
FastR = "AmovpercMrunSnonWbinDr_pst";
|
|
FastLB = "AmovpercMrunSnonWbinDbl_pst";
|
|
FastRB = "AmovpercMrunSnonWbinDbr_pst";
|
|
FastB = "AmovpercMrunSnonWbinDb_pst";
|
|
EvasiveForward = "AmovpercMrunSnonWbinDf_pst";
|
|
EvasiveLeft = "";
|
|
EvasiveRight = "";
|
|
diary = "";
|
|
GetOver = "";
|
|
};
|
|
|
|
class BinocKneelPstActions : PistolKneelActions {
|
|
stop = "AwopPknlMstpSoptWbinDnon_pst";
|
|
stopRelaxed = "AwopPknlMstpSoptWbinDnon_pst";
|
|
default = "AwopPknlMstpSoptWbinDnon_pst";
|
|
binocOff = "AmovPknlMstpSrasWpstDnon";
|
|
PlayerStand = "AwopPercMstpSoptWbinDnon_pst";
|
|
PlayerCrouch = "AwopPknlMstpSoptWbinDnon_pst";
|
|
PlayerProne = "AwopPpneMstpSoptWbinDnon_pst";
|
|
die = "AdthPknlMstpSnonWnonDnon_binocular";
|
|
upDegree = "ManPosBinoc";
|
|
TurnL = "AwoppknlMstpSoptWbinDnon_pst_turnL";
|
|
TurnR = "AwoppknlMstpSoptWbinDnon_pst_turnR";
|
|
TurnLRelaxed = "AwoppknlMstpSoptWbinDnon_pst_turnL";
|
|
TurnRRelaxed = "AwoppknlMstpSoptWbinDnon_pst_turnR";
|
|
WalkF = "AmovpknlMwlkSoptWbinDf_pst";
|
|
WalkLF = "AmovpknlMwlkSoptWbinDfl_pst";
|
|
WalkRF = "AmovpknlMwlkSoptWbinDfr_pst";
|
|
WalkL = "AmovpknlMwlkSoptWbinDl_pst";
|
|
WalkR = "AmovpknlMwlkSoptWbinDr_pst";
|
|
WalkLB = "AmovpknlMwlkSoptWbinDbl_pst";
|
|
WalkRB = "AmovpknlMwlkSoptWbinDbr_pst";
|
|
WalkB = "AmovpknlMwlkSoptWbinDb_pst";
|
|
SlowF = "AmovpknlMrunSnonWbinDf_pst";
|
|
SlowLF = "AmovpknlMrunSnonWbinDfl_pst";
|
|
SlowRF = "AmovpknlMrunSnonWbinDfr_pst";
|
|
SlowL = "AmovpknlMrunSnonWbinDl_pst";
|
|
SlowR = "AmovpknlMrunSnonWbinDr_pst";
|
|
SlowLB = "AmovpknlMrunSnonWbinDbl_pst";
|
|
SlowRB = "AmovpknlMrunSnonWbinDbr_pst";
|
|
SlowB = "AmovpknlMrunSnonWbinDb_pst";
|
|
FastF = "AmovpknlMrunSnonWbinDf_pst";
|
|
FastLF = "AmovpknlMrunSnonWbinDfl_pst";
|
|
FastRF = "AmovpknlMrunSnonWbinDfr_pst";
|
|
FastL = "AmovpknlMrunSnonWbinDl_pst";
|
|
FastR = "AmovpknlMrunSnonWbinDr_pst";
|
|
FastLB = "AmovpknlMrunSnonWbinDbl_pst";
|
|
FastRB = "AmovpknlMrunSnonWbinDbr_pst";
|
|
FastB = "AmovpknlMrunSnonWbinDb_pst";
|
|
EvasiveForward = "AmovpknlMrunSnonWbinDf_pst";
|
|
EvasiveLeft = "";
|
|
EvasiveRight = "";
|
|
diary = "";
|
|
GetOver = "";
|
|
};
|
|
|
|
class BinocPronePstActions : PistolProneActions {
|
|
stop = "AwopPpneMstpSoptWbinDnon_pst";
|
|
stopRelaxed = "AwopPpneMstpSoptWbinDnon_pst";
|
|
default = "AwopPpneMstpSoptWbinDnon_pst";
|
|
binocOff = "AmovPpneMstpSrasWpstDnon";
|
|
PlayerStand = "AwopPercMstpSoptWbinDnon_pst";
|
|
PlayerCrouch = "AwopPknlMstpSoptWbinDnon_pst";
|
|
PlayerProne = "AwopPpneMstpSoptWbinDnon_pst";
|
|
die = "AdthPpneMstpSnonWnonDnon_binocular";
|
|
upDegree = "ManPosBinocLying";
|
|
TurnL = "AwopPpneMstpSoptWbinDnon_pst_turnL";
|
|
TurnR = "AwopPpneMstpSoptWbinDnon_pst_turnR";
|
|
TurnLRelaxed = "AwopPpneMstpSoptWbinDnon_pst_turnL";
|
|
TurnRRelaxed = "AwopPpneMstpSoptWbinDnon_pst_turnR";
|
|
WalkF = "AmovPpneMwlkSoptWbinDf_pst";
|
|
WalkLF = "AmovPpneMwlkSoptWbinDfl_pst";
|
|
WalkRF = "AmovPpneMwlkSoptWbinDfr_pst";
|
|
WalkL = "AmovPpneMwlkSoptWbinDl_pst";
|
|
WalkR = "AmovPpneMwlkSoptWbinDr_pst";
|
|
WalkLB = "AmovPpneMwlkSoptWbinDbl_pst";
|
|
WalkRB = "AmovPpneMwlkSoptWbinDbr_pst";
|
|
WalkB = "AmovPpneMwlkSoptWbinDb_pst";
|
|
SlowF = "AmovPpneMrunSnonWbinDf_pst";
|
|
SlowLF = "AmovPpneMrunSnonWbinDfl_pst";
|
|
SlowRF = "AmovPpneMrunSnonWbinDfr_pst";
|
|
SlowL = "AmovPpneMrunSnonWbinDl_pst";
|
|
SlowR = "AmovPpneMrunSnonWbinDr_pst";
|
|
SlowLB = "AmovPpneMrunSnonWbinDbl_pst";
|
|
SlowRB = "AmovPpneMrunSnonWbinDbr_pst";
|
|
SlowB = "AmovPpneMrunSnonWbinDb_pst";
|
|
FastF = "AmovPpneMrunSnonWbinDf_pst";
|
|
FastLF = "AmovPpneMrunSnonWbinDfl_pst";
|
|
FastRF = "AmovPpneMrunSnonWbinDfr_pst";
|
|
FastL = "AmovPpneMrunSnonWbinDl_pst";
|
|
FastR = "AmovPpneMrunSnonWbinDr_pst";
|
|
FastLB = "AmovPpneMrunSnonWbinDbl_pst";
|
|
FastRB = "AmovPpneMrunSnonWbinDbr_pst";
|
|
FastB = "AmovPpneMrunSnonWbinDb_pst";
|
|
EvasiveForward = "AmovPpneMrunSnonWbinDf_pst";
|
|
EvasiveLeft = "";
|
|
EvasiveRight = "";
|
|
diary = "";
|
|
};
|
|
|
|
class BinocKneelLnrActions : LauncherKneelActions {
|
|
stop = "AwopPknlMstpSoptWbinDnon_lnr";
|
|
stopRelaxed = "AwopPknlMstpSoptWbinDnon_lnr";
|
|
default = "AwopPknlMstpSoptWbinDnon_lnr";
|
|
binocOff = "AmovPknlMstpSrasWlnrDnon";
|
|
die = "AdthPknlMstpSlowWlnrDnon_binocular";
|
|
upDegree = "ManPosBinoc";
|
|
PlayerStand = "AwopPercMstpSoptWbinDnon_lnr";
|
|
TurnL = "AwoppknlMstpSoptWbinDnon_lnr_turnL";
|
|
TurnR = "AwoppknlMstpSoptWbinDnon_lnr_turnR";
|
|
TurnLRelaxed = "AwoppknlMstpSoptWbinDnon_lnr_turnL";
|
|
TurnRRelaxed = "AwoppknlMstpSoptWbinDnon_lnr_turnR";
|
|
WalkF = "AmovpknlMwlkSoptWbinDf_lnr";
|
|
WalkLF = "AmovpknlMwlkSoptWbinDfl_lnr";
|
|
WalkRF = "AmovpknlMwlkSoptWbinDfr_lnr";
|
|
WalkL = "AmovpknlMwlkSoptWbinDl_lnr";
|
|
WalkR = "AmovpknlMwlkSoptWbinDr_lnr";
|
|
WalkLB = "AmovpknlMwlkSoptWbinDbl_lnr";
|
|
WalkRB = "AmovpknlMwlkSoptWbinDbr_lnr";
|
|
WalkB = "AmovpknlMwlkSoptWbinDb_lnr";
|
|
SlowF = "AmovpknlMrunSnonWbinDf_lnr";
|
|
SlowLF = "AmovpknlMrunSnonWbinDfl_lnr";
|
|
SlowRF = "AmovpknlMrunSnonWbinDfr_lnr";
|
|
SlowL = "AmovpknlMrunSnonWbinDl_lnr";
|
|
SlowR = "AmovpknlMrunSnonWbinDr_lnr";
|
|
SlowLB = "AmovpknlMrunSnonWbinDbl_lnr";
|
|
SlowRB = "AmovpknlMrunSnonWbinDbr_lnr";
|
|
SlowB = "AmovpknlMrunSnonWbinDb_lnr";
|
|
FastF = "AmovpknlMrunSnonWbinDf_lnr";
|
|
FastLF = "AmovpknlMrunSnonWbinDfl_lnr";
|
|
FastRF = "AmovpknlMrunSnonWbinDfr_lnr";
|
|
FastL = "AmovpknlMrunSnonWbinDl_lnr";
|
|
FastR = "AmovpknlMrunSnonWbinDr_lnr";
|
|
FastLB = "AmovpknlMrunSnonWbinDbl_lnr";
|
|
FastRB = "AmovpknlMrunSnonWbinDbr_lnr";
|
|
FastB = "AmovpknlMrunSnonWbinDb_lnr";
|
|
EvasiveForward = "AmovpknlMrunSnonWbinDf_lnr";
|
|
EvasiveRight = "";
|
|
EvasiveLeft = "";
|
|
diary = "";
|
|
};
|
|
|
|
class BinocProneLnrActions : BinocKneelLnrActions {
|
|
Stop = "AwopPpneMstpSoptWbinDnon_lnr";
|
|
StopRelaxed = "AwopPpneMstpSoptWbinDnon_lnr";
|
|
Default = "AwopPpneMstpSoptWbinDnon_lnr";
|
|
TurnL = "AwopppneMstpSoptWbinDnon_lnr_turnL";
|
|
TurnR = "AwopppneMstpSoptWbinDnon_lnr_turnR";
|
|
TurnLRelaxed = "AwopppneMstpSoptWbinDnon_lnr_turnL";
|
|
TurnRRelaxed = "AwopppneMstpSoptWbinDnon_lnr_turnR";
|
|
WalkF = "AmovppneMwlkSoptWbinDf_lnr";
|
|
WalkLF = "AmovppneMwlkSoptWbinDfl_lnr";
|
|
WalkRF = "AmovppneMwlkSoptWbinDfr_lnr";
|
|
WalkL = "AmovppneMwlkSoptWbinDl_lnr";
|
|
WalkR = "AmovppneMwlkSoptWbinDr_lnr";
|
|
WalkLB = "AmovppneMwlkSoptWbinDbl_lnr";
|
|
WalkRB = "AmovppneMwlkSoptWbinDbr_lnr";
|
|
WalkB = "AmovppneMwlkSoptWbinDb_lnr";
|
|
SlowF = "AmovppneMrunSnonWbinDf_lnr";
|
|
SlowLF = "AmovppneMrunSnonWbinDfl_lnr";
|
|
SlowRF = "AmovppneMrunSnonWbinDfr_lnr";
|
|
SlowL = "AmovppneMrunSnonWbinDl_lnr";
|
|
SlowR = "AmovppneMrunSnonWbinDr_lnr";
|
|
SlowLB = "AmovppneMrunSnonWbinDbl_lnr";
|
|
SlowRB = "AmovppneMrunSnonWbinDbr_lnr";
|
|
SlowB = "AmovppneMrunSnonWbinDb_lnr";
|
|
FastF = "AmovPknlMrunSnonWbinDf_rfl";
|
|
FastLF = "AmovPknlMrunSnonWbinDfl_rfl";
|
|
FastRF = "AmovPknlMrunSnonWbinDfr_rfl";
|
|
FastL = "AmovPknlMrunSnonWbinDl_rfl";
|
|
FastR = "AmovPknlMrunSnonWbinDr_rfl";
|
|
FastLB = "AmovPknlMrunSnonWbinDbl_rfl";
|
|
FastRB = "AmovPknlMrunSnonWbinDbr_rfl";
|
|
FastB = "AmovPknlMrunSnonWbinDb_rfl";
|
|
EvasiveForward = "AmovPknlMrunSnonWbinDf_rfl";
|
|
diary = "";
|
|
};
|
|
|
|
class BinocStandCivilActions : CivilStandActions {
|
|
stop = "AwopPercMstpSoptWbinDnon_non";
|
|
stopRelaxed = "AwopPercMstpSoptWbinDnon_non";
|
|
default = "AwopPercMstpSoptWbinDnon_non";
|
|
binocOff = "AmovPercMstpSnonWnonDnon";
|
|
PlayerStand = "AwopPercMstpSoptWbinDnon_non";
|
|
PlayerCrouch = "AwopPpneMstpSoptWbinDnon_non";
|
|
PlayerProne = "AwopPpneMstpSoptWbinDnon_non";
|
|
die = "AdthPercMstpSnonWnonDnon_binocular";
|
|
upDegree = "ManPosBinocStand";
|
|
TurnL = "AwoppercMstpSoptWbinDnon_non_turnL";
|
|
TurnR = "AwoppercMstpSoptWbinDnon_non_turnR";
|
|
TurnLRelaxed = "AwoppercMstpSoptWbinDnon_non_turnL";
|
|
TurnRRelaxed = "AwoppercMstpSoptWbinDnon_non_turnR";
|
|
WalkF = "AmovpercMwlkSoptWbinDf_non";
|
|
WalkLF = "AmovpercMwlkSoptWbinDfl_non";
|
|
WalkRF = "AmovpercMwlkSoptWbinDfr_non";
|
|
WalkL = "AmovpercMwlkSoptWbinDl_non";
|
|
WalkR = "AmovpercMwlkSoptWbinDr_non";
|
|
WalkLB = "AmovpercMwlkSoptWbinDbl_non";
|
|
WalkRB = "AmovpercMwlkSoptWbinDbr_non";
|
|
WalkB = "AmovpercMwlkSoptWbinDb_non";
|
|
SlowF = "AmovpercMrunSnonWbinDf_non";
|
|
SlowLF = "AmovpercMrunSnonWbinDfl_non";
|
|
SlowRF = "AmovpercMrunSnonWbinDfr_non";
|
|
SlowL = "AmovpercMrunSnonWbinDl_non";
|
|
SlowR = "AmovpercMrunSnonWbinDr_non";
|
|
SlowLB = "AmovpercMrunSnonWbinDbl_non";
|
|
SlowRB = "AmovpercMrunSnonWbinDbr_non";
|
|
SlowB = "AmovpercMrunSnonWbinDb_non";
|
|
EvasiveRight = "";
|
|
EvasiveLeft = "";
|
|
FastF = "AmovpercMrunSnonWbinDf_non";
|
|
FastLF = "AmovpercMrunSnonWbinDfl_non";
|
|
FastRF = "AmovpercMrunSnonWbinDfr_non";
|
|
FastL = "AmovpercMrunSnonWbinDl_non";
|
|
FastR = "AmovpercMrunSnonWbinDr_non";
|
|
FastLB = "AmovpercMrunSnonWbinDbl_non";
|
|
FastRB = "AmovpercMrunSnonWbinDbr_non";
|
|
FastB = "AmovpercMrunSnonWbinDb_non";
|
|
EvasiveForward = "AmovpercMrunSnonWbinDf_non";
|
|
diary = "";
|
|
GetOver = "";
|
|
};
|
|
|
|
class BinocKneelCivilActions : BinocStandCivilActions {
|
|
Stop = "AwopPknlMstpSoptWbinDnon_non";
|
|
StopRelaxed = "AwopPknlMstpSoptWbinDnon_non";
|
|
Default = "AwopPknlMstpSoptWbinDnon_non";
|
|
TurnL = "AwoppknlMstpSoptWbinDnon_non_turnL";
|
|
TurnR = "AwoppknlMstpSoptWbinDnon_non_turnR";
|
|
TurnLRelaxed = "AwoppknlMstpSoptWbinDnon_non_turnL";
|
|
TurnRRelaxed = "AwoppknlMstpSoptWbinDnon_non_turnR";
|
|
WalkF = "AmovpknlMwlkSoptWbinDf_non";
|
|
WalkLF = "AmovpknlMwlkSoptWbinDfl_non";
|
|
WalkRF = "AmovpknlMwlkSoptWbinDfr_non";
|
|
WalkL = "AmovpknlMwlkSoptWbinDl_non";
|
|
WalkR = "AmovpknlMwlkSoptWbinDr_non";
|
|
WalkLB = "AmovpknlMwlkSoptWbinDbl_non";
|
|
WalkRB = "AmovpknlMwlkSoptWbinDbr_non";
|
|
WalkB = "AmovpknlMwlkSoptWbinDb_non";
|
|
SlowF = "AmovpknlMrunSnonWbinDf_non";
|
|
SlowLF = "AmovpknlMrunSnonWbinDfl_non";
|
|
SlowRF = "AmovpknlMrunSnonWbinDfr_non";
|
|
SlowL = "AmovpknlMrunSnonWbinDl_non";
|
|
SlowR = "AmovpknlMrunSnonWbinDr_non";
|
|
SlowLB = "AmovpknlMrunSnonWbinDbl_non";
|
|
SlowRB = "AmovpknlMrunSnonWbinDbr_non";
|
|
SlowB = "AmovpknlMrunSnonWbinDb_non";
|
|
FastF = "AmovpknlMrunSnonWbinDf_non";
|
|
FastLF = "AmovpknlMrunSnonWbinDfl_non";
|
|
FastRF = "AmovpknlMrunSnonWbinDfr_non";
|
|
FastL = "AmovpknlMrunSnonWbinDl_non";
|
|
FastR = "AmovpknlMrunSnonWbinDr_non";
|
|
FastLB = "AmovpknlMrunSnonWbinDbl_non";
|
|
FastRB = "AmovpknlMrunSnonWbinDbr_non";
|
|
FastB = "AmovpknlMrunSnonWbinDb_non";
|
|
EvasiveForward = "AmovpknlMrunSnonWbinDf_non";
|
|
diary = "";
|
|
};
|
|
|
|
class BinocProneCivilActions : CivilProneActions {
|
|
stop = "AwopPpneMstpSoptWbinDnon_non";
|
|
stopRelaxed = "AwopPpneMstpSoptWbinDnon_non";
|
|
default = "AwopPpneMstpSoptWbinDnon_non";
|
|
binocOff = "AmovPpneMstpSnonWnonDnon";
|
|
PlayerStand = "AwopPercMstpSoptWbinDnon_non";
|
|
PlayerCrouch = "AwopPpneMstpSoptWbinDnon_non";
|
|
PlayerProne = "AwopPpneMstpSoptWbinDnon_non";
|
|
die = "AdthPpneMstpSnonWnonDnon_binocular";
|
|
upDegree = "ManPosBinocLying";
|
|
TurnL = "AwopppneMstpSoptWbinDnon_non_turnL";
|
|
TurnR = "AwopppneMstpSoptWbinDnon_non_turnR";
|
|
TurnLRelaxed = "AwopppneMstpSoptWbinDnon_non_turnL";
|
|
TurnRRelaxed = "AwopppneMstpSoptWbinDnon_non_turnR";
|
|
WalkF = "AmovppneMwlkSoptWbinDf_non";
|
|
WalkLF = "AmovppneMwlkSoptWbinDfl_non";
|
|
WalkRF = "AmovppneMwlkSoptWbinDfr_non";
|
|
WalkL = "AmovppneMwlkSoptWbinDl_non";
|
|
WalkR = "AmovppneMwlkSoptWbinDr_non";
|
|
WalkLB = "AmovppneMwlkSoptWbinDbl_non";
|
|
WalkRB = "AmovppneMwlkSoptWbinDbr_non";
|
|
WalkB = "AmovppneMwlkSoptWbinDb_non";
|
|
SlowF = "AmovppneMrunSnonWbinDf_non";
|
|
SlowLF = "AmovppneMrunSnonWbinDfl_non";
|
|
SlowRF = "AmovppneMrunSnonWbinDfr_non";
|
|
SlowL = "AmovppneMrunSnonWbinDl_non";
|
|
SlowR = "AmovppneMrunSnonWbinDr_non";
|
|
SlowLB = "AmovppneMrunSnonWbinDbl_non";
|
|
SlowRB = "AmovppneMrunSnonWbinDbr_non";
|
|
SlowB = "AmovppneMrunSnonWbinDb_non";
|
|
FastF = "AmovppneMrunSnonWbinDf_non";
|
|
FastLF = "AmovppneMrunSnonWbinDfl_non";
|
|
FastRF = "AmovppneMrunSnonWbinDfr_non";
|
|
FastL = "AmovppneMrunSnonWbinDl_non";
|
|
FastR = "AmovppneMrunSnonWbinDr_non";
|
|
FastLB = "AmovppneMrunSnonWbinDbl_non";
|
|
FastRB = "AmovppneMrunSnonWbinDbr_non";
|
|
FastB = "AmovppneMrunSnonWbinDb_non";
|
|
EvasiveForward = "AmovppneMrunSnonWbinDf_non";
|
|
EvasiveLeft = "";
|
|
EvasiveRight = "";
|
|
diary = "";
|
|
};
|
|
|
|
class RifleProneActions_injured : RifleProneActions {
|
|
gestureAttack[] = {"GestureAttackProne", "Gesture"};
|
|
gestureGo[] = {"GestureGoBProne", "Gesture"};
|
|
gestureGoB[] = {"GestureGoBProne", "Gesture"};
|
|
gestureFreeze[] = {"GestureFreezeProne", "Gesture"};
|
|
gesturePoint[] = {"", "Gesture"};
|
|
gestureCeaseFire[] = {"", "Gesture"};
|
|
gestureCover[] = {"", "Gesture"};
|
|
gestureUp[] = {"GestureGoBProne", "Gesture"};
|
|
gestureNo[] = {"", "Gesture"};
|
|
gestureYes[] = {"", "Gesture"};
|
|
gestureFollow[] = {"", "Gesture"};
|
|
gestureAdvance[] = {"GestureAdvanceProne", "Gesture"};
|
|
stop = "";
|
|
default = "";
|
|
stopRelaxed = "";
|
|
turnL = "";
|
|
turnR = "";
|
|
turnLRelaxed = "";
|
|
turnRRelaxed = "";
|
|
reloadMagazine = "";
|
|
reloadMGun = "";
|
|
reloadMortar = "";
|
|
throwGrenade = "";
|
|
walkF = "AmovPpneMsprSlowWrflDf_injured";
|
|
walkLF = "";
|
|
walkRF = "";
|
|
walkL = "";
|
|
walkR = "";
|
|
walkLB = "";
|
|
walkRB = "";
|
|
walkB = "";
|
|
slowF = "AmovPpneMsprSlowWrflDf_injured";
|
|
slowLF = "";
|
|
slowRF = "";
|
|
slowL = "";
|
|
slowR = "";
|
|
slowLB = "";
|
|
slowRB = "";
|
|
slowB = "";
|
|
fastF = "AmovPpneMsprSlowWrflDf_injured";
|
|
fastLF = "";
|
|
fastRF = "";
|
|
fastL = "";
|
|
fastR = "";
|
|
fastLB = "";
|
|
fastRB = "";
|
|
fastB = "";
|
|
EvasiveLeft = "";
|
|
EvasiveRight = "";
|
|
EvasiveForward = "AmovPpneMsprSlowWrflDf_injured";
|
|
EvasiveBack = "";
|
|
down = "";
|
|
up = "AmovPpneMsprSlowWrflDf_injured";
|
|
die = "AdthPpneMstpSrasWrflDnon_1";
|
|
weaponOn = "";
|
|
weaponOff = "";
|
|
binocOn = "";
|
|
binocOff = "";
|
|
handGunOn = "";
|
|
takeFlag = "";
|
|
putDown = "";
|
|
treated = "AmovPpneMstpSrasWrflDnon_injuredHealed";
|
|
healingFinished = "AmovPpneMstpSrasWrflDnon";
|
|
Combat = "";
|
|
Lying = "";
|
|
Stand = "AmovPpneMsprSlowWrflDf_injured";
|
|
Crouch = "";
|
|
CanNotMove = "";
|
|
Civil = "";
|
|
CivilLying = "";
|
|
FireNotPossible = "";
|
|
strokeFist = "";
|
|
strokeGun = "";
|
|
sitDown = "";
|
|
salute = "";
|
|
turnSpeed = 0.4;
|
|
limitFast = 0.5;
|
|
leanRRot = 0;
|
|
leanRShift = 0;
|
|
leanLRot = 0;
|
|
leanLShift = 0;
|
|
upDegree = "ManPosLying";
|
|
diary = "";
|
|
PlayerProne = "AmovPpneMstpSrasWrflDnon";
|
|
};
|
|
|
|
class HealActionBase : RifleKneelActions {
|
|
updegree = "ManPosCrouch";
|
|
toAgony = "AinjPpneMstpSnonWrflDnon";
|
|
healStop = "AinvPknlMstpSnonWrflDnon_medicEnd";
|
|
healStart = "AinvPknlMstpSnonWrflDnon_medic";
|
|
healingFinished = "AinjPpneMstpSnonWrflDnon";
|
|
agonyStart = "AinjPpneMstpSnonWrflDnon";
|
|
agonyStop = "AmovPpneMstpSrasWrflDnon";
|
|
medicStop = "AinvPknlMstpSnonWrflDnon_medicEnd";
|
|
medicStart = "AinvPknlMstpSnonWrflDnon_medic0S";
|
|
medicStartRightSide = "AinvPknlMstpSnonWrflDr_medic0S";
|
|
Die = "AdthPknlMstpSlayWrflDnon_inventory";
|
|
Stop = "AinvPknlMstpSnonWrflDnon_medic0s";
|
|
StopRelaxed = "AinvPknlMstpSnonWrflDnon_medic0s";
|
|
Default = "AinvPknlMstpSnonWrflDnon_medic";
|
|
SceneCommanderTalk = "";
|
|
SceneSleepC = "";
|
|
SceneSleepB = "";
|
|
SceneSleepA = "";
|
|
SceneSitUnarm_R = "";
|
|
SceneSitUnarm_L = "";
|
|
SceneSitRfl_L = "";
|
|
SceneSitRfl_R = "";
|
|
ScenePoslechVelitele = "";
|
|
dooraction = "";
|
|
ReloadMortar = "";
|
|
ThrowGrenade = "";
|
|
StartSwim = "";
|
|
Up = "";
|
|
Down = "";
|
|
Lying = "";
|
|
Stand = "";
|
|
Combat = "";
|
|
Crouch = "";
|
|
CanNotMove = "";
|
|
Civil = "";
|
|
CivilLying = "";
|
|
FireNotPossible = "";
|
|
WeaponOn = "";
|
|
WeaponOff = "";
|
|
StrokeGun = "";
|
|
saluteOff = "";
|
|
GetOver = "";
|
|
Diary = "";
|
|
Surrender = "";
|
|
Gear = "";
|
|
BinocOn = "";
|
|
BinocOff = "";
|
|
PutDown = "";
|
|
LadderOnDown = "";
|
|
LadderOnUp = "";
|
|
GetInLow = "";
|
|
GetInMedium = "";
|
|
GetInHigh = "";
|
|
GetOutLow = "";
|
|
GetOutMedium = "";
|
|
GetOutHigh = "";
|
|
TakeFlag = "";
|
|
HandGunOn = "";
|
|
TurnL = "AinvPknlMstpSnonWrflDnon_medic0S";
|
|
TurnR = "AinvPknlMstpSnonWrflDnon_medic0S";
|
|
TurnLRelaxed = "AinvPknlMstpSnonWrflDnon_medic0S";
|
|
TurnRRelaxed = "AinvPknlMstpSnonWrflDnon_medic0S";
|
|
};
|
|
|
|
class HealActionBaseDr : HealActionBase {
|
|
Stop = "AinvPknlMstpSnonWrflDr_medic0S";
|
|
StopRelaxed = "AinvPknlMstpSnonWrflDr_medic0S";
|
|
TurnL = "AinvPknlMstpSnonWrflDr_medic0S";
|
|
TurnR = "AinvPknlMstpSnonWrflDr_medic0S";
|
|
TurnLRelaxed = "AinvPknlMstpSnonWrflDr_medic0S";
|
|
TurnRRelaxed = "AinvPknlMstpSnonWrflDr_medic0S";
|
|
};
|
|
|
|
class HealActionsNon : CivilKneelActions_gear {
|
|
turnSpeed = 0;
|
|
TestDriver = "";
|
|
TestDriverOut = "";
|
|
TestGunner = "";
|
|
LadderOnUp = "";
|
|
LadderOnDown = "";
|
|
medicStop = "AmovPknlMstpSnonWnonDnon";
|
|
medicStart = "AinvPknlMstpSnonWnonDnon_medic";
|
|
medicMove = "";
|
|
toAgony = "AinjPpneMstpSnonWrflDnon";
|
|
PlayerCrouch = "AmovPknlMstpSnonWnonDnon";
|
|
PlayerProne = "AmovPpneMstpSnonWnonDnon";
|
|
PlayerStand = "AmovPercMstpSnonWnonDnon";
|
|
Die = "AdthPknlMstpSnonWnonDnon_inventory";
|
|
agonyStart = "AinjPpneMstpSnonWnonDnon";
|
|
agonyStop = "AmovPpneMstpSnonWnonDnon";
|
|
grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
|
|
carriedStill = "AinjPfalMstpSnonWnonDnon_carried_still";
|
|
grabDragged = "AinjPpneMstpSnonWnonDb_grab";
|
|
WalkB = "AinvPknlMstpSnonWnonDnon_medicEnd";
|
|
SlowB = "AinvPknlMstpSnonWnonDnon_medicEnd";
|
|
FastB = "AinvPknlMstpSnonWnonDnon_medicEnd";
|
|
Down = "AinvPknlMstpSnonWnonDnon_medicEnd";
|
|
Stand = "AinvPknlMstpSnonWnonDnon_medicEnd";
|
|
Stop = "AinvPknlMstpSnonWnonDnon_medic0s";
|
|
StopRelaxed = "AinvPknlMstpSnonWnonDnon_medic0s";
|
|
};
|
|
|
|
class HealActionsNonDr : HealActionsNon {
|
|
Stop = "AinvPknlMstpSnonWnonDr_medic0s";
|
|
StopRelaxed = "AinvPknlMstpSnonWnonDr_medic0s";
|
|
};
|
|
|
|
class MoveWithInjuredMan : NoActions {
|
|
upDegree = "ManPosStand";
|
|
reloadMagazine = "";
|
|
stop = "";
|
|
default = "AcinPknlMstpSrasWrflDnon";
|
|
walkLB = "AcinPknlMwlkSrasWrflDb";
|
|
walkRB = "AcinPknlMwlkSrasWrflDb";
|
|
walkB = "AcinPknlMwlkSrasWrflDb";
|
|
slowLB = "AcinPknlMwlkSrasWrflDb";
|
|
slowRB = "AcinPknlMwlkSrasWrflDb";
|
|
slowB = "AcinPknlMwlkSrasWrflDb";
|
|
fastLB = "AcinPknlMwlkSrasWrflDb";
|
|
fastRB = "AcinPknlMwlkSrasWrflDb";
|
|
fastB = "AcinPknlMwlkSrasWrflDb";
|
|
EvasiveBack = "AcinPknlMwlkSrasWrflDb";
|
|
die = "AcinPknlMwlkSlowWrflDb_death";
|
|
turnSpeed = 2;
|
|
PlayerStand = "Helper_SwitchToCarryRfl";
|
|
PlayerProne = "AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon";
|
|
PlayerCrouch = "AmovPknlMstpSlowWrflDnon";
|
|
Crouch = "AmovPknlMstpSlowWrflDnon";
|
|
grabCarry = "Helper_SwitchToCarryRfl";
|
|
gestureYes = "";
|
|
StartSwim = "AswmPercMrunSnonWnonDf";
|
|
};
|
|
|
|
class MoveWithInjuredMan_helperRfl : MoveWithInjuredMan {};
|
|
|
|
class MoveWithInjuredMan_helperNon : MoveWithInjuredMan_helperRfl {
|
|
agonyStart = "AinjPpneMstpSnonWnonDnon";
|
|
agonyStop = "AmovPpneMstpSnonWnonDnon";
|
|
medicStop = "AinvPknlMstpSnonWnonDnon_medicEnd";
|
|
medicStart = "AinvPknlMstpSnonWnonDnon_medic";
|
|
grabCarry = "Helper_SwitchToCarryNon";
|
|
grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
|
|
WalkLB = "AcinPknlMwlkSnonWnonDb";
|
|
WalkRB = "AcinPknlMwlkSnonWnonDb";
|
|
WalkB = "AcinPknlMwlkSnonWnonDb";
|
|
SlowLB = "AcinPknlMwlkSnonWnonDb";
|
|
SlowRB = "AcinPknlMwlkSnonWnonDb";
|
|
SlowB = "AcinPknlMwlkSnonWnonDb";
|
|
FastLB = "AcinPknlMwlkSnonWnonDb";
|
|
FastB = "AcinPknlMwlkSnonWnonDb";
|
|
FastRB = "AcinPknlMwlkSnonWnonDb";
|
|
EvasiveBack = "AcinPknlMwlkSnonWnonDb";
|
|
PlayerStand = "Helper_SwitchToCarryNon";
|
|
PlayerCrouch = "AmovPknlMstpSrasWrflDnon";
|
|
PlayerProne = "AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon";
|
|
Crouch = "AmovPknlMstpSrasWrflDnon";
|
|
Die = "AcinPknlMwlkSlowWrflDb_death";
|
|
Default = "AcinPknlMstpSrasWrflDnon";
|
|
};
|
|
|
|
class MoveWithInjuredManDragger : MoveWithInjuredMan {
|
|
released = "AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon";
|
|
Up = "Helper_SwitchToCarryRfl";
|
|
PlayerStand = "Helper_SwitchToCarryRfl";
|
|
Stand = "Helper_SwitchToCarryRfl";
|
|
Default = "AcinPknlMstpSrasWrflDnon";
|
|
Stop = "AcinPknlMstpSrasWrflDnon";
|
|
StopRelaxed = "AcinPknlMstpSrasWrflDnon";
|
|
PlayerProne = "AmovPpneMstpSrasWrflDnon";
|
|
};
|
|
|
|
class MoveWithInjuredManDraggerRfl : MoveWithInjuredManDragger {
|
|
PlayerProne = "AmovPpneMstpSrasWrflDnon";
|
|
PlayerCrouch = "AmovPknlMstpSrasWrflDnon";
|
|
WalkF = "AcinPknlMstpSrasWrflDnon";
|
|
WalkLF = "AcinPknlMstpSrasWrflDnon";
|
|
WalkRF = "AcinPknlMstpSrasWrflDnon";
|
|
WalkL = "AcinPknlMstpSrasWrflDnon";
|
|
WalkR = "AcinPknlMstpSrasWrflDnon";
|
|
SlowF = "AcinPknlMstpSrasWrflDnon";
|
|
SlowLF = "AcinPknlMstpSrasWrflDnon";
|
|
SlowRF = "AcinPknlMstpSrasWrflDnon";
|
|
SlowL = "AcinPknlMstpSrasWrflDnon";
|
|
SlowR = "AcinPknlMstpSrasWrflDnon";
|
|
FastF = "AcinPknlMstpSrasWrflDnon";
|
|
FastLF = "AcinPknlMstpSrasWrflDnon";
|
|
FastRF = "AcinPknlMstpSrasWrflDnon";
|
|
FastL = "AcinPknlMstpSrasWrflDnon";
|
|
FastR = "AcinPknlMstpSrasWrflDnon";
|
|
EvasiveForward = "AcinPknlMstpSrasWrflDnon";
|
|
EvasiveLeft = "AcinPknlMstpSrasWrflDnon";
|
|
EvasiveRight = "AcinPknlMstpSrasWrflDnon";
|
|
Down = "AmovPpneMstpSrasWrflDnon";
|
|
agonyStart = "AinjPpneMstpSnonWrflDnon";
|
|
agonyStop = "AmovPpneMstpSrasWrflDnon";
|
|
medicStop = "AinvPknlMstpSnonWrflDnon_medicEnd";
|
|
medicStart = "AinvPknlMstpSnonWrflDnon_medic";
|
|
Die = "AcinPknlMwlkSlowWrflDb_death";
|
|
released = "AmovPknlMstpSrasWrflDnon";
|
|
medicStartRightSide = "AinvPknlMstpSnonWrflDr_medic0S";
|
|
};
|
|
|
|
class MoveWithInjuredManDraggerPst : MoveWithInjuredManDragger {
|
|
upDegree = "ManPosHandGunStand";
|
|
grabDrag = "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2";
|
|
grabDragged = "AinjPpneMstpSnonWnonDb_grab";
|
|
released = "AmovPknlMstpSrasWpstDnon";
|
|
Stop = "AcinPknlMstpSnonWpstDnon";
|
|
StopRelaxed = "AcinPknlMstpSnonWpstDnon";
|
|
WalkLB = "AcinPknlMwlkSnonWpstDb";
|
|
WalkRB = "AcinPknlMwlkSnonWpstDb";
|
|
WalkB = "AcinPknlMwlkSnonWpstDb";
|
|
SlowLB = "AcinPknlMwlkSnonWpstDb";
|
|
SlowRB = "AcinPknlMwlkSnonWpstDb";
|
|
SlowB = "AcinPknlMwlkSnonWpstDb";
|
|
FastLB = "AcinPknlMwlkSnonWpstDb";
|
|
FastRB = "AcinPknlMwlkSnonWpstDb";
|
|
FastB = "AcinPknlMwlkSnonWpstDb";
|
|
EvasiveBack = "AcinPknlMwlkSnonWpstDb";
|
|
Up = "Helper_SwitchToCarryNon_pst";
|
|
PlayerStand = "Helper_SwitchToCarryNon_pst";
|
|
PlayerCrouch = "AmovPknlMstpSrasWpstDnon";
|
|
PlayerProne = "AmovPpneMstpSrasWpstDnon";
|
|
Stand = "Helper_SwitchToCarryNon_pst";
|
|
Crouch = "AmovPknlMstpSrasWpstDnon";
|
|
grabCarry = "Helper_SwitchToCarryNon_pst";
|
|
Die = "AcinPknlMwlkSnonWpstDb_death";
|
|
Default = "AcinPknlMstpSnonWpstDnon";
|
|
HandGunOn = "AcinPknlMstpSnonWpstDnon";
|
|
};
|
|
|
|
class MoveWithInjuredManDraggerNon : MoveWithInjuredManDragger {
|
|
upDegree = "ManPosNoWeapon";
|
|
grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
|
|
grabDragged = "AinjPpneMstpSnonWnonDb_grab";
|
|
released = "AmovPknlMstpSnonWnonDnon";
|
|
Stop = "AcinPknlMstpSnonWnonDnon";
|
|
StopRelaxed = "AcinPknlMstpSnonWnonDnon";
|
|
WalkLB = "AcinPknlMwlkSnonWnonDb";
|
|
WalkRB = "AcinPknlMwlkSnonWnonDb";
|
|
WalkB = "AcinPknlMwlkSnonWnonDb";
|
|
SlowLB = "AcinPknlMwlkSnonWnonDb";
|
|
SlowRB = "AcinPknlMwlkSnonWnonDb";
|
|
SlowB = "AcinPknlMwlkSnonWnonDb";
|
|
FastLB = "AcinPknlMwlkSnonWnonDb";
|
|
FastRB = "AcinPknlMwlkSnonWnonDb";
|
|
FastB = "AcinPknlMwlkSnonWnonDb";
|
|
EvasiveBack = "AcinPknlMwlkSnonWnonDb";
|
|
Up = "Helper_SwitchToCarryNon";
|
|
PlayerStand = "Helper_SwitchToCarryNon";
|
|
PlayerCrouch = "AmovPknlMstpSnonWnonDnon";
|
|
PlayerProne = "AmovPpneMstpSnonWnonDnon";
|
|
Stand = "Helper_SwitchToCarryNon";
|
|
Crouch = "AmovPknlMstpSnonWnonDnon";
|
|
grabCarry = "Helper_SwitchToCarryNon";
|
|
Die = "AcinPknlMwlkSnonWnonDb_death";
|
|
Default = "AcinPknlMstpSnonWnonDnon";
|
|
HandGunOn = "AcinPknlMstpSnonWnonDnon";
|
|
};
|
|
|
|
class MoveWithInjuredManCarrier : MoveWithInjuredMan {
|
|
turnSpeed = 2;
|
|
Stop = "AcinPercMstpSrasWrflDnon";
|
|
WalkLB = "";
|
|
WalkRB = "";
|
|
WalkB = "";
|
|
SlowLB = "";
|
|
SlowRB = "";
|
|
SlowB = "";
|
|
FastLB = "";
|
|
FastRB = "";
|
|
FastB = "";
|
|
EvasiveBack = "";
|
|
Die = "DeadState";
|
|
Default = "AcinPercMstpSrasWrflDnon";
|
|
LadderOnDown = "";
|
|
LadderOnUp = "";
|
|
TestDriver = "";
|
|
TestDriverOut = "";
|
|
TestGunner = "";
|
|
WalkF = "AcinPercMrunSrasWrflDf";
|
|
WalkLF = "AcinPercMrunSrasWrflDf";
|
|
WalkRF = "AcinPercMrunSrasWrflDf";
|
|
SlowF = "AcinPercMrunSrasWrflDf";
|
|
SlowLF = "AcinPercMrunSrasWrflDf";
|
|
SlowRF = "AcinPercMrunSrasWrflDf";
|
|
FastF = "AcinPercMrunSrasWrflDf";
|
|
FastLF = "AcinPercMrunSrasWrflDf";
|
|
FastRF = "AcinPercMrunSrasWrflDf";
|
|
EvasiveForward = "AcinPercMrunSrasWrflDf";
|
|
PlayerProne = "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon";
|
|
StopRelaxed = "AcinPercMstpSrasWrflDnon";
|
|
released = "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon";
|
|
PlayerStand = "";
|
|
grabCarry = "";
|
|
grabDrag = "";
|
|
PlayerCrouch = "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon";
|
|
Down = "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon";
|
|
Crouch = "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon";
|
|
};
|
|
|
|
class MoveWithInjuredManCarrierRfl : MoveWithInjuredManCarrier {
|
|
PlayerProne = "AmovPknlMstpSrasWrflDnon";
|
|
PlayerCrouch = "AmovPknlMstpSrasWrflDnon";
|
|
Crouch = "AmovPknlMstpSrasWrflDnon";
|
|
Down = "AmovPknlMstpSrasWrflDnon";
|
|
WalkF = "AcinPercMrunSrasWrflDf";
|
|
WalkLF = "AcinPercMrunSrasWrflDf";
|
|
WalkL = "AcinPercMstpSrasWrflDnon";
|
|
WalkR = "AcinPercMstpSrasWrflDnon";
|
|
WalkLB = "AcinPercMstpSrasWrflDnon";
|
|
WalkRB = "AcinPercMstpSrasWrflDnon";
|
|
WalkB = "AcinPercMstpSrasWrflDnon";
|
|
SlowL = "AcinPercMstpSrasWrflDnon";
|
|
SlowR = "AcinPercMstpSrasWrflDnon";
|
|
SlowLB = "AcinPercMstpSrasWrflDnon";
|
|
SlowRB = "AcinPercMstpSrasWrflDnon";
|
|
SlowB = "AcinPercMstpSrasWrflDnon";
|
|
FastL = "AcinPercMstpSrasWrflDnon";
|
|
FastR = "AcinPercMstpSrasWrflDnon";
|
|
FastLB = "AcinPercMstpSrasWrflDnon";
|
|
FastRB = "AcinPercMstpSrasWrflDnon";
|
|
FastB = "AcinPercMstpSrasWrflDnon";
|
|
EvasiveLeft = "AcinPercMstpSrasWrflDnon";
|
|
EvasiveRight = "AcinPercMstpSrasWrflDnon";
|
|
EvasiveBack = "AcinPercMstpSrasWrflDnon";
|
|
PlayerStand = "AcinPercMstpSrasWrflDnon";
|
|
Stand = "AcinPercMstpSrasWrflDnon";
|
|
CanNotMove = "AcinPercMstpSrasWrflDnon";
|
|
toAgony = "AmovPpneMstpSrasWrflDnon_injured";
|
|
StartSwim = "";
|
|
agonyStart = "AinjPpneMstpSnonWrflDnon";
|
|
agonyStop = "AmovPpneMstpSrasWrflDnon";
|
|
medicStop = "AinvPknlMstpSnonWrflDnon_medicEnd";
|
|
medicStart = "AinvPknlMstpSnonWrflDnon_medic";
|
|
};
|
|
|
|
class MoveWithInjuredManCarrierPst : MoveWithInjuredManCarrierRfl {};
|
|
|
|
class MoveWithInjuredManCarrierNon : MoveWithInjuredManCarrierRfl {
|
|
upDegree = "ManPosNoWeapon";
|
|
agonyStart = "AinjPpneMstpSnonWnonDnon";
|
|
agonyStop = "AmovPpneMstpSnonWnonDnon";
|
|
medicStop = "AinvPknlMstpSnonWnonDnon_medicEnd";
|
|
medicStart = "AinvPknlMstpSnonWnonDnon_medic";
|
|
released = "AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon";
|
|
Stop = "AcinPercMstpSnonWnonDnon";
|
|
StopRelaxed = "AcinPercMstpSnonWnonDnon";
|
|
WalkF = "AcinPercMrunSnonWnonDf";
|
|
WalkLF = "AcinPercMrunSnonWnonDf";
|
|
WalkRF = "AcinPercMrunSnonWnonDf";
|
|
WalkL = "AcinPercMstpSnonWnonDnon";
|
|
WalkR = "AcinPercMstpSnonWnonDnon";
|
|
WalkLB = "AcinPercMstpSnonWnonDnon";
|
|
WalkRB = "AcinPercMstpSnonWnonDnon";
|
|
WalkB = "AcinPercMstpSnonWnonDnon";
|
|
SlowF = "AcinPercMrunSnonWnonDf";
|
|
SlowLF = "AcinPercMrunSnonWnonDf";
|
|
SlowRF = "AcinPercMrunSnonWnonDf";
|
|
SlowL = "AcinPercMstpSnonWnonDnon";
|
|
SlowR = "AcinPercMstpSnonWnonDnon";
|
|
SlowLB = "AcinPercMstpSnonWnonDnon";
|
|
SlowRB = "AcinPercMstpSnonWnonDnon";
|
|
SlowB = "AcinPercMstpSnonWnonDnon";
|
|
FastF = "AcinPercMrunSnonWnonDf";
|
|
FastLF = "AcinPercMrunSnonWnonDf";
|
|
FastRF = "AcinPercMrunSnonWnonDf";
|
|
FastL = "AcinPercMstpSnonWnonDnon";
|
|
FastR = "AcinPercMstpSnonWnonDnon";
|
|
FastLB = "AcinPercMstpSnonWnonDnon";
|
|
FastRB = "AcinPercMstpSnonWnonDnon";
|
|
FastB = "AcinPercMstpSnonWnonDnon";
|
|
EvasiveForward = "AcinPercMrunSnonWnonDf";
|
|
EvasiveLeft = "AcinPercMstpSnonWnonDnon";
|
|
EvasiveRight = "AcinPercMstpSnonWnonDnon";
|
|
EvasiveBack = "AcinPercMstpSnonWnonDnon";
|
|
Down = "AmovPknlMstpSnonWnonDnon";
|
|
PlayerStand = "AcinPercMstpSnonWnonDnon";
|
|
PlayerCrouch = "AmovPknlMstpSnonWnonDnon";
|
|
PlayerProne = "AmovPknlMstpSnonWnonDnon";
|
|
Stand = "AcinPercMstpSnonWnonDnon";
|
|
Crouch = "AmovPknlMstpSnonWnonDnon";
|
|
CanNotMove = "AcinPercMstpSnonWnonDnon";
|
|
Default = "AcinPercMstpSnonWnonDnon";
|
|
};
|
|
|
|
class MoveWithInjuredManCarrierRflWc : MoveWithInjuredManCarrierRfl {
|
|
toAgony = "AinjPpneMstpSnonWrflDnon";
|
|
};
|
|
|
|
class MoveWithInjuredManCarrierPstWc : MoveWithInjuredManCarrierRflWc {};
|
|
|
|
class MoveWithInjuredManCarrierNonWc : MoveWithInjuredManCarrierNon {};
|
|
|
|
class MoveWithInjuredMan_2Death2 : MoveWithInjuredMan {
|
|
die = "AcinPknlMwlkSlowWrflDb_death2";
|
|
};
|
|
|
|
class MoveWithInjuredMan_release : RifleBaseLowStandActions {
|
|
die = "AcinPknlMwlkSlowWrflDb_death2";
|
|
diary = "";
|
|
};
|
|
|
|
class InjuredManActions : NoActions {
|
|
upDegree = "ManPosLying";
|
|
turnSpeed = 0;
|
|
die = "AdthPpneMstpSnonWnonDnonB";
|
|
healingFinished = "AmovPpneMstpSrasWrflDnon";
|
|
WalkF = "AmovPpneMsprSlowWrflDf_injured";
|
|
SlowF = "AmovPpneMsprSlowWrflDf_injured";
|
|
FastF = "AmovPpneMsprSlowWrflDf_injured";
|
|
EvasiveForward = "AmovPpneMsprSlowWrflDf_injured";
|
|
LadderOnDown = "";
|
|
LadderOnUp = "";
|
|
TestDriver = "";
|
|
TestDriverOut = "";
|
|
TestGunner = "";
|
|
medicStop = "";
|
|
medicStart = "";
|
|
};
|
|
|
|
class InjuredManActionsRfl : InjuredManActions {
|
|
turnSpeed = 2;
|
|
Stop = "AmovPpneMstpSrasWrflDnon_injured";
|
|
Lying = "AmovPpneMstpSrasWrflDnon_injured";
|
|
healedStart = "AinjPpneMstpSnonWrflDnon_injuredHealed";
|
|
healedStop = "AinjPpneMstpSnonWrflDnon";
|
|
agonyStart = "AinjPpneMstpSnonWrflDnon";
|
|
agonyStop = "AmovPpneMstpSrasWrflDnon";
|
|
medicStop = "AinvPknlMstpSnonWrflDnon_medicEnd";
|
|
medicStart = "AinvPknlMstpSnonWrflDnon_medic";
|
|
grabCarried = "AinjPfalMstpSnonWrflDnon_carried_Up";
|
|
};
|
|
|
|
class InjuredManActionsNon : InjuredManActionsRfl {
|
|
agonyStart = "AinjPpneMstpSnonWnonDnon";
|
|
agonyStop = "AmovPpneMstpSnonWnonDnon";
|
|
medicStop = "AinvPknlMstpSnonWnonDnon_medicEnd";
|
|
medicStart = "AinvPknlMstpSnonWnonDnon_medic";
|
|
grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
|
|
Stop = "AmovPpneMstpSnonWnonDnon_injured";
|
|
WalkF = "AmovPpneMsprSnonWnonDf_injured";
|
|
SlowF = "AmovPpneMsprSnonWnonDf_injured";
|
|
FastF = "AmovPpneMsprSnonWnonDf_injured";
|
|
EvasiveForward = "AmovPpneMsprSnonWnonDf_injured";
|
|
Lying = "AmovPpneMstpSnonWnonDnon_injured";
|
|
healedStart = "AinjPpneMstpSnonWnonDnon_injuredHealed";
|
|
healedStop = "AinjPpneMstpSnonWnonDnon";
|
|
grabDragged = "AinjPpneMstpSnonWnonDb_grab";
|
|
grabCarried = "AinjPfalMstpSnonWnonDnon_carried_Up";
|
|
released = "AinjPpneMstpSnonWnonDnon";
|
|
releasedBad = "AinjPpneMstpSnonWnonDnon";
|
|
carriedStill = "AinjPfalMstpSnonWnonDnon_carried_still";
|
|
};
|
|
|
|
class InjuredManActionsNon_norot : InjuredManActionsNon {
|
|
turnSpeed = 0;
|
|
};
|
|
|
|
class InjuredManActionsNon_healed : InjuredManActionsNon_norot {
|
|
medicStop = "AinvPknlMstpSnonWnonDnon_medicEnd";
|
|
medicStart = "AinvPknlMstpSnonWnonDnon_medic";
|
|
};
|
|
|
|
class InjuredManActionsRfl_norot : InjuredManActionsRfl {
|
|
turnSpeed = 0;
|
|
Stop = "AinjPpneMstpSnonWrflDnon";
|
|
};
|
|
|
|
class InjuredManActionsRfl_healed : InjuredManActionsRfl_norot {
|
|
turnSpeed = 0;
|
|
medicStop = "";
|
|
medicStart = "";
|
|
Stop = "AinjPpneMstpSnonWrflDnon_injuredHealed";
|
|
WalkF = "";
|
|
SlowF = "";
|
|
FastF = "";
|
|
EvasiveForward = "";
|
|
Lying = "";
|
|
Default = "AinjPpneMstpSnonWrflDnon_injuredHealed";
|
|
PlayerProne = "AinjPpneMstpSnonWrflDnon_injuredHealed";
|
|
PlayerCrouch = "AinjPpneMstpSnonWrflDnon_injuredHealed";
|
|
PlayerStand = "AinjPpneMstpSnonWrflDnon_injuredHealed";
|
|
};
|
|
|
|
class InjuredManCarriedActions : InjuredManActions {
|
|
WalkL = "";
|
|
WalkF = "";
|
|
Stop = "AinjPfalMstpSnonWrflDnon_carried_still";
|
|
StopRelaxed = "AinjPfalMstpSnonWrflDnon_carried_still";
|
|
SlowF = "";
|
|
FastF = "";
|
|
EvasiveForward = "";
|
|
released = "AmovPpneMstpSrasWrflDnon";
|
|
LadderOnDown = "";
|
|
LadderOnUp = "";
|
|
healingFinished = "";
|
|
TestDriver = "";
|
|
TestDriverOut = "";
|
|
TestGunner = "";
|
|
Default = "AinjPfalMstpSnonWrflDnon_carried_still";
|
|
Lying = "AinjPfalMstpSnonWrflDnon_carried_still";
|
|
PlayerProne = "AinjPfalMstpSnonWrflDnon_carried_still";
|
|
PlayerCrouch = "AinjPfalMstpSnonWrflDnon_carried_still";
|
|
PlayerStand = "AinjPfalMstpSnonWrflDnon_carried_still";
|
|
Die = "";
|
|
agonyStop = "AmovPpneMstpSrasWrflDnon";
|
|
};
|
|
|
|
class InjuredManCarriedActionsNon : InjuredManActionsNon {
|
|
turnSpeed = 0;
|
|
agonyStop = "AmovPpneMstpSnonWnonDnon";
|
|
grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
|
|
released = "AinjPfalMstpSnonWnonDnon_carried_Down";
|
|
Stop = "AinjPfalMstpSnonWnonDnon_carried_still";
|
|
StopRelaxed = "AinjPfalMstpSnonWnonDnon_carried_still";
|
|
PlayerStand = "AinjPfalMstpSnonWnonDnon_carried_still";
|
|
PlayerCrouch = "";
|
|
PlayerProne = "";
|
|
Lying = "AinjPfalMstpSnonWnonDnon_carried_still";
|
|
Default = "AinjPfalMstpSnonWnonDnon_carried_still";
|
|
releasedBad = "AinjPfalMstpSnonWnonDf_carried_fall";
|
|
grabDragged = "AinjPpneMstpSnonWnonDb_grab";
|
|
carriedStill = "AinjPfalMstpSnonWnonDnon_carried_still";
|
|
EvasiveForward = "";
|
|
FastF = "";
|
|
SlowF = "";
|
|
WalkF = "";
|
|
Die = "";
|
|
};
|
|
|
|
class InjuredManCarriedActionsNonWc : InjuredManCarriedActionsNon {
|
|
releasedBad = "AinjPfalMstpSnonWnonDf_carried_fallwc";
|
|
};
|
|
|
|
class InjuredManCarriedActionsRfl : InjuredManCarriedActions {
|
|
turnSpeed = 0;
|
|
agonyStart = "AinjPpneMstpSnonWrflDnon";
|
|
agonyStop = "AmovPpneMstpSrasWrflDnon";
|
|
released = "AinjPfalMstpSnonWrflDnon_carried_Down";
|
|
releasedBad = "AinjPfalMstpSnonWrflDf_carried_fall";
|
|
};
|
|
|
|
class InjuredManCarriedActionsRflWc : InjuredManCarriedActionsRfl {
|
|
releasedBad = "AinjPfalMstpSnonWrflDf_carried_fallwc";
|
|
};
|
|
|
|
class InjuredManDraggedActions : InjuredManActions {
|
|
Die = "AdthPpneMstpSnonWrflDbB_dragged";
|
|
released = "AmovPpneMstpSnonWnonDnon";
|
|
WalkF = "";
|
|
SlowF = "";
|
|
FastF = "";
|
|
EvasiveForward = "";
|
|
Stop = "AinjPpneMstpSnonWrflDb_still";
|
|
StopRelaxed = "AinjPpneMstpSnonWrflDb_still";
|
|
Default = "AinjPpneMstpSnonWrflDb_still";
|
|
};
|
|
|
|
class InjuredManDraggedActionsRfl : InjuredManDraggedActions {
|
|
released = "AinjPpneMstpSnonWrflDb_release";
|
|
releasedBad = "AinjPpneMstpSnonWrflDb_release";
|
|
Stop = "AinjPpneMstpSnonWrflDb_still";
|
|
Default = "AinjPpneMstpSnonWrflDb_still";
|
|
agonyStart = "AinjPpneMstpSnonWrflDnon";
|
|
agonyStop = "AmovPpneMstpSrasWrflDnon";
|
|
grabCarried = "AinjPfalMstpSnonWrflDnon_carried_Up";
|
|
};
|
|
|
|
class InjuredManDraggedActionsNon : InjuredManDraggedActions {
|
|
released = "AinjPpneMstpSnonWnonDb_release";
|
|
grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
|
|
Die = "AdthPpneMstpSnonWnonDbB_dragged";
|
|
releasedBad = "AinjPpneMstpSnonWnonDb_release";
|
|
Stop = "AinjPpneMstpSnonWnonDb_still";
|
|
StopRelaxed = "AinjPpneMstpSnonWnonDb_still";
|
|
Default = "AinjPpneMstpSnonWnonDb_still";
|
|
grabDragged = "AinjPpneMstpSnonWnonDb_grab";
|
|
grabCarried = "AinjPfalMstpSnonWnonDnon_carried_Up";
|
|
};
|
|
|
|
class InjuredManDraggedDeadActions : InjuredManDraggedActions {
|
|
released = "AdthPpneMstpSnonWnonDnonB";
|
|
};
|
|
|
|
class ParachuteFreeFall : NoActions {
|
|
upDegree = -1;
|
|
Stop = "HaloFreeFall_non";
|
|
StopRelaxed = "HaloFreeFall_non";
|
|
Default = "HaloFreeFall_non";
|
|
WalkF = "HaloFreeFall_F";
|
|
WalkLF = "HaloFreeFall_FL";
|
|
WalkRF = "HaloFreeFall_FR";
|
|
WalkL = "HaloFreeFall_L";
|
|
WalkR = "HaloFreeFall_R";
|
|
WalkLB = "HaloFreeFall_BL";
|
|
WalkRB = "HaloFreeFall_BR";
|
|
WalkB = "HaloFreeFall_B";
|
|
SlowF = "HaloFreeFall_F";
|
|
SlowLF = "HaloFreeFall_FL";
|
|
SlowRF = "HaloFreeFall_FR";
|
|
SlowL = "HaloFreeFall_L";
|
|
SlowR = "HaloFreeFall_R";
|
|
SlowLB = "HaloFreeFall_BL";
|
|
SlowRB = "HaloFreeFall_BR";
|
|
SlowB = "HaloFreeFall_B";
|
|
FastF = "HaloFreeFall_F";
|
|
FastLF = "HaloFreeFall_FL";
|
|
FastRF = "HaloFreeFall_FR";
|
|
FastL = "HaloFreeFall_L";
|
|
FastR = "HaloFreeFall_R";
|
|
FastLB = "HaloFreeFall_BL";
|
|
FastRB = "HaloFreeFall_BR";
|
|
FastB = "HaloFreeFall_B";
|
|
EvasiveLeft = "HaloFreeFall_FL";
|
|
EvasiveForward = "HaloFreeFall_F";
|
|
EvasiveRight = "HaloFreeFall_FR";
|
|
};
|
|
|
|
class RifleKneelActionsRunF : RifleKneelActions {
|
|
PlayerStand = "AmovPercMrunSrasWrflDf";
|
|
Up = "AmovPercMrunSrasWrflDf";
|
|
};
|
|
|
|
class RifleKneelActionsWlkF : RifleKneelActions {
|
|
PlayerStand = "AmovPercMwlkSrasWrflDf";
|
|
Up = "AmovPercMwlkSrasWrflDf";
|
|
};
|
|
|
|
class RifleKneelActionsRunFL : RifleKneelActions {
|
|
PlayerStand = "AmovPercMrunSrasWrflDfl";
|
|
Up = "AmovPercMrunSrasWrflDfl";
|
|
};
|
|
|
|
class RifleKneelActionsWlkFL : RifleKneelActions {
|
|
PlayerStand = "AmovPercMwlkSrasWrflDfl";
|
|
Up = "AmovPercMwlkSrasWrflDfl";
|
|
};
|
|
|
|
class RifleKneelActionsRunL : RifleKneelActions {
|
|
PlayerStand = "AmovPercMrunSrasWrfldl";
|
|
Up = "AmovPercMrunSrasWrfldl";
|
|
};
|
|
|
|
class RifleKneelActionsWlkL : RifleKneelActions {
|
|
PlayerStand = "AmovPercMwlkSrasWrfldl";
|
|
Up = "AmovPercMwlkSrasWrfldl";
|
|
};
|
|
|
|
class RifleKneelActionsRunBL : RifleKneelActions {
|
|
PlayerStand = "AmovPercMrunSrasWrfldbl";
|
|
Up = "AmovPercMrunSrasWrfldbl";
|
|
};
|
|
|
|
class RifleKneelActionsWlkBL : RifleKneelActions {
|
|
PlayerStand = "AmovPercMwlkSrasWrfldbl";
|
|
Up = "AmovPercMwlkSrasWrfldbl";
|
|
};
|
|
|
|
class RifleKneelActionsRunB : RifleKneelActions {
|
|
PlayerStand = "AmovPercMrunSrasWrflDb";
|
|
Up = "AmovPercMrunSrasWrflDb";
|
|
};
|
|
|
|
class RifleKneelActionsWlkB : RifleKneelActions {
|
|
PlayerStand = "AmovPercMwlkSrasWrflDb";
|
|
Up = "AmovPercMwlkSrasWrflDb";
|
|
};
|
|
|
|
class RifleKneelActionsRunBR : RifleKneelActions {
|
|
PlayerStand = "AmovPercMrunSrasWrflDbr";
|
|
Up = "AmovPercMrunSrasWrflDbr";
|
|
};
|
|
|
|
class RifleKneelActionsWlkBR : RifleKneelActions {
|
|
PlayerStand = "AmovPercMwlkSrasWrflDbr";
|
|
Up = "AmovPercMwlkSrasWrflDbr";
|
|
};
|
|
|
|
class RifleKneelActionsRunR : RifleKneelActions {
|
|
PlayerStand = "AmovPercMrunSrasWrflDr";
|
|
Up = "AmovPercMrunSrasWrflDr";
|
|
};
|
|
|
|
class RifleKneelActionsWlkR : RifleKneelActions {
|
|
PlayerStand = "AmovPercMwlkSrasWrflDr";
|
|
Up = "AmovPercMwlkSrasWrflDr";
|
|
};
|
|
|
|
class RifleKneelActionsRunFR : RifleKneelActions {
|
|
PlayerStand = "AmovPercMrunSrasWrflDfr";
|
|
Up = "AmovPercMrunSrasWrflDfr";
|
|
};
|
|
|
|
class RifleKneelActionsWlkFR : RifleKneelActions {
|
|
PlayerStand = "AmovPercMwlkSrasWrflDfr";
|
|
Up = "AmovPercMwlkSrasWrflDfr";
|
|
};
|
|
};
|
|
primaryActionMaps[] = {"RifleProneActions_injured", "DeadActions", "LauncherKneelActions", "BinocProneRflActions", "BinocProneCivilActions", "RifleProneActions", "PistolProneActions", "RifleKneelActions", "PistolKneelActions", "RifleStandActions", "PistolStandActions", "RifleLowStandActions", "SwimmingActions", "CivilStandActions", "BinocKneelRflActions", "BinocStandRflActions"};
|
|
|
|
class Interpolations {};
|
|
transitionsInterpolated[] = {};
|
|
transitionsSimple[] = {};
|
|
transitionsDisabled[] = {};
|
|
|
|
class BlendAnims {
|
|
aimingDefault[] = {};
|
|
legsDefault[] = {};
|
|
headDefault[] = {};
|
|
aimingNo[] = {};
|
|
legsNo[] = {};
|
|
headNo[] = {};
|
|
aimingUpDefault[] = {};
|
|
empty[] = {};
|
|
};
|
|
|
|
class AgonyBase : Default {
|
|
disableWeaponsLong = "true";
|
|
enableOptics = "false";
|
|
actions = "InjuredManActions";
|
|
headBobMode = 2;
|
|
headBobStrength = -1;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
};
|
|
|
|
class AgonyBaseRfl : AgonyBase {
|
|
actions = "InjuredManActionsRfl";
|
|
};
|
|
|
|
class InjuredMovedBase : Default {
|
|
actions = "InjuredManCarriedActions";
|
|
speed = 1;
|
|
visibleSize = 0.600122;
|
|
headBobMode = 1;
|
|
headBobStrength = -1;
|
|
};
|
|
};
|
|
|
|
class CfgMovesMaleSdr : CfgMovesBasic {
|
|
skeletonName = "OFP2_ManSkeleton";
|
|
gestures = "CfgGesturesMale";
|
|
|
|
class States {
|
|
class DeadState : Default {
|
|
actions = "DeadActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
|
|
speed = 1.67;
|
|
looped = "false";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
soundEnabled = "false";
|
|
terminal = "true";
|
|
canPullTrigger = "true";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_medic : HealBase {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medicS0";
|
|
speed = 1000000;
|
|
limitGunMovement = "false";
|
|
looped = "true";
|
|
actions = "HealActionsNon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medicEnd", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1, "AinvPknlMstpSnonWnonDnon_medic0", 0.1, "AinvPknlMstpSnonWnonDnon_medic1", 0.1, "AinvPknlMstpSnonWnonDnon_medic2", 0.1, "AinvPknlMstpSnonWnonDnon_medic3", 0.1, "AinvPknlMstpSnonWnonDr_medic3", 0.1, "AinvPknlMstpSnonWnonDr_medic4", 0.1, "AinvPknlMstpSnonWnonDr_medic5", 0.1, "AinvPknlMstpSnonWnonDnon_medic4", 0.1, "AinvPknlMstpSnonWnonDnon_medic5", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1, "AinvPknlMstpSnonWnonDr_medic0", 0.1, "AinvPknlMstpSnonWnonDr_medic1", 0.1, "AinvPknlMstpSnonWnonDr_medic2", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic0S", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_medicEnd : AinvPknlMstpSnonWnonDnon_medic {
|
|
actions = "HealActionsNon";
|
|
speed = 0.5;
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\healing\ainvpknlmstpsnonwnondnon_medic_ainvpknlmstpsnonwnondnon";
|
|
looped = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.1, "AdthPknlMstpSnonWnonDnon_1", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.01, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_medicEnd : HealBaseRfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\healing\ainvpknlmstpsnonwrfldnon_medic_ainvpknlmstpsnonwrfldnon";
|
|
speed = 0.5;
|
|
actions = "RifleKneelTakeActions";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPknlMstpSrasWrflDnon", 0.02, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_medic0S : AinvPknlMstpSnonWnonDnon_medic {
|
|
VariantAfter[] = {5, 5, 5};
|
|
variantsPlayer[] = {"AinvPknlMstpSnonWnonDnon_medic0", 0.15, "AinvPknlMstpSnonWnonDnon_medic1", 0.15, "AinvPknlMstpSnonWnonDnon_medic2", 0.15, "AinvPknlMstpSnonWnonDnon_medic3", 0.15, "AinvPknlMstpSnonWnonDnon_medic4", 0.15, "AinvPknlMstpSnonWnonDnon_medic5", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.15};
|
|
equivalentTo = "AinvPknlMstpSnonWnonDnon_medic0";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.01, "AinvPknlMstpSnonWnonDnon_medic0", 0.01, "AinvPknlMstpSnonWnonDnon_medic1", 0.01, "AinvPknlMstpSnonWnonDnon_medic2", 0.01, "AinvPknlMstpSnonWnonDnon_medic3", 0.01, "AinvPknlMstpSnonWnonDnon_medic4", 0.01, "AinvPknlMstpSnonWnonDnon_medic5", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_medic0 : HealBase {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic0";
|
|
speed = 0.4;
|
|
aiming = "empty";
|
|
aimingBody = "empty";
|
|
enableDirectControl = 0;
|
|
variantsPlayer[] = {"AinvPknlMstpSnonWnonDnon_medic0", 0.166666, "AinvPknlMstpSnonWnonDnon_medic1", 0.166666, "AinvPknlMstpSnonWnonDnon_medic2", 0.166666, "AinvPknlMstpSnonWnonDnon_medic3", 0.166666, "AinvPknlMstpSnonWnonDnon_medic4", 0.166666, "AinvPknlMstpSnonWnonDnon_medic5", 0.166666};
|
|
equivalentTo = "AinvPknlMstpSnonWnonDnon_medic0";
|
|
actions = "HealActionsNon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_medic1 : AinvPknlMstpSnonWnonDnon_medic0 {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic1";
|
|
speed = 0.26;
|
|
actions = "HealActionsNon";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_medic2 : AinvPknlMstpSnonWnonDnon_medic0 {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic2";
|
|
speed = 0.19;
|
|
actions = "HealActionsNon";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_medic3 : AinvPknlMstpSnonWnonDnon_medic0 {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic3";
|
|
speed = 0.2;
|
|
actions = "HealActionsNon";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDr_medic3 : AinvPknlMstpSnonWnonDnon_medic0 {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic3";
|
|
speed = 0.13;
|
|
actions = "HealActionsNon";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDr_medic4 : HealBase {
|
|
actions = "HealActionsNon";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic4";
|
|
speed = 0.22;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDr_medic5 : HealBase {
|
|
actions = "HealActionsNon";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic5";
|
|
speed = 0.11;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_medic4 : HealBase {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic4";
|
|
speed = 0.13;
|
|
actions = "HealActionsNon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_medic5 : HealBase {
|
|
actions = "HealActionsNon";
|
|
speed = 0.43;
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic5";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDr_medic0S : AinvPknlMstpSnonWnonDnon_medic {
|
|
variantsPlayer[] = {"AinvPknlMstpSnonWnonDnon_medic0", 0.075, "AinvPknlMstpSnonWnonDnon_medic1", 0.075, "AinvPknlMstpSnonWnonDnon_medic2", 0.075, "AinvPknlMstpSnonWnonDnon_medic3", 0.075, "AinvPknlMstpSnonWnonDnon_medic4", 0.075, "AinvPknlMstpSnonWnonDnon_medic5", 0.075, "AinvPknlMstpSnonWnonDr_medic0", 0.075, "AinvPknlMstpSnonWnonDr_medic1", 0.075, "AinvPknlMstpSnonWnonDr_medic2", 0.075, "AinvPknlMstpSnonWnonDr_medic3", 0.075, "AinvPknlMstpSnonWnonDr_medic4", 0.075, "AinvPknlMstpSnonWnonDr_medic5", 0.075, "AinvPknlMstpSnonWnonDr_medic0S", 0.1};
|
|
VariantAfter[] = {5, 5, 5};
|
|
actions = "HealActionsNonDr";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.01, "AinvPknlMstpSnonWnonDr_medic3", 0.01, "AinvPknlMstpSnonWnonDr_medic4", 0.01, "AinvPknlMstpSnonWnonDr_medic5", 0.01, "AinvPknlMstpSnonWnonDr_medic0", 0.01, "AinvPknlMstpSnonWnonDr_medic1", 0.01, "AinvPknlMstpSnonWnonDr_medic2", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDr_medic0 : HealBase {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic0";
|
|
speed = 0.11;
|
|
equivalentTo = "AinvPknlMstpSnonWnonDr_medic0";
|
|
actions = "HealActionsNon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDr_medic1 : AinvPknlMstpSnonWnonDr_medic0 {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic1";
|
|
speed = 0.21;
|
|
actions = "HealActionsNon";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDr_medic2 : AinvPknlMstpSnonWnonDr_medic0 {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic2";
|
|
speed = 0.13;
|
|
actions = "HealActionsNon";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic : HealBase {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic";
|
|
speed = 0.5;
|
|
actions = "HealActionsNon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic : HealBaseRfl {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic";
|
|
speed = 0.5;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_medic : HealBaseRfl {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medicS0";
|
|
speed = "1e+008.0";
|
|
looped = "true";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
interpolationSpeed = 2.5;
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medicEnd", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AinvPknlMstpSnonWrflDr_medic0", 0.1, "AinvPknlMstpSnonWrflDr_medic1", 0.1, "AinvPknlMstpSnonWrflDr_medic2", 0.1, "AinvPknlMstpSnonWrflDr_medic3", 0.1, "AinvPknlMstpSnonWrflDr_medic4", 0.1, "AinvPknlMstpSnonWrflDr_medic5", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AinvPknlMstpSnonWrflDnon_medic0", 0.1, "AinvPknlMstpSnonWrflDnon_medic1", 0.1, "AinvPknlMstpSnonWrflDnon_medic2", 0.1, "AinvPknlMstpSnonWrflDnon_medic3", 0.1, "AinvPknlMstpSnonWrflDnon_medic4", 0.1, "AinvPknlMstpSnonWrflDnon_medic5", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDr_medic0S : AinvPknlMstpSnonWrflDnon_medic {
|
|
VariantAfter[] = {5, 5, 5};
|
|
VariantsPlayer[] = {"AinvPknlMstpSnonWrflDnon_medic0", 0.075, "AinvPknlMstpSnonWrflDnon_medic1", 0.075, "AinvPknlMstpSnonWrflDnon_medic2", 0.075, "AinvPknlMstpSnonWrflDnon_medic3", 0.075, "AinvPknlMstpSnonWrflDnon_medic4", 0.075, "AinvPknlMstpSnonWrflDnon_medic5", 0.075, "AinvPknlMstpSnonWrflDr_medic0", 0.075, "AinvPknlMstpSnonWrflDr_medic1", 0.075, "AinvPknlMstpSnonWrflDr_medic2", 0.075, "AinvPknlMstpSnonWrflDr_medic3", 0.075, "AinvPknlMstpSnonWrflDr_medic4", 0.075, "AinvPknlMstpSnonWrflDr_medic5", 0.075, "AinvPknlMstpSnonWrflDr_medic0S", 0.1};
|
|
equivalentTo = "AinvPknlMstpSnonWrflDr_medic0";
|
|
actions = "HealActionBaseDr";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0", 0.1, "AinvPknlMstpSnonWrflDr_medic1", 0.1, "AinvPknlMstpSnonWrflDr_medic2", 0.1, "AinvPknlMstpSnonWrflDr_medic3", 0.1, "AinvPknlMstpSnonWrflDr_medic4", 0.1, "AinvPknlMstpSnonWrflDr_medic5", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDr_medic0", 0.1, "AinvPknlMstpSnonWrflDr_medic1", 0.1, "AinvPknlMstpSnonWrflDr_medic2", 0.1, "AinvPknlMstpSnonWrflDr_medic3", 0.1, "AinvPknlMstpSnonWrflDr_medic4", 0.1, "AinvPknlMstpSnonWrflDr_medic5", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDr_medic0 : AinvPknlMstpSnonWrflDr_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic0";
|
|
speed = 0.11;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDr_medic1 : AinvPknlMstpSnonWrflDr_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic1";
|
|
speed = 0.21;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDr_medic2 : AinvPknlMstpSnonWrflDr_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic2";
|
|
speed = 0.13;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDr_medic3 : AinvPknlMstpSnonWrflDr_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic3";
|
|
speed = 0.22;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDr_medic4 : AinvPknlMstpSnonWrflDr_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic4";
|
|
speed = 0.22;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDr_medic5 : AinvPknlMstpSnonWrflDr_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic5";
|
|
speed = 0.11;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_medic0S : AinvPknlMstpSnonWrflDnon_medic {
|
|
VariantsPlayer[] = {"AinvPknlMstpSnonWrflDnon_medic0", 0.15, "AinvPknlMstpSnonWrflDnon_medic1", 0.15, "AinvPknlMstpSnonWrflDnon_medic2", 0.15, "AinvPknlMstpSnonWrflDnon_medic3", 0.15, "AinvPknlMstpSnonWrflDnon_medic4", 0.15, "AinvPknlMstpSnonWrflDnon_medic5", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.15};
|
|
VariantAfter[] = {5, 5, 5};
|
|
equivalentTo = "AinvPknlMstpSnonWrflDnon_medic0";
|
|
actions = "HealActionBase";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0", 0.1, "AinvPknlMstpSnonWrflDnon_medic1", 0.1, "AinvPknlMstpSnonWrflDnon_medic2", 0.1, "AinvPknlMstpSnonWrflDnon_medic3", 0.1, "AinvPknlMstpSnonWrflDnon_medic4", 0.1, "AinvPknlMstpSnonWrflDnon_medic5", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0", 0.1, "AinvPknlMstpSnonWrflDnon_medic1", 0.1, "AinvPknlMstpSnonWrflDnon_medic2", 0.1, "AinvPknlMstpSnonWrflDnon_medic3", 0.1, "AinvPknlMstpSnonWrflDnon_medic4", 0.1, "AinvPknlMstpSnonWrflDnon_medic5", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_medic0 : AinvPknlMstpSnonWrflDnon_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic0";
|
|
speed = 0.31;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_medic1 : AinvPknlMstpSnonWrflDnon_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic1";
|
|
speed = 0.26;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_medic2 : AinvPknlMstpSnonWrflDnon_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic2";
|
|
speed = 0.19;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_medic3 : AinvPknlMstpSnonWrflDnon_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic3";
|
|
speed = 0.2;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_medic4 : AinvPknlMstpSnonWrflDnon_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic4";
|
|
speed = 0.13;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_medic5 : AinvPknlMstpSnonWrflDnon_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic5";
|
|
speed = 0.43;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class Crew : Default {
|
|
actions = "CargoActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Sit\stp\non\non\AmovPsitMstpSnonWnonDnon.rtm";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
soundEnabled = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
hasCollShapeSafe = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class BasicDriver : Default {
|
|
actions = "CargoActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
soundEnabled = "false";
|
|
interpolationSpeed = 1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"BasicDriverDying", 1.0};
|
|
InterpolateTo[] = {"BasicDriverDying", 0.1};
|
|
};
|
|
|
|
class BasicDriverDying : DefaultDie {
|
|
actions = "NoActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
|
|
looped = "false";
|
|
soundEnabled = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"BasicDriverDead", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class BasicDriverDead : BasicDriverDying {
|
|
actions = "DeadActions";
|
|
speed = 1e+010;
|
|
terminal = "true";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class BasicDriverOut : Default {
|
|
actions = "CargoActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
soundEnabled = "false";
|
|
interpolationSpeed = 1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"BasicDriverOutDying", 1.0};
|
|
InterpolateTo[] = {"BasicDriverOutDying", 0.1};
|
|
};
|
|
|
|
class BasicDriverOutDying : DefaultDie {
|
|
actions = "NoActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
|
|
looped = "false";
|
|
soundEnabled = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"BasicDriverOutDead", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class BasicDriverOutDead : BasicDriverOutDying {
|
|
actions = "DeadActions";
|
|
speed = 1e+010;
|
|
terminal = "true";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class BasicSittingGunner_Dead : DefaultDie {
|
|
actions = "DeadActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
|
|
speed = 1e+010;
|
|
terminal = "true";
|
|
soundEnabled = "false";
|
|
canPullTrigger = "false";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class BasicSittingGunner : Crew {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm";
|
|
ConnectTo[] = {"BasicSittingGunner_Dead", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class SprintBaseDf : StandBase {
|
|
actions = "RifleStandEvasiveActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDf.rtm";
|
|
speed = 1.71429;
|
|
soundOverride = "sprint";
|
|
duty = 0.5;
|
|
showWeaponAim = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
limitGunMovement = "false";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.1;
|
|
enableAutoActions = "false";
|
|
visibleSize = 1.00012;
|
|
soundEnabled = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
headBobStrength = 0.154229;
|
|
headBobMode = 2;
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKCurve[] = {1};
|
|
ConnectTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class SprintBaseDfl : SprintBaseDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDfl.rtm";
|
|
speed = 1.8;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class SprintBaseDfr : SprintBaseDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDfr.rtm";
|
|
speed = 1.8;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class SprintCivilBaseDf : SprintBaseDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDf.rtm";
|
|
speed = 1.71429;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
visibleSize = 1.00012;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class SprintCivilBaseDfl : SprintCivilBaseDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDfl.rtm";
|
|
speed = 1.71429;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class SprintCivilBaseDfr : SprintCivilBaseDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDfr.rtm";
|
|
speed = 1.71429;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon : StandBase {
|
|
actions = "RifleLowStandActions";
|
|
duty = -0.4;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
showWeaponAim = "false";
|
|
disableWeapons = "false";
|
|
disableWeaponsLong = "true";
|
|
speed = 1e+010;
|
|
relSpeedMin = 0.7;
|
|
relSpeedMax = 1.1;
|
|
looped = "true";
|
|
soundEnabled = "false";
|
|
enableBinocular = "true";
|
|
aiming = "aimingDefault";
|
|
aimingBody = "aimingUpDefault";
|
|
leftHandIKBeg = "true";
|
|
leftHandIKCurve[] = {1};
|
|
leftHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "true";
|
|
aimPrecision = 1;
|
|
weaponIK = 1;
|
|
headBobMode = 2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S", 0.01, "AovrPercMstpSlowWrflDf", 0.01, "AmovPercMstpSlowWrflDnon_turnL", 0.02, "AmovPercMstpSlowWrflDnon_turnR", 0.02, "AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon", 0.01, "ActsPsitMstpSnonWrflDnon_varSittingDrinking", 10.0, "AmovPercMstpSlowWrflDnon_ScaredTalking", 2.0, "AmovPercMstpSlowWrflDnon_talking", 2.0, "AmovPercMstpSlowWrflDnon_seeWatch", 2.0, "AmovPercMstpSlowWrflDnon_SaluteIn", 0.1, "AmovPercMstpSrasWrflDnon_SaluteIn", 0.15, "AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon", 0.1, "AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon", 0.1, "LadderRifleOn", 1.0, "AswmPercMstpSnonWnonDnon", 0.3, "AidlPercMstpSrasWrflDnon0S", 0.01, "ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper", 0.1, "AidlPercMstpSlowWrflDnon0S", 0.01, "ActsPpneMstpWrflSlowDnon_sceneCrashSite_Ohara", 0.1, "ActsPpneMstpWrflSlowDnon_sceneCrashSite_Sykes", 0.1, "ActsPpneMstpWrflSlowDnon_sceneCrashSite_Rodriguez", 0.1, "AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1", 0.01, "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1", 0.1, "ActsPercMstpSnonWnonDnon_talking01a", 0.1, "AidlPercSlowWrflDnon_talkCalm", 0.01, "ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Rodriguez1", 0.01, "ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Ohara1", 0.01, "ActsPercMstpSlowWrflDnon_sceneLopotevBandCaptured_Cooper", 0.1, "AidlPercSlowWrflDnon_talkHeated", 0.01, "ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Steve", 0.01, "ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Simms", 0.01, "ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Kostey", 0.01, "ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Adamson", 0.01, "ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang1", 10.0, "ActsPercMstpSlowWpstDnon_sceneLopotevBandCaptured_Sykes", 0.01, "ErcRflLow_sitRfl_L", 0.01, "ErcRflLow_sitRfl_L2", 0.01, "ErcRflLow_sitRfl_R", 0.01, "ErcRflLow_sitTable", 0.01, "ErcRflLow_sitRfl_L_CARGO", 0.01, "CtsDoktor_Doktor_uder4", 0.01, "CtsDoktor_Doktor_uder5", 0.01, "CtsDoktor_Vojak_vyslechStand2unaerc_reverse", 0.01, "otockaErcRflLow_180leva", 0.01, "ctsLopoHover_cooper", 0.01, "ctsLopoHover_ohara", 0.01, "ctsLopoHover_rodriguez", 0.01, "ctsLopoHover_sykes", 0.01, "sitRfl_R_BidleLoopTest", 0.01, "AmelPercMstpSlowWrflDnon_StrokeGun", 0.02, "ActsPercMstpSlowWrflDnon_listeningOrdersUnderFireShort", 0.01, "AmovPercMstpSlowWrflDnon_ActsPercMstpSlowWrflDr_HideFromFire", 0.01, "AsigPercMstpSlowWrflDnon_GoGo", 0.01, "AsigPercMstpSlowWrflDnon_AmovPercMrunSlowWrflDnon_GoGo", 0.01, "AsigPercMstpSlowWrflDnon_SendMenInAction", 0.01, "AmovPercMstpSnonWnonDnon_zevl", 0.01, "c4coming2cdf_genericstani", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_turnL", 0.02, "AmovPercMstpSlowWrflDnon_turnR", 0.02, "AmovPercMwlkSlowWrflDf", 0.02, "AmovPercMwlkSlowWrflDfl", 0.02, "AmovPercMwlkSlowWrflDl", 0.02, "AmovPercMwlkSlowWrflDbl", 0.02, "AmovPercMwlkSlowWrflDb", 0.02, "AmovPercMwlkSlowWrflDbr", 0.02, "AmovPercMwlkSlowWrflDr", 0.02, "AmovPercMwlkSlowWrflDfr", 0.02, "AmovPercMrunSlowWrflDf", 0.02, "AmovPercMrunSlowWrflDfl", 0.02, "AmovPercMrunSlowWrflDl", 0.02, "AmovPercMrunSlowWrflDbl", 0.02, "AmovPercMrunSlowWrflDb", 0.02, "AmovPercMrunSlowWrflDbr", 0.02, "AmovPercMrunSlowWrflDr", 0.02, "AmovPercMrunSlowWrflDfr", 0.02, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMevaSlowWrflDfr", 0.025, "AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AwopPercMstpSgthWrflDnon_Start1", 0.1, "AwopPercMstpSgthWrflDnon_Throw1", 0.1, "AwopPercMstpSgthWrflDnon_End1", 0.1, "AwopPercMstpSgthWrflDnon_Throw2", 0.1, "AwopPercMstpSgthWrflDnon_End2", 0.1, "AidlPercMstpSlowWrflDnon01", 0.02, "AidlPercMstpSlowWrflDnon02", 0.02, "AidlPercMstpSlowWrflDnon03", 0.02, "AidlPercMstpSlowWrflDnon04", 0.02, "AidlPercMstpSlowWrflDnon_i01", 0.02, "AidlPercMstpSlowWrflDnon_i02", 0.02, "AidlPercMstpSlowWrflDnon_i03", 0.02, "AidlPercMstpSlowWrflDnon_i04", 0.02, "AidlPercMstpSlowWrflDnon_i05", 0.02, "AidlPercMstpSlowWrflDnon_i06", 0.02, "AidlPercMstpSlowWrflDnon_i07", 0.02, "AidlPercMstpSlowWrflDnon_i08", 0.02, "AidlPercMstpSlowWrflDnon_i09", 0.02, "AidlPercMstpSlowWrflDnon_i10", 0.02, "AidlPercMstpSlowWrflDnon_i11", 0.02, "AidlPercMstpSlowWrflDnon_i12", 0.02, "AidlPercMstpSlowWrflDnon_i13", 0.02, "AidlPercMstpSlowWrflDnon05", 0.02, "AidlPercMstpSlowWrflDnon06", 0.02, "AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01, "ActsPercMstpSlowWrflDnon_talking_C3BeginBriefing", 0.1, "AidlPercSlowWrflDnon_talkListeningS", 0.01, "AidlPercSnonWnonDnon_talkAS", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_player_0S : AmovPercMstpSlowWrflDnon {
|
|
variantAfter[] = {2, 3, 5};
|
|
variantsPlayer[] = {"AidlPercMstpSlowWrflDnon_player_idleSteady04", 0.25, "AmovPercMstpSlowWrflDnon_player_idleSteady03", 0.25, "AmovPercMstpSlowWrflDnon_player_idleSteady02", 0.25, "AmovPercMstpSlowWrflDnon_player_idleSteady01", 0.25};
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AmovPercMstpSlowWrflDnon_player_idleSteady01", 0.01, "AmovPercMstpSlowWrflDnon_player_idleSteady02", 0.01, "AmovPercMstpSlowWrflDnon_player_idleSteady03", 0.01, "AidlPercMstpSlowWrflDnon_player_idleSteady04", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_player_idleSteady01 : AidlPercMstpSlowWrflDnon_player_0S {
|
|
variantAfter[] = {1, 1, 1};
|
|
interpolationSpeed = 30.5;
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady01";
|
|
speed = 0.067415;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_player_idleSteady02 : AmovPercMstpSlowWrflDnon_player_idleSteady01 {
|
|
speed = 0.042553;
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady02";
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_player_idleSteady03 : AmovPercMstpSlowWrflDnon_player_idleSteady01 {
|
|
speed = 0.057143;
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady03";
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_player_idleSteady04 : AmovPercMstpSlowWrflDnon_player_idleSteady01 {
|
|
speed = 0.075949;
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady04";
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AovrPercMstpSlowWrflDf : AmovPercMstpSlowWrflDnon {
|
|
looped = "false";
|
|
speed = 0.441176;
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\rfl\AovrPercMstpSlowWrflDf";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
|
|
relSpeedMin = 0.996672;
|
|
relSpeedMax = 0.996672;
|
|
duty = 2;
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
enableOptics = "false";
|
|
limitGunMovement = 0.3;
|
|
headBobStrength = 0.512438;
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_turnL : AmovPercMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90L";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_turnR : AmovPercMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90R";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon : AmovPercMstpSlowWrflDnon {
|
|
visibleSize = 0.700121;
|
|
actions = "RifleStandActions";
|
|
duty = -0.4;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon.rtm";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wrfl.p3d";
|
|
showWeaponAim = "true";
|
|
disableWeapons = "false";
|
|
disableWeaponsLong = "false";
|
|
aiming = "aimingDefault";
|
|
aimingBody = "aimingUpDefault";
|
|
relSpeedMax = 1.1;
|
|
relSpeedMin = 0.700001;
|
|
aimPrecision = 1;
|
|
weaponIK = 1;
|
|
canPullTrigger = "true";
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02, "AovrPercMstpSrasWrflDf", 0.01, "AmovPercMwlkSrasWrflDnon_transition", 0.02, "AmovPercMstpSrasWrflDnon_turnL", 0.02, "AmovPercMstpSrasWrflDnon_turnR", 0.02, "WeaponMagazineReloadStand", 0.1, "amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon", 0.01, "AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon", 0.01, "AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon", 0.02, "AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon", 0.02, "AwopPercMstpSgthWrflDnon_Start2", 0.1, "AswmPercMstpSnonWnonDnon", 0.3, "AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon", 0.02, "AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1", 0.01, "ActsPercMstpSnonWpstDnon_sceneBardakRifle01", 0.1, "adthpercmstpsraswrfldnon_NikitinDead", 0.01, "ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_zevl1", 0.01, "ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_zevl2", 0.01, "ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Bardak", 10.0, "ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Lopotev", 0.01, "ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Miles", 0.01, "ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Nameless", 0.01, "ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Nikitin", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_turnL", 0.02, "AmovPercMstpSrasWrflDnon_turnR", 0.02, "AmovPercMwlkSrasWrflDf", 0.02, "AmovPercMwlkSrasWrflDfl", 0.02, "AmovPercMwlkSrasWrflDl", 0.02, "AmovPercMwlkSrasWrflDbl", 0.02, "AmovPercMwlkSrasWrflDb", 0.02, "AmovPercMwlkSrasWrflDbr", 0.02, "AmovPercMwlkSrasWrflDr", 0.02, "AmovPercMwlkSrasWrflDfr", 0.02, "AmovPercMrunSrasWrflDf", 0.02, "AmovPercMrunSrasWrflDfl", 0.02, "AmovPercMrunSrasWrflDl", 0.02, "AmovPercMrunSrasWrflDbl", 0.02, "AmovPercMrunSrasWrflDb", 0.02, "AmovPercMrunSrasWrflDbr", 0.02, "AmovPercMrunSrasWrflDr", 0.02, "AmovPercMrunSrasWrflDfr", 0.02, "AmovPercMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDfl", 0.02, "AmovPercMevaSrasWrflDfr", 0.02, "AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_rS0", 0.01, "AidlPercMstpSrasWrflDnon0S", 0.02, "AidlPercMstpSrasWrflDnon", 0.01, "AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01, "adthpercmstpsraswrfldnon_NikitinDead", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_aiming0S : AmovPercMstpSrasWrflDnon {
|
|
variantsPlayer[] = {"AidlPercMstpSrasWrflDnon_aiming01", 0.1666, "AidlPercMstpSrasWrflDnon_aiming02", 0.1666, "AidlPercMstpSrasWrflDnon_idleSteady04", 0.1666, "AidlPercMstpSrasWrflDnon_idleSteady03", 0.1666, "AidlPercMstpSrasWrflDnon_idleSteady02", 0.1666, "AidlPercMstpSrasWrflDnon_idleSteady01"};
|
|
variantAfter[] = {0, 0, 0};
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AidlPercMstpSrasWrflDnon_aiming01", 0.02, "AidlPercMstpSrasWrflDnon_idleSteady01", 0.02, "AidlPercMstpSrasWrflDnon_idleSteady02", 0.02, "AidlPercMstpSrasWrflDnon_idleSteady03", 0.02, "AidlPercMstpSrasWrflDnon_idleSteady04", 0.02, "AidlPercMstpSrasWrflDnon_aiming02", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_aiming01 : AidlPercMstpSrasWrflDnon_aiming0S {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_aiming01";
|
|
speed = 0.098039;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1.5, 2};
|
|
interpolationSpeed = 200;
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKEnd = "true";
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_idleSteady01 : AidlPercMstpSrasWrflDnon_aiming01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady01";
|
|
speed = 0.067415;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.02, "AdthPercMstpSrasWrflDnon_2", 0.02, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.02, "AdthPercMstpSrasWrflDnon_32", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_idleSteady02 : AidlPercMstpSrasWrflDnon_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady02";
|
|
speed = 0.042553;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.02, "AdthPercMstpSrasWrflDnon_2", 0.02, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.02, "AdthPercMstpSrasWrflDnon_32", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_idleSteady03 : AidlPercMstpSrasWrflDnon_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady02";
|
|
speed = 0.057143;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.02, "AdthPercMstpSrasWrflDnon_2", 0.02, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.02, "AdthPercMstpSrasWrflDnon_32", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_idleSteady04 : AidlPercMstpSrasWrflDnon_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady01";
|
|
speed = 0.075949;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.02, "AdthPercMstpSrasWrflDnon_2", 0.02, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.02, "AdthPercMstpSrasWrflDnon_32", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_aiming02 : AidlPercMstpSrasWrflDnon_aiming01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_aiming02";
|
|
speed = 0.066079;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AovrPercMstpSrasWrflDf : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
looped = "false";
|
|
speed = 0.441176;
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\rfl\AovrPercMstpSrasWrflDf";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
|
|
relSpeedMin = 0.996672;
|
|
relSpeedMax = 0.996672;
|
|
duty = 2;
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
enableOptics = "false";
|
|
limitGunMovement = 0.3;
|
|
headBobStrength = 0.512438;
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWrflDnon : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleKneelLowActions";
|
|
duty = -0.7;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon.rtm";
|
|
disableWeapons = "false";
|
|
visibleSize = 0.300122;
|
|
disableWeaponsLong = "true";
|
|
enableOptics = "false";
|
|
aimPrecision = 0.5;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
weaponIK = 1;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWrflDnon_player_0S", 0.01, "AmovPknlMstpSlowWrflDnon_gear", 0.02, "AmovPknlMstpSlowWrflDnon_diary", 0.02, "AmovPknlMstpSrasWrflDnon_gear", 0.02, "AmovPknlMstpSrasWrflDnon_diary", 0.02, "AmovPercMstpSrasWrflDnon_gear", 0.02, "AmovPercMstpSrasWrflDnon_diary", 0.02, "AmovPercMstpSlowWrflDnon_gear", 0.02, "AmovPercMstpSlowWrflDnon_diary", 0.02, "AidlPknlMstpSlowWrflDnon0S", 0.1, "aidlpknlmstpslowwrfldnon01", 0.1, "aidlpknlmstpslowwrfldnon03", 0.1, "aidlpknlmstpslowwrfldnon02", 0.1, "AidlPknlMstpSlowWrflDnon_i01", 0.1, "AidlPknlMstpSlowWrflDnon_i02", 0.1, "AidlPknlMstpSlowWrflDnon_i03", 0.1, "AidlPknlMstpSlowWrflDnon_i04", 0.1, "AidlPknlMstpSlowWrflDnon_i05", 0.1, "AidlPknlMstpSlowWrflDnon_i06", 0.1, "AidlPknlMstpSlowWrflDnon_i07", 0.1, "AidlPknlMstpSlowWrflDnon_i08", 0.1, "AidlPknlMstpSlowWrflDnon_i09", 0.1, "AidlPknlMstpSlowWrflDnon_i10", 0.1, "AidlPknlMstpSlowWrflDnon_i11", 0.1, "AidlPknlMstpSlowWrflDnon_i12", 0.1, "AidlPknlMstpSlowWrflDnon_i13", 0.1, "AidlPknlMstpSlowWrflDnon_i14", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady01", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady02", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady03", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady04", 0.1, "AidlPknlMstpSlowWrflDnon_i15", 0.1, "AmovPknlMstpSlowWrflDnon_turnL", 0.02, "AmovPknlMstpSlowWrflDnon_turnR", 0.02, "amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "AidlPknlMstpSlowWrflDnon0S", 0.1, "aidlpknlmstpslowwrfldnon01", 0.1, "aidlpknlmstpslowwrfldnon03", 0.1, "aidlpknlmstpslowwrfldnon02", 0.1, "AidlPknlMstpSlowWrflDnon_i01", 0.1, "AidlPknlMstpSlowWrflDnon_i02", 0.1, "AidlPknlMstpSlowWrflDnon_i03", 0.1, "AidlPknlMstpSlowWrflDnon_i04", 0.1, "AidlPknlMstpSlowWrflDnon_i05", 0.1, "AidlPknlMstpSlowWrflDnon_i06", 0.1, "AidlPknlMstpSlowWrflDnon_i07", 0.1, "AidlPknlMstpSlowWrflDnon_i08", 0.1, "AidlPknlMstpSlowWrflDnon_i09", 0.1, "AidlPknlMstpSlowWrflDnon_i10", 0.1, "AidlPknlMstpSlowWrflDnon_i11", 0.1, "AidlPknlMstpSlowWrflDnon_i12", 0.1, "AidlPknlMstpSlowWrflDnon_i13", 0.1, "AidlPknlMstpSlowWrflDnon_i14", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady01", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady02", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady03", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady04", 0.1, "AidlPknlMstpSlowWrflDnon_i15", 0.1, "AmovPknlMstpSlowWrflDnon_turnL", 0.02, "AmovPknlMstpSlowWrflDnon_turnR", 0.02, "AmovPknlMwlkSlowWrflDf", 0.02, "AmovPknlMwlkSlowWrflDfl", 0.02, "AmovPknlMwlkSlowWrflDl", 0.02, "AmovPknlMwlkSlowWrflDbl", 0.02, "AmovPknlMwlkSlowWrflDb", 0.02, "AmovPknlMwlkSlowWrflDbr", 0.02, "AmovPknlMwlkSlowWrflDr", 0.02, "AmovPknlMwlkSlowWrflDfr", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf", 0.01, "AmovPknlMrunSlowWrflDfl", 0.02, "AmovPknlMrunSlowWrflDl", 0.02, "AmovPknlMrunSlowWrflDbl", 0.02, "AmovPknlMrunSlowWrflDb", 0.02, "AmovPknlMrunSlowWrflDbr", 0.02, "AmovPknlMrunSlowWrflDr", 0.02, "AmovPknlMrunSlowWrflDfr", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon", 0.02, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_player_0S : AmovPknlMstpSlowWrflDnon {
|
|
variantAfter[] = {0, 0, 0};
|
|
variantsPlayer[] = {"AidlPknlMstpSlowWrflDnon_player_idleSteady01", 0.25, "AidlPknlMstpSlowWrflDnon_player_idleSteady02", 0.25, "AidlPknlMstpSlowWrflDnon_player_idleSteady03", 0.25, "AidlPknlMstpSlowWrflDnon_player_idleSteady04", 0.25};
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.01, "AidlPknlMstpSlowWrflDnon_player_idleSteady01", 0.01, "AidlPknlMstpSlowWrflDnon_player_idleSteady02", 0.01, "AidlPknlMstpSlowWrflDnon_player_idleSteady03", 0.01, "AidlPknlMstpSlowWrflDnon_player_idleSteady04", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_player_idleSteady01 : AidlPknlMstpSlowWrflDnon_player_0S {
|
|
variantAfter[] = {1, 1, 1};
|
|
interpolationSpeed = 30.5;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady01";
|
|
speed = 0.129311;
|
|
looped = "true";
|
|
ConnectTo[] = {"AidlPknlMstpSlowWrflDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_player_idleSteady02 : AidlPknlMstpSlowWrflDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady02";
|
|
speed = 0.057143;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_player_idleSteady03 : AidlPknlMstpSlowWrflDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady03";
|
|
speed = 0.067415;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_player_idleSteady04 : AidlPknlMstpSlowWrflDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady04";
|
|
speed = 0.098361;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWrflDnon_gear : AmovPknlMstpSlowWrflDnon {
|
|
actions = "RifleKneelLowActions_gear";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear", 0.05, "AmovPknlMstpSnonWnonDnon_gear", 0.05};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWrflDnon_diary : AmovPknlMstpSlowWrflDnon_gear {
|
|
actions = "RifleKneelLowActions_diary";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_gear : AmovPknlMstpSlowWrflDnon {
|
|
actions = "RifleKneelActions_gear";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear", 0.05, "AmovPknlMstpSnonWnonDnon_gear", 0.05};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_diary : AmovPknlMstpSrasWrflDnon_gear {
|
|
actions = "RifleKneelActions_diary";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_gear : AmovPknlMstpSrasWrflDnon_gear {
|
|
actions = "RifleStandActions_gear";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear", 0.05, "AmovPercMstpSnonWnonDnon_gear", 0.05, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_diary : AmovPercMstpSrasWrflDnon_gear {
|
|
actions = "RifleStandActions_diary";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_gear : AmovPercMstpSrasWrflDnon_gear {
|
|
actions = "RifleLowStandActions_gear";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear", 0.05, "AmovPercMstpSnonWnonDnon_gear", 0.05};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_diary : AmovPercMstpSlowWrflDnon_gear {
|
|
actions = "RifleLowStandActions_diary";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon0S : AmovPknlMstpSlowWrflDnon {
|
|
variantAfter[] = {0, 0, 0};
|
|
variantsAI[] = {"AidlPknlMstpSlowWrflDnon01", 0.01, "AidlPknlMstpSlowWrflDnon02", 0.01, "AidlPknlMstpSlowWrflDnon03", 0.01, "AidlPknlMstpSlowWrflDnon_i01", 0.01, "AidlPknlMstpSlowWrflDnon_i02", 0.01, "AidlPknlMstpSlowWrflDnon_i03", 0.01, "AidlPknlMstpSlowWrflDnon_i04", 0.01, "AidlPknlMstpSlowWrflDnon_i05", 0.01, "AidlPknlMstpSlowWrflDnon_i06", 0.01, "AidlPknlMstpSlowWrflDnon_i07", 0.01, "AidlPknlMstpSlowWrflDnon_i08", 0.01, "AidlPknlMstpSlowWrflDnon_i09", 0.01, "AidlPknlMstpSlowWrflDnon_i10", 0.01, "AidlPknlMstpSlowWrflDnon_i11", 0.01, "AidlPknlMstpSlowWrflDnon_i12", 0.01, "AidlPknlMstpSlowWrflDnon_i13", 0.01, "AidlPknlMstpSlowWrflDnon_i14", 0.01, "AidlPknlMstpSlowWrflDnon_i15", 0.01, "AidlPknlMstpSlowWrflDnon_idleSteady01", 0.205, "AidlPknlMstpSlowWrflDnon_idleSteady02", 0.205, "AidlPknlMstpSlowWrflDnon_idleSteady03", 0.205, "AidlPknlMstpSlowWrflDnon_idleSteady04", 0.205};
|
|
equivalentTo = "aidlpknlmstpslowwrfldnon01";
|
|
actions = "RifleKneelActions";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "aidlpknlmstpslowwrfldnon01", 0.01, "aidlpknlmstpslowwrfldnon03", 0.01, "aidlpknlmstpslowwrfldnon02", 0.01, "AidlPknlMstpSlowWrflDnon_i01", 0.01, "AidlPknlMstpSlowWrflDnon_i02", 0.01, "AidlPknlMstpSlowWrflDnon_i03", 0.01, "AidlPknlMstpSlowWrflDnon_i04", 0.01, "AidlPknlMstpSlowWrflDnon_i05", 0.01, "AidlPknlMstpSlowWrflDnon_i06", 0.01, "AidlPknlMstpSlowWrflDnon_i07", 0.01, "AidlPknlMstpSlowWrflDnon_i08", 0.01, "AidlPknlMstpSlowWrflDnon_i09", 0.01, "AidlPknlMstpSlowWrflDnon_i10", 0.01, "AidlPknlMstpSlowWrflDnon_i11", 0.01, "AidlPknlMstpSlowWrflDnon_i12", 0.01, "AidlPknlMstpSlowWrflDnon_i13", 0.01, "AidlPknlMstpSlowWrflDnon_i14", 0.01, "AidlPknlMstpSlowWrflDnon_idleSteady01", 0.01, "AidlPknlMstpSlowWrflDnon_idleSteady02", 0.01, "AidlPknlMstpSlowWrflDnon_idleSteady03", 0.01, "AidlPknlMstpSlowWrflDnon_idleSteady04", 0.01, "AidlPknlMstpSlowWrflDnon_i15", 0.01, "AmovPknlMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class aidlpknlmstpslowwrfldnon01 : AidlPknlMstpSlowWrflDnon0S {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon01.rtm";
|
|
variantAfter[] = {1, 1, 1};
|
|
speed = 0.3;
|
|
enableOptics = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class aidlpknlmstpslowwrfldnon03 : aidlpknlmstpslowwrfldnon01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon03.rtm";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class aidlpknlmstpslowwrfldnon02 : aidlpknlmstpslowwrfldnon01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon02.rtm";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i01 : aidlpknlmstpslowwrfldnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle01ZavrteniSe1";
|
|
speed = 0.258621;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i02 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle02checkRifle1.rtm";
|
|
speed = 0.12931;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i03 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle03checkRifle2";
|
|
speed = 0.137615;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i04 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle04ZavrteniSe2";
|
|
speed = 0.147783;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i05 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle05ZavrteniSe3";
|
|
speed = 0.181818;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i06 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle06ZavrteniSe4";
|
|
speed = 0.10989;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i07 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle07ZavrteniSe5";
|
|
speed = 0.17341;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i08 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle08checkRifle3";
|
|
speed = 0.054446;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i09 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle09";
|
|
speed = 0.212766;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i10 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle10rozhlizeni1";
|
|
speed = 0.04329;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i11 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle11rozhlizeni2";
|
|
speed = 0.10101;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i12 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle12";
|
|
speed = 0.110294;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i13 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle13";
|
|
speed = 0.135747;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i14 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle14";
|
|
speed = 0.123457;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_idleSteady01 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady01";
|
|
speed = 0.164384;
|
|
interpolationSpeed = 30;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.1, "AdthPknlMstpSrasWrflDnon_2", 0.1};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_idleSteady02 : AidlPknlMstpSlowWrflDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady02";
|
|
speed = 0.114286;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.1, "AdthPknlMstpSrasWrflDnon_2", 0.1};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_idleSteady03 : AidlPknlMstpSlowWrflDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady03";
|
|
speed = 0.134831;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.1, "AdthPknlMstpSrasWrflDnon_2", 0.1};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_idleSteady04 : AidlPknlMstpSlowWrflDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady04";
|
|
speed = 0.196721;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.1, "AdthPknlMstpSrasWrflDnon_2", 0.1};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i15 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle15rozhlizeni3";
|
|
speed = 0.229008;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDnon_transition : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDnon_transition";
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMwlkSrasWrflDf", 0.015, "AmovPercMwlkSrasWrflDl", 0.015, "AmovPercMwlkSrasWrflDb", 0.015, "AmovPercMwlkSrasWrflDr", 0.015};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_turnL : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AIturn90L";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_turnR : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AIturn90R";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_turnR : AmovPercMstpSrasWrflDnon_turnR {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90R";
|
|
actions = "RifleStandActions_Idle";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AidlPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_turnL : AmovPercMstpSrasWrflDnon_turnL {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90L";
|
|
actions = "RifleStandActions_Idle";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AidlPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWrflDnon_turnL : AmovPknlMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AIturn90L";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWrflDnon_turnR : AmovPknlMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AIturn90R";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon : AmovPknlMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon.rtm";
|
|
duty = -0.7;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wrfl.p3d";
|
|
showWeaponAim = "true";
|
|
enableOptics = "true";
|
|
visibleSize = 0.300122;
|
|
aiming = "aimingDefault";
|
|
aimingBody = "aimingUpDefault";
|
|
actions = "RifleKneelActions";
|
|
disableWeapons = "false";
|
|
weaponIK = 1;
|
|
disableWeaponsLong = "false";
|
|
canPullTrigger = "true";
|
|
ConnectTo[] = {"AidlPknlMstpSlowWrflDnon0S", 0.1, "AidlPknlMstpSrasWrflDnon_player_0S", 0.1, "AmovPknlMwlkSrasWrflDnon_transition", 0.02, "AmovPknlMstpSrasWrflDnon_turnL", 0.02, "AmovPknlMstpSrasWrflDnon_turnR", 0.02, "WeaponMagazineReloadKneel", 0.1, "amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon", 0.02, "AwopPknlMstpSgthWrflDnon_Start", 0.1, "AwopPknlMstpSgthWrflDnon_End", 0.1, "AidlPknlMstpSrasWrflDnon0S", 0.1, "AidlPknlMstpSrasWrflDnon01", 0.1, "AidlPknlMstpSrasWrflDnon02", 0.1, "AidlPknlMstpSrasWrflDnon03", 0.1, "AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "aidlpknlmstpslowwrfldnon01", 0.1, "aidlpknlmstpslowwrfldnon03", 0.1, "aidlpknlmstpslowwrfldnon02", 0.1, "AidlPknlMstpSlowWrflDnon_i01", 0.01, "AidlPknlMstpSlowWrflDnon_i02", 0.1, "AidlPknlMstpSlowWrflDnon_i03", 0.1, "AidlPknlMstpSlowWrflDnon_i04", 0.1, "AidlPknlMstpSlowWrflDnon_i05", 0.1, "AidlPknlMstpSlowWrflDnon_i06", 0.1, "AidlPknlMstpSlowWrflDnon_i07", 0.1, "AidlPknlMstpSlowWrflDnon_i08", 0.1, "AidlPknlMstpSlowWrflDnon_i09", 0.1, "AidlPknlMstpSlowWrflDnon_i10", 0.1, "AidlPknlMstpSlowWrflDnon_i11", 0.1, "AidlPknlMstpSlowWrflDnon_i12", 0.01, "AidlPknlMstpSlowWrflDnon_i13", 0.1, "AidlPknlMstpSlowWrflDnon_i14", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady01", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady02", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady03", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady04", 0.1, "AidlPknlMstpSlowWrflDnon_i15", 0.1, "AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf", 0.01, "AmovPknlMstpSrasWrflDnon_turnL", 0.02, "AmovPknlMstpSrasWrflDnon_turnR", 0.02, "AmovPknlMwlkSrasWrflDf", 0.02, "AmovPknlMwlkSrasWrflDfl", 0.02, "AmovPknlMwlkSrasWrflDl", 0.02, "AmovPknlMwlkSrasWrflDbl", 0.02, "AmovPknlMwlkSrasWrflDb", 0.02, "AmovPknlMwlkSrasWrflDbr", 0.02, "AmovPknlMwlkSrasWrflDr", 0.02, "AmovPknlMwlkSrasWrflDfr", 0.02, "AmovPknlMrunSrasWrflDfl", 0.02, "AmovPknlMrunSrasWrflDl", 0.02, "AmovPknlMrunSrasWrflDbl", 0.02, "AmovPknlMrunSrasWrflDb", 0.02, "AmovPknlMrunSrasWrflDbr", 0.02, "AmovPknlMrunSrasWrflDr", 0.02, "AmovPknlMrunSrasWrflDfr", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb", 0.02, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01, "AidlPknlMstpSrasWrflDnon0S", 0.02, "AidlPknlMstpSrasWrflDnon01", 0.02, "AidlPknlMstpSrasWrflDnon02", 0.02, "AidlPknlMstpSrasWrflDnon03", 0.02, "AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2", 0.2};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWrflDnon_player_0S : AmovPknlMstpSrasWrflDnon {
|
|
variantsPlayer[] = {"AidlPknlMstpSrasWrflDnon_player_idleSteady01", 0.25, "AidlPknlMstpSrasWrflDnon_player_idleSteady02", 0.25, "AidlPknlMstpSrasWrflDnon_player_idleSteady03", 0.25, "AidlPknlMstpSrasWrflDnon_player_idleSteady04", 0.25};
|
|
variantAfter[] = {0, 0, 0};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon.rtm";
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AidlPknlMstpSrasWrflDnon_player_idleSteady01", 0.1, "AidlPknlMstpSrasWrflDnon_player_idleSteady03", 0.1, "AidlPknlMstpSrasWrflDnon_player_idleSteady02", 0.1, "AidlPknlMstpSrasWrflDnon_player_idleSteady04", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWrflDnon_player_idleSteady01 : AidlPknlMstpSrasWrflDnon_player_0S {
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady01";
|
|
speed = 0.129311;
|
|
interpolationSpeed = 30;
|
|
looped = "true";
|
|
ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S", 0.1};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWrflDnon_player_idleSteady03 : AidlPknlMstpSrasWrflDnon_player_idleSteady01 {
|
|
speed = 0.067415;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady03";
|
|
ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S", 0.1};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWrflDnon_player_idleSteady02 : AidlPknlMstpSrasWrflDnon_player_idleSteady01 {
|
|
speed = 0.057143;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady02";
|
|
ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S", 0.1};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWrflDnon_player_idleSteady04 : AidlPknlMstpSrasWrflDnon_player_idleSteady01 {
|
|
speed = 0.098361;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady04";
|
|
ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S", 0.1};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf : AmovPknlMstpSrasWrflDnon {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\run\low\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf";
|
|
speed = 1.2;
|
|
looped = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AmovPknlMrunSrasWrflDf", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWrflDnon_transition : AmovPknlMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\wlk\ras\rfl\AmovPknlMwlkSrasWrflDnon_transition";
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMwlkSrasWrflDf", 0.015, "AmovPknlMwlkSrasWrflDl", 0.015, "AmovPknlMwlkSrasWrflDb", 0.015, "AmovPknlMwlkSrasWrflDr", 0.015};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_turnL : AmovPknlMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AIturn90L";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_turnR : AmovPknlMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AIturn90R";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "RifleProneActions";
|
|
duty = -1;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon.rtm";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
showWeaponAim = "true";
|
|
disableWeapons = "false";
|
|
visibleSize = 0.100123;
|
|
aimPrecision = 0.3;
|
|
aiming = "aimingDefault";
|
|
aimingBody = "aimingUpDefault";
|
|
leaning = "leaningDefault";
|
|
legs = "legsDefault";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
limitGunMovement = "true";
|
|
soundOverride = "crawl";
|
|
weaponIK = 1;
|
|
headBobStrength = 0.20398;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1, "AmovPpneMstpSrasWrflDnon_turnL", 0.02, "AmovPpneMstpSrasWrflDnon_turnR", 0.02, "WeaponMagazineReloadProne", 0.1, "AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon", 0.02, "AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon", 0.02, "AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl", 0.02, "AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr", 0.02, "AwopPpneMstpSgthWrflDnon_Start", 0.1, "AwopPpneMstpSgthWrflDnon_End", 0.1, "AidlPpneMstpSrasWrflDnon0S", 0.1, "AidlPpneMstpSrasWrflDnon01", 0.1, "AidlPpneMstpSrasWrflDnon02", 0.1, "AidlPpneMstpSrasWrflDnon03", 0.1, "AmovPpneMstpSrasWrflDnon_healed", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_turnL", 0.02, "AmovPpneMstpSrasWrflDnon_turnR", 0.02, "AmovPpneMrunSlowWrflDf", 0.02, "AmovPpneMrunSlowWrflDfl", 0.02, "AmovPpneMrunSlowWrflDl", 0.02, "AmovPpneMrunSlowWrflDbl", 0.02, "AmovPpneMrunSlowWrflDb", 0.02, "AmovPpneMrunSlowWrflDbr", 0.02, "AmovPpneMrunSlowWrflDr", 0.02, "AmovPpneMrunSlowWrflDfr", 0.02, "AmovPpneMsprSlowWrflDf", 0.02, "AmovPpneMsprSlowWrflDbl", 0.02, "AmovPpneMsprSlowWrflDl", 0.02, "AmovPpneMsprSlowWrflDr", 0.02, "AmovPpneMsprSlowWrflDbr", 0.02, "AmovPpneMsprSlowWrflDb", 0.02, "AmovPpneMsprSlowWrflDfl", 0.02, "AmovPpneMsprSlowWrflDfr", 0.02, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSrasWrflDnon_1", 0.01, "AdthPpneMstpSrasWrflDnon_2", 0.01, "AidlPpneMstpSrasWrflDnon0S", 0.02, "AidlPpneMstpSrasWrflDnon01", 0.02, "AidlPpneMstpSrasWrflDnon02", 0.02, "AidlPpneMstpSrasWrflDnon03", 0.02};
|
|
};
|
|
|
|
class adthpercmstpsraswlnrdnon_1 : DefaultDie {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\lnr\adthpercmstpsraswlnrdnon_d.rtm";
|
|
speed = 0.7;
|
|
actions = "DeadActions";
|
|
looped = "false";
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmstpsraswlnrdnon_2 : adthpercmstpsraswlnrdnon_1 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\lnr\adthpercmstpsraswlnrdnon_h.rtm";
|
|
looped = "false";
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_injured : AgonyBaseRfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
showWeaponAim = "true";
|
|
disableWeapons = "false";
|
|
visibleSize = 0.5;
|
|
aimPrecision = 2;
|
|
aiming = "aimingLying";
|
|
aimingBody = "aimingUpLying";
|
|
leaning = "aimingLying";
|
|
legs = "legsLyingAiming";
|
|
interpolationSpeed = 2;
|
|
disableWeaponsLong = "false";
|
|
soundOverride = "crawl";
|
|
speed = 1e+010;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.5, "AinjPpneMstpSnonWrflDnon_rolltoback", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMsprSlowWrflDf_injured", 0.1};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_injuredHealed : AmovPpneMstpSrasWrflDnon {
|
|
actions = "RifleProneActions_injured";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_healed";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
showWeaponAim = "false";
|
|
disableWeapons = "true";
|
|
speed = 0.17;
|
|
visibleSize = 0.5;
|
|
aiming = "aimingLying";
|
|
aimingBody = "aimingUpLying";
|
|
leaning = "aimingLying";
|
|
legs = "legsLyingAiming";
|
|
soundOverride = "crawl";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injuredHealed", 0.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_turnL : AmovPpneMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AIturn90L";
|
|
speed = 0.5;
|
|
soundOverride = "crawl";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_turnR : AmovPpneMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AIturn90R";
|
|
speed = 0.5;
|
|
soundOverride = "crawl";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon : StandBase {
|
|
actions = "PistolStandActions";
|
|
duty = -0.4;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\pst\AmovPercMstpSrasWpstDnon.rtm";
|
|
showWeaponAim = "true";
|
|
disableWeapons = "false";
|
|
disableWeaponsLong = "false";
|
|
showHandGun = "true";
|
|
speed = 1e+010;
|
|
relSpeedMin = 0.700001;
|
|
relSpeedMax = 1.1;
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
looped = "true";
|
|
soundEnabled = "false";
|
|
enableBinocular = "true";
|
|
leftHandIKBeg = "true";
|
|
leftHandIKCurve[] = {1};
|
|
leftHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
|
|
weaponIK = 2;
|
|
enableOptics = 2;
|
|
headBobStrength = 0.223881;
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S", 0.02, "AovrPercMstpSrasWpstDf", 0.01, "AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon", 0.01, "AmovPercMstpSrasWpstDnon_turnL", 0.02, "AmovPercMstpSrasWpstDnon_turnR", 0.02, "PistolMagazineReloadStand", 0.1, "AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon", 0.02, "AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon", 0.02, "ActsPercMstpSnonWpstDnon_sceneBardakPistol01", 0.1, "AmovPercMstpSrasWpstDnon_SaluteIn", 0.02, "AwopPercMstpSgthWpstDnon_Part1", 0.1, "AswmPercMstpSnonWnonDnon", 0.3, "AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon", 0.02, "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1", 0.01, "amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon", 0.02, "ctsLopoHover_shagarov", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_turnL", 0.02, "AmovPercMstpSrasWpstDnon_turnR", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMwlkSrasWpstDfl", 0.02, "AmovPercMwlkSrasWpstDl", 0.02, "AmovPercMwlkSrasWpstDbl", 0.02, "AmovPercMwlkSrasWpstDb", 0.02, "AmovPercMwlkSrasWpstDbr", 0.02, "AmovPercMwlkSrasWpstDr", 0.02, "AmovPercMwlkSrasWpstDfr", 0.02, "AmovPercMrunSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDfl", 0.02, "AmovPercMrunSrasWpstDl", 0.02, "AmovPercMrunSrasWpstDbl", 0.02, "AmovPercMrunSrasWpstDb", 0.02, "AmovPercMrunSrasWpstDbr", 0.02, "AmovPercMrunSrasWpstDr", 0.02, "AmovPercMrunSrasWpstDfr", 0.02, "AmovPercMevaSrasWpstDf", 0.02, "AmovPercMevaSrasWpstDfl", 0.02, "AmovPercMevaSrasWpstDfr", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01, "AdthPercMstpSrasWpstDnon_3", 0.01, "AdthPercMstpSrasWpstDnon_5", 0.01, "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon_player_0S : AmovPercMstpSrasWpstDnon {
|
|
variantsPlayer[] = {"AidlPercMstpSrasWpstDnon_player_idleSteady03", 0.333, "AidlPercMstpSrasWpstDnon_player_idleSteady01", 0.333, "AidlPercMstpSrasWpstDnon_player_idleSteady02", 0.334};
|
|
variantAfter[] = {0, 0, 0};
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AidlPercMstpSrasWpstDnon_player_idleSteady01", 0.02, "AidlPercMstpSrasWpstDnon_player_idleSteady02", 0.02, "AidlPercMstpSrasWpstDnon_player_idleSteady03", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon_player_idleSteady01 : AidlPercMstpSrasWpstDnon_player_0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady01";
|
|
speed = 0.105263;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon_player_idleSteady02 : AidlPercMstpSrasWpstDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady02";
|
|
speed = 0.082192;
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon_player_idleSteady03 : AidlPercMstpSrasWpstDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady03";
|
|
speed = 0.122449;
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSlowWpstDnon : AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolLowStandActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm";
|
|
disableWeapons = "true";
|
|
enableMissile = "false";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
headBobStrength = 0.21393;
|
|
ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S", 0.02, "AovrPercMstpSlowWpstDf", 0.01, "AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon", 0.02, "AidlPercMstpSrasWpstDnon0S", 0.03, "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1", 0.01};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWpstDf", 0.02, "AmovPercMwlkSlowWpstDfl", 0.02, "AmovPercMwlkSlowWpstDl", 0.02, "AmovPercMwlkSlowWpstDbl", 0.02, "AmovPercMwlkSlowWpstDb", 0.02, "AmovPercMwlkSlowWpstDbr", 0.02, "AmovPercMwlkSlowWpstDr", 0.02, "AmovPercMwlkSlowWpstDfr", 0.02, "AmovPercMrunSlowWpstDf", 0.02, "AmovPercMrunSlowWpstDfl", 0.02, "AmovPercMrunSlowWpstDl", 0.02, "AmovPercMrunSlowWpstDbl", 0.02, "AmovPercMrunSlowWpstDb", 0.02, "AmovPercMrunSlowWpstDbr", 0.02, "AmovPercMrunSlowWpstDr", 0.02, "AmovPercMrunSlowWpstDfr", 0.02, "AmovPercMevaSlowWpstDf", 0.02, "AmovPercMevaSlowWpstDfl", 0.02, "AmovPercMevaSlowWpstDfr", 0.02, "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWpstDnon_player_0S : AmovPercMstpSlowWpstDnon {
|
|
variantsPlayer[] = {"AidlPercMstpSlowWpstDnon_player_idleSteady01", 0.333, "AidlPercMstpSlowWpstDnon_player_idleSteady02", 0.333, "AidlPercMstpSlowWpstDnon_player_idleSteady03", 0.334};
|
|
variantAfter[] = {0, 0, 0};
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AidlPercMstpSlowWpstDnon_player_idleSteady01", 0.02, "AidlPercMstpSlowWpstDnon_player_idleSteady02", 0.02, "AidlPercMstpSlowWpstDnon_player_idleSteady03", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSlowWpstDnon_player_idleSteady01 : AidlPercMstpSlowWpstDnon_player_0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady01";
|
|
speed = 0.105263;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSlowWpstDnon_player_idleSteady02 : AidlPercMstpSlowWpstDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady02";
|
|
speed = 0.082192;
|
|
ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSlowWpstDnon_player_idleSteady03 : AidlPercMstpSlowWpstDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady03";
|
|
speed = 0.122449;
|
|
ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02};
|
|
};
|
|
|
|
class AovrPercMstpSlowWpstDf : AmovPercMstpSlowWpstDnon {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\pst\AovrPercMstpSlowWpstDf";
|
|
speed = 0.517241;
|
|
looped = "false";
|
|
duty = 2;
|
|
relSpeedMin = 0.996672;
|
|
relSpeedMax = 0.996672;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
|
|
disableWeaponsLong = "true";
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
limitGunMovement = 0.3;
|
|
headBobStrength = 0.512438;
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AmovPercMstpSlowWpstDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWpstDnon_transition : AmovPercMstpSlowWpstDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\pst\AmovPercMwlkSlowWpstDnon_transition";
|
|
limitGunMovement = 0.6;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.015, "AmovPercMwlkSlowWpstDf", 0.015, "AmovPercMwlkSlowWpstDfl", 0.015, "AmovPercMwlkSlowWpstDl", 0.015, "AmovPercMwlkSlowWpstDbl", 0.015, "AmovPercMwlkSlowWpstDb", 0.015, "AmovPercMwlkSlowWpstDbr", 0.015, "AmovPercMwlkSlowWpstDr", 0.015, "AmovPercMwlkSlowWpstDfr", 0.015};
|
|
};
|
|
|
|
class AovrPercMstpSrasWpstDf : AmovPercMstpSrasWpstDnon {
|
|
looped = "false";
|
|
speed = 0.517241;
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\pst\AovrPercMstpSrasWpstDf";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
|
|
relSpeedMin = 0.996672;
|
|
relSpeedMax = 0.996672;
|
|
duty = 2;
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
enableOptics = "false";
|
|
limitGunMovement = 0.3;
|
|
headBobStrength = 0.512438;
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon : AmovPercMstpSrasWpstDnon {
|
|
speed = 1.66667;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpslowwpstdnon.rtm";
|
|
enableOptics = 2;
|
|
interpolationRestart = 2;
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon : AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovpercmstpsraswpstdnon.rtm";
|
|
speed = 1.76471;
|
|
interpolationRestart = 2;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_turnL : AmovPercMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AIturn90L";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_turnR : AmovPercMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AIturn90R";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon : AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolKneelActions";
|
|
duty = -0.7;
|
|
visibleSize = 0.300122;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon.rtm";
|
|
showWeaponAim = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wpst.p3d";
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S", 0.02, "amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_gear", 0.02, "AmovPknlMstpSrasWpstDnon_turnL", 0.02, "AmovPknlMstpSrasWpstDnon_turnR", 0.02, "AmovPknlMstpSrasWpstDnon_AmovPknlMrunSrasWpstDf", 0.01, "PistolMagazineReloadKneel", 0.1, "amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon", 0.02, "amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon", 0.02, "AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon", 0.02, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01, "AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon", 0.02, "AwopPknlMstpSgthWpstDnon_Part1", 0.1, "AidlPknlMstpSrasWpstDnon0S", 0.02, "AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_turnL", 0.02, "AmovPknlMstpSrasWpstDnon_turnR", 0.02, "AmovPknlMwlkSrasWpstDf", 0.02, "AmovPknlMwlkSrasWpstDfl", 0.02, "AmovPknlMwlkSrasWpstDl", 0.02, "AmovPknlMwlkSrasWpstDbl", 0.02, "AmovPknlMwlkSrasWpstDb", 0.02, "AmovPknlMwlkSrasWpstDbr", 0.02, "AmovPknlMwlkSrasWpstDr", 0.02, "AmovPknlMwlkSrasWpstDfr", 0.02, "AmovPknlMrunSrasWpstDf", 0.02, "AmovPknlMrunSrasWpstDfl", 0.02, "AmovPknlMrunSrasWpstDl", 0.02, "AmovPknlMrunSrasWpstDbl", 0.02, "AmovPknlMrunSrasWpstDb", 0.02, "AmovPknlMrunSrasWpstDbr", 0.02, "AmovPknlMrunSrasWpstDr", 0.02, "AmovPknlMrunSrasWpstDfr", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01, "AdthPknlMstpSrasWpstDnon_2", 0.01, "AdthPknlMstpSrasWpstDnon_4", 0.01, "AdthPknlMstpSrasWpstDnon_6", 0.01, "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2", 0.2};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWpstDnon : AmovPknlMstpSrasWpstDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon";
|
|
disableWeaponsLong = "true";
|
|
actions = "PistolLowKneelActions";
|
|
ConnectTo[] = {"amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMwlkSlowWpstDf", 0.02, "AmovPknlMrunSlowWpstDf", 0.02, "AmovPknlMrunSlowWpstDfl", 0.02, "AmovPknlMrunSlowWpstDl", 0.02, "AmovPknlMrunSlowWpstDbl", 0.02, "AmovPknlMrunSlowWpstDb", 0.02, "AmovPknlMrunSlowWpstDbr", 0.02, "AmovPknlMrunSlowWpstDr", 0.02, "AmovPknlMrunSlowWpstDfr", 0.02, "AmovPknlMwlkSlowWpstDfl", 0.02, "AmovPknlMwlkSlowWpstDl", 0.02, "AmovPknlMwlkSlowWpstDbl", 0.02, "AmovPknlMwlkSlowWpstDb", 0.02, "AmovPknlMwlkSlowWpstDbr", 0.02, "AmovPknlMwlkSlowWpstDr", 0.02, "AmovPknlMwlkSlowWpstDfr", 0.02, "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2", 0.2};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWpstDf : AmovPknlMstpSlowWpstDnon {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDf";
|
|
speed = 0.337079;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDf", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWpstDf : AmovPknlMwlkSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDf";
|
|
speed = 0.666667;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDf", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWpstDfl : AmovPknlMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfl";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWpstDl : AmovPknlMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDl";
|
|
speed = 0.625;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWpstDbl : AmovPknlMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbl";
|
|
speed = 0.666667;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWpstDb : AmovPknlMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDb";
|
|
speed = 0.666667;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWpstDbr : AmovPknlMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbr";
|
|
speed = 0.666667;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWpstDr : AmovPknlMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDr";
|
|
speed = 0.714286;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWpstDfr : AmovPknlMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfr";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWpstDfl : AmovPknlMwlkSlowWpstDf {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDfl";
|
|
speed = 0.337079;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWpstDl : AmovPknlMwlkSlowWpstDf {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDl";
|
|
speed = 0.29703;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWpstDbl : AmovPknlMwlkSlowWpstDf {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDbl";
|
|
speed = 0.29703;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWpstDb : AmovPknlMwlkSlowWpstDf {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDb";
|
|
speed = 0.29703;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWpstDbr : AmovPknlMwlkSlowWpstDf {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDbr";
|
|
speed = 0.29703;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWpstDr : AmovPknlMwlkSlowWpstDf {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDr";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWpstDfr : AmovPknlMwlkSlowWpstDf {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDfr";
|
|
speed = 0.337079;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDfr", 0.025};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon_player_0S : AmovPknlMstpSrasWpstDnon {
|
|
variantAfter[] = {0, 0, 0};
|
|
variantsPlayer[] = {"AidlPknlMstpSrasWpstDnon_player_idleSteady03", 0.333, "AidlPknlMstpSrasWpstDnon_player_idleSteady02", 0.333, "AidlPknlMstpSrasWpstDnon_player_idleSteady01", 0.334};
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AidlPknlMstpSrasWpstDnon_player_idleSteady01", 0.02, "AidlPknlMstpSrasWpstDnon_player_idleSteady02", 0.02, "AidlPknlMstpSrasWpstDnon_player_idleSteady03", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon_player_idleSteady01 : AidlPknlMstpSrasWpstDnon_player_0S {
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady01";
|
|
speed = 0.133334;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon_player_idleSteady02 : AidlPknlMstpSrasWpstDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady02";
|
|
speed = 0.113207;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon_player_idleSteady03 : AidlPknlMstpSrasWpstDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady03";
|
|
speed = 0.122449;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon : AmovPknlMstpSrasWpstDnon {
|
|
speed = 6;
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon.rtm";
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_gear : AmovPknlMstpSrasWpstDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon.rtm";
|
|
actions = "PistolKneelActions_gear";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {"amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_gear", 0.05};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_gear : AmovPknlMstpSrasWpstDnon_gear {
|
|
actions = "PistolStandActions_gear";
|
|
ConnectTo[] = {"amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_gear", 0.05};
|
|
};
|
|
|
|
class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_gear : AmovPknlMstpSrasWpstDnon_gear {
|
|
speed = 6;
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon.rtm";
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_gear", 0.02, "AmovPercMstpSrasWpstDnon_gear", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDnon_transition : AmovPknlMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\pst\AmovPercMstpSrasWpstDnon.rtm";
|
|
speed = 1e+010;
|
|
showHandGun = "true";
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.3;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSrasWpstDf", 0.02, "AmovPknlMrunSrasWpstDfl", 0.02, "AmovPknlMrunSrasWpstDl", 0.02, "AmovPknlMrunSrasWpstDbl", 0.02, "AmovPknlMrunSrasWpstDb", 0.02, "AmovPknlMrunSrasWpstDbr", 0.02, "AmovPknlMrunSrasWpstDr", 0.02, "AmovPknlMrunSrasWpstDfr", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_turnL : AmovPknlMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AIturn90L";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_turnR : AmovPknlMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AIturn90R";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon : AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolProneActions";
|
|
duty = -0.7;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon.rtm";
|
|
showWeaponAim = "true";
|
|
visibleSize = 0.100123;
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
legs = "legsDefault";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
leaning = "leaningDefault";
|
|
soundOverride = "crawl";
|
|
weaponIK = 2;
|
|
limitGunMovement = "true";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_turnL", 0.02, "AmovPpneMstpSrasWpstDnon_turnR", 0.02, "PistolMagazineReloadProne", 0.1, "AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon", 0.02, "AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon", 0.02, "AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl", 0.02, "AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr", 0.02, "AwopPpneMstpSgthWpstDnon_Part1", 0.1, "AidlPpneMstpSrasWpstDnon0S", 0.1, "AidlPpneMstpSrasWpstDnon01", 0.1, "AidlPpneMstpSrasWpstDnon02", 0.1, "AidlPpneMstpSrasWpstDnon03", 0.1, "AmovPpneMstpSrasWpstDnon_healed", 0.02, "AmovPpneMstpSnonWpstDnon_injured", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_turnL", 0.02, "AmovPpneMstpSrasWpstDnon_turnR", 0.02, "AmovPpneMrunSlowWpstDf", 0.02, "AmovPpneMrunSlowWpstDfl", 0.02, "AmovPpneMrunSlowWpstDl", 0.02, "AmovPpneMrunSlowWpstDbl", 0.02, "AmovPpneMrunSlowWpstDb", 0.02, "AmovPpneMrunSlowWpstDbr", 0.02, "AmovPpneMrunSlowWpstDr", 0.02, "AmovPpneMrunSlowWpstDfr", 0.02, "AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf", 0.01, "AdthPpneMstpSrasWpstDnon_1", 0.01, "AdthPpneMstpSrasWpstDnon_2", 0.01, "AidlPpneMstpSrasWpstDnon0S", 0.02, "AidlPpneMstpSrasWpstDnon01", 0.02, "AidlPpneMstpSrasWpstDnon02", 0.02, "AidlPpneMstpSrasWpstDnon03", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_turnL : AmovPpneMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AIturn90L";
|
|
speed = 0.5;
|
|
soundOverride = "crawl";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_turnR : AmovPpneMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AIturn90R";
|
|
speed = 0.5;
|
|
soundOverride = "crawl";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon : Default {
|
|
actions = "LauncherKneelStpActions";
|
|
duty = -0.7;
|
|
visibleSize = 0.300122;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon.rtm";
|
|
showWeaponAim = "false";
|
|
disableWeapons = "false";
|
|
disableWeaponsLong = "false";
|
|
enableMissile = "true";
|
|
canPullTrigger = "false";
|
|
aimPrecision = 0.5;
|
|
speed = 1e+010;
|
|
relSpeedMin = 0.7;
|
|
relSpeedMax = 1.1;
|
|
aiming = "aimingLauncher";
|
|
aimingBody = "aimingUpLauncher";
|
|
looped = "true";
|
|
soundEnabled = "false";
|
|
enableBinocular = "true";
|
|
leftHandIKBeg = "true";
|
|
leftHandIKCurve[] = {1};
|
|
leftHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "true";
|
|
leaningFactorBeg = 0.5;
|
|
leaningFactorEnd = 0.5;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
|
|
weaponIK = 4;
|
|
enableOptics = 4;
|
|
headBobStrength = 0.20398;
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S", 0.02, "AmovPknlMstpSrasWlnrDnon_turnL", 0.02, "AmovPknlMstpSrasWlnrDnon_turnR", 0.02, "LauncherReloadKneel", 0.1, "amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon", 0.02, "AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon", 0.02, "AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon", 0.03, "AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AidlPknlMstpSrasWlnrDnon0S", 0.02, "amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon", 0.01};
|
|
InterpolateTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02, "AmovPknlMstpSrasWlnrDnon_turnL", 0.02, "AmovPknlMstpSrasWlnrDnon_turnR", 0.02, "AmovPknlMrunSrasWlnrDf", 0.02, "AmovPknlMrunSrasWlnrDfl", 0.02, "AmovPknlMrunSrasWlnrDl", 0.02, "AmovPknlMrunSrasWlnrDbl", 0.02, "AmovPknlMrunSrasWlnrDb", 0.02, "AmovPknlMrunSrasWlnrDbr", 0.02, "AmovPknlMrunSrasWlnrDr", 0.02, "AmovPknlMrunSrasWlnrDfr", 0.02, "AmovPercMevaSlowWlnrDf", 0.02, "AmovPercMevaSlowWlnrDfr", 0.02, "AmovPercMevaSlowWlnrDfl", 0.02, "AmovPknlMwlkSrasWlnrDf", 0.02, "AmovPknlMwlkSrasWlnrDfl", 0.02, "AmovPknlMwlkSrasWlnrDl", 0.02, "AmovPknlMwlkSrasWlnrDbl", 0.02, "AmovPknlMwlkSrasWlnrDb", 0.02, "AmovPknlMwlkSrasWlnrDbr", 0.02, "AmovPknlMwlkSrasWlnrDr", 0.02, "AmovPknlMwlkSrasWlnrDfr", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01, "AdthPknlMstpSrasWlnrDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_S0 : AmovPknlMstpSrasWlnrDnon {
|
|
variantsAI[] = {"AidlPknlMstpSlowWlnrDnon_01", 0.005, "AidlPknlMstpSlowWlnrDnon_02", 0.005, "AidlPknlMstpSlowWlnrDnon_03", 0.005, "AidlPknlMstpSlowWlnrDnon_04", 0.005, "AidlPknlMstpSlowWlnrDnon_05", 0.005, "AidlPknlMstpSlowWlnrDnon_idleSteady01", 0.3, "AidlPknlMstpSlowWlnrDnon_idleSteady02", 0.3, "AidlPknlMstpSlowWlnrDnon_idleSteady03", 0.3, "AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1", 0.004, "AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2", 0.004, "AidlPknlMstpSlowWlnrDnon_03N", 0.004, "AidlPknlMstpSlowWlnrDnon_04N", 0.004, "AidlPknlMstpSlowWlnrDnon_05N", 0.004, "AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3", 0.004, "AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4", 0.004, "AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5", 0.004, "AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6", 0.004, "AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7", 0.004, "AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8", 0.005, "AidlPknlMstpSlowWlnrDnon_12checkingLnr1", 0.005, "AidlPknlMstpSlowWlnrDnon_13checkingLnr2", 0.005, "AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9", 0.005, "AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10", 0.005, "AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11", 0.005, "AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12", 0.005};
|
|
variantAfter[] = {0, 0, 0};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\lnr\AmovPknlMstpSlowWlnrDnon.rtm";
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_01", 0.02, "AidlPknlMstpSlowWlnrDnon_idleSteady01", 0.02, "AidlPknlMstpSlowWlnrDnon_idleSteady02", 0.02, "AidlPknlMstpSlowWlnrDnon_idleSteady03", 0.02, "AidlPknlMstpSlowWlnrDnon_02", 0.02, "AidlPknlMstpSlowWlnrDnon_03", 0.02, "AidlPknlMstpSlowWlnrDnon_04", 0.02, "AidlPknlMstpSlowWlnrDnon_05", 0.02, "AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1", 0.02, "AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2", 0.02, "AidlPknlMstpSlowWlnrDnon_03N", 0.02, "AidlPknlMstpSlowWlnrDnon_04N", 0.02, "AidlPknlMstpSlowWlnrDnon_05N", 0.02, "AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3", 0.02, "AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4", 0.02, "AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5", 0.02, "AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6", 0.02, "AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7", 0.02, "AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8", 0.02, "AidlPknlMstpSlowWlnrDnon_12checkingLnr1", 0.02, "AidlPknlMstpSlowWlnrDnon_13checkingLnr2", 0.02, "AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9", 0.02, "AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10", 0.02, "AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11", 0.02, "AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AidlPknlMstpSrasWlnrDnon0S", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon_player_0S : AmovPknlMstpSrasWlnrDnon {
|
|
variantsAI[] = {"AidlPknlMstpSrasWlnrDnon_player_idleSteady01", 0.333, "AidlPknlMstpSrasWlnrDnon_player_idleSteady02", 0.333, "AidlPknlMstpSrasWlnrDnon_player_idleSteady03", 0.334};
|
|
variantAfter[] = {0, 0, 0};
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AidlPknlMstpSrasWlnrDnon_player_idleSteady01", 0.02, "AidlPknlMstpSrasWlnrDnon_player_idleSteady02", 0.02, "AidlPknlMstpSrasWlnrDnon_player_idleSteady03", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon_player_idleSteady01 : AidlPknlMstpSrasWlnrDnon_player_0S {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady01";
|
|
speed = 0.26667;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon_player_idleSteady02 : AidlPknlMstpSrasWlnrDnon_player_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady02";
|
|
speed = 0.210526;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon_player_idleSteady03 : AidlPknlMstpSrasWlnrDnon_player_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady03";
|
|
speed = 0.292683;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon_turnL : AmovPknlMstpSrasWlnrDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AIturn90L";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon_turnR : AmovPknlMstpSrasWlnrDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AIturn90R";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon : StandBase {
|
|
actions = "CivilStandActions";
|
|
duty = -0.4;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon";
|
|
showWeaponAim = "false";
|
|
disableWeapons = "false";
|
|
canPullTrigger = "false";
|
|
speed = 1e+010;
|
|
relSpeedMin = 0.7;
|
|
relSpeedMax = 1.1;
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
looped = "true";
|
|
soundEnabled = "false";
|
|
enableBinocular = "true";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
headBobStrength = 0.21393;
|
|
limitGunMovement = 0.1;
|
|
enableOptics = -1;
|
|
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide1A", 0.02, "ActsPercMstpSnonWpstDnon_suicide2A", 0.02, "AmovPercMstpSnonWnonDnon_sekaniIn", 0.02, "AidlPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon_player", 0.01, "AovrPercMstpSnonWnonDf", 0.01, "AmovPercMstpSnonWnonDnon_turnL", 0.02, "AmovPercMstpSnonWnonDnon_turnR", 0.02, "AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon", 0.03, "AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon", 0.02, "ActsPercMstpSnonWnonDnon_varStayLeant", 2.0, "ActsPercMstpSnonWrflDnon_Interrogate01", 2.0, "ActsPercMstpSnonWrflDnon_Interrogate02", 2.0, "ActsPsitMstpSnonWnonDnon_InterrogateLeaves", 2.0, "AmovPercMstpSnonWnonDnon_Scared", 2.0, "AmovPercMstpSnonWnonDnon_Scared2", 2.0, "AmovPercMstpSnonWnonDnon_carCheckPush", 2.0, "AmovPercMstpSnonWnonDnon_carCheckWash", 2.0, "AmovPercMstpSnonWnonDnon_carCheckWheel", 2.0, "AmovPercMstpSnonWnonDnon_exerciseKata", 2.0, "ActsPercMstpSnonWnonDnon_DancingDuoIvan", 2.0, "ActsPercMstpSnonWnonDnon_DancingDuoStefan", 2.0, "ActsPercMstpSnonWnonDnon_DancingStefan", 2.0, "AmovPercMstpSnonWnonDnon_exercisekneeBendA", 2.0, "AmovPercMstpSnonWnonDnon_exercisekneeBendB", 2.0, "AmovPercMstpSnonWnonDnon_exercisePushup", 2.0, "AmovPercMstpSnonWnonDnon_seeWatch", 2.0, "AmovPercMstpSnonWnonDnon_talking", 2.0, "ActsPercMstpSnonWpstDnon_sceneBardak01", 0.1, "AmovPercMstpSnonWnonDnon_normalizationTest", 0.1, "AmovPercMstpSnonWnonDnon_SaluteIn", 0.1, "AmovPercMstpSnonWnonDnon_EaseIn", 0.1, "AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground", 0.1, "AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon", 0.1, "AwopPercMstpSgthWnonDnon_start", 0.1, "LadderCivilOn", 1.0, "AswmPercMstpSnonWnonDnon", 0.3, "ActsPknlMstpWunaSnonDnon_sceneCrashSite_Villager", 0.1, "AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon", 0.02, "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow", 0.02, "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium", 0.02, "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh", 0.02, "amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon", 0.02, "ActsPercSnonWnonDnon_assembling", 0.01, "ActsPercSnonWnonDnon_carFixing", 0.01, "ActsPercSnonWnonDnon_carFixing2", 0.01, "ActsPercSnonWnonDnon_tableSupport_TalkIn", 0.01, "ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Kostey", 0.01, "AidlPpneMstpSnonWnonDnon_SleepA_layDown", 0.01, "AidlPpneMstpSnonWnonDnon_SleepB_layDown", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_layDown", 0.01, "ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Nikitin", 0.01, "ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Bardak", 0.01, "ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Homeless", 0.01, "ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Lopotev1", 0.01, "ErcUnarm_sitUnarm_L", 0.01, "ErcUnarm_sitUnarm_R", 0.01, "sitTableRfl_listening_onTTractor", 0.01, "sitUnarm_L_idleLoop_onFoiledPallets", 0.01, "sitUnarm_L_idleLoop_onFoiledPallets2", 0.01, "ErcUnarm_sitTable", 0.01, "sitTableUnarm_talkingListening_TowingTractor", 0.01, "UnaErc_UnaErcPoslechVelitele", 0.01, "Csdr_LHD_oprenOzabradli118cm_A", 0.01, "UnaErcVelitelProslov1", 0.01, "FPS_shift", 0.01, "ctsLopoHover_cdf2", 0.01, "ctsLopoHover_lopotev", 0.01, "sitUnarm_L_idleLoop_inUH1Y", 0.01, "AmelPercMstpSnonWnonDnon_amaterUder1", 0.02, "AmelPercMstpSnonWnonDnon_amaterUder2", 0.02, "AmelPercMstpSnonWnonDnon_amaterUder3", 0.02, "AmelPercMstpSnonWnonDnon_zasah1", 0.02, "AmelPercMstpSnonWnonDnon_zasah2", 0.02, "AmelPercMstpSnonWnonDnon_zasah3hard", 0.02, "AmelPercMstpSnonWnonDnon_zasah4", 0.02, "AmelPercMstpSnonWnonDnon_zasah5hard", 0.02, "AmelPercMstpSnonWnonDnon_zasah6hlava", 0.02, "AmelPercMstpSnonWnonDnon_zasah7bricho", 0.02, "NavigationDriverReverse", 0.01, "RepairingKneel", 0.01, "RepairingErc", 0.01, "NavigationHeli", 0.01, "AmovPercMstpSnonWnonDnon_initLoop", 0.01, "AmovPercMstpSnonWnonDnon_idle70chozeniPoRukou", 0.01, "AmovPercMstpSnonWnonDnon_idle68boxing", 0.01, "AmovPercMstpSnonWnonDnon_zevl", 0.01};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic", 0.02, "AmovPercMwlkSnonWnonDfr", 0.02, "AmovPercMrunSnonWnonDf", 0.02, "AmovPercMrunSnonWnonDfl", 0.02, "AmovPercMstpSnonWnonDnon_turnL", 0.02, "AmovPercMstpSnonWnonDnon_turnR", 0.02, "AmovPercMwlkSnonWnonDf", 0.02, "AmovPercMwlkSnonWnonDfl", 0.02, "AmovPercMwlkSnonWnonDl", 0.02, "AmovPercMwlkSnonWnonDbl", 0.02, "AmovPercMwlkSnonWnonDb", 0.02, "AmovPercMwlkSnonWnonDbr", 0.02, "AmovPercMwlkSnonWnonDr", 0.02, "AmovPercMrunSnonWnonDl", 0.02, "AmovPercMrunSnonWnonDbl", 0.02, "AmovPercMrunSnonWnonDb", 0.02, "AmovPercMrunSnonWnonDbr", 0.02, "AmovPercMrunSnonWnonDr", 0.02, "AmovPercMrunSnonWnonDfr", 0.02, "AmovPercMevaSnonWnonDf", 0.02, "AmovPercMevaSnonWnonDfl", 0.02, "AmovPercMevaSnonWnonDfr", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01, "ActsPsitMstpSnonWnonDnon_varSittingDrinking", 0.02, "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1", 0.1, "ActsPercMstpSnonWnonDnon_talking01", 0.1, "ActsPercMstpSnonWnonDnon_talking02", 0.1, "ActsPercMstpSnonWnonDnon_talking03", 0.1, "ActsPercMstpSnonWnonDnon_talking04", 0.1, "AidlPercSnonWnonDnon_talkBS", 0.01, "sitTableRfl_listening_onTTractor", 0.01, "sitUnarm_L_idleLoop_onFoiledPallets", 0.01, "sitUnarm_L_idleLoop_onFoiledPallets2", 0.01, "sitUnarm_L_idleLoop_inUH1Y", 0.01};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_suicide1A : AmovPercMstpSnonWnonDnon {
|
|
looped = "false";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda1A";
|
|
speed = 1.57895;
|
|
head = "headNo";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide1B", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_suicide2A : ActsPercMstpSnonWpstDnon_suicide1A {
|
|
looped = "false";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda2A";
|
|
speed = 1.25;
|
|
head = "headNo";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide2B", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_suicide1B : ActsPercMstpSnonWpstDnon_suicide1A {
|
|
looped = "false";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda1B";
|
|
terminal = "false";
|
|
speed = 0.143541;
|
|
showHandGun = "true";
|
|
head = "headNo";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_suicide2B : ActsPercMstpSnonWpstDnon_suicide1B {
|
|
looped = "false";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda2B";
|
|
terminal = "false";
|
|
speed = 0.124481;
|
|
showHandGun = "true";
|
|
head = "headNo";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_sekaniIn : AmovPercMstpSnonWnonDnon {
|
|
looped = "false";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekaniIn";
|
|
speed = 0.258621;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekani1", 0.02, "AmovPercMstpSnonWnonDnon_sekani2", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_sekani1 : AmovPercMstpSnonWnonDnon_sekaniIn {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekani2";
|
|
looped = "true";
|
|
speed = 0.153846;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekaniOut", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_sekani2", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_sekani2 : AmovPercMstpSnonWnonDnon_sekani1 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekani2";
|
|
looped = "true";
|
|
speed = 0.2;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekaniOut", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_sekani1", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_sekaniOut : AmovPercMstpSnonWnonDnon_sekaniIn {
|
|
looped = "false";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekaniOut";
|
|
speed = 0.30303;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon {
|
|
variantsAI[] = {"AidlPercMstpSnonWnonDnon01", 0.01, "AidlPercMstpSnonWnonDnon02", 0.01, "AidlPercMstpSnonWnonDnon03", 0.01, "AidlPercMstpSnonWnonDnon04", 0.01, "AidlPercMstpSnonWnonDnon05", 0.01, "AidlPercMstpSnonWnonDnon06", 0.01, "AidlPercMstpSnonWnonDnon07", 0.01, "AidlPercMstpSnonWnonDnon08", 0.01, "AidlPercMstpSnonWnonDnon_idleSteady04", 0.23, "AidlPercMstpSnonWnonDnon_idleSteady03", 0.23, "AidlPercMstpSnonWnonDnon_idleSteady02", 0.23, "AidlPercMstpSnonWnonDnon_idleSteady01", 0.23};
|
|
variantAfter[] = {1, 1, 1};
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon_player : AidlPercMstpSnonWnonDnon {
|
|
variantsAI[] = {};
|
|
variantsPlayer[] = {"AidlPercMstpSnonWnonDnon_player_idleSteady04", 0.25, "AidlPercMstpSnonWnonDnon_player_idleSteady03", 0.25, "AidlPercMstpSnonWnonDnon_player_idleSteady02", 0.25, "AidlPercMstpSnonWnonDnon_player_idleSteady01", 0.25};
|
|
variantAfter[] = {0, 0, 0};
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon_player_0S : AidlPercMstpSnonWnonDnon_player {
|
|
variantAfter[] = {1, 1, 1};
|
|
limitGunMovement = 0.1;
|
|
interpolationSpeed = 30;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player", 0.01, "AidlPercMstpSnonWnonDnon_player_idleSteady01", 0.01, "AidlPercMstpSnonWnonDnon_player_idleSteady02", 0.01, "AidlPercMstpSnonWnonDnon_player_idleSteady03", 0.01, "AidlPercMstpSnonWnonDnon_player_idleSteady04", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon_player_idleSteady01 : AidlPercMstpSnonWnonDnon_player_0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady01";
|
|
speed = 0.069767;
|
|
looped = "false";
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon_player", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon_player_idleSteady02 : AidlPercMstpSnonWnonDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady02";
|
|
speed = 0.064516;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon_player", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon_player_idleSteady03 : AidlPercMstpSnonWnonDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady03";
|
|
speed = 0.070588;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon_player", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon_player_idleSteady04 : AidlPercMstpSnonWnonDnon_player_idleSteady01 {
|
|
speed = 0.070588;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon_player", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSnonWnonDnon_transition : AmovPercMstpSnonWnonDnon {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\wlk\non\non\AmovPercMwlkSnonWnonDnon_transition";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr", 0.015, "AmovPercMstpSnonWnonDnon", 0.015, "AmovPercMwlkSnonWnonDf", 0.015, "AmovPercMwlkSnonWnonDfl", 0.015, "AmovPercMwlkSnonWnonDl", 0.015, "AmovPercMwlkSnonWnonDbl", 0.015, "AmovPercMwlkSnonWnonDb", 0.015, "AmovPercMwlkSnonWnonDbr", 0.015, "AmovPercMwlkSnonWnonDr", 0.015};
|
|
};
|
|
|
|
class AovrPercMstpSnonWnonDf : AmovPercMstpSnonWnonDnon {
|
|
looped = "false";
|
|
speed = 0.576923;
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\non\non\AovrPercMstpSnonWnonDf";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
|
|
relSpeedMin = 0.996672;
|
|
relSpeedMax = 0.996672;
|
|
duty = 2;
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
enableOptics = "false";
|
|
limitGunMovement = 0.3;
|
|
headBobStrength = 0.512438;
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_turnL : AmovPercMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90L";
|
|
speed = 0.5;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_turnR : AmovPercMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90R";
|
|
speed = 0.5;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon {
|
|
actions = "CivilKneelActions";
|
|
duty = -0.7;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
enableOptics = -1;
|
|
disableWeapons = "false";
|
|
disableWeaponsLong = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon_gear", 0.02, "AmovPercMstpSnonWnonDnon_gear", 0.02, "AmovPknlMstpSnonWnonDnon_turnL", 0.02, "AmovPknlMstpSnonWnonDnon_turnR", 0.02, "AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.01, "amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon", 0.02, "AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon", 0.02, "AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon", 0.02, "amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon", 0.01, "AidlPknlMstpSnonWnonDnon", 0.01, "AidlPknlMstpSnonWnonDnon_player", 0.01, "AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon", 0.02, "c7a_bravoErcTOknl", 0.01};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic", 0.02, "AmovPknlMstpSnonWnonDnon_turnL", 0.02, "AmovPknlMstpSnonWnonDnon_turnR", 0.02, "AmovPknlMrunSnonWnonDf", 0.02, "AmovPknlMwlkSnonWnonDf", 0.02, "AmovPknlMwlkSnonWnonDbr", 0.02, "AmovPknlMwlkSnonWnonDbl", 0.02, "AmovPknlMwlkSnonWnonDb", 0.02, "AmovPknlMwlkSnonWnonDl", 0.02, "AmovPknlMwlkSnonWnonDr", 0.02, "AmovPknlMwlkSnonWnonDfr", 0.02, "AmovPknlMwlkSnonWnonDfl", 0.02, "AmovPknlMrunSnonWnonDfl", 0.02, "AmovPknlMrunSnonWnonDl", 0.02, "AmovPknlMrunSnonWnonDbl", 0.02, "AmovPknlMrunSnonWnonDb", 0.02, "AmovPknlMrunSnonWnonDbr", 0.02, "AmovPknlMrunSnonWnonDr", 0.02, "AmovPknlMrunSnonWnonDfr", 0.02, "AdthPknlMstpSnonWnonDnon_1", 0.01, "AdthPknlMstpSnonWnonDnon_2", 0.01, "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2", 0.1};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_gear : AmovPknlMstpSnonWnonDnon {
|
|
actions = "CivilKneelActions_gear";
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMstpSnonWnonDnon_gear_trans", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_gear_trans : AmovPknlMstpSnonWnonDnon_gear {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_gear_trans";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_gear", 0.03, "AmovPknlMstpSrasWrflDnon_gear", 0.03, "AmovPercMstpSrasWrflDnon_gear", 0.03, "AmovPercMstpSlowWrflDnon_gear", 0.03};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_gear : AmovPknlMstpSnonWnonDnon_gear {
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMstpSnonWnonDnon_gear_trans", 0.02, "AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_turnL : AmovPknlMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AIturn90L";
|
|
speed = 1.2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_turnR : AmovPknlMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AIturn90R";
|
|
speed = 1.2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon {
|
|
actions = "CivilProneActions";
|
|
duty = -1;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon.rtm";
|
|
legs = "Wholebody";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
|
|
aimingBody = "empty";
|
|
disableWeapons = "false";
|
|
soundOverride = "crawl";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_turnL", 0.02, "AmovPpneMstpSnonWnonDnon_turnR", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.05, "AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground", 0.1, "AwopPpneMstpSgthWnonDnon_start", 0.1, "AidlPpneMstpSnonWnonDnon0S", 0.1, "AidlPpneMstpSnonWnonDnon01", 0.1, "AidlPpneMstpSnonWnonDnon02", 0.1, "AidlPpneMstpSnonWnonDnon03", 0.1, "AmovPpneMstpSnonWnonDnon_healed", 0.02, "AmovPpneMstpSnonWnonDnon_injured", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_turnL", 0.02, "AmovPpneMstpSnonWnonDnon_turnR", 0.02, "AmovPpneMrunSnonWnonDf", 0.02, "AmovPpneMrunSnonWnonDfl", 0.02, "AmovPpneMrunSnonWnonDl", 0.02, "AmovPpneMrunSnonWnonDbl", 0.02, "AmovPpneMrunSnonWnonDb", 0.02, "AmovPpneMrunSnonWnonDbr", 0.02, "AmovPpneMrunSnonWnonDr", 0.02, "AmovPpneMrunSnonWnonDfr", 0.02, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_turnL : AmovPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AIturn90L";
|
|
speed = 0.5;
|
|
soundOverride = "crawl";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_turnR : AmovPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AIturn90R";
|
|
speed = 0.5;
|
|
soundOverride = "crawl";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDf : AmovPercMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDf";
|
|
speed = 0.535714;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
leaningFactorBeg = 0.75;
|
|
leaningFactorEnd = 0.75;
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.6;
|
|
actions = "RifleLowStandActionsWlkF";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
walkcycles = 2;
|
|
headBobStrength = 0.20398;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AidlPercMwlkSrasWrflDf", 0.01, "AmovPercMwlkSlowWrflDfl", 0.025, "AmovPercMwlkSlowWrflDfr", 0.025, "AmovPercMrunSlowWrflDf", 0.025, "AmovPknlMwlkSlowWrflDf", 0.03, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01};
|
|
};
|
|
|
|
class AidlPercMwlkSrasWrflDf : AmovPercMwlkSlowWrflDf {
|
|
actions = "RifleStandActions_Idle";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\wlk\low\rfl\AmovPercMwlkSlowWrflDf_FastVariant";
|
|
speed = 0.588235;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWrflDf", 0.01, "AidlPercMrunSrasWrflDf", 0.025, "AidlPercMevaSrasWrflDf", 0.025, "AidlPercMwlkSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon0S", 0.02, "AidlPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDfl : AmovPercMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDfl";
|
|
speed = 0.535714;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsWlkFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDf", 0.025, "AmovPercMwlkSlowWrflDl", 0.025, "AmovPercMrunSlowWrflDfl", 0.025, "AmovPknlMwlkSlowWrflDfl", 0.03, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDl : AmovPercMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDl";
|
|
speed = 0.526316;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsWlkL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDfl", 0.025, "AmovPercMwlkSlowWrflDbl", 0.025, "AmovPercMrunSlowWrflDl", 0.025, "AmovPknlMwlkSlowWrflDl", 0.03, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDbl : AmovPercMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDbl";
|
|
speed = 0.566038;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsWlkBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDl", 0.025, "AmovPercMwlkSlowWrflDb", 0.025, "AmovPercMrunSlowWrflDbl", 0.025, "AmovPknlMwlkSlowWrflDbl", 0.03, "AdthPercMstpSlowWrflDb_8", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDb : AmovPercMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDb";
|
|
speed = 0.566038;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsWlkB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDbl", 0.025, "AmovPercMwlkSlowWrflDbr", 0.025, "AmovPercMrunSlowWrflDb", 0.025, "AmovPknlMwlkSlowWrflDb", 0.03, "AdthPercMstpSlowWrflDb_8", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDbr : AmovPercMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDbr";
|
|
speed = 0.566038;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsWlkBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDb", 0.025, "AmovPercMwlkSlowWrflDr", 0.025, "AmovPercMrunSlowWrflDbr", 0.025, "AmovPknlMwlkSlowWrflDbr", 0.03, "AdthPercMstpSlowWrflDb_8", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDr : AmovPercMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDr";
|
|
speed = 0.535714;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsWlkR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDbr", 0.025, "AmovPercMwlkSlowWrflDfr", 0.025, "AmovPercMrunSlowWrflDr", 0.025, "AmovPknlMwlkSlowWrflDr", 0.03, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDfr : AmovPercMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDfr";
|
|
speed = 0.535714;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsWlkFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDf", 0.025, "AmovPercMwlkSlowWrflDr", 0.025, "AmovPercMrunSlowWrflDfr", 0.025, "AmovPknlMwlkSlowWrflDfr", 0.03, "AmovPercMevaSlowWrflDfr", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDf : AmovPercMstpSlowWrflDnon {
|
|
visibleSize = 0.900121;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.821918;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
duty = 0.2;
|
|
showWeaponAim = "true";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "false";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
actions = "RifleLowStandActionsRunF";
|
|
walkcycles = 2;
|
|
headBobStrength = 0.20398;
|
|
ConnectTo[] = {"ActsPercMrunSlowWrflDf_FlipFlopPara", 0.01, "ActsPercMrunSlowWrflDf_TumbleOver", 0.01, "AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDf", 0.025, "AidlPercMrunSrasWrflDf", 0.01, "AmovPercMrunSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDfr", 0.025, "AmovPercMrunSrasWrflDf", 0.025, "AmovPknlMrunSlowWrflDf", 0.03, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.025, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMrunSlowWrflDf_6", 0.01, "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1};
|
|
};
|
|
|
|
class AidlPercMrunSrasWrflDf : AmovPercMrunSlowWrflDf {
|
|
actions = "RifleStandActions_Idle";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AidlPercMwlkSrasWrflDf", 0.025, "AmovPercMrunSlowWrflDf", 0.01, "AidlPercMevaSrasWrflDf", 0.025, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon0S", 0.02, "AidlPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDfl : AmovPercMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfl";
|
|
speed = 0.7;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsRunFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDf", 0.025, "AmovPercMrunSlowWrflDl", 0.025, "AmovPercMrunSrasWrflDfl", 0.025, "AmovPknlMrunSlowWrflDfl", 0.03, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMrunSlowWrflDf_6", 0.01, "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDl : AmovPercMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDl";
|
|
speed = 0.769231;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsRunL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDl", 0.025, "AmovPercMrunSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDbl", 0.025, "AmovPercMrunSrasWrflDl", 0.025, "AmovPknlMrunSlowWrflDl", 0.03, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDbl : AmovPercMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbl";
|
|
speed = 0.882353;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsRunBL";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDbl", 0.025, "AmovPercMrunSlowWrflDl", 0.025, "AmovPercMrunSlowWrflDb", 0.025, "AmovPercMrunSrasWrflDbl", 0.025, "AmovPknlMrunSlowWrflDbl", 0.03, "AdthPercMstpSlowWrflDb_8", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDb : AmovPercMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDb";
|
|
speed = 0.882353;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsRunB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDb", 0.025, "AmovPercMrunSlowWrflDbl", 0.025, "AmovPercMrunSlowWrflDbr", 0.025, "AmovPercMrunSrasWrflDb", 0.025, "AmovPknlMrunSlowWrflDb", 0.03, "AdthPercMstpSlowWrflDb_8", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDbr : AmovPercMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbr";
|
|
speed = 0.882353;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsRunBR";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDbr", 0.025, "AmovPercMrunSlowWrflDb", 0.025, "AmovPercMrunSlowWrflDr", 0.025, "AmovPercMrunSrasWrflDbr", 0.025, "AmovPknlMrunSlowWrflDbr", 0.03, "AdthPercMstpSlowWrflDb_8", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDr : AmovPercMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDr";
|
|
speed = 0.857143;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsRunR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDr", 0.025, "AmovPercMrunSlowWrflDbr", 0.025, "AmovPercMrunSlowWrflDfr", 0.025, "AmovPercMrunSrasWrflDr", 0.025, "AmovPknlMrunSlowWrflDr", 0.03, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDfr : AmovPercMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfr";
|
|
speed = 0.7;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsRunFR";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDfr", 0.025, "AmovPercMrunSlowWrflDf", 0.025, "AmovPercMrunSlowWrflDr", 0.025, "AmovPercMrunSrasWrflDfr", 0.025, "AmovPknlMrunSlowWrflDfr", 0.03, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDfr", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMrunSlowWrflDf_6", 0.01, "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDf : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
visibleSize = 0.800121;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDf";
|
|
speed = 1.34;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
leaningFactorBeg = 0.75;
|
|
leaningFactorEnd = 0.75;
|
|
aimPrecision = 0.15;
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.6;
|
|
actions = "RifleStandActionsWlkF";
|
|
headBobStrength = 0.20398;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDfl", 0.025, "AmovPercMwlkSrasWrflDfr", 0.025, "AmovPercMrunSrasWrflDf", 0.025, "AmovPknlMwlkSrasWrflDf", 0.03, "AmovPercMevaSrasWrflDf", 0.025, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSrasWrflDf_1", 0.01, "AdthPercMstpSrasWrflDf_2", 0.01, "AdthPercMstpSrasWrflDf_4", 0.01, "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1, "AdthPercMstpSrasWrflDf_8", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDfl : AmovPercMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDfl";
|
|
speed = 1.26;
|
|
actions = "RifleStandActionsWlkFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDf", 0.025, "AmovPercMwlkSrasWrflDl", 0.025, "AmovPercMrunSrasWrflDfl", 0.025, "AmovPknlMwlkSrasWrflDfl", 0.03, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSrasWrflDf_1", 0.01, "AdthPercMstpSrasWrflDf_2", 0.01, "AdthPercMstpSrasWrflDf_4", 0.01, "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1, "AdthPercMstpSrasWrflDf_8", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDl : AmovPercMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDl";
|
|
speed = 1.26;
|
|
actions = "RifleStandActionsWlkL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDfl", 0.025, "AmovPercMwlkSrasWrflDbl", 0.025, "AmovPercMrunSrasWrflDl", 0.025, "AmovPknlMwlkSrasWrflDl", 0.03, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDbl : AmovPercMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDbl";
|
|
speed = 1;
|
|
actions = "RifleStandActionsWlkBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDl", 0.025, "AmovPercMwlkSrasWrflDb", 0.025, "AmovPercMrunSrasWrflDbl", 0.025, "AmovPknlMwlkSrasWrflDbl", 0.03, "AdthPercMstpSrasWrflDb_8", 0.01, "AdthPercMstpSrasWrflDb_16", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDb : AmovPercMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDb";
|
|
speed = 1.14;
|
|
actions = "RifleStandActionsWlkB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDbl", 0.025, "AmovPercMwlkSrasWrflDbr", 0.025, "AmovPercMrunSrasWrflDb", 0.025, "AmovPknlMwlkSrasWrflDb", 0.03, "AdthPercMstpSrasWrflDb_8", 0.01, "AdthPercMstpSrasWrflDb_16", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDbr : AmovPercMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDbr";
|
|
speed = 0.9;
|
|
actions = "RifleStandActionsWlkBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDb", 0.025, "AmovPercMwlkSrasWrflDr", 0.025, "AmovPercMrunSrasWrflDbr", 0.025, "AmovPknlMwlkSrasWrflDbr", 0.03, "AdthPercMstpSrasWrflDb_8", 0.01, "AdthPercMstpSrasWrflDb_16", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDr : AmovPercMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDr";
|
|
speed = 1.34;
|
|
actions = "RifleStandActionsWlkR";
|
|
headBobStrength = 0.20398;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDbr", 0.025, "AmovPercMwlkSrasWrflDfr", 0.025, "AmovPercMrunSrasWrflDr", 0.025, "AmovPknlMwlkSrasWrflDr", 0.03, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDfr : AmovPercMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDfr";
|
|
speed = 1.21;
|
|
actions = "RifleStandActionsWlkFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDf", 0.025, "AmovPercMwlkSrasWrflDr", 0.025, "AmovPercMrunSrasWrflDfr", 0.025, "AmovPknlMwlkSrasWrflDfr", 0.03, "AmovPercMevaSrasWrflDfr", 0.025, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSrasWrflDf_1", 0.01, "AdthPercMstpSrasWrflDf_2", 0.01, "AdthPercMstpSrasWrflDf_4", 0.01, "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1, "AdthPercMstpSrasWrflDf_8", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDf : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
visibleSize = 0.900121;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.713771;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
soundOverride = "run";
|
|
duty = 0.2;
|
|
aimPrecision = 1.5;
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
actions = "RifleStandActionsRunF";
|
|
walkcycles = 2;
|
|
headBobStrength = 0.20398;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDf", 0.025, "AmovPercMwlkSrasWrflDf", 0.025, "AmovPercMrunSrasWrflDfl", 0.025, "AmovPercMrunSrasWrflDfr", 0.025, "AmovPknlMrunSrasWrflDf", 0.03, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDfl : AmovPercMrunSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfl";
|
|
speed = 0.7;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
|
|
actions = "RifleStandActionsRunFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDfl", 0.025, "AmovPercMwlkSrasWrflDfl", 0.025, "AmovPercMrunSrasWrflDf", 0.025, "AmovPercMrunSrasWrflDl", 0.025, "AmovPknlMrunSrasWrflDfl", 0.03, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDl : AmovPercMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDl";
|
|
speed = 0.769231;
|
|
actions = "RifleStandActionsRunL";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDl", 0.025, "AmovPercMwlkSrasWrflDl", 0.025, "AmovPercMrunSrasWrflDfl", 0.025, "AmovPercMrunSrasWrflDbl", 0.025, "AmovPknlMrunSrasWrflDl", 0.03, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDbl : AmovPercMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbl";
|
|
speed = 0.882353;
|
|
actions = "RifleStandActionsRunBL";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDbl", 0.025, "AmovPercMwlkSrasWrflDbl", 0.025, "AmovPercMrunSrasWrflDl", 0.025, "AmovPercMrunSrasWrflDb", 0.025, "AmovPknlMrunSrasWrflDbl", 0.03, "AdthPercMstpSrasWrflDb_8", 0.01, "AdthPercMstpSrasWrflDb_16", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDb : AmovPercMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDb";
|
|
speed = 0.882353;
|
|
actions = "RifleStandActionsRunB";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDb", 0.025, "AmovPercMwlkSrasWrflDb", 0.025, "AmovPercMrunSrasWrflDbl", 0.025, "AmovPercMrunSrasWrflDbr", 0.025, "AmovPknlMrunSrasWrflDb", 0.03, "AdthPercMstpSrasWrflDb_8", 0.01, "AdthPercMstpSrasWrflDb_16", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDbr : AmovPercMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbr";
|
|
speed = 0.882353;
|
|
actions = "RifleStandActionsRunBR";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDbr", 0.025, "AmovPercMwlkSrasWrflDbr", 0.025, "AmovPercMrunSrasWrflDb", 0.025, "AmovPercMrunSrasWrflDr", 0.025, "AmovPknlMrunSrasWrflDbr", 0.03, "AdthPercMstpSrasWrflDb_8", 0.01, "AdthPercMstpSrasWrflDb_16", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDr : AmovPercMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDr";
|
|
speed = 0.857143;
|
|
actions = "RifleStandActionsRunR";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDr", 0.025, "AmovPercMwlkSrasWrflDr", 0.025, "AmovPercMrunSrasWrflDbr", 0.025, "AmovPercMrunSrasWrflDfr", 0.025, "AmovPknlMrunSrasWrflDr", 0.03, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDfr : AmovPercMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfr";
|
|
speed = 0.7;
|
|
actions = "RifleStandActionsRunFR";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDfr", 0.025, "AmovPercMwlkSrasWrflDfr", 0.025, "AmovPercMrunSrasWrflDf", 0.025, "AmovPercMrunSrasWrflDr", 0.025, "AmovPknlMrunSrasWrflDfr", 0.03, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDfr", 0.025, "AmovPercMevaSlowWrflDfr", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSnonWnonDf : AmovPercMstpSnonWnonDnon {
|
|
actions = "CivilWlkActionsF";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
walkcycles = 2;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr", 0.025, "AmovPercMrunSnonWnonDf", 0.025, "AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDfl", 0.025, "AmovPknlMwlkSnonWnonDf", 0.03, "AmovPercMevaSnonWnonDf", 0.025, "AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart", 0.1};
|
|
};
|
|
|
|
class AmovPercMwlkSnonWnonDfl : AmovPercMwlkSnonWnonDf {
|
|
actions = "CivilWlkActionsFL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
|
|
speed = 0.47619;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWnonDfl", 0.025, "AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDf", 0.025, "AmovPercMwlkSnonWnonDl", 0.025, "AmovPknlMwlkSnonWnonDfl", 0.03, "AmovPercMevaSnonWnonDfl", 0.025, "AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart", 0.1};
|
|
};
|
|
|
|
class AmovPercMwlkSnonWnonDl : AmovPercMwlkSnonWnonDf {
|
|
actions = "CivilWlkActionsL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
|
|
speed = 0.47619;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDfl", 0.025, "AmovPercMwlkSnonWnonDbl", 0.025, "AmovPercMrunSnonWnonDl", 0.025, "AmovPknlMwlkSnonWnonDl", 0.03};
|
|
};
|
|
|
|
class AmovPercMwlkSnonWnonDbl : AmovPercMwlkSnonWnonDf {
|
|
actions = "CivilWlkActionsBL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDl", 0.025, "AmovPercMwlkSnonWnonDb", 0.025, "AmovPercMrunSnonWnonDbl", 0.025, "AmovPknlMwlkSnonWnonDbl", 0.03};
|
|
};
|
|
|
|
class AmovPercMwlkSnonWnonDb : AmovPercMwlkSnonWnonDf {
|
|
actions = "CivilWlkActionsB";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
|
|
speed = 0.337079;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDbl", 0.025, "AmovPercMwlkSnonWnonDbr", 0.025, "AmovPercMrunSnonWnonDb", 0.025, "AmovPknlMwlkSnonWnonDb", 0.03};
|
|
};
|
|
|
|
class AmovPercMwlkSnonWnonDbr : AmovPercMwlkSnonWnonDf {
|
|
actions = "CivilWlkActionsBR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
|
|
speed = 0.337079;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDb", 0.025, "AmovPercMwlkSnonWnonDr", 0.025, "AmovPercMrunSnonWnonDbr", 0.025, "AmovPknlMwlkSnonWnonDbr", 0.03};
|
|
};
|
|
|
|
class AmovPercMwlkSnonWnonDr : AmovPercMwlkSnonWnonDf {
|
|
actions = "CivilWlkActionsR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
|
|
speed = 0.483871;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr", 0.15, "AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDbr", 0.025, "AmovPercMrunSnonWnonDr", 0.025, "AmovPknlMwlkSnonWnonDr", 0.03};
|
|
};
|
|
|
|
class AmovPercMwlkSnonWnonDfr : AmovPercMwlkSnonWnonDf {
|
|
actions = "CivilWlkActionsFR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
|
|
speed = 0.47619;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDf", 0.025, "AmovPercMwlkSnonWnonDr", 0.15, "AmovPercMrunSnonWnonDfr", 0.025, "AmovPknlMwlkSnonWnonDfr", 0.03, "AmovPercMevaSnonWnonDfr", 0.025, "AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart", 0.1};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDf : AmovPercMstpSnonWnonDnon {
|
|
actions = "CivilRunActionsF";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDf";
|
|
speed = 1.1;
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
duty = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
walkcycles = 2;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWnonDfl", 0.025, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDf", 0.025, "AmovPercMrunSnonWnonDfr", 0.025, "AmovPknlMrunSnonWnonDf", 0.03, "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMevaSnonWnonDf", 0.02};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDfl : AmovPercMrunSnonWnonDf {
|
|
actions = "CivilRunActionsFL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDfl";
|
|
speed = 0.810811;
|
|
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWnonDf", 0.025, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDfl", 0.025, "AmovPercMrunSnonWnonDl", 0.025, "AmovPknlMrunSnonWnonDfl", 0.03, "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMevaSnonWnonDfl", 0.02};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDl : AmovPercMrunSnonWnonDfl {
|
|
actions = "CivilRunActionsL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDl";
|
|
speed = 0.810811;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWnonDfl", 0.025, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDl", 0.025, "AmovPercMrunSnonWnonDbl", 0.025, "AmovPknlMrunSnonWnonDl", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDbl : AmovPercMrunSnonWnonDl {
|
|
actions = "CivilRunActionsBL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDbl";
|
|
speed = 0.810811;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDbl", 0.025, "AmovPercMrunSnonWnonDl", 0.025, "AmovPercMrunSnonWnonDb", 0.025, "AmovPknlMrunSnonWnonDbl", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDb : AmovPercMrunSnonWnonDl {
|
|
actions = "CivilRunActionsB";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDb";
|
|
speed = 0.857143;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDb", 0.025, "AmovPercMrunSnonWnonDbl", 0.025, "AmovPercMrunSnonWnonDbr", 0.025, "AmovPknlMrunSnonWnonDb", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDbr : AmovPercMrunSnonWnonDl {
|
|
actions = "CivilRunActionsBR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDbr";
|
|
speed = 0.857143;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDbr", 0.025, "AmovPercMrunSnonWnonDb", 0.025, "AmovPknlMrunSnonWnonDbr", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDr : AmovPercMrunSnonWnonDl {
|
|
actions = "CivilRunActionsR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDr";
|
|
speed = 0.882353;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDr", 0.025, "AmovPercMrunSnonWnonDfr", 0.025, "AmovPknlMrunSnonWnonDr", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDfr : AmovPercMrunSnonWnonDl {
|
|
actions = "CivilRunActionsFR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDfr";
|
|
speed = 0.882353;
|
|
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr", 0.025, "AmovPercMrunSnonWnonDf", 0.025, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDr", 0.025, "AmovPknlMrunSnonWnonDfr", 0.03, "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMevaSnonWnonDfr", 0.02};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWrflDf : AmovPknlMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDf";
|
|
speed = 0.84;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
leaningFactorBeg = 0.75;
|
|
leaningFactorEnd = 0.75;
|
|
soundEnabled = "true";
|
|
visibleSize = 0.400122;
|
|
actions = "RifleKneelLowActionsWlkF";
|
|
headBobStrength = 0.20398;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDf", 0.03, "AmovPknlMwlkSlowWrflDfl", 0.025, "AmovPknlMwlkSlowWrflDfr", 0.025, "AmovPknlMrunSlowWrflDf", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWrflDfl : AmovPknlMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDfl";
|
|
speed = 0.86;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsWlkFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDfl", 0.03, "AmovPknlMwlkSlowWrflDf", 0.025, "AmovPknlMwlkSlowWrflDl", 0.025, "AmovPknlMrunSlowWrflDfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWrflDl : AmovPknlMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDl";
|
|
speed = 0.92;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsWlkL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDl", 0.03, "AmovPknlMwlkSlowWrflDfl", 0.025, "AmovPknlMwlkSlowWrflDbl", 0.025, "AmovPknlMrunSlowWrflDl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWrflDbl : AmovPknlMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDbl";
|
|
speed = 0.82;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsWlkBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDbl", 0.03, "AmovPknlMwlkSlowWrflDl", 0.025, "AmovPknlMwlkSlowWrflDb", 0.025, "AmovPknlMrunSlowWrflDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWrflDb : AmovPknlMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDb";
|
|
speed = 0.95;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsWlkB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDb", 0.03, "AmovPknlMwlkSlowWrflDbl", 0.025, "AmovPknlMwlkSlowWrflDbr", 0.025, "AmovPknlMrunSlowWrflDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWrflDbr : AmovPknlMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDbr";
|
|
speed = 0.86;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsWlkBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDbr", 0.03, "AmovPknlMwlkSlowWrflDb", 0.025, "AmovPknlMwlkSlowWrflDr", 0.025, "AmovPknlMrunSlowWrflDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWrflDr : AmovPknlMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDr";
|
|
speed = 0.87;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsWlkR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDr", 0.03, "AmovPknlMwlkSlowWrflDbr", 0.025, "AmovPknlMwlkSlowWrflDfr", 0.025, "AmovPknlMrunSlowWrflDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWrflDfr : AmovPknlMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDfr";
|
|
speed = 0.82;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsWlkFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDfr", 0.03, "AmovPknlMwlkSlowWrflDf", 0.025, "AmovPknlMwlkSlowWrflDr", 0.025, "AmovPknlMrunSlowWrflDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWrflDf : AmovPknlMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.857143;
|
|
visibleSize = 0.600122;
|
|
duty = 0.3;
|
|
soundOverride = "run";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
soundEnabled = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
actions = "RifleKneelLowActionsRunF";
|
|
headBobStrength = 0.20398;
|
|
limitGunMovement = 0.1;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMrunSlowWrflDf", 0.03, "AmovPknlMwlkSlowWrflDf", 0.025, "AmovPknlMrunSlowWrflDfl", 0.025, "AmovPknlMrunSlowWrflDfr", 0.025, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDf", 0.025};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf : AmovPknlMrunSlowWrflDf {
|
|
speed = 1.2;
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\run\low\rfl\AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf";
|
|
looped = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AmovPknlMrunSlowWrflDf", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWrflDfl : AmovPknlMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfl";
|
|
speed = 0.857143;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsRunFL";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMrunSlowWrflDfl", 0.03, "AmovPknlMwlkSlowWrflDfl", 0.025, "AmovPknlMrunSlowWrflDf", 0.025, "AmovPknlMrunSlowWrflDl", 0.025, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWrflDl : AmovPknlMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDl";
|
|
speed = 0.833333;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsRunL";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSlowWrflDl", 0.03, "AmovPknlMwlkSlowWrflDl", 0.025, "AmovPknlMrunSlowWrflDfl", 0.025, "AmovPknlMrunSlowWrflDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWrflDbl : AmovPknlMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbl";
|
|
speed = 1;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsRunBL";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSlowWrflDbl", 0.03, "AmovPknlMwlkSlowWrflDbl", 0.025, "AmovPknlMrunSlowWrflDl", 0.025, "AmovPknlMrunSlowWrflDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWrflDb : AmovPknlMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDb";
|
|
speed = 1;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsRunB";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSlowWrflDb", 0.03, "AmovPknlMwlkSlowWrflDb", 0.025, "AmovPknlMrunSlowWrflDbl", 0.025, "AmovPknlMrunSlowWrflDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWrflDbr : AmovPknlMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbr";
|
|
speed = 1;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsRunBR";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMrunSlowWrflDbr", 0.03, "AmovPknlMwlkSlowWrflDbr", 0.025, "AmovPknlMrunSlowWrflDb", 0.025, "AmovPknlMrunSlowWrflDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWrflDr : AmovPknlMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDr";
|
|
speed = 0.857143;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsRunR";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMrunSlowWrflDr", 0.03, "AmovPknlMwlkSlowWrflDr", 0.025, "AmovPknlMrunSlowWrflDbr", 0.025, "AmovPknlMrunSlowWrflDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWrflDfr : AmovPknlMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfr";
|
|
speed = 0.857143;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsRunFR";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMrunSlowWrflDfr", 0.03, "AmovPknlMwlkSlowWrflDfr", 0.025, "AmovPknlMrunSlowWrflDf", 0.025, "AmovPknlMrunSlowWrflDr", 0.025, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWrflDf : AmovPknlMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDf";
|
|
speed = 0.9;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wrfl.p3d";
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
leaningFactorBeg = 0.75;
|
|
leaningFactorEnd = 0.75;
|
|
soundEnabled = "true";
|
|
visibleSize = 0.400122;
|
|
actions = "RifleKneelActionsWlkF";
|
|
limitGunMovement = 0.6;
|
|
headBobStrength = 0.20398;
|
|
aimPrecision = 0.15;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDf", 0.03, "AmovPknlMwlkSrasWrflDfl", 0.025, "AmovPknlMwlkSrasWrflDfr", 0.025, "AmovPknlMrunSrasWrflDf", 0.025, "AdthPknlMwlkSrasWrflDf_1", 0.01, "AdthPknlMwlkSrasWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWrflDfl : AmovPknlMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDfl";
|
|
speed = 0.9;
|
|
actions = "RifleKneelActionsWlkFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDfl", 0.03, "AmovPknlMwlkSrasWrflDf", 0.025, "AmovPknlMwlkSrasWrflDl", 0.025, "AmovPknlMrunSrasWrflDfl", 0.025, "AdthPknlMwlkSrasWrflDf_1", 0.01, "AdthPknlMwlkSrasWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWrflDl : AmovPknlMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDl";
|
|
speed = 1.1;
|
|
actions = "RifleKneelActionsWlkL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDl", 0.03, "AmovPknlMwlkSrasWrflDfl", 0.025, "AmovPknlMwlkSrasWrflDbl", 0.025, "AmovPknlMrunSrasWrflDl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWrflDbl : AmovPknlMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDbl";
|
|
speed = 0.7;
|
|
actions = "RifleKneelActionsWlkBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDbl", 0.03, "AmovPknlMwlkSrasWrflDl", 0.025, "AmovPknlMwlkSrasWrflDb", 0.025, "AmovPknlMrunSrasWrflDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWrflDb : AmovPknlMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDb";
|
|
speed = 0.85;
|
|
actions = "RifleKneelActionsWlkB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDb", 0.03, "AmovPknlMwlkSrasWrflDbl", 0.025, "AmovPknlMwlkSrasWrflDbr", 0.025, "AmovPknlMrunSrasWrflDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWrflDbr : AmovPknlMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDbr";
|
|
speed = 0.9;
|
|
actions = "RifleKneelActionsWlkBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDbr", 0.03, "AmovPknlMwlkSrasWrflDb", 0.025, "AmovPknlMwlkSrasWrflDr", 0.025, "AmovPknlMrunSrasWrflDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWrflDr : AmovPknlMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDr";
|
|
speed = 1.1;
|
|
actions = "RifleKneelActionsWlkR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDr", 0.03, "AmovPknlMwlkSrasWrflDbr", 0.025, "AmovPknlMwlkSrasWrflDfr", 0.025, "AmovPknlMrunSrasWrflDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWrflDfr : AmovPknlMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDfr";
|
|
speed = 0.75;
|
|
actions = "RifleKneelActionsWlkFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDfr", 0.03, "AmovPknlMwlkSrasWrflDf", 0.025, "AmovPknlMwlkSrasWrflDr", 0.025, "AmovPknlMrunSrasWrflDfr", 0.025, "AdthPknlMwlkSrasWrflDf_1", 0.01, "AdthPknlMwlkSrasWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWrflDf : AmovPknlMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.821918;
|
|
soundOverride = "run";
|
|
visibleSize = 0.600122;
|
|
looped = "true";
|
|
duty = 0.3;
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
soundEnabled = "true";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
actions = "RifleKneelActionsRunF";
|
|
limitGunMovement = 0.1;
|
|
headBobStrength = 0.20398;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDf", 0.03, "AmovPknlMwlkSrasWrflDf", 0.025, "AmovPknlMrunSrasWrflDfl", 0.025, "AmovPknlMrunSrasWrflDfr", 0.025, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDf", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWrflDfl : AmovPknlMrunSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfl";
|
|
speed = 0.821918;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
actions = "RifleKneelActionsRunFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDfl", 0.03, "AmovPknlMwlkSrasWrflDfl", 0.025, "AmovPknlMrunSrasWrflDf", 0.025, "AmovPknlMrunSrasWrflDl", 0.025, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDfl", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWrflDl : AmovPknlMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDl";
|
|
speed = 0.769231;
|
|
actions = "RifleKneelActionsRunL";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDl", 0.03, "AmovPknlMwlkSrasWrflDl", 0.025, "AmovPknlMrunSrasWrflDfl", 0.025, "AmovPknlMrunSrasWrflDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWrflDbl : AmovPknlMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbl";
|
|
speed = 0.882353;
|
|
actions = "RifleKneelActionsRunBL";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDbl", 0.03, "AmovPknlMwlkSrasWrflDbl", 0.025, "AmovPknlMrunSrasWrflDl", 0.025, "AmovPknlMrunSrasWrflDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWrflDb : AmovPknlMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDb";
|
|
speed = 0.882353;
|
|
actions = "RifleKneelActionsRunB";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDb", 0.03, "AmovPknlMwlkSrasWrflDb", 0.025, "AmovPknlMrunSrasWrflDbl", 0.025, "AmovPknlMrunSrasWrflDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWrflDbr : AmovPknlMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbr";
|
|
speed = 0.882353;
|
|
actions = "RifleKneelActionsRunBR";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDbr", 0.03, "AmovPknlMwlkSrasWrflDbr", 0.025, "AmovPknlMrunSrasWrflDb", 0.025, "AmovPknlMrunSrasWrflDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWrflDr : AmovPknlMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDr";
|
|
speed = 0.857143;
|
|
actions = "RifleKneelActionsRunR";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDr", 0.03, "AmovPknlMwlkSrasWrflDr", 0.025, "AmovPknlMrunSrasWrflDbr", 0.025, "AmovPknlMrunSrasWrflDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWrflDfr : AmovPknlMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfr";
|
|
speed = 0.821918;
|
|
actions = "RifleKneelActionsRunFR";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDfr", 0.03, "AmovPknlMwlkSrasWrflDfr", 0.025, "AmovPknlMrunSrasWrflDf", 0.025, "AmovPknlMrunSrasWrflDr", 0.025, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDf : AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolStandActionsWlkF";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDf";
|
|
speed = 0.612245;
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
walkcycles = 2;
|
|
visibleSize = 0.800121;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
leaningFactorBeg = 0.75;
|
|
leaningFactorEnd = 0.75;
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.6;
|
|
aimPrecision = 0.15;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfl", 0.025, "AmovPercMwlkSrasWpstDfr", 0.025, "AmovPercMrunSrasWpstDf", 0.025, "AmovPknlMwlkSrasWpstDf", 0.03, "AmovPercMevaSrasWpstDf", 0.025, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01, "AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDfl : AmovPercMwlkSrasWpstDf {
|
|
actions = "PistolStandActionsWlkFL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDfl";
|
|
speed = 0.612245;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.025, "AmovPercMwlkSrasWpstDl", 0.025, "AmovPercMrunSrasWpstDfl", 0.025, "AmovPknlMwlkSrasWpstDfl", 0.03, "AmovPercMevaSrasWpstDfl", 0.025, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01, "AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDl : AmovPercMwlkSrasWpstDf {
|
|
actions = "PistolStandActionsWlkL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDl";
|
|
speed = 0.526316;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfl", 0.025, "AmovPercMwlkSrasWpstDbl", 0.025, "AmovPercMrunSrasWpstDl", 0.025, "AmovPknlMwlkSrasWpstDl", 0.03};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDbl : AmovPercMwlkSrasWpstDf {
|
|
actions = "PistolStandActionsWlkBL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDbl";
|
|
speed = 0.535714;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDl", 0.025, "AmovPercMwlkSrasWpstDb", 0.025, "AmovPercMrunSrasWpstDbl", 0.025, "AmovPknlMwlkSrasWpstDbl", 0.03, "AdthPercMstpSrasWpstDb_8", 0.01, "AdthPercMstpSrasWpstDb_9", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDb : AmovPercMwlkSrasWpstDf {
|
|
actions = "PistolStandActionsWlkB";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDb";
|
|
speed = 0.535714;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDbl", 0.025, "AmovPercMwlkSrasWpstDbr", 0.025, "AmovPercMrunSrasWpstDb", 0.025, "AmovPknlMwlkSrasWpstDb", 0.03, "AdthPercMstpSrasWpstDb_8", 0.01, "AdthPercMstpSrasWpstDb_9", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDbr : AmovPercMwlkSrasWpstDf {
|
|
actions = "PistolStandActionsWlkBR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDbr";
|
|
speed = 0.535714;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
limitGunMovement = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDb", 0.025, "AmovPercMwlkSrasWpstDr", 0.025, "AmovPercMrunSrasWpstDbr", 0.025, "AmovPknlMwlkSrasWpstDbr", 0.03, "AdthPercMstpSrasWpstDb_8", 0.01, "AdthPercMstpSrasWpstDb_9", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDr : AmovPercMwlkSrasWpstDf {
|
|
actions = "PistolStandActionsWlkR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDr";
|
|
speed = 0.526316;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDbr", 0.025, "AmovPercMwlkSrasWpstDfr", 0.025, "AmovPercMrunSrasWpstDr", 0.025, "AmovPknlMwlkSrasWpstDr", 0.03};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDfr : AmovPercMwlkSrasWpstDf {
|
|
actions = "PistolStandActionsWlkFR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDfr";
|
|
speed = 0.612245;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.025, "AmovPercMwlkSrasWpstDr", 0.025, "AmovPercMrunSrasWpstDfr", 0.025, "AmovPknlMwlkSrasWpstDfr", 0.03, "AmovPercMevaSrasWpstDfr", 0.025, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01, "AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWpstDf : AmovPercMwlkSrasWpstDf {
|
|
actions = "PistolLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDf";
|
|
speed = 0.47619;
|
|
disableWeapons = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
aimPrecision = 0.15;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDfl", 0.025, "AmovPercMwlkSlowWpstDfr", 0.025, "AmovPercMrunSlowWpstDf", 0.025, "AmovPercMevaSlowWpstDf", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWpstDfl : AmovPercMwlkSlowWpstDf {
|
|
actions = "PistolLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDfl";
|
|
speed = 0.47619;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDf", 0.025, "AmovPercMwlkSlowWpstDl", 0.025, "AmovPercMrunSlowWpstDfl", 0.025, "AmovPercMevaSlowWpstDfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWpstDl : AmovPercMwlkSlowWpstDf {
|
|
actions = "PistolLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDl";
|
|
speed = 0.461538;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDfl", 0.025, "AmovPercMwlkSlowWpstDbl", 0.025, "AmovPercMrunSlowWpstDl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWpstDbl : AmovPercMwlkSlowWpstDf {
|
|
actions = "PistolLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDbl";
|
|
speed = 0.337079;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDl", 0.025, "AmovPercMwlkSlowWpstDb", 0.025, "AmovPercMrunSlowWpstDbl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWpstDb : AmovPercMwlkSlowWpstDf {
|
|
actions = "PistolLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDb";
|
|
speed = 0.337079;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDbl", 0.025, "AmovPercMwlkSlowWpstDbr", 0.025, "AmovPercMrunSlowWpstDb", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWpstDbr : AmovPercMwlkSlowWpstDf {
|
|
actions = "PistolLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDbr";
|
|
speed = 0.337079;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDb", 0.025, "AmovPercMwlkSlowWpstDr", 0.025, "AmovPercMrunSlowWpstDbr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWpstDr : AmovPercMwlkSlowWpstDf {
|
|
actions = "PistolLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDr";
|
|
speed = 0.483871;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDbr", 0.025, "AmovPercMwlkSlowWpstDfr", 0.025, "AmovPercMrunSlowWpstDr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWpstDfr : AmovPercMwlkSlowWpstDf {
|
|
actions = "PistolLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDfr";
|
|
speed = 0.47619;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDf", 0.025, "AmovPercMwlkSlowWpstDr", 0.025, "AmovPercMrunSlowWpstDfr", 0.025, "AmovPercMevaSlowWpstDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWpstDf : AmovPercMstpSrasWpstDnon {
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
actions = "PistolStandActionsRunF";
|
|
visibleSize = 0.900121;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDf";
|
|
speed = 0.8;
|
|
duty = 0.2;
|
|
soundOverride = "run";
|
|
showWeaponAim = "false";
|
|
disableWeapon = 1;
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
soundEnabled = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
walkcycles = 2;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.025, "AmovPercMrunSrasWpstDfl", 0.025, "AmovPercMrunSrasWpstDfr", 0.025, "AmovPknlMrunSrasWpstDf", 0.03, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSrasWpstDf", 0.02, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1};
|
|
};
|
|
|
|
class PistolStandActionsWlkF : AmovPercMrunSrasWpstDf {
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDf : AmovPercMrunSrasWpstDf {
|
|
actions = "PistolLowStandActions";
|
|
disableWeapons = "true";
|
|
visibleSize = 0.900121;
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDf", 0.025, "AmovPercMrunSlowWpstDfl", 0.025, "AmovPercMrunSlowWpstDfr", 0.025, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSlowWpstDf", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWpstDfl : AmovPercMrunSrasWpstDf {
|
|
actions = "PistolStandActionsRunFL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDfl";
|
|
speed = 0.7;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfl", 0.025, "AmovPercMrunSrasWpstDf", 0.025, "AmovPercMrunSrasWpstDl", 0.025, "AmovPknlMrunSrasWpstDfl", 0.03, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSrasWpstDfl", 0.02, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDfl : AmovPercMrunSrasWpstDfl {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDfl", 0.025, "AmovPercMrunSlowWpstDf", 0.025, "AmovPercMrunSlowWpstDl", 0.025, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSlowWpstDfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWpstDl : AmovPercMrunSrasWpstDf {
|
|
actions = "PistolStandActionsRunL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDl";
|
|
speed = 0.810811;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDl", 0.025, "AmovPercMrunSrasWpstDfl", 0.025, "AmovPercMrunSrasWpstDbl", 0.025, "AmovPknlMrunSrasWpstDl", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDl : AmovPercMrunSrasWpstDl {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDl", 0.025, "AmovPercMrunSlowWpstDfl", 0.025, "AmovPercMrunSlowWpstDbl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWpstDbl : AmovPercMrunSrasWpstDf {
|
|
actions = "PistolStandActionsRunBL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDbl";
|
|
speed = 0.857143;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDbl", 0.025, "AmovPercMrunSrasWpstDl", 0.025, "AmovPercMrunSrasWpstDb", 0.025, "AmovPknlMrunSrasWpstDbl", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDbl : AmovPercMrunSrasWpstDbl {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDbl", 0.025, "AmovPercMrunSlowWpstDl", 0.025, "AmovPercMrunSlowWpstDb", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWpstDb : AmovPercMrunSrasWpstDf {
|
|
actions = "PistolStandActionsRunB";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDb";
|
|
speed = 0.857143;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDb", 0.025, "AmovPercMrunSrasWpstDbl", 0.025, "AmovPercMrunSrasWpstDbr", 0.025, "AmovPknlMrunSrasWpstDb", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDb : AmovPercMrunSrasWpstDb {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDb", 0.025, "AmovPercMrunSlowWpstDbl", 0.025, "AmovPercMrunSlowWpstDbr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWpstDbr : AmovPercMrunSrasWpstDf {
|
|
actions = "PistolStandActionsRunBR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDbr";
|
|
speed = 0.857143;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDbr", 0.025, "AmovPercMrunSrasWpstDb", 0.025, "AmovPercMrunSrasWpstDr", 0.025, "AmovPknlMrunSrasWpstDbr", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDbr : AmovPercMrunSrasWpstDbr {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDbr", 0.025, "AmovPercMrunSlowWpstDb", 0.025, "AmovPercMrunSlowWpstDr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWpstDr : AmovPercMrunSrasWpstDf {
|
|
actions = "PistolStandActionsRunR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDr";
|
|
speed = 0.882353;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDr", 0.025, "AmovPercMrunSrasWpstDbr", 0.025, "AmovPercMrunSrasWpstDfr", 0.025, "AmovPknlMrunSrasWpstDr", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDr : AmovPercMrunSrasWpstDr {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDr", 0.025, "AmovPercMrunSlowWpstDbr", 0.025, "AmovPercMrunSlowWpstDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWpstDfr : AmovPercMrunSrasWpstDf {
|
|
actions = "PistolStandActionsRunFR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDfr";
|
|
speed = 0.7;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfr", 0.025, "AmovPercMrunSrasWpstDf", 0.025, "AmovPercMrunSrasWpstDr", 0.025, "AmovPknlMrunSrasWpstDfr", 0.03, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSrasWpstDfr", 0.02, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDfr : AmovPercMrunSrasWpstDfr {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDfr", 0.025, "AmovPercMrunSlowWpstDf", 0.025, "AmovPercMrunSlowWpstDr", 0.025, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSlowWpstDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWpstDf : AmovPknlMstpSrasWpstDnon {
|
|
visibleSize = 0.461538;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.461538;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
leaningFactorBeg = 0.75;
|
|
leaningFactorEnd = 0.75;
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.6;
|
|
aimPrecision = 0.15;
|
|
actions = "PistolKneelActionsWlkF";
|
|
walkcycles = 2;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.03, "AmovPknlMwlkSrasWpstDfl", 0.025, "AmovPknlMwlkSrasWpstDfr", 0.025, "AmovPknlMrunSrasWpstDf", 0.025, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWpstDfl : AmovPknlMwlkSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDfl";
|
|
speed = 0.8;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.6;
|
|
aimPrecision = 0.15;
|
|
actions = "PistolKneelActionsWlkFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfl", 0.03, "AmovPknlMwlkSrasWpstDf", 0.025, "AmovPknlMwlkSrasWpstDl", 0.025, "AmovPknlMrunSrasWpstDfl", 0.025, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWpstDl : AmovPknlMwlkSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDl";
|
|
speed = 1.25;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "PistolKneelActionsWlkL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDl", 0.03, "AmovPknlMwlkSrasWpstDfl", 0.025, "AmovPknlMwlkSrasWpstDbl", 0.025, "AmovPknlMrunSrasWpstDl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWpstDbl : AmovPknlMwlkSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDbl";
|
|
speed = 0.8;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "PistolKneelActionsWlkBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDbl", 0.03, "AmovPknlMwlkSrasWpstDl", 0.025, "AmovPknlMwlkSrasWpstDb", 0.025, "AmovPknlMrunSrasWpstDbl", 0.025, "AdthPknlMstpSrasWpstDb_5", 0.01};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWpstDb : AmovPknlMwlkSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDb";
|
|
speed = 0.8;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "PistolKneelActionsWlkB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDb", 0.03, "AmovPknlMwlkSrasWpstDbl", 0.025, "AmovPknlMwlkSrasWpstDbr", 0.025, "AmovPknlMrunSrasWpstDb", 0.025, "AdthPknlMstpSrasWpstDb_5", 0.01};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWpstDbr : AmovPknlMwlkSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDbr";
|
|
speed = 0.8;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "PistolKneelActionsWlkBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDbr", 0.03, "AmovPknlMwlkSrasWpstDb", 0.025, "AmovPknlMwlkSrasWpstDr", 0.025, "AmovPknlMrunSrasWpstDbr", 0.025, "AdthPknlMstpSrasWpstDb_5", 0.01};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWpstDr : AmovPknlMwlkSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDr";
|
|
speed = 1.3;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "PistolKneelActionsWlkR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDr", 0.03, "AmovPknlMwlkSrasWpstDbr", 0.025, "AmovPknlMwlkSrasWpstDfr", 0.025, "AmovPknlMrunSrasWpstDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWpstDfr : AmovPknlMwlkSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDfr";
|
|
speed = 0.9;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "PistolKneelActionsWlkFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfr", 0.03, "AmovPknlMwlkSrasWpstDf", 0.025, "AmovPknlMwlkSrasWpstDr", 0.025, "AmovPknlMrunSrasWpstDfr", 0.025, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWpstDf : AmovPercMrunSlowWpstDnon_transition {
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
visibleSize = 0.600122;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDf";
|
|
speed = 0.666667;
|
|
duty = 0.3;
|
|
soundOverride = "run";
|
|
showWeaponAim = "false";
|
|
disableWeapon = 1;
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
soundEnabled = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
actions = "PistolKneelActionsRunF";
|
|
walkcycles = 2;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDf", 0.03, "AmovPknlMwlkSrasWpstDf", 0.025, "AmovPknlMrunSrasWpstDfl", 0.025, "AmovPknlMrunSrasWpstDfr", 0.025, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AmovPknlMrunSrasWpstDf : AmovPknlMrunSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMrunSlowWpstDf";
|
|
speed = 1.5;
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPknlMrunSrasWpstDf", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWpstDnon_AmovPknlMrunSrasWpstDf : AmovPknlMrunSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\pst\AmovPknlMstpSlowWpstDnon_AmovPknlMrunSlowWpstDf";
|
|
speed = 1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWpstDfl : AmovPknlMrunSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfl";
|
|
speed = 0.666667;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
limitGunMovement = 0.1;
|
|
actions = "PistolKneelActionsRunFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDfl", 0.03, "AmovPknlMwlkSrasWpstDfl", 0.025, "AmovPknlMrunSrasWpstDf", 0.025, "AmovPknlMrunSrasWpstDl", 0.025, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWpstDl : AmovPknlMrunSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDl";
|
|
speed = 0.625;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
actions = "PistolKneelActionsRunL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDl", 0.03, "AmovPknlMwlkSrasWpstDl", 0.025, "AmovPknlMrunSrasWpstDfl", 0.025, "AmovPknlMrunSrasWpstDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWpstDbl : AmovPknlMrunSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbl";
|
|
speed = 0.666667;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
actions = "PistolKneelActionsRunBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDbl", 0.03, "AmovPknlMwlkSrasWpstDbl", 0.025, "AmovPknlMrunSrasWpstDl", 0.025, "AmovPknlMrunSrasWpstDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWpstDb : AmovPknlMrunSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDb";
|
|
speed = 0.666667;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
actions = "PistolKneelActionsRunB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDb", 0.03, "AmovPknlMwlkSrasWpstDb", 0.025, "AmovPknlMrunSrasWpstDbl", 0.025, "AmovPknlMrunSrasWpstDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWpstDbr : AmovPknlMrunSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbr";
|
|
speed = 0.666667;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
actions = "PistolKneelActionsRunBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDbr", 0.03, "AmovPknlMwlkSrasWpstDbr", 0.025, "AmovPknlMrunSrasWpstDb", 0.025, "AmovPknlMrunSrasWpstDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWpstDr : AmovPknlMrunSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDr";
|
|
speed = 0.714286;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
actions = "PistolKneelActionsRunR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDr", 0.03, "AmovPknlMwlkSrasWpstDr", 0.025, "AmovPknlMrunSrasWpstDbr", 0.025, "AmovPknlMrunSrasWpstDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWpstDfr : AmovPknlMrunSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfr";
|
|
speed = 0.666667;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
actions = "PistolKneelActionsRunFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDfr", 0.03, "AmovPknlMwlkSrasWpstDfr", 0.025, "AmovPknlMrunSrasWpstDf", 0.025, "AmovPknlMrunSrasWpstDr", 0.025, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWlnrDf : AmovPknlMstpSrasWlnrDnon {
|
|
actions = "LauncherStandRunFActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.810811;
|
|
duty = 0.3;
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
leaningFactorBeg = 0.75;
|
|
leaningFactorEnd = 0.75;
|
|
soundEnabled = "true";
|
|
soundOverride = "run";
|
|
enableMissile = "false";
|
|
canPullTrigger = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
walkcycles = 2;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMrunSrasWlnrDf", 0.03, "AmovPercMrunSlowWlnrDfl", 0.025, "AmovPercMrunSlowWlnrDfr", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDf", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWlnrDf : AmovPercMrunSlowWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDf";
|
|
speed = 0.857143;
|
|
actions = "LauncherKneelStpActionsRunF";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPercMrunSlowWlnrDf", 0.03, "AmovPknlMrunSrasWlnrDfl", 0.025, "AmovPknlMrunSrasWlnrDfr", 0.025, "AmovPercMevaSlowWlnrDf", 0.025, "AmovPknlMwlkSrasWlnrDf", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "AmovPercMrunSrasWlnrDf", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWlnrDfl : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherStandRunFActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfl";
|
|
speed = 0.7;
|
|
canPullTrigger = "true";
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDf", 0.025, "AmovPknlMrunSrasWlnrDfl", 0.03, "AmovPercMrunSlowWlnrDl", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWlnrDfl : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherKneelStpActionsRunFL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDfl";
|
|
speed = 0.857143;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDf", 0.025, "AmovPercMrunSlowWlnrDfl", 0.03, "AmovPknlMrunSrasWlnrDl", 0.025, "AmovPercMevaSlowWlnrDfl", 0.025, "AmovPknlMwlkSrasWlnrDfl", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "AmovPercMrunSrasWlnrDfl", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWlnrDl : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherStandRunFActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDl";
|
|
speed = 0.810811;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDfl", 0.025, "AmovPknlMrunSrasWlnrDl", 0.03, "AmovPercMrunSlowWlnrDbl", 0.025, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWlnrDl : AmovPercMrunSlowWlnrDl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDl";
|
|
speed = 0.833333;
|
|
actions = "LauncherKneelStpActionsRunL";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDfl", 0.025, "AmovPercMrunSlowWlnrDl", 0.03, "AmovPknlMrunSrasWlnrDbl", 0.025, "AmovPknlMwlkSrasWlnrDl", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "AmovPercMrunSrasWlnrDl", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWlnrDbl : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherStandRunBActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDbl";
|
|
speed = 0.882353;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDl", 0.025, "AmovPknlMrunSrasWlnrDbl", 0.03, "AmovPercMrunSlowWlnrDb", 0.025, "AdthPercMrunSlowWlnrDb_1", 0.01, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWlnrDbl : AmovPercMrunSlowWlnrDbl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDbl";
|
|
speed = 1;
|
|
actions = "LauncherKneelStpActionsRunBL";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDl", 0.025, "AmovPercMrunSlowWlnrDbl", 0.03, "AmovPknlMrunSrasWlnrDb", 0.025, "AmovPknlMwlkSrasWlnrDbl", 0.025, "AdthPercMrunSlowWlnrDb_1", 0.01, "AmovPercMrunSrasWlnrDbl", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWlnrDb : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherStandRunBActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDb";
|
|
speed = 0.882353;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDbl", 0.025, "AmovPknlMrunSrasWlnrDb", 0.03, "AmovPercMrunSlowWlnrDbr", 0.025, "AdthPercMrunSlowWlnrDb_1", 0.01, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWlnrDb : AmovPercMrunSlowWlnrDb {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDb";
|
|
speed = 1;
|
|
actions = "LauncherKneelStpActionsRunB";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDbl", 0.025, "AmovPercMrunSlowWlnrDb", 0.03, "AmovPknlMrunSrasWlnrDbr", 0.025, "AmovPknlMwlkSrasWlnrDb", 0.025, "AdthPercMrunSlowWlnrDb_1", 0.01, "AmovPercMrunSrasWlnrDb", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWlnrDbr : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherStandRunBActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDbr";
|
|
speed = 0.882353;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDb", 0.025, "AmovPknlMrunSrasWlnrDbr", 0.03, "AmovPercMrunSlowWlnrDr", 0.025, "AdthPercMrunSlowWlnrDb_1", 0.01, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWlnrDbr : AmovPercMrunSlowWlnrDbr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDbr";
|
|
speed = 1;
|
|
actions = "LauncherKneelStpActionsRunBR";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDb", 0.025, "AmovPercMrunSlowWlnrDbr", 0.03, "AmovPknlMrunSrasWlnrDr", 0.025, "AmovPknlMwlkSrasWlnrDbr", 0.025, "AdthPercMrunSlowWlnrDb_1", 0.01, "AmovPercMrunSrasWlnrDbr", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWlnrDr : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherStandRunFActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDr";
|
|
speed = 1.5;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDbr", 0.025, "AmovPknlMrunSrasWlnrDr", 0.03, "AmovPercMrunSlowWlnrDfr", 0.025, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWlnrDr : AmovPercMrunSlowWlnrDr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDr";
|
|
speed = 0.857143;
|
|
actions = "LauncherKneelStpActionsRunR";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDbr", 0.025, "AmovPercMrunSlowWlnrDr", 0.03, "AmovPknlMrunSrasWlnrDfr", 0.025, "AmovPknlMwlkSrasWlnrDr", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "AmovPercMrunSrasWlnrDr", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWlnrDfr : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherStandRunFActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfr";
|
|
speed = 0.7;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDf", 0.025, "AmovPercMrunSlowWlnrDr", 0.025, "AmovPknlMrunSrasWlnrDfr", 0.03, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWlnrDfr : AmovPercMrunSlowWlnrDfr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDfr";
|
|
speed = 0.857143;
|
|
actions = "LauncherKneelStpActionsRunFR";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDf", 0.025, "AmovPknlMrunSrasWlnrDr", 0.025, "AmovPercMrunSlowWlnrDfr", 0.03, "AmovPercMevaSlowWlnrDfr", 0.025, "AmovPknlMwlkSrasWlnrDfr", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "AmovPercMrunSrasWlnrDfr", 0.03};
|
|
};
|
|
|
|
class AmovPercMevaSlowWlnrDf : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherKneelEvasiveFActions";
|
|
duty = 0.6;
|
|
speed = 1;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDf", 0.025, "AmovPercMevaSlowWlnrDfr", 0.025, "AmovPercMevaSlowWlnrDfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMevaSlowWlnrDfr : AmovPercMevaSlowWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfr";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDfr", 0.025, "AmovPercMevaSlowWlnrDf", 0.025, "AmovPercMevaSlowWlnrDfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMevaSlowWlnrDfl : AmovPercMevaSlowWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfl";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDfl", 0.025, "AmovPercMevaSlowWlnrDf", 0.025, "AmovPercMevaSlowWlnrDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWlnrDf : AmovPknlMstpSrasWlnrDnon {
|
|
visibleSize = 0.400122;
|
|
actions = "LauncherKneelActionsWlkF";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDf";
|
|
speed = 0.95;
|
|
duty = 0.2;
|
|
soundOverride = "walk";
|
|
leaningFactorBeg = 0.75;
|
|
leaningFactorEnd = 0.75;
|
|
soundEnabled = "true";
|
|
canPullTrigger = "true";
|
|
limitGunMovement = 0.6;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDf", 0.025, "AmovPknlMwlkSrasWlnrDfl", 0.025, "AmovPknlMwlkSrasWlnrDfr", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDf", 0.03, "AmovPercMwlkSrasWlnrDf", 0.03};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWlnrDfl : AmovPknlMwlkSrasWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDfl";
|
|
speed = 0.9;
|
|
canPullTrigger = "true";
|
|
duty = 0.2;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherKneelActionsWlkFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDfl", 0.025, "AmovPknlMwlkSrasWlnrDf", 0.025, "AmovPknlMwlkSrasWlnrDl", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDfr", 0.03, "AmovPercMwlkSrasWlnrDfl", 0.03};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWlnrDl : AmovPknlMwlkSrasWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDl";
|
|
speed = 1.2;
|
|
canPullTrigger = "true";
|
|
duty = 0.2;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherKneelActionsWlkL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDl", 0.025, "AmovPknlMwlkSrasWlnrDfl", 0.025, "AmovPknlMwlkSrasWlnrDbl", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDr", 0.03, "AmovPercMwlkSrasWlnrDl", 0.03};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWlnrDbl : AmovPknlMwlkSrasWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDbl";
|
|
speed = 0.9;
|
|
canPullTrigger = "true";
|
|
duty = 0.2;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherKneelActionsWlkBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDbl", 0.025, "AmovPknlMwlkSrasWlnrDl", 0.025, "AmovPknlMwlkSrasWlnrDb", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDbr", 0.03, "AmovPercMwlkSrasWlnrDbl", 0.03};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWlnrDb : AmovPknlMwlkSrasWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDb";
|
|
speed = 0.9;
|
|
canPullTrigger = "true";
|
|
duty = 0.2;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherKneelActionsWlkB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDb", 0.025, "AmovPknlMwlkSrasWlnrDbl", 0.025, "AmovPknlMwlkSrasWlnrDbr", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDb", 0.03, "AmovPercMwlkSrasWlnrDb", 0.03};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWlnrDbr : AmovPknlMwlkSrasWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDbr";
|
|
speed = 0.8;
|
|
canPullTrigger = "true";
|
|
duty = 0.2;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherKneelActionsWlkBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDbr", 0.025, "AmovPknlMwlkSrasWlnrDb", 0.025, "AmovPknlMwlkSrasWlnrDr", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDbl", 0.03, "AmovPercMwlkSrasWlnrDbr", 0.03};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWlnrDr : AmovPknlMwlkSrasWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDr";
|
|
speed = 1.2;
|
|
canPullTrigger = "true";
|
|
duty = 0.2;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherKneelActionsWlkR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDr", 0.025, "AmovPknlMwlkSrasWlnrDbr", 0.025, "AmovPknlMwlkSrasWlnrDfr", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDl", 0.03, "AmovPercMwlkSrasWlnrDr", 0.03};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWlnrDfr : AmovPknlMwlkSrasWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDfr";
|
|
speed = 0.75;
|
|
canPullTrigger = "true";
|
|
duty = 0.2;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherKneelActionsWlkFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDfr", 0.025, "AmovPknlMwlkSrasWlnrDf", 0.025, "AmovPknlMwlkSrasWlnrDr", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDfl", 0.03, "AmovPercMwlkSrasWlnrDfr", 0.03};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWnonDf : AmovPknlMstpSnonWnonDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.666667;
|
|
duty = 0.2;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "CivilKneelActionsRunF";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
walkcycles = 2;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWnonDf", 0.03, "AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMwlkSnonWnonDf", 0.025, "AmovPknlMrunSnonWnonDfl", 0.025, "AmovPknlMrunSnonWnonDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSnonWnonDf : AmovPknlMrunSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondf";
|
|
speed = 0.337079;
|
|
duty = 0.05;
|
|
walkcycles = 2;
|
|
actions = "CivilKneelActionsWlkF";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDf", 0.03, "AmovPknlMrunSnonWnonDf", 0.025, "AmovPknlMwlkSnonWnonDfr", 0.025, "AmovPknlMwlkSnonWnonDfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSnonWnonDbr : AmovPknlMwlkSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondbr";
|
|
speed = 0.29703;
|
|
actions = "CivilKneelActionsWlkBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDbr", 0.03, "AmovPknlMwlkSnonWnonDb", 0.025, "AmovPknlMwlkSnonWnonDr", 0.025, "AmovPknlMrunSnonWnonDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSnonWnonDbl : AmovPknlMwlkSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondbl";
|
|
speed = 0.29703;
|
|
actions = "CivilKneelActionsWlkBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDbl", 0.03, "AmovPknlMwlkSnonWnonDb", 0.025, "AmovPknlMwlkSnonWnonDl", 0.025, "AmovPknlMrunSnonWnonDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSnonWnonDb : AmovPknlMwlkSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondb";
|
|
speed = 0.29703;
|
|
actions = "CivilKneelActionsWlkB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDb", 0.03, "AmovPknlMwlkSnonWnonDbr", 0.025, "AmovPknlMwlkSnonWnonDbl", 0.025, "AmovPknlMrunSnonWnonDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSnonWnonDl : AmovPknlMwlkSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondl";
|
|
speed = 0.29703;
|
|
actions = "CivilKneelActionsWlkL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDl", 0.03, "AmovPknlMwlkSnonWnonDbl", 0.025, "AmovPknlMwlkSnonWnonDfl", 0.025, "AmovPknlMrunSnonWnonDl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSnonWnonDr : AmovPknlMwlkSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondr";
|
|
speed = 0.3;
|
|
actions = "CivilKneelActionsWlkR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDr", 0.03, "AmovPknlMwlkSnonWnonDbr", 0.025, "AmovPknlMwlkSnonWnonDfr", 0.025, "AmovPknlMrunSnonWnonDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSnonWnonDfr : AmovPknlMwlkSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondfr";
|
|
speed = 0.337079;
|
|
actions = "CivilKneelActionsWlkFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr", 0.03, "AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMwlkSnonWnonDf", 0.025, "AmovPknlMwlkSnonWnonDr", 0.025, "AmovPknlMrunSnonWnonDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSnonWnonDfl : AmovPknlMwlkSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondfl";
|
|
speed = 0.337079;
|
|
actions = "CivilKneelActionsWlkFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDfl", 0.03, "AmovPknlMwlkSnonWnonDf", 0.025, "AmovPknlMwlkSnonWnonDl", 0.025, "AmovPknlMrunSnonWnonDfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_AmovPknlMrunSnonWnonDf : AmovPknlMrunSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPknlMrunSnonWnonDf";
|
|
speed = 1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMrunSnonWnonDfl", 0.025, "AmovPknlMrunSnonWnonDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWnonDfl : AmovPknlMrunSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
|
|
speed = 0.666667;
|
|
actions = "CivilKneelActionsRunFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWnonDfl", 0.03, "AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.01, "AmovPknlMrunSnonWnonDf", 0.025, "AmovPknlMwlkSnonWnonDfl", 0.025, "AmovPknlMrunSnonWnonDl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWnonDl : AmovPknlMrunSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
|
|
speed = 0.625;
|
|
actions = "CivilKneelActionsRunL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDl", 0.03, "AmovPknlMwlkSnonWnonDl", 0.025, "AmovPknlMrunSnonWnonDfl", 0.025, "AmovPknlMrunSnonWnonDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWnonDbl : AmovPknlMrunSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
speed = 0.666667;
|
|
actions = "CivilKneelActionsRunBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDbl", 0.03, "AmovPknlMwlkSnonWnonDbl", 0.025, "AmovPknlMrunSnonWnonDl", 0.025, "AmovPknlMrunSnonWnonDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWnonDb : AmovPknlMrunSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
|
|
speed = 0.666667;
|
|
actions = "CivilKneelActionsRunB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDb", 0.03, "AmovPknlMwlkSnonWnonDb", 0.025, "AmovPknlMrunSnonWnonDbl", 0.025, "AmovPknlMrunSnonWnonDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWnonDbr : AmovPknlMrunSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
|
|
speed = 0.666667;
|
|
actions = "CivilKneelActionsRunBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDbr", 0.03, "AmovPknlMwlkSnonWnonDbr", 0.025, "AmovPknlMrunSnonWnonDb", 0.025, "AmovPknlMrunSnonWnonDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWnonDr : AmovPknlMrunSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
|
|
speed = 0.714286;
|
|
actions = "CivilKneelActionsRunR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDr", 0.03, "AmovPknlMwlkSnonWnonDr", 0.025, "AmovPknlMrunSnonWnonDbr", 0.025, "AmovPknlMrunSnonWnonDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWnonDfr : AmovPknlMrunSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
|
|
speed = 0.666667;
|
|
actions = "CivilKneelActionsRunFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.01, "AmovPercMrunSnonWnonDfr", 0.03, "AmovPknlMrunSnonWnonDf", 0.025, "AmovPknlMwlkSnonWnonDfr", 0.025, "AmovPknlMrunSnonWnonDr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWrflDf : AmovPpneMstpSrasWrflDnon {
|
|
visibleSize = 0.150123;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDf";
|
|
speed = 0.5;
|
|
soundOverride = "crawl";
|
|
duty = 0.2;
|
|
showWeaponAim = "false";
|
|
disableWeapons = "true";
|
|
soundEnabled = "true";
|
|
limitGunMovement = "false";
|
|
legs = "wholeBody";
|
|
aiming = "empty";
|
|
aimingBody = "empty";
|
|
leaning = "empty";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
actions = "RifleProneActionsRunF";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDfl", 0.025, "AmovPpneMrunSlowWrflDfr", 0.025, "AmovPpneMsprSlowWrflDf", 0.025, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWrflDfl : AmovPpneMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDfl";
|
|
speed = 0.6;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDf", 0.025, "AmovPpneMrunSlowWrflDl", 0.025, "AmovPpneMsprSlowWrflDfl", 0.025, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWrflDl : AmovPpneMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDl";
|
|
speed = 0.8;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDfl", 0.025, "AmovPpneMrunSlowWrflDbl", 0.025, "AmovPpneMsprSlowWrflDl", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWrflDbl : AmovPpneMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDbl";
|
|
speed = 0.7;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDl", 0.025, "AmovPpneMrunSlowWrflDb", 0.025, "AmovPpneMsprSlowWrflDbl", 0.025, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWrflDb : AmovPpneMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDb";
|
|
speed = 0.4;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDbl", 0.025, "AmovPpneMrunSlowWrflDbr", 0.025, "AmovPpneMsprSlowWrflDb", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWrflDbr : AmovPpneMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDbr";
|
|
speed = 0.6;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDb", 0.025, "AmovPpneMrunSlowWrflDr", 0.025, "AmovPpneMsprSlowWrflDbr", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWrflDr : AmovPpneMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDr";
|
|
speed = 1;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDbr", 0.025, "AmovPpneMrunSlowWrflDfr", 0.025, "AmovPpneMsprSlowWrflDr", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWrflDfr : AmovPpneMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDfr";
|
|
speed = 0.6;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDf", 0.025, "AmovPpneMrunSlowWrflDr", 0.025, "AmovPpneMsprSlowWrflDfr", 0.025, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMsprSlowWrflDf : AmovPpneMrunSlowWrflDf {
|
|
visibleSize = 0.200123;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDf.rtm";
|
|
speed = 1.05;
|
|
duty = 0.5;
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.697171;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDf", 0.025, "AmovPpneMsprSlowWrflDfl", 0.025, "AmovPpneMsprSlowWrflDfr", 0.025, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMsprSlowWrflDbl : AmovPpneMsprSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDbl.rtm";
|
|
speed = 1.44;
|
|
duty = 0.5;
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.697171;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDbl", 0.025, "AmovPpneMsprSlowWrflDl", 0.025, "AmovPpneMsprSlowWrflDb", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMsprSlowWrflDl : AmovPpneMsprSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDl.rtm";
|
|
speed = 1.68;
|
|
duty = 0.5;
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.697171;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDl", 0.025, "AmovPpneMsprSlowWrflDbl", 0.025, "AmovPpneMsprSlowWrflDfl", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMsprSlowWrflDr : AmovPpneMsprSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDr.rtm";
|
|
speed = 1.92;
|
|
duty = 0.5;
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.697171;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDr", 0.025, "AmovPpneMsprSlowWrflDbr", 0.025, "AmovPpneMsprSlowWrflDfr", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMsprSlowWrflDbr : AmovPpneMsprSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDbr.rtm";
|
|
speed = 1.26;
|
|
duty = 0.5;
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.697171;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDbr", 0.025, "AmovPpneMsprSlowWrflDr", 0.025, "AmovPpneMsprSlowWrflDb", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMsprSlowWrflDb : AmovPpneMsprSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDb.rtm";
|
|
speed = 0.88;
|
|
duty = 0.5;
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.697171;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDb", 0.025, "AmovPpneMsprSlowWrflDbl", 0.025, "AmovPpneMsprSlowWrflDbr", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMsprSlowWrflDf_injured : AmovPpneMstpSrasWrflDnon_injured {
|
|
actions = "InjuredManActionsRfl";
|
|
speed = 0.5;
|
|
showWeaponAim = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDf";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
|
|
limitGunMovement = "false";
|
|
soundOverride = "crawl";
|
|
duty = 2.6;
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1};
|
|
};
|
|
|
|
class AmovPpneMsprSlowWrflDfl : AmovPpneMsprSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDfl.rtm";
|
|
speed = 1.22;
|
|
duty = 0.5;
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.697171;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDfl", 0.025, "AmovPpneMsprSlowWrflDf", 0.025, "AmovPpneMsprSlowWrflDl", 0.025, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMsprSlowWrflDfr : AmovPpneMsprSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDfr.rtm";
|
|
speed = 1.16;
|
|
duty = 0.5;
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.697171;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDfr", 0.025, "AmovPpneMsprSlowWrflDf", 0.025, "AmovPpneMsprSlowWrflDr", 0.025, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWpstDf : AmovPpneMstpSrasWpstDnon {
|
|
visibleSize = 0.150123;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDf";
|
|
speed = 1;
|
|
soundOverride = "crawl";
|
|
duty = 0.4;
|
|
showWeaponAim = "false";
|
|
disableWeapons = "true";
|
|
limitGunMovement = "false";
|
|
soundEnabled = "true";
|
|
legs = "wholeBody";
|
|
leaning = "empty";
|
|
aimingBody = "empty";
|
|
aiming = "empty";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDl", 0.025, "AmovPpneMrunSlowWpstDfr", 0.025, "AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWpstDfl : AmovPpneMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDfl";
|
|
speed = 0.93;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDl", 0.025, "AmovPpneMrunSlowWpstDb", 0.025, "AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWpstDl : AmovPpneMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDl";
|
|
speed = 1.4;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDf", 0.025, "AmovPpneMrunSlowWpstDfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWpstDbl : AmovPpneMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDbl";
|
|
speed = 1;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDb", 0.025, "AmovPpneMrunSlowWpstDbr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWpstDb : AmovPpneMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDb";
|
|
speed = 0.73;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDfl", 0.025, "AmovPpneMrunSlowWpstDbl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWpstDbr : AmovPpneMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDbr";
|
|
speed = 1.05;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDbl", 0.025, "AmovPpneMrunSlowWpstDr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWpstDr : AmovPpneMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDr";
|
|
speed = 1.25;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDbr", 0.025, "AmovPpneMrunSlowWpstDfr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWpstDfr : AmovPpneMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDfr";
|
|
speed = 1;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDf", 0.025, "AmovPpneMrunSlowWpstDr", 0.025, "AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWnonDf : AmovPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDf";
|
|
speed = 0.9;
|
|
duty = 0.3;
|
|
soundOverride = "crawl";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
soundEnabled = "true";
|
|
legs = "wholeBody";
|
|
aimingBody = "empty";
|
|
leaning = "empty";
|
|
aiming = "empty";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDfl", 0.025, "AmovPpneMrunSnonWnonDfr", 0.025, "AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.05};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWnonDfl : AmovPpneMrunSnonWnonDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl";
|
|
speed = 1;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDf", 0.025, "AmovPpneMrunSnonWnonDl", 0.025, "AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.05};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWnonDl : AmovPpneMrunSnonWnonDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDl";
|
|
speed = 1.5;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDfl", 0.025, "AmovPpneMrunSnonWnonDbl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWnonDbl : AmovPpneMrunSnonWnonDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl";
|
|
speed = 1;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDl", 0.025, "AmovPpneMrunSnonWnonDb", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWnonDb : AmovPpneMrunSnonWnonDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDb";
|
|
speed = 0.65;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDbl", 0.025, "AmovPpneMrunSnonWnonDbr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWnonDbr : AmovPpneMrunSnonWnonDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr";
|
|
speed = 0.9;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDb", 0.025, "AmovPpneMrunSnonWnonDr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWnonDr : AmovPpneMrunSnonWnonDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDr";
|
|
speed = 1.4;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDbr", 0.025, "AmovPpneMrunSnonWnonDfr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWnonDfr : AmovPpneMrunSnonWnonDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr";
|
|
speed = 1.05;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDf", 0.025, "AmovPpneMrunSnonWnonDr", 0.025, "AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.05};
|
|
};
|
|
|
|
class WeaponMagazineReloadStand : Default {
|
|
visibleSize = 0.750124;
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\rld\rfl\AwopPercMstpSrldWrflDnon.rtm";
|
|
looped = "false";
|
|
speed = 0.4;
|
|
soundEnabled = "false";
|
|
disableWeapons = "true";
|
|
duty = -1;
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class WeaponMagazineReloadKneel : WeaponMagazineReloadStand {
|
|
visibleSize = 0.350124;
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\rfl\AwopPknlMstpSrldWrflDnon.rtm";
|
|
speed = 0.4;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class WeaponMagazineReloadProne : WeaponMagazineReloadStand {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\rld\rfl\AwopPpneMstpSrldWrflDnon.rtm";
|
|
visibleSize = 0.125012;
|
|
aimPrecision = 0.5;
|
|
speed = 0.27;
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
|
|
weaponIK = 1;
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "true";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01, "AdthPpneMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class PistolMagazineReloadStand : Default {
|
|
visibleSize = 0.750124;
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\rld\pst\AwopPercMstpSrldWpstDnon.rtm";
|
|
looped = "false";
|
|
speed = 0.750124;
|
|
soundEnabled = "false";
|
|
disableWeapons = "true";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
duty = -1;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01, "AdthPercMstpSrasWpstDnon_3", 0.01, "AdthPercMstpSrasWpstDnon_5", 0.01};
|
|
};
|
|
|
|
class PistolMagazineReloadKneel : PistolMagazineReloadStand {
|
|
visibleSize = 0.350124;
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\pst\AwopPknlMstpSrldWpstDnon.rtm";
|
|
speed = 0.32;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01, "AdthPknlMstpSrasWpstDnon_2", 0.01, "AdthPknlMstpSrasWpstDnon_4", 0.01, "AdthPknlMstpSrasWpstDnon_6", 0.01};
|
|
};
|
|
|
|
class PistolMagazineReloadProne : PistolMagazineReloadStand {
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\rld\pst\AwopPpneMstpSrldWpstDnon.rtm";
|
|
visibleSize = 0.125012;
|
|
aimPrecision = 0.5;
|
|
speed = 0.6;
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01, "AdthPpneMstpSrasWpstDnon_2", 0.01};
|
|
};
|
|
|
|
class LauncherReloadKneel : Default {
|
|
visibleSize = 0.350124;
|
|
actions = "LauncherKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\lnr\AwopPknlMstpSrldWlnrDnon.rtm";
|
|
looped = "false";
|
|
speed = 0.25;
|
|
soundEnabled = "false";
|
|
disableWeapons = "true";
|
|
aiming = "aimingLauncher";
|
|
aimingBody = "aimingUpLauncher";
|
|
duty = -1;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWlnrDnon_1", 0.01, "AdthPercMstpSlowWlnrDnon_2", 0.01, "AdthPknlMwlkSrasWlnrDf_1", 0.01};
|
|
};
|
|
|
|
class LauncherReloadStand : LauncherReloadKneel {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\erc\stp\rld\lnr\awoppercmstpsrldwlnrdnon.rtm";
|
|
actions = "LauncherStandStpActions";
|
|
speed = 0.4;
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01};
|
|
};
|
|
|
|
class TransAnimBase : Default {
|
|
visibleSize = 0.500125;
|
|
looped = "false";
|
|
soundEnabled = "true";
|
|
enableOptics = "false";
|
|
leftHandIKBeg = "true";
|
|
leftHandIKCurve[] = {1};
|
|
leftHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "true";
|
|
soundEdge[] = {0.01};
|
|
headBobStrength = 0.164179;
|
|
headBobMode = 2;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class TransAnimBase_noIK : TransAnimBase {
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon : TransAnimBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon";
|
|
speed = 2;
|
|
actions = "PistolKneelActions";
|
|
visibleSize = 0.3;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon : amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon : TransAnimBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon";
|
|
actions = "PistolKneelActions";
|
|
disableWeaponsLong = "true";
|
|
showWeaponAim = "false";
|
|
enableBinocular = "true";
|
|
enableOptics = -1;
|
|
limitGunMovement = 0.1;
|
|
showHandGun = "true";
|
|
speed = 1;
|
|
ConnectTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end", 0.02};
|
|
InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end", 0.02};
|
|
};
|
|
|
|
class amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon : amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon";
|
|
showHandGun = "false";
|
|
ConnectTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end", 0.02};
|
|
InterpolateTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end", 0.02};
|
|
};
|
|
|
|
class amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end : amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon", 0.02};
|
|
};
|
|
|
|
class amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end : amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end";
|
|
showHandGun = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon : TransAnimBase {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\stp\low\pst\AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon";
|
|
actions = "PistolStandActions";
|
|
speed = 2;
|
|
showHandGun = "true";
|
|
interpolationRestart = 2;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon : TransAnimBase {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon";
|
|
actions = "PistolLowStandActions";
|
|
speed = 2;
|
|
showHandGun = "true";
|
|
interpolationRestart = 2;
|
|
ConnectTo[] = {"AmovPercMstpSlowWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon : TransAnimBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon.rtm";
|
|
actions = "LauncherStandStpActions";
|
|
speed = 3;
|
|
interpolationRestart = 2;
|
|
leaningFactorBeg = 0.5;
|
|
leaningFactorEnd = 0.5;
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.01};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon", 0.02};
|
|
};
|
|
|
|
class amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon : TransAnimBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon.rtm";
|
|
actions = "LauncherStandStpActions";
|
|
speed = 3;
|
|
interpolationRestart = 2;
|
|
leaningFactorBeg = 0.5;
|
|
leaningFactorEnd = 0.5;
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"amovpercmstpslowwlnrdnon", 0.01};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon : TransAnimBase_noIK {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon.rtm";
|
|
actions = "RifleStandActions";
|
|
speed = 0.3;
|
|
disableWeapons = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKEnd = "false";
|
|
leaningFactorEnd = 1;
|
|
leaningFactorBeg = 0.5;
|
|
rightHandIKCurve[] = {0.2, 1, 0.25, 0};
|
|
leftHandIKCurve[] = {0.1, 1, 0.15, 0};
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.01};
|
|
InterpolateTo[] = {"amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon", 0.015, "AdthPercMstpSrasWrflDnon_32", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_rS0", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon : TransAnimBase_noIK {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon.rtm";
|
|
actions = "LauncherStandStpActions";
|
|
speed = 0.4;
|
|
disableWeapons = "true";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0.5;
|
|
rightHandIKCurve[] = {0.76, 0, 0.81, 1};
|
|
leftHandIKCurve[] = {0.85, 0, 0.9, 1};
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.01};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon", 0.015, "adthpercmstpsraswlnrdnon_2", 0.01};
|
|
};
|
|
|
|
class amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon : TransAnimBase {
|
|
actions = "LauncherKneelStpActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon.rtm";
|
|
speed = 1.2;
|
|
interpolationRestart = 2;
|
|
soundOverride = "laydown";
|
|
soundEnabled = "true";
|
|
leaningFactorBeg = 0.5;
|
|
leaningFactorEnd = 0.5;
|
|
weaponIK = 4;
|
|
duty = 0.25;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
InterpolateTo[] = {"amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon : TransAnimBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon.rtm";
|
|
actions = "LauncherStandStpActions";
|
|
speed = 1.2;
|
|
interpolationRestart = 2;
|
|
soundOverride = "standup";
|
|
soundEnabled = "true";
|
|
leaningFactorBeg = 0.5;
|
|
leaningFactorEnd = 0.5;
|
|
weaponIK = 4;
|
|
duty = 0.5;
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.400125;
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon.rtm";
|
|
speed = 1.2;
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
enableOptics = "true";
|
|
soundOverride = "laydown";
|
|
soundEnabled = "true";
|
|
weaponIK = 1;
|
|
headBobStrength = 0.512438;
|
|
duty = 0.25;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon : AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon {
|
|
actions = "RifleKneelLowActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_amovpknlmstpslowwrfldnon.rtm";
|
|
speed = 1;
|
|
soundOverride = "laydown";
|
|
soundEnabled = "true";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon : AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon {
|
|
actions = "RifleStandActions_gear";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMstpSrasWrflDnon_gear", 0.02, "AmovPercMstpSrasWrflDnon_diary", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.300125;
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon.rtm";
|
|
speed = 0.6;
|
|
soundOverride = "laydown";
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = 2;
|
|
duty = 0.5;
|
|
enableOptics = "true";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {0, 1, 0.075, 0, 0.725, 0, 0.8, 1};
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKEnd = "false";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
weaponIK = 1;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon", 0.02, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon : TransAnimBase {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon.rtm";
|
|
speed = 0.652174;
|
|
soundOverride = "laydown";
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {0.05, 1, 0.125, 0, 0.7, 0, 0.775, 1};
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKEnd = "false";
|
|
soundEnabled = "true";
|
|
weaponIK = 1;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon : TransAnimBase {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon.rtm";
|
|
speed = 1.6;
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
weaponIK = 1;
|
|
disableWeaponsLong = "true";
|
|
disableWeapons = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon", 0.01, "AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon : TransAnimBase {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon.rtm";
|
|
speed = 1.5;
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
weaponIK = 1;
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
looped = "false";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon : AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon {
|
|
actions = "RifleKneelActions";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon";
|
|
soundEnabled = "false";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon", 0.02, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon : amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon {
|
|
actions = "RifleKneelActions";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AmovPknlMstpSrasWrflDnon";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon : TransAnimBase {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\rfl\AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon.rtm";
|
|
speed = 1.05;
|
|
soundOverride = "laydown";
|
|
enableDirectControl = 0;
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
soundEnabled = "true";
|
|
duty = 2;
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2", 0.01};
|
|
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2 : AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\rfl\AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2.rtm";
|
|
speed = 1.1;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
soundOverride = "laydown";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
soundEnabled = "true";
|
|
interpolationRestart = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon : TransAnimBase {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon";
|
|
speed = 0.7;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
soundOverride = "laydown";
|
|
enableDirectControl = 0;
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = "true";
|
|
soundEnabled = "true";
|
|
duty = 2;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.600125;
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon.rtm";
|
|
speed = 1.15;
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
enableOptics = "true";
|
|
soundOverride = "standup";
|
|
soundEnabled = "true";
|
|
weaponIK = 1;
|
|
headBobStrength = 0.512438;
|
|
duty = 0.5;
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon : AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon {
|
|
interpolationRestart = "true";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.150125;
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon.rtm";
|
|
speed = 0.6;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
soundOverride = "laydown";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = 2;
|
|
enableOptics = "true";
|
|
leftHandIKCurve[] = {0.05, 1, 0.125, 0, 0.7, 0, 0.775, 1};
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
soundEnabled = "true";
|
|
duty = 0.25;
|
|
weaponIK = 1;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf : TransAnimBase {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMsprSlowWrflDf.rtm";
|
|
speed = 2.07;
|
|
enableDirectControl = 0;
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPercMsprSrasWrflDf_2", 0.01};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPercMsprSrasWrflDf_2 : AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2";
|
|
speed = 1.5;
|
|
interpolationSpeed = 0.5;
|
|
interpolationRestart = "true";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.697171;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDf", 0.02, "AmovPercMrunSlowWrflDfl", 0.02, "AmovPercMrunSlowWrflDfr", 0.02, "AmovPercMwlkSrasWrflDf", 0.02, "AmovPercMwlkSrasWrflDfl", 0.02, "AmovPercMwlkSrasWrflDfr", 0.02, "AmovPercMrunSrasWrflDf", 0.02, "AmovPercMrunSrasWrflDfl", 0.02, "AmovPercMrunSrasWrflDfr", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDfl", 0.02, "AmovPercMevaSrasWrflDfr", 0.02, "AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.600125;
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon.rtm";
|
|
speed = 0.5;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
soundOverride = "standup";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
duty = 1;
|
|
enableOptics = "true";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {0, 1, 0.075, 0, 0.45, 0, 0.55, 1};
|
|
rightHandIKCurve[] = {1};
|
|
weaponIK = 1;
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf : TransAnimBase {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf";
|
|
speed = 1;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
soundOverride = "standup";
|
|
enableDirectControl = 0;
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
duty = 2;
|
|
soundEnabled = "true";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2", 0.01};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2 : AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2";
|
|
speed = 0.1;
|
|
onLandBeg = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.025, "AmovPercMstpSrasWrflDnon", 0.025, "AmovPercMrunSlowWrflDf", 0.02, "AmovPercMrunSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon : AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpercmstpslowwrfldnon.rtm";
|
|
speed = 0.95;
|
|
soundOverride = "standup";
|
|
soundEnabled = "true";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon", 0.005};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.250125;
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon.rtm";
|
|
speed = 0.6;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
soundOverride = "standup";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
enableOptics = "true";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {0.05, 1, 0.125, 0, 0.6, 0, 0.675, 1};
|
|
rightHandIKCurve[] = {1};
|
|
weaponIK = 1;
|
|
soundEnabled = "true";
|
|
duty = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon.rtm";
|
|
speed = 1.8;
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
enableOptics = 2;
|
|
soundOverride = "laydown";
|
|
soundEnabled = "true";
|
|
duty = 0.25;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolRunFActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon.rtm";
|
|
speed = 0.95;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
soundOverride = "laydown";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
enableDirectControl = 0;
|
|
soundEnabled = "true";
|
|
interpolationRestart = "true";
|
|
duty = 2;
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2 : AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon {
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2.rtm";
|
|
speed = 1.6;
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
soundEnabled = "true";
|
|
soundOverride = "laydown";
|
|
duty = 2;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon";
|
|
speed = 0.8;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
soundOverride = "laydown";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
soundEnabled = "true";
|
|
duty = 0.5;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon", 0.02, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon";
|
|
speed = 1.2;
|
|
soundOverride = "standup";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
enableOptics = 2;
|
|
soundEnabled = "true";
|
|
duty = 0.5;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf : TransAnimBase {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMsprSlowWpstDf";
|
|
speed = 3.71;
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
enableDirectControl = 0;
|
|
soundOverride = "standup";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2 : AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf {
|
|
actions = "PistolRunFActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2";
|
|
speed = 1.48;
|
|
soundOverride = "standup";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMevaSrasWpstDf", 0.02};
|
|
InterpolateTo[] = {"AmovPercMevaSrasWpstDf", 0.02, "AdthPercMstpSrasWpstDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon.rtm";
|
|
speed = 0.61;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
soundOverride = "laydown";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
soundEnabled = "true";
|
|
duty = 0.25;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon";
|
|
speed = 0.5;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
soundOverride = "standup";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
soundEnabled = "true";
|
|
duty = 1;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon";
|
|
speed = 0.61;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
soundOverride = "standup";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
soundEnabled = "true";
|
|
duty = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf : TransAnimBase {
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf";
|
|
speed = 1.31;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
soundOverride = "standup";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
enableDirectControl = 0;
|
|
soundEnabled = "true";
|
|
interpolationRestart = "true";
|
|
duty = 2;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2", 0.01};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2 : AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf {
|
|
actions = "PistolRunFActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2";
|
|
speed = 2.17;
|
|
soundOverride = "standup";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMrunSrasWpstDf", 0.02, "AmovPercMevaSrasWpstDf", 0.02};
|
|
InterpolateTo[] = {"AmovPercMrunSrasWpstDf", 0.02, "AmovPercMevaSrasWpstDf", 0.02, "AdthPercMstpSrasWpstDf_2", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle : TransAnimBase_noIK {
|
|
actions = "BinocKneelRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle";
|
|
speed = 1;
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle", 0.02, "AdthPknlMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non : AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle {
|
|
actions = "BinocKneelCivilActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr : TransAnimBase_noIK {
|
|
actions = "BinocKneelLnrActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle : TransAnimBase_noIK {
|
|
actions = "BinocProneRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle";
|
|
speed = 0.75;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle", 0.02, "AdthPpneMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr : AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle {
|
|
actions = "BinocProneLnrActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle : TransAnimBase {
|
|
actions = "BinocStandRflActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPercMstpSoptWbinDnon_rifle";
|
|
speed = 1;
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle", 0.02, "AdthPercMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non : AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle {
|
|
actions = "BinocStandCivilActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr : AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle {
|
|
actions = "BinocStandLnrActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle : TransAnimBase {
|
|
actions = "BinocProneRflActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPpneMstpSoptWbinDnon_rifle";
|
|
speed = 0.7;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle", 0.02, "AdthPpneMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr : AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle {
|
|
actions = "BinocProneLnrActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non : AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle {
|
|
actions = "BinocProneCivilActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle : TransAnimBase_noIK {
|
|
actions = "BinocStandRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle";
|
|
speed = 0.6;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle", 0.02, "AdthPercMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr : AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle {
|
|
actions = "BinocStandLnrActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle : TransAnimBase {
|
|
actions = "BinocKneelRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle";
|
|
speed = 0.6;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle", 0.02, "AdthPknlMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr : AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle {
|
|
actions = "BinocKneelLnrActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non : AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle {
|
|
actions = "BinocKneelCivilActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst : TransAnimBase_noIK {
|
|
actions = "BinocKneelPstActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_una";
|
|
speed = 1;
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst", 0.02, "AdthPknlMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst : TransAnimBase_noIK {
|
|
actions = "BinocPronePstActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_una";
|
|
speed = 0.65;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst", 0.02, "AdthPpneMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst : TransAnimBase {
|
|
actions = "BinocStandPstActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPercMstpSoptWbinDnon_una";
|
|
speed = 1;
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst", 0.02, "AdthPercMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst : TransAnimBase {
|
|
actions = "BinocPronePstActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPpneMstpSoptWbinDnon_una";
|
|
speed = 0.8;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst", 0.02, "AdthPpneMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst : TransAnimBase {
|
|
actions = "BinocStandPstActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_una";
|
|
speed = 0.73;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst", 0.02, "AdthPercMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst : TransAnimBase {
|
|
actions = "BinocKneelPstActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_una";
|
|
speed = 0.7;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst", 0.02, "AdthPknlMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non : TransAnimBase_noIK {
|
|
actions = "BinocProneCivilActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_una";
|
|
speed = 0.87;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non", 0.02, "AdthPpneMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non : TransAnimBase {
|
|
actions = "BinocStandCivilActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_una";
|
|
speed = 0.87;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non", 0.02, "AdthPercMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon.rtm";
|
|
speed = 0.769231;
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpDefault";
|
|
soundOverride = "standup";
|
|
limitGunMovement = 0.1;
|
|
duty = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMstpSnonWnonDnon_gear", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon", 0.02, "AdthPknlMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\non\non\AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon.rtm";
|
|
speed = 0.95;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
soundOverride = "laydown";
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableDirectControl = 0;
|
|
interpolationRestart = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
duty = 2;
|
|
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2 : AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\non\non\AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2.rtm";
|
|
speed = 1.5;
|
|
soundOverride = "laydown";
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
duty = 2;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon.rtm";
|
|
speed = 0.483871;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
soundOverride = "laydown";
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
duty = 0.5;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon", 0.02, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm";
|
|
speed = 0.652174;
|
|
soundOverride = "standup";
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpDefault";
|
|
limitGunMovement = 0.1;
|
|
duty = 0.5;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf : TransAnimBase {
|
|
actions = "CivilKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf";
|
|
speed = 2.55;
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableDirectControl = 0;
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2 : AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2";
|
|
speed = 1.2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon.rtm";
|
|
speed = 0.588235;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
soundOverride = "laydown";
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
duty = 0.25;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.02, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm";
|
|
speed = 0.4;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
soundOverride = "standup";
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
duty = 1;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon.rtm";
|
|
speed = 0.447761;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
soundOverride = "standup";
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
duty = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AdthPknlMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf : TransAnimBase {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf";
|
|
speed = 1.06;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
soundOverride = "standup";
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableDirectControl = 0;
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2", 0.01};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2 : AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2";
|
|
speed = 1.32;
|
|
soundOverride = "sprint";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMevaSnonWnonDf", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon.rtm";
|
|
speed = 0.8;
|
|
disableWeapons = "true";
|
|
aiming = "aimingDefault";
|
|
aimingBody = "aimingUpDefault";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end", 0.02, "AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end : AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end";
|
|
speed = 1.8;
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon : TransAnimBase {
|
|
visibleSize = 0.350125;
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon";
|
|
speed = 0.78;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end", 0.02, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end : AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end";
|
|
speed = 1.6;
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon : TransAnimBase {
|
|
visibleSize = 0.125013;
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon";
|
|
speed = 0.65;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
soundOverride = "";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end", 0.02, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end : AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon {
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end";
|
|
speed = 1.3;
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
soundOverride = "";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon : TransAnimBase {
|
|
actions = "LauncherKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon";
|
|
speed = 0.32;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKCurve[] = {0.7, 0, 0.75, 1};
|
|
leftHandIKCurve[] = {0.9, 0, 0.95, 1};
|
|
soundEnabled = "false";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0.5;
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AdthPknlMwlkSrasWlnrDf_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon : TransAnimBase_noIK {
|
|
actions = "BinocStandRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon";
|
|
speed = 0.7;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end : AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end";
|
|
speed = 0.76;
|
|
showItemInHand = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon", 0.01, "AdthPercMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon : TransAnimBase {
|
|
visibleSize = 0.350125;
|
|
actions = "BinocKneelRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon";
|
|
speed = 0.94;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end : AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon {
|
|
actions = "BinocKneelRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end";
|
|
speed = 1.56;
|
|
showItemInHand = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon", 0.01, "AdthPknlMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon : TransAnimBase {
|
|
visibleSize = 0.125013;
|
|
actions = "BinocProneRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon";
|
|
speed = 0.66;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end", 0.01, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end : AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon {
|
|
actions = "BinocProneRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end";
|
|
speed = 0.92;
|
|
showItemInHand = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon", 0.01, "AdthPpneMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon";
|
|
speed = 0.39;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon";
|
|
speed = 0.35;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
soundOverride = "";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon : TransAnimBase {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon";
|
|
speed = 1.8;
|
|
disableWeapons = "true";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end : AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end";
|
|
speed = 0.78;
|
|
showHandGun = "false";
|
|
aiming = "aimingDefault";
|
|
aimingBody = "aimingUpDefault";
|
|
interpolationSpeed = 20;
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.350125;
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon";
|
|
speed = 1.7;
|
|
disableWeapons = "true";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end : AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon {
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end";
|
|
speed = 0.72;
|
|
showHandGun = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.125013;
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon";
|
|
speed = 1.3;
|
|
disableWeapons = "true";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
soundOverride = "";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end", 0.02, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end : AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end";
|
|
speed = 0.65;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
showHandGun = "false";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
soundOverride = "";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon : TransAnimBase {
|
|
actions = "LauncherKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon";
|
|
speed = 1.3;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
showHandgun = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
rightHandIKCurve[] = {0.9, 1, 0.95, 0};
|
|
leftHandIKCurve[] = {0.5, 1, 0.55, 0};
|
|
soundEnabled = "false";
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end : AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon {
|
|
actions = "LauncherKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end";
|
|
speed = 0.55;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
showHandGun = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {0.4, 0, 0.5, 1};
|
|
leftHandIKCurve[] = {0.7, 0, 0.8, 1};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
soundEnabled = "false";
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon : TransAnimBase {
|
|
actions = "BinocStandPstActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon";
|
|
speed = 1.15;
|
|
disableWeapons = "true";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end", 0.01, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid : AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid";
|
|
speed = 0.7;
|
|
showHandGun = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid", 0.01, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end : AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end";
|
|
speed = 1.15;
|
|
showItemInHand = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon", 0.01, "AdthPercMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon : TransAnimBase {
|
|
visibleSize = 0.350125;
|
|
actions = "BinocKneelPstActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon";
|
|
speed = 0.85;
|
|
disableWeapons = "true";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end", 0.01, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid : AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid";
|
|
speed = 0.86;
|
|
showHandGun = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid", 0.01, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end : AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end";
|
|
speed = 1.25;
|
|
showItemInHand = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon", 0.01, "AdthPknlMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon : TransAnimBase {
|
|
visibleSize = 0.125013;
|
|
actions = "BinocPronePstActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon";
|
|
speed = 0.75;
|
|
disableWeapons = "true";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end", 0.01, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid : AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid";
|
|
speed = 0.59;
|
|
showHandGun = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid", 0.01, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end : AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end";
|
|
speed = 0.83;
|
|
showItemInHand = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon", 0.01, "AdthPpneMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "PistolSitActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon";
|
|
speed = 1.09;
|
|
disableWeapons = "true";
|
|
showHandgun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 2;
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end : AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon {
|
|
actions = "PistolSitActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end";
|
|
speed = 0.65;
|
|
showHandGun = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 2;
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon";
|
|
speed = 0.86;
|
|
disableWeapons = "true";
|
|
showHandGun = "false";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
soundOverride = "";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end : AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end";
|
|
speed = 0.87;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
showHandGun = "false";
|
|
soundOverride = "";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon : TransAnimBase {
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon";
|
|
speed = 0.32;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {0.25, 1, 0.3, 0};
|
|
leftHandIKCurve[] = {0.05, 1, 0.1, 0};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
soundEnabled = "false";
|
|
leaningFactorEnd = 1;
|
|
leaningFactorBeg = 0.5;
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon";
|
|
speed = 0.6;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
rightHandIKCurve[] = {0.5, 1, 0.6, 0};
|
|
leftHandIKCurve[] = {0.2, 1, 0.3, 0};
|
|
soundEnabled = "false";
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end : AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end";
|
|
speed = 1.22;
|
|
showHandGun = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
rightHandIKCurve[] = {0.05, 0, 0.1, 1};
|
|
leftHandIKCurve[] = {0.45, 0, 0.5, 1};
|
|
soundEnabled = "false";
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon : TransAnimBase {
|
|
actions = "BinocKneelLnrActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon";
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKCurve[] = {0.05, 1, 0.15, 0};
|
|
speed = 0.75;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKEnd = "true";
|
|
canPullTrigger = "false";
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end", 0.01, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End : AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon {
|
|
actions = "BinocKneelLnrActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_end";
|
|
speed = 1.3;
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon", 0.01, "AdthPknlMstpSlowWlnrDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon";
|
|
speed = 0.34;
|
|
rightHandIKCurve[] = {0.45, 1, 0.5, 0};
|
|
leftHandIKCurve[] = {0.05, 1, 0.15, 0};
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
soundOverride = "standup";
|
|
soundEnabled = "true";
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.03};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon";
|
|
speed = 0.33;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
interpolationRestart = 2;
|
|
soundOverride = "laydown";
|
|
soundEnabled = "true";
|
|
duty = 0.25;
|
|
leftHandIKCurve[] = {0.1, 1, 0.15, 0};
|
|
rightHandIKCurve[] = {0.1, 1, 0.15, 0};
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon : AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\lnr\AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon";
|
|
speed = 0.229008;
|
|
duty = 0.5;
|
|
leftHandIKCurve[] = {0.95, 1, 1, 0};
|
|
rightHandIKCurve[] = {0.05, 1, 0.1, 0};
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon : TransAnimBase_noIK {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon";
|
|
speed = 0.72;
|
|
showItemInHand = "true";
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end", 0.01, "AdthPercMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end : AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end";
|
|
speed = 0.9;
|
|
showItemInHand = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.350125;
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWrflDnon";
|
|
speed = 0.92;
|
|
showItemInHand = "true";
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end", 0.01, "AdthPknlMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end : AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon {
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWrflDnon_end";
|
|
speed = 1.1;
|
|
showItemInHand = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.125013;
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon";
|
|
speed = 0.92;
|
|
showItemInHand = "true";
|
|
disableWeapon = 1;
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end", 0.01, "AdthPpneMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end : AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end";
|
|
speed = 0.66;
|
|
showItemInHand = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon", 0.01, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon";
|
|
speed = 0.95;
|
|
showItemInHand = "true";
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end", 0.01, "AdthPercMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid : AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid";
|
|
speed = 0.48;
|
|
showItemInHand = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end : AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end";
|
|
speed = 1.71;
|
|
showHandgun = "true";
|
|
disableWeapons = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon", 0.01, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon";
|
|
speed = 1.16;
|
|
showItemInHand = "true";
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end", 0.01, "AdthPknlMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid : AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon_mid";
|
|
speed = 0.89;
|
|
showItemInHand = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid", 0.01, "AdthPknlMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end : AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon_end";
|
|
speed = 0.85;
|
|
showHandgun = "true";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon", 0.01, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon : TransAnimBase {
|
|
visibleSize = 0.125013;
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon";
|
|
speed = 0.8;
|
|
showItemInHand = "true";
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end", 0.02, "AdthPpneMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid : AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid";
|
|
speed = 0.46;
|
|
showItemInHand = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid", 0.02, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end : AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end";
|
|
speed = 0.86;
|
|
showHandgun = "true";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon", 0.02, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon : TransAnimBase {
|
|
actions = "LauncherKneelActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWlnrDnon";
|
|
speed = 1.29;
|
|
showItemInHand = "true";
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End", 0.01, "AdthPknlMstpSlowWlnrDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end : AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon {
|
|
actions = "LauncherKneelActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWlnrDnon_end";
|
|
speed = 0.75;
|
|
showItemInHand = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKCurve[] = {0.85, 0, 0.95, 1};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
canPullTrigger = "false";
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon", 0.01, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon";
|
|
speed = 0.82;
|
|
disableWeapons = "true";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end", 0.01, "AdthPercMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon : AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon {
|
|
speed = 1.1;
|
|
actions = "LauncherStandStpActions";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end : AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end";
|
|
speed = 2.03;
|
|
showItemInHand = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid : AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end {
|
|
speed = 2.2;
|
|
actions = "LauncherStandStpActions";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon";
|
|
speed = 0.71;
|
|
disableWeapons = "true";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end", 0.01, "AdthPpneMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end : AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end";
|
|
speed = 1.1;
|
|
showItemInHand = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon", 0.01, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon : TransAnimBase {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon";
|
|
speed = 0.4;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon : TransAnimBase {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon";
|
|
speed = 0.35;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
walkcycles = 2;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_1", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_1", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_1 : TransAnimBase {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon";
|
|
speed = 0.6;
|
|
disableWeapons = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 2;
|
|
canPullTrigger = "false";
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end : AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end";
|
|
speed = 1.64;
|
|
showHandGun = "true";
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon";
|
|
speed = 0.86;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end : AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon {
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end";
|
|
speed = 0.87;
|
|
showHandGun = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon : TransAnimBase {
|
|
actions = "LauncherKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon";
|
|
speed = 0.34;
|
|
rightHandIKCurve[] = {0.5, 0, 0.55, 1};
|
|
leftHandIKCurve[] = {0.85, 0, 0.95, 1};
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
canPullTrigger = "false";
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon : AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon.rtm";
|
|
speed = 0.5;
|
|
leftHandIKCurve[] = {0.7, 0, 0.75, 1};
|
|
rightHandIKCurve[] = {0.45, 0, 0.5, 1};
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.01};
|
|
InterpolateTo[] = {"amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon : AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon {
|
|
actions = "LauncherKneelStpActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon";
|
|
speed = 0.31;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
leftHandIKCurve[] = {0.85, 0, 0.9, 1};
|
|
rightHandIKCurve[] = {0.85, 0, 0.9, 1};
|
|
interpolationRestart = 2;
|
|
canPullTrigger = "false";
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon : TransAnimBase {
|
|
actions = "BinocStandCivilActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon";
|
|
speed = 2;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid : AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon {
|
|
actions = "BinocStandLnrActions";
|
|
speed = 2.2;
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end : AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon {
|
|
actions = "BinocStandCivilActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end";
|
|
speed = 0.98;
|
|
showItemInHand = "true";
|
|
interpolationRestart = 2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end : AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end {
|
|
actions = "BinocStandLnrActions";
|
|
speed = 1.1;
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon : TransAnimBase {
|
|
actions = "BinocProneCivilActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon";
|
|
speed = 0.8;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
interpolationRestart = 2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end", 0.01, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end : AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon {
|
|
actions = "BinocProneCivilActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end";
|
|
speed = 1;
|
|
showItemInHand = "true";
|
|
interpolationRestart = 2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon", 0.01, "AdthPpneMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPercMevaSrasWrflDf : SprintBaseDf {
|
|
actions = "RifleStandEvasiveActions";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
relSpeedMin = 0.797005;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
weaponIK = 1;
|
|
headBobStrength = 0.253731;
|
|
duty = 0.5;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDf", 0.025, "AmovPercMwlkSrasWrflDf", 0.025, "AmovPercMrunSrasWrflDf", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDf", 0.025, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPercMevaSrasWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01};
|
|
};
|
|
|
|
class AmovPknlMevaSrasWrflDf : AmovPercMevaSrasWrflDf {
|
|
actions = "RifleKneelEvasiveActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSlowWrflDf", 0.025, "AmovPknlMrunSrasWrflDf", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.025, "AmovPercMevaSlowWrflDf", 0.025, "AmovPknlMevaSrasWrflDfl", 0.025, "AmovPknlMevaSrasWrflDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMevaSlowWrflDf : AmovPercMevaSrasWrflDf {
|
|
actions = "RifleStandLowEvasiveActions";
|
|
limitGunMovement = 0.1;
|
|
weaponIK = 1;
|
|
headBobStrength = 0.253731;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.025, "AmovPercMwlkSlowWrflDf", 0.025, "AmovPercMrunSlowWrflDf", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.025, "AmovPknlMevaSrasWrflDf", 0.025, "AidlPercMevaSrasWrflDf", 0.01, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMevaSlowWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01};
|
|
};
|
|
|
|
class AidlPercMevaSrasWrflDf : AmovPercMevaSlowWrflDf {
|
|
actions = "RifleStandEvasiveActions_Idle";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AidlPercMwlkSrasWrflDf", 0.025, "AidlPercMrunSrasWrflDf", 0.025, "AmovPercMevaSlowWrflDf", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01, "AidlPercMstpSrasWrflDnon0S", 0.02, "AidlPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMwlkSrasWrflDb : AmovPercMwlkSlowWrflDb {
|
|
actions = "RifleStandActions_Idle";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AidlPercMwlkSrasWrflDf", 0.02, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon0S", 0.02, "AidlPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMevaSrasWrflDfl : SprintBaseDfl {
|
|
actions = "RifleStandEvasiveActions";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
weaponIK = 1;
|
|
headBobStrength = 0.253731;
|
|
duty = 0.5;
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.797005;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDfl", 0.025, "AmovPercMwlkSrasWrflDfl", 0.025, "AmovPercMrunSrasWrflDfl", 0.025, "AmovPercMrunSrasWrflDl", 0.05, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.025, "AmovPknlMevaSrasWrflDfl", 0.025, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMevaSrasWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01};
|
|
};
|
|
|
|
class AmovPknlMevaSrasWrflDfl : AmovPercMevaSrasWrflDfl {
|
|
actions = "RifleKneelEvasiveActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSlowWrflDfl", 0.025, "AmovPknlMrunSrasWrflDfl", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDf", 0.025, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPknlMevaSrasWrflDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMevaSlowWrflDfl : AmovPercMevaSrasWrflDfl {
|
|
actions = "RifleStandLowEvasiveActions";
|
|
limitGunMovement = 0.1;
|
|
weaponIK = 1;
|
|
headBobStrength = 0.253731;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.025, "AmovPercMwlkSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDfl", 0.025, "AmovPercMrunSrasWrflDfl", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPknlMevaSrasWrflDfl", 0.025, "AmovPercMevaSlowWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01};
|
|
};
|
|
|
|
class AmovPercMevaSrasWrflDfr : SprintBaseDfr {
|
|
actions = "RifleStandEvasiveActions";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
weaponIK = 1;
|
|
headBobStrength = 0.253731;
|
|
relSpeedMin = 0.797005;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDfr", 0.025, "AmovPercMwlkSrasWrflDfr", 0.025, "AmovPercMrunSrasWrflDr", 0.05, "AmovPercMrunSrasWrflDfr", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.025, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPknlMevaSrasWrflDfr", 0.025, "AmovPercMevaSlowWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01};
|
|
};
|
|
|
|
class AmovPknlMevaSrasWrflDfr : AmovPercMevaSrasWrflDfr {
|
|
actions = "RifleKneelEvasiveActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSlowWrflDfr", 0.025, "AmovPknlMrunSrasWrflDfr", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDf", 0.025, "AmovPknlMevaSrasWrflDfl", 0.025, "AmovPercMevaSrasWrflDfr", 0.025, "AmovPercMevaSlowWrflDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMevaSlowWrflDfr : AmovPercMevaSrasWrflDfr {
|
|
actions = "RifleStandLowEvasiveActions";
|
|
limitGunMovement = 0.1;
|
|
weaponIK = 1;
|
|
headBobStrength = 0.253731;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.025, "AmovPercMwlkSlowWrflDfr", 0.025, "AmovPercMrunSrasWrflDfr", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMevaSrasWrflDfr", 0.025, "AmovPknlMevaSrasWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl";
|
|
speed = 0.55;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
looped = "false";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDl", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl";
|
|
speed = 0.6;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDl", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl";
|
|
speed = 0.57;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
looped = "false";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDl", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl : AmovPercMrunSrasWrflDf {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl";
|
|
speed = 0.57;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDl", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr";
|
|
speed = 0.52;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
looped = "false";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDr", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr";
|
|
speed = 0.54;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDr", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr";
|
|
speed = 0.51;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
looped = "false";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDr", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr : AmovPercMrunSrasWrflDf {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr";
|
|
speed = 0.55;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDr", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb";
|
|
speed = 0.97;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
looped = "false";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDb", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb";
|
|
speed = 0.92;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDb", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb";
|
|
speed = 0.95;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
looped = "false";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDb", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb : AmovPercMrunSrasWrflDf {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb";
|
|
speed = 0.92;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDb", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl : AmovPknlMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl";
|
|
speed = 0.57;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPknlMwlkSrasWrflDl", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr : AmovPknlMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr";
|
|
speed = 0.51;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPknlMwlkSrasWrflDr", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb : AmovPknlMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb";
|
|
speed = 0.7;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPknlMwlkSrasWrflDb", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl : AmovPpneMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl";
|
|
speed = 1.1;
|
|
duty = 3;
|
|
soundOverride = "";
|
|
enableOptics = "false";
|
|
enableDirectControl = 0;
|
|
relSpeedMin = 0.597338;
|
|
soundEnabled = "false";
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr : AmovPpneMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr";
|
|
speed = 1.2;
|
|
duty = 3;
|
|
soundOverride = "";
|
|
enableOptics = "false";
|
|
enableDirectControl = 0;
|
|
relSpeedMin = 0.597338;
|
|
soundEnabled = "false";
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMevaSrasWpstDf : SprintCivilBaseDf {
|
|
actions = "PistolStandEvasiveActions";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
showHandGun = "true";
|
|
duty = 0.5;
|
|
visibleSize = 1;
|
|
aimPrecision = 1;
|
|
relSpeedMin = 0.687188;
|
|
relSpeedMax = 1.09651;
|
|
enableOptics = 2;
|
|
speed = 1.71429;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf";
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.025, "AmovPercMrunSrasWpstDf", 0.02, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSrasWpstDfl", 0.02, "AmovPercMevaSrasWpstDfr", 0.02};
|
|
};
|
|
|
|
class AmovPercMevaSlowWpstDf : AmovPercMevaSrasWpstDf {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDf", 0.025, "AmovPercMrunSlowWpstDf", 0.025, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSlowWpstDfl", 0.025, "AmovPercMevaSlowWpstDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMevaSrasWpstDfl : SprintCivilBaseDfl {
|
|
actions = "PistolStandEvasiveActions";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
|
|
showHandGun = "true";
|
|
enableOptics = 2;
|
|
speed = 1.71429;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDfl";
|
|
duty = 0.5;
|
|
visibleSize = 1;
|
|
relSpeedMin = 0.687188;
|
|
relSpeedMax = 1.09651;
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfl", 0.025, "AmovPercMrunSrasWpstDfl", 0.02, "AmovPercMrunSrasWpstDl", 0.02, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSrasWpstDf", 0.02, "AmovPercMevaSrasWpstDfr", 0.02};
|
|
};
|
|
|
|
class AmovPercMevaSlowWpstDfl : AmovPercMevaSrasWpstDfl {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDfl", 0.025, "AmovPercMrunSlowWpstDfl", 0.025, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSlowWpstDf", 0.025, "AmovPercMevaSlowWpstDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMevaSrasWpstDfr : SprintCivilBaseDfr {
|
|
actions = "PistolStandEvasiveActions";
|
|
speed = 1.67;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
|
|
showHandGun = "true";
|
|
enableOptics = 2;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDfr";
|
|
duty = 0.5;
|
|
visibleSize = 1;
|
|
relSpeedMin = 0.687188;
|
|
relSpeedMax = 1.09651;
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfr", 0.025, "AmovPercMrunSrasWpstDr", 0.02, "AmovPercMrunSrasWpstDfr", 0.02, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSrasWpstDf", 0.02, "AmovPercMevaSrasWpstDfl", 0.02};
|
|
};
|
|
|
|
class AmovPercMevaSlowWpstDfr : AmovPercMevaSrasWpstDfr {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDfr", 0.025, "AmovPercMrunSlowWpstDfr", 0.025, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSlowWpstDf", 0.025, "AmovPercMevaSlowWpstDfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl : AmovPpneMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl";
|
|
speed = 1.02;
|
|
duty = 2.5;
|
|
soundOverride = "";
|
|
enableOptics = "false";
|
|
enableDirectControl = 0;
|
|
soundEnabled = "false";
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr : AmovPpneMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr";
|
|
speed = 1.02;
|
|
duty = 2.5;
|
|
soundOverride = "";
|
|
enableOptics = "false";
|
|
enableDirectControl = 0;
|
|
soundEnabled = "false";
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMevaSnonWnonDf : SprintCivilBaseDf {
|
|
actions = "CivilEvasiveActions";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
speed = 2;
|
|
canPullTrigger = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.10649;
|
|
walkcycles = 2;
|
|
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWnonDf", 0.02, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDf", 0.025, "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMevaSnonWnonDfl", 0.02, "AmovPercMevaSnonWnonDfr", 0.02};
|
|
};
|
|
|
|
class AmovPercMevaSnonWnonDfl : SprintCivilBaseDfl {
|
|
actions = "CivilEvasiveActions";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.10649;
|
|
walkcycles = 2;
|
|
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWnonDfl", 0.02, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDfl", 0.025, "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMevaSnonWnonDf", 0.02, "AmovPercMevaSnonWnonDfr", 0.02};
|
|
};
|
|
|
|
class AmovPercMevaSnonWnonDfr : SprintCivilBaseDfr {
|
|
actions = "CivilEvasiveActions";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.10649;
|
|
walkcycles = 2;
|
|
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr", 0.025, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDfr", 0.02, "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMevaSnonWnonDf", 0.02, "AmovPercMevaSnonWnonDfl", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl : AmovPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl";
|
|
speed = 0.95;
|
|
duty = 2;
|
|
soundOverride = "roll";
|
|
enableOptics = "false";
|
|
enableDirectControl = 0;
|
|
canPullTrigger = "false";
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr : AmovPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr";
|
|
speed = 0.95;
|
|
duty = 2;
|
|
soundOverride = "roll";
|
|
enableOptics = "false";
|
|
enableDirectControl = 0;
|
|
canPullTrigger = "false";
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_1 : DefaultDie {
|
|
actions = "DeadActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_1";
|
|
speed = 0.72;
|
|
looped = "false";
|
|
equivalentTo = "AdthPercMstpSlowWrflDnon_1";
|
|
variantsPlayer[] = {"AdthPercMstpSlowWrflDnon_1", 0.166, "AdthPercMstpSlowWrflDnon_2", 0.166, "AdthPercMstpSlowWrflDnon_4", 0.166, "AdthPercMstpSlowWrflDnon_8", 0.166, "AdthPercMstpSlowWrflDnon_16", 0.166, "AdthPercMstpSlowWrflDnon_32"};
|
|
variantsAI[] = {""};
|
|
variantAfter[] = {0, 0, 0};
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
terminal = "true";
|
|
soundOverride = "bodyfall";
|
|
canPullTrigger = "true";
|
|
ConnectTo[] = {"DeadState", 1.0, "TestSurrender", 0.9};
|
|
InterpolateTo[] = {"TestSurrender", 0.9};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_2 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_2";
|
|
speed = 0.67;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_4 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_4";
|
|
speed = 0.49;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_8 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_8";
|
|
speed = 0.58;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDb_8 : AdthPercMstpSlowWrflDnon_8 {
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDf_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_1";
|
|
speed = 0.72;
|
|
equivalentTo = "AdthPercMstpSlowWrflDf_1";
|
|
variantsPlayer[] = {"AdthPercMstpSlowWrflDf_1", 0.33, "AdthPercMstpSlowWrflDf_2", 0.33, "AdthPercMstpSlowWrflDf_4"};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDf_2 : AdthPercMstpSlowWrflDf_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_2";
|
|
speed = 0.66;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDf_4 : AdthPercMstpSlowWrflDf_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDf_4";
|
|
speed = 0.49;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDf_6 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\run\low\Rfl\AdthPercMrunSlowWrflDf_6";
|
|
speed = 0.61;
|
|
equivalentTo = "";
|
|
variantsPlayer[] = {};
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_1";
|
|
speed = 0.72;
|
|
equivalentTo = "AdthPercMstpSrasWrflDnon_1";
|
|
variantsPlayer[] = {"AdthPercMstpSrasWrflDnon_1", 0.166, "AdthPercMstpSrasWrflDnon_2", 0.166, "AdthPercMstpSrasWrflDnon_4", 0.166, "AdthPercMstpSrasWrflDnon_8", 0.166, "AdthPercMstpSrasWrflDnon_16", 0.166, "AdthPercMstpSrasWrflDnon_32"};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_2 : AdthPercMstpSrasWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_2";
|
|
speed = 0.67;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_4 : AdthPercMstpSrasWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_4";
|
|
speed = 0.49;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_8 : AdthPercMstpSrasWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8";
|
|
speed = 0.58;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_rS0 : AdthPercMstpSrasWrflDnon_1 {
|
|
interpolationSpeed = 200;
|
|
variantsPlayer[] = {"AdthPercMstpSrasWrflDnon_r05", 0.125, "AdthPercMstpSrasWrflDnon_r06", 0.125, "AdthPercMstpSrasWrflDnon_r07", 0.125, "AdthPercMstpSrasWrflDnon_r08", 0.125, "AdthPercMstpSrasWrflDnon_r09", 0.125, "AdthPercMstpSrasWrflDnon_r10", 0.125, "AdthPercMstpSrasWrflDnon_r12", 0.125, "AdthPercMstpSrasWrflDnon_r13"};
|
|
variantAfter[] = {0, 0, 0};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_trans";
|
|
speed = 1e+010;
|
|
terminal = "false";
|
|
ConnectTo[] = {"AdthPercMstpSrasWrflDnon_r05", 0.5, "AdthPercMstpSrasWrflDnon_r06", 0.5, "AdthPercMstpSrasWrflDnon_r07", 0.5, "AdthPercMstpSrasWrflDnon_r08", 0.5, "AdthPercMstpSrasWrflDnon_r09", 0.5, "AdthPercMstpSrasWrflDnon_r10", 0.5, "AdthPercMstpSrasWrflDnon_r12", 0.5, "AdthPercMstpSrasWrflDnon_r13", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_rS0 : AdthPercMstpSrasWrflDnon_rS0 {
|
|
variantsPlayer[] = {"AdthPercMstpSlowWrflDnon_r05", 0.125, "AdthPercMstpSlowWrflDnon_r06", 0.125, "AdthPercMstpSlowWrflDnon_r07", 0.125, "AdthPercMstpSlowWrflDnon_r08", 0.125, "AdthPercMstpSlowWrflDnon_r09", 0.125, "AdthPercMstpSlowWrflDnon_r10", 0.125, "AdthPercMstpSlowWrflDnon_r12", 0.125, "AdthPercMstpSlowWrflDnon_r13"};
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\AdthPercMstpSlowWrflDnon_trans";
|
|
ConnectTo[] = {"AdthPercMstpSlowWrflDnon_r05", 0.05, "AdthPercMstpSlowWrflDnon_r06", 0.05, "AdthPercMstpSlowWrflDnon_r07", 0.05, "AdthPercMstpSlowWrflDnon_r08", 0.05, "AdthPercMstpSlowWrflDnon_r09", 0.05, "AdthPercMstpSlowWrflDnon_r10", 0.05, "AdthPercMstpSlowWrflDnon_r12", 0.05, "AdthPercMstpSlowWrflDnon_r13", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_r05 : AdthPercMstpSrasWrflDnon_rS0 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r05";
|
|
speed = 0.441176;
|
|
terminal = "true";
|
|
ConnectTo[] = {"DeadState", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_r05 : AdthPercMstpSlowWrflDnon_rS0 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r05";
|
|
speed = 0.441176;
|
|
terminal = "true";
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_r06 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r06";
|
|
speed = 0.6;
|
|
variantsPlayer[] = {};
|
|
ConnectTo[] = {"DeadState", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_r06 : AdthPercMstpSlowWrflDnon_r05 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r06";
|
|
speed = 0.6;
|
|
variantsPlayer[] = {};
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_r07 : AdthPercMstpSrasWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r07";
|
|
speed = 0.38961;
|
|
ConnectTo[] = {"DeadState", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_r07 : AdthPercMstpSlowWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r07";
|
|
speed = 0.38961;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_r08 : AdthPercMstpSrasWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r08";
|
|
speed = 0.394737;
|
|
ConnectTo[] = {"DeadState", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_r08 : AdthPercMstpSlowWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r08";
|
|
speed = 0.394737;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_r09 : AdthPercMstpSrasWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r09";
|
|
speed = 0.447761;
|
|
ConnectTo[] = {"DeadState", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_r09 : AdthPercMstpSlowWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r09";
|
|
speed = 0.447761;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_r10 : AdthPercMstpSrasWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r10";
|
|
speed = 0.252101;
|
|
ConnectTo[] = {"DeadState", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_r10 : AdthPercMstpSlowWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r10";
|
|
speed = 0.252101;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_r12 : AdthPercMstpSrasWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r12";
|
|
speed = 0.453571;
|
|
ConnectTo[] = {"DeadState", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_r12 : AdthPercMstpSlowWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r12";
|
|
speed = 0.453571;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_r13 : AdthPercMstpSrasWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r13";
|
|
speed = 0.379747;
|
|
ConnectTo[] = {"DeadState", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_r13 : AdthPercMstpSlowWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r13";
|
|
speed = 0.379747;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDf_A1short : AdthPercMstpSlowWrflDnon_r13 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A1short";
|
|
speed = 0.697674;
|
|
interpolationSpeed = 5;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDf_A2short : AdthPercMrunSlowWrflDf_A1short {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A2short";
|
|
speed = 0.612245;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDf_A3short : AdthPercMrunSlowWrflDf_A1short {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A3short";
|
|
speed = 0.666667;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDf_A4short : AdthPercMrunSlowWrflDf_A1short {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_4short";
|
|
speed = 0.75;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfl_A1short : AdthPercMrunSlowWrflDf_A1short {
|
|
speed = 0.697674;
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_1short";
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfr_A1short : AdthPercMrunSlowWrflDfl_A1short {
|
|
speed = 0.697674;
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_1short";
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfr_A2short : AdthPercMrunSlowWrflDfr_A1short {
|
|
speed = 0.612245;
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_2short";
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfr_A3short : AdthPercMrunSlowWrflDfr_A1short {
|
|
speed = 0.666667;
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_3short";
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfr_A4short : AdthPercMrunSlowWrflDfr_A1short {
|
|
speed = 0.75;
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_4short";
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfl_A2short : AdthPercMrunSlowWrflDfl_A1short {
|
|
speed = 0.612245;
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_2short";
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfl_A3short : AdthPercMrunSlowWrflDfl_A1short {
|
|
speed = 0.666667;
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_3short";
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfl_A4short : AdthPercMrunSlowWrflDfl_A1short {
|
|
speed = 0.75;
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_4short";
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfl_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\RagDoll\adthPercMrunSlowWrflDfl_A1";
|
|
speed = 0.697;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfl_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A2";
|
|
speed = 0.555;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfl_A3 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A3";
|
|
speed = 0.625;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfl_A4 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A4";
|
|
speed = 0.68;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfr_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A1";
|
|
speed = 0.697;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfr_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A2";
|
|
speed = 0.555;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfr_A3 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A3";
|
|
speed = 0.625;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfr_A4 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A4";
|
|
speed = 0.68;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDf_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A1";
|
|
speed = 0.69;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDf_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A2";
|
|
speed = 0.55;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDf_A3 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A3";
|
|
speed = 0.625;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDf_A4 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A4";
|
|
speed = 0.68;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWlnrDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWlnrDnon_A1";
|
|
speed = 0.42;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWlnrDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWlnrDnon_A2";
|
|
speed = 0.49;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWpstDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A1";
|
|
speed = 0.81;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWpstDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A2";
|
|
speed = 0.44;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWpstDnon_A3 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A3";
|
|
speed = 0.73;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWpstDnon_A4 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A4";
|
|
speed = 0.88;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWpstDnon_A5 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A5";
|
|
speed = 0.49;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A1";
|
|
speed = 0.81;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A2";
|
|
speed = 0.44;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_A3 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A3";
|
|
speed = 0.73;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_A4 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A4";
|
|
speed = 0.88;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_A5 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A5";
|
|
speed = 0.49;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWbinDnon_A1_patrolRfl : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWbinDnon_A1_patrolRfl";
|
|
speed = 0.6;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWbinDnon_A2_patrolRfl : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWbinDnon_A2_patrolRfl";
|
|
speed = 0.652;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWlnrDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWlnrDnon_A1";
|
|
speed = 0.42;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWlnrDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWlnrDnon_A2";
|
|
speed = 0.49;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A1";
|
|
speed = 0.81;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A2";
|
|
speed = 0.44;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDnon_A3 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A3";
|
|
speed = 0.73;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDnon_A4 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A4";
|
|
speed = 0.88;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDnon_A5 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A5";
|
|
speed = 0.49;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWlnrDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A1";
|
|
speed = 0.625;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWlnrDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A2";
|
|
speed = 0.34;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWlnrDnon_A4 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A4";
|
|
speed = 0.652;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWpstDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A1";
|
|
speed = 0.52;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWpstDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A2";
|
|
speed = 0.46;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWpstDnon_A3 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A3";
|
|
speed = 0.833;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWrflDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWrflDnon_A1";
|
|
speed = 0.9;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWrflDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWrflDnon_A2";
|
|
speed = 0.65;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSnonWnonDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSnonWnonDnon_A1";
|
|
speed = 0.625;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSnonWnonDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSnonWnonDnon_A2";
|
|
speed = 0.937;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWlnrDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A1";
|
|
speed = 0.625;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWlnrDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A2";
|
|
speed = 0.34;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWlnrDnon_A4 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A4";
|
|
speed = 0.652;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWpstDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A1";
|
|
speed = 0.52;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWpstDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A2";
|
|
speed = 0.46;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWpstDnon_A3 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A3";
|
|
speed = 0.833;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWrflDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWrflDnon_A1";
|
|
speed = 0.9;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWrflDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWrflDnon_A2";
|
|
speed = 0.65;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDf_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_1";
|
|
speed = 0.72;
|
|
equivalentTo = "AdthPercMstpSrasWrflDf_1";
|
|
variantsPlayer[] = {"AdthPercMstpSrasWrflDf_1", 0.25, "AdthPercMstpSrasWrflDf_2", 0.25, "AdthPercMstpSrasWrflDf_4", 0.25, "AdthPercMstpSrasWrflDf_8", 0.25};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDf_2 : AdthPercMstpSrasWrflDf_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_2";
|
|
speed = 0.67;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDf_4 : AdthPercMstpSrasWrflDf_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_4";
|
|
speed = 0.49;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDb_8 : AdthPercMstpSrasWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8";
|
|
speed = 0.58;
|
|
equivalentTo = "AdthPercMstpSrasWrflDb_8";
|
|
variantsPlayer[] = {"AdthPercMstpSrasWrflDb_8", 0.5, "AdthPercMstpSrasWrflDb_16"};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWrflDnon_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\stp\ras\Rfl\AdthPknlMstpSrasWrflDnon_1";
|
|
speed = 0.51;
|
|
equivalentTo = "AdthPknlMstpSrasWrflDnon_1";
|
|
variantsPlayer[] = {"AdthPknlMstpSrasWrflDnon_1", 0.5, "AdthPknlMstpSrasWrflDnon_2", 0.5};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWrflDnon_2 : AdthPknlMstpSrasWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\stp\ras\Rfl\AdthPknlMstpSrasWrflDnon_2";
|
|
speed = 0.72;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMwlkSrasWrflDf_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\wlk\ras\Rfl\AdthPknlMwlkSrasWrflDf_1";
|
|
speed = 0.51;
|
|
equivalentTo = "AdthPknlMwlkSrasWrflDf_1";
|
|
variantsPlayer[] = {"AdthPknlMstpSrasWrflDnon_1", 0.5, "AdthPknlMstpSrasWrflDnon_2", 0.5};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMwlkSrasWrflDf_2 : AdthPknlMwlkSrasWrflDf_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\wlk\ras\Rfl\AdthPknlMwlkSrasWrflDf_2";
|
|
speed = 0.72;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlayWrflDnon_inventory : DefaultDie {
|
|
actions = "DeadActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\lay\rfl\AdthPknlMstpSlayWrflDnon_inventory";
|
|
speed = 0.86;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
terminal = "true";
|
|
soundOverride = "bodyfall";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
limitGunMovement = 0.2;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlayWrflDnon_inventoryAgony : AdthPknlMstpSlayWrflDnon_inventory {
|
|
terminal = "false";
|
|
interpolationSpeed = 0.35;
|
|
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.0001};
|
|
InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon", 0.0001};
|
|
};
|
|
|
|
class AdthPpneMstpSrasWrflDnon_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
|
|
speed = 1.67;
|
|
equivalentTo = "AdthPpneMstpSrasWrflDnon_1";
|
|
variantsPlayer[] = {"AdthPpneMstpSrasWrflDnon_1", 0.5, "AdthPpneMstpSrasWrflDnon_2", 0.5};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPpneMstpSrasWrflDnon_2 : AdthPpneMstpSrasWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_2";
|
|
speed = 1.22;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPpneMstpSlowWrflDf_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\low\Rfl\AdthPpneMstpSlowWrflDf_1";
|
|
speed = 1.67;
|
|
equivalentTo = "AdthPpneMstpSlowWrflDf_1";
|
|
variantsPlayer[] = {"AdthPpneMstpSlowWrflDf_1", 0.5, "AdthPpneMstpSlowWrflDf_2", 0.5};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPpneMstpSlowWrflDf_2 : AdthPpneMstpSlowWrflDf_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Pne\stp\low\Rfl\AdthPpneMstpSlowWrflDf_2";
|
|
speed = 1.22;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDnon_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_1";
|
|
speed = 0.48;
|
|
equivalentTo = "AdthPercMstpSrasWpstDnon_1";
|
|
variantsPlayer[] = {"AdthPercMstpSrasWpstDnon_1", 0.33, "AdthPercMstpSrasWpstDnon_3", 0.33, "AdthPercMstpSrasWpstDnon_5", 0.33};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDnon_3 : AdthPercMstpSrasWpstDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_3";
|
|
speed = 0.53;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDnon_5 : AdthPercMstpSrasWpstDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_5";
|
|
speed = 0.92;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDf_2 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_2";
|
|
speed = 0.73;
|
|
equivalentTo = "AdthPercMstpSrasWpstDf_2";
|
|
variantsPlayer[] = {"AdthPercMstpSrasWpstDf_2", 0.33, "AdthPercMstpSrasWpstDf_6", 0.33, "AdthPercMstpSrasWpstDf_7", 0.33};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDf_6 : AdthPercMstpSrasWpstDf_2 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_6";
|
|
speed = 0.53;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDf_7 : AdthPercMstpSrasWpstDf_2 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_7";
|
|
speed = 0.52;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDb_8 : AdthPercMstpSrasWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDb_8";
|
|
speed = 0.6;
|
|
equivalentTo = "";
|
|
variantsPlayer[] = {"AdthPercMstpSrasWpstDf_2", 0.33, "AdthPercMstpSrasWpstDf_6", 0.33, "AdthPercMstpSrasWpstDf_7", 0.33};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDb_9 : AdthPercMstpSrasWpstDb_8 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDb_9";
|
|
speed = 0.7;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWpstDnon_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_1";
|
|
speed = 0.92;
|
|
equivalentTo = "AdthPknlMstpSrasWpstDnon_1";
|
|
variantsPlayer[] = {"AdthPknlMstpSrasWpstDnon_1", 0.25, "AdthPknlMstpSrasWpstDnon_2", 0.25, "AdthPknlMstpSrasWpstDnon_4", 0.25, "AdthPknlMstpSrasWpstDnon_6", 0.25};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWpstDnon_2 : AdthPknlMstpSrasWpstDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_2";
|
|
speed = 0.73;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWpstDnon_4 : AdthPknlMstpSrasWpstDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_4";
|
|
speed = 1.2;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWpstDnon_6 : AdthPknlMstpSrasWpstDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_6";
|
|
speed = 1.08;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWpstDb_5 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDb_5";
|
|
speed = 0.92;
|
|
equivalentTo = "";
|
|
variantsPlayer[] = {};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPpneMstpSrasWpstDnon_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\pst\AdthPpneMstpSrasWpstDnon_1";
|
|
speed = 1.5;
|
|
equivalentTo = "AdthPpneMstpSrasWpstDnon_1";
|
|
variantsPlayer[] = {"AdthPpneMstpSrasWpstDnon_1", 0.5, "AdthPpneMstpSrasWpstDnon_2", 0.5};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPpneMstpSrasWpstDnon_2 : AdthPpneMstpSrasWpstDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\pst\AdthPpneMstpSrasWpstDnon_2";
|
|
speed = 1.69;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWlnrDnon_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\lnr\AdthPercMstpSlowWlnrDnon_D";
|
|
speed = 0.65;
|
|
equivalentTo = "AdthPercMstpSlowWlnrDnon_1";
|
|
variantsPlayer[] = {"AdthPercMstpSlowWlnrDnon_1", 0.5, "AdthPercMstpSlowWlnrDnon_2", 0.5};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWlnrDnon_2 : AdthPercMstpSlowWlnrDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\lnr\AdthPercMstpSlowWlnrDnon_F";
|
|
speed = 0.4;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWlnrDf_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDf_A";
|
|
speed = 0.8;
|
|
equivalentTo = "AdthPercMrunSlowWlnrDf_1";
|
|
variantsPlayer[] = {"AdthPercMrunSlowWlnrDf_1", 0.5, "AdthPercMrunSlowWlnrDf_2", 0.5};
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWlnrDf_2 : AdthPercMrunSlowWlnrDf_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDf_C";
|
|
speed = 0.6;
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWlnrDb_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDb_I";
|
|
speed = 0.62;
|
|
equivalentTo = "";
|
|
variantsPlayer[] = {};
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWlnrDnon_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\lnr\AdthPknlMnonSrasWlnrDnon_1";
|
|
speed = 0.56;
|
|
equivalentTo = "AdthPknlMstpSrasWlnrDnon_1";
|
|
variantsPlayer[] = {"AdthPknlMstpSrasWlnrDnon_1", 0.5, "AdthPknlMstpSrasWlnrDnon_2", 0.5};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWlnrDnon_2 : AdthPknlMstpSrasWlnrDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\lnr\AdthPknlMnonSlowWlnrDnon_2";
|
|
speed = 0.53;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMwlkSrasWlnrDf_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\run\ras\lnr\AdthPknlMrunSrasWlnrDf_1";
|
|
speed = 0.56;
|
|
equivalentTo = "AdthPknlMwlkSrasWlnrDf_1";
|
|
variantsPlayer[] = {"AdthPknlMwlkSrasWlnrDf_1", 0.5, "AdthPknlMwlkSrasWlnrDf_2", 0.5};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMwlkSrasWlnrDf_2 : AdthPknlMwlkSrasWlnrDf_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\run\ras\lnr\AdthPknlMrunSrasWlnrDf_2";
|
|
speed = 0.53;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_binocular : DefaultDie {
|
|
actions = "DeadActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\rfl\AdthPercMstpSlowWrflDnon_binocular";
|
|
speed = 0.49;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
terminal = "true";
|
|
soundOverride = "bodyfall";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_carrier : DefaultDie {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-dead-carrier";
|
|
looped = "false";
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
showWeaponAim = "false";
|
|
enableOptics = "false";
|
|
actions = "DeadActions";
|
|
speed = 0.2;
|
|
onLandEnd = "true";
|
|
soundOverride = "bodyfall";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDf_carrier : AdthPercMstpSlowWrflDnon_carrier {
|
|
speed = 0.21;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWrflDnon_binocular : AdthPercMstpSlowWrflDnon_binocular {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\rfl\AdthPknlMstpSlowWrflDnon_binocular";
|
|
speed = 0.72;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPpneMstpSlowWrflDnon_binocular : AdthPercMstpSlowWrflDnon_binocular {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\low\rfl\AdthPpneMstpSlowWrflDnon_binocular";
|
|
speed = 1.67;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_binocular : AdthPercMstpSlowWrflDnon_binocular {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_binocular";
|
|
speed = 0.46;
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSnonWnonDnon_binocular : AdthPercMstpSlowWrflDnon_binocular {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_binocular";
|
|
speed = 0.67;
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPpneMstpSnonWnonDnon_binocular : AdthPercMstpSlowWrflDnon_binocular {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\non\non\AdthPpneMstpSnonWnonDnon_binocular";
|
|
speed = 1.5;
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWlnrDnon_binocular : AdthPercMstpSlowWrflDnon_binocular {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\lnr\AdthPknlMstpSlowWlnrDnon_binocular";
|
|
speed = 0.56;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_1";
|
|
speed = 0.45;
|
|
equivalentTo = "AdthPercMstpSnonWnonDnon_1";
|
|
variantsPlayer[] = {"AdthPercMstpSnonWnonDnon_1", 0.33, "AdthPercMstpSnonWnonDnon_2", 0.33, "AdthPercMstpSnonWnonDnon_3", 0.33};
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_2 : AdthPercMstpSnonWnonDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_2";
|
|
speed = 0.52;
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_3 : AdthPercMstpSnonWnonDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_3";
|
|
speed = 0.45;
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSnonWnonDnon_1 : AdthPknlMstpSrasWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_1";
|
|
speed = 0.67;
|
|
equivalentTo = "AdthPknlMstpSnonWnonDnon_1";
|
|
variantsPlayer[] = {"AdthPknlMstpSnonWnonDnon_1", 0.5, "AdthPknlMstpSnonWnonDnon_2", 0.5};
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSnonWnonDnon_2 : AdthPknlMstpSnonWnonDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_2";
|
|
speed = 1.26;
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSnonWnonDnon_inventory : DefaultDie {
|
|
actions = "DeadActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_inventory";
|
|
speed = 0.86;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
terminal = "true";
|
|
soundOverride = "bodyfall";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSnonWnonDnon_inventoryAgony : AdthPknlMstpSnonWnonDnon_inventory {
|
|
interpolationSpeed = 0.4;
|
|
terminal = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.0001};
|
|
InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon", 0.0001};
|
|
};
|
|
|
|
class AdthPpneMstpSnonWnonDnon : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\non\non\AdthPpneMstpSnonWnonDnon_1";
|
|
variantsPlayer[] = {};
|
|
equivalentTo = "";
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPswmMstpSnonWnonDnon : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\swm\stp\non\non\AdthPswmMstpSnonWnonDnon";
|
|
speed = 0.3;
|
|
equivalentTo = "";
|
|
variantsPlayer[] = {};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPswmMrunSnonWnonDf : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\swm\run\non\non\AdthPswmMrunSnonWnonDf";
|
|
speed = 0.3;
|
|
equivalentTo = "";
|
|
variantsPlayer[] = {};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPsitMstpSlowWrflDnon : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\sit\stp\low\rfl\AdthPsitMstpSlowWrflDnon";
|
|
speed = 1;
|
|
equivalentTo = "";
|
|
variantsPlayer[] = {};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CutSceneAnimationBase : AmovPercMstpSnonWnonDnon {
|
|
enableDirectControl = 1;
|
|
showWeaponAim = "false";
|
|
relSpeedMin = 1;
|
|
relSpeedMax = 1;
|
|
disableWeaponsLong = "true";
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
head = "headNo";
|
|
enableBinocular = "false";
|
|
headBobMode = 5;
|
|
headBobStrength = -1;
|
|
forceAim = 1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CutSceneAnimationBaseSit : CutSceneAnimationBase {
|
|
boundingSphere = 4;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CutSceneAnimationBaseZoZo : CutSceneAnimationBase {
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
boundingSphere = 8;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWrflDnon_varSittingSleeping01 : CutSceneAnimationBase {
|
|
actions = "RifleSittingSleeping01Actions";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWrflDnon_varSittingSleeping01.rtm";
|
|
speed = 1e+010;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWnonDnon_varStayLeant : CutSceneAnimationBase {
|
|
actions = "RifleStayLeantActions";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPercMstpSnonWnonDnon_varStayLeant.rtm";
|
|
speed = 1e+010;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWnonDnon_varSittingOnTheWall : CutSceneAnimationBase {
|
|
actions = "RifleSittingOnTheWallActions";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWnonDnon_varSittingOnTheWall.rtm";
|
|
equivalentTo = "Mi17_Cargo02";
|
|
variantsAI[] = {"Mi17_Cargo02", 0.4, "Mi17_Cargo02_V1", 0.1, "Mi17_Cargo02_V2", 0.1, "Mi17_Cargo02_V3", 0.1, "Mi17_Cargo02_V4", 0.1, "Mi17_Cargo02_V5", 0.1, "Mi17_Cargo02_V6", 0.1};
|
|
variantAfter[] = {5, 10, 20};
|
|
speed = 1e+010;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_JumpFromWall", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWnonDnon_varSittingDrinking : CutSceneAnimationBase {
|
|
actions = "RifleSittingDrinkingActions";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWnonDnon_varSittingDrinking.rtm";
|
|
speed = 0.1038;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWrflDnon_varSittingSleeping02 : CutSceneAnimationBase {
|
|
actions = "RifleSittingSleeping02Actions";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWrflDnon_varSittingSleeping02.rtm";
|
|
speed = 0.5;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_JumpFromWall : CutSceneAnimationBase {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutMedium";
|
|
speed = 1.666;
|
|
looped = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWrflDnon_varSittingDrinking : CutSceneAnimationBase {
|
|
actions = "RifleSittingDrinking03Actions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon";
|
|
speed = 0.55;
|
|
looped = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableDirectControl = 1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon", 10.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWnonDnon_Tortured01 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured01";
|
|
speed = 0.1;
|
|
looped = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured01", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWnonDnon_Tortured02 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured02";
|
|
speed = 0.1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured02", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWnonDnon_Tortured03 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured03";
|
|
speed = 0.1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured03", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWrflDnon_Interrogate01 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPercMstpSnonWrflDnon_Interrogate01";
|
|
speed = 0.1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "ActsPercMstpSnonWrflDnon_Interrogate01", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class ActsPercMstpSnonWrflDnon_Interrogate02 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPercMstpSnonWrflDnon_Interrogate01";
|
|
speed = 0.1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "ActsPercMstpSnonWrflDnon_Interrogate02", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWnonDnon_InterrogateLeaves : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPsitMstpSnonWnonDnon_InterrogateLeaves";
|
|
speed = 0.1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "ActsPsitMstpSnonWnonDnon_InterrogateLeaves", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_Scared : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_Scared";
|
|
speed = 0.1;
|
|
looped = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_Scared", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_Scared2 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_Scared2";
|
|
speed = 0.1;
|
|
looped = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_Scared2", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_ScaredTalking : AmovPercMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_ScaredTalking.rtm";
|
|
speed = 0.0142;
|
|
enableDirectControl = 1;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 2.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_carCheckPush : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckPush.rtm";
|
|
speed = 0.1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_carCheckPush", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_carCheckWash : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckWash.rtm";
|
|
speed = 0.16;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_carCheckWash", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_carCheckWheel : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckWheel.rtm";
|
|
speed = 0.13;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_carCheckWheel", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_exerciseKata : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exerciseKata.rtm";
|
|
speed = 0.03;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_exerciseKata", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class ActsPercMstpSnonWnonDnon_DancingDuoIvan : AmovPercMstpSnonWnonDnon_exerciseKata {
|
|
speed = 0.025;
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingDuoIvan";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class ActsPercMstpSnonWnonDnon_DancingDuoStefan : ActsPercMstpSnonWnonDnon_DancingDuoIvan {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingDuoStefan";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class ActsPercMstpSnonWnonDnon_DancingStefan : ActsPercMstpSnonWnonDnon_DancingDuoIvan {
|
|
speed = 0.0104;
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingStefan";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_exercisekneeBendA : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisekneeBendA.rtm";
|
|
speed = 0.172;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_exercisekneeBendA", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_exercisekneeBendB : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisekneeBendB.rtm";
|
|
speed = 0.33;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_exercisekneeBendB", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_exercisePushup : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisePushup.rtm";
|
|
speed = 0.063559;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_exercisePushup", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_seeWatch : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_seeWatch.rtm";
|
|
speed = 0.315;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_seeWatch", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_talking : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_talking.rtm";
|
|
speed = 0.015;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_talking", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_talking : AmovPercMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_talking.rtm";
|
|
speed = 0.0142;
|
|
enableDirectControl = 1;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 2.0};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_seeWatch : AmovPercMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_seeWatch.rtm";
|
|
speed = 0.28;
|
|
enableDirectControl = 1;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 2.0};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_sceneBardakPistol02 : CutSceneAnimationBase {
|
|
speed = 0.033482;
|
|
looped = "false";
|
|
showHandGun = "true";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakpistol02";
|
|
canPullTrigger = "false";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_sceneBardakPistol01 : CutSceneAnimationBase {
|
|
speed = 0.045;
|
|
looped = "false";
|
|
showHandGun = "true";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakpistol01";
|
|
canPullTrigger = "false";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardakPistol02", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_sceneBardak01 : CutSceneAnimationBase {
|
|
speed = 0.05;
|
|
looped = "false";
|
|
showHandGun = "false";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardak01";
|
|
canPullTrigger = "false";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardak02", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_sceneBardak02 : CutSceneAnimationBase {
|
|
speed = 0.033482;
|
|
looped = "false";
|
|
showHandGun = "true";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardak02";
|
|
canPullTrigger = "false";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_normalizationTest : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_normalizationTest.rtm";
|
|
speed = 0.075;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_SaluteIn : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleLowStandSaluteActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn";
|
|
speed = 2.5;
|
|
showWeaponAim = "false";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
looped = "false";
|
|
enableDirectControl = 1;
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "true";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {0.1, 1, 0.2, 0};
|
|
leftHandIKCurve[] = {1};
|
|
leftHandIKEnd = "true";
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon_Salute", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_SaluteOut", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_SaluteIn : AmovPercMstpSlowWrflDnon_SaluteIn {
|
|
actions = "RifleStandSaluteActions_Idle";
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_Salute", 0.1};
|
|
InterpolateTo[] = {"AidlPercMstpSrasWrflDnon_SaluteOut", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_Salute : AmovPercMstpSlowWrflDnon_SaluteIn {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_Salute";
|
|
speed = 1e+010;
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKCurve[] = {1};
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon_SaluteOut", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_Salute : AmovPercMstpSlowWrflDnon_Salute {
|
|
actions = "RifleStandSaluteActions_Idle";
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_SaluteOut", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_SaluteOut : AmovPercMstpSlowWrflDnon_SaluteIn {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteOut";
|
|
interpolationRestart = 2;
|
|
leftHandIKCurve[] = {1};
|
|
rightHandIKCurve[] = {0.8, 0, 0.9, 1};
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_SaluteIn", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_SaluteOut : AmovPercMstpSlowWrflDnon_SaluteOut {
|
|
actions = "RifleStandActions_Idle";
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.02, "AidlPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AidlPercMstpSrasWrflDnon_SaluteIn", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_SaluteIn : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "RifleStandSaluteActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn";
|
|
speed = 2.5;
|
|
showWeaponAim = "false";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
looped = "false";
|
|
enableDirectControl = 1;
|
|
interpolationRestart = 2;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
leftHandIKBeg = "true";
|
|
rightHandIKCurve[] = {0.1, 1, 0.2, 0};
|
|
leftHandIKCurve[] = {1};
|
|
rightHandIKBeg = "false";
|
|
leftHandIKEnd = "true";
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon_Salute", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_SaluteOut", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_Salute : AmovPercMstpSrasWrflDnon_SaluteIn {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_Salute";
|
|
speed = 1e+010;
|
|
leftHandIKCurve[] = {1};
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon_SaluteOut", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_SaluteOut : AmovPercMstpSrasWrflDnon_SaluteIn {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteOut";
|
|
interpolationRestart = 2;
|
|
leftHandIKCurve[] = {1};
|
|
rightHandIKCurve[] = {0.8, 0, 0.9, 1};
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.15};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_SaluteIn", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_SaluteIn : AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolStandSaluteActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteIn";
|
|
speed = 1.5;
|
|
showWeaponAim = "false";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
showHandGun = "true";
|
|
looped = "false";
|
|
enableDirectControl = 1;
|
|
interpolationRestart = 2;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn_end", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut_end", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_SaluteIn_end : AmovPercMstpSrasWpstDnon_SaluteIn {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteIn_end";
|
|
speed = 1.2;
|
|
showWeaponAim = "false";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
showHandGun = "false";
|
|
looped = "false";
|
|
interpolationRestart = 2;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_Salute", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_Salute : AmovPercMstpSrasWpstDnon_SaluteIn_end {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_Salute";
|
|
speed = 1e+010;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_SaluteOut : AmovPercMstpSrasWpstDnon_SaluteIn_end {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteOut";
|
|
speed = 1.2;
|
|
actions = "PistolStandActions";
|
|
interpolationRestart = 2;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut_end", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn_end", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_SaluteOut_end : AmovPercMstpSrasWpstDnon_SaluteOut {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteOut_end";
|
|
speed = 1.5;
|
|
showHandGun = "true";
|
|
interpolationRestart = 2;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_SaluteIn : AmovPercMstpSnonWnonDnon {
|
|
actions = "CivilStandSaluteActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_SaluteIn";
|
|
speed = 1.3;
|
|
looped = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_Salute", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_SaluteOut", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_Salute : AmovPercMstpSnonWnonDnon_SaluteIn {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_Salute";
|
|
speed = 1e+010;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_SaluteOut", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_SaluteOut : AmovPercMstpSnonWnonDnon_SaluteIn {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_SaluteOut";
|
|
speed = 1.3;
|
|
actions = "CivilStandActions";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_SaluteIn", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_EaseIn : CutSceneAnimationBase {
|
|
actions = "CivilStandSaluteActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_EaseIn";
|
|
speed = 1.6;
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
looped = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_Ease", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_Ease : AmovPercMstpSnonWnonDnon_EaseIn {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_Ease";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_EaseOut", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_EaseOut : AmovPercMstpSnonWnonDnon_EaseIn {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_easeout";
|
|
speed = 1.09;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleLowSitActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon";
|
|
speed = 0.55;
|
|
looped = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableDirectControl = 1;
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 1.8;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d";
|
|
enableAutoActions = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
soundOverride = "laydown";
|
|
soundEnabled = "true";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon", 1.0, "AmovPsitMstpSlowWrflDnon_WeaponCheck1", 1.0, "AmovPsitMstpSlowWrflDnon_WeaponCheck2", 1.0, "AmovPsitMstpSlowWrflDnon_Smoking", 1.0};
|
|
InterpolateTo[] = {"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.1};
|
|
};
|
|
|
|
class AmovPsitMstpSlowWrflDnon : AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
equivalentTo = "AmovPsitMstpSlowWrflDnon";
|
|
variantsPlayer[] = {"AmovPsitMstpSlowWrflDnon", 0.25, "AmovPsitMstpSlowWrflDnon_WeaponCheck1", 0.25, "AmovPsitMstpSlowWrflDnon_WeaponCheck2", 0.25, "AmovPsitMstpSlowWrflDnon_Smoking", 0.25};
|
|
variantsAI[] = {""};
|
|
variantAfter[] = {10, 15, 25};
|
|
weaponIK = 1;
|
|
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon_WeaponCheck1", 0.1, "AmovPsitMstpSlowWrflDnon_WeaponCheck2", 0.1, "AmovPsitMstpSlowWrflDnon_Smoking", 0.1, "AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AmovPsitMstpSlowWrflDnon_trans : AmovPsitMstpSlowWrflDnon {
|
|
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPsitMstpSlowWrflDnon_WeaponCheck1 : AmovPsitMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck1";
|
|
speed = 0.15;
|
|
looped = "true";
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPsitMstpSlowWrflDnon_trans", 0.05};
|
|
};
|
|
|
|
class AmovPsitMstpSlowWrflDnon_WeaponCheck2 : AmovPsitMstpSlowWrflDnon_WeaponCheck1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck2";
|
|
speed = 0.13;
|
|
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPsitMstpSlowWrflDnon_trans", 0.05};
|
|
};
|
|
|
|
class AmovPsitMstpSlowWrflDnon_Smoking : AmovPsitMstpSlowWrflDnon_WeaponCheck1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking";
|
|
speed = 0.04;
|
|
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPsitMstpSlowWrflDnon_trans", 0.05};
|
|
};
|
|
|
|
class AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon : AmovPsitMstpSlowWrflDnon {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon";
|
|
speed = 0.55;
|
|
looped = "false";
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 1.8;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon", 0.1};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "RifleSitActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon";
|
|
speed = 0.55;
|
|
looped = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableDirectControl = 1;
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 1.8;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
soundOverride = "laydown";
|
|
soundEnabled = "true";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon", 1.0, "AmovPsitMstpSrasWrflDnon_WeaponCheck1", 1.0, "AmovPsitMstpSrasWrflDnon_WeaponCheck2", 1.0, "AmovPsitMstpSrasWrflDnon_Smoking", 1.0};
|
|
InterpolateTo[] = {"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon", 0.1};
|
|
};
|
|
|
|
class AmovPsitMstpSrasWrflDnon : AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
equivalentTo = "AmovPsitMstpSrasWrflDnon";
|
|
variantsPlayer[] = {"AmovPsitMstpSrasWrflDnon", 0.25, "AmovPsitMstpSrasWrflDnon_WeaponCheck1", 0.25, "AmovPsitMstpSrasWrflDnon_WeaponCheck2", 0.25, "AmovPsitMstpSrasWrflDnon_Smoking", 0.25};
|
|
variantsAI[] = {""};
|
|
variantAfter[] = {10, 15, 25};
|
|
weaponIK = 1;
|
|
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon_WeaponCheck1", 0.1, "AmovPsitMstpSrasWrflDnon_WeaponCheck2", 0.1, "AmovPsitMstpSrasWrflDnon_Smoking", 0.1, "AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AmovPsitMstpSrasWrflDnon_trans : AmovPsitMstpSrasWrflDnon {
|
|
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPsitMstpSrasWrflDnon_WeaponCheck1 : AmovPsitMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck1";
|
|
speed = 0.15;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPsitMstpSrasWrflDnon_trans", 0.05};
|
|
};
|
|
|
|
class AmovPsitMstpSrasWrflDnon_WeaponCheck2 : AmovPsitMstpSrasWrflDnon_WeaponCheck1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck2";
|
|
speed = 0.13;
|
|
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPsitMstpSrasWrflDnon_trans", 0.05};
|
|
};
|
|
|
|
class AmovPsitMstpSrasWrflDnon_Smoking : AmovPsitMstpSrasWrflDnon_WeaponCheck1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking";
|
|
speed = 0.04;
|
|
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPsitMstpSrasWrflDnon_trans", 0.05};
|
|
};
|
|
|
|
class AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon : AmovPsitMstpSrasWrflDnon {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon";
|
|
speed = 0.55;
|
|
looped = "false";
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 1.8;
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon", 0.1};
|
|
};
|
|
|
|
class AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground : AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolSitActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground";
|
|
speed = 0.7;
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
looped = "false";
|
|
showHandgun = "false";
|
|
enableDirectControl = 1;
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 2;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Psit.p3d";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
soundOverride = "laydown";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_ground", 0.02, "AmovPsitMstpSnonWpstDnon_smoking", 0.02};
|
|
InterpolateTo[] = {"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground", 0.02};
|
|
};
|
|
|
|
class AmovPsitMstpSnonWpstDnon_ground : AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground {
|
|
variantAfter[] = {10, 15, 25};
|
|
variantsPlayer[] = {"AmovPsitMstpSnonWpstDnon_ground", 0.75, "AmovPsitMstpSnonWpstDnon_smoking", 0.25};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
equivalentTo = "AmovPsitMstpSnonWpstDnon_ground";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_smoking", 0.02, "AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground", 0.02};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AmovPsitMstpSnonWpstDnon_smoking_trans : AmovPsitMstpSnonWpstDnon_ground {
|
|
ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPsitMstpSnonWpstDnon_smoking : AmovPsitMstpSnonWpstDnon_ground {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking";
|
|
speed = 0.04;
|
|
canPullTrigger = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_ground", 0.02};
|
|
InterpolateTo[] = {"AmovPsitMstpSnonWpstDnon_smoking_trans", 0.01};
|
|
};
|
|
|
|
class AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground : AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground";
|
|
speed = 0.7;
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground : CutSceneAnimationBase {
|
|
actions = "CivilSitActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground";
|
|
speed = 0.7;
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
looped = "false";
|
|
interpolationRestart = 2;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground", 1.0, "AmovPsitMstpSnonWnonDnon_smoking", 0.02};
|
|
InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground : AmovPpneMstpSnonWnonDnon {
|
|
actions = "CivilSitActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground";
|
|
speed = 0.55;
|
|
looped = "false";
|
|
enableDirectControl = 1;
|
|
interpolationRestart = 2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground", 1.0, "AmovPsitMstpSnonWnonDnon_smoking", 0.02};
|
|
InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon", 0.02};
|
|
};
|
|
|
|
class AmovPsitMstpSnonWnonDnon_ground : AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground {
|
|
variantsPlayer[] = {"AmovPsitMstpSnonWnonDnon_ground", 0.75, "AmovPsitMstpSnonWnonDnon_smoking", 0.25};
|
|
variantAfter[] = {10, 15, 25};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
equivalentTo = "AmovPsitMstpSnonWnonDnon_ground";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_smoking", 0.02, "AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground", 0.02, "AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AmovPsitMstpSnonWnonDnon_smoking_trans : AmovPsitMstpSnonWnonDnon_ground {
|
|
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground", 0.01, "AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPsitMstpSnonWnonDnon_smoking : AmovPsitMstpSnonWnonDnon_ground {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking";
|
|
speed = 0.04;
|
|
canPullTrigger = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground", 0.02};
|
|
InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_smoking_trans", 0.01};
|
|
};
|
|
|
|
class AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground : AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground";
|
|
speed = 0.7;
|
|
interpolationRestart = 2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground", 0.02};
|
|
};
|
|
|
|
class AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon";
|
|
speed = 0.55;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon : CutSceneAnimationBase {
|
|
actions = "CivilStandSurrenderActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon";
|
|
speed = 1.33;
|
|
looped = "false";
|
|
canPullTrigger = "false";
|
|
interpolationRestart = 2;
|
|
ConnectTo[] = {"AmovPercMstpSsurWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class AmovPercMstpSsurWnonDnon : AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\sur\non\AmovPercMstpSsurWnonDnon";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
ConnectTo[] = {"AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\sur\non\AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon";
|
|
speed = 1.33;
|
|
interpolationRestart = 2;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon", 0.1};
|
|
};
|
|
|
|
class TestDance : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_Dancing.rtm";
|
|
speed = 0.015;
|
|
looped = "true";
|
|
duty = -0.7;
|
|
showWeaponAim = "true";
|
|
disableWeapons = "false";
|
|
enableAutoActions = "true";
|
|
ConnectTo[] = {"TestDance", 0.9};
|
|
InterpolateTo[] = {"TestDance", 0.9};
|
|
};
|
|
|
|
class TestROM : TestDance {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_ROM.rtm";
|
|
speed = 0.015;
|
|
ConnectTo[] = {"TestROM", 0.9};
|
|
InterpolateTo[] = {"TestROM", 0.9};
|
|
};
|
|
|
|
class TestROMFingers : TestDance {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_ROMFingers.rtm";
|
|
speed = 0.015;
|
|
ConnectTo[] = {"TestROMFingers", 0.9};
|
|
InterpolateTo[] = {"TestROMFingers", 0.9};
|
|
};
|
|
|
|
class TestJabbaFun : TestDance {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_JabbaFun.rtm";
|
|
speed = 0.033;
|
|
ConnectTo[] = {"TestJabbaFun", 0.9};
|
|
InterpolateTo[] = {"TestJabbaFun", 0.9};
|
|
};
|
|
|
|
class TestFlipflop : TestDance {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_Flipflop.rtm";
|
|
speed = 0.122;
|
|
ConnectTo[] = {"TestFlipflop", 0.9};
|
|
InterpolateTo[] = {"TestFlipflop", 0.9};
|
|
};
|
|
|
|
class TestSurrender : TestDance {
|
|
duty = -1;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Knl\Stp\sur\rfl\AmovPknlMstpSsurWrflDnon.rtm";
|
|
showWeaponAim = "false";
|
|
disableWeapons = "true";
|
|
speed = 1e+010;
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "TestSurrender", 0.9};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "TestSurrender", 0.9};
|
|
};
|
|
|
|
class AwopPercMstpSgthWrflDnon_Start1 : Default {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_Start.rtm";
|
|
speed = 0.51;
|
|
looped = "false";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
canPullTrigger = "false";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AwopPercMstpSgthWrflDnon_Throw1", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWrflDnon_Throw1 : AwopPercMstpSgthWrflDnon_Start1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_Throw.rtm";
|
|
speed = 2.31;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSgthWrflDnon_End1", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWrflDnon_End1 : AwopPercMstpSgthWrflDnon_Start1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_End.rtm";
|
|
speed = 0.53;
|
|
showItemInRightHand = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWrflDnon_Start2 : AwopPercMstpSgthWrflDnon_Start1 {
|
|
actions = "RifleStandActions";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSgthWrflDnon_Throw2", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWrflDnon_Throw2 : AwopPercMstpSgthWrflDnon_Throw1 {
|
|
actions = "RifleStandActions";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSgthWrflDnon_End2", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWrflDnon_End2 : AwopPercMstpSgthWrflDnon_End1 {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart : Default {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart";
|
|
speed = 1.9;
|
|
soundOverride = "run";
|
|
looped = "false";
|
|
soundEnabled = "true";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
canPullTrigger = "false";
|
|
headBobMode = 2;
|
|
weaponIK = 1;
|
|
ConnectTo[] = {"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow", 0.1};
|
|
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow : AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
|
|
speed = 0.73;
|
|
soundEnabled = "true";
|
|
soundOverride = "run";
|
|
ConnectTo[] = {"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd", 0.1};
|
|
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd : AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd";
|
|
speed = 0.91;
|
|
soundEnabled = "true";
|
|
soundOverride = "run";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1, "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1};
|
|
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart : Default {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart";
|
|
rightHandIKCurve[] = {0.3, 1, 0.4, 0};
|
|
leftHandIKCurve[] = {1};
|
|
speed = 2;
|
|
looped = "false";
|
|
soundOverride = "wlk";
|
|
soundEnabled = "true";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
headBobMode = 2;
|
|
weaponIK = 1;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow : AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
|
|
speed = 0.73;
|
|
soundOverride = "wlk";
|
|
soundEnabled = "true";
|
|
rightHandIKCurve[] = {0};
|
|
leftHandIKCurve[] = {1};
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd : AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd";
|
|
speed = 0.91;
|
|
soundOverride = "wlk";
|
|
rightHandIKCurve[] = {0.8, 0, 0.9, 1};
|
|
leftHandIKCurve[] = {1};
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSgthWrflDnon_Start : Default {
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_Start.rtm";
|
|
speed = 0.5;
|
|
looped = "false";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AwopPknlMstpSgthWrflDnon_Throw", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSgthWrflDnon_Throw : AwopPknlMstpSgthWrflDnon_Start {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_Throw.rtm";
|
|
speed = 3.33;
|
|
ConnectTo[] = {"AwopPknlMstpSgthWrflDnon_End", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSgthWrflDnon_End : AwopPknlMstpSgthWrflDnon_Start {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_End.rtm";
|
|
speed = 0.8;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWrflDnon_Start : Default {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_Start.rtm";
|
|
speed = 0.55;
|
|
looped = "false";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AwopPpneMstpSgthWrflDnon_Throw", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWrflDnon_Throw : AwopPpneMstpSgthWrflDnon_Start {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_Throw.rtm";
|
|
speed = 3;
|
|
ConnectTo[] = {"AwopPpneMstpSgthWrflDnon_End", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWrflDnon_End : AwopPpneMstpSgthWrflDnon_Start {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_End.rtm";
|
|
speed = 1.36;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWpstDnon_Part1 : Default {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part1.rtm";
|
|
speed = 1.25;
|
|
looped = "false";
|
|
showHandGun = "true";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part2", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWpstDnon_Part2 : AwopPercMstpSgthWpstDnon_Part1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part2.rtm";
|
|
speed = 0.39;
|
|
showHandGun = "false";
|
|
ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part3", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWpstDnon_Part3 : AwopPercMstpSgthWpstDnon_Part2 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part3.rtm";
|
|
speed = 1.32;
|
|
ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part4", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWpstDnon_Part4 : AwopPercMstpSgthWpstDnon_Part3 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part4.rtm";
|
|
speed = 0.43;
|
|
ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part5", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWpstDnon_Part5 : AwopPercMstpSgthWpstDnon_Part4 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part5.rtm";
|
|
speed = 1.46;
|
|
showHandGun = "true";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart : Default {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart";
|
|
speed = 1.69;
|
|
soundOverride = "run";
|
|
looped = "false";
|
|
showHandGun = "false";
|
|
soundEnabled = "true";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
headBobMode = 2;
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow : AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow";
|
|
speed = 0.73;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm : AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm";
|
|
speed = 1.18;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd : AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd";
|
|
speed = 1.35;
|
|
showHandGun = "true";
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1 : Default {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1";
|
|
speed = 1.85;
|
|
soundOverride = "walk";
|
|
looped = "false";
|
|
showHandGun = "true";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart : Default {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart";
|
|
speed = 1.33;
|
|
looped = "false";
|
|
showHandGun = "false";
|
|
soundEnabled = "true";
|
|
duty = 0.6;
|
|
soundOverride = "wlk";
|
|
headBobMode = 2;
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow : AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow";
|
|
speed = 0.68;
|
|
soundOverride = "wlk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm : AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm";
|
|
speed = 1.17;
|
|
soundOverride = "wlk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd : AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd";
|
|
speed = 1.35;
|
|
showHandGun = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
|
|
soundOverride = "wlk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSgthWpstDnon_Part1 : Default {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part1.rtm";
|
|
speed = 1.25;
|
|
looped = "false";
|
|
showHandGun = "true";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wpst.p3d";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part2", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSgthWpstDnon_Part2 : AwopPknlMstpSgthWpstDnon_Part1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part2.rtm";
|
|
speed = 0.39;
|
|
showHandGun = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part3", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSgthWpstDnon_Part3 : AwopPknlMstpSgthWpstDnon_Part2 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part3.rtm";
|
|
speed = 1.32;
|
|
ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part4", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSgthWpstDnon_Part4 : AwopPknlMstpSgthWpstDnon_Part3 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part4.rtm";
|
|
speed = 0.43;
|
|
ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part5", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSgthWpstDnon_Part5 : AwopPknlMstpSgthWpstDnon_Part4 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part5.rtm";
|
|
speed = 1.46;
|
|
showHandGun = "true";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWpstDnon_Part1 : Default {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_1.rtm";
|
|
speed = 0.85;
|
|
looped = "false";
|
|
showHandGun = "true";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part2", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWpstDnon_Part2 : AwopPpneMstpSgthWpstDnon_Part1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_2.rtm";
|
|
speed = 0.44;
|
|
showHandGun = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part3", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWpstDnon_Part3 : AwopPpneMstpSgthWpstDnon_Part2 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_3.rtm";
|
|
speed = 2.67;
|
|
ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part4", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWpstDnon_Part4 : AwopPpneMstpSgthWpstDnon_Part3 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_4.rtm";
|
|
speed = 0.63;
|
|
ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part5", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWpstDnon_Part5 : AwopPpneMstpSgthWpstDnon_Part4 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_5.rtm";
|
|
speed = 0.83;
|
|
showHandGun = "true";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWnonDnon_start : Default {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_start";
|
|
speed = 0.8;
|
|
looped = "false";
|
|
showHandGun = "true";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AwopPercMstpSgthWnonDnon_throw", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWnonDnon_throw : AwopPercMstpSgthWnonDnon_start {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_throw";
|
|
speed = 2;
|
|
ConnectTo[] = {"AwopPercMstpSgthWnonDnon_end", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWnonDnon_end : AwopPercMstpSgthWnonDnon_throw {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_end";
|
|
speed = 0.65;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart : Default {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart";
|
|
speed = 3;
|
|
soundOverride = "run";
|
|
looped = "false";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
canPullTrigger = "false";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow : AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow";
|
|
speed = 1.3;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd : AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd";
|
|
speed = 0.9;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWnonDnon_start : Default {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_start";
|
|
speed = 0.67;
|
|
looped = "false";
|
|
showHandGun = "true";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
|
|
aimingBody = "empty";
|
|
legs = "Wholebody";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AwopPpneMstpSgthWnonDnon_throw", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWnonDnon_throw : AwopPpneMstpSgthWnonDnon_start {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_throw";
|
|
speed = 2;
|
|
ConnectTo[] = {"AwopPpneMstpSgthWnonDnon_end", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWnonDnon_end : AwopPpneMstpSgthWnonDnon_throw {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_end";
|
|
speed = 0.45;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class LadderCivilStatic : StandBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\non\non\AldrPercMstpSnonWnonDnon.rtm";
|
|
looped = "true";
|
|
soundEnabled = "true";
|
|
speed = 1e+010;
|
|
duty = -0.35;
|
|
onLadder = "true";
|
|
actions = "LadderCivilActions";
|
|
aiming = "aimingNo";
|
|
aimingBody = "aimingNo";
|
|
legs = "legsNo";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "ladder";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"LadderCivilTopOff", 0.1, "LadderCivilDownOff", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "LadderCivilUpLoop", 0.1, "LadderCivilDownLoop", 0.1};
|
|
};
|
|
|
|
class LadderCivilOn : LadderCivilStatic {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AldrPercMstpSnonWnonDnon.rtm";
|
|
speed = 1.5;
|
|
looped = "false";
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"LadderCivilStatic", 1.0};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class LadderCivilUpLoop : LadderCivilStatic {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\non\non\AldrPercMwlkSnonWnonDu.rtm";
|
|
speed = 2.5;
|
|
duty = 0.7;
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "LadderCivilStatic", 0.1, "LadderCivilTopOff", 0.1, "LadderCivilDownLoop", 0.1};
|
|
};
|
|
|
|
class LadderCivilTopOff : LadderCivilUpLoop {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\non\non\AldrPercMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm";
|
|
speed = 1.5;
|
|
looped = "false";
|
|
onLadder = "false";
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 1.0};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class LadderCivilDownOff : LadderCivilTopOff {
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 1.0};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class LadderCivilDownLoop : LadderCivilUpLoop {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\non\non\AldrPercMwlkSnonWnonDd.rtm";
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "LadderCivilStatic", 0.1, "LadderCivilUpLoop", 0.1, "LadderCivilDownOff", 0.1};
|
|
};
|
|
|
|
class LadderRifleStatic : LadderCivilStatic {
|
|
actions = "LadderRifleActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\low\rfl\AldrPercMstpSlowWrflDnon.rtm";
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"LadderRifleTopOff", 0.1, "LadderRifleDownOff", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "LadderRifleUpLoop", 0.1, "LadderRifleDownLoop", 0.1};
|
|
};
|
|
|
|
class LadderRifleOn : LadderCivilOn {
|
|
actions = "LadderRifleActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AldrPercMstpSlowWrflDnon.rtm";
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"LadderRifleStatic", 1.0};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class LadderRifleTopOff : LadderCivilTopOff {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\low\rfl\AldrPercMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon.rtm";
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 1.0};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class LadderRifleDownOff : LadderRifleTopOff {
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 1.0};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class LadderRifleUpLoop : LadderCivilUpLoop {
|
|
actions = "LadderRifleActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\low\rfl\AldrPercMwlkSlowWrflDu.rtm";
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "LadderRifleStatic", 0.1, "LadderRifleTopOff", 0.1, "LadderRifleDownLoop", 0.1};
|
|
};
|
|
|
|
class LadderRifleDownLoop : LadderCivilDownLoop {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\low\rfl\AldrPercMwlkSlowWrflDd.rtm";
|
|
actions = "LadderRifleActions";
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "LadderRifleStatic", 0.1, "LadderRifleDownOff", 0.1, "LadderRifleUpLoop", 0.1};
|
|
};
|
|
|
|
class AswmPercMstpSnonWnonDnon : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "SwimmingActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\stp\non\non\AswmPercMstpSnonWnonDnon.rtm";
|
|
speed = 0.42;
|
|
relSpeedMin = 0.9;
|
|
relSpeedMax = 1.1;
|
|
looped = "true";
|
|
soundEdge[] = {0.5};
|
|
duty = 0.6;
|
|
showWeaponAim = "false";
|
|
disableWeapons = "true";
|
|
limitGunMovement = "false";
|
|
soundOverride = "swim";
|
|
soundEnabled = "true";
|
|
enableAutoActions = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.3};
|
|
InterpolateTo[] = {"AdthPswmMstpSnonWnonDnon", 0.01, "AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf", 0.1};
|
|
};
|
|
|
|
class AswmPercMrunSnonWnonDf : AswmPercMstpSnonWnonDnon {
|
|
actions = "SwimmForwardActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\run\non\non\AswmPercMrunSnonWnonDf.rtm";
|
|
speed = 0.7;
|
|
relSpeedMin = 0.7;
|
|
relSpeedMax = 1.1;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mrun.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.3};
|
|
InterpolateTo[] = {"AdthPswmMrunSnonWnonDf", 0.01, "AswmPercMwlkSnonWnonDf", 0.1, "AswmPercMsprSnonWnonDf", 0.1, "AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class AswmPercMwlkSnonWnonDf : AswmPercMrunSnonWnonDf {
|
|
relSpeedMin = 0.5;
|
|
relSpeedMax = 0.6;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AdthPswmMrunSnonWnonDf", 0.01, "AswmPercMrunSnonWnonDf", 0.1, "AswmPercMsprSnonWnonDf", 0.1, "AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class AswmPercMsprSnonWnonDf : AswmPercMrunSnonWnonDf {
|
|
actions = "SwimmingFastActions";
|
|
relSpeedMin = 0.8;
|
|
relSpeedMax = 1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AdthPswmMrunSnonWnonDf", 0.01, "AswmPercMrunSnonWnonDf", 0.1, "AswmPercMwlkSnonWnonDf", 0.1, "AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf : AswmPercMstpSnonWnonDnon {
|
|
actions = "SwimmForwardActions";
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\stp\non\non\AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf.rtm";
|
|
speed = 0.545455;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mrun.p3d";
|
|
canPullTrigger = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AswmPercMrunSnonWnonDf", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon : AswmPercMstpSnonWnonDnon {
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\run\non\non\AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon.rtm";
|
|
speed = 0.91;
|
|
canPullTrigger = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AswmPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_rfl : AmovPercMstpSlowWrflDnon {
|
|
actions = "BinocStandRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_rfl";
|
|
showWeaponAim = "false";
|
|
disableWeapons = "false";
|
|
disableWeaponsLong = "false";
|
|
enableBinocular = "true";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableOptics = 4096;
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle", 0.02, "AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle", 0.02, "AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon", 0.02, "AwopPercMstpSoptWbinDnon_rfl_turnL", 0.02, "AwopPercMstpSoptWbinDnon_rfl_turnR", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_binocular", 0.01, "AmovPercMwlkSoptWbinDf_rfl", 0.02, "AmovPercMwlkSoptWbinDfr_rfl", 0.02, "AmovPercMwlkSoptWbinDr_rfl", 0.02, "AmovPercMwlkSoptWbinDbr_rfl", 0.02, "AmovPercMwlkSoptWbinDb_rfl", 0.02, "AmovPercMwlkSoptWbinDbl_rfl", 0.02, "AmovPercMwlkSoptWbinDl_rfl", 0.02, "AmovPercMwlkSoptWbinDfl_rfl", 0.02, "AmovPercMrunSnonWbinDf_rfl", 0.02, "AmovPercMrunSnonWbinDfr_rfl", 0.02, "AmovPercMrunSnonWbinDr_rfl", 0.02, "AmovPercMrunSnonWbinDbr_rfl", 0.02, "AmovPercMrunSnonWbinDb_rfl", 0.02, "AmovPercMrunSnonWbinDbl_rfl", 0.02, "AmovPercMrunSnonWbinDl_rfl", 0.02, "AmovPercMrunSnonWbinDfl_rfl", 0.02, "AwopPercMstpSoptWbinDnon_rfl_turnL", 0.02, "AwopPercMstpSoptWbinDnon_rfl_turnR", 0.02};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDf_rfl : AwopPercMstpSoptWbinDnon_rfl {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDfr_rfl", 0.025, "AmovPercMwlkSoptWbinDfl_rfl", 0.025, "AmovPercMrunSnonWbinDf_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDfr_rfl : AmovPercMwlkSoptWbinDf_rfl {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDfr";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDf_rfl", 0.025, "AmovPercMwlkSoptWbinDr_rfl", 0.025, "AmovPercMrunSnonWbinDfr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDr_rfl : AmovPercMwlkSoptWbinDf_rfl {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDr";
|
|
speed = 0.483871;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDfr_rfl", 0.025, "AmovPercMwlkSoptWbinDbr_rfl", 0.025, "AmovPercMrunSnonWbinDr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDbr_rfl : AmovPercMwlkSoptWbinDf_rfl {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDbr";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDr_rfl", 0.025, "AmovPercMwlkSoptWbinDb_rfl", 0.025, "AmovPercMrunSnonWbinDbr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDb_rfl : AmovPercMwlkSoptWbinDf_rfl {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDb";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDbr_rfl", 0.025, "AmovPercMwlkSoptWbinDbl_rfl", 0.025, "AmovPercMrunSnonWbinDb_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDbl_rfl : AmovPercMwlkSoptWbinDf_rfl {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDbl";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDb_rfl", 0.025, "AmovPercMwlkSoptWbinDl_rfl", 0.025, "AmovPercMrunSnonWbinDbl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDl_rfl : AmovPercMwlkSoptWbinDf_rfl {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDl";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDbl_rfl", 0.025, "AmovPercMwlkSoptWbinDfl_rfl", 0.025, "AmovPercMrunSnonWbinDl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDfl_rfl : AmovPercMwlkSoptWbinDf_rfl {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDfl";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDf_rfl", 0.025, "AmovPercMwlkSoptWbinDl_rfl", 0.025, "AmovPercMrunSnonWbinDfl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDf_rfl : AmovPercMwlkSoptWbinDf_rfl {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
|
|
looped = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDf_rfl", 0.025, "AmovPercMrunSnonWbinDfr_rfl", 0.025, "AmovPercMrunSnonWbinDfl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDfr_rfl : AmovPercMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDfr_rfl", 0.025, "AmovPercMrunSnonWbinDf_rfl", 0.025, "AmovPercMrunSnonWbinDr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDr_rfl : AmovPercMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
|
|
speed = 0.483871;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDr_rfl", 0.025, "AmovPercMrunSnonWbinDfr_rfl", 0.025, "AmovPercMrunSnonWbinDbr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDbr_rfl : AmovPercMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDbr_rfl", 0.025, "AmovPercMrunSnonWbinDr_rfl", 0.025, "AmovPercMrunSnonWbinDb_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDb_rfl : AmovPercMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDb_rfl", 0.025, "AmovPercMrunSnonWbinDbr_rfl", 0.025, "AmovPercMrunSnonWbinDbl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDbl_rfl : AmovPercMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDbl_rfl", 0.025, "AmovPercMrunSnonWbinDb_rfl", 0.025, "AmovPercMrunSnonWbinDl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDl_rfl : AmovPercMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDl_rfl", 0.025, "AmovPercMrunSnonWbinDbl_rfl", 0.025, "AmovPercMrunSnonWbinDfl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDfl_rfl : AmovPercMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDfl_rfl", 0.025, "AmovPercMrunSnonWbinDf_rfl", 0.025, "AmovPercMrunSnonWbinDl_rfl", 0.025};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_rfl_turnL : AwopPercMstpSoptWbinDnon_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90L";
|
|
speed = 0.5;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_rfl_turnR : AwopPercMstpSoptWbinDnon_rfl_turnL {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90R";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_rfl : AmovPknlMstpSrasWrflDnon {
|
|
actions = "BinocKneelRflActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_rfl";
|
|
showWeaponAim = "false";
|
|
enableBinocular = "true";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
enableOptics = 4096;
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle", 0.02, "AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle", 0.02, "AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AwopPknlMstpSoptWbinDnon_rfl_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_rfl_turnR", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSlowWrflDnon_binocular", 0.01, "AmovPknlMwlkSoptWbinDf_rfl", 0.02, "AmovPknlMwlkSoptWbinDfr_rfl", 0.02, "AmovPknlMwlkSoptWbinDr_rfl", 0.02, "AmovPknlMwlkSoptWbinDbr_rfl", 0.02, "AmovPknlMwlkSoptWbinDb_rfl", 0.02, "AmovPknlMwlkSoptWbinDbl_rfl", 0.02, "AmovPknlMwlkSoptWbinDl_rfl", 0.02, "AmovPknlMwlkSoptWbinDfl_rfl", 0.02, "AwopPknlMstpSoptWbinDnon_rfl_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_rfl_turnR", 0.02};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDf_rfl : AwopPknlMstpSoptWbinDnon_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.666667;
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSnonWbinDfr_rfl", 0.025, "AmovPknlMrunSnonWbinDfl_rfl", 0.025, "AmovPknlMwlkSoptWbinDf_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDfr_rfl : AmovPknlMrunSnonWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
|
|
speed = 0.666667;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSnonWbinDf_rfl", 0.025, "AmovPknlMrunSnonWbinDr_rfl", 0.025, "AmovPknlMwlkSoptWbinDfr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDr_rfl : AmovPknlMrunSnonWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
|
|
speed = 0.714286;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSnonWbinDfr_rfl", 0.025, "AmovPknlMrunSnonWbinDbr_rfl", 0.025, "AmovPknlMwlkSoptWbinDr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDbr_rfl : AmovPknlMrunSnonWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
|
|
speed = 0.666667;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSnonWbinDr_rfl", 0.025, "AmovPknlMrunSnonWbinDb_rfl", 0.025, "AmovPknlMwlkSoptWbinDbr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDb_rfl : AmovPknlMrunSnonWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
|
|
speed = 0.666667;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSnonWbinDbr_rfl", 0.025, "AmovPknlMrunSnonWbinDbl_rfl", 0.025, "AmovPknlMwlkSoptWbinDb_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDbl_rfl : AmovPknlMrunSnonWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
speed = 0.666667;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSnonWbinDb_rfl", 0.025, "AmovPknlMrunSnonWbinDl_rfl", 0.025, "AmovPknlMwlkSoptWbinDbl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDl_rfl : AmovPknlMrunSnonWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
|
|
speed = 0.625;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSnonWbinDbl_rfl", 0.025, "AmovPknlMrunSnonWbinDfl_rfl", 0.025, "AmovPknlMwlkSoptWbinDl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDfl_rfl : AmovPknlMrunSnonWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
|
|
speed = 0.666667;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSnonWbinDf_rfl", 0.025, "AmovPknlMrunSnonWbinDl_rfl", 0.025, "AmovPknlMwlkSoptWbinDfl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDf_rfl : AwopPknlMstpSoptWbinDnon_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
|
|
speed = 0.666667;
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDf_rfl", 0.025, "AmovPknlMwlkSoptWbinDfr_rfl", 0.025, "AmovPknlMwlkSoptWbinDfl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDfr_rfl : AmovPknlMwlkSoptWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
|
|
speed = 0.666667;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDfr_rfl", 0.025, "AmovPknlMwlkSoptWbinDf_rfl", 0.025, "AmovPknlMwlkSoptWbinDr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDr_rfl : AmovPknlMwlkSoptWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
|
|
speed = 0.714286;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDr_rfl", 0.025, "AmovPknlMwlkSoptWbinDfr_rfl", 0.025, "AmovPknlMwlkSoptWbinDbr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDbr_rfl : AmovPknlMwlkSoptWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
|
|
speed = 0.666667;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDbr_rfl", 0.025, "AmovPknlMwlkSoptWbinDr_rfl", 0.025, "AmovPknlMwlkSoptWbinDb_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDb_rfl : AmovPknlMwlkSoptWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
|
|
speed = 0.666667;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDb_rfl", 0.025, "AmovPknlMwlkSoptWbinDbr_rfl", 0.025, "AmovPknlMwlkSoptWbinDbl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDbl_rfl : AmovPknlMwlkSoptWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
speed = 0.666667;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDbl_rfl", 0.025, "AmovPknlMwlkSoptWbinDb_rfl", 0.025, "AmovPknlMwlkSoptWbinDl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDl_rfl : AmovPknlMwlkSoptWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
|
|
speed = 0.625;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDl_rfl", 0.025, "AmovPknlMwlkSoptWbinDbl_rfl", 0.025, "AmovPknlMwlkSoptWbinDfl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDfl_rfl : AmovPknlMwlkSoptWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
|
|
speed = 0.666667;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDfl_rfl", 0.025, "AmovPknlMwlkSoptWbinDf_rfl", 0.025, "AmovPknlMwlkSoptWbinDl_rfl", 0.025};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_rfl_turnL : AwopPknlMstpSoptWbinDnon_rfl {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_rfl_turnR : AwopPknlMstpSoptWbinDnon_rfl_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_rfl : AmovPpneMstpSrasWrflDnon {
|
|
actions = "BinocProneRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_rfl";
|
|
showWeaponAim = "false";
|
|
enableBinocular = "true";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableOptics = 4096;
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle", 0.02, "AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle", 0.02, "AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AwopPpneMstpSoptWbinDnon_rfl_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_rfl_turnR", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01, "AdthPpneMstpSlowWrflDnon_binocular", 0.01, "AmovPpneMwlkSoptWbinDf_rfl", 0.02, "AmovPpneMwlkSoptWbinDfr_rfl", 0.02, "AmovPpneMwlkSoptWbinDr_rfl", 0.02, "AmovPpneMwlkSoptWbinDbr_rfl", 0.02, "AmovPpneMwlkSoptWbinDb_rfl", 0.02, "AmovPpneMwlkSoptWbinDbl_rfl", 0.02, "AmovPpneMwlkSoptWbinDl_rfl", 0.02, "AmovPpneMwlkSoptWbinDfl_rfl", 0.02, "AwopPpneMstpSoptWbinDnon_rfl_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_rfl_turnR", 0.02};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDf_rfl : AwopPpneMstpSoptWbinDnon_rfl {
|
|
speed = 0.99;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDf";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMrunSnonWbinDfr_rfl", 0.025, "AmovPpneMrunSnonWbinDfl_rfl", 0.025, "AmovPpneMwlkSoptWbinDf_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDfr_rfl : AmovPpneMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMrunSnonWbinDf_rfl", 0.025, "AmovPpneMrunSnonWbinDr_rfl", 0.025, "AmovPpneMwlkSoptWbinDfr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDr_rfl : AmovPpneMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMrunSnonWbinDfr_rfl", 0.025, "AmovPpneMrunSnonWbinDbr_rfl", 0.025, "AmovPpneMwlkSoptWbinDr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDbr_rfl : AmovPpneMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMrunSnonWbinDr_rfl", 0.025, "AmovPpneMrunSnonWbinDb_rfl", 0.025, "AmovPpneMwlkSoptWbinDbr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDb_rfl : AmovPpneMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDb";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMrunSnonWbinDbr_rfl", 0.025, "AmovPpneMrunSnonWbinDbl_rfl", 0.025, "AmovPpneMwlkSoptWbinDb_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDbl_rfl : AmovPpneMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMrunSnonWbinDb_rfl", 0.025, "AmovPpneMrunSnonWbinDl_rfl", 0.025, "AmovPpneMwlkSoptWbinDbl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDl_rfl : AmovPpneMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMrunSnonWbinDbl_rfl", 0.025, "AmovPpneMrunSnonWbinDfl_rfl", 0.025, "AmovPpneMwlkSoptWbinDl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDfl_rfl : AmovPpneMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMrunSnonWbinDf_rfl", 0.025, "AmovPpneMrunSnonWbinDl_rfl", 0.025, "AmovPpneMwlkSoptWbinDfl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDf_rfl : AwopPpneMstpSoptWbinDnon_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDf";
|
|
speed = 1;
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDf_rfl", 0.025, "AmovPpneMwlkSoptWbinDfr_rfl", 0.025, "AmovPpneMwlkSoptWbinDfl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDfr_rfl : AmovPpneMwlkSoptWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDfr_rfl", 0.025, "AmovPpneMwlkSoptWbinDf_rfl", 0.025, "AmovPpneMwlkSoptWbinDr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDr_rfl : AmovPpneMwlkSoptWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDr";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDr_rfl", 0.025, "AmovPpneMwlkSoptWbinDfr_rfl", 0.025, "AmovPpneMwlkSoptWbinDbr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDbr_rfl : AmovPpneMwlkSoptWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDbr_rfl", 0.025, "AmovPpneMwlkSoptWbinDr_rfl", 0.025, "AmovPpneMwlkSoptWbinDb_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDb_rfl : AmovPpneMwlkSoptWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDb";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDb_rfl", 0.025, "AmovPpneMwlkSoptWbinDbr_rfl", 0.025, "AmovPpneMwlkSoptWbinDbl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDbl_rfl : AmovPpneMwlkSoptWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDbl_rfl", 0.025, "AmovPpneMwlkSoptWbinDb_rfl", 0.025, "AmovPpneMwlkSoptWbinDl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDl_rfl : AmovPpneMwlkSoptWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDl_rfl", 0.025, "AmovPpneMwlkSoptWbinDbl_rfl", 0.025, "AmovPpneMwlkSoptWbinDfl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDfl_rfl : AmovPpneMwlkSoptWbinDf_rfl {
|
|
speed = 0.99;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDfl_rfl", 0.025, "AmovPpneMwlkSoptWbinDf_rfl", 0.025, "AmovPpneMwlkSoptWbinDl_rfl", 0.025};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_rfl_turnL : AwopPpneMstpSoptWbinDnon_rfl {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_rfl_turnR : AwopPpneMstpSoptWbinDnon_rfl_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_pst : AmovPercMstpSrasWpstDnon {
|
|
actions = "BinocStandPstActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_non";
|
|
showWeaponAim = "false";
|
|
enableBinocular = "true";
|
|
showItemInHand = "true";
|
|
showHandgun = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
enableOptics = 4096;
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst", 0.02, "AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst", 0.02, "AwopPercMstpSoptWbinDnon_pst_turnL", 0.02, "AwopPercMstpSoptWbinDnon_pst_turnR", 0.02, "AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst_turnL", 0.02, "AwopPercMstpSoptWbinDnon_pst_turnR", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_binocular", 0.01, "AmovPercMwlkSoptWbinDf_pst", 0.02, "AmovPercMwlkSoptWbinDfr_pst", 0.02, "AmovPercMwlkSoptWbinDr_pst", 0.02, "AmovPercMwlkSoptWbinDbr_pst", 0.02, "AmovPercMwlkSoptWbinDb_pst", 0.02, "AmovPercMwlkSoptWbinDbl_pst", 0.02, "AmovPercMwlkSoptWbinDl_pst", 0.02, "AmovPercMwlkSoptWbinDfl_pst", 0.02};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDf_pst : AwopPercMstpSoptWbinDnon_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
|
|
speed = 0.47619;
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDfr_pst", 0.025, "AmovPercMwlkSoptWbinDfl_pst", 0.025, "AmovPercMrunSnonWbinDf_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDfr_pst : AmovPercMwlkSoptWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDf_pst", 0.025, "AmovPercMwlkSoptWbinDr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDr_pst : AmovPercMwlkSoptWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
|
|
speed = 0.483871;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDfr_pst", 0.025, "AmovPercMwlkSoptWbinDbr_pst", 0.025, "AmovPercMrunSnonWbinDr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDbr_pst : AmovPercMwlkSoptWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDr_pst", 0.025, "AmovPercMwlkSoptWbinDb_pst", 0.025, "AmovPercMrunSnonWbinDbr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDb_pst : AmovPercMwlkSoptWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDbr_pst", 0.025, "AmovPercMwlkSoptWbinDbl_pst", 0.025, "AmovPercMrunSnonWbinDb_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDbl_pst : AmovPercMwlkSoptWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDb_pst", 0.025, "AmovPercMwlkSoptWbinDl_pst", 0.025, "AmovPercMrunSnonWbinDbl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDl_pst : AmovPercMwlkSoptWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDbl_pst", 0.025, "AmovPercMwlkSoptWbinDfl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDfl_pst : AmovPercMwlkSoptWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWbinDfl_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDf_pst", 0.025, "AmovPercMwlkSoptWbinDl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDf_pst : AmovPercMwlkSoptWbinDf_pst {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst", 0.025, "AmovPercMrunSnonWbinDfl_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDf_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDfr_pst : AmovPercMrunSnonWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDfr_pst", 0.025, "AmovPercMrunSnonWbinDf_pst", 0.025, "AmovPercMrunSnonWbinDr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDr_pst : AmovPercMrunSnonWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
|
|
speed = 0.483871;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDr_pst", 0.025, "AmovPercMrunSnonWbinDbr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDbr_pst : AmovPercMrunSnonWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDbr_pst", 0.025, "AmovPercMrunSnonWbinDr_pst", 0.025, "AmovPercMrunSnonWbinDb_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDb_pst : AmovPercMrunSnonWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDb_pst", 0.025, "AmovPercMrunSnonWbinDbr_pst", 0.025, "AmovPercMrunSnonWbinDbl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDbl_pst : AmovPercMrunSnonWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDbl_pst", 0.025, "AmovPercMrunSnonWbinDb_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDl_pst : AmovPercMrunSnonWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWbinDfl_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDl_pst", 0.025, "AmovPercMrunSnonWbinDbl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDfl_pst : AmovPercMrunSnonWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDfl_pst", 0.025, "AmovPercMrunSnonWbinDf_pst", 0.025};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_pst_turnL : AwopPercMstpSoptWbinDnon_pst {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_pst_turnR : AwopPercMstpSoptWbinDnon_pst_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_pst : AmovPknlMstpSrasWpstDnon {
|
|
actions = "BinocKneelPstActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_non";
|
|
showWeaponAim = "false";
|
|
enableBinocular = "true";
|
|
showItemInHand = "true";
|
|
showHandgun = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
enableOptics = 4096;
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst", 0.02, "AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst", 0.02, "AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AwopPknlMstpSoptWbinDnon_pst_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_pst_turnR", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01, "AdthPknlMstpSnonWnonDnon_binocular", 0.01, "AmovPknlMwlkSoptWbinDf_pst", 0.02, "AmovPknlMwlkSoptWbinDfr_pst", 0.02, "AmovPknlMwlkSoptWbinDr_pst", 0.02, "AmovPknlMwlkSoptWbinDbr_pst", 0.02, "AmovPknlMwlkSoptWbinDb_pst", 0.02, "AmovPknlMwlkSoptWbinDbl_pst", 0.02, "AmovPknlMwlkSoptWbinDl_pst", 0.02, "AmovPknlMwlkSoptWbinDfl_pst", 0.02, "AwopPknlMstpSoptWbinDnon_pst_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_pst_turnR", 0.02};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDf_pst : AwopPknlMstpSoptWbinDnon_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
|
|
speed = 0.99;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDfr_pst", 0.025, "AmovPknlMwlkSoptWbinDfl_pst", 0.025, "AmovPknlMrunSnonWbinDf_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDfr_pst : AmovPknlMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDf_pst", 0.025, "AmovPknlMwlkSoptWbinDr_pst", 0.025, "AmovPknlMrunSnonWbinDfr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDr_pst : AmovPknlMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDfr_pst", 0.025, "AmovPknlMwlkSoptWbinDbr_pst", 0.025, "AmovPknlMrunSnonWbinDr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDbr_pst : AmovPknlMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDr_pst", 0.025, "AmovPknlMwlkSoptWbinDb_pst", 0.025, "AmovPknlMrunSnonWbinDbr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDb_pst : AmovPknlMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDbr_pst", 0.025, "AmovPknlMwlkSoptWbinDbl_pst", 0.025, "AmovPknlMrunSnonWbinDb_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDbl_pst : AmovPknlMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDb_pst", 0.025, "AmovPknlMwlkSoptWbinDl_pst", 0.025, "AmovPknlMrunSnonWbinDbl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDl_pst : AmovPknlMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDbl_pst", 0.025, "AmovPknlMwlkSoptWbinDfl_pst", 0.025, "AmovPknlMrunSnonWbinDl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDfl_pst : AmovPknlMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDf_pst", 0.025, "AmovPknlMwlkSoptWbinDl_pst", 0.025, "AmovPknlMrunSnonWbinDfl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDf_pst : AmovPknlMwlkSoptWbinDf_pst {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
limitGunMovement = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDf_pst", 0.025, "AmovPknlMrunSnonWbinDfr_pst", 0.025, "AmovPknlMrunSnonWbinDfl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDfr_pst : AmovPknlMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDfr_pst", 0.025, "AmovPknlMrunSnonWbinDf_pst", 0.025, "AmovPknlMrunSnonWbinDr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDr_pst : AmovPknlMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDr_pst", 0.025, "AmovPknlMrunSnonWbinDfr_pst", 0.025, "AmovPknlMrunSnonWbinDbr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDbr_pst : AmovPknlMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDbr_pst", 0.025, "AmovPknlMrunSnonWbinDr_pst", 0.025, "AmovPknlMrunSnonWbinDb_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDb_pst : AmovPknlMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDb_pst", 0.025, "AmovPknlMrunSnonWbinDbr_pst", 0.025, "AmovPknlMrunSnonWbinDbl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDbl_pst : AmovPknlMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDbl_pst", 0.025, "AmovPknlMrunSnonWbinDb_pst", 0.025, "AmovPknlMrunSnonWbinDl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDl_pst : AmovPknlMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDl_pst", 0.025, "AmovPknlMrunSnonWbinDbl_pst", 0.025, "AmovPknlMrunSnonWbinDfl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDfl_pst : AmovPknlMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDfl_pst", 0.025, "AmovPknlMrunSnonWbinDf_pst", 0.025, "AmovPknlMrunSnonWbinDl_pst", 0.025};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_pst_turnL : AwopPknlMstpSoptWbinDnon_pst {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_pst_turnR : AwopPknlMstpSoptWbinDnon_pst_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_pst : AmovPpneMstpSrasWpstDnon {
|
|
actions = "BinocPronePstActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_non";
|
|
showWeaponAim = "false";
|
|
enableBinocular = "true";
|
|
showItemInHand = "true";
|
|
showHandgun = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableOptics = 4096;
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst", 0.02, "AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst", 0.02, "AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AwopPpneMstpSoptWbinDnon_pst_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_pst_turnR", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01, "AdthPpneMstpSnonWnonDnon_binocular", 0.01, "AmovPpneMwlkSoptWbinDf_pst", 0.02, "AmovPpneMwlkSoptWbinDfr_pst", 0.02, "AmovPpneMwlkSoptWbinDr_pst", 0.02, "AmovPpneMwlkSoptWbinDbr_pst", 0.02, "AmovPpneMwlkSoptWbinDb_pst", 0.02, "AmovPpneMwlkSoptWbinDbl_pst", 0.02, "AmovPpneMwlkSoptWbinDl_pst", 0.02, "AmovPpneMwlkSoptWbinDfl_pst", 0.02, "AwopPpneMstpSoptWbinDnon_pst_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_pst_turnR", 0.02};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDf_pst : AwopPpneMstpSoptWbinDnon_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf";
|
|
speed = 0.99;
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDfr_pst", 0.025, "AmovPpneMwlkSoptWbinDfl_pst", 0.025, "AmovPpneMrunSnonWbinDf_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDfr_pst : AmovPpneMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDf_pst", 0.025, "AmovPpneMwlkSoptWbinDr_pst", 0.025, "AmovPpneMrunSnonWbinDfr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDr_pst : AmovPpneMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDfr_pst", 0.025, "AmovPpneMwlkSoptWbinDbr_pst", 0.025, "AmovPpneMrunSnonWbinDr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDbr_pst : AmovPpneMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDr_pst", 0.025, "AmovPpneMwlkSoptWbinDb_pst", 0.025, "AmovPpneMrunSnonWbinDbr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDb_pst : AmovPpneMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDbr_pst", 0.025, "AmovPpneMwlkSoptWbinDbl_pst", 0.025, "AmovPpneMrunSnonWbinDb_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDbl_pst : AmovPpneMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDb_pst", 0.025, "AmovPpneMwlkSoptWbinDl_pst", 0.025, "AmovPpneMrunSnonWbinDbl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDl_pst : AmovPpneMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDbl_pst", 0.025, "AmovPpneMwlkSoptWbinDfl_pst", 0.025, "AmovPpneMrunSnonWbinDl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDfl_pst : AmovPpneMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDf_pst", 0.025, "AmovPpneMwlkSoptWbinDl_pst", 0.025, "AmovPpneMrunSnonWbinDfl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDf_pst : AmovPpneMwlkSoptWbinDf_pst {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDf_pst", 0.025, "AmovPpneMrunSnonWbinDfr_pst", 0.025, "AmovPpneMrunSnonWbinDfl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDfr_pst : AmovPpneMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDfr_pst", 0.025, "AmovPpneMrunSnonWbinDf_pst", 0.025, "AmovPpneMrunSnonWbinDr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDr_pst : AmovPpneMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDr_pst", 0.025, "AmovPpneMrunSnonWbinDfr_pst", 0.025, "AmovPpneMrunSnonWbinDbr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDbr_pst : AmovPpneMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDbr_pst", 0.025, "AmovPpneMrunSnonWbinDr_pst", 0.025, "AmovPpneMrunSnonWbinDb_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDb_pst : AmovPpneMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDb_pst", 0.025, "AmovPpneMrunSnonWbinDbr_pst", 0.025, "AmovPpneMrunSnonWbinDbl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDbl_pst : AmovPpneMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDbl_pst", 0.025, "AmovPpneMrunSnonWbinDb_pst", 0.025, "AmovPpneMrunSnonWbinDl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDl_pst : AmovPpneMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDl_pst", 0.025, "AmovPpneMrunSnonWbinDbl_pst", 0.025, "AmovPpneMrunSnonWbinDfl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDfl_pst : AmovPpneMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDfl_pst", 0.025, "AmovPpneMrunSnonWbinDf_pst", 0.025, "AmovPpneMrunSnonWbinDl_pst", 0.025};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_pst_turnL : AwopPpneMstpSoptWbinDnon_pst {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_pst_turnR : AwopPpneMstpSoptWbinDnon_pst_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_lnr : AmovPknlMstpSrasWlnrDnon {
|
|
actions = "BinocKneelLnrActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_lnr";
|
|
showWeaponAim = "false";
|
|
enableBinocular = "true";
|
|
showItemInHand = "true";
|
|
showHandgun = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
enableOptics = 4096;
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr", 0.02, "AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AwopPknlMstpSoptWbinDnon_lnr_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_lnr_turnR", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01, "AdthPknlMstpSlowWlnrDnon_binocular", 0.01, "AmovPknlMwlkSoptWbinDf_lnr", 0.02, "AmovPknlMwlkSoptWbinDfr_lnr", 0.02, "AmovPknlMwlkSoptWbinDr_lnr", 0.02, "AmovPknlMwlkSoptWbinDbr_lnr", 0.02, "AmovPknlMwlkSoptWbinDb_lnr", 0.02, "AmovPknlMwlkSoptWbinDbl_lnr", 0.02, "AmovPknlMwlkSoptWbinDl_lnr", 0.02, "AmovPknlMwlkSoptWbinDfl_lnr", 0.02, "AwopPknlMstpSoptWbinDnon_lnr_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_lnr_turnR", 0.02};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDf_lnr : AwopPknlMstpSoptWbinDnon_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
|
|
speed = 0.99;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDfr_lnr", 0.025, "AmovPknlMwlkSoptWbinDfl_lnr", 0.025, "AmovPknlMrunSnonWbinDf_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDfr_lnr : AmovPknlMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDf_lnr", 0.025, "AmovPknlMwlkSoptWbinDr_lnr", 0.025, "AmovPknlMrunSnonWbinDfr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDr_lnr : AmovPknlMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDfr_lnr", 0.025, "AmovPknlMwlkSoptWbinDbr_lnr", 0.025, "AmovPknlMrunSnonWbinDr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDbr_lnr : AmovPknlMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDr_lnr", 0.025, "AmovPknlMwlkSoptWbinDb_lnr", 0.025, "AmovPknlMrunSnonWbinDbr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDb_lnr : AmovPknlMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDbr_lnr", 0.025, "AmovPknlMwlkSoptWbinDbl_lnr", 0.025, "AmovPknlMrunSnonWbinDb_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDbl_lnr : AmovPknlMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDb_lnr", 0.025, "AmovPknlMwlkSoptWbinDl_lnr", 0.025, "AmovPknlMrunSnonWbinDbl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDl_lnr : AmovPknlMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDbl_lnr", 0.025, "AmovPknlMwlkSoptWbinDfl_lnr", 0.025, "AmovPknlMrunSnonWbinDl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDfl_lnr : AmovPknlMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDf_lnr", 0.025, "AmovPknlMwlkSoptWbinDl_lnr", 0.025, "AmovPknlMrunSnonWbinDfl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDf_lnr : AmovPknlMwlkSoptWbinDf_lnr {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDf_lnr", 0.025, "AmovPknlMrunSnonWbinDfr_lnr", 0.025, "AmovPknlMrunSnonWbinDfl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDfr_lnr : AmovPknlMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDfr_lnr", 0.025, "AmovPknlMrunSnonWbinDf_lnr", 0.025, "AmovPknlMrunSnonWbinDr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDr_lnr : AmovPknlMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDr_lnr", 0.025, "AmovPknlMrunSnonWbinDfr_lnr", 0.025, "AmovPknlMrunSnonWbinDbr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDbr_lnr : AmovPknlMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDbr_lnr", 0.025, "AmovPknlMrunSnonWbinDr_lnr", 0.025, "AmovPknlMrunSnonWbinDb_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDb_lnr : AmovPknlMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDb_lnr", 0.025, "AmovPknlMrunSnonWbinDbr_lnr", 0.025, "AmovPknlMrunSnonWbinDbl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDbl_lnr : AmovPknlMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDbl_lnr", 0.025, "AmovPknlMrunSnonWbinDb_lnr", 0.025, "AmovPknlMrunSnonWbinDl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDl_lnr : AmovPknlMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDl_lnr", 0.025, "AmovPknlMrunSnonWbinDbl_lnr", 0.025, "AmovPknlMrunSnonWbinDfl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDfl_lnr : AmovPknlMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDfl_lnr", 0.025, "AmovPknlMrunSnonWbinDf_lnr", 0.025, "AmovPknlMrunSnonWbinDl_lnr", 0.025};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_lnr : AwopPknlMstpSoptWbinDnon_lnr {
|
|
actions = "BinocProneLnrActions";
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr", 0.02, "AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AwopPpneMstpSoptWbinDnon_lnr_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_lnr_turnR", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_lnr_turnR", 0.02, "AmovPpneMwlkSoptWbinDf_lnr", 0.02, "AmovPpneMwlkSoptWbinDfr_lnr", 0.02, "AmovPpneMwlkSoptWbinDr_lnr", 0.02, "AmovPpneMwlkSoptWbinDbr_lnr", 0.02, "AmovPpneMwlkSoptWbinDb_lnr", 0.02, "AmovPpneMwlkSoptWbinDbl_lnr", 0.02, "AmovPpneMwlkSoptWbinDl_lnr", 0.02, "AmovPpneMwlkSoptWbinDfl_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_lnr_turnL : AwopPpneMstpSoptWbinDnon_lnr {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_lnr_turnR : AwopPpneMstpSoptWbinDnon_lnr_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDf_lnr : AwopPpneMstpSoptWbinDnon_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf";
|
|
speed = 0.99;
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDfr_lnr", 0.025, "AmovPpneMwlkSoptWbinDfl_lnr", 0.025, "AmovPpneMrunSnonWbinDf_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDfr_lnr : AmovPpneMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDf_lnr", 0.025, "AmovPpneMwlkSoptWbinDr_lnr", 0.025, "AmovPpneMrunSnonWbinDfr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDr_lnr : AmovPpneMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDfr_lnr", 0.025, "AmovPpneMwlkSoptWbinDbr_lnr", 0.025, "AmovPpneMrunSnonWbinDr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDbr_lnr : AmovPpneMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDr_lnr", 0.025, "AmovPpneMwlkSoptWbinDb_lnr", 0.025, "AmovPpneMrunSnonWbinDbr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDb_lnr : AmovPpneMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDbr_lnr", 0.025, "AmovPpneMwlkSoptWbinDbl_lnr", 0.025, "AmovPpneMrunSnonWbinDb_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDbl_lnr : AmovPpneMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDb_lnr", 0.025, "AmovPpneMwlkSoptWbinDl_lnr", 0.025, "AmovPpneMrunSnonWbinDbl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDl_lnr : AmovPpneMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDbl_lnr", 0.025, "AmovPpneMwlkSoptWbinDfl_lnr", 0.025, "AmovPpneMrunSnonWbinDl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDfl_lnr : AmovPpneMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDf_lnr", 0.025, "AmovPpneMwlkSoptWbinDl_lnr", 0.025, "AmovPpneMrunSnonWbinDfl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDf_lnr : AmovPpneMwlkSoptWbinDf_lnr {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDf_lnr", 0.025, "AmovPpneMrunSnonWbinDfr_lnr", 0.025, "AmovPpneMrunSnonWbinDfl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDfr_lnr : AmovPpneMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDfr_lnr", 0.025, "AmovPpneMrunSnonWbinDf_lnr", 0.025, "AmovPpneMrunSnonWbinDr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDr_lnr : AmovPpneMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDr_lnr", 0.025, "AmovPpneMrunSnonWbinDfr_lnr", 0.025, "AmovPpneMrunSnonWbinDbr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDbr_lnr : AmovPpneMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDbr_lnr", 0.025, "AmovPpneMrunSnonWbinDr_lnr", 0.025, "AmovPpneMrunSnonWbinDb_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDb_lnr : AmovPpneMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDb_lnr", 0.025, "AmovPpneMrunSnonWbinDbr_lnr", 0.025, "AmovPpneMrunSnonWbinDbl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDbl_lnr : AmovPpneMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDbl_lnr", 0.025, "AmovPpneMrunSnonWbinDb_lnr", 0.025, "AmovPpneMrunSnonWbinDl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDl_lnr : AmovPpneMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDl_lnr", 0.025, "AmovPpneMrunSnonWbinDbl_lnr", 0.025, "AmovPpneMrunSnonWbinDfl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDfl_lnr : AmovPpneMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDfl_lnr", 0.025, "AmovPpneMrunSnonWbinDf_lnr", 0.025, "AmovPpneMrunSnonWbinDl_lnr", 0.025};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_lnr_turnL : AwopPknlMstpSoptWbinDnon_lnr {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_lnr_turnR : AwopPknlMstpSoptWbinDnon_lnr_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_non : AmovPercMstpSnonWnonDnon {
|
|
actions = "BinocStandCivilActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_non";
|
|
showWeaponAim = "false";
|
|
disableWeapons = "false";
|
|
enableBinocular = "true";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableOptics = 4096;
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
limitGunMovement = "true";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non", 0.02, "AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non", 0.02, "AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon", 0.02, "AwopPercMstpSoptWbinDnon_non_turnL", 0.02, "AwopPercMstpSoptWbinDnon_non_turnR", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_binocular", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01, "AmovPercMwlkSoptWbinDf_non", 0.02, "AmovPercMwlkSoptWbinDfr_non", 0.02, "AmovPercMwlkSoptWbinDr_non", 0.02, "AmovPercMwlkSoptWbinDbr_non", 0.02, "AmovPercMwlkSoptWbinDb_non", 0.02, "AmovPercMwlkSoptWbinDbl_non", 0.02, "AmovPercMwlkSoptWbinDl_non", 0.02, "AmovPercMwlkSoptWbinDfl_non", 0.02, "AwopPercMstpSoptWbinDnon_non_turnL", 0.02, "AwopPercMstpSoptWbinDnon_non_turnR", 0.02};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDf_non : AwopPercMstpSoptWbinDnon_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
|
|
speed = 0.47619;
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDfr_non", 0.025, "AmovPercMwlkSoptWbinDfl_non", 0.025, "AmovPercMrunSnonWbinDf_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDfr_non : AmovPercMwlkSoptWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDf_non", 0.025, "AmovPercMwlkSoptWbinDr_non", 0.025, "AmovPercMrunSnonWbinDfr_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDr_non : AmovPercMwlkSoptWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
|
|
speed = 0.483871;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDfr_non", 0.025, "AmovPercMwlkSoptWbinDbr_non", 0.025, "AmovPercMrunSnonWbinDr_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDbr_non : AmovPercMwlkSoptWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDr_non", 0.025, "AmovPercMwlkSoptWbinDb_non", 0.025, "AmovPercMrunSnonWbinDbr_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDb_non : AmovPercMwlkSoptWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDbr_non", 0.025, "AmovPercMwlkSoptWbinDbl_non", 0.025, "AmovPercMrunSnonWbinDb_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDbl_non : AmovPercMwlkSoptWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDb_non", 0.025, "AmovPercMwlkSoptWbinDl_non", 0.025, "AmovPercMrunSnonWbinDbl_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDl_non : AmovPercMwlkSoptWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDbl_non", 0.025, "AmovPercMwlkSoptWbinDfl_non", 0.025, "AmovPercMrunSnonWbinDl_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDfl_non : AmovPercMwlkSoptWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDf_non", 0.025, "AmovPercMwlkSoptWbinDl_non", 0.025, "AmovPercMrunSnonWbinDfl_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDf_non : AmovPercMwlkSoptWbinDf_non {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDf_non", 0.025, "AmovPercMrunSnonWbinDfr_non", 0.025, "AmovPercMrunSnonWbinDfl_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDfr_non : AmovPercMrunSnonWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDfr_non", 0.025, "AmovPercMrunSnonWbinDf_non", 0.025, "AmovPercMrunSnonWbinDr_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDr_non : AmovPercMrunSnonWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
|
|
speed = 0.483871;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDr_non", 0.025, "AmovPercMrunSnonWbinDfr_non", 0.025, "AmovPercMrunSnonWbinDbr_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDbr_non : AmovPercMrunSnonWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDbr_non", 0.025, "AmovPercMrunSnonWbinDr_non", 0.025, "AmovPercMrunSnonWbinDb_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDb_non : AmovPercMrunSnonWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDb_non", 0.025, "AmovPercMrunSnonWbinDbr_non", 0.025, "AmovPercMrunSnonWbinDbl_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDbl_non : AmovPercMrunSnonWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDbl_non", 0.025, "AmovPercMrunSnonWbinDb_non", 0.025, "AmovPercMrunSnonWbinDl_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDl_non : AmovPercMrunSnonWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDl_non", 0.025, "AmovPercMrunSnonWbinDbl_non", 0.025, "AmovPercMrunSnonWbinDfl_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDfl_non : AmovPercMrunSnonWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDfl_non", 0.025, "AmovPercMrunSnonWbinDf_non", 0.025, "AmovPercMrunSnonWbinDl_non", 0.025};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_non : AwopPercMstpSoptWbinDnon_non {
|
|
actions = "BinocKneelCivilActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_rfl";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non", 0.02, "AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non", 0.02, "AwopPknlMstpSoptWbinDnon_non_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_non_turnR", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_non_turnR", 0.02, "AmovPknlMwlkSoptWbinDf_non", 0.02, "AmovPknlMwlkSoptWbinDfr_non", 0.02, "AmovPknlMwlkSoptWbinDr_non", 0.02, "AmovPknlMwlkSoptWbinDbr_non", 0.02, "AmovPknlMwlkSoptWbinDb_non", 0.02, "AmovPknlMwlkSoptWbinDbl_non", 0.02, "AmovPknlMwlkSoptWbinDl_non", 0.02, "AmovPknlMwlkSoptWbinDfl_non", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_non_turnL : AwopPknlMstpSoptWbinDnon_non {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_non_turnR : AwopPknlMstpSoptWbinDnon_non_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDf_non : AwopPknlMstpSoptWbinDnon_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
|
|
speed = 0.99;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDfr_non", 0.025, "AmovPknlMwlkSoptWbinDfl_non", 0.025, "AmovPknlMrunSnonWbinDf_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDfr_non : AmovPknlMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDf_non", 0.025, "AmovPknlMwlkSoptWbinDr_non", 0.025, "AmovPknlMrunSnonWbinDfr_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDr_non : AmovPknlMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDfr_non", 0.025, "AmovPknlMwlkSoptWbinDbr_non", 0.025, "AmovPknlMrunSnonWbinDr_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDbr_non : AmovPknlMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDr_non", 0.025, "AmovPknlMwlkSoptWbinDb_non", 0.025, "AmovPknlMrunSnonWbinDbr_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDb_non : AmovPknlMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDbr_non", 0.025, "AmovPknlMwlkSoptWbinDbl_non", 0.025, "AmovPknlMrunSnonWbinDb_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDbl_non : AmovPknlMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDb_non", 0.025, "AmovPknlMwlkSoptWbinDl_non", 0.025, "AmovPknlMrunSnonWbinDbl_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDl_non : AmovPknlMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDbl_non", 0.025, "AmovPknlMwlkSoptWbinDfl_non", 0.025, "AmovPknlMrunSnonWbinDl_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDfl_non : AmovPknlMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDf_non", 0.025, "AmovPknlMwlkSoptWbinDl_non", 0.025, "AmovPknlMrunSnonWbinDfl_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDf_non : AmovPknlMwlkSoptWbinDf_non {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDf_non", 0.025, "AmovPknlMrunSnonWbinDfr_non", 0.025, "AmovPknlMrunSnonWbinDfl_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDfr_non : AmovPknlMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDfr_non", 0.025, "AmovPknlMrunSnonWbinDf_non", 0.025, "AmovPknlMrunSnonWbinDr_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDr_non : AmovPknlMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDr_non", 0.025, "AmovPknlMrunSnonWbinDfr_non", 0.025, "AmovPknlMrunSnonWbinDbr_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDbr_non : AmovPknlMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDbr_non", 0.025, "AmovPknlMrunSnonWbinDr_non", 0.025, "AmovPknlMrunSnonWbinDb_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDb_non : AmovPknlMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDb_non", 0.025, "AmovPknlMrunSnonWbinDbr_non", 0.025, "AmovPknlMrunSnonWbinDbl_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDbl_non : AmovPknlMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDbl_non", 0.025, "AmovPknlMrunSnonWbinDb_non", 0.025, "AmovPknlMrunSnonWbinDl_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDl_non : AmovPknlMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDl_non", 0.025, "AmovPknlMrunSnonWbinDbl_non", 0.025, "AmovPknlMrunSnonWbinDfl_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDfl_non : AmovPknlMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDfl_non", 0.025, "AmovPknlMrunSnonWbinDf_non", 0.025, "AmovPknlMrunSnonWbinDl_non", 0.025};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_non_turnL : AwopPercMstpSoptWbinDnon_non {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_non_turnR : AwopPercMstpSoptWbinDnon_non_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_lnr : AwopPercMstpSoptWbinDnon_non {
|
|
actions = "BinocStandLnrActions";
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon", 0.02, "AwopPercMstpSoptWbinDnon_lnr_turnL", 0.02, "AwopPercMstpSoptWbinDnon_lnr_turnR", 0.02};
|
|
InterpolateTo[] = {"AmovPercMwlkSoptWbinDf_lnr", 0.02, "AmovPercMwlkSoptWbinDfr_lnr", 0.02, "AmovPercMwlkSoptWbinDr_lnr", 0.02, "AmovPercMwlkSoptWbinDbr_lnr", 0.02, "AmovPercMwlkSoptWbinDb_lnr", 0.02, "AmovPercMwlkSoptWbinDbl_lnr", 0.02, "AmovPercMwlkSoptWbinDl_lnr", 0.02, "AmovPercMwlkSoptWbinDfl_lnr", 0.02, "AwopPercMstpSoptWbinDnon_lnr_turnL", 0.02, "AwopPercMstpSoptWbinDnon_lnr_turnR", 0.02};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDf_lnr : AwopPercMstpSoptWbinDnon_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
|
|
speed = 0.47619;
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDfr_lnr", 0.025, "AmovPercMwlkSoptWbinDfl_lnr", 0.025, "AmovPercMrunSnonWbinDf_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDfr_lnr : AmovPercMwlkSoptWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDf_lnr", 0.025, "AmovPercMwlkSoptWbinDr_lnr", 0.025, "AmovPercMrunSnonWbinDfr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDr_lnr : AmovPercMwlkSoptWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
|
|
speed = 0.483871;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDfr_lnr", 0.025, "AmovPercMwlkSoptWbinDbr_lnr", 0.025, "AmovPercMrunSnonWbinDr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDbr_lnr : AmovPercMwlkSoptWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDr_lnr", 0.025, "AmovPercMwlkSoptWbinDb_lnr", 0.025, "AmovPercMrunSnonWbinDbr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDb_lnr : AmovPercMwlkSoptWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDbr_lnr", 0.025, "AmovPercMwlkSoptWbinDbl_lnr", 0.025, "AmovPercMrunSnonWbinDb_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDbl_lnr : AmovPercMwlkSoptWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDb_lnr", 0.025, "AmovPercMwlkSoptWbinDl_lnr", 0.025, "AmovPercMrunSnonWbinDbl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDl_lnr : AmovPercMwlkSoptWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDbl_lnr", 0.025, "AmovPercMwlkSoptWbinDfl_lnr", 0.025, "AmovPercMrunSnonWbinDl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDfl_lnr : AmovPercMwlkSoptWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDf_lnr", 0.025, "AmovPercMwlkSoptWbinDl_lnr", 0.025, "AmovPercMrunSnonWbinDfl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDf_lnr : AmovPercMwlkSoptWbinDf_lnr {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDf_lnr", 0.025, "AmovPercMrunSnonWbinDfr_lnr", 0.025, "AmovPercMrunSnonWbinDfl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDfr_lnr : AmovPercMrunSnonWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDfr_lnr", 0.025, "AmovPercMrunSnonWbinDf_lnr", 0.025, "AmovPercMrunSnonWbinDr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDr_lnr : AmovPercMrunSnonWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
|
|
speed = 0.483871;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDr_lnr", 0.025, "AmovPercMrunSnonWbinDfr_lnr", 0.025, "AmovPercMrunSnonWbinDbr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDbr_lnr : AmovPercMrunSnonWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDbr_lnr", 0.025, "AmovPercMrunSnonWbinDr_lnr", 0.025, "AmovPercMrunSnonWbinDb_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDb_lnr : AmovPercMrunSnonWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDb_lnr", 0.025, "AmovPercMrunSnonWbinDbr_lnr", 0.025, "AmovPercMrunSnonWbinDbl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDbl_lnr : AmovPercMrunSnonWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDbl_lnr", 0.025, "AmovPercMrunSnonWbinDb_lnr", 0.025, "AmovPercMrunSnonWbinDl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDl_lnr : AmovPercMrunSnonWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDl_lnr", 0.025, "AmovPercMrunSnonWbinDbl_lnr", 0.025, "AmovPercMrunSnonWbinDfl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDfl_lnr : AmovPercMrunSnonWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDfl_lnr", 0.025, "AmovPercMrunSnonWbinDf_lnr", 0.025, "AmovPercMrunSnonWbinDl_lnr", 0.025};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_lnr_turnL : AwopPercMstpSoptWbinDnon_lnr {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_lnr_turnR : AwopPercMstpSoptWbinDnon_lnr_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_non : AmovPpneMstpSnonWnonDnon {
|
|
actions = "BinocProneCivilActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_non";
|
|
showWeaponAim = "false";
|
|
disableWeapons = "false";
|
|
enableBinocular = "true";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableOptics = 4096;
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non", 0.02, "AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non", 0.02, "AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AwopPpneMstpSoptWbinDnon_non_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_non_turnR", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon_binocular", 0.01, "AdthPpneMstpSnonWnonDnon", 0.01, "AmovPpneMwlkSoptWbinDf_non", 0.02, "AmovPpneMwlkSoptWbinDfr_non", 0.02, "AmovPpneMwlkSoptWbinDr_non", 0.02, "AmovPpneMwlkSoptWbinDbr_non", 0.02, "AmovPpneMwlkSoptWbinDb_non", 0.02, "AmovPpneMwlkSoptWbinDbl_non", 0.02, "AmovPpneMwlkSoptWbinDl_non", 0.02, "AmovPpneMwlkSoptWbinDfl_non", 0.02, "AwopPpneMstpSoptWbinDnon_non_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_non_turnR", 0.02};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDf_non : AwopPpneMstpSoptWbinDnon_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf";
|
|
speed = 0.99;
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDfr_non", 0.025, "AmovPpneMwlkSoptWbinDfl_non", 0.025, "AmovPpneMrunSnonWbinDf_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDfr_non : AmovPpneMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDf_non", 0.025, "AmovPpneMwlkSoptWbinDr_non", 0.025, "AmovPpneMrunSnonWbinDfr_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDr_non : AmovPpneMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDfr_non", 0.025, "AmovPpneMwlkSoptWbinDbr_non", 0.025, "AmovPpneMrunSnonWbinDr_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDbr_non : AmovPpneMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDr_non", 0.025, "AmovPpneMwlkSoptWbinDb_non", 0.025, "AmovPpneMrunSnonWbinDbr_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDb_non : AmovPpneMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDbr_non", 0.025, "AmovPpneMwlkSoptWbinDbl_non", 0.025, "AmovPpneMrunSnonWbinDb_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDbl_non : AmovPpneMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDb_non", 0.025, "AmovPpneMwlkSoptWbinDl_non", 0.025, "AmovPpneMrunSnonWbinDbl_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDl_non : AmovPpneMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDbl_non", 0.025, "AmovPpneMwlkSoptWbinDfl_non", 0.025, "AmovPpneMrunSnonWbinDl_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDfl_non : AmovPpneMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDf_non", 0.025, "AmovPpneMwlkSoptWbinDl_non", 0.025, "AmovPpneMrunSnonWbinDfl_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDf_non : AmovPpneMwlkSoptWbinDf_non {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDf_non", 0.025, "AmovPpneMrunSnonWbinDfr_non", 0.025, "AmovPpneMrunSnonWbinDfl_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDfr_non : AmovPpneMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDfr_non", 0.025, "AmovPpneMrunSnonWbinDf_non", 0.025, "AmovPpneMrunSnonWbinDr_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDr_non : AmovPpneMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDr_non", 0.025, "AmovPpneMrunSnonWbinDfr_non", 0.025, "AmovPpneMrunSnonWbinDbr_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDbr_non : AmovPpneMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDbr_non", 0.025, "AmovPpneMrunSnonWbinDr_non", 0.025, "AmovPpneMrunSnonWbinDb_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDb_non : AmovPpneMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDb_non", 0.025, "AmovPpneMrunSnonWbinDbr_non", 0.025, "AmovPpneMrunSnonWbinDbl_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDbl_non : AmovPpneMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDbl_non", 0.025, "AmovPpneMrunSnonWbinDb_non", 0.025, "AmovPpneMrunSnonWbinDl_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDl_non : AmovPpneMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDl_non", 0.025, "AmovPpneMrunSnonWbinDbl_non", 0.025, "AmovPpneMrunSnonWbinDfl_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDfl_non : AmovPpneMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDfl_non", 0.025, "AmovPpneMrunSnonWbinDf_non", 0.025, "AmovPpneMrunSnonWbinDl_non", 0.025};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_non_turnL : AwopPpneMstpSoptWbinDnon_non {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_non_turnR : AwopPpneMstpSoptWbinDnon_non_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon0S : AmovPercMstpSrasWrflDnon {
|
|
actions = "RifleStandActions_Idle";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm";
|
|
equivalentTo = "AidlPercMstpSrasWrflDnon01";
|
|
variantsPlayer[] = {};
|
|
variantsAI[] = {"AidlPercMstpSrasWrflDnon0S", 0.01, "AidlPercMstpSrasWrflDnon01", 0.01, "AidlPercMstpSrasWrflDnon02", 0.01, "AidlPercMstpSrasWrflDnon03", 0.01, "AidlPercMstpSrasWrflDnon04", 0.01, "AidlPercMstpSrasWrflDnon05", 0.001, "AidlPercMstpSrasWrflDnon06", 0.001, "AidlPercMstpSrasWrflDnon_i01", 0.001, "AidlPercMstpSrasWrflDnon_i02", 0.001, "AidlPercMstpSrasWrflDnon_i03", 0.001, "AidlPercMstpSrasWrflDnon_i04", 0.001, "AidlPercMstpSrasWrflDnon_i05", 0.005, "AidlPercMstpSrasWrflDnon_i07", 0.01, "AidlPercMstpSrasWrflDnon_i08", 0.001, "AidlPercMstpSrasWrflDnon_i09", 0.01, "AidlPercMstpSrasWrflDnon_i10", 0.01, "AidlPercMstpSrasWrflDnon_i11", 0.01, "AidlPercMstpSrasWrflDnon_i12", 0.001, "AidlPercMstpSrasWrflDnon_i13", 0.001, "AidlPercMstpSrasWrflDnon_idleSteady01N", 0.22, "AidlPercMstpSrasWrflDnon_idleSteady02N", 0.22, "AidlPercMstpSrasWrflDnon_idleSteady03N", 0.22, "AidlPercMstpSrasWrflDnon_idleSteady04N"};
|
|
variantAfter[] = {0, 0, 0};
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon", 0.02, "AidlPercMstpSrasWrflDnon01", 0.01, "AidlPercMstpSrasWrflDnon02", 0.01, "AidlPercMstpSrasWrflDnon03", 0.01, "AidlPercMstpSrasWrflDnon04", 0.01, "AidlPercMstpSrasWrflDnon_i01", 0.01, "AidlPercMstpSrasWrflDnon_i02", 0.01, "AidlPercMstpSrasWrflDnon_i03", 0.01, "AidlPercMstpSrasWrflDnon_i04", 0.01, "AidlPercMstpSrasWrflDnon_i05", 0.01, "AidlPercMstpSrasWrflDnon_i06", 0.01, "AidlPercMstpSrasWrflDnon_i07", 0.01, "AidlPercMstpSrasWrflDnon_i08", 0.01, "AidlPercMstpSrasWrflDnon_i09", 0.01, "AidlPercMstpSrasWrflDnon_i10", 0.01, "AidlPercMstpSrasWrflDnon_i11", 0.01, "AidlPercMstpSrasWrflDnon_i12", 0.01, "AidlPercMstpSrasWrflDnon_i13", 0.01, "AidlPercMstpSrasWrflDnon_idleSteady01N", 0.01, "AidlPercMstpSrasWrflDnon_idleSteady02N", 0.01, "AidlPercMstpSrasWrflDnon_idleSteady03N", 0.01, "AidlPercMstpSrasWrflDnon_idleSteady04N", 0.01, "AidlPercMstpSrasWrflDnon05", 0.01, "AidlPercMstpSrasWrflDnon06", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon : AidlPercMstpSrasWrflDnon0S {
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AidlPercMstpSrasWrflDnon_SaluteIn", 0.02, "AidlPercMstpSrasWrflDnon0S", 0.01, "AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.01, "AidlPercMstpSrasWrflDnon_turnR", 0.02, "AidlPercMstpSrasWrflDnon_turnL", 0.02, "AidlPercMwlkSrasWrflDf", 0.02, "AidlPercMrunSrasWrflDf", 0.02, "AidlPercMevaSrasWrflDf", 0.02, "AidlPercMwlkSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon01 : AidlPercMstpSrasWrflDnon0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon01";
|
|
speed = 0.18;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon02 : AidlPercMstpSrasWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon02";
|
|
speed = 0.2;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon03 : AidlPercMstpSrasWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon03";
|
|
speed = 0.24;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon04 : AidlPercMstpSrasWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon04";
|
|
speed = 0.37;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i01 : AidlPercMstpSrasWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle01ZavrteniSe1";
|
|
speed = 0.088757;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i02 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle02ohlednutiSe1";
|
|
speed = 0.196078;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i03 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle03checkRifle1";
|
|
speed = 0.285714;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i04 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle04checkRifle2";
|
|
speed = 0.056818;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i05 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle05";
|
|
speed = 0.073892;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i06 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle06Protahovani";
|
|
speed = 0.120968;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i07 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle07";
|
|
speed = 0.144928;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i08 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle08";
|
|
speed = 0.215827;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i09 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle09";
|
|
speed = 0.12766;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i10 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle10";
|
|
speed = 0.087977;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i11 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle11";
|
|
speed = 0.12;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i12 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle12ZavrteniSe2";
|
|
speed = 0.153061;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i13 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle13ZavrteniSe3";
|
|
speed = 0.108303;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_idleSteady01N : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady01";
|
|
speed = 0.134831;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_idleSteady02N : AidlPercMstpSrasWrflDnon_idleSteady01N {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady02";
|
|
speed = 0.085106;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_idleSteady03N : AidlPercMstpSrasWrflDnon_idleSteady01N {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady03";
|
|
speed = 0.114286;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_idleSteady04N : AidlPercMstpSrasWrflDnon_idleSteady01N {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady04";
|
|
speed = 0.151899;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper : CutSceneAnimationBase {
|
|
speed = 0.0139;
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashcooper.rtm";
|
|
disableWeapons = "false";
|
|
boundingSphere = 10;
|
|
looped = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon05 : AidlPercMstpSrasWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon06";
|
|
speed = 0.91;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon0S : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm";
|
|
equivalentTo = "AidlPercMstpSlowWrflDnon01";
|
|
variantsPlayer[] = {};
|
|
variantsAI[] = {"AidlPercMstpSlowWrflDnon0S", 0.09, "AidlPercMstpSlowWrflDnon01", 0.09, "AidlPercMstpSlowWrflDnon02", 0.085, "AidlPercMstpSlowWrflDnon03", 0.085, "AidlPercMstpSlowWrflDnon04", 0.09, "AidlPercMstpSlowWrflDnon05", 0.01, "AidlPercMstpSlowWrflDnon06", 0.01, "AidlPercMstpSlowWrflDnon_i01", 0.01, "AidlPercMstpSlowWrflDnon_i02", 0.01, "AidlPercMstpSlowWrflDnon_i03", 0.01, "AidlPercMstpSlowWrflDnon_i04", 0.01, "AidlPercMstpSlowWrflDnon_i05", 0.1, "AidlPercMstpSlowWrflDnon_i06", 0.005, "AidlPercMstpSlowWrflDnon_i07", 0.1, "AidlPercMstpSlowWrflDnon_i08", 0.01, "AidlPercMstpSlowWrflDnon_i09", 0.09, "AidlPercMstpSlowWrflDnon_i10", 0.09, "AidlPercMstpSlowWrflDnon_i11", 0.09, "AidlPercMstpSlowWrflDnon_i12", 0.005, "AidlPercMstpSlowWrflDnon_i13", 0.01};
|
|
variantAfter[] = {1, 5, 10};
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AidlPercMstpSrasWrflDnon0S", 0.01, "AidlPercMstpSrasWrflDnon", 0.01, "AidlPercMstpSlowWrflDnon01", 0.01, "AidlPercMstpSlowWrflDnon02", 0.01, "AidlPercMstpSlowWrflDnon03", 0.01, "AidlPercMstpSlowWrflDnon04", 0.01, "AidlPercMstpSlowWrflDnon_i01", 0.01, "AidlPercMstpSlowWrflDnon_i02", 0.01, "AidlPercMstpSlowWrflDnon_i03", 0.01, "AidlPercMstpSlowWrflDnon_i04", 0.01, "AidlPercMstpSlowWrflDnon_i05", 0.01, "AidlPercMstpSlowWrflDnon_i06", 0.01, "AidlPercMstpSlowWrflDnon_i07", 0.01, "AidlPercMstpSlowWrflDnon_i08", 0.01, "AidlPercMstpSlowWrflDnon_i09", 0.01, "AidlPercMstpSlowWrflDnon_i10", 0.01, "AidlPercMstpSlowWrflDnon_i11", 0.01, "AidlPercMstpSlowWrflDnon_i12", 0.01, "AidlPercMstpSlowWrflDnon_i13", 0.01, "AidlPercMstpSlowWrflDnon05", 0.01, "AidlPercMstpSlowWrflDnon06", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon01 : AidlPercMstpSlowWrflDnon0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon01";
|
|
speed = 0.18;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon02 : AidlPercMstpSlowWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon02";
|
|
speed = 0.2;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon03 : AidlPercMstpSlowWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon03";
|
|
speed = 0.24;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon04 : AidlPercMstpSlowWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon04";
|
|
speed = 0.37;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i01 : AidlPercMstpSlowWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle01ZavrteniSe1";
|
|
speed = 0.088757;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i02 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle02ohlednutiSe1";
|
|
speed = 0.196078;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i03 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle03checkRifle1";
|
|
speed = 0.285714;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i04 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle04checkRifle2";
|
|
speed = 0.056818;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i05 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle05";
|
|
speed = 0.073892;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i06 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle06Protahovani";
|
|
speed = 0.120968;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i07 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle07";
|
|
speed = 0.144928;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i08 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle08";
|
|
speed = 0.215827;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i09 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle09";
|
|
speed = 0.12766;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i10 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle10";
|
|
speed = 0.087977;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i11 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle11";
|
|
speed = 0.12;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i12 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle12ZavrteniSe2";
|
|
speed = 0.153061;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i13 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle13ZavrteniSe3";
|
|
speed = 0.108303;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon05 : AidlPercMstpSlowWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon06";
|
|
speed = 0.91;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Ohara : ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashohara.rtm";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon06 : AidlPercMstpSlowWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon05";
|
|
speed = 0.48;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon06 : AidlPercMstpSrasWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon05";
|
|
speed = 0.48;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Sykes : ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashsykes.rtm";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWrflDnon0S : AmovPknlMstpSrasWrflDnon {
|
|
equivalentTo = "AidlPknlMstpSrasWrflDnon01";
|
|
variantsPlayer[] = {};
|
|
variantsAI[] = {"AidlPknlMstpSrasWrflDnon0S", 0.7, "AidlPknlMstpSrasWrflDnon01", 0.1, "AidlPknlMstpSrasWrflDnon02", 0.1, "AidlPknlMstpSrasWrflDnon03", 0.1};
|
|
variantAfter[] = {20, 40, 100};
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AidlPknlMstpSrasWrflDnon01", 0.01, "AidlPknlMstpSrasWrflDnon02", 0.01, "AidlPknlMstpSrasWrflDnon03", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Rodriguez : ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashrodriguez.rtm";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWrflDnon01 : AidlPknlMstpSrasWrflDnon0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon01";
|
|
speed = 0.28;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AidlPknlMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class ActsPknlMstpWunaSnonDnon_sceneCrashSite_Villager : ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper {
|
|
speed = 0.0143;
|
|
disableWeapons = "true";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashvillager.rtm";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWrflDnon02 : AidlPknlMstpSrasWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon02";
|
|
speed = 0.25;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AidlPknlMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWrflDnon03 : AidlPknlMstpSrasWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon03";
|
|
speed = 0.3;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AidlPknlMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSrasWrflDnon0S : AmovPpneMstpSrasWrflDnon {
|
|
equivalentTo = "AidlPpneMstpSrasWrflDnon01";
|
|
variantsPlayer[] = {};
|
|
variantsAI[] = {"AidlPpneMstpSrasWrflDnon0S", 0.7, "AidlPpneMstpSrasWrflDnon01", 0.1, "AidlPpneMstpSrasWrflDnon02", 0.1, "AidlPpneMstpSrasWrflDnon03", 0.1};
|
|
variantAfter[] = {20, 40, 100};
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSrasWrflDnon01 : AidlPpneMstpSrasWrflDnon0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon01";
|
|
speed = 0.19;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSrasWrflDnon02 : AidlPpneMstpSrasWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon02";
|
|
speed = 0.27;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSrasWrflDnon03 : AidlPpneMstpSrasWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon03";
|
|
speed = 0.19;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon0S : AmovPercMstpSrasWpstDnon {
|
|
equivalentTo = "AidlPercMstpSrasWpstDnon01";
|
|
variantsPlayer[] = {};
|
|
variantsAI[] = {"AidlPercMstpSrasWpstDnon0S", 0.0175, "AidlPercMstpSrasWpstDnon01", 0.01752, "AidlPercMstpSrasWpstDnon02", 0.0175, "AidlPercMstpSrasWpstDnon03", 0.0175, "AidlPercMstpSrasWpstDnon_idleSteady01", 0.31, "AidlPercMstpSrasWpstDnon_idleSteady02", 0.31, "AidlPercMstpSrasWpstDnon_idleSteady03", 0.31};
|
|
variantAfter[] = {0, 0, 0};
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.03, "AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon", 0.01, "AidlPercMstpSrasWpstDnon01", 0.02, "AidlPercMstpSrasWpstDnon_idleSteady01", 0.02, "AidlPercMstpSrasWpstDnon_idleSteady02", 0.02, "AidlPercMstpSrasWpstDnon_idleSteady03", 0.02, "AidlPercMstpSrasWpstDnon02", 0.02, "AidlPercMstpSrasWpstDnon03", 0.02};
|
|
InterpolateTo[] = {"AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon01 : AidlPercMstpSrasWpstDnon0S {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon01.rtm";
|
|
speed = 0.26;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon_idleSteady01 : AidlPercMstpSrasWpstDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady01";
|
|
speed = 0.105263;
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon_idleSteady02 : AidlPercMstpSrasWpstDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady02";
|
|
speed = 0.082192;
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon_idleSteady03 : AidlPercMstpSrasWpstDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady03";
|
|
speed = 0.122449;
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon02 : AidlPercMstpSrasWpstDnon01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon02.rtm";
|
|
speed = 0.16;
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon03 : AidlPercMstpSrasWpstDnon01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon03.rtm";
|
|
speed = 0.16;
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon0S : AmovPknlMstpSrasWpstDnon {
|
|
equivalentTo = "AidlPknlMstpSrasWpstDnon01";
|
|
variantsAI[] = {"AidlPknlMstpSrasWpstDnon0S", 0.0175, "AidlPknlMstpSrasWpstDnon01", 0.0175, "AidlPknlMstpSrasWpstDnon02", 0.0175, "AidlPknlMstpSrasWpstDnon03", 0.0175, "AidlPknlMstpSrasWpstDnon_idleSteady01", 0.31, "AidlPknlMstpSrasWpstDnon_idleSteady03", 0.31, "AidlPknlMstpSrasWpstDnon_idleSteady02", 0.31};
|
|
variantAfter[] = {0, 0, 0};
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AidlPknlMstpSrasWpstDnon01", 0.02, "AidlPknlMstpSrasWpstDnon_idleSteady01", 0.02, "AidlPknlMstpSrasWpstDnon_idleSteady03", 0.02, "AidlPknlMstpSrasWpstDnon_idleSteady02", 0.02, "AidlPknlMstpSrasWpstDnon02", 0.02, "AidlPknlMstpSrasWpstDnon03", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon01 : AidlPknlMstpSrasWpstDnon0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon01";
|
|
speed = 0.25;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon_idleSteady01 : AidlPknlMstpSrasWpstDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady01";
|
|
speed = 0.266667;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon_idleSteady03 : AidlPknlMstpSrasWpstDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady03";
|
|
speed = 0.226415;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon_idleSteady02 : AidlPknlMstpSrasWpstDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady02";
|
|
speed = 0.244898;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon02 : AidlPknlMstpSrasWpstDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon02";
|
|
speed = 0.3;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon03 : AidlPknlMstpSrasWpstDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon03";
|
|
speed = 0.25;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSrasWpstDnon0S : AmovPpneMstpSrasWpstDnon {
|
|
equivalentTo = "AidlPpneMstpSrasWpstDnon01";
|
|
variantsPlayer[] = {};
|
|
variantsAI[] = {"AidlPpneMstpSrasWpstDnon0S", 0.7, "AidlPpneMstpSrasWpstDnon01", 0.1, "AidlPpneMstpSrasWpstDnon02", 0.1, "AidlPpneMstpSrasWpstDnon03", 0.1};
|
|
variantAfter[] = {20, 40, 100};
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSrasWpstDnon01 : AidlPpneMstpSrasWpstDnon0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon01";
|
|
speed = 0.21;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSrasWpstDnon02 : AidlPpneMstpSrasWpstDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon02";
|
|
speed = 0.23;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSrasWpstDnon03 : AidlPpneMstpSrasWpstDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon03";
|
|
speed = 0.21;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon0S : AmovPknlMstpSrasWlnrDnon {
|
|
equivalentTo = "AidlPknlMstpSrasWlnrDnon01";
|
|
variantsPlayer[] = {};
|
|
variantsAI[] = {"AidlPknlMstpSrasWlnrDnon01", 0.0233, "AidlPknlMstpSrasWlnrDnon02", 0.0233, "AidlPknlMstpSrasWlnrDnon03", 0.0234, "AidlPknlMstpSrasWlnrDnon_idleSteady01", 0.31, "AidlPknlMstpSrasWlnrDnon_idleSteady02", 0.31, "AidlPknlMstpSrasWlnrDnon_idleSteady03", 0.31};
|
|
variantAfter[] = {0, 0, 0};
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AidlPknlMstpSrasWlnrDnon01", 0.02, "AidlPknlMstpSrasWlnrDnon_idleSteady01", 0.02, "AidlPknlMstpSrasWlnrDnon_idleSteady02", 0.02, "AidlPknlMstpSrasWlnrDnon_idleSteady03", 0.02, "AidlPknlMstpSrasWlnrDnon02", 0.02, "AidlPknlMstpSrasWlnrDnon03", 0.02};
|
|
InterpolateTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon01 : AidlPknlMstpSrasWlnrDnon0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon01";
|
|
speed = 0.31;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon_idleSteady01 : AidlPknlMstpSrasWlnrDnon01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady01";
|
|
speed = 0.26667;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon_idleSteady02 : AidlPknlMstpSrasWlnrDnon_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady02";
|
|
speed = 0.210526;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon_idleSteady03 : AidlPknlMstpSrasWlnrDnon_idleSteady01 {
|
|
speed = 0.292683;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon02 : AidlPknlMstpSrasWlnrDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon02";
|
|
speed = 0.39;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon03 : AidlPknlMstpSrasWlnrDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon03";
|
|
speed = 0.16;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon0S : AmovPercMstpSnonWnonDnon {
|
|
equivalentTo = "AidlPercMstpSnonWnonDnon01";
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon01", 0.01, "AidlPercMstpSnonWnonDnon02", 0.01, "AidlPercMstpSnonWnonDnon03", 0.01, "AidlPercMstpSnonWnonDnon04", 0.01, "AidlPercMstpSnonWnonDnon05", 0.01, "AidlPercMstpSnonWnonDnon06", 0.01, "AidlPercMstpSnonWnonDnon07", 0.01, "AidlPercMstpSnonWnonDnon08", 0.01, "AidlPercMstpSnonWnonDnon_idleSteady01", 0.01, "AidlPercMstpSnonWnonDnon_idleSteady02", 0.01, "AidlPercMstpSnonWnonDnon_idleSteady03", 0.01, "AidlPercMstpSnonWnonDnon_idleSteady04", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon01 : AidlPercMstpSnonWnonDnon0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon01";
|
|
speed = 0.29;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
interpolationSpeed = 6;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon02 : AidlPercMstpSnonWnonDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon02";
|
|
speed = 0.31;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon03 : AidlPercMstpSnonWnonDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon03";
|
|
speed = 0.48;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon04 : AidlPercMstpSnonWnonDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon04";
|
|
speed = 0.37;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon05 : AidlPercMstpSnonWnonDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon05";
|
|
speed = 0.21;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon06 : AidlPercMstpSnonWnonDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon06";
|
|
speed = 0.33;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon07 : AidlPercMstpSnonWnonDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon07";
|
|
speed = 0.22;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon08 : AidlPercMstpSnonWnonDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon08";
|
|
speed = 0.25;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon_idleSteady01 : AidlPercMstpSnonWnonDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady01";
|
|
speed = 0.069767;
|
|
interpolationSpeed = 30;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon_idleSteady02 : AidlPercMstpSnonWnonDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady02";
|
|
speed = 0.064516;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon_idleSteady03 : AidlPercMstpSnonWnonDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady03";
|
|
speed = 0.070588;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon_idleSteady04 : AidlPercMstpSnonWnonDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady04";
|
|
speed = 0.070588;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon : AmovPknlMstpSnonWnonDnon {
|
|
variantsAI[] = {"AidlPknlMstpSnonWnonDnon01", 0.04, "AidlPknlMstpSnonWnonDnon02", 0.03, "AidlPknlMstpSnonWnonDnon03", 0.03, "AidlPknlMstpSnonWnonDnon_idleSteady03", 0.3, "AidlPknlMstpSnonWnonDnon_idleSteady02", 0.3, "AidlPknlMstpSnonWnonDnon_idleSteady01", 0.3};
|
|
variantAfter[] = {0, 0, 0};
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.01, "AidlPknlMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon0S : AidlPknlMstpSnonWnonDnon {
|
|
equivalentTo = "AidlPknlMstpSnonWnonDnon01";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon";
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon01", 0.01, "AidlPknlMstpSnonWnonDnon02", 0.01, "AidlPknlMstpSnonWnonDnon03", 0.01, "AidlPknlMstpSnonWnonDnon_idleSteady01", 0.01, "AidlPknlMstpSnonWnonDnon_idleSteady02", 0.01, "AidlPknlMstpSnonWnonDnon_idleSteady03", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1", 0.01, "AidlPknlMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon01 : AidlPknlMstpSnonWnonDnon0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon01";
|
|
speed = 0.23;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1", 0.01, "AidlPknlMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon02 : AidlPknlMstpSnonWnonDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon02";
|
|
speed = 0.18;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1", 0.01, "AidlPknlMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon03 : AidlPknlMstpSnonWnonDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon03";
|
|
speed = 0.26;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1", 0.01, "AidlPknlMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon_player : AidlPknlMstpSnonWnonDnon {
|
|
variantsAI[] = {};
|
|
variantsPlayer[] = {"AidlPknlMstpSnonWnonDnon_player_idleSteady03", 0.333, "AidlPknlMstpSnonWnonDnon_player_idleSteady02", 0.333, "AidlPknlMstpSnonWnonDnon_player_idleSteady01"};
|
|
variantAfter[] = {0, 0, 0};
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.01, "AidlPknlMstpSnonWnonDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon_player_0S : AidlPknlMstpSnonWnonDnon_player {
|
|
variantAfter[] = {1, 1, 1};
|
|
limitGunMovement = 0.1;
|
|
interpolationSpeed = 30;
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player", 0.01, "AidlPknlMstpSnonWnonDnon_player_idleSteady01", 0.01, "AidlPknlMstpSnonWnonDnon_player_idleSteady02", 0.01, "AidlPknlMstpSnonWnonDnon_player_idleSteady03", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon_player_idleSteady01 : AidlPknlMstpSnonWnonDnon_player_0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady01";
|
|
speed = 0.139535;
|
|
looped = "false";
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.01, "AidlPknlMstpSnonWnonDnon_player", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon_player_idleSteady02 : AidlPknlMstpSnonWnonDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady02";
|
|
speed = 0.064516;
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.01, "AidlPknlMstpSnonWnonDnon_player", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon_player_idleSteady03 : AidlPknlMstpSnonWnonDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady03";
|
|
speed = 0.070588;
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.01, "AidlPknlMstpSnonWnonDnon_player", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon_idleSteady01 : AidlPknlMstpSnonWnonDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady01";
|
|
speed = 0.139535;
|
|
interpolationSpeed = 30;
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon_idleSteady02 : AidlPknlMstpSnonWnonDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady02";
|
|
speed = 0.064516;
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon_idleSteady03 : AidlPknlMstpSnonWnonDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady03";
|
|
speed = 0.070588;
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon0S : AmovPpneMstpSrasWpstDnon {
|
|
equivalentTo = "AidlPpneMstpSnonWnonDnon01";
|
|
variantsPlayer[] = {};
|
|
variantsAI[] = {"AidlPpneMstpSnonWnonDnon0S", 0.7, "AidlPpneMstpSnonWnonDnon01", 0.1, "AidlPpneMstpSnonWnonDnon02", 0.1, "AidlPpneMstpSnonWnonDnon03", 0.1};
|
|
variantAfter[] = {5, 10, 20};
|
|
canPullTrigger = "false";
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon.rtm";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AidlPpneMstpSnonWnonDnon01", 0.1, "AidlPpneMstpSnonWnonDnon02", 0.1, "AidlPpneMstpSnonWnonDnon03", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon01 : AidlPpneMstpSnonWnonDnon0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon01";
|
|
speed = 0.34;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AidlPpneMstpSnonWnonDnon0S", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon02 : AidlPpneMstpSnonWnonDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon02";
|
|
speed = 0.36;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AidlPpneMstpSnonWnonDnon0S", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon03 : AidlPpneMstpSnonWnonDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon03";
|
|
speed = 0.22;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AidlPpneMstpSnonWnonDnon0S", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "RifleStandTakeActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon";
|
|
speed = 1.06;
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
looped = "false";
|
|
interpolationRestart = 2;
|
|
leftHandIKCurve[] = {0.8, 1, 0.9, 0};
|
|
rightHandIKCurve[] = {0.37, 1, 0.43, 0};
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AinvPknlMstpSlayWrflDnon : AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon {
|
|
variantsAI[] = {};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon";
|
|
speed = 1e+010;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
limitGunMovement = 0.3;
|
|
leftHandIKCurve[] = {};
|
|
rightHandIKCurve[] = {};
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "AdthPknlMstpSlayWrflDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_2", 0.02, "AinvPknlMstpSnonWnonDnon_3", 0.02, "AinvPknlMstpSnonWnonDnon_4", 0.02};
|
|
};
|
|
|
|
class AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon : AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon";
|
|
speed = 1.06;
|
|
looped = "false";
|
|
interpolationRestart = 2;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
leftHandIKCurve[] = {0.1, 0, 0.2, 1};
|
|
rightHandIKCurve[] = {0.57, 0, 0.63, 1};
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01, "AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon : AmovPknlMstpSrasWrflDnon {
|
|
actions = "RifleKneelTakeActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon";
|
|
speed = 1.3;
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
looped = "false";
|
|
interpolationRestart = 2;
|
|
leftHandIKCurve[] = {0.8, 1, 0.9, 0};
|
|
rightHandIKCurve[] = {0.37, 1, 0.43, 0};
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_1", 0.02, "AinvPknlMstpSlayWrflDnon_medic", 0.1, "AinvPknlMstpSlayWrflDnon_healed", 0.1, "AinvPknlMstpSlayWrflDnon_healed2", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AinvPknlMstpSlayWrflDnon_1 : AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon";
|
|
speed = 1e+010;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
rightHandIKCurve[] = {};
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon", 0.02, "AinvPknlMstpSnonWnonDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_2", 0.02, "AinvPknlMstpSnonWnonDnon_3", 0.02, "AinvPknlMstpSnonWnonDnon_4", 0.02};
|
|
};
|
|
|
|
class AinvPknlMstpSlayWrflDnon_medic : AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon {
|
|
aiming = "empty";
|
|
aimingBody = "empty";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_medic";
|
|
speed = 0.17;
|
|
limitGunMovement = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSlayWrflDnon_healed : AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_healed1";
|
|
speed = 0.17;
|
|
variantsPlayer[] = {"AinvPknlMstpSlayWrflDnon_healed", 0.5, "AinvPknlMstpSlayWrflDnon_healed2", 0.5};
|
|
equivalentTo = "AinvPknlMstpSlayWrflDnon_healed";
|
|
variantsAI[] = {""};
|
|
variantAfter[] = {0, 0, 0};
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSlayWrflDnon_healed2 : AinvPknlMstpSlayWrflDnon_healed {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_healed2";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon : AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon {
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon";
|
|
speed = 1.3;
|
|
looped = "false";
|
|
interpolationRestart = 2;
|
|
leftHandIKCurve[] = {0.1, 0, 0.2, 1};
|
|
rightHandIKCurve[] = {0.57, 0, 0.63, 1};
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01, "AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_healed : AmovPpneMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_healed";
|
|
speed = 0.17;
|
|
soundOverride = "crawl";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon : AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolStandTakeActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon";
|
|
speed = 1.8;
|
|
disableWeapons = "true";
|
|
enableOptics = 2;
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end : AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end";
|
|
speed = 1.15;
|
|
disableWeapons = "true";
|
|
enableOptics = 2;
|
|
showHandGun = "false";
|
|
looped = "false";
|
|
limitGunMovement = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_1", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_1 : AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon";
|
|
speed = 1e+010;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon", 0.01};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic", 0.02, "AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "AdthPknlMstpSnonWnonDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon", 0.02, "AinvPknlMstpSlayWrflDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_1", 0.01, "AinvPknlMstpSnonWnonDnon_2", 0.02, "AinvPknlMstpSnonWnonDnon_3", 0.02, "AinvPknlMstpSnonWnonDnon_4", 0.02};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon : AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon";
|
|
speed = 1.04;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end : AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end";
|
|
speed = 1.97;
|
|
showHandgun = "true";
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon : AmovPknlMstpSrasWpstDnon {
|
|
actions = "PistolKneelTakeActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon";
|
|
speed = 1.57;
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end : AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end";
|
|
speed = 1.15;
|
|
showHandGun = "false";
|
|
looped = "false";
|
|
limitGunMovement = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_2", 0.01, "AinvPknlMstpSnonWnonDnon_medic_1", 0.02, "AinvPknlMstpSnonWnonDnon_healed_1", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_2 : AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon";
|
|
speed = 1e+010;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon", 0.01};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic", 0.02, "AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "AdthPknlMstpSnonWnonDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon", 0.02, "AinvPknlMstpSlayWrflDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_2", 0.02, "AinvPknlMstpSnonWnonDnon_3", 0.02, "AinvPknlMstpSnonWnonDnon_4", 0.02};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_medic_1 : AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_medic";
|
|
speed = 0.17;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_healed_1 : AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_healed1";
|
|
speed = 0.17;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon : AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon";
|
|
speed = 1.15;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end : AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end";
|
|
speed = 1.97;
|
|
showHandgun = "true";
|
|
looped = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_healed : AmovPpneMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_healed";
|
|
speed = 0.17;
|
|
soundOverride = "crawl";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon {
|
|
actions = "CivilStandTakeActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon";
|
|
speed = 1.54;
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
looped = "false";
|
|
limitGunMovement = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"ActsPsitMstpSnonWrflDnon_varSittingSleeping01", 0.01, "ActsPsitMstpSnonWnonDnon_varSittingDrinking", 0.01, "ActsPsitMstpSnonWrflDnon_varSittingSleeping02", 0.01, "AinvPknlMstpSnonWnonDnon_3", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_3 : AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon";
|
|
speed = 1e+010;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic", 0.02, "AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "AdthPknlMstpSnonWnonDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon", 0.02, "AinvPknlMstpSlayWrflDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_2", 0.02, "AinvPknlMstpSnonWnonDnon_3", 0.02, "AinvPknlMstpSnonWnonDnon_4", 0.02};
|
|
};
|
|
|
|
class AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon";
|
|
speed = 1.54;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon : AmovPknlMstpSnonWnonDnon {
|
|
actions = "CivilKneelTakeActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon";
|
|
speed = 1.75;
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
looped = "false";
|
|
limitGunMovement = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_4", 0.02, "AinvPknlMstpSnonWnonDnon_medic_2", 0.1, "AinvPknlMstpSnonWnonDnon_healed_2", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_4 : AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon";
|
|
speed = 1e+010;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic", 0.02, "AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "AdthPknlMstpSnonWnonDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon", 0.02, "AinvPknlMstpSlayWrflDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_2", 0.02, "AinvPknlMstpSnonWnonDnon_3", 0.02, "AinvPknlMstpSnonWnonDnon_4", 0.02};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_medic_2 : AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_medic";
|
|
speed = 0.17;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_healed_2 : AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_healed2";
|
|
speed = 0.17;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon : AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon {
|
|
actions = "CivilKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon";
|
|
speed = 1.75;
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_healed : AmovPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_healed";
|
|
speed = 0.17;
|
|
soundOverride = "crawl";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
};
|
|
|
|
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutLow";
|
|
speed = 1.9;
|
|
looped = "false";
|
|
soundOverride = "walk";
|
|
soundEnabled = "false";
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutMedium : AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutMedium";
|
|
speed = 1.333;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutHigh : AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutHigh";
|
|
speed = 0.915;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow : AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutLow";
|
|
speed = 1.9;
|
|
looped = "false";
|
|
soundOverride = "walk";
|
|
soundEnabled = "false";
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutMedium : AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutMedium";
|
|
speed = 1.333;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutHigh : AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutHigh";
|
|
speed = 0.915;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow : AmovPercMstpSnonWnonDnon {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInLow";
|
|
speed = 2;
|
|
looped = "false";
|
|
soundOverride = "walk";
|
|
soundEnabled = "false";
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium : AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInMedium";
|
|
speed = 0.8333;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh : AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInHigh";
|
|
speed = 0.8333;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow : AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutLow";
|
|
speed = 1.5;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutMedium : AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutMedium";
|
|
speed = 1.666;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutHigh : AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutHigh";
|
|
speed = 0.915;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWrflDnon : AmovPpneMstpSrasWrflDnon_injured {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon";
|
|
speed = 1e+010;
|
|
disableWeapons = "true";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
actions = "InjuredManActionsRfl_norot";
|
|
showWeaponAim = "false";
|
|
aiming = "empty";
|
|
aimingBody = "empty";
|
|
interpolationSpeed = 2;
|
|
canPullTrigger = "false";
|
|
headBobMode = 1;
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon_injuredHealed", 0.2, "AinjPpneMstpSnonWrflDnon_rolltofront", 0.1, "AdthPpneMstpSnonWnonDnonB", 0.01, "AinjPfalMstpSnonWrflDnon_carried_Up", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnonB", 0.01, "AinjPpneMstpSnonWrflDb_grab", 0.1};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWrflDnon_injuredHealed : AinjPpneMstpSnonWrflDnon {
|
|
actions = "InjuredManActionsRfl_healed";
|
|
duty = 0;
|
|
speed = 1e+010;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.2};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWrflDnon_rolltoback : AinjPpneMstpSnonWrflDnon {
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWrflDnon_rolltoback";
|
|
speed = 0.3;
|
|
disableWeapons = "true";
|
|
interpolationRestart = 2;
|
|
duty = 3;
|
|
canPullTrigger = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon_rolltofront", 0.1, "AinjPpneMstpSnonWrflDb_grab", 0.1};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWrflDnon_rolltofront : AinjPpneMstpSnonWrflDnon_rolltoback {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWrflDnon_rolltofront";
|
|
actions = "InjuredManActionsRfl";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1};
|
|
InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon_rolltoback", 0.1};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDnon_kneel : AinjPpneMstpSnonWrflDnon {
|
|
actions = "RifleKneelActions";
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_kneel";
|
|
speed = 0.4;
|
|
disableWeapons = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMstpSnonWnonDnon", 0.02};
|
|
};
|
|
|
|
class AdthPpneMstpSnonWnonDnonB : AinjPpneMstpSnonWrflDnon {
|
|
canPullTrigger = "false";
|
|
looped = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
onLandBeg = "false";
|
|
enableDirectControl = 0;
|
|
soundOverride = "bodyfall";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_death";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPpneMstpSnonWrflDbB_dragged : AdthPpneMstpSnonWnonDnonB {
|
|
actions = "InjuredManDraggedDeadActions";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\AinjPpneMstpSnonWnonDb_dragged";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWrflDb : AinjPpneMstpSnonWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb";
|
|
speed = 1;
|
|
actions = "InjuredManDraggedActionsRfl";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
canPullTrigger = "false";
|
|
headBobMode = 1;
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AdthPpneMstpSnonWrflDbB_dragged", 0.5, "AinjPpneMstpSnonWrflDb_release", 0.1, "AinjPpneMstpSnonWrflDb_still", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWrflDbB_dragged", 0.5, "AinjPpneMstpSnonWrflDb_release", 0.1, "AinjPpneMstpSnonWrflDb_still", 0.1};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWrflDb_grab : AinjPpneMstpSnonWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_grab";
|
|
speed = 1;
|
|
looped = "false";
|
|
actions = "InjuredManDraggedActionsRfl";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
interpolationSpeed = 0.85;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWrflDb_still", 0.1, "AinjPfalMstpSnonWrflDnon_carried_Up", 0.1};
|
|
InterpolateTo[] = {"AinjPpneMstpSnonWrflDb_release", 0.02, "AinjPpneMstpSnonWrflDb_still", 0.1, "AinjPfalMstpSnonWrflDnon_carried_Up", 0.1};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWrflDb_release : AinjPpneMstpSnonWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_release";
|
|
speed = 1;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWrflDb_death : AinjPpneMstpSnonWrflDb_release {
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWrflDb_still : AinjPpneMstpSnonWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_still";
|
|
speed = 1e+010;
|
|
actions = "InjuredManDraggedActionsRfl";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AdthPpneMstpSnonWrflDbB_dragged", 0.5, "AinjPpneMstpSnonWrflDb", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWrflDbB_dragged", 0.5, "AinjPpneMstpSnonWrflDb_release", 0.1};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 : Default {
|
|
actions = "MoveWithInjuredManDraggerRfl";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1";
|
|
speed = 1;
|
|
looped = "false";
|
|
disableWeapons = "true";
|
|
aiming = "empty";
|
|
aimingBody = "empty";
|
|
duty = 0.2;
|
|
interpolationSpeed = 10.05;
|
|
showWeaponAim = "false";
|
|
canPullTrigger = "false";
|
|
limitGunMovement = "false";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2", 0.02};
|
|
InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon", 0.2, "AcinPknlMwlkSlowWrflDb_death", 0.2, "AcinPknlMwlkSlowWrflDb_agony", 0.1};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2 : AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2";
|
|
speed = 1;
|
|
looped = "false";
|
|
actions = "MoveWithInjuredManDraggerRfl";
|
|
ConnectTo[] = {"AcinPknlMstpSrasWrflDnon", 0.02, "AcinPknlMwlkSrasWrflDb", 0.02};
|
|
InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon", 0.2, "AcinPknlMwlkSlowWrflDb_agony", 0.1, "AcinPknlMwlkSlowWrflDb_death2", 0.2};
|
|
};
|
|
|
|
class AcinPknlMstpSrasWrflDnon : AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_still";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
duty = -0.3;
|
|
interpolationSpeed = 6.05;
|
|
canPullTrigger = "true";
|
|
disableWeapons = "false";
|
|
enableOptics = "false";
|
|
ConnectTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon", 0.15, "AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1, "AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon", 0.1, "AcinPknlMwlkSrasWrflDb", 0.1};
|
|
InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon", 0.15, "AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1, "AcinPknlMwlkSrasWrflDb", 0.1, "AcinPknlMwlkSlowWrflDb_death", 0.2, "AcinPknlMwlkSlowWrflDb_agony", 0.1, "Helper_SwitchToCarryRfl", 0.1, "AcinPknlMwlkSlowWrflDb_death2", 0.2};
|
|
};
|
|
|
|
class DraggerBase : Default {
|
|
actions = "MoveWithInjuredManDragger";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1";
|
|
speed = 1;
|
|
looped = "false";
|
|
disableWeapons = "true";
|
|
aiming = "empty";
|
|
aimingBody = "empty";
|
|
duty = 0.2;
|
|
interpolationSpeed = 1;
|
|
showWeaponAim = "false";
|
|
canPullTrigger = "false";
|
|
limitGunMovement = "false";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class DraggerBaseRfl : DraggerBase {
|
|
actions = "MoveWithInjuredManDraggerRfl";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon : AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 {
|
|
actions = "MoveWithInjuredManDraggerRfl";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon";
|
|
speed = 1;
|
|
looped = "false";
|
|
duty = -0.5;
|
|
interpolationSpeed = 1;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.15};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.15, "AmovPercMstpSlowWrflDnon", 0.1};
|
|
};
|
|
|
|
class AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon : DraggerBaseRfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon";
|
|
speed = 0.55;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.15};
|
|
};
|
|
|
|
class AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon : DraggerBaseRfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon";
|
|
speed = 0.38;
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.15};
|
|
};
|
|
|
|
class AcinPknlMwlkSrasWrflDb : AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 {
|
|
actions = "MoveWithInjuredManDraggerRfl";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb";
|
|
speed = 1;
|
|
looped = "true";
|
|
duty = 0.6;
|
|
interpolationSpeed = 4.1;
|
|
disableWeapons = "false";
|
|
canPullTrigger = "true";
|
|
enableOptics = "false";
|
|
ConnectTo[] = {"AcinPknlMstpSrasWrflDnon", 0.1, "AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1, "AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AcinPknlMstpSrasWrflDnon", 0.1, "AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon", 0.1, "AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1, "AcinPknlMwlkSlowWrflDb_death", 0.2, "AcinPknlMwlkSlowWrflDb_agony", 0.1, "AcinPknlMwlkSlowWrflDb_death2", 0.2};
|
|
};
|
|
|
|
class AcinPknlMwlkSlowWrflDb_death : AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_death";
|
|
speed = 1;
|
|
looped = "false";
|
|
terminal = "true";
|
|
interpolationSpeed = 1;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMwlkSlowWrflDb_agony : AmovPpneMstpSrasWrflDnon_injured {
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1};
|
|
};
|
|
|
|
class AcinPercMrunSrasWrflDf : InjuredMovedBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carrier";
|
|
actions = "MoveWithInjuredManCarrierRflWc";
|
|
limitGunMovement = "false";
|
|
aimPrecision = 5;
|
|
enableOptics = "false";
|
|
visibleSize = 0.750126;
|
|
relSpeedMin = 1;
|
|
duty = 0.5;
|
|
onLadder = "false";
|
|
speed = 0.9;
|
|
ConnectTo[] = {"AcinPercMrunSrasWrflDf_death", 0.1, "AcinPercMrunSrasWrflDf_agony", 0.1, "AcinPercMstpSrasWrflDnon", 0.1, "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier", 0.01, "AcinPercMstpSrasWrflDnon", 0.1};
|
|
};
|
|
|
|
class AcinPercMrunSrasWrflDf_death : AcinPercMrunSrasWrflDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carrier";
|
|
terminal = "true";
|
|
speed = 0.22;
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPercMrunSrasWrflDf_agony : AcinPercMrunSrasWrflDf_death {
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carrier";
|
|
duty = 10;
|
|
speed = 0.22;
|
|
terminal = "false";
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon : InjuredMovedBase {
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon";
|
|
speed = 0.1;
|
|
actions = "MoveWithInjuredManCarrierRfl";
|
|
limitGunMovement = "false";
|
|
enableOptics = "false";
|
|
duty = 1;
|
|
canPullTrigger = "false";
|
|
showWeaponAim = "false";
|
|
interpolationSpeed = 6.05;
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "true";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AcinPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier", 0.01};
|
|
};
|
|
|
|
class Helper_SwitchToCarryRfl : AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon {
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
actions = "MoveWithInjuredMan_helperRfl";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSrasWrflDnon_Helper";
|
|
forceAim = 0;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon", 0.1};
|
|
};
|
|
|
|
class AcinPercMstpSrasWrflDnon : AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon {
|
|
looped = "true";
|
|
speed = 1e+010;
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-wc-carrier";
|
|
limitGunMovement = "false";
|
|
aimPrecision = 5;
|
|
visibleSize = 0;
|
|
duty = -0.2;
|
|
actions = "MoveWithInjuredManCarrierRfl";
|
|
canPullTrigger = "true";
|
|
forceAim = 0;
|
|
ConnectTo[] = {"AcinPercMrunSrasWrflDf", 0.2, "AcinPercMstpSrasWrflDnon_agony", 0.1, "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier", 0.01, "AdthPercMstpSlowWrflDf_carrier", 0.01, "AcinPercMrunSrasWrflDf", 0.2};
|
|
};
|
|
|
|
class AcinPercMstpSrasWrflDnon_agony : AcinPercMstpSrasWrflDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-dead-carrier";
|
|
speed = 0.21;
|
|
looped = "false";
|
|
onLandEnd = "true";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon : InjuredMovedBase {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl_down-carrier";
|
|
speed = 0.3;
|
|
actions = "RifleLowStandActions";
|
|
looped = "false";
|
|
canPullTrigger = "false";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMwlkSlowWrflDb_death2 : AcinPknlMwlkSlowWrflDb_death {
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWrflDnon_carried_Up : AgonyBaseRfl {
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AinjPfalMstpSnonWunaDnon_carried_Up";
|
|
speed = 0.1;
|
|
actions = "InjuredManCarriedActionsRfl";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
interpolationSpeed = 0.1;
|
|
canPullTrigger = "false";
|
|
disableWeapons = "true";
|
|
onLandBeg = "true";
|
|
collisionShapeSafe = "";
|
|
ConnectTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWrflDnon_AmovPpneMstpSrasWrflDnon_injured : AinjPfalMstpSnonWrflDnon_carried_Up {
|
|
speed = 0.2;
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-dead-carried";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWrflDnon_carried_still : AinjPfalMstpSnonWrflDnon_carried_Up {
|
|
soundEdge[] = {};
|
|
speed = 100;
|
|
looped = "true";
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carried";
|
|
duty = 0;
|
|
onLandBeg = "false";
|
|
limitGunMovement = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPfalMstpSnonWrflDf_carried", 0.1, "AinjPfalMstpSnonWrflDnon_carried_Down", 0.2};
|
|
InterpolateTo[] = {"AinjPfalMstpSnonWrflDf_carried", 0.1, "AinjPfalMstpSnonWrflDf_carried_fallwc", 0.1, "AinjPfalMstpSnonWrflDf_carried_fall", 0.1};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWrflDf_carried : AinjPfalMstpSnonWrflDnon_carried_Up {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carried";
|
|
looped = "true";
|
|
speed = 1.36;
|
|
onLandBeg = "false";
|
|
limitGunMovement = "false";
|
|
actions = "InjuredManCarriedActionsRflWc";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still", 0.1, "AinjPfalMstpSnonWrflDf_carried_dead", 0.1};
|
|
InterpolateTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still", 0.1, "AinjPfalMstpSnonWrflDf_carried_fallwc", 0.1, "AinjPfalMstpSnonWrflDf_carried_fall", 0.1, "AinjPfalMstpSnonWrflDf_carried_dead", 0.1};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWrflDf_carried_fallwc : AinjPfalMstpSnonWrflDf_carried {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carried";
|
|
speed = 0.22;
|
|
looped = "false";
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWrflDf_carried_fall : AinjPfalMstpSnonWrflDf_carried_fallwc {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-dead-carried";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWrflDf_carried_dead : AinjPfalMstpSnonWrflDf_carried {
|
|
speed = 0.21;
|
|
terminal = "true";
|
|
actions = "InjuredManCarriedActionsRfl";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWrflDnon_carried_Down : AgonyBase {
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl_down-carried";
|
|
speed = 0.3;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
onLandEnd = "true";
|
|
collisionShapeSafe = "";
|
|
actions = "InjuredManActionsRfl";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_injured : AgonyBase {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
showWeaponAim = "true";
|
|
disableWeapons = "false";
|
|
visibleSize = 0.100126;
|
|
aimPrecision = 2;
|
|
aiming = "aimingLying";
|
|
aimingBody = "aimingUpLying";
|
|
leaning = "aimingLying";
|
|
legs = "legsLyingAiming";
|
|
interpolationSpeed = 2;
|
|
soundOverride = "crawl";
|
|
canPullTrigger = "false";
|
|
speed = 1e+010;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.5, "AinjPpneMstpSnonWnonDnon_rolltoback", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMsprSnonWnonDf_injured", 0.1};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWpstDnon_injured : AmovPpneMstpSnonWnonDnon_injured {
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPpneMsprSnonWnonDf_injured : AmovPpneMstpSnonWnonDnon_injured {
|
|
actions = "InjuredManActionsnon";
|
|
speed = 0.2;
|
|
showWeaponAim = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\mov\pne\spr\non\non\AmovPpneMsprSnonWnonDf";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
|
|
limitGunMovement = "false";
|
|
soundOverride = "crawl";
|
|
duty = 2.6;
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_injured", 0.1};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_carrier : DefaultDie {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-dead-carrier";
|
|
looped = "false";
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
showWeaponAim = "false";
|
|
enableOptics = "false";
|
|
actions = "DeadActions";
|
|
speed = 0.2;
|
|
disableWeaponsLong = "true";
|
|
onLandEnd = "true";
|
|
soundOverride = "bodyfall";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWpstDnon_carrier : AdthPercMstpSnonWnonDnon_carrier {
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDf_carrier : AdthPercMstpSnonWnonDnon_carrier {
|
|
speed = 0.21;
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWpstDf_carrier : AdthPercMstpSnonWnonDf_carrier {
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDnon : AmovPpneMstpSnonWnonDnon_injured {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon";
|
|
speed = 1e+010;
|
|
disableWeapons = "true";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
actions = "InjuredManActionsnon_norot";
|
|
showWeaponAim = "false";
|
|
aiming = "empty";
|
|
aimingBody = "empty";
|
|
interpolationSpeed = 0.5;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AdthPpneMstpSnonWnonDnonB", 0.01, "AinjPpneMstpSnonWnonDnon_injuredHealed", 0.2, "AinjPpneMstpSnonWnonDnon_rolltofront", 0.1, "AinjPfalMstpSnonWnonDnon_carried_Up", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnonB", 0.01, "AinjPpneMstpSnonWnonDb_grab", 0.1};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDnon_injuredHealed : AinjPpneMstpSnonWnonDnon {
|
|
actions = "InjuredManActionsnon_healed";
|
|
duty = 0;
|
|
speed = 10000000;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.2};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDnon_rolltoback : AinjPpneMstpSnonWnonDnon {
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_rolltoback";
|
|
speed = 0.3;
|
|
disableWeapons = "true";
|
|
interpolationRestart = 2;
|
|
duty = 3;
|
|
canPullTrigger = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon_rolltofront", 0.1, "AinjPpneMstpSnonWnonDb_grab", 0.1};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDnon_rolltofront : AinjPpneMstpSnonWnonDnon_rolltoback {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_rolltofront";
|
|
actions = "InjuredManActionsnon";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured", 0.1};
|
|
InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon_rolltoback", 0.1};
|
|
};
|
|
|
|
class AdthPpneMstpSnonWnonDbB_dragged : AdthPpneMstpSnonWnonDnonB {
|
|
actions = "InjuredManDraggedDeadActions";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\AinjPpneMstpSnonWnonDb_dragged";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDb : AinjPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb";
|
|
speed = 1;
|
|
actions = "InjuredManDraggedActionsNon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AdthPpneMstpSnonWnonDbB_dragged", 0.51, "AinjPpneMstpSnonWnonDb_release", 0.1, "AinjPpneMstpSnonWnonDb_still", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDbB_dragged", 0.5, "AinjPpneMstpSnonWnonDb_release", 0.1, "AinjPpneMstpSnonWnonDb_still", 0.1};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDb_grab : AinjPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_grab";
|
|
speed = 1;
|
|
looped = "false";
|
|
actions = "InjuredManDraggedActionsNon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
interpolationSpeed = 0.85;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWnonDb_still", 0.1, "AinjPfalMstpSnonWnonDnon_carried_Up", 0.1};
|
|
InterpolateTo[] = {"AinjPpneMstpSnonWnonDb_release", 0.02, "AinjPpneMstpSnonWnonDb_still", 0.1, "AinjPfalMstpSnonWnonDnon_carried_Up", 0.1};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDb_release : AinjPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_release";
|
|
speed = 1;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDb_death : AinjPpneMstpSnonWnonDb_release {
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDb_still : AinjPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_still";
|
|
speed = 1e+010;
|
|
actions = "InjuredManDraggedActionsNon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AdthPpneMstpSnonWnonDbB_dragged", 0.01, "AinjPpneMstpSnonWnonDb", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDbB_dragged", 0.01, "AinjPpneMstpSnonWnonDb_release", 0.1};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 : Default {
|
|
actions = "MoveWithInjuredManDraggerNon";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1";
|
|
speed = 1;
|
|
looped = "false";
|
|
disableWeapons = "true";
|
|
aiming = "empty";
|
|
aimingBody = "empty";
|
|
duty = 0.2;
|
|
interpolationSpeed = 10.05;
|
|
showWeaponAim = "false";
|
|
canPullTrigger = "false";
|
|
limitGunMovement = "false";
|
|
disableWeaponsLong = "true";
|
|
enableOptics = "false";
|
|
enableDirectControl = 0;
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2", 0.02};
|
|
InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon", 0.2, "AcinPknlMwlkSnonWnonDb_death", 0.2, "AcinPknlMwlkSnonWnonDb_agony", 0.2};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1 : AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 {
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2", 0.02};
|
|
InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon", 0.2, "AcinPknlMwlkSnonWpstDb_death", 0.2, "AcinPknlMwlkSnonWpstDb_agony", 0.2};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2 : AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
|
|
speed = 1;
|
|
looped = "false";
|
|
enableDirectControl = 0;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AcinPknlMstpSnonWnonDnon", 0.01, "AcinPknlMwlkSnonWnonDb", 0.01};
|
|
InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon", 0.2, "AcinPknlMwlkSnonWnonDb_death", 0.2, "AcinPknlMwlkSnonWnonDb_agony", 0.2};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2 : AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2 {
|
|
ConnectTo[] = {"AcinPknlMstpSnonWpstDnon", 0.01, "AcinPknlMwlkSnonWpstDb", 0.01};
|
|
InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon", 0.2, "AcinPknlMwlkSnonWpstDb_death", 0.2, "AcinPknlMwlkSnonWpstDb_agony", 0.2};
|
|
};
|
|
|
|
class AcinPknlMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_still";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
duty = -0.3;
|
|
interpolationSpeed = 6.05;
|
|
enableOptics = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon", 0.15, "AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.1, "AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon", 0.1, "AcinPknlMwlkSnonWnonDb", 0.1};
|
|
InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon", 0.15, "AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.1, "AcinPknlMwlkSnonWnonDb", 0.1, "AcinPknlMwlkSnonWnonDb_death", 0.2, "AcinPknlMwlkSnonWnonDb_agony", 0.2, "Helper_SwitchToCarrynon", 0.1};
|
|
};
|
|
|
|
class AcinPknlMstpSnonWpstDnon : AcinPknlMstpSnonWnonDnon {
|
|
actions = "MoveWithInjuredManDraggerPst";
|
|
ConnectTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon", 0.15, "AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon", 0.1, "AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon", 0.1, "AcinPknlMwlkSnonWpstDb", 0.1};
|
|
InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon", 0.15, "AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon", 0.1, "AcinPknlMwlkSnonWpstDb", 0.1, "AcinPknlMwlkSnonWpstDb_death", 0.2, "AcinPknlMwlkSnonWpstDb_agony", 0.2, "Helper_SwitchToCarrynon_pst", 0.1};
|
|
};
|
|
|
|
class DraggerBasenon : DraggerBase {
|
|
actions = "MoveWithInjuredManDraggernon";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1";
|
|
enableOptics = "false";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 {
|
|
actions = "MoveWithInjuredManDraggernon";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon";
|
|
speed = 1;
|
|
looped = "false";
|
|
duty = -0.5;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.15};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon : AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon {
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.1};
|
|
};
|
|
|
|
class AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon : DraggerBasenon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon";
|
|
speed = 0.55;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.15};
|
|
};
|
|
|
|
class AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon : AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon {
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon : DraggerBasenon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon";
|
|
speed = 0.4;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.15};
|
|
};
|
|
|
|
class AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon : AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon {
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMwlkSnonWnonDb : AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb";
|
|
speed = 1;
|
|
looped = "true";
|
|
duty = 6;
|
|
interpolationSpeed = 4.1;
|
|
disableWeapons = "true";
|
|
canPullTrigger = "false";
|
|
enableOptics = "false";
|
|
ConnectTo[] = {"AcinPknlMstpSnonWnonDnon", 0.1, "AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.1, "AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AcinPknlMstpSnonWnonDnon", 0.1, "AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon", 0.1, "AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.1, "AcinPknlMwlkSnonWnonDb_death", 0.2, "AcinPknlMwlkSnonWnonDb_agony", 0.2};
|
|
};
|
|
|
|
class AcinPknlMwlkSnonWpstDb : AcinPknlMwlkSnonWnonDb {
|
|
ConnectTo[] = {"AcinPknlMstpSnonWpstDnon", 0.1, "AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon", 0.1, "AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AcinPknlMstpSnonWpstDnon", 0.1, "AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon", 0.1, "AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon", 0.1, "AcinPknlMwlkSnonWpstDb_death", 0.2, "AcinPknlMwlkSnonWpstDb_agony", 0.2};
|
|
};
|
|
|
|
class AcinPknlMwlkSnonWnonDb_death : AcinPknlMwlkSnonWnonDb {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_death";
|
|
terminal = "true";
|
|
interpolationSpeed = 1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMwlkSnonWpstDb_death : AcinPknlMwlkSnonWnonDb_death {
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMwlkSnonWnonDb_agony : AmovPpneMstpSnonWnonDnon_injured {
|
|
actions = "InjuredManActionsnon_norot";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_injured", 0.1};
|
|
};
|
|
|
|
class AcinPknlMwlkSnonWpstDb_agony : AcinPknlMwlkSnonWnonDb_agony {
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWpstDnon_injured", 0.1};
|
|
};
|
|
|
|
class AcinPercMrunSnonWnonDf : InjuredMovedBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carrier";
|
|
actions = "MoveWithInjuredManCarrierNonWc";
|
|
limitGunMovement = "false";
|
|
aimPrecision = 5;
|
|
enableOptics = "false";
|
|
visibleSize = 0.750126;
|
|
relSpeedMin = 1;
|
|
duty = 0.5;
|
|
onLadder = "false";
|
|
speed = 0.9;
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AcinPercMrunSnonWnonDf_death", 0.1, "AcinPercMrunSnonWnonDf_agony", 0.1, "AcinPercMstpSnonWnonDnon", 0.1, "AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier", 0.01, "AcinPercMstpSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class AcinPercMrunSnonWpstDf : AcinPercMrunSnonWnonDf {
|
|
ConnectTo[] = {"AcinPercMstpSnonWpstDnon", 0.1, "AcinPercMrunSnonWpstDf_AmovPercMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier", 0.01, "AcinPercMstpSnonWpstDnon", 0.1};
|
|
};
|
|
|
|
class AcinPercMrunSnonWnonDf_death : AcinPercMrunSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carrier";
|
|
terminal = "true";
|
|
speed = 0.22;
|
|
looped = "false";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPercMrunSnonWnonDf_agony : AcinPercMrunSnonWnonDf_death {
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carrier";
|
|
duty = 10;
|
|
speed = 0.22;
|
|
terminal = "false";
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
showWeaponAim = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon : InjuredMovedBase {
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon";
|
|
speed = 0.1;
|
|
actions = "MoveWithInjuredManCarrierNon";
|
|
limitGunMovement = "false";
|
|
enableOptics = "false";
|
|
duty = 1;
|
|
canPullTrigger = "false";
|
|
showWeaponAim = "false";
|
|
interpolationSpeed = 6.05;
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AcinPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier", 0.01};
|
|
};
|
|
|
|
class AcinPknlMstpSnonWpstDnon_AcinPercMrunSnonWpstDnon : AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon {
|
|
ConnectTo[] = {"AcinPercMstpSnonWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier", 0.01};
|
|
};
|
|
|
|
class Helper_SwitchToCarrynon : AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon {
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
actions = "MoveWithInjuredMan_helpernon";
|
|
disableWeapons = "true";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\Helper_SwitchToCarrynon";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class Helper_SwitchToCarrynon_pst : Helper_SwitchToCarrynon {
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AcinPknlMstpSnonWpstDnon_AcinPercMrunSnonWpstDnon", 0.1};
|
|
};
|
|
|
|
class AcinPercMstpSnonWnonDnon : AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon {
|
|
looped = "true";
|
|
speed = 1e+010;
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-wc-carrier";
|
|
limitGunMovement = "false";
|
|
aimPrecision = 5;
|
|
visibleSize = 0;
|
|
duty = -0.2;
|
|
actions = "MoveWithInjuredManCarrierNon";
|
|
canPullTrigger = "false";
|
|
disableWeaponsLong = "true";
|
|
forceAim = 0;
|
|
ConnectTo[] = {"AcinPercMrunSnonWnonDf", 0.2, "AcinPercMstpSnonWnonDnon_agony", 0.1, "AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier", 0.01, "AdthPercMstpSnonWnonDf_carrier", 0.01, "AcinPercMrunSnonWnonDf", 0.2, "AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class AcinPercMstpSnonWpstDnon : AcinPercMstpSnonWnonDnon {
|
|
ConnectTo[] = {"AcinPercMrunSnonWpstDf", 0.2, "AcinPercMstpSnonWpstDnon_agony", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier", 0.01, "AdthPercMstpSnonWpstDf_carrier", 0.01, "AcinPercMrunSnonWpstDf", 0.2};
|
|
};
|
|
|
|
class AcinPercMstpSnonWnonDnon_agony : AcinPercMstpSnonWnonDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-dead-carrier";
|
|
speed = 0.21;
|
|
looped = "false";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPercMstpSnonWpstDnon_agony : AcinPercMstpSnonWnonDnon_agony {
|
|
ConnectTo[] = {"AmovPpneMstpSnonWpstDnon_injured", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon : InjuredMovedBase {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon_down-carrier";
|
|
speed = 0.3;
|
|
actions = "MoveWithInjuredManCarrierNon";
|
|
looped = "false";
|
|
canPullTrigger = "false";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
enableOptics = "false";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPercMrunSnonWpstDf_AmovPercMstpSrasWpstDnon : AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon {
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWnonDnon_carried_Up : AgonyBase {
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AinjPfalMstpSnonWnonDnon_carried_Up";
|
|
speed = 0.1;
|
|
actions = "InjuredManCarriedActionsnon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
interpolationSpeed = 0.1;
|
|
canPullTrigger = "false";
|
|
disableWeapons = "true";
|
|
onLandBeg = "true";
|
|
collisionShapeSafe = "";
|
|
ConnectTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon_injured : AinjPfalMstpSnonWnonDnon_carried_Up {
|
|
speed = 0.2;
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-dead-carried";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWnonDnon_carried_still : AinjPfalMstpSnonWnonDnon_carried_Up {
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carried";
|
|
duty = 0;
|
|
onLandBeg = "false";
|
|
limitGunMovement = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPfalMstpSnonWnonDf_carried", 0.1, "AinjPfalMstpSnonWnonDnon_carried_Down", 0.2};
|
|
InterpolateTo[] = {"AinjPfalMstpSnonWnonDf_carried", 0.1, "AinjPfalMstpSnonWnonDf_carried_fallwc", 0.1, "AinjPfalMstpSnonWnonDf_carried_fall", 0.1};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWnonDf_carried : AinjPfalMstpSnonWnonDnon_carried_Up {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carried";
|
|
looped = "true";
|
|
speed = 1.36;
|
|
onLandBeg = "false";
|
|
limitGunMovement = "false";
|
|
actions = "InjuredManCarriedActionsNonWc";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still", 0.1, "AinjPfalMstpSnonWnonDf_carried_dead", 0.1};
|
|
InterpolateTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still", 0.1, "AinjPfalMstpSnonWnonDf_carried_fallwc", 0.1, "AinjPfalMstpSnonWnonDf_carried_fall", 0.1, "AinjPfalMstpSnonWnonDf_carried_dead", 0.1};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWnonDf_carried_fallwc : AinjPfalMstpSnonWnonDf_carried {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carried";
|
|
speed = 0.22;
|
|
looped = "false";
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWnonDf_carried_fall : AinjPfalMstpSnonWnonDf_carried_fallwc {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-dead-carried";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWnonDf_carried_dead : AinjPfalMstpSnonWnonDf_carried {
|
|
speed = 0.21;
|
|
terminal = "true";
|
|
actions = "InjuredManCarriedActionsnon";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWnonDnon_carried_Down : AgonyBase {
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon_down-carried";
|
|
speed = 0.3;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
onLandEnd = "true";
|
|
collisionShapeSafe = "";
|
|
actions = "InjuredManActionsnon";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_sceneBardakRifle01 : CutSceneAnimationBase {
|
|
speed = 0.05;
|
|
looped = "false";
|
|
disableWeapons = "false";
|
|
enableBinocular = "false";
|
|
showHandGun = "true";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakrifle01";
|
|
enableOptics = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardakRifle02", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_sceneBardakRifle02 : ActsPercMstpSnonWpstDnon_sceneBardakRifle01 {
|
|
speed = 0.032787;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakrifle02";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5tdrcodr_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5tdrcodr.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5ttruckbed_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5ttruckbed.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carcodr_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carcodr.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_cardr_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_cardr.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carhigh_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carhigh.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carlow_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carlow.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_end_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_end.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_end_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_end.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_end_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_end.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_5t_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_5t.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carhigh_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carhigh.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carlow_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carlow.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmrunsraswlnrdb_i_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdb_i.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmrunsraswlnrdf_a_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_a.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmrunsraswlnrdf_b_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_b.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmrunsraswlnrdf_c_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_c.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmrunsraswlnrdf_e_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_e.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmrunsraswlnrdf_f_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_f.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmrunsraswlnrdf_g_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_g.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmstpslowwpstdb_10_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdb_10.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmstpslowwpstdb_11_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdb_11.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmstpslowwpstdnon_4_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdnon_4.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_16 : AdthPercMstpSlowWrflDnon_8 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\adthpercmstpslowwrfldf_1.rtm";
|
|
speed = 0.8;
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_32 : AdthPercMstpSlowWrflDnon_8 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\adthpercmstpslowwrfldf_2.rtm";
|
|
speed = 0.8;
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmstpsnonwnondf_1_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondf_1.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmstpsnonwnondnon_bianm_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondnon.bianm.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmstpsnonwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmstpsraswrfldb_8_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldb_8.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmstpsraswrfldnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDb_16 : AdthPercMstpSrasWrflDb_8 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v1.rtm";
|
|
speed = 0.8;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_16 : AdthPercMstpSrasWrflDnon_8 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v2.rtm";
|
|
speed = 0.8;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDf_8 : AdthPercMstpSrasWrflDf_4 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v3.rtm";
|
|
speed = 0.8;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_32 : AdthPercMstpSrasWrflDnon_16 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v4.rtm";
|
|
speed = 0.8;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmrunslowwlnrdf_1_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\run\low\lnr\adthpknlmrunslowwlnrdf_1.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmrunslowwlnrdf_2_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\run\low\lnr\adthpknlmrunslowwlnrdf_2.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmnonslowwlnrdnon_1_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\lnr\adthpknlmnonslowwlnrdnon_1.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpslowwpstdnon_3_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\pst\adthpknlmstpslowwpstdnon_3.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpslowwrfldf_3_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldf_3.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpslowwrfldnon_1_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_1.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpslowwrfldnon_2_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_2.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpslowwrfldnon_3_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_3.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpsnonwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\non\non\adthpknlmstpsnonwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmnonsraswlnrdnon_2_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\lnr\adthpknlmnonsraswlnrdnon_2.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpsraswrfldnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpsraswrfldnon_v1_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v1.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpsraswrfldnon_v2_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v2.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpsraswrfldnon_v3_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v3.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpsraswrfldnon_v4_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v4.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthppnemstpsnonwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\non\non\adthppnemstpsnonwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthppnemstpsraswrfldnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\ras\rfl\adthppnemstpsraswrfldnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthppnemstpsraswrfldnon_v1_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\ras\rfl\adthppnemstpsraswrfldnon_v1.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpsitmstpsnonwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\sit\stp\non\non\adthpsitmstpsnonwnondnon.rtm";
|
|
speed = 0.3;
|
|
looped = "false";
|
|
terminal = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpslowwlnrdnon01_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon01.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpslowwlnrdnon02_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon02.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpslowwlnrdnon03_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon03.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpslowwrfldnon_changinglegs_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_changinglegs.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpslowwrfldnon_checkingweapons_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_checkingweapons.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpslowwrfldnon_shruggingshoulders_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_shruggingshoulders.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpsraswrfldnon01_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon01.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpsraswrfldnon02_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon02.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpsraswrfldnon03_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon03.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpknlmstpslowwlnrdnon01_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon01.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpknlmstpslowwlnrdnon02_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon02.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpknlmstpslowwlnrdnon03_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon03.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpknlmstpslowwlnrdnon04_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon04.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpknlmstpslowwlnrdnon05_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon05.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpknlmstpslowwpstdnon01_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon01.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpknlmstpslowwpstdnon02_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon02.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpknlmstpslowwpstdnon03_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon03.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpsitmstpsnonwnondnon_ground00 : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground00.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpsitmstpsnonwnondnon_ground01_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground01.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpsitmstpsnonwnondnon_ground02_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground02.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpsitmstpsnonwnondnon_ground03_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground03.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acinpknlmwlkslowwrfldb_deathstepinserted_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\acinpknlmwlkslowwrfldb_deathstepinserted.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ainvpknlmstpslaywrfldnon_amovpercmstpslowwrfldnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_amovpercmstpslowwrfldnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ainvpknlmstpslaywrfldnon_amovpknlmstpslowwrfldnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_amovpknlmstpslowwrfldnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ainvpknlmstpslaywrfldnon_healed_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_healed.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ainvpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_bag_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\non\non\ainvpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_bag.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ainvpknlmstpsnonwnondnon_healed_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\non\non\ainvpknlmstpsnonwnondnon_healed.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aldrpercmstpsnonwnondnon_slide_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\ldr\erc\stp\non\non\aldrpercmstpsnonwnondnon_slide.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aldrpercmwlksnonwnondd_amovpercmstpsnonwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\ldr\erc\wlk\non\non\aldrpercmwlksnonwnondd_amovpercmstpsnonwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aldrpercmwlksnonwnondu_amovpercmstpsnonwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\ldr\erc\wlk\non\non\aldrpercmwlksnonwnondu_amovpercmstpsnonwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_1_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\pst\amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_1.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_2_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\pst\amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_2.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmrunslowwrfldf_awoppercmrunsgthwrfldf_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\rfl\amovpercmrunslowwrfldf_awoppercmrunsgthwrfldf.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmrunsnonwnondf_awoppercmrunsgthwnondf_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\non\non\amovpercmrunsnonwnondf_awoppercmrunsgthwnondf.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmrunssurwnondf_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\sur\non\amovpercmrunssurwnondf.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwlnrdnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwlnrdnon_aiturn180l_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn180l.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwlnrdnon_aiturn180r_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn180r.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpsraswlnrdnon : AmovPknlMstpSrasWlnrDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon.rtm";
|
|
duty = -0.4;
|
|
speed = 1e+010;
|
|
actions = "LauncherStandStpActions";
|
|
canPullTrigger = "false";
|
|
showWeaponAim = "false";
|
|
enableMissile = "true";
|
|
leaningFactorBeg = 0.5;
|
|
leaningFactorEnd = 0.5;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wrfl.p3d";
|
|
weaponIK = 4;
|
|
aiming = "aimingDefault";
|
|
ConnectTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "LauncherReloadStand", 0.02, "amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon", 0.01, "amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon", 0.01, "amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon", 0.02, "AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AswmPercMstpSnonWnonDnon", 0.3, "AidlPercMstpSrasWlnrDnon_player_S0", 0.02, "AovrPercMstpSrasWlnrDf", 0.01, "aidlpercmstpsraswlnrdnon_S", 0.02, "amovpercmstpsraswlnrdnon_turnl", 0.02, "amovpercmstpSraswlnrdnon_turnr", 0.02, "amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon", 0.02, "AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon", 0.02, "amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon", 0.02};
|
|
InterpolateTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.01, "AmovPercMwlkSrasWlnrDf", 0.02, "AmovPercMwlkSrasWlnrDfl", 0.02, "AmovPercMwlkSrasWlnrDl", 0.02, "AmovPercMwlkSrasWlnrDbl", 0.02, "AmovPercMwlkSrasWlnrDb", 0.02, "AmovPercMwlkSrasWlnrDbr", 0.02, "AmovPercMwlkSrasWlnrDr", 0.02, "AmovPercMwlkSrasWlnrDfr", 0.02, "AmovPercMrunSrasWlnrDf", 0.02, "AmovPercMrunSrasWlnrDfl", 0.02, "AmovPercMrunSrasWlnrDl", 0.02, "AmovPercMrunSrasWlnrDbl", 0.02, "AmovPercMrunSrasWlnrDb", 0.02, "AmovPercMrunSrasWlnrDbr", 0.02, "AmovPercMrunSrasWlnrDr", 0.02, "AmovPercMrunSrasWlnrDfr", 0.02, "amovpercmstpsraswlnrdnon_turnl", 0.02, "amovpercmstpSraswlnrdnon_turnr", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_player_S0 : amovpercmstpsraswlnrdnon {
|
|
variantsPlayer[] = {"AidlPercMstpSrasWlnrDnon_player_idleSteady01", 0.333, "AidlPercMstpSrasWlnrDnon_player_idleSteady02", 0.333, "AidlPercMstpSrasWlnrDnon_player_idleSteady03", 0.334};
|
|
variantAfter[] = {0, 0, 0};
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02, "AidlPercMstpSrasWlnrDnon_player_idleSteady01", 0.02, "AidlPercMstpSrasWlnrDnon_player_idleSteady02", 0.02, "AidlPercMstpSrasWlnrDnon_player_idleSteady03", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_player_idleSteady01 : AidlPercMstpSrasWlnrDnon_player_S0 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady01";
|
|
speed = 0.074074;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_player_idleSteady02 : AidlPercMstpSrasWlnrDnon_player_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady02";
|
|
speed = 0.049587;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_player_idleSteady03 : AidlPercMstpSrasWlnrDnon_player_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady03";
|
|
speed = 0.090226;
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_S0 : amovpercmstpsraswlnrdnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm";
|
|
variantsAI[] = {"AidlPercMstpSrasWlnrDnon_idleSteady01", 0.31, "AidlPercMstpSrasWlnrDnon_idleSteady02", 0.31, "AidlPercMstpSrasWlnrDnon_idleSteady03", 0.31, "AidlPercMstpSrasWlnrDnon_01", 0.0234, "AidlPercMstpSrasWlnrDnon_02", 0.0233, "AidlPercMstpSrasWlnrDnon_03", 0.0233};
|
|
variantAfter[] = {0, 0, 0};
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_01", 0.02, "AidlPercMstpSrasWlnrDnon_02", 0.02, "AidlPercMstpSrasWlnrDnon_03", 0.02, "AidlPercMstpSrasWlnrDnon_idleSteady01", 0.02, "AidlPercMstpSrasWlnrDnon_idleSteady02", 0.02, "AidlPercMstpSrasWlnrDnon_idleSteady03", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_01 : AidlPercMstpSrasWlnrDnon_S0 {
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon01";
|
|
speed = 0.25;
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_02 : AidlPercMstpSrasWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon02";
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_03 : AidlPercMstpSrasWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon03";
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_01 : AidlPknlMstpSlowWlnrDnon_S0 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon01.rtm";
|
|
variantAfter[] = {1, 1, 1};
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_idleSteady01 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady01";
|
|
speed = 0.26667;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_idleSteady02 : AidlPknlMstpSlowWlnrDnon_idleSteady01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady02";
|
|
speed = 0.210526;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_idleSteady03 : AidlPknlMstpSlowWlnrDnon_idleSteady01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady03";
|
|
speed = 0.292683;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_idleSteady01 : AidlPercMstpSrasWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady01";
|
|
speed = 0.148148;
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_idleSteady02 : AidlPercMstpSrasWlnrDnon_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady02";
|
|
speed = 0.099174;
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_idleSteady03 : AidlPercMstpSrasWlnrDnon_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady03";
|
|
speed = 0.090226;
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_02 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon02.rtm";
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_03 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon03.rtm";
|
|
speed = 0.25;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_04 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon04.rtm";
|
|
speed = 0.25;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_05 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon05.rtm";
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1";
|
|
speed = 0.140187;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2";
|
|
speed = 0.44;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_03N : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_03";
|
|
speed = 0.23;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_04N : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_04";
|
|
speed = 0.198347;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_05N : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_05";
|
|
speed = 0.21;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3";
|
|
speed = 0.27;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4";
|
|
speed = 0.27;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5";
|
|
speed = 0.41;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6";
|
|
speed = 0.44;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7";
|
|
speed = 0.193548;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8";
|
|
speed = 0.186047;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_12checkingLnr1 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_12checkingLnr1";
|
|
speed = 0.15625;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_13checkingLnr2 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_13checkingLnr2";
|
|
speed = 0.093168;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9";
|
|
speed = 0.07109;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10";
|
|
speed = 0.3;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11";
|
|
speed = 0.094488;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12";
|
|
speed = 0.44;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AovrPercMstpSrasWlnrDf : amovpercmstpsraswlnrdnon {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\lnr\AovrPercMstpSrasWlnrDf";
|
|
speed = 0.5;
|
|
looped = "false";
|
|
duty = 2;
|
|
relSpeedMin = 0.996672;
|
|
relSpeedMax = 0.996672;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
|
|
disableWeaponsLong = "true";
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
enableMissile = "false";
|
|
limitGunMovement = 0.3;
|
|
headBobStrength = 0.512438;
|
|
forceAim = 1;
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpsraswlnrdnon_S : amovpercmstpsraswlnrdnon {
|
|
variantsAI[] = {"aidlpercmstpsraswlnrdnon_1", 0.333, "aidlpercmstpsraswlnrdnon_2", 0.333, "aidlpercmstpsraswlnrdnon_3", 0.334};
|
|
variantAfter[] = {0, 0, 0};
|
|
ConnectTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon", 0.02, "aidlpercmstpsraswlnrdnon_3", 0.02, "aidlpercmstpsraswlnrdnon_1", 0.02, "aidlpercmstpsraswlnrdnon_2", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpsraswlnrdnon_3 : aidlpercmstpsraswlnrdnon_S {
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon01.rtm";
|
|
speed = 0.3;
|
|
looped = "false";
|
|
ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S", 0.02};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class aidlpercmstpsraswlnrdnon_1 : aidlpercmstpsraswlnrdnon_3 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon02.rtm";
|
|
speed = 0.3;
|
|
looped = "false";
|
|
ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S", 0.02};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class aidlpercmstpsraswlnrdnon_2 : aidlpercmstpsraswlnrdnon_3 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon03.rtm";
|
|
speed = 0.3;
|
|
looped = "false";
|
|
ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S", 0.02};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class amovpercmstpslowwlnrdnon : amovpercmstpsraswlnrdnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
enableMissile = "false";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
weaponIK = 4;
|
|
actions = "LauncherStandLowStpActions";
|
|
ConnectTo[] = {"amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon", 0.01, "AswmPercMstpSnonWnonDnon", 0.3, "AovrPercMstpSlowWlnrDf", 0.01, "amovpercmstpslowwlnrdnon_turnl", 0.01, "amovpercmstpslowwlnrdnon_turnR", 0.01};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDf", 0.02, "AmovPercMrunSlowWlnrDfl", 0.02, "AmovPercMrunSlowWlnrDl", 0.02, "AmovPercMrunSlowWlnrDbl", 0.02, "AmovPercMrunSlowWlnrDb", 0.02, "AmovPercMrunSlowWlnrDbr", 0.02, "AmovPercMrunSlowWlnrDr", 0.02, "AmovPercMrunSlowWlnrDfr", 0.02, "amovpercmstpslowwlnrdnon_turnl", 0.01, "amovpercmstpslowwlnrdnon_turnR", 0.01, "AmovPercMwlkSlowWlnrDf", 0.02, "AmovPercMwlkSlowWlnrDfr", 0.02, "AmovPercMwlkSlowWlnrDr", 0.02, "AmovPercMwlkSlowWlnrDbr", 0.02, "AmovPercMwlkSlowWlnrDb", 0.02, "AmovPercMwlkSlowWlnrDbl", 0.02, "AmovPercMwlkSlowWlnrDl", 0.02, "AmovPercMwlkSlowWlnrDfl", 0.02};
|
|
};
|
|
|
|
class AovrPercMstpSlowWlnrDf : amovpercmstpslowwlnrdnon {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\lnr\AovrPercMstpSlowWlnrDf";
|
|
speed = 0.5;
|
|
looped = "false";
|
|
duty = 2;
|
|
relSpeedMin = 0.996672;
|
|
relSpeedMax = 0.996672;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
|
|
disableWeaponsLong = "true";
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
limitGunMovement = 0.3;
|
|
headBobStrength = 0.512438;
|
|
forceAim = 1;
|
|
ConnectTo[] = {"amovpercmstpslowwlnrdnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwlnrdnon_turnl : amovpercmstpslowwlnrdnon {
|
|
speed = 0.3;
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn90l.rtm";
|
|
ConnectTo[] = {"amovpercmstpslowwlnrdnon", 0.01};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpslowwlnrdnon", 0.01};
|
|
};
|
|
|
|
class amovpercmstpslowwlnrdnon_turnR : amovpercmstpslowwlnrdnon_turnl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn90r.rtm";
|
|
ConnectTo[] = {"amovpercmstpslowwlnrdnon", 0.01};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpslowwlnrdnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWlnrDf : amovpercmstpslowwlnrdnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdf.rtm";
|
|
speed = 0.555556;
|
|
canPullTrigger = "true";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDf", 0.025, "AmovPknlMwlkSrasWlnrDf", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDfr", 0.025, "AmovPercMwlkSlowWlnrDfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWlnrDfr : AmovPercMwlkSlowWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdfr.rtm";
|
|
speed = 0.555556;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDfl", 0.025, "AmovPknlMwlkSrasWlnrDfl", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDf", 0.025, "AmovPercMwlkSlowWlnrDr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWlnrDr : AmovPercMwlkSlowWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdr.rtm";
|
|
speed = 0.588235;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDl", 0.025, "AmovPknlMwlkSrasWlnrDl", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDfr", 0.025, "AmovPercMwlkSlowWlnrDbr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWlnrDbr : AmovPercMwlkSlowWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdbr.rtm";
|
|
speed = 0.545455;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDbl", 0.025, "AmovPknlMwlkSrasWlnrDbl", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDr", 0.025, "AmovPercMwlkSlowWlnrDb", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWlnrDb : AmovPercMwlkSlowWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdb.rtm";
|
|
speed = 0.545455;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDb", 0.025, "AmovPknlMwlkSrasWlnrDb", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDbr", 0.025, "AmovPercMwlkSlowWlnrDbl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWlnrDbl : AmovPercMwlkSlowWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdbl.rtm";
|
|
speed = 0.545455;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDbr", 0.025, "AmovPknlMwlkSrasWlnrDbr", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDb", 0.025, "AmovPercMwlkSlowWlnrDl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWlnrDl : AmovPercMwlkSlowWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdl.rtm";
|
|
speed = 0.526316;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDr", 0.025, "AmovPknlMwlkSrasWlnrDr", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDbl", 0.025, "AmovPercMwlkSlowWlnrDfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWlnrDfl : AmovPercMwlkSlowWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdfl.rtm";
|
|
speed = 0.555556;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDfr", 0.025, "AmovPknlMwlkSrasWlnrDfr", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDf", 0.025, "AmovPercMwlkSlowWlnrDl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWlnrDf : amovpercmstpsraswlnrdnon {
|
|
speed = 0.555556;
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdf.rtm";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
actions = "LauncherStandStpActionsWlkF";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDf", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDfl", 0.025, "AmovPercMwlkSrasWlnrDfr", 0.025, "AmovPercMrunSrasWlnrDf", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWlnrDfl : AmovPercMwlkSrasWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdfl.rtm";
|
|
speed = 0.555556;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherStandStpActionsWlkFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDfl", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDf", 0.025, "AmovPercMwlkSrasWlnrDl", 0.025, "AmovPercMrunSrasWlnrDfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWlnrDl : AmovPercMwlkSrasWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdl.rtm";
|
|
speed = 0.526316;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherStandStpActionsWlkL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDl", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDfl", 0.025, "AmovPercMwlkSrasWlnrDbl", 0.025, "AmovPercMrunSrasWlnrDl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWlnrDbl : AmovPercMwlkSrasWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdbl.rtm";
|
|
speed = 0.545455;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherStandStpActionsWlkBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDbl", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDl", 0.025, "AmovPercMwlkSrasWlnrDb", 0.025, "AmovPercMrunSrasWlnrDbl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWlnrDb : AmovPercMwlkSrasWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdb.rtm";
|
|
speed = 0.545455;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherStandStpActionsWlkB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDb", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDbl", 0.025, "AmovPercMwlkSrasWlnrDbr", 0.025, "AmovPercMrunSrasWlnrDb", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWlnrDbr : AmovPercMwlkSrasWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdbr.rtm";
|
|
speed = 0.545455;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherStandStpActionsWlkBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDbr", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDb", 0.025, "AmovPercMwlkSrasWlnrDr", 0.025, "AmovPercMrunSrasWlnrDbr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWlnrDr : AmovPercMwlkSrasWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdr.rtm";
|
|
speed = 0.588235;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherStandStpActionsWlkR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDr", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDbr", 0.025, "AmovPercMwlkSrasWlnrDfr", 0.025, "AmovPercMrunSrasWlnrDr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWlnrDfr : AmovPercMwlkSrasWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdfr.rtm";
|
|
speed = 0.555556;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherStandStpActionsWlkFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDfr", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDf", 0.025, "AmovPercMwlkSrasWlnrDr", 0.025, "AmovPercMrunSrasWlnrDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWlnrDf : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherStandStpActionsRunF";
|
|
disableWeaponsLong = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDf", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDf", 0.025, "AmovPercMrunSrasWlnrDfl", 0.025, "AmovPercMrunSrasWlnrDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWlnrDfl : AmovPercMrunSlowWlnrDfl {
|
|
actions = "LauncherStandStpActionsRunFL";
|
|
disableWeaponsLong = "false";
|
|
speed = 0.7;
|
|
duty = 0.4;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDfl", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDfl", 0.025, "AmovPercMrunSrasWlnrDf", 0.025, "AmovPercMrunSrasWlnrDl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWlnrDl : AmovPercMrunSlowWlnrDl {
|
|
actions = "LauncherStandStpActionsRunL";
|
|
disableWeaponsLong = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDl", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDl", 0.025, "AmovPercMrunSrasWlnrDfl", 0.025, "AmovPercMrunSrasWlnrDbl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWlnrDbl : AmovPercMrunSlowWlnrDbl {
|
|
actions = "LauncherStandStpActionsRunBL";
|
|
disableWeaponsLong = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDbl", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDbl", 0.025, "AmovPercMrunSrasWlnrDl", 0.025, "AmovPercMrunSrasWlnrDb", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWlnrDb : AmovPercMrunSlowWlnrDb {
|
|
actions = "LauncherStandStpActionsRunB";
|
|
disableWeaponsLong = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDb", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDb", 0.025, "AmovPercMrunSrasWlnrDbl", 0.025, "AmovPercMrunSrasWlnrDbr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWlnrDbr : AmovPercMrunSlowWlnrDbr {
|
|
actions = "LauncherStandStpActionsRunBR";
|
|
disableWeaponsLong = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDbr", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDbr", 0.025, "AmovPercMrunSrasWlnrDb", 0.025, "AmovPercMrunSrasWlnrDr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWlnrDr : AmovPercMrunSlowWlnrDr {
|
|
actions = "LauncherStandStpActionsRunR";
|
|
disableWeaponsLong = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDr", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDr", 0.025, "AmovPercMrunSrasWlnrDbr", 0.025, "AmovPercMrunSrasWlnrDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWlnrDfr : AmovPercMrunSlowWlnrDfr {
|
|
actions = "LauncherStandStpActionsRunFR";
|
|
disableWeaponsLong = "false";
|
|
speed = 0.7;
|
|
duty = 0.4;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDfr", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDfr", 0.025, "AmovPercMrunSrasWlnrDf", 0.025, "AmovPercMrunSrasWlnrDr", 0.025};
|
|
};
|
|
|
|
class amovpercmstpsraswlnrdnon_turnl : amovpercmstpsraswlnrdnon {
|
|
speed = 0.3;
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90l.rtm";
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class amovpercmstpSraswlnrdnon_turnr : amovpercmstpsraswlnrdnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90r.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class amovpercmstpslowwlnrdnon_amovpknlmstpslowwlnrdnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_amovpknlmstpslowwlnrdnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwpstdnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwpstdnon_aiturn180l_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_aiturn180l.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwpstdnon_aiturn180r_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_aiturn180r.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwpstdnon_aiturn90l_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_aiturn90l.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwpstdnon_aiturn90r_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_aiturn90r.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwpstdnon_amovpercmstpssurwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovpercmstpssurwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwpstdnon_amovpknlmstpslowwpstdnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovpknlmstpslowwpstdnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwpstdnon_amovppnemstpsraswpstdnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovppnemstpsraswpstdnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwrfldnon_ainvpknlmstpslaywrfldnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_ainvpknlmstpslaywrfldnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwrfldnon_aiturn180l_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_aiturn180l.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwrfldnon_aiturn180r_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_aiturn180r.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwrfldnon_amovpercmstpssurwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_amovpercmstpssurwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwrfldnon_awoppercmstpsoptwbindnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_awoppercmstpsoptwbindnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwrfldnon_awoppercmstpsoptwbindnon_end_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_awoppercmstpsoptwbindnon_end.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwrfldnon_rifleopendoor01_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_rifleopendoor01.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwrfldnon_rifleopendoor02_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_rifleopendoor02.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwrfldnon_rifleopendoor03_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_rifleopendoor03.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwrfldnon_talkingtired01_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_talkingtired01.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class actspercmstpsnonwrfldnon_interrogate02_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\actspercmstpsnonwrfldnon_interrogate02.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_5tdrcodr_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_5tdrcodr.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_5ttruckbed_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_5ttruckbed.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carcodr_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carcodr.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_cardr_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_cardr.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carhigh_forgoten : StandBase {
|
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carhigh.rtm";
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speed = 0.3;
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ConnectTo[] = {};
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InterpolateTo[] = {};
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};
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class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carlow_forgoten : StandBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carlow.rtm";
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speed = 0.3;
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ConnectTo[] = {};
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InterpolateTo[] = {};
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};
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class amovpercmstpsnonwnondnon_ainvpknlmstpsnonwnondnon_bag_forgoten : StandBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_ainvpknlmstpsnonwnondnon_bag.rtm";
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speed = 0.3;
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ConnectTo[] = {};
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InterpolateTo[] = {};
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};
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class amovpercmstpsnonwnondnon_aiturn180l_forgoten : StandBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_aiturn180l.rtm";
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speed = 0.3;
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canPullTrigger = "false";
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ConnectTo[] = {};
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InterpolateTo[] = {};
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};
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class amovpercmstpsnonwnondnon_aiturn180r_forgoten : StandBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_aiturn180r.rtm";
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speed = 0.3;
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canPullTrigger = "false";
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ConnectTo[] = {};
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InterpolateTo[] = {};
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};
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class amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon : TransAnimBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon.rtm";
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disableWeapons = "true";
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actions = "LauncherStandStpActions";
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interpolationRestart = 2;
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canPullTrigger = "false";
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rightHandIKCurve[] = {0.55, 0, 0.6, 1};
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leftHandIKCurve[] = {0.85, 0, 0.95, 1};
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weaponIK = 4;
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ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
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InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon", 0.02};
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};
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class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end : amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon {
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speed = 0.6;
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interpolationRestart = 2;
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rightHandIKEnd = "false";
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rightHandIKBeg = "false";
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leftHandIKCurve[] = {0.9, 0, 0.95, 1};
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rightHandIKCurve[] = {0.5, 0, 0.55, 1};
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leftHandIKEnd = "false";
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leftHandIKBeg = "false";
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canPullTrigger = "false";
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ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
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InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon", 0.02};
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};
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class amovpercmstpsnonwnondnon_opendoor01_forgoten : StandBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_opendoor01.rtm";
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speed = 0.3;
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ConnectTo[] = {};
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InterpolateTo[] = {};
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};
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class amovpercmstpsnonwnondnon_opendoor02_forgoten : StandBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_opendoor02.rtm";
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speed = 0.3;
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ConnectTo[] = {};
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|
InterpolateTo[] = {};
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|
};
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class amovpercmstpsnonwnondnon_opendoor03_forgoten : StandBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_opendoor03.rtm";
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speed = 0.3;
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ConnectTo[] = {};
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InterpolateTo[] = {};
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};
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class amovpercmstpsnonwnondnon_smoking : StandBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_smoking.rtm";
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speed = 0.3;
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ConnectTo[] = {};
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InterpolateTo[] = {};
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|
};
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class amovpercmstpspatwrfldnon_forgoten : StandBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\pat\rfl\amovpercmstpspatwrfldnon.rtm";
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speed = 0.3;
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ConnectTo[] = {};
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InterpolateTo[] = {};
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|
};
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class amovpercmstpsraswlnrdnon_aiturn180l_forgoten : StandBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn180l.rtm";
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speed = 0.3;
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|
ConnectTo[] = {};
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|
InterpolateTo[] = {};
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|
};
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class amovpercmstpsraswlnrdnon_aiturn180r_forgoten : StandBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn180r.rtm";
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speed = 0.3;
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|
ConnectTo[] = {};
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|
InterpolateTo[] = {};
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|
};
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class amovpercmstpsraswlnrdnon_aiturn90l_forgoten : StandBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90l.rtm";
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speed = 0.3;
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|
ConnectTo[] = {};
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|
InterpolateTo[] = {};
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|
};
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class amovpercmstpsraswlnrdnon_aiturn90r_forgoten : StandBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90r.rtm";
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speed = 0.3;
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|
ConnectTo[] = {};
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|
InterpolateTo[] = {};
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|
};
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class amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon : TransAnimBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon.rtm";
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disableWeapons = "true";
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actions = "CivilStandActions";
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|
interpolationRestart = 2;
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|
rightHandIKCurve[] = {0.4, 1, 0.45, 0};
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leftHandIKCurve[] = {0.05, 1, 0.15, 0};
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weaponIK = 4;
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ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
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InterpolateTo[] = {"amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon", 0.02};
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|
};
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class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon : amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon {
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actions = "BinocStandLnrActions";
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speed = 0.6;
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|
interpolationRestart = 2;
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|
leftHandIKBeg = "false";
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|
leftHandIKEnd = "false";
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|
rightHandIKBeg = "false";
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|
leftHandIKCurve[] = {0.05, 1, 0.1, 0};
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rightHandIKCurve[] = {0.45, 1, 0.5, 0};
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|
rightHandIKEnd = "false";
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|
canPullTrigger = "false";
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|
ConnectTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid", 0.02};
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|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end", 0.02};
|
|
};
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class amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon : TransAnimBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon.rtm";
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disableWeapons = "true";
|
|
actions = "PistolStandActions";
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|
speed = 0.5;
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
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|
leftHandIKBeg = "false";
|
|
rightHandIKCurve[] = {0.6, 1, 0.65, 0};
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|
leftHandIKCurve[] = {0.1, 1, 0.15, 0};
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|
weaponIK = 4;
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|
enableOptics = 2;
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|
ConnectTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end", 0.02};
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InterpolateTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end", 0.02};
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|
};
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class amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end : TransAnimBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end.rtm";
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disableWeapons = "true";
|
|
actions = "PistolStandActions";
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|
showHandGun = "true";
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|
speed = 1.4;
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
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|
enableOptics = 2;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
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|
InterpolateTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon", 0.02};
|
|
};
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class amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon : TransAnimBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon.rtm";
|
|
disableWeapons = "true";
|
|
actions = "LauncherStandStpActions";
|
|
showHandGun = "true";
|
|
speed = 1.4;
|
|
interpolationRestart = 2;
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end", 0.02};
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|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end", 0.02};
|
|
};
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class amovpercmstpsraswpstdnon_aiturn180l_forgoten : StandBase {
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|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_aiturn180l.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpsraswpstdnon_aiturn180r_forgoten : StandBase {
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file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_aiturn180r.rtm";
|
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speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end : TransAnimBase {
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|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end.rtm";
|
|
disableWeapons = "true";
|
|
actions = "LauncherStandStpActions";
|
|
speed = 0.5;
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {0.35, 0, 0.4, 1};
|
|
leftHandIKCurve[] = {0.85, 0, 0.9, 1};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
enableOptics = 2;
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon", 0.02};
|
|
};
|
|
|
|
class amovpercmstpsraswpstdnon_amovpercmstpssurwnondnon_forgoten : StandBase {
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|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpssurwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpsraswrfldnon_aiturn180l_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_aiturn180l.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpsraswrfldnon_aiturn180r_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_aiturn180r.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpsraswrfldnon_amovpercmstpssurwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpssurwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpssurwnondnon_amovpknlmstpssurwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\sur\non\amovpercmstpssurwnondnon_amovpknlmstpssurwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmwlkslowwrfldf_awoppercmrunsgthwrfldf_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\rfl\amovpercmwlkslowwrfldf_awoppercmrunsgthwrfldf.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmwlksnonwnondf_awoppercmrunsgthwnondf_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf_awoppercmrunsgthwnondf.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmwlksraswpstdf_awoppercmrunsgthwnondf_2_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\pst\amovpercmwlksraswpstdf_awoppercmrunsgthwnondf_2.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmwlksraswrfldf_awoppercmrunsgthwrfldf_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\rfl\amovpercmwlksraswrfldf_awoppercmrunsgthwrfldf.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmwlkssurwnondf_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\sur\non\amovpercmwlkssurwnondf.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C3_sceneNikitinDead\ActsPknlMstpSnonWnonDnon_TreatingInjured.rtm";
|
|
speed = 0.025;
|
|
enableBinocular = "false";
|
|
actions = "CivilStandActions_NikitinDead";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AdthPercMstpSrasWrflDnon_NikitinDead2", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_NikitinDead2", 0.01};
|
|
};
|
|
|
|
class amovpknlmrunslowwrfldf_amovpknlmevasraswrfldb_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\low\rfl\amovpknlmrunslowwrfldf_amovpknlmevasraswrfldb.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmrunslowwrfldf_amovpknlmevasraswrfldl_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\low\rfl\amovpknlmrunslowwrfldf_amovpknlmevasraswrfldl.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmrunslowwrfldf_amovpknlmevasraswrfldr_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\low\rfl\amovpknlmrunslowwrfldf_amovpknlmevasraswrfldr.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWnonDnon_talking01a : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\civilian_talking\actspercmstpsnonwnondnon_talking01.rtm";
|
|
speed = 0.023256;
|
|
disableWeapons = "false";
|
|
actions = "RifleLowStandActions_talking01";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercSnonWnonDnon_assembling : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\ActsPercSnonWnonDnon_assembling";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
speed = 0.025619;
|
|
disableWeapons = "true";
|
|
actions = "CivilStandActions_assembling";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPpneMstpSnonWnonDnon_SleepA_death", 0.01};
|
|
};
|
|
|
|
class adthpercmstpsraswrfldnon_NikitinDead : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8";
|
|
speed = 0.58;
|
|
disableWeapons = "true";
|
|
enableOptics = "true";
|
|
enableBinocular = "false";
|
|
looped = "false";
|
|
actions = "CivilStandActions_NikitinDead";
|
|
ConnectTo[] = {"ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead", 0.1};
|
|
InterpolateTo[] = {"ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead", 0.1};
|
|
};
|
|
|
|
class ActsPercMstpSnonWnonDnon_talking01 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\actspercmstpsnonwnondnon_talking01.rtm";
|
|
speed = 0.023256;
|
|
enableOptics = "true";
|
|
enableBinocular = "true";
|
|
actions = "CivilStandActions_talking01";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class ActsPercMstpSnonWnonDnon_talking02 : ActsPercMstpSnonWnonDnon_talking01 {
|
|
actions = "CivilStandActions_talking02";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\actspercmstpsnonwnondnon_talking02.rtm";
|
|
speed = 0.033898;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class ActsPercMstpSnonWnonDnon_talking03 : ActsPercMstpSnonWnonDnon_talking01 {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\actspercmstpsnonwnondnon_talking03.rtm";
|
|
actions = "CivilStandActions_talking03";
|
|
speed = 0.013453;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class ActsPercMstpSnonWnonDnon_talking04 : ActsPercMstpSnonWnonDnon_talking01 {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\actspercmstpsnonwnondnon_talking04.rtm";
|
|
actions = "CivilStandActions_talking04";
|
|
speed = 0.009036;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class AidlPercSlowWrflDnon_talkCalm : CutSceneAnimationBase {
|
|
variantsAI[] = {"AidlPercSlowWrflDnon_talkCalm", 0.5, "AidlPercSlowWrflDnon_talkCalmB", 0.5};
|
|
speed = 0.04298;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkCalm";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
actions = "RifleLowStandActions_talkCalm";
|
|
equivalentTo = "AidlPercSlowWrflDnon_talkCalm";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AidlPercSlowWrflDnon_talkCalmB", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class ActsPercSnonWnonDnon_carFixing : ActsPercSnonWnonDnon_assembling {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\ActsPercSnonWnonDnon_carFixing";
|
|
speed = 0.013257;
|
|
actions = "CivilProneActions_fixing";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPpneMstpSnonWnonDnon_SleepA_death", 0.01};
|
|
};
|
|
|
|
class ActsPercSnonWnonDnon_carFixing2 : ActsPercSnonWnonDnon_assembling {
|
|
speed = 0.028169;
|
|
actions = "CivilKneelActions_fixing";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\ActsPercSnonWnonDnon_carFixing2";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPpneMstpSnonWnonDnon_SleepA_death", 0.01};
|
|
};
|
|
|
|
class ActsPercSnonWnonDnon_tableSupport_TalkA : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkA";
|
|
disableWeapons = "false";
|
|
speed = 0.07772;
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
canPullTrigger = "false";
|
|
looped = "false";
|
|
ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkTransAB", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercSnonWnonDnon_tableSupport_TalkB : ActsPercSnonWnonDnon_tableSupport_TalkA {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkB";
|
|
speed = 0.069767;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkTransBC", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercSnonWnonDnon_tableSupport_TalkIn : ActsPercSnonWnonDnon_tableSupport_TalkA {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkIn";
|
|
speed = 0.211268;
|
|
canPullTrigger = "false";
|
|
looped = "false";
|
|
ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkA", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercSnonWnonDnon_tableSupport_TalkC : ActsPercSnonWnonDnon_tableSupport_TalkA {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkC";
|
|
speed = 0.139535;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkOut", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmrunsraswrfldf_amovpknlmevasraswrfldb_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\ras\rfl\amovpknlmrunsraswrfldf_amovpknlmevasraswrfldb.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercSnonWnonDnon_tableSupport_TalkOut : ActsPercSnonWnonDnon_tableSupport_TalkA {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkOut";
|
|
speed = 0.441176;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmrunsraswrfldf_amovpknlmevasraswrfldl_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\ras\rfl\amovpknlmrunsraswrfldf_amovpknlmevasraswrfldl.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercSnonWnonDnon_tableSupport_TalkTransAB : ActsPercSnonWnonDnon_tableSupport_TalkA {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkTransAB";
|
|
speed = 0.333333;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkB", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmrunsraswrfldf_amovpknlmevasraswrfldr_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\ras\rfl\amovpknlmrunsraswrfldf_amovpknlmevasraswrfldr.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercSnonWnonDnon_tableSupport_TalkTransBC : ActsPercSnonWnonDnon_tableSupport_TalkA {
|
|
speed = 0.232558;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkC", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmrunsraswrfldnon_transition_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\ras\rfl\amovpknlmrunsraswrfldnon_transition.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwlnrdnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwlnrdnon_aiturn90l_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon_aiturn90l.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwlnrdnon_aiturn90r_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon_aiturn90r.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwlnrdnon_amovpercmstpslowwlnrdnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon_amovpercmstpslowwlnrdnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwlnrdnon_amovpknlmstpsraswlnrdnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon_amovpknlmstpsraswlnrdnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwpstdnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwpstdnon_aiturn90l_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_aiturn90l.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwpstdnon_aiturn90r_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_aiturn90r.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSlowWrflDnon_talking_C3BeginBriefing : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_talking.rtm";
|
|
speed = 0.0142;
|
|
enableDirectControl = 1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
};
|
|
|
|
class amovpknlmstpslowwpstdnon_amovpercmstpslowwpstdnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpercmstpslowwpstdnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon.rtm";
|
|
speed = 0.3;
|
|
looped = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwpstdnon_amovpknlmstpssurwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpssurwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_NikitinDead2 : ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C3_sceneNikitinDead\AdthPercMstpSrasWrflDnon_NikitinDead.rtm";
|
|
speed = 1.05;
|
|
looped = "false";
|
|
terminal = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwpstdnon_amovppnemstpsraswpstdnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovppnemstpsraswpstdnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwrfldnon_ainvpknlmstpslaywrfldnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_ainvpknlmstpslaywrfldnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldb_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldb.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldl_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldl.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldr_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldr.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwrfldnon_amovpknlmstpssurwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpknlmstpssurwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwrfldnon_amovppnemstpsraswrfldnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovppnemstpsraswrfldnon.rtm";
|
|
speed = 0.46875;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwrfldnon_awoppknlmstpsoptwbindnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_awoppknlmstpsoptwbindnon.rtm";
|
|
speed = 0.3;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwrfldnon_awoppknlmstpsoptwbindnon_end_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_awoppknlmstpsoptwbindnon_end.rtm";
|
|
speed = 0.3;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpsnonwnondnon_amovpercmstpssurwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpercmstpssurwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon.rtm";
|
|
speed = 0.3;
|
|
looped = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpsnonwnondnon_amovpknlmstpsraswrfldnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswrfldnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpsnonwnondnon_awoppknlmstpsoptwbindnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_awoppknlmstpsoptwbindnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpsnonwnondnon_awoppknlmstpsoptwbindnon_end_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_awoppknlmstpsoptwbindnon_end.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpsraswlnrdnon_amovpknlmstpslowwlnrdnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpslowwlnrdnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon.rtm";
|
|
speed = 0.3;
|
|
looped = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon : AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon.rtm";
|
|
actions = "CivilKneelActions";
|
|
speed = 0.5;
|
|
leftHandIKCurve[] = {0.25, 1, 0.3, 0};
|
|
rightHandIKCurve[] = {0.5, 1, 0.55, 0};
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon.rtm";
|
|
speed = 0.3;
|
|
looped = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpsraswpstdnon_amovpknlmstpssurwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpssurwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpsraswrfldnon_amovpercmstpssurwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\rfl\amovpknlmstpsraswrfldnon_amovpercmstpssurwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpsraswrfldnon_amovpknlmstpsnonwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\rfl\amovpknlmstpsraswrfldnon_amovpknlmstpsnonwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpsraswrfldnon_amovppnesraswrfldnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\rfl\amovpknlmstpsraswrfldnon_amovppnesraswrfldnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmwlksraswlnrdnon_transition_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\ras\lnr\amovpknlmwlksraswlnrdnon_transition.rtm";
|
|
speed = 0.3;
|
|
canPullTrigger = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovppnemsprslowwrfldb_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldb.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovppnemsprslowwrfldbl_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldbl.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovppnemsprslowwrfldbr_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldbr.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovppnemsprslowwrfldl_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldl.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovppnemsprslowwrfldr_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldr.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovppnemsprsnonwnondb_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondb.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovppnemsprsnonwnondbl_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondbl.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovppnemsprsnonwnondbr_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondbr.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Ohara2 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_ohara2";
|
|
speed = 0.008463;
|
|
disableWeapons = "false";
|
|
looped = "false";
|
|
boundingSphere = 15;
|
|
headBobStrength = -1;
|
|
actions = "RifleStandActions";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sceneLopotevBandCaptured_Ohara1_start", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Rodriguez1 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_rodriguez1";
|
|
speed = 0.090361;
|
|
looped = "false";
|
|
disableWeapons = "false";
|
|
boundingSphere = 15;
|
|
actions = "RifleStandActions";
|
|
headBobStrength = -1;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Rodriguez2", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Rodriguez2 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_rodriguez2";
|
|
speed = 0.008453;
|
|
disableWeapons = "false";
|
|
enableOptics = "true";
|
|
looped = "false";
|
|
boundingSphere = 15;
|
|
headBobStrength = -1;
|
|
actions = "RifleStandActions";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sceneLopotevBandCaptured_Ohara1_start", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_zevl1 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_zevl1";
|
|
speed = 0.00773;
|
|
disableWeapons = "false";
|
|
looped = "false";
|
|
boundingSphere = 10;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_zevl2 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_zevl2";
|
|
speed = 0.00773;
|
|
looped = "false";
|
|
disableWeapons = "false";
|
|
boundingSphere = 10;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Kostey : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswunadnon_scenelopotevbandcaptured_kostey";
|
|
speed = 0.00773;
|
|
looped = "false";
|
|
disableWeapons = "false";
|
|
boundingSphere = 10;
|
|
headBobStrength = 0;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Bardak : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswunadnon_scenelopotevbandcaptured_bardak";
|
|
speed = 0.00773;
|
|
looped = "false";
|
|
disableWeapons = "false";
|
|
boundingSphere = 10;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovppnemsprsnonwnondf_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondf.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovppnemsprsnonwnondfl_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondfl.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovppnemsprsnonwnondfr_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondfr.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercSlowWrflDnon_talkListeningS : CutSceneAnimationBase {
|
|
variantAfter[] = {8, 10, 15};
|
|
variantsAI[] = {"AidlPercSlowWrflDnon_talkListeningB", 0.1, "AidlPercSlowWrflDnon_talkListeningC", 0.5, "AidlPercSlowWrflDnon_talkListeningS", 0.4};
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkListening";
|
|
equivalentTo = "AidlPercSlowWrflDnon_talkListeningS";
|
|
actions = "RifleLowStandActions_listening01";
|
|
speed = 0.045872;
|
|
ConnectTo[] = {"AidlPercSlowWrflDnon_talkListeningB", 0.01, "AidlPercSlowWrflDnon_talkListening", 0.01, "AidlPercSlowWrflDnon_talkListeningC", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AidlPercSlowWrflDnon_talkListeningB : AidlPercSlowWrflDnon_talkListeningS {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkListeningB";
|
|
speed = 0.125;
|
|
ConnectTo[] = {"AidlPercSlowWrflDnon_talkListeningS", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovppnemsprsnonwnondl_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondl.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercSlowWrflDnon_talkListening : AidlPercSlowWrflDnon_talkListeningS {
|
|
speed = 0.045872;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkListening";
|
|
ConnectTo[] = {"AidlPercSlowWrflDnon_talkListeningS", 0.01};
|
|
InterpolateTo[] = {"AidlPercSlowWrflDnon_talkListeningS", 0.01};
|
|
};
|
|
|
|
class AidlPercSlowWrflDnon_talkListeningC : AidlPercSlowWrflDnon_talkListeningS {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkListeningC";
|
|
speed = 0.125;
|
|
ConnectTo[] = {"AidlPercSlowWrflDnon_talkListeningS", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovppnemsprsnonwnondr_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondr.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSlowWrflDnon_Salute_c3beginbriefing : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn";
|
|
looped = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovppnemstpslowwrfldnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\stp\low\rfl\amovppnemstpslowwrfldnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovppnemstpsraswrfldnon_tst_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\stp\ras\rfl\amovppnemstpsraswrfldnon_tst.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Ohara1 : CutSceneAnimationBase {
|
|
speed = 0.089286;
|
|
disableWeapons = "false";
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_ohara1";
|
|
boundingSphere = 15;
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
showHandGun = "true";
|
|
actions = "RifleStandActions";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Ohara2", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpsitmstpsnonwnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\sit\stp\non\non\amovpsitmstpsnonwnon.rtm";
|
|
speed = 0.3;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSlowWrflDnon_sceneLopotevBandCaptured_Cooper : CutSceneAnimationBase {
|
|
disableWeapons = "false";
|
|
looped = "false";
|
|
speed = 0.00773;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpslowwrfldnon_scenelopotevbandcaptured_cooper";
|
|
boundingSphere = 10;
|
|
headBobStrength = -1;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Lopotev : CutSceneAnimationBase {
|
|
speed = 0.00773;
|
|
looped = "false";
|
|
disableWeapons = "false";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_lopotev";
|
|
boundingSphere = 10;
|
|
headBobStrength = 0;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Miles : CutSceneAnimationBase {
|
|
looped = "false";
|
|
speed = 0.00773;
|
|
disableWeapons = "false";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_miles";
|
|
boundingSphere = 10;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aswmpercmrunsnonwnondf_amovpercmstpsnonwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\swm\erc\run\non\non\aswmpercmrunsnonwnondf_amovpercmstpsnonwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Nameless : CutSceneAnimationBase {
|
|
looped = "false";
|
|
disableWeapons = "false";
|
|
speed = 0.00773;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_nameless";
|
|
boundingSphere = 10;
|
|
headBobStrength = 0;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Nikitin : CutSceneAnimationBase {
|
|
looped = "false";
|
|
disableWeapons = "false";
|
|
speed = 0.00773;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_nikitin";
|
|
boundingSphere = 10;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class awoppercmrunsgthwnondf_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class awoppercmrunsgthwnondf_amovpercmstpsnonwnondnon_1_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsnonwnondnon_1.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class awoppercmrunsgthwnondf_amovpercmstpsnonwnondnon_2_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsnonwnondnon_2.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_1_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_1.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_2_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_2.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_3_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_3.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class awoppercmrunsgthwrfldf_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\rfl\awoppercmrunsgthwrfldf.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class awoppercmrunsgthwrfldf_amovpercmstpsraswrfldnon_1_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\rfl\awoppercmrunsgthwrfldf_amovpercmstpsraswrfldnon_1.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class awoppercmrunsgthwrfldf_amovpercmstpsraswrfldnon_2_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\rfl\awoppercmrunsgthwrfldf_amovpercmstpsraswrfldnon_2.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercSnonWnonDnon_talkAS : CutSceneAnimationBase {
|
|
variantsAI[] = {"AidlPercSnonWnonDnon_talkAS", 0.5, "AidlPercSnonWnonDnon_talk2", 0.5};
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk1";
|
|
actions = "CivilStandActions_talkingA";
|
|
equivalentTo = "AidlPercSnonWnonDnon_talkAS";
|
|
interpolationSpeed = 1;
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
speed = 0.117188;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AidlPercSnonWnonDnon_talk1", 0.01, "AidlPercSnonWnonDnon_talk2", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AidlPercSnonWnonDnon_talk1 : AidlPercSnonWnonDnon_talkAS {
|
|
enableOptics = "false";
|
|
disableWeapons = "true";
|
|
speed = 0.117188;
|
|
enableBinocular = "false";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk1";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPercSnonWnonDnon_talkAS", 0.01};
|
|
InterpolateTo[] = {"AidlPercSnonWnonDnon_talkAS", 0.01};
|
|
};
|
|
|
|
class AidlPercSnonWnonDnon_talkBS : CutSceneAnimationBase {
|
|
variantsAI[] = {"AidlPercSnonWnonDnon_talk4", 0.3, "AidlPercSnonWnonDnon_talk5", 0.3, "AidlPercSnonWnonDnon_talkBS", 0.4};
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk3";
|
|
actions = "CivilStandActions_talkingB";
|
|
equivalentTo = "AidlPercSnonWnonDnon_talkBS";
|
|
interpolationSpeed = 1;
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
speed = 0.132159;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercSnonWnonDnon_talk3", 0.01, "AidlPercSnonWnonDnon_talk4", 0.01, "AidlPercSnonWnonDnon_talk5", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class awoppercmstpsoptwbindnon_amovpercmstpslowwrfldnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\erc\stp\opt\bin\awoppercmstpsoptwbindnon_amovpercmstpslowwrfldnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercSnonWnonDnon_talk2 : AidlPercSnonWnonDnon_talkAS {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk2";
|
|
speed = 0.050761;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPercSnonWnonDnon_talkAS", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class awoppercmstpsoptwbindnon_amovpercmstpslowwrfldnon_end_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\erc\stp\opt\bin\awoppercmstpsoptwbindnon_amovpercmstpslowwrfldnon_end.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercSnonWnonDnon_talk3 : AidlPercSnonWnonDnon_talkBS {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk3";
|
|
speed = 0.163934;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPercSnonWnonDnon_talkBS", 0.01};
|
|
InterpolateTo[] = {"AidlPercSnonWnonDnon_talkBS", 0.01};
|
|
};
|
|
|
|
class AidlPercSnonWnonDnon_talk4 : AidlPercSnonWnonDnon_talkBS {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk4";
|
|
speed = 0.132159;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPercSnonWnonDnon_talkBS", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class awoppknlmstpsgthwnondnon_end_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\gth\non\awoppknlmstpsgthwnondnon_end.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercSnonWnonDnon_talk5 : AidlPercSnonWnonDnon_talkBS {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk5";
|
|
speed = 0.049751;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPercSnonWnonDnon_talkBS", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepA_death : CutSceneAnimationBase {
|
|
actions = "CivilProneActions";
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_death";
|
|
speed = 0.833333;
|
|
looped = "false";
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class awoppknlmstpsgthwnondnon_start_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\gth\non\awoppknlmstpsgthwnondnon_start.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepA_layDown : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_layDown";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
speed = 0.144231;
|
|
actions = "CivilProneActions_sleep";
|
|
looped = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleepS", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepB_layDown : AidlPpneMstpSnonWnonDnon_SleepA_layDown {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_layDown";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
speed = 0.060976;
|
|
actions = "CivilStandActions";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_death", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepB_sleep1 : CutSceneAnimationBase {
|
|
variantsAI[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep2", 0.2, "AidlPpneMstpSnonWnonDnon_SleepB_sleep3", 0.2, "AidlPpneMstpSnonWnonDnon_SleepB_sleep4", 0.2, "AidlPpneMstpSnonWnonDnon_SleepB_sleep5", 0.2, "AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.2};
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep1";
|
|
looped = "true";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
speed = 0.07772;
|
|
equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepB_sleep1";
|
|
actions = "CivilProneActions_sleepB";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep2", 0.01, "AidlPpneMstpSnonWnonDnon_SleepB_sleep3", 0.01, "AidlPpneMstpSnonWnonDnon_SleepB_sleep4", 0.01, "AidlPpneMstpSnonWnonDnon_SleepB_sleep5", 0.01, "AidlPpneMstpSnonWnonDnon_SleepB_standUp", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_death", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepB_death : AidlPpneMstpSnonWnonDnon_SleepA_death {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_death";
|
|
speed = 0.652174;
|
|
looped = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepB_sleep2 : AidlPpneMstpSnonWnonDnon_SleepB_sleep1 {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep2";
|
|
speed = 0.27027;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.01, "AidlPpneMstpSnonWnonDnon_SleepB_death", 0.01};
|
|
};
|
|
|
|
class awoppknlmstpsgthwnondnon_throw_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\gth\non\awoppknlmstpsgthwnondnon_throw.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepC_sleep0 : CutSceneAnimationBaseZoZo {
|
|
variantsAI[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep", 0.5, "AidlPpneMstpSnonWnonDnon_SleepC_talk", 0.25, "AidlPpneMstpSnonWnonDnon_SleepC_scratch", 0.1, "AidlPpneMstpSnonWnonDnon_SleepC_lookAround", 0.1, "AidlPpneMstpSnonWnonDnon_SleepC_killFly", 0.05};
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
|
|
actions = "CivilProneActions_talk01";
|
|
equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
|
|
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_scratch", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_lookAround", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_killFly", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_standUp", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_talk", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepC_sleep : AidlPpneMstpSnonWnonDnon_SleepC_sleep0 {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_sleep";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
speed = 0.06;
|
|
equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
|
|
actions = "CivilProneActions_talk01";
|
|
disableWeapons = "true";
|
|
interpolationSpeed = 1;
|
|
canPullTrigger = "false";
|
|
looped = "false";
|
|
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_death", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepC_scratch : AidlPpneMstpSnonWnonDnon_SleepC_sleep0 {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_scratch";
|
|
speed = 0.238095;
|
|
canPullTrigger = "false";
|
|
looped = "false";
|
|
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_standUp", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_death", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepB_sleep3 : AidlPpneMstpSnonWnonDnon_SleepB_sleep1 {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep3";
|
|
speed = 0.267857;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.01, "AidlPpneMstpSnonWnonDnon_SleepB_death", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepA_standUp : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_standUp";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
speed = 0.192308;
|
|
actions = "CivilProneActions_sleep";
|
|
looped = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepA_sleepS : CutSceneAnimationBase {
|
|
variantsAI[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleep1", 0.3, "AidlPpneMstpSnonWnonDnon_SleepA_sleep2", 0.3, "AidlPpneMstpSnonWnonDnon_SleepA_sleep3", 0.4};
|
|
variantAfter[] = {2, 2, 2};
|
|
equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepA_sleepS";
|
|
speed = 1e+010;
|
|
duty = -1;
|
|
actions = "CivilProneActions_sleep";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\aidlppnemstpsnonwnondnon_sleepa_sleep.rtm";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_standUp", 0.01, "AidlPpneMstpSnonWnonDnon_SleepA_sleep1", 0.01, "AidlPpneMstpSnonWnonDnon_SleepA_sleep2", 0.01, "AidlPpneMstpSnonWnonDnon_SleepA_sleep3", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepC_lookAround : AidlPpneMstpSnonWnonDnon_SleepC_sleep0 {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_lookAround";
|
|
speed = 0.12931;
|
|
canPullTrigger = "false";
|
|
looped = "false";
|
|
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_standUp", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_death", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepC_layDown : AidlPpneMstpSnonWnonDnon_SleepA_layDown {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_layDown";
|
|
speed = 0.101695;
|
|
canPullTrigger = "false";
|
|
actions = "CivilProneActions_talk01";
|
|
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_death", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepB_sleep4 : AidlPpneMstpSnonWnonDnon_SleepB_sleep1 {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep4";
|
|
speed = 0.112782;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.01, "AidlPpneMstpSnonWnonDnon_SleepB_death", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepC_killFly : AidlPpneMstpSnonWnonDnon_SleepC_sleep0 {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_killFly";
|
|
canPullTrigger = "false";
|
|
looped = "false";
|
|
speed = 0.112782;
|
|
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_standUp", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_death", 0.01};
|
|
};
|
|
|
|
class awoppknlmstpsoptwbindnon_amovpknlmstpslowwrfldnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_amovpknlmstpslowwrfldnon.rtm";
|
|
speed = 0.3;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
rightHandIKCurve[] = {};
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepC_standUp : AidlPpneMstpSnonWnonDnon_SleepA_standUp {
|
|
speed = 0.202703;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_standUp";
|
|
canPullTrigger = "false";
|
|
actions = "CivilStandActions";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_death", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepB_sleep5 : AidlPpneMstpSnonWnonDnon_SleepB_sleep1 {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep5";
|
|
speed = 0.141509;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.01, "AidlPpneMstpSnonWnonDnon_SleepB_death", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepB_standUp : AidlPpneMstpSnonWnonDnon_SleepA_standUp {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_standUp";
|
|
speed = 0.171429;
|
|
actions = "CivilStandActions";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_death", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepC_death : AidlPpneMstpSnonWnonDnon_SleepA_death {
|
|
speed = 0.588235;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Miles : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Miles";
|
|
speed = 0.00771;
|
|
looped = "false";
|
|
actions = "RifleLowStandActions";
|
|
boundingSphere = 10;
|
|
enableOptics = "false";
|
|
disableWeapons = "true";
|
|
enableBinocular = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepC_talk : AidlPpneMstpSnonWnonDnon_SleepC_sleep0 {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_talk";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
speed = 0.081967;
|
|
equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
|
|
canPullTrigger = "false";
|
|
looped = "false";
|
|
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_standUp", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_death", 0.01};
|
|
};
|
|
|
|
class AidlPercSlowWrflDnon_talkCalmB : AidlPercSlowWrflDnon_talkCalm {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkCalmB";
|
|
ConnectTo[] = {"AidlPercSlowWrflDnon_talkCalm", 0.01};
|
|
InterpolateTo[] = {"AidlPercSlowWrflDnon_talkCalm", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepA_sleep1 : AidlPpneMstpSnonWnonDnon_SleepA_sleepS {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_sleep1";
|
|
speed = 0.064935;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleepS", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death", 0.01};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Sykes : CutSceneAnimationBase {
|
|
speed = 0.00771;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Sykes";
|
|
looped = "false";
|
|
actions = "RifleLowStandActions";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
disableWeapons = "true";
|
|
canPullTrigger = "false";
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepA_sleep2 : AidlPpneMstpSnonWnonDnon_SleepA_sleep1 {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_sleep2";
|
|
speed = 0.061983;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleepS", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death", 0.01};
|
|
};
|
|
|
|
class AidlPercSlowWrflDnon_talkHeated : CutSceneAnimationBase {
|
|
speed = 0.034247;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkHeated";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
disableWeapons = "true";
|
|
actions = "CivilStandActions_talkHeated";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSlowWrflDb_8", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon_SleepA_sleep3 : AidlPpneMstpSnonWnonDnon_SleepA_sleep1 {
|
|
speed = 0.131579;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_sleep3";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleepS", 0.01};
|
|
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death", 0.01};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Rodriguez : CutSceneAnimationBase {
|
|
speed = 0.00771;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Rodriguez";
|
|
looped = "false";
|
|
actions = "RifleLowStandActions";
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
canPullTrigger = "false";
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Ohara : CutSceneAnimationBase {
|
|
speed = 0.00771;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Ohara";
|
|
looped = "false";
|
|
actions = "RifleLowStandActions";
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
canPullTrigger = "false";
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Cooper : CutSceneAnimationBase {
|
|
speed = 0.00771;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Cooper";
|
|
looped = "false";
|
|
actions = "RifleLowStandActions";
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
canPullTrigger = "false";
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Nikitin : CutSceneAnimationBase {
|
|
speed = 0.00771;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Nikitin";
|
|
looped = "false";
|
|
actions = "RifleLowStandActions";
|
|
boundingSphere = 10;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Bardak : CutSceneAnimationBase {
|
|
speed = 0.00771;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Bardak";
|
|
looped = "false";
|
|
boundingSphere = 5;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Steve : CutSceneAnimationBase {
|
|
speed = 0.00771;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Steve";
|
|
looped = "false";
|
|
boundingSphere = 10;
|
|
actions = "RifleLowStandActions";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Simms : CutSceneAnimationBase {
|
|
speed = 0.00771;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Simms";
|
|
looped = "false";
|
|
boundingSphere = 10;
|
|
actions = "RifleLowStandActions";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Kostey : CutSceneAnimationBase {
|
|
speed = 0.00771;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Kostey";
|
|
looped = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Homeless : CutSceneAnimationBase {
|
|
speed = 0.00771;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Homeless";
|
|
looped = "false";
|
|
boundingSphere = 8;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Adamson : CutSceneAnimationBase {
|
|
speed = 0.00771;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Adamson";
|
|
looped = "false";
|
|
boundingSphere = 10;
|
|
actions = "RifleLowStandActions";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class SoundPositionTest : ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Adamson {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\SoundPositionTest";
|
|
actions = "NoActions";
|
|
speed = 0.03405;
|
|
boundingSphere = 12;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class awoppknlmstpsoptwbindnon_amovpknlmstpslowwrfldnon_end_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_amovpknlmstpslowwrfldnon_end.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Lopotev1 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Lopotev1";
|
|
speed = 0.016216;
|
|
looped = "false";
|
|
boundingSphere = 5;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"ActsPercMstpSlowWpstDnon_sceneNikitinDisloyalty_Lopotev2", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSlowWpstDnon_sceneNikitinDisloyalty_Lopotev2 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWpstDnon_sceneNikitinDisloyalty_Lopotev2";
|
|
speed = 0.014706;
|
|
showHandGun = "true";
|
|
looped = "false";
|
|
boundingSphere = 5;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"sceneLopotevBandCaptured_Ohara1_start", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang1 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_USflashbang1";
|
|
speed = 0.0107;
|
|
looped = "false";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang2", 10.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSlowWpstDnon_sceneLopotevBandCaptured_Sykes : CutSceneAnimationBase {
|
|
showHandGun = "true";
|
|
speed = 0.00773;
|
|
looped = "false";
|
|
disableWeapons = "true";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpslowwpstdnon_scenelopotevbandcaptured_sykes";
|
|
boundingSphere = 10;
|
|
headBobStrength = -1;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang2 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang2";
|
|
speed = 0.0273;
|
|
disableWeapons = "false";
|
|
showItemInRightHand = "true";
|
|
looped = "false";
|
|
showItemInHand = "true";
|
|
actions = "RifleLowStandActions";
|
|
ConnectTo[] = {"sceneLopotevBandCaptured_Ohara1_start", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class awoppknlmstpsoptwbindnon_amovpknlmstpsnonwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_amovpknlmstpsnonwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ErcRflLow_sitRfl_L : CutSceneAnimationBase {
|
|
speed = 0.208333;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\ercrfllow_sitrfl_l.rtm";
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sitRfl_L_transToB", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class awoppknlmstpsoptwbindnon_amovpknlmstpsnonwnondnon_end_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_amovpknlmstpsnonwnondnon_end.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ErcRflLow_sitRfl_L2 : CutSceneAnimationBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\ercrfllow_sitrfl_l";
|
|
speed = 0.208333;
|
|
looped = "false";
|
|
ConnectTo[] = {"sitRfl_L_talkLong", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ErcRflLow_sitRfl_R : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcRflLow_sitRfl_R";
|
|
speed = 0.14218;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sitRfl_R_transToB", 0.01};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class sitRfl_R_transToB : CutSceneAnimationBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_transToB";
|
|
speed = 0.555556;
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sitRfl_R_BidleLoop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitRfl_R_BidleLoop : CutSceneAnimationBase {
|
|
variantsAI[] = {"sitRfl_R_Bconfirm", 0.3, "sitRfl_R_Bconfirm", 0.3, "sitRfl_R_BidleLoop", 0.4};
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_BidleLoop";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
speed = 0.078534;
|
|
actions = "RifleSitActions_BidleLoopB";
|
|
equivalentTo = "sitRfl_R_BidleLoop";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sitRfl_R_Bconfirm", 0.01, "sitRfl_R_Bshake", 0.01, "sitRfl_R_transFromB", 0.01};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class sitRfl_R_Bconfirm : sitRfl_R_BidleLoop {
|
|
speed = 0.180723;
|
|
ConnectTo[] = {"sitRfl_R_BidleLoop", 0.01};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "sitRfl_R_BidleLoop", 0.01};
|
|
};
|
|
|
|
class sitRfl_R_Bshake : sitRfl_R_BidleLoop {
|
|
speed = 0.225564;
|
|
ConnectTo[] = {"sitRfl_R_BidleLoop", 0.01};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "sitRfl_R_BidleLoop", 0.01};
|
|
};
|
|
|
|
class sitRfl_R_transFromB : CutSceneAnimationBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_transFromB";
|
|
speed = 0.555556;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sitRfl_R_ErcRflLow", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ErcUnarm_sitUnarm_L : CutSceneAnimationBaseZoZo {
|
|
speed = 0.214286;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcUnarm_sitUnarm_L";
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sitUnarm_L_idleLoop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitUnarm_L_idleLoop : CutSceneAnimationBaseZoZo {
|
|
variantsAI[] = {"sitUnarm_L_killingFly", 0.05, "sitUnarm_L_relaxing", 0.1, "sitUnarm_L_talking", 0.1, "sitUnarm_L_idleLoop", 0.15, "sitUnarm_L_idleLoop2", 0.15, "sitUnarm_L_idleLoop3", 0.15, "sitUnarm_L_idleLoop4", 0.15, "sitUnarm_L_idleLoop5", 0.15};
|
|
actions = "CivilSitActions_idleLoop";
|
|
speed = 0.416667;
|
|
equivalentTo = "sitUnarm_L_idleLoop";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sitUnarm_L_killingFly", 0.01, "sitUnarm_L_idleLoop2", 0.01, "sitUnarm_L_idleLoop3", 0.01, "sitUnarm_L_idleLoop4", 0.01, "sitUnarm_L_idleLoop5", 0.01, "sitUnarm_L_relaxing", 0.01, "sitUnarm_L_talking", 0.01, "sitUnarm_L_ErcUnarm", 0.01};
|
|
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01};
|
|
};
|
|
|
|
class sitUnarm_L_killingFly : sitUnarm_L_idleLoop {
|
|
speed = 0.057471;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_killingFly";
|
|
looped = "false";
|
|
ConnectTo[] = {"sitUnarm_L_idleLoop", 0.01};
|
|
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01};
|
|
};
|
|
|
|
class sitUnarm_L_idleLoop2 : sitUnarm_L_idleLoop {
|
|
speed = 0.030992;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop2";
|
|
looped = "false";
|
|
ConnectTo[] = {"sitUnarm_L_idleLoop", 0.01};
|
|
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01};
|
|
};
|
|
|
|
class sitUnarm_L_idleLoop3 : sitUnarm_L_idleLoop {
|
|
speed = 0.174419;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop3";
|
|
ConnectTo[] = {"sitUnarm_L_idleLoop", 0.01};
|
|
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01};
|
|
};
|
|
|
|
class sitUnarm_L_idleLoop4 : sitUnarm_L_idleLoop {
|
|
speed = 0.033186;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop4";
|
|
ConnectTo[] = {"sitUnarm_L_idleLoop", 0.01};
|
|
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01};
|
|
};
|
|
|
|
class sitUnarm_L_idleLoop5 : sitUnarm_L_idleLoop {
|
|
speed = 0.037406;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop5";
|
|
ConnectTo[] = {"sitUnarm_L_idleLoop", 0.01};
|
|
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01};
|
|
};
|
|
|
|
class sitUnarm_L_relaxing : sitUnarm_L_idleLoop {
|
|
speed = 0.04902;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_relaxing";
|
|
looped = "false";
|
|
ConnectTo[] = {"sitUnarm_L_idleLoop", 0.01};
|
|
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01};
|
|
};
|
|
|
|
class sitUnarm_L_talking : sitUnarm_L_idleLoop {
|
|
speed = 0.05;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_talking";
|
|
looped = "false";
|
|
ConnectTo[] = {"sitUnarm_L_idleLoop", 0.01};
|
|
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01};
|
|
};
|
|
|
|
class sitUnarm_L_ErcUnarm : CutSceneAnimationBaseZoZo {
|
|
speed = 0.267857;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_ErcUnarm";
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ErcUnarm_sitUnarm_R : CutSceneAnimationBaseZoZo {
|
|
speed = 0.223881;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcUnarm_sitUnarm_R";
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sitUnarm_R_idleLoop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitUnarm_R_ErcUnarm : CutSceneAnimationBaseZoZo {
|
|
speed = 0.245902;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_ErcUnarm";
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitUnarm_R_idleLoop : CutSceneAnimationBaseZoZo {
|
|
variantsAI[] = {"sitUnarm_R_killingFly", 0.1, "sitUnarm_R_relaxing", 0.3, "sitUnarm_R_talking", 0.4, "sitUnarm_R_idleLoop", 0.2};
|
|
actions = "CivilSitActions_idleLoopR";
|
|
equivalentTo = "sitUnarm_R_idleLoop";
|
|
speed = 0.416667;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sitUnarm_R_ErcUnarm", 0.01, "sitUnarm_R_killingFly", 0.01, "sitUnarm_R_idleLoop2", 0.01, "sitUnarm_R_idleLoop3", 0.01, "sitUnarm_R_idleLoop4", 0.01, "sitUnarm_R_idleLoop5", 0.01, "sitUnarm_R_relaxing", 0.01, "sitUnarm_R_talking", 0.01};
|
|
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01};
|
|
};
|
|
|
|
class sitUnarm_R_killingFly : sitUnarm_R_idleLoop {
|
|
speed = 0.057471;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_killingFly";
|
|
looped = "false";
|
|
ConnectTo[] = {"sitUnarm_R_idleLoop", 0.01};
|
|
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01};
|
|
};
|
|
|
|
class sitUnarm_R_idleLoop2 : sitUnarm_R_idleLoop {
|
|
speed = 0.030992;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop2";
|
|
looped = "false";
|
|
ConnectTo[] = {"sitUnarm_R_idleLoop", 0.01};
|
|
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01};
|
|
};
|
|
|
|
class sitUnarm_R_idleLoop3 : sitUnarm_R_idleLoop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop3";
|
|
speed = 0.174419;
|
|
looped = "false";
|
|
ConnectTo[] = {"sitUnarm_R_idleLoop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitUnarm_R_idleLoop4 : sitUnarm_R_idleLoop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop4";
|
|
speed = 0.033186;
|
|
looped = "false";
|
|
ConnectTo[] = {"sitUnarm_R_idleLoop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitUnarm_R_idleLoop5 : sitUnarm_R_idleLoop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop5";
|
|
speed = 0.037406;
|
|
looped = "false";
|
|
ConnectTo[] = {"sitUnarm_R_idleLoop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitUnarm_R_relaxing : sitUnarm_R_idleLoop {
|
|
speed = 0.04902;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_relaxing";
|
|
looped = "false";
|
|
ConnectTo[] = {"sitUnarm_R_idleLoop", 0.01};
|
|
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01};
|
|
};
|
|
|
|
class sitUnarm_R_talking : sitUnarm_R_idleLoop {
|
|
speed = 0.05;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_talking";
|
|
looped = "false";
|
|
ConnectTo[] = {"sitUnarm_R_idleLoop", 0.01};
|
|
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01};
|
|
};
|
|
|
|
class ErcRflLow_sitTable : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcRflLow_sitTable";
|
|
speed = 0.215827;
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sitTableRfl_listening", 0.01, "sitTableRfl_readingPointing", 0.01, "sitTableRfl_talking", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitTable_ErcRflLow : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTable_ErcRflLow";
|
|
speed = 0.215827;
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitTableRfl_listening : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableRfl_listening";
|
|
speed = 0.126582;
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
actions = "sitTableRfl_listening";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sitTable_ErcRflLow", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitTableRfl_listening_onTTractor : sitUnarm_L_idleLoop {
|
|
variantsAI[] = {};
|
|
speed = 0.126582;
|
|
disableWeaponsLong = "true";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableRfl_listening_038.rtm";
|
|
actions = "CivilSitActions_idleLoop_TTractor";
|
|
equivalentTo = "";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class sitTableRfl_readingPointing : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableRfl_readingPointing";
|
|
speed = 0.089552;
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
actions = "RidleSitActions_Table_readingPointing";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sitTable_ErcRflLow", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitTableRfl_talking : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableRfl_talking";
|
|
speed = 0.045317;
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
actions = "RifleSitActions_Table_talking";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sitTable_ErcRflLow", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ErcRflLow_sitTable_var : ErcRflLow_sitTable {
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitRfl_L_BidleLoop : CutSceneAnimationBase {
|
|
variantsAI[] = {"sitRfl_L_Bconfirm", 0.3, "sitRfl_L_Bshake", 0.3, "sitRfl_L_BidleLoop", 0.4};
|
|
speed = 0.078534;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_BidleLoop";
|
|
equivalentTo = "sitRfl_L_BidleLoop";
|
|
actions = "RifleSitActions_BidleLoop";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"sitRfl_L_Bconfirm", 0.01, "sitRfl_L_Bshake", 0.01, "sitRfl_L_transFromB", 0.01};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class sitRfl_L_Bconfirm : sitRfl_L_BidleLoop {
|
|
speed = 0.180723;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_Bconfirm";
|
|
ConnectTo[] = {"sitRfl_L_BidleLoop", 0.01};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "sitRfl_L_BidleLoop", 0.01};
|
|
};
|
|
|
|
class sitRfl_L_Bshake : sitRfl_L_BidleLoop {
|
|
speed = 0.225564;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_Bshake";
|
|
ConnectTo[] = {"sitRfl_L_BidleLoop", 0.01};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "sitRfl_L_BidleLoop", 0.01};
|
|
};
|
|
|
|
class sitRfl_L_talkLong : sitRfl_L_BidleLoop {
|
|
speed = 0.034682;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_talkLong";
|
|
actions = "RifleSitAction_talkLong";
|
|
ConnectTo[] = {"sitRfl_L_ErcRflLow2", 0.01};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class sitRfl_L_transFromB : CutSceneAnimationBase {
|
|
speed = 0.555556;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_transFromB";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sitRfl_L_ErcRflLow", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitRfl_R_ErcRflLow : CutSceneAnimationBase {
|
|
speed = 0.14218;
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_ErcRflLow";
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitRfl_L_transToB : CutSceneAnimationBase {
|
|
speed = 0.223881;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_transFromB";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sitRfl_L_BidleLoop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitRfl_L_ErcRflLow : CutSceneAnimationBase {
|
|
speed = 0.208333;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_ErcRflLow";
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ErcRflLow_sitRfl_L_CARGO : ErcRflLow_sitRfl_L {
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitRfl_L_ErcRflLow2 : sitRfl_L_ErcRflLow {
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitUnarm_L_idleLoop_onFoiledPallets : sitUnarm_L_idleLoop {
|
|
variantsAI[] = {};
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop_0763.rtm";
|
|
actions = "CivilSitActions_idleLoop_Pallets1";
|
|
equivalentTo = "";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class sitUnarm_L_idleLoop_onFoiledPallets2 : sitUnarm_L_idleLoop {
|
|
variantsAI[] = {};
|
|
speed = 1e+010;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop_0763B.rtm";
|
|
actions = "CivilSitActions_idleLoop_Pallets2";
|
|
equivalentTo = "";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class ErcUnarm_sitTable : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcUnarm_sitTable";
|
|
looped = "false";
|
|
speed = 0.066667;
|
|
disableWeapons = "false";
|
|
ConnectTo[] = {"sitTableUnarm_talkingListening", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitTable_ErcUnarm : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTable_ErcUnarm";
|
|
speed = 0.34;
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitTableUnarm_talkingListening : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableUnarm_talkingListening";
|
|
actions = "CivilSitActions_UnarmSitTable";
|
|
speed = 0.046296;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sitTable_ErcUnarm", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitTableUnarm_talkingListening_TowingTractor : CutSceneAnimationBaseZoZo {
|
|
speed = 0.046296;
|
|
actions = "CivilSitActions_UnarmSitTableTTractor";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableUnarm_talkingListening_TowingTractor";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class UnaErcPoslechVelitele1 : CutSceneAnimationBaseZoZo {
|
|
variantsAI[] = {"UnaErcPoslechVelitele4", 0.2, "UnaErcPoslechVelitele3", 0.2, "UnaErcPoslechVelitele2", 0.3, "UnaErcPoslechVelitele1", 0.3};
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele1";
|
|
speed = 0.069606;
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
actions = "CivilStandActions_CommanderListen";
|
|
equivalentTo = "UnaErcPoslechVelitele1";
|
|
ConnectTo[] = {"UnaErcPoslechVelitele2", 0.01, "UnaErcPoslechVelitele3", 0.01, "UnaErcPoslechVelitele4", 0.01, "UnaErcPoslechVelitele_UnaErc", 0.01};
|
|
InterpolateTo[] = {"UnaErcPoslechVelitele2", 0.01, "UnaErcPoslechVelitele3", 0.01, "UnaErcPoslechVelitele4", 0.01};
|
|
};
|
|
|
|
class UnaErcPoslechVelitele2 : UnaErcPoslechVelitele1 {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele2";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
ConnectTo[] = {"UnaErcPoslechVelitele1", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class UnaErcPoslechVelitele3 : UnaErcPoslechVelitele1 {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele3";
|
|
speed = 0.095238;
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
ConnectTo[] = {"UnaErcPoslechVelitele1", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class UnaErcPoslechVelitele4 : UnaErcPoslechVelitele1 {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele4";
|
|
speed = 0.047544;
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
ConnectTo[] = {"UnaErcPoslechVelitele1", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class UnaErc_UnaErcPoslechVelitele : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErc_UnaErcPoslechVelitele";
|
|
speed = 1.30435;
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
looped = "false";
|
|
ConnectTo[] = {"UnaErcPoslechVelitele1", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class UnaErcPoslechVelitele_UnaErc : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele_UnaErc";
|
|
speed = 1.30435;
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class Csdr_LHD_oprenOzabradli118cm_A : CutSceneAnimationBaseZoZo {
|
|
variantsAI[] = {"Csdr_LHD_oprenOzabradli118cm_D", 0.2, "Csdr_LHD_oprenOzabradli118cm_C", 0.3, "Csdr_LHD_oprenOzabradli118cm_B", 0.2, "Csdr_LHD_oprenOzabradli118cm_A", 0.3};
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\idling\Csdr_LHD_oprenOzabradli110cm_A";
|
|
speed = 0.01845;
|
|
actions = "CivilStandAction_OprenOZabradli";
|
|
equivalentTo = "Csdr_LHD_oprenOzabradli118cm_A";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "Csdr_LHD_oprenOzabradli118cm_B", 0.01, "Csdr_LHD_oprenOzabradli118cm_C", 0.01, "Csdr_LHD_oprenOzabradli118cm_D", 0.01};
|
|
InterpolateTo[] = {"Csdr_LHD_oprenOzabradli118cm_B", 0.01, "Csdr_LHD_oprenOzabradli118cm_C", 0.01, "Csdr_LHD_oprenOzabradli118cm_D", 0.01};
|
|
};
|
|
|
|
class Csdr_LHD_oprenOzabradli118cm_B : Csdr_LHD_oprenOzabradli118cm_A {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\idling\Csdr_LHD_oprenOzabradli118cm_B";
|
|
speed = 0.058708;
|
|
ConnectTo[] = {"Csdr_LHD_oprenOzabradli118cm_A", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class Csdr_LHD_oprenOzabradli118cm_C : Csdr_LHD_oprenOzabradli118cm_A {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\idling\Csdr_LHD_oprenOzabradli110cm_C";
|
|
speed = 0.047544;
|
|
ConnectTo[] = {"Csdr_LHD_oprenOzabradli118cm_A", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class Csdr_LHD_oprenOzabradli118cm_D : Csdr_LHD_oprenOzabradli118cm_A {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\idling\Csdr_LHD_oprenOzabradli110cm_D";
|
|
speed = 0.061728;
|
|
ConnectTo[] = {"Csdr_LHD_oprenOzabradli118cm_A", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class UnaErcVelitelProslov1 : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov1";
|
|
speed = 0.095238;
|
|
looped = "false";
|
|
actions = "CivilStandActions";
|
|
ConnectTo[] = {"UnaErcVelitelProslov2", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class UnaErcVelitelProslov2 : CutSceneAnimationBaseZoZo {
|
|
variantsAI[] = {"UnaErcVelitelProslov3", 0.2, "UnaErcVelitelProslov4", 0.2, "UnaErcVelitelProslov5", 0.2, "UnaErcVelitelProslov2", 0.4};
|
|
speed = 0.052448;
|
|
equivalentTo = "UnaErcVelitelProslov2";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov2";
|
|
actions = "CivilStandActions_CommanderTalk";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "UnaErcVelitelProslov3", 0.01, "UnaErcVelitelProslov4", 0.01, "UnaErcVelitelProslov5", 0.01};
|
|
InterpolateTo[] = {"UnaErcVelitelProslov3", 0.01, "UnaErcVelitelProslov4", 0.01, "UnaErcVelitelProslov5", 0.01};
|
|
};
|
|
|
|
class UnaErcVelitelProslov3 : UnaErcVelitelProslov2 {
|
|
speed = 0.029098;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov3";
|
|
ConnectTo[] = {"UnaErcVelitelProslov2", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class UnaErcVelitelProslov4 : UnaErcVelitelProslov2 {
|
|
speed = 0.170455;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov4";
|
|
ConnectTo[] = {"UnaErcVelitelProslov2", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class UnaErcVelitelProslov5 : UnaErcVelitelProslov2 {
|
|
speed = 0.044709;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov5";
|
|
ConnectTo[] = {"UnaErcVelitelProslov2", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CtsDoktor_Doktor_idleni0 : CutSceneAnimationBaseZoZo {
|
|
variantsAI[] = {"CtsDoktor_Doktor_idleni3", 0.1, "CtsDoktor_Doktor_idleni4", 0.1, "CtsDoktor_Doktor_idleni5", 0.2, "CtsDoktor_Doktor_idleni6", 0.2, "CtsDoktor_Doktor_idleni0", 0.4};
|
|
speed = 0.201342;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni0";
|
|
actions = "CivilStandActions_Doktor_idleni0";
|
|
interpolationRestart = "true";
|
|
equivalentTo = "CtsDoktor_Doktor_idleni0";
|
|
boundingSphere = "true";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"CtsDoktor_Doktor_idleni3", 0.01, "CtsDoktor_Doktor_idleni4", 0.01, "CtsDoktor_Doktor_idleni5", 0.01, "CtsDoktor_Doktor_idleni6", 0.01, "CtsDoktor_Doktor_sezeni2unaErc", 0.2, "CtsDoktor_Doktor_uder1", 0.01};
|
|
InterpolateTo[] = {"CtsDoktor_Doktor_idleni2", 0.01, "CtsDoktor_Doktor_idleni3", 0.01, "CtsDoktor_Doktor_idleni4", 0.01, "CtsDoktor_Doktor_idleni5", 0.01, "CtsDoktor_Doktor_idleni6", 0.01, "CtsDoktor_Doktor_sezeni2unaErc", 0.2, "CtsDoktor_Doktor_uder1", 0.01, "CtsDoktor_Doktor_uder2", 0.01, "CtsDoktor_Doktor_uder3", 0.01, "CtsDoktor_Doktor_death", 0.01};
|
|
};
|
|
|
|
class CtsDoktor_Doktor_idleni1 : CtsDoktor_Doktor_idleni0 {
|
|
speed = 0.160428;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni1";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CtsDoktor_Doktor_idleni2 : CtsDoktor_Doktor_idleni0 {
|
|
speed = 0.508475;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni2";
|
|
interpolationRestart = "true";
|
|
actions = "CivilSitActions_beatingDoctor";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"CtsDoktor_Doktor_idleni0", 0.3, "CtsDoktor_Doktor_death", 0.01};
|
|
};
|
|
|
|
class CtsDoktor_Doktor_idleni3 : CtsDoktor_Doktor_idleni0 {
|
|
speed = 0.9375;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni3";
|
|
looped = "true";
|
|
equivalentTo = "CtsDoktor_Doktor_idleni0";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"CtsDoktor_Doktor_idleni0", 0.01};
|
|
InterpolateTo[] = {"CtsDoktor_Doktor_idleni2", 0.01, "CtsDoktor_Doktor_uder1", 0.01, "CtsDoktor_Doktor_uder2", 0.01, "CtsDoktor_Doktor_uder3", 0.01, "CtsDoktor_Doktor_death", 0.01};
|
|
};
|
|
|
|
class CtsDoktor_Doktor_idleni4 : CtsDoktor_Doktor_idleni0 {
|
|
speed = 0.352941;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni4";
|
|
ConnectTo[] = {"CtsDoktor_Doktor_idleni0", 0.01};
|
|
InterpolateTo[] = {"CtsDoktor_Doktor_idleni2", 0.01, "CtsDoktor_Doktor_uder1", 0.01, "CtsDoktor_Doktor_uder2", 0.01, "CtsDoktor_Doktor_uder3", 0.01, "CtsDoktor_Doktor_death", 0.01};
|
|
};
|
|
|
|
class CtsDoktor_Doktor_idleni5 : CtsDoktor_Doktor_idleni0 {
|
|
speed = 0.193548;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni5";
|
|
ConnectTo[] = {"CtsDoktor_Doktor_idleni0", 0.01};
|
|
InterpolateTo[] = {"CtsDoktor_Doktor_idleni2", 0.01, "CtsDoktor_Doktor_uder1", 0.01, "CtsDoktor_Doktor_uder2", 0.01, "CtsDoktor_Doktor_uder3", 0.01, "CtsDoktor_Doktor_death", 0.01};
|
|
};
|
|
|
|
class CtsDoktor_Doktor_idleni6 : CtsDoktor_Doktor_idleni0 {
|
|
speed = 0.201342;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni6";
|
|
ConnectTo[] = {"CtsDoktor_Doktor_idleni0", 0.01};
|
|
InterpolateTo[] = {"CtsDoktor_Doktor_idleni2", 0.01, "CtsDoktor_Doktor_uder1", 0.01, "CtsDoktor_Doktor_uder2", 0.01, "CtsDoktor_Doktor_uder3", 0.01, "CtsDoktor_Doktor_death", 0.01};
|
|
};
|
|
|
|
class CtsDoktor_Doktor_idleni_test : sitRfl_L_BidleLoop {
|
|
equivalentTo = "";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni0_outwith";
|
|
actions = "NoActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CtsDoktor_Doktor_sezeni2unaErc : CtsDoktor_Doktor_idleni0 {
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_sezeni2unaErc";
|
|
actions = "CivilSitActions";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {"CtsDoktor_Doktor_death", 0.01};
|
|
};
|
|
|
|
class CtsDoktor_Doktor_uder1 : CutSceneAnimationBaseZoZo {
|
|
speed = 0.194805;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder1";
|
|
interpolationRestart = "true";
|
|
actions = "CivilSitActions_beatingDoctor";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"CtsDoktor_Doktor_idleni0", 0.3, "CtsDoktor_Doktor_death", 0.01};
|
|
};
|
|
|
|
class CtsDoktor_Doktor_uder2 : CutSceneAnimationBaseZoZo {
|
|
speed = 0.188679;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder2";
|
|
interpolationRestart = "true";
|
|
actions = "CivilSitActions_beatingDoctor";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"CtsDoktor_Doktor_idleni0", 0.3, "CtsDoktor_Doktor_death", 0.01};
|
|
};
|
|
|
|
class CtsDoktor_Doktor_uder3 : CutSceneAnimationBaseZoZo {
|
|
speed = 0.365854;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder3";
|
|
interpolationRestart = "true";
|
|
actions = "CivilSitActions_beatingDoctor";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"CtsDoktor_Doktor_idleni0", 0.01, "CtsDoktor_Doktor_death", 0.01};
|
|
};
|
|
|
|
class CtsDoktor_Doktor_uder4 : CutSceneAnimationBaseZoZo {
|
|
speed = 0.37037;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder4";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CtsDoktor_Doktor_uder5 : CutSceneAnimationBaseZoZo {
|
|
speed = 0.37037;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder5";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CtsDoktor_Vojak_hulakani1 : CutSceneAnimationBaseZoZo {
|
|
speed = 0.160428;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_hulakani1";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CtsDoktor_Vojak_hulakani2 : CutSceneAnimationBaseZoZo {
|
|
speed = 0.508475;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_hulakani2";
|
|
actions = "RifleLowStandActions_beatingDoctor";
|
|
ConnectTo[] = {"CtsDoktor_Vojak_vyslechStand2unaerc", 0.01, "AdthPercMstpSlowWrf_beating", 0.001};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 1.0, "AdthPercMstpSlowWrf_beating", 0.001};
|
|
};
|
|
|
|
class CtsDoktor_Vojak_uder1 : CutSceneAnimationBaseZoZo {
|
|
speed = 0.194805;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_uder1";
|
|
actions = "RifleLowStandActions_beatingDoctor";
|
|
ConnectTo[] = {"CtsDoktor_Vojak_hulakani2", 0.01, "AdthPercMstpSlowWrf_beating", 0.001};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 1.0, "AdthPercMstpSlowWrf_beating", 0.001};
|
|
};
|
|
|
|
class CtsDoktor_Vojak_uder2 : CutSceneAnimationBaseZoZo {
|
|
speed = 0.188679;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_uder2";
|
|
actions = "RifleLowStandActions_beatingDoctor";
|
|
ConnectTo[] = {"CtsDoktor_Vojak_vyslechStand2unaerc", 0.01, "AdthPercMstpSlowWrf_beating", 0.001};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 1.0, "AdthPercMstpSlowWrf_beating", 0.001};
|
|
};
|
|
|
|
class CtsDoktor_Vojak_uder3 : CutSceneAnimationBaseZoZo {
|
|
speed = 0.365854;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_uder3";
|
|
actions = "RifleLowStandActions_beatingDoctor";
|
|
ConnectTo[] = {"CtsDoktor_Vojak_vyslechStand2unaerc", 0.01, "AdthPercMstpSlowWrf_beating", 0.001};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 1.0, "AdthPercMstpSlowWrf_beating", 0.001};
|
|
};
|
|
|
|
class CtsDoktor_Vojak_unaerc2vyslechStand : CutSceneAnimationBaseZoZo {
|
|
speed = 0.201342;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_unaerc2vyslechStand";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CtsDoktor_Vojak_vyslechStand2unaerc : CutSceneAnimationBaseZoZo {
|
|
looped = "false";
|
|
speed = 0.352941;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_vyslechStand2unaerc";
|
|
actions = "RifleLowStandActions_beatingDoctor";
|
|
ConnectTo[] = {"AdthPercMstpSlowWrf_beating", 0.001};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.001, "AdthPercMstpSlowWrf_beating", 0.001};
|
|
};
|
|
|
|
class CtsDoktor_Vojak_vyslechStand2unaerc_reverse : CutSceneAnimationBaseZoZo {
|
|
looped = "false";
|
|
speed = 0.352941;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_vyslechStand2unaerc_reverse";
|
|
actions = "RifleLowStandActions_beatingDoctor";
|
|
ConnectTo[] = {"CtsDoktor_Vojak_hulakani2", 0.01, "CtsDoktor_Vojak_uder1", 0.01, "CtsDoktor_Vojak_uder2", 0.01, "CtsDoktor_Vojak_uder3", 0.01, "AdthPercMstpSlowWrf_beating", 0.001};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.001, "AdthPercMstpSlowWrf_beating", 0.001};
|
|
};
|
|
|
|
class CtsDoktor_Doktor_death : CutSceneAnimationBaseZoZo {
|
|
terminal = "true";
|
|
looped = "false";
|
|
speed = 0.3125;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_death";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrf_beating : CutSceneAnimationBaseZoZo {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\AdthPercMstpSlowWrf_beating";
|
|
speed = 0.58;
|
|
terminal = "true";
|
|
looped = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class otockaErcRflLow_180leva : CutSceneAnimationBaseZoZo {
|
|
speed = 0.340909;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\otockaErcRflLow_180leva";
|
|
interpolationRestart = "false";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class FPS_shift : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\ActsPercSnonWnonDnon_assembling_shift";
|
|
speed = 0.025619;
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ctsLopoHover_cdf1 : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cdf1";
|
|
speed = 0.02331;
|
|
looped = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ctsLopoHover_cdf2 : CutSceneAnimationBaseZoZo {
|
|
looped = "false";
|
|
speed = 0.02331;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cdf2";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ctsLopoHover_cooper : CutSceneAnimationBaseZoZo {
|
|
looped = "false";
|
|
speed = 0.02331;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cooper";
|
|
limitGunMovement = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ctsLopoHover_lopotev : CutSceneAnimationBaseZoZo {
|
|
looped = "false";
|
|
speed = 0.02331;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_lopotev";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ctsLopoHover_ohara : CutSceneAnimationBaseZoZo {
|
|
looped = "false";
|
|
speed = 0.02331;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_ohara";
|
|
aimPrecision = 1;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ctsLopoHover_rodriguez : CutSceneAnimationBaseZoZo {
|
|
looped = "false";
|
|
speed = 0.02331;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_rodriguez";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ctsLopoHover_shagarov : CutSceneAnimationBaseZoZo {
|
|
looped = "false";
|
|
speed = 0.02331;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_shagarov";
|
|
showHandGun = "true";
|
|
showItemInHand = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ctsLopoHover_sykes : CutSceneAnimationBaseZoZo {
|
|
looped = "false";
|
|
speed = 0.02331;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_sykes";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ctsLopoHover_cooperstart : CutSceneAnimationBaseZoZo {
|
|
looped = "true";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cooperstart";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ctsLopoHover_oharastart : ctsLopoHover_cooperstart {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_oharastart";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ctsLopoHover_lopotevstart : ctsLopoHover_cooperstart {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_lopotevstart";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ctsLopoHover_rodriguezstart : ctsLopoHover_cooperstart {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_rodriguezstart";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ctsLopoHover_shagarovstart : ctsLopoHover_cooperstart {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_shagarovstart";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ctsLopoHover_sykesstart : ctsLopoHover_cooperstart {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_sykesstart";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ctsLopoHover_cdf1start : ctsLopoHover_cooperstart {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cdf1start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ctsLopoHover_cdf2start : ctsLopoHover_cooperstart {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cdf2start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneNikitinDisloyalty_Adamson_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Adamson_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneNikitinDisloyalty_Bardak_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Bardak_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneNikitinDisloyalty_Cooper_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Cooper_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneNikitinDisloyalty_Homeless_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Homeless_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneNikitinDisloyalty_Kostey_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Kostey_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneNikitinDisloyalty_Lopotev1_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Lopotev1_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneNikitinDisloyalty_Miles_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Miles_start";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneNikitinDisloyalty_Nikitin_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Nikitin_start";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneNikitinDisloyalty_Ohara_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Ohara_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneNikitinDisloyalty_Rodriguez_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Rodriguez_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneNikitinDisloyalty_Simms_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Simms_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneNikitinDisloyalty_Steve_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Steve_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneNikitinDisloyalty_Sykes_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Sykes_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneNikitinDisloyalty_USflashbang1_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_USflashbang1_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneLopotevBandCaptured_Bardak_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Bardak_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneLopotevBandCaptured_Cooper_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Cooper_start";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneLopotevBandCaptured_Kostey_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Kostey_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneLopotevBandCaptured_Lopotev_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Lopotev_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneLopotevBandCaptured_Miles_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Miles_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneLopotevBandCaptured_Nameless_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Nameless_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneLopotevBandCaptured_Nikitin_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Nikitin_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneLopotevBandCaptured_Ohara1_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Ohara1_start";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneLopotevBandCaptured_Rodriguez1_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Rodriguez1_start";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneLopotevBandCaptured_zevl1_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_zevl1_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneLopotevBandCaptured_zevl2_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_zevl2_start";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sceneLopotevBandCaptured_Sykes_start : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Sykes_start";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitRfl_R_BidleLoopTest : CutSceneAnimationBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_BidleLoop";
|
|
speed = 0.0785;
|
|
actions = "RifleSitActionTest";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sitUnarm_L_idleLoop_inUH1Y : AmovPsitMstpSnonWnonDnon_ground {
|
|
variantsPlayer[] = {};
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop_0796.rtm";
|
|
speed = 0.3;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
enableBinocular = "false";
|
|
equivalentTo = "";
|
|
actions = "CivilSitActions_idleLoop_UH1Y";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class CtsPercMstpSnonWnonDnon_idleLoop : CutSceneAnimationBase {
|
|
variantAfter[] = {1, 1, 1};
|
|
variantsAI[] = {"CtsPercMstpSnonWnonDnon_idle04", 0.188, "CtsPercMstpSnonWnonDnon_idle06", 0.128, "CtsPercMstpSnonWnonDnon_idle12", 0.128, "CtsPercMstpSnonWnonDnon_idle14", 0.131, "CtsPercMstpSnonWnonDnon_idle25", 0.05, "CtsPercMstpSnonWnonDnon_idle27", 0.125, "CtsPercMstpSnonWnonDnon_idle42", 0.125, "AmovPercMstpSnonWnonDnon_zevl", 0.125};
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idleLoop";
|
|
equivalentTo = "CtsPercMstpSnonWnonDnon_idleLoop";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
enableBinocular = "false";
|
|
enableDirectControl = 0;
|
|
actions = "CivilStandActions_idleni1";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"CtsPercMstpSnonWnonDnon_idle04", 0.01, "CtsPercMstpSnonWnonDnon_idle06", 0.01, "CtsPercMstpSnonWnonDnon_idle12", 0.01, "CtsPercMstpSnonWnonDnon_idle14", 0.01, "CtsPercMstpSnonWnonDnon_idle25", 0.01, "CtsPercMstpSnonWnonDnon_idle27", 0.01, "CtsPercMstpSnonWnonDnon_idle42", 0.01, "AmovPercMstpSnonWnonDnon_zevl", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CtsPercMstpSnonWnonDnon_idle04 : CtsPercMstpSnonWnonDnon_idleLoop {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle04.rtm";
|
|
speed = 0.128205;
|
|
actions = "CivilStandActions_idleni1";
|
|
equivalentTo = "CtsPercMstpSnonWnonDnon_idleLoop";
|
|
looped = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop", 0.01};
|
|
};
|
|
|
|
class CtsPercMstpSnonWnonDnon_idle06 : CtsPercMstpSnonWnonDnon_idleLoop {
|
|
speed = 0.153061;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle06";
|
|
looped = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop", 0.01};
|
|
};
|
|
|
|
class CtsPercMstpSnonWnonDnon_idle12 : CtsPercMstpSnonWnonDnon_idleLoop {
|
|
speed = 0.306122;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle12";
|
|
looped = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop", 0.01};
|
|
};
|
|
|
|
class CtsPercMstpSnonWnonDnon_idle14 : CtsPercMstpSnonWnonDnon_idleLoop {
|
|
speed = 0.652174;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle14";
|
|
looped = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop", 0.01};
|
|
};
|
|
|
|
class CtsPercMstpSnonWnonDnon_idle25 : CtsPercMstpSnonWnonDnon_idleLoop {
|
|
speed = 0.198347;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle40kychnuti";
|
|
looped = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop", 0.01};
|
|
};
|
|
|
|
class CtsPercMstpSnonWnonDnon_idle27 : CtsPercMstpSnonWnonDnon_idleLoop {
|
|
speed = 0.164835;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle27";
|
|
looped = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop", 0.01};
|
|
};
|
|
|
|
class CtsPercMstpSnonWnonDnon_idle42 : CtsPercMstpSnonWnonDnon_idleLoop {
|
|
speed = 0.352941;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle42";
|
|
looped = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop", 0.01};
|
|
};
|
|
|
|
class CtsPercMstpSnonWnonDnon_idle33rejpaniVzadku : CtsPercMstpSnonWnonDnon_idleLoop {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle33rejpaniVzadku.rtm";
|
|
speed = 0.113636;
|
|
looped = "false";
|
|
relSpeedMin = 0.36772;
|
|
relSpeedMax = 0.976705;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CtsPercMstpSnonWnonDnon_idle30rejpaniVuchu : CtsPercMstpSnonWnonDnon_idleLoop {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle30rejpaniVuchu.rtm";
|
|
speed = 0.205479;
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CtsPercMstpSnonWnonDnon_idle31rejpaniVnose : CtsPercMstpSnonWnonDnon_idleLoop {
|
|
speed = 0.153061;
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle31rejpaniVnose";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CtsPercMstpSnonWnonDnon_idle32podrbaniNanose : CtsPercMstpSnonWnonDnon_idleLoop {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle32podrbaniNanose";
|
|
speed = 0.220588;
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class HaloFreeFall_non : Default {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralLoop";
|
|
actions = "ParachuteFreeFall";
|
|
speed = 0.30303;
|
|
disableWeapons = "true";
|
|
interpolationSpeed = 1;
|
|
aiming = "empty";
|
|
aimingBody = "empty";
|
|
leaning = "empty";
|
|
legs = "empty";
|
|
head = "empty";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"HaloFreeFall_non_HaloFreeFall_FR", 0.02, "HaloFreeFall_non_HaloFreeFall_R", 0.02, "HaloFreeFall_non_HaloFreeFall_BR", 0.02, "HaloFreeFall_non_HaloFreeFall_B", 0.02, "HaloFreeFall_non_HaloFreeFall_BL", 0.02, "HaloFreeFall_non_HaloFreeFall_L", 0.02, "HaloFreeFall_non_HaloFreeFall_FL", 0.02, "HaloFreeFall_non_HaloFreeFall_F", 0.02};
|
|
};
|
|
|
|
class HaloFreeFall_non_HaloFreeFall_FR : HaloFreeFall_non {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToRF";
|
|
looped = "false";
|
|
speed = 1.03448;
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"HaloFreeFall_FR", 0.02};
|
|
InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_non_HaloFreeFall_R", 0.02, "HaloFreeFall_non_HaloFreeFall_F", 0.02};
|
|
};
|
|
|
|
class HaloFreeFall_non_HaloFreeFall_R : HaloFreeFall_non_HaloFreeFall_FR {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToR";
|
|
looped = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"HaloFreeFall_R", 0.02};
|
|
InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_non_HaloFreeFall_FR", 0.02, "HaloFreeFall_non_HaloFreeFall_BR", 0.02};
|
|
};
|
|
|
|
class HaloFreeFall_non_HaloFreeFall_BR : HaloFreeFall_non_HaloFreeFall_FR {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToRB";
|
|
looped = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"HaloFreeFall_BR", 0.02};
|
|
InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_non_HaloFreeFall_R", 0.02, "HaloFreeFall_non_HaloFreeFall_B", 0.02};
|
|
};
|
|
|
|
class HaloFreeFall_non_HaloFreeFall_B : HaloFreeFall_non_HaloFreeFall_FR {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToB";
|
|
looped = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"HaloFreeFall_B", 0.02};
|
|
InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_non_HaloFreeFall_BR", 0.02, "HaloFreeFall_non_HaloFreeFall_BL", 0.02};
|
|
};
|
|
|
|
class HaloFreeFall_non_HaloFreeFall_BL : HaloFreeFall_non_HaloFreeFall_FR {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToLB";
|
|
looped = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"HaloFreeFall_BL", 0.02};
|
|
InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_non_HaloFreeFall_B", 0.02, "HaloFreeFall_non_HaloFreeFall_L", 0.02};
|
|
};
|
|
|
|
class HaloFreeFall_non_HaloFreeFall_L : HaloFreeFall_non_HaloFreeFall_FR {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToL";
|
|
looped = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"HaloFreeFall_L", 0.02};
|
|
InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_non_HaloFreeFall_BL", 0.02, "HaloFreeFall_non_HaloFreeFall_FL", 0.02};
|
|
};
|
|
|
|
class HaloFreeFall_non_HaloFreeFall_FL : HaloFreeFall_non_HaloFreeFall_FR {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToLF";
|
|
looped = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"HaloFreeFall_FL", 0.02};
|
|
InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_non_HaloFreeFall_L", 0.02, "HaloFreeFall_non_HaloFreeFall_F", 0.02};
|
|
};
|
|
|
|
class HaloFreeFall_non_HaloFreeFall_F : HaloFreeFall_non_HaloFreeFall_FR {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToF";
|
|
looped = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"HaloFreeFall_F", 0.02};
|
|
InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_non_HaloFreeFall_FR", 0.02, "HaloFreeFall_non_HaloFreeFall_FL", 0.02};
|
|
};
|
|
|
|
class HaloFreeFall_F : HaloFreeFall_non {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_Floop";
|
|
actions = "ParachuteFreeFall";
|
|
speed = 0.681818;
|
|
interpolationSpeed = 1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_FL", 0.02, "HaloFreeFall_FR", 0.02};
|
|
};
|
|
|
|
class HaloFreeFall_FL : HaloFreeFall_F {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_LFloop";
|
|
speed = 0.30303;
|
|
interpolationSpeed = 1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_F", 0.02, "HaloFreeFall_L", 0.02};
|
|
};
|
|
|
|
class HaloFreeFall_L : HaloFreeFall_F {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_Lloop";
|
|
speed = 0.30303;
|
|
interpolationSpeed = 1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_FL", 0.02, "HaloFreeFall_BL", 0.02};
|
|
};
|
|
|
|
class HaloFreeFall_BL : HaloFreeFall_F {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_LBloop";
|
|
speed = 0.30303;
|
|
interpolationSpeed = 1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_L", 0.02, "HaloFreeFall_B", 0.02};
|
|
};
|
|
|
|
class HaloFreeFall_B : HaloFreeFall_F {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_Bloop";
|
|
speed = 0.30303;
|
|
interpolationSpeed = 1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_BL", 0.02, "HaloFreeFall_BR", 0.02};
|
|
};
|
|
|
|
class HaloFreeFall_BR : HaloFreeFall_F {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_RBloop";
|
|
speed = 0.30303;
|
|
interpolationSpeed = 1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_B", 0.02, "HaloFreeFall_R", 0.02};
|
|
};
|
|
|
|
class HaloFreeFall_R : HaloFreeFall_F {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_Rloop";
|
|
speed = 0.30303;
|
|
interpolationSpeed = 1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_BR", 0.02, "HaloFreeFall_FR", 0.02};
|
|
};
|
|
|
|
class HaloFreeFall_FR : HaloFreeFall_F {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_RFloop";
|
|
speed = 0.30303;
|
|
interpolationSpeed = 1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_F", 0.02, "HaloFreeFall_R", 0.02};
|
|
};
|
|
|
|
class AmelPercMstpSlowWrflDnon_StrokeGun : AmovPercMstpSlowWrflDnon {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\low\rfl\AmelPercMstpSlowWrflDnon_StrokeGun";
|
|
speed = 0.232558;
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01};
|
|
};
|
|
|
|
class AmelPercMstpSnonWnonDnon_amaterUder1 : AmovPercMstpSnonWnonDnon {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_amaterUder1";
|
|
speed = 0.27027;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01};
|
|
};
|
|
|
|
class AmelPercMstpSnonWnonDnon_amaterUder2 : AmelPercMstpSnonWnonDnon_amaterUder1 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_amaterUder2";
|
|
speed = 0.348837;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01};
|
|
};
|
|
|
|
class AmelPercMstpSnonWnonDnon_amaterUder3 : AmelPercMstpSnonWnonDnon_amaterUder1 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_amaterUder3";
|
|
speed = 0.223881;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01};
|
|
};
|
|
|
|
class AmelPercMstpSnonWnonDnon_zasah1 : AmelPercMstpSnonWnonDnon_amaterUder1 {
|
|
interpolationRestart = "true";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah1";
|
|
speed = 0.566038;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01, "AmelPercMstpSnonWnonDnon_zasah1", 0.02};
|
|
};
|
|
|
|
class AmelPercMstpSnonWnonDnon_zasah2 : AmelPercMstpSnonWnonDnon_zasah1 {
|
|
interpolationRestart = "true";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah2";
|
|
speed = 0.294118;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01, "AmelPercMstpSnonWnonDnon_zasah2", 0.02};
|
|
};
|
|
|
|
class AmelPercMstpSnonWnonDnon_zasah3hard : AmelPercMstpSnonWnonDnon_zasah1 {
|
|
interpolationRestart = "true";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah3hard";
|
|
speed = 0.27027;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01};
|
|
};
|
|
|
|
class AmelPercMstpSnonWnonDnon_zasah4 : AmelPercMstpSnonWnonDnon_zasah1 {
|
|
interpolationRestart = "true";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah4";
|
|
speed = 0.222222;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01, "AmelPercMstpSnonWnonDnon_zasah4", 0.02};
|
|
};
|
|
|
|
class AmelPercMstpSnonWnonDnon_zasah5hard : AmelPercMstpSnonWnonDnon_zasah1 {
|
|
interpolationRestart = "true";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah5hard";
|
|
speed = 0.189873;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01, "AmelPercMstpSnonWnonDnon_zasah5hard", 0.02};
|
|
};
|
|
|
|
class AmelPercMstpSnonWnonDnon_zasah6hlava : AmelPercMstpSnonWnonDnon_zasah1 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah6hlava";
|
|
speed = 0.227273;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01, "AmelPercMstpSnonWnonDnon_zasah6hlava", 0.02};
|
|
};
|
|
|
|
class AmelPercMstpSnonWnonDnon_zasah7bricho : AmelPercMstpSnonWnonDnon_zasah1 {
|
|
interpolationRestart = "true";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah7bricho";
|
|
speed = 0.232558;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01, "AmelPercMstpSnonWnonDnon_zasah7bricho", 0.02};
|
|
};
|
|
|
|
class ActsPercMrunSlowWrflDf_FlipFlopPara : AmovPercMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\actspercmrunslowwrfldf_flipfloppara.rtm";
|
|
speed = 0.32;
|
|
looped = "false";
|
|
actions = "RifleLowStandActions_evasiveActions";
|
|
ConnectTo[] = {"AmovPercMrunSlowWrflDf", 0.01};
|
|
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class ActsPercMrunSlowWrflDf_TumbleOver : AmovPercMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\ActsPercMrunSlowWrflDf_TumbleOver";
|
|
looped = "false";
|
|
speed = 0.34;
|
|
actions = "RifleLowStandActions_evasiveActions";
|
|
ConnectTo[] = {"AmovPercMrunSlowWrflDf", 0.01};
|
|
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class ActsPercMstpSlowWrflDnon_listeningOrdersUnderFireShort : AmovPercMstpSlowWrflDnon {
|
|
speed = 0.064;
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\ActsPercMstpSlowWrflDnon_listeningOrdersUnderFireShort";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_ActsPercMstpSlowWrflDr_HideFromFire : AmovPercMstpSlowWrflDnon {
|
|
speed = 0.2;
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AmovPercMstpSlowWrflDnon_ActsPercMstpSlowWrflDr_HideFromFire";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape : AmovPercMstpSlowWrflDnon {
|
|
speed = 0.18;
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05", 0.01};
|
|
};
|
|
|
|
class AsigPercMstpSlowWrflDnon_GoGo : AmovPercMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AsigPercMstpSlowWrflDnon_GoGo";
|
|
speed = 0.29;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05", 0.01};
|
|
};
|
|
|
|
class AsigPercMstpSlowWrflDnon_AmovPercMrunSlowWrflDnon_GoGo : AmovPercMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AsigPercMstpSlowWrflDnon_AmovPercMrunSlowWrflDnon_GoGo";
|
|
speed = 0.36;
|
|
actions = "RifleLowStandActions_evasiveActions";
|
|
interpolationSpeed = 6;
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AmovPercMrunSlowWrflDf", 10.0};
|
|
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AsigPercMstpSlowWrflDnon_SendMenInAction : AmovPercMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AsigPercMstpSlowWrflDnon_SendMenInAction";
|
|
speed = 0.095;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_nocollision : CutSceneAnimationBaseSit {
|
|
actions = "CivilStandActions_noCollision";
|
|
ConnectTo[] = {"miles_c0briefing_uvodniRec", 0.01, "cooper_c0briefing", 0.01, "ohara_c0briefing", 0.01, "rodriguez_c0briefing", 0.01, "sykes_c0briefing", 0.01, "shaftoe_c0briefing_uvodniRec", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class cooper_c0briefing : CutSceneAnimationBaseSit {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing.rtm";
|
|
speed = 0.02947;
|
|
looped = "false";
|
|
actions = "CivilSitActions_c0Briefing_cooper";
|
|
boundingSphere = "true";
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"cooper_c0Briefing_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class cooper_c0briefing_vztyk : CutSceneAnimationBaseZoZo {
|
|
speed = 0.535714;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_vztyk";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class cooper_c0Briefing_loop : CutSceneAnimationBaseSit {
|
|
variantsAI[] = {"cooper_c0Briefing_loop1", 0.16, "cooper_c0Briefing_loop2", 0.14, "cooper_c0Briefing_loop3", 0.14, "cooper_c0Briefing_loop4", 0.14, "cooper_c0Briefing_loop5", 0.14, "cooper_c0Briefing_loop6", 0.14, "cooper_c0briefing_loop7", 0.14};
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop0";
|
|
actions = "CivilSitActions_c0Briefing_cooper";
|
|
speed = "1e+009.0";
|
|
equivalentTo = "cooper_c0Briefing_loop";
|
|
interpolationRestart = "true";
|
|
boundingSphere = "true";
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"cooper_c0briefing_vztyk", 0.01, "cooper_c0briefing_loop1", 0.01, "cooper_c0briefing_loop2", 0.01, "cooper_c0briefing_loop3", 0.01, "cooper_c0briefing_loop4", 0.01, "cooper_c0briefing_loop5", 0.01, "cooper_c0briefing_loop6", 0.01, "cooper_c0briefing_loop7", 0.01};
|
|
InterpolateTo[] = {"cooper_c0briefing_vztyk", 0.01};
|
|
};
|
|
|
|
class cooper_c0briefing_loop1 : cooper_c0Briefing_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop1";
|
|
speed = 0.220588;
|
|
looped = "false";
|
|
ConnectTo[] = {"cooper_c0briefing_vztyk", 0.01, "cooper_c0Briefing_loop", 0.01};
|
|
InterpolateTo[] = {"cooper_c0briefing_vztyk", 0.01};
|
|
};
|
|
|
|
class cooper_c0briefing_loop2 : cooper_c0Briefing_loop {
|
|
speed = 0.212766;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop1";
|
|
ConnectTo[] = {"cooper_c0briefing_vztyk", 0.01, "cooper_c0Briefing_loop", 0.01};
|
|
InterpolateTo[] = {"cooper_c0briefing_vztyk", 0.01};
|
|
};
|
|
|
|
class cooper_c0briefing_loop3 : cooper_c0Briefing_loop {
|
|
looped = "false";
|
|
speed = 0.204082;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop3";
|
|
ConnectTo[] = {"cooper_c0briefing_vztyk", 0.01, "cooper_c0Briefing_loop", 0.01};
|
|
InterpolateTo[] = {"cooper_c0briefing_vztyk", 0.01};
|
|
};
|
|
|
|
class cooper_c0briefing_loop4 : cooper_c0Briefing_loop {
|
|
looped = "false";
|
|
speed = 0.204082;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop4";
|
|
ConnectTo[] = {"cooper_c0briefing_vztyk", 0.01, "cooper_c0Briefing_loop", 0.01};
|
|
InterpolateTo[] = {"cooper_c0briefing_vztyk", 0.01};
|
|
};
|
|
|
|
class cooper_c0briefing_loop5 : cooper_c0Briefing_loop {
|
|
speed = 0.275229;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop5";
|
|
ConnectTo[] = {"cooper_c0briefing_vztyk", 0.01, "cooper_c0Briefing_loop", 0.01};
|
|
InterpolateTo[] = {"cooper_c0briefing_vztyk", 0.01};
|
|
};
|
|
|
|
class cooper_c0briefing_loop6 : cooper_c0Briefing_loop {
|
|
speed = 0.12931;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop6";
|
|
ConnectTo[] = {"cooper_c0briefing_vztyk", 0.01, "cooper_c0Briefing_loop", 0.01};
|
|
InterpolateTo[] = {"cooper_c0briefing_vztyk", 0.01};
|
|
};
|
|
|
|
class cooper_c0briefing_loop7 : cooper_c0Briefing_loop {
|
|
speed = 0.267857;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop7";
|
|
ConnectTo[] = {"cooper_c0briefing_vztyk", 0.01, "cooper_c0Briefing_loop", 0.01};
|
|
InterpolateTo[] = {"cooper_c0briefing_vztyk", 0.01};
|
|
};
|
|
|
|
class ohara_c0briefing : CutSceneAnimationBaseSit {
|
|
speed = 0.017212;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing";
|
|
actions = "CivilSitActions_c0Briefing_ohara";
|
|
boundingSphere = "true";
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"ohara_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ohara_c0briefing_vztyk : CutSceneAnimationBaseZoZo {
|
|
speed = 0.25862;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_vztyk";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ohara_c0briefing_loop : CutSceneAnimationBaseSit {
|
|
variantAfter[] = {1, 1, 1};
|
|
variantsAI[] = {"ohara_c0briefing_loop1", 0.34, "ohara_c0briefing_loop2", 0.22, "ohara_c0briefing_loop3", 0.22, "ohara_c0briefing_loop4", 0.22};
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop0";
|
|
speed = "1e+009.0";
|
|
actions = "CivilSitActions_c0Briefing_ohara";
|
|
equivalentTo = "ohara_c0briefing_loop";
|
|
interpolationRestart = "true";
|
|
boundingSphere = "true";
|
|
ConnectTo[] = {"ohara_c0briefing_vztyk", 0.01, "ohara_c0briefing_loop1", 0.01, "ohara_c0briefing_loop2", 0.01, "ohara_c0briefing_loop3", 0.01, "ohara_c0briefing_loop4", 0.01};
|
|
InterpolateTo[] = {"ohara_c0briefing_vztyk", 0.01};
|
|
};
|
|
|
|
class ohara_c0briefing_loop1 : ohara_c0briefing_loop {
|
|
variantAfter[] = {3, 5, 8};
|
|
variantsAI[] = {"ohara_c0briefing_loop1", 0.25, "ohara_c0briefing_loop2", 0.25, "ohara_c0briefing_loop3", 0.25, "ohara_c0briefing_loop4", 0.25};
|
|
speed = 0.128755;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop1";
|
|
equivalentTo = "ohara_c0briefing_loop1";
|
|
looped = "false";
|
|
actions = "CivilSitActions_c0Briefing_ohara";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"ohara_c0briefing_vztyk", 0.01, "ohara_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {"ohara_c0briefing_vztyk", 0.01};
|
|
};
|
|
|
|
class ohara_c0briefing_loop2 : ohara_c0briefing_loop {
|
|
speed = 0.139535;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop2";
|
|
ConnectTo[] = {"ohara_c0briefing_vztyk", 0.01, "ohara_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {"ohara_c0briefing_vztyk", 0.01};
|
|
};
|
|
|
|
class ohara_c0briefing_loop3 : ohara_c0briefing_loop {
|
|
speed = 0.139535;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop3";
|
|
ConnectTo[] = {"ohara_c0briefing_vztyk", 0.01, "ohara_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {"ohara_c0briefing_vztyk", 0.01};
|
|
};
|
|
|
|
class ohara_c0briefing_loop4 : ohara_c0briefing_loop {
|
|
speed = 0.135135;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop4";
|
|
ConnectTo[] = {"ohara_c0briefing_vztyk", 0.01, "ohara_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {"ohara_c0briefing_vztyk", 0.01};
|
|
};
|
|
|
|
class rodriguez_c0briefing : CutSceneAnimationBaseSit {
|
|
speed = 0.022506;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing";
|
|
actions = "CivilSitActions_c0Briefing_rodriguez";
|
|
boundingSphere = "true";
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"rodriguez_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class rodriguez_c0briefing_vztyk : CutSceneAnimationBaseZoZo {
|
|
speed = 0.291262;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_vztyk";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class rodriguez_c0briefing_loop : CutSceneAnimationBaseSit {
|
|
variantsAI[] = {"rodriguez_c0briefing_loop1", 0.16, "rodriguez_c0briefing_loop2", 0.14, "rodriguez_c0briefing_loop3", 0.14, "rodriguez_c0briefing_loop4", 0.14, "rodriguez_c0briefing_loop5", 0.14, "rodriguez_c0briefing_loop6", 0.14, "rodriguez_c0briefing_loop7", 0.14};
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop0";
|
|
speed = "1e+009.0";
|
|
equivalentTo = "rodriguez_c0briefing_loop";
|
|
actions = "CivilSitActions_c0Briefing_rodriguez";
|
|
interpolationRestart = "true";
|
|
boundingSphere = "true";
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"rodriguez_c0briefing_vztyk", 0.01, "rodriguez_c0briefing_loop1", 0.01, "rodriguez_c0briefing_loop2", 0.01, "rodriguez_c0briefing_loop3", 0.01, "rodriguez_c0briefing_loop4", 0.01, "rodriguez_c0briefing_loop5", 0.01, "rodriguez_c0briefing_loop6", 0.01, "rodriguez_c0briefing_loop7", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class rodriguez_c0briefing_loop1 : rodriguez_c0briefing_loop {
|
|
variantAfter[] = {3, 5, 8};
|
|
variantsAI[] = {"rodriguez_c0briefing_loop1", 0.16, "rodriguez_c0briefing_loop2", 0.16, "rodriguez_c0briefing_loop3", 0.16, "rodriguez_c0briefing_loop4", 0.16, "rodriguez_c0briefing_loop5", 0.16, "rodriguez_c0briefing_loop6", 0.16, "rodriguez_c0briefing_loop7", 0.04};
|
|
looped = "false";
|
|
speed = 0.117647;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop1";
|
|
equivalentTo = "rodriguez_c0briefing_loop1";
|
|
actions = "CivilSitActions_c0Briefing_rodriguez";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"rodriguez_c0briefing_vztyk", 0.01, "rodriguez_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class rodriguez_c0briefing_loop2 : rodriguez_c0briefing_loop {
|
|
looped = "false";
|
|
speed = 0.306122;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop2";
|
|
ConnectTo[] = {"rodriguez_c0briefing_vztyk", 0.01, "rodriguez_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class rodriguez_c0briefing_loop3 : rodriguez_c0briefing_loop {
|
|
looped = "false";
|
|
speed = 0.117647;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop3";
|
|
ConnectTo[] = {"rodriguez_c0briefing_vztyk", 0.01, "rodriguez_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class rodriguez_c0briefing_loop4 : rodriguez_c0briefing_loop {
|
|
speed = 0.175439;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop4";
|
|
ConnectTo[] = {"rodriguez_c0briefing_vztyk", 0.01, "rodriguez_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class rodriguez_c0briefing_loop5 : rodriguez_c0briefing_loop {
|
|
speed = 0.152284;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop5";
|
|
ConnectTo[] = {"rodriguez_c0briefing_vztyk", 0.01, "rodriguez_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class rodriguez_c0briefing_loop6 : rodriguez_c0briefing_loop {
|
|
speed = 0.149254;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop6";
|
|
ConnectTo[] = {"rodriguez_c0briefing_vztyk", 0.01, "rodriguez_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class rodriguez_c0briefing_loop7 : rodriguez_c0briefing_loop {
|
|
speed = 0.175439;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop7";
|
|
ConnectTo[] = {"rodriguez_c0briefing_vztyk", 0.01, "rodriguez_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sykes_c0briefing : CutSceneAnimationBaseSit {
|
|
speed = 0.033223;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing";
|
|
actions = "CivilSitActions_c0Briefing_sykes";
|
|
boundingSphere = "true";
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"sykes_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sykes_c0briefing_vztyk : CutSceneAnimationBaseZoZo {
|
|
looped = "false";
|
|
speed = 0.283019;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_vztyk";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sykes_c0briefing_loop : CutSceneAnimationBaseSit {
|
|
variantAfter[] = {1, 1, 1};
|
|
variantsAI[] = {"sykes_c0briefing_loop1", 0.16, "sykes_c0briefing_loop2", 0.14, "sykes_c0briefing_loop3", 0.14, "sykes_c0briefing_loop4", 0.14, "sykes_c0briefing_loop5", 0.14, "sykes_c0briefing_loop6", 0.14, "sykes_c0briefing_loop7", 0.14};
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop0";
|
|
speed = "1e+009.0";
|
|
looped = "true";
|
|
actions = "CivilSitActions_c0Briefing_sykes";
|
|
equivalentTo = "sykes_c0briefing_loop";
|
|
interpolationRestart = "true";
|
|
boundingSphere = "true";
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"sykes_c0briefing_loop5", 0.01, "sykes_c0briefing_vztyk", 0.01, "sykes_c0briefing_loop1", 0.01, "sykes_c0briefing_loop2", 0.01, "sykes_c0briefing_loop3", 0.01, "sykes_c0briefing_loop4", 0.01, "sykes_c0briefing_loop6", 0.01, "sykes_c0briefing_loop7", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sykes_c0briefing_loop1 : CutSceneAnimationBaseZoZo {
|
|
variantAfter[] = {3, 5, 8};
|
|
variantsAI[] = {"sykes_c0briefing_loop1", 0.16, "sykes_c0briefing_loop2", 0.16, "sykes_c0briefing_loop3", 0.16, "sykes_c0briefing_loop4", 0.16, "sykes_c0briefing_loop5", 0.16, "sykes_c0briefing_loop6", 0.16, "sykes_c0briefing_loop7", 0.04};
|
|
speed = 0.212766;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop1";
|
|
equivalentTo = "sykes_c0briefing_loop1";
|
|
actions = "CivilSitActions_c0Briefing_sykes";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"sykes_c0briefing_vztyk", 0.01, "sykes_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sykes_c0briefing_loop2 : sykes_c0briefing_loop1 {
|
|
speed = 0.258621;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop2";
|
|
ConnectTo[] = {"sykes_c0briefing_vztyk", 0.01, "sykes_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sykes_c0briefing_loop3 : sykes_c0briefing_loop1 {
|
|
speed = 0.234375;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop3";
|
|
ConnectTo[] = {"sykes_c0briefing_vztyk", 0.01, "sykes_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sykes_c0briefing_loop4 : sykes_c0briefing_loop1 {
|
|
speed = 0.212766;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop4";
|
|
ConnectTo[] = {"sykes_c0briefing_vztyk", 0.01, "sykes_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sykes_c0briefing_loop5 : sykes_c0briefing_loop1 {
|
|
speed = 0.238095;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop5";
|
|
ConnectTo[] = {"sykes_c0briefing_vztyk", 0.01, "sykes_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sykes_c0briefing_loop6 : sykes_c0briefing_loop1 {
|
|
speed = 0.215827;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop6";
|
|
ConnectTo[] = {"sykes_c0briefing_vztyk", 0.01, "sykes_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sykes_c0briefing_loop7 : sykes_c0briefing_loop1 {
|
|
speed = 0.252101;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop7";
|
|
ConnectTo[] = {"sykes_c0briefing_vztyk", 0.01, "sykes_c0briefing_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class shaftoe_c0briefing_uvodniRec : CutSceneAnimationBaseSit {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_uvodniRec";
|
|
looped = "false";
|
|
speed = 0.016205;
|
|
actions = "CivilStandAction_c0briefing_shaftoe";
|
|
boundingSphere = "true";
|
|
ConnectTo[] = {"shaftoe_c0briefing_otazky_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class shaftoe_c0briefing_vysvetluje : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky";
|
|
looped = "false";
|
|
speed = 0.051546;
|
|
actions = "CivilStandAction_c0briefing_shaftoe";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class shaftoe_c0briefing_otazky_loop : CutSceneAnimationBaseSit {
|
|
variantsAI[] = {"shaftoe_c0briefing_otazky_loop1", 0.2, "shaftoe_c0briefing_otazky_loop2", 0.2, "shaftoe_c0briefing_otazky_loop3", 0.2, "shaftoe_c0briefing_otazky_loop4", 0.2, "shaftoe_c0briefing_otazky_loop5", 0.2};
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop0";
|
|
equivalentTo = "shaftoe_c0briefing_otazky_loop";
|
|
actions = "CivilStandAction_c0briefing_shaftoe";
|
|
boundingSphere = "true";
|
|
ConnectTo[] = {"shaftoe_c0briefing_otazky_loop1", 0.01, "shaftoe_c0briefing_otazky_loop2", 0.01, "shaftoe_c0briefing_otazky_loop3", 0.01, "shaftoe_c0briefing_otazky_loop4", 0.01, "shaftoe_c0briefing_otazky_loop5", 0.01, "shaftoe_c0briefing_odpovedelSeda", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class shaftoe_c0briefing_otazky_loop1 : shaftoe_c0briefing_otazky_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop1";
|
|
looped = "false";
|
|
speed = 0.145455;
|
|
ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda", 0.01, "shaftoe_c0briefing_otazky_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class shaftoe_c0briefing_otazky_loop2 : shaftoe_c0briefing_otazky_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop2";
|
|
looped = "false";
|
|
speed = 0.210526;
|
|
ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda", 0.01, "shaftoe_c0briefing_otazky_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class shaftoe_c0briefing_otazky_loop3 : shaftoe_c0briefing_otazky_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop3";
|
|
looped = "false";
|
|
speed = 0.170213;
|
|
ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda", 0.01, "shaftoe_c0briefing_otazky_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class shaftoe_c0briefing_otazky_loop4 : shaftoe_c0briefing_otazky_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop4";
|
|
looped = "false";
|
|
speed = 0.135593;
|
|
ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda", 0.01, "shaftoe_c0briefing_otazky_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class shaftoe_c0briefing_otazky_loop5 : shaftoe_c0briefing_otazky_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop5";
|
|
looped = "false";
|
|
speed = 0.118227;
|
|
ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda", 0.01, "shaftoe_c0briefing_otazky_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class shaftoe_c0briefing_otazky_loop6 : shaftoe_c0briefing_otazky_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop6";
|
|
looped = "false";
|
|
speed = 0.20979;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class shaftoe_c0briefing_odpovedelSeda : CutSceneAnimationBaseSit {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_odpovedel";
|
|
looped = "false";
|
|
speed = 0.087912;
|
|
boundingSphere = "true";
|
|
ConnectTo[] = {"shaftoe_c0briefing_odpovedel_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class shaftoe_c0briefing_odpovedel_loop : CutSceneAnimationBaseSit {
|
|
variantsAI[] = {"shaftoe_c0briefing_odpovedel_loop1", 0.5, "shaftoe_c0briefing_odpovedel_loop2", 0.5};
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_odpovedel_loop0";
|
|
looped = "true";
|
|
actions = "CivilSitActions_c0briefing_shaftoe_odpovedel";
|
|
equivalentTo = "shaftoe_c0briefing_odpovedel_loop";
|
|
boundingSphere = "true";
|
|
ConnectTo[] = {"shaftoe_c0briefing_odpovedel_loop1", 0.01, "shaftoe_c0briefing_odpovedel_loop2", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class shaftoe_c0briefing_odpovedel_loop1 : shaftoe_c0briefing_odpovedel_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_odpovedel_loop1";
|
|
looped = "false";
|
|
speed = 0.161074;
|
|
ConnectTo[] = {"shaftoe_c0briefing_odpovedel_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class shaftoe_c0briefing_odpovedel_loop2 : shaftoe_c0briefing_odpovedel_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_odpovedel_loop2";
|
|
looped = "false";
|
|
speed = 0.177778;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "shaftoe_c0briefing_odpovedel_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class miles_c0briefing_uvodniRec : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_uvodniRec";
|
|
speed = 0.025402;
|
|
looped = "false";
|
|
actions = "CIvilStandActions_c0briefing_miles";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
boundingSphere = "true";
|
|
ConnectTo[] = {"miles_c0briefing_otazky_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class miles_c0briefing_otazky_loop : CutSceneAnimationBaseSit {
|
|
variantsAI[] = {"miles_c0briefing_otazky_loop1", 0.3, "miles_c0briefing_otazky_loop2", 0.3, "miles_c0briefing_otazky_loop3", 0.4};
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop0";
|
|
actions = "CIvilStandActions_c0briefing_miles";
|
|
equivalentTo = "miles_c0briefing_otazky_loop";
|
|
boundingSphere = "true";
|
|
ConnectTo[] = {"miles_c0briefing_otazky_loop1", 0.01, "miles_c0briefing_otazky_loop2", 0.01, "miles_c0briefing_otazky_loop3", 0.01, "miles_c0briefing_odpovedelSeda", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class miles_c0briefing_otazky_loop1 : miles_c0briefing_otazky_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop1";
|
|
speed = 0.25;
|
|
looped = "false";
|
|
ConnectTo[] = {"miles_c0briefing_otazky_loop", 0.01, "miles_c0briefing_odpovedelSeda", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class miles_c0briefing_otazky_loop2 : miles_c0briefing_otazky_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop2";
|
|
speed = 0.267857;
|
|
looped = "false";
|
|
ConnectTo[] = {"miles_c0briefing_otazky_loop", 0.01, "miles_c0briefing_odpovedelSeda", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class miles_c0briefing_otazky_loop3 : miles_c0briefing_otazky_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop3";
|
|
looped = "false";
|
|
speed = 0.215827;
|
|
ConnectTo[] = {"miles_c0briefing_otazky_loop", 0.01, "miles_c0briefing_odpovedelSeda", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class miles_c0briefing_otazky_loop4 : miles_c0briefing_otazky_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop4";
|
|
looped = "false";
|
|
speed = 0.258621;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class miles_c0briefing_odpovedelSeda : CutSceneAnimationBaseSit {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel";
|
|
looped = "false";
|
|
speed = 0.103093;
|
|
boundingSphere = "true";
|
|
ConnectTo[] = {"miles_c0briefing_odpovedel_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class miles_c0briefing_odpovedel_loop : CutSceneAnimationBaseSit {
|
|
variantsAI[] = {"miles_c0briefing_odpovedel_loop1", 0.2, "miles_c0briefing_odpovedel_loop2", 0.2, "miles_c0briefing_odpovedel_loop3", 0.2, "miles_c0briefing_odpovedel_loop4", 0.2, "miles_c0briefing_odpovedel_loop5", 0.2};
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop0";
|
|
looped = "true";
|
|
actions = "CivilSitActions_c0briefing_miles_odpovedel";
|
|
equivalentTo = "miles_c0briefing_odpovedel_loop";
|
|
boundingSphere = "true";
|
|
ConnectTo[] = {"miles_c0briefing_odpovedel_loop1", 0.01, "miles_c0briefing_odpovedel_loop2", 0.01, "miles_c0briefing_odpovedel_loop3", 0.01, "miles_c0briefing_odpovedel_loop4", 0.01, "miles_c0briefing_odpovedel_loop5", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class miles_c0briefing_odpovedel_loop1 : miles_c0briefing_odpovedel_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop1";
|
|
speed = 0.4;
|
|
looped = "false";
|
|
ConnectTo[] = {"miles_c0briefing_odpovedel_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class miles_c0briefing_odpovedel_loop2 : miles_c0briefing_odpovedel_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop2";
|
|
speed = 0.4;
|
|
looped = "false";
|
|
ConnectTo[] = {"miles_c0briefing_odpovedel_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class miles_c0briefing_odpovedel_loop3 : miles_c0briefing_odpovedel_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop3";
|
|
speed = 0.26087;
|
|
looped = "false";
|
|
ConnectTo[] = {"miles_c0briefing_odpovedel_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class miles_c0briefing_odpovedel_loop4 : miles_c0briefing_odpovedel_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop4";
|
|
speed = 0.237624;
|
|
looped = "false";
|
|
ConnectTo[] = {"miles_c0briefing_odpovedel_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class miles_c0briefing_odpovedel_loop5 : miles_c0briefing_odpovedel_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop5";
|
|
looped = "false";
|
|
speed = 0.090909;
|
|
ConnectTo[] = {"miles_c0briefing_odpovedel_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class miles_c0briefing_odpovedel_loop6 : miles_c0briefing_odpovedel_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop6";
|
|
speed = 0.17341;
|
|
looped = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class promitac_c0briefing_uvodniProslov : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_uvodniProslov";
|
|
looped = "false";
|
|
speed = 0.023943;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
actions = "CivilStandActions_c0briefing_promitac";
|
|
boundingSphere = "true";
|
|
ConnectTo[] = {"promitac_c0briefing_otazky", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class promitac_c0briefing_otazky : CutSceneAnimationBaseZoZo {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky";
|
|
looped = "false";
|
|
speed = 0.172414;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
actions = "CivilStandActions_c0briefing_promitac";
|
|
boundingSphere = "true";
|
|
ConnectTo[] = {"promitac_c0briefing_otazky_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class promitac_c0briefing_otazky_loop : CutSceneAnimationBaseSit {
|
|
variantsAI[] = {"promitac_c0briefing_otazky_loop1", 0.16, "promitac_c0briefing_otazky_loop2", 0.16, "promitac_c0briefing_otazky_loop3", 0.16, "promitac_c0briefing_otazky_loop4", 0.16, "promitac_c0briefing_otazky_loop5", 0.16, "promitac_c0briefing_otazky_loop6", 0.2};
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop0";
|
|
looped = "true";
|
|
actions = "CivilStandActions_c0briefing_promitac";
|
|
equivalentTo = "promitac_c0briefing_otazky_loop";
|
|
boundingSphere = "true";
|
|
ConnectTo[] = {"promitac_c0briefing_otazky_loop1", 0.01, "promitac_c0briefing_odpovedelSeda", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class promitac_c0briefing_otazky_loop1 : promitac_c0briefing_otazky_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop1";
|
|
looped = "false";
|
|
speed = 0.3;
|
|
ConnectTo[] = {"promitac_c0briefing_otazky_loop", 0.01, "promitac_c0briefing_otazky_loop2", 0.01, "promitac_c0briefing_odpovedelSeda", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class promitac_c0briefing_otazky_loop2 : promitac_c0briefing_otazky_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop2";
|
|
looped = "false";
|
|
speed = 0.146341;
|
|
ConnectTo[] = {"promitac_c0briefing_otazky_loop", 0.01, "promitac_c0briefing_otazky_loop3", 0.01, "promitac_c0briefing_odpovedelSeda", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class promitac_c0briefing_otazky_loop3 : promitac_c0briefing_otazky_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop3";
|
|
looped = "false";
|
|
speed = 0.14218;
|
|
ConnectTo[] = {"promitac_c0briefing_otazky_loop", 0.01, "promitac_c0briefing_otazky_loop4", 0.01, "promitac_c0briefing_odpovedelSeda", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class promitac_c0briefing_otazky_loop4 : promitac_c0briefing_otazky_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop4";
|
|
looped = "false";
|
|
speed = 0.139535;
|
|
ConnectTo[] = {"promitac_c0briefing_otazky_loop", 0.01, "promitac_c0briefing_otazky_loop5", 0.01, "promitac_c0briefing_odpovedelSeda", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class promitac_c0briefing_otazky_loop5 : promitac_c0briefing_otazky_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop5";
|
|
looped = "false";
|
|
speed = 0.176471;
|
|
ConnectTo[] = {"promitac_c0briefing_otazky_loop", 0.01, "promitac_c0briefing_otazky_loop6", 0.01, "promitac_c0briefing_odpovedelSeda", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class promitac_c0briefing_otazky_loop6 : promitac_c0briefing_otazky_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop6";
|
|
looped = "false";
|
|
speed = 0.441176;
|
|
ConnectTo[] = {"promitac_c0briefing_otazky_loop", 0.01, "promitac_c0briefing_odpovedelSeda", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class promitac_c0briefing_odpovedelSeda : CutSceneAnimationBaseSit {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedelSeda";
|
|
looped = "false";
|
|
speed = 0.117647;
|
|
boundingSphere = "true";
|
|
ConnectTo[] = {"promitac_c0briefing_odpovedel_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class promitac_c0briefing_odpovedel_loop : CutSceneAnimationBaseSit {
|
|
variantsAI[] = {"promitac_c0briefing_odpovedel_loop1", 0.35, "promitac_c0briefing_odpovedel_loop2", 0.35, "promitac_c0briefing_odpovedel_loop3", 0.3};
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedel_loop0";
|
|
actions = "CivilSitActions_c0briefing_promitac_odpovedel";
|
|
boundingSphere = "true";
|
|
ConnectTo[] = {"promitac_c0briefing_odpovedel_loop1", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class promitac_c0briefing_odpovedel_loop1 : promitac_c0briefing_odpovedel_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedel_loop1";
|
|
looped = "false";
|
|
speed = 0.202703;
|
|
ConnectTo[] = {"promitac_c0briefing_odpovedel_loop", 0.01, "promitac_c0briefing_odpovedel_loop2", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class promitac_c0briefing_odpovedel_loop2 : promitac_c0briefing_odpovedel_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedel_loop2";
|
|
looped = "false";
|
|
speed = 0.2;
|
|
ConnectTo[] = {"promitac_c0briefing_odpovedel_loop", 0.01, "promitac_c0briefing_odpovedel_loop3", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class promitac_c0briefing_odpovedel_loop3 : promitac_c0briefing_odpovedel_loop {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedel_loop3";
|
|
looped = "false";
|
|
speed = 0.365854;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "promitac_c0briefing_odpovedel_loop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class armstrong_c0start : CutSceneAnimationBaseZoZo {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\armstrong_c0start";
|
|
looped = "false";
|
|
speed = 0.009141;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class cooper1_c0start : CutSceneAnimationBaseSit {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\cooper1_c0start";
|
|
looped = "false";
|
|
speed = 0.013711;
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class miles1_c0start : CutSceneAnimationBaseSit {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\miles1_c0start";
|
|
looped = "false";
|
|
speed = 0.015259;
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class rodriguez1_c0start : CutSceneAnimationBaseSit {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\rodriguez1_c0start";
|
|
looped = "false";
|
|
speed = 0.014963;
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sykes1_c0start : CutSceneAnimationBaseSit {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\sykes1_c0start";
|
|
looped = "false";
|
|
speed = 0.015298;
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ohara_c0start : CutSceneAnimationBaseSit {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\ohara_c0start";
|
|
looped = "false";
|
|
speed = 0.015213;
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class zevl1_c0start : CutSceneAnimationBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl1_c0start";
|
|
looped = "false";
|
|
speed = 0.014699;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class zevl2_c0start : CutSceneAnimationBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl2_c0start";
|
|
looped = "false";
|
|
speed = 0.008721;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class zevl3bedna_c0start : CutSceneAnimationBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl3bedna_c0start";
|
|
looped = "false";
|
|
speed = 0.014591;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class zevl4_c0start : CutSceneAnimationBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl4_c0start";
|
|
looped = "false";
|
|
speed = 0.008673;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class zevl5_c0start : CutSceneAnimationBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl5_c0start";
|
|
looped = "false";
|
|
speed = 0.008829;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class zevl6_c0start : CutSceneAnimationBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl6_c0start";
|
|
looped = "false";
|
|
speed = 0.009014;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class zevl7_c0start : CutSceneAnimationBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl7_c0start";
|
|
looped = "false";
|
|
speed = 0.008718;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c0introshaftoe_prichodShaftoe0 : CutSceneAnimationBaseZoZo {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\c0introshaftoe_prichodShaftoe0";
|
|
looped = "false";
|
|
speed = 0.019881;
|
|
ConnectTo[] = {"c0introshaftoe_prichodShaftoe1", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c0introshaftoe_prichodShaftoe1 : c0introshaftoe_prichodShaftoe0 {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\c0introshaftoe_prichodShaftoe1";
|
|
speed = 0.131579;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class i0_player : CutSceneAnimationBaseSit {
|
|
speed = 0.031612;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_player";
|
|
boundingSphere = 8;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AidlPknlMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class i0_s2 : CutSceneAnimationBaseSit {
|
|
speed = 0.031612;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_s2";
|
|
boundingSphere = 8;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class i0_s3 : CutSceneAnimationBaseSit {
|
|
speed = 0.031612;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_s3";
|
|
boundingSphere = 8;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class i0_sergeant : CutSceneAnimationBaseSit {
|
|
speed = 0.031612;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_sergeant";
|
|
boundingSphere = 8;
|
|
ConnectTo[] = {"i0_sergeantDeath", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class i0_sergeantDeath : CutSceneAnimationBase {
|
|
terminal = "true";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_sergeantDeath";
|
|
actions = "DeadActions";
|
|
boundingSphere = 8;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class NavigationDriverReverse : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\navadeniridicecouvani";
|
|
speed = 0.02849;
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class SitInHigh : CutSceneAnimationBaseSit {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\vysokesezeni";
|
|
speed = 0.015353;
|
|
actions = "CivilSitActions";
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class TowingTractorSupport : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\opreniotraktor";
|
|
speed = 0.01229;
|
|
actions = "CivilStandActions_TowingTractorSupport";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class RepairingKneel : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\opravykneel";
|
|
speed = 0.008886;
|
|
actions = "CivilKneelActions_RepairingKneel";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class RepairingErc : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\opravaerc";
|
|
speed = 0.007062;
|
|
actions = "CivilStandActions_RepairingErc";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class NavigationHeli : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\navadenivrtulniku";
|
|
speed = 0.029821;
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class DraggingAmmoBox : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\tazeniammobedny";
|
|
speed = 0.013544;
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class LHD_hiDeck : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\LHD_hiDeck";
|
|
speed = 0.006993;
|
|
actions = "CivilStandActions_LHD_hiDeck";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class LHD_krajPaluby : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\LHD_krajPaluby";
|
|
speed = 0.010877;
|
|
actions = "CivilStandActions_LHD_krajPaluby";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class LHD_midDeck : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\LHD_midDeck";
|
|
speed = 0.009566;
|
|
actions = "CivilStandActions_LHD_midDeck";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_initLoop : CutSceneAnimationBase {
|
|
variantsAI[] = {"AmovPercMstpSnonWnonDnon_idle72lehSedy", 0.25, "AmovPercMstpSnonWnonDnon_idle71kliky", 0.25, "AmovPercMstpSnonWnonDnon_idle69drepy", 0.25, "AmovPercMstpSnonWnonDnon_idle56kliky", 0.25};
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_initLoop";
|
|
actions = "CivilStandActions_AmovPercMstpSnonWnonDnon_initLoop";
|
|
equivalentTo = "AmovPercMstpSnonWnonDnon_initLoop";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AmovPercMstpSnonWnonDnon_idle72lehSedy", 0.01, "AmovPercMstpSnonWnonDnon_idle71kliky", 0.01, "AmovPercMstpSnonWnonDnon_idle69drepy", 0.01, "AmovPercMstpSnonWnonDnon_idle56kliky", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.001};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_idle72lehSedy : AmovPercMstpSnonWnonDnon_initLoop {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle72lehSedy";
|
|
speed = 0.013705;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_initLoop", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.001};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_idle71kliky : AmovPercMstpSnonWnonDnon_initLoop {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle71kliky";
|
|
speed = 0.014778;
|
|
actions = "CivilStandActions_kliky";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_initLoop", 0.01};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.001};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_idle70chozeniPoRukou : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle70chozeniPoRukou";
|
|
speed = 0.03006;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_idle69drepy : AmovPercMstpSnonWnonDnon_initLoop {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle69drepy";
|
|
speed = 0.017964;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_initLoop", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.001};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_idle68boxing : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle68boxing";
|
|
speed = 0.021692;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.001};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_idle56kliky : AmovPercMstpSnonWnonDnon_initLoop {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle56kliky";
|
|
speed = 0.06355;
|
|
actions = "CivilStandActions_kliky";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_initLoop", 0.01};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.001};
|
|
};
|
|
|
|
class cooper1_c1briefing : CutSceneAnimationBaseZoZo {
|
|
looped = "false";
|
|
speed = 0.015361;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\cooper1_c1briefing";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
headBobMode = 5;
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class miles2_c1briefing : CutSceneAnimationBaseZoZo {
|
|
speed = 0.015361;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\miles2_c1briefing";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ohara1_c1briefing : CutSceneAnimationBaseZoZo {
|
|
speed = 0.015361;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\ohara1_c1briefing";
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class rodriguez1_c1briefing : CutSceneAnimationBaseZoZo {
|
|
speed = 0.015361;
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\rodriguez1_c1briefing";
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class sykes1_c1briefing : CutSceneAnimationBaseZoZo {
|
|
speed = 0.015361;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\sykes1_c1briefing";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class cooper1_c1briefingTemp : cooper1_c1briefing {
|
|
actions = "NoActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\cooper1_c1briefingTemp";
|
|
speed = 1e+010;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CivilDead01 : CutSceneAnimationBase {
|
|
terminal = "true";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilDead01";
|
|
actions = "DeadActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CivilLying01 : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilLying01";
|
|
actions = "DeadActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CivilSitting : CutSceneAnimationBase {
|
|
variantsAI[] = {"CivilSitting01", 0.3, "CivilSitting02", 0.3, "CivilSitting03", 0.4};
|
|
variantAfter[] = {5, 5, 5};
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilSitting";
|
|
actions = "CivilSitActions_CivilSitting";
|
|
ConnectTo[] = {"CivilSitting01", 0.01, "CivilSitting02", 0.01, "c1galkina_svazanyMuzDeath", 0.01};
|
|
InterpolateTo[] = {"c1galkina_svazanyMuzDeath", 0.01};
|
|
};
|
|
|
|
class CivilSitting01 : CivilSitting {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilSitting01";
|
|
looped = "false";
|
|
speed = 0.03;
|
|
ConnectTo[] = {"CivilSitting", 0.01, "CivilSitting03", 0.01, "c1galkina_svazanyMuzDeath", 0.01};
|
|
InterpolateTo[] = {"c1galkina_svazanyMuzDeath", 0.01};
|
|
};
|
|
|
|
class CivilSitting02 : CivilSitting {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilSitting02";
|
|
looped = "false";
|
|
speed = 0.023669;
|
|
ConnectTo[] = {"CivilSitting", 0.01, "c1galkina_svazanyMuzDeath", 0.01};
|
|
InterpolateTo[] = {"c1galkina_svazanyMuzDeath", 0.01};
|
|
};
|
|
|
|
class CivilSitting03 : CivilSitting {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilSitting03";
|
|
looped = "false";
|
|
speed = 0.03183;
|
|
ConnectTo[] = {"CivilSitting", 0.01, "c1galkina_svazanyMuzDeath", 0.01};
|
|
InterpolateTo[] = {"c1galkina_svazanyMuzDeath", 0.01};
|
|
};
|
|
|
|
class c1galkina_svazanyMuzDeath : DeadState {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\c1galkina_svazanyMuzDeath";
|
|
speed = 0.5;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_zevl : AmovPercMstpSnonWnonDnon {
|
|
variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbok", 0.05, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVsobePanev", 0.05, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOrukaVtvar45st", 0.05, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbokA", 0.05, "CtsPercMstpSnonWnonDnon_idleLoop", 0.6, "CtsPercMstpSnonWnonDnon_idle33rejpaniVzadku", 0.05, "CtsPercMstpSnonWnonDnon_idle30rejpaniVuchu", 0.05, "CtsPercMstpSnonWnonDnon_idle31rejpaniVnose", 0.05, "CtsPercMstpSnonWnonDnon_idle32podrbaniNanose", 0.05};
|
|
variantAfter[] = {1, 1, 1};
|
|
actions = "CivilStandActions_poslouchani";
|
|
looped = "true";
|
|
equivalentTo = "AmovPercMstpSnonWnonDnon_zevl";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idleLoop";
|
|
speed = 0.128205;
|
|
disableWeaponsLong = "true";
|
|
enableBinocular = "false";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AmovPercMstpSnonWnonDnon", 0.01, "CtsPercMstpSnonWnonDnon_idleLoop", 0.01, "CtsPercMstpSnonWnonDnon_idle33rejpaniVzadku", 0.01, "CtsPercMstpSnonWnonDnon_idle30rejpaniVuchu", 0.01, "CtsPercMstpSnonWnonDnon_idle31rejpaniVnose", 0.01, "CtsPercMstpSnonWnonDnon_idle32podrbaniNanose", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbok", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVsobePanev", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOrukaVtvar45st", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceZaZady", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbokA", 0.01};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbok : AmovPercMstpSnonWnonDnon_zevl {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbok";
|
|
speed = 0.326087;
|
|
looped = "false";
|
|
actions = "CivilStandActions_poslouchaniRuceVBok";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok : AmovPercMstpSnonWnonDnon {
|
|
variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok1", 0.25, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok2", 0.25, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok3", 0.25, "AmovPercMstpSnonWnonDnon_zevl", 0.25};
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok";
|
|
looped = "true";
|
|
actions = "CivilStandActions_poslouchaniRuceVBok";
|
|
equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok1", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok2", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok3", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok1 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok {
|
|
speed = 0.180723;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok1";
|
|
looped = "false";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok", 0.01};
|
|
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc", 0.01};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok2 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok2";
|
|
speed = 0.164835;
|
|
looped = "false";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok", 0.01};
|
|
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc", 0.01};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok3 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok3";
|
|
speed = 0.214286;
|
|
looped = "false";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok", 0.01};
|
|
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc", 0.01};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc : AmovPercMstpSnonWnonDnon {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc";
|
|
looped = "false";
|
|
speed = 0.306122;
|
|
actions = "CivilStandActions_poslouchani";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVsobePanev : AmovPercMstpSnonWnonDnon_zevl {
|
|
speed = 0.75;
|
|
looped = "false";
|
|
actions = "CivilStandActions_poslouchaniRuceVSobe";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVsobePanev";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev : AmovPercMstpSnonWnonDnon {
|
|
variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev1", 0.25, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev2", 0.26, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev3", 0.26, "AmovPercMstpSnonWnonDnon_zevl", 0.23};
|
|
variantAfter[] = {1, 1, 1};
|
|
equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev";
|
|
actions = "CivilStandActions_poslouchaniRuceVSobe";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev1", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev2", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev3", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev1 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev {
|
|
speed = 0.214286;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev1";
|
|
looped = "false";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev", 0.01};
|
|
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc", 0.01};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev2 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev {
|
|
speed = 0.126582;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev2";
|
|
looped = "false";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev", 0.01};
|
|
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc", 0.01};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev3 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev {
|
|
speed = 0.166667;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev3";
|
|
looped = "false";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev", 0.01};
|
|
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc", 0.01};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc : AmovPercMstpSnonWnonDnon {
|
|
speed = 0.576923;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc";
|
|
actions = "CivilStandActions_poslouchani";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOrukaVtvar45st : AmovPercMstpSnonWnonDnon_zevl {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOrukaVtvar45st";
|
|
looped = "false";
|
|
speed = 0.319149;
|
|
actions = "CivilStandActions_poslouchaniRukaVtvar45st";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st : AmovPercMstpSnonWnonDnon {
|
|
variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st1", 0.25, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st2", 0.25, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st3", 0.25, "AmovPercMstpSnonWnonDnon_zevl", 0.25};
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st";
|
|
equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st";
|
|
actions = "CivilStandActions_poslouchaniRukaVtvar45st";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st1", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st2", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st3", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st1 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st1";
|
|
looped = "false";
|
|
speed = 0.247934;
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st", 0.01};
|
|
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc", 0.01};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st2 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st2";
|
|
looped = "false";
|
|
speed = 0.258621;
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st", 0.01};
|
|
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc", 0.01};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st3 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st3";
|
|
looped = "false";
|
|
speed = 0.3125;
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st", 0.01};
|
|
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc", 0.01};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc : AmovPercMstpSnonWnonDnon {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc";
|
|
looped = "false";
|
|
speed = 0.410959;
|
|
actions = "CivilStandActions_poslouchani";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceZaZady : AmovPercMstpSnonWnonDnon_zevl {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceZaZady";
|
|
speed = 0.555556;
|
|
looped = "false";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady : AmovPercMstpSnonWnonDnon {
|
|
variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady1", 0.25, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady2", 0.25, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady3", 0.25, "AmovPercMstpSnonWnonDnon_zevl", 0.25};
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady";
|
|
equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady";
|
|
actions = "CivilStandActions_poslouchaniRuceZaZady";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady1", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady2", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady3", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady1 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady1";
|
|
speed = 0.285714;
|
|
looped = "false";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady", 0.01};
|
|
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc", 0.01};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady2 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady2";
|
|
speed = 0.291262;
|
|
looped = "false";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady", 0.01};
|
|
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc", 0.01};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady3 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady3";
|
|
speed = 0.238095;
|
|
looped = "false";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady", 0.01};
|
|
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc", 0.01};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc : AmovPercMstpSnonWnonDnon {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc";
|
|
speed = 0.526316;
|
|
looped = "false";
|
|
actions = "CivilStandActions_poslouchani";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbokA : AmovPercMstpSnonWnonDnon_zevl {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbokA1";
|
|
speed = 0.375;
|
|
looped = "false";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA : AmovPercMstpSnonWnonDnon {
|
|
variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA1", 0.17, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA2", 0.17, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA3", 0.17, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA4", 0.17, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA5", 0.17, "AmovPercMstpSnonWnonDnon_zevl", 0.15};
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA";
|
|
actions = "CivilStandActions_poslouchaniRuceVbokA";
|
|
equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA1", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA2", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA3", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA4", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA5", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA1 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA1";
|
|
speed = 0.241935;
|
|
looped = "false";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA", 0.01};
|
|
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc", 0.01};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA2 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA2";
|
|
speed = 0.211268;
|
|
looped = "false";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA", 0.01};
|
|
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc", 0.01};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA3 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA3";
|
|
speed = 0.212766;
|
|
looped = "false";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA", 0.01};
|
|
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc", 0.01};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA4 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA4";
|
|
speed = 0.212766;
|
|
looped = "false";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA", 0.01};
|
|
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc", 0.01};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA5 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA5";
|
|
speed = 0.171429;
|
|
looped = "false";
|
|
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA", 0.01};
|
|
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc", 0.01};
|
|
};
|
|
|
|
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc : AmovPercMstpSnonWnonDnon {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc";
|
|
speed = 0.535714;
|
|
actions = "CivilStandActions_poslouchani";
|
|
looped = "false";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C4_briefing_cooper : CutSceneAnimationBaseSit {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_cooper";
|
|
looped = "false";
|
|
speed = 0.005659;
|
|
headBobStrength = 0;
|
|
headBobMode = 0;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C4_briefing_dressler : CutSceneAnimationBaseSit {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_dressler";
|
|
looped = "false";
|
|
speed = 0.005799;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C4_briefing_ohara : CutSceneAnimationBaseSit {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_ohara";
|
|
looped = "false";
|
|
speed = 0.005718;
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C4_briefing_rodriguez : CutSceneAnimationBaseSit {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_rodriguez";
|
|
looped = "false";
|
|
speed = 0.005672;
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C4_briefing_shaftoe : CutSceneAnimationBaseSit {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_shaftoe";
|
|
looped = "false";
|
|
speed = 0.00564;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C4_briefing_simmons : CutSceneAnimationBaseSit {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_simmons";
|
|
looped = "false";
|
|
speed = 0.005588;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C4_briefing_sykes : CutSceneAnimationBaseSit {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_sykes";
|
|
looped = "false";
|
|
speed = 0.005588;
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4manhmassacre_cooper : CutSceneAnimationBaseZoZo {
|
|
speed = 0.009339;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_cooper";
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
headBobMode = 5;
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4manhmassacre_cooper2 : c4manhmassacre_cooper {
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4manhmassacre_cooper3 : c4manhmassacre_cooper {
|
|
headBobStrength = 0.522388;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4manhmassacre_cooper4 : c4manhmassacre_cooper {
|
|
headBobStrength = 1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4manhmassacre_ohara : CutSceneAnimationBaseZoZo {
|
|
speed = 0.009339;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_ohara";
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
headBobMode = 5;
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4manhmassacre_rodriguez : CutSceneAnimationBaseZoZo {
|
|
speed = 0.009339;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_rodriguez";
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
headBobMode = 5;
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4manhmassacre_simmons : CutSceneAnimationBaseZoZo {
|
|
speed = 0.009339;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_simmons";
|
|
looped = "false";
|
|
terminal = "true";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"c4manhmassacre_simmons_dead", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4manhmassacre_simmons_dead : CutSceneAnimationBaseZoZo {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_simmons_dead";
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
enableDirectControl = 0;
|
|
boundingSphere = 2;
|
|
terminal = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4manhmassacre_sykes : CutSceneAnimationBaseZoZo {
|
|
speed = 0.009339;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_sykes";
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
headBobMode = 5;
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4manhmassacre_dead : CutSceneAnimationBaseZoZo {
|
|
speed = 0.009339;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_dead";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
terminal = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4coming2cdf_begunov : CutSceneAnimationBaseZoZo {
|
|
speed = 0.004779;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_begunov";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4coming2napa_begunov : c4coming2cdf_begunov {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2napa_begunov";
|
|
speed = 0.00577;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4coming2cdf_boleslavsky : CutSceneAnimationBaseZoZo {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_boleslavsky";
|
|
speed = 0.004803;
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4coming2cdf_cooper : CutSceneAnimationBaseZoZo {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_cooper";
|
|
speed = 0.004653;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4coming2napa_cooper : c4coming2cdf_cooper {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2napa_cooper";
|
|
speed = 0.0056;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4coming2cdf_genericstani : CutSceneAnimationBaseZoZo {
|
|
variantAfter[] = {1, 1, 1};
|
|
variantsAI[] = {"c4coming2cdf_genericstani1", 0.25, "c4coming2cdf_genericstani2", 0.25, "c4coming2cdf_genericstani3", 0.25, "c4coming2cdf_genericstani4", 0.25};
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani";
|
|
equivalentTo = "c4coming2cdf_genericstani";
|
|
actions = "RifleStandActions_genericStani";
|
|
boundingSphere = 2;
|
|
headBobMode = 0;
|
|
relSpeedMin = 0.806988;
|
|
relSpeedMax = 1.35607;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"c4coming2cdf_genericstani1", 0.01, "c4coming2cdf_genericstani2", 0.01, "c4coming2cdf_genericstani3", 0.01, "c4coming2cdf_genericstani4", 0.01, "c4coming2cdf_genericstani5", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4coming2cdf_genericstani1 : c4coming2cdf_genericstani {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani1";
|
|
speed = 0.046784;
|
|
looped = "false";
|
|
ConnectTo[] = {"c4coming2cdf_genericstani", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4coming2cdf_genericstani2 : c4coming2cdf_genericstani {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani2";
|
|
speed = 0.031704;
|
|
looped = "false";
|
|
ConnectTo[] = {"c4coming2cdf_genericstani", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4coming2cdf_genericstani3 : c4coming2cdf_genericstani {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani3";
|
|
speed = 0.029021;
|
|
looped = "false";
|
|
ConnectTo[] = {"c4coming2cdf_genericstani", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4coming2cdf_genericstani4 : c4coming2cdf_genericstani {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani4";
|
|
speed = 0.024666;
|
|
looped = "false";
|
|
ConnectTo[] = {"c4coming2cdf_genericstani", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c4coming2cdf_genericstani5 : c4coming2cdf_genericstani {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani5";
|
|
speed = 0.024651;
|
|
looped = "false";
|
|
ConnectTo[] = {"c4coming2cdf_genericstani", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C7C_cooper : CutSceneAnimationBaseZoZo {
|
|
speed = 0.021786;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
looped = "false";
|
|
terminal = "true";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_cooper";
|
|
actions = "NoActions";
|
|
headBobMode = 5;
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C7C_lopotev : C7C_cooper {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_lopotev";
|
|
boundingSphere = 8;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
showItemInHand = "false";
|
|
showHandGun = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C7C_ohara : C7C_cooper {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_ohara";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C7C_rodriguez : C7C_cooper {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_rodriguez";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C7C_sykes : C7C_cooper {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_sykes";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C7C_zevl1 : C7C_cooper {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl1";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C7C_zevl2 : C7C_cooper {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl2";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C7C_zevl3 : C7C_cooper {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl3";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C7C_zevl4 : C7C_cooper {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl4";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C7C_zevl5 : C7C_cooper {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl5";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C7C_zevl6 : C7C_cooper {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl6";
|
|
boundingSphere = 8;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C7D_cooper : CutSceneAnimationBaseZoZo {
|
|
speed = 0.037129;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_cooper";
|
|
actions = "NoActions";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
terminal = "true";
|
|
headBobMode = 5;
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C7D_oHara : C7D_cooper {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_oHara";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C7D_rodriguez : C7D_cooper {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_rodriguez";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C7D_sykes : C7D_cooper {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_sykes";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C7D_zevl1 : C7D_cooper {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_zevl1";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C7D_zevl2 : C7D_cooper {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_zevl2";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle : CutSceneAnimationBaseZoZo {
|
|
variantAfter[] = {4, 4, 4};
|
|
variantsAI[] = {"c7a_bravoTOerc_idle1", 0.09, "c7a_bravoTOerc_idle2", 0.018, "c7a_bravoTOerc_idle3", 0.018, "c7a_bravoTOerc_idle5", 0.09, "c7a_bravoTOerc_idle6", 0.018, "c7a_bravoTOerc_idle7", 0.018, "c7a_bravoTOerc_idle8", 0.018, "c7a_bravoTOerc_idle9", 0.012, "c7a_bravoTOerc_idle10", 0.012, "c7a_bravoTOerc_idle11", 0.012, "c7a_bravoTOerc_idle12", 0.018, "c7a_bravoTOerc_idle13", 0.018, "c7a_bravoTOerc_idle14", 0.09, "c7a_bravoTOerc_idle15", 0.018, "c7a_bravoTOerc_idle16", 0.01, "c7a_bravoTOerc_idle17", 0.09, "c7a_bravoTOerc_idle18", 0.09, "c7a_bravoTOerc_idle19", 0.09, "c7a_bravoTOerc_idle20", 0.09, "c7a_bravoTOerc_idle21", 0.09, "c7a_bravoTOerc_idle24", 0.09};
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle";
|
|
boundingSphere = 2;
|
|
headBobMode = 0;
|
|
enableDirectControl = 0;
|
|
headBobStrength = 0;
|
|
actions = "CivilStandActions_crowdcheers";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle1", 0.01, "c7a_bravoTOerc_idle2", 0.01, "c7a_bravoTOerc_idle3", 0.01, "c7a_bravoTOerc_idle5", 0.01, "c7a_bravoTOerc_idle6", 0.01, "c7a_bravoTOerc_idle7", 0.01, "c7a_bravoTOerc_idle8", 0.01, "c7a_bravoTOerc_idle9", 0.01, "c7a_bravoTOerc_idle10", 0.01, "c7a_bravoTOerc_idle11", 0.01, "c7a_bravoTOerc_idle12", 0.01, "c7a_bravoTOerc_idle13", 0.01, "c7a_bravoTOerc_idle14", 0.01, "c7a_bravoTOerc_idle15", 0.01, "c7a_bravoTOerc_idle16", 0.01, "c7a_bravoTOerc_idle17", 0.01, "c7a_bravoTOerc_idle18", 0.01, "c7a_bravoTOerc_idle19", 0.01, "c7a_bravoTOerc_idle20", 0.01, "c7a_bravoTOerc_idle21", 0.01, "c7a_bravoTOerc_idle24", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle1 : c7a_bravoTOerc_idle {
|
|
speed = 0.086705;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle1";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle2 : c7a_bravoTOerc_idle {
|
|
looped = "false";
|
|
speed = 0.075377;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle2";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle3 : c7a_bravoTOerc_idle {
|
|
speed = 0.067873;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle3";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle4 : c7a_bravoTOerc_idle {
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle5 : c7a_bravoTOerc_idle {
|
|
speed = 0.056604;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle5";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle6 : c7a_bravoTOerc_idle {
|
|
speed = 0.041958;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle6";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle7 : c7a_bravoTOerc_idle {
|
|
speed = 0.041958;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle7";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle8 : c7a_bravoTOerc_idle {
|
|
speed = 0.094044;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle8";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle9 : c7a_bravoTOerc_idle {
|
|
speed = 0.092879;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle9";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle10 : c7a_bravoTOerc_idle {
|
|
speed = 0.085714;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle10";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle11 : c7a_bravoTOerc_idle {
|
|
speed = 0.049423;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle11";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle12 : c7a_bravoTOerc_idle {
|
|
speed = 0.09009;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle12";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle13 : c7a_bravoTOerc_idle {
|
|
speed = 0.049423;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle13";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle14 : c7a_bravoTOerc_idle {
|
|
looped = "false";
|
|
speed = 0.039113;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle14";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle15 : c7a_bravoTOerc_idle {
|
|
speed = 0.172414;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle15";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle16 : c7a_bravoTOerc_idle {
|
|
speed = 0.14218;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle16";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle17 : c7a_bravoTOerc_idle {
|
|
speed = 0.081744;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle17";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle18 : c7a_bravoTOerc_idle {
|
|
speed = 0.061224;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle18";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle19 : c7a_bravoTOerc_idle {
|
|
speed = 0.057034;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle19";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle20 : c7a_bravoTOerc_idle {
|
|
speed = 0.056285;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle20";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle21 : c7a_bravoTOerc_idle {
|
|
speed = 0.098039;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle21";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTOerc_idle24 : c7a_bravoTOerc_idle {
|
|
speed = 0.063694;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle24";
|
|
ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoErcTOknl : CutSceneAnimationBaseZoZo {
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoErcTOknl";
|
|
speed = 0.30303;
|
|
ConnectTo[] = {"c7a_bravoKnl_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoKnl_idle : CutSceneAnimationBaseZoZo {
|
|
variantAfter[] = {1, 1, 1};
|
|
variantsAI[] = {"c7a_bravoKnl_idle1", 0.35, "c7a_bravoKnl_idle2", 0.35, "c7a_bravoKnl_idle3", 0.3};
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnl_idle";
|
|
actions = "CivilKneelActions_crowdCheers";
|
|
equivalentTo = "c7a_bravoKnl_idle";
|
|
ConnectTo[] = {"c7a_bravoKnl_idle1", 0.01, "c7a_bravoKnl_idle2", 0.01, "c7a_bravoKnl_idle3", 0.01, "c7a_bravoKnlTOErc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoKnl_idle1 : c7a_bravoKnl_idle {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnl_idle1";
|
|
speed = 0.146341;
|
|
looped = "false";
|
|
ConnectTo[] = {"c7a_bravoKnl_idle", 0.01, "c7a_bravoKnlTOErc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoKnl_idle2 : c7a_bravoKnl_idle {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnl_idle2";
|
|
speed = 0.157895;
|
|
looped = "false";
|
|
ConnectTo[] = {"c7a_bravoKnl_idle", 0.01, "c7a_bravoKnlTOErc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoKnl_idle3 : c7a_bravoKnl_idle {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnl_idle3";
|
|
speed = 0.07177;
|
|
looped = "false";
|
|
ConnectTo[] = {"c7a_bravoKnl_idle", 0.01, "c7a_bravoKnlTOErc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoKnlTOErc : CutSceneAnimationBaseZoZo {
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnlTOErc";
|
|
speed = 0.461538;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoErcTOtleskani : CutSceneAnimationBaseZoZo {
|
|
speed = 1.42857;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoErcTOtleskani";
|
|
ConnectTo[] = {"c7a_bravoTleskani_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTleskani_idle : CutSceneAnimationBaseZoZo {
|
|
variantsAI[] = {"c7a_bravoTleskani_idle1", 0.2, "c7a_bravoTleskani_idle2", 0.2, "c7a_bravoTleskani_idle3", 0.2, "c7a_bravoTleskani_idle4", 0.2, "c7a_bravoTleskani_idle5", 0.2};
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle";
|
|
actions = "CivilStandActions_crowdcheerspotlesk";
|
|
equivalentTo = "c7a_bravoTleskani_idle";
|
|
ConnectTo[] = {"c7a_bravoTleskani_idle1", 0.01, "c7a_bravoTleskani_idle2", 0.01, "c7a_bravoTleskani_idle3", 0.01, "c7a_bravoTleskani_idle4", 0.01, "c7a_bravoTleskani_idle5", 0.01, "c7a_bravoTleskaniTOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTleskani_idle1 : c7a_bravoTleskani_idle {
|
|
speed = 0.136364;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle1";
|
|
ConnectTo[] = {"c7a_bravoTleskani_idle", 0.01, "c7a_bravoTleskaniTOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTleskani_idle2 : c7a_bravoTleskani_idle {
|
|
speed = 0.075758;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle2";
|
|
ConnectTo[] = {"c7a_bravoTleskani_idle", 0.01, "c7a_bravoTleskaniTOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTleskani_idle3 : c7a_bravoTleskani_idle {
|
|
speed = 0.074813;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle3";
|
|
ConnectTo[] = {"c7a_bravoTleskani_idle", 0.01, "c7a_bravoTleskaniTOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTleskani_idle4 : c7a_bravoTleskani_idle {
|
|
speed = 0.075949;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle4";
|
|
ConnectTo[] = {"c7a_bravoTleskani_idle", 0.01, "c7a_bravoTleskaniTOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTleskani_idle5 : c7a_bravoTleskani_idle {
|
|
speed = 0.133333;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle5";
|
|
ConnectTo[] = {"c7a_bravoTleskani_idle", 0.01, "c7a_bravoTleskaniTOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravoTleskaniTOerc : CutSceneAnimationBaseZoZo {
|
|
speed = 0.588235;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskaniTOerc";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_ErcTOdovadeni6 : CutSceneAnimationBaseZoZo {
|
|
speed = 0.9375;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni6";
|
|
ConnectTo[] = {"c7a_bravo_dovadeni6_idle", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_dovadeni6_idle : CutSceneAnimationBaseZoZo {
|
|
variantsAI[] = {"c7a_bravo_dovadeni6_idle1", 0.5, "c7a_bravo_dovadeni6_idle2", 0.5};
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni6_idle";
|
|
actions = "CivilStandActions_crowdcheerssalute";
|
|
equivalentTo = "c7a_bravo_dovadeni6_idle";
|
|
ConnectTo[] = {"c7a_bravo_dovadeni6_idle1", 0.01, "c7a_bravo_dovadeni6_idle2", 0.01, "c7a_bravo_dovadeni6TOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_dovadeni6_idle1 : c7a_bravo_dovadeni6_idle {
|
|
speed = 0.057034;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni6_idle1";
|
|
ConnectTo[] = {"c7a_bravo_dovadeni6_idle", 0.01, "c7a_bravo_dovadeni6TOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_dovadeni6_idle2 : c7a_bravo_dovadeni6_idle {
|
|
speed = 0.120968;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni6_idle2";
|
|
ConnectTo[] = {"c7a_bravo_dovadeni6_idle", 0.01, "c7a_bravo_dovadeni6TOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_dovadeni6TOerc : CutSceneAnimationBaseZoZo {
|
|
speed = 0.555556;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni6TOerc";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_ErcTOdovadeni1 : CutSceneAnimationBaseZoZo {
|
|
speed = 0.526316;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni1";
|
|
ConnectTo[] = {"c7a_bravo_dovadeni1", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_dovadeni1 : CutSceneAnimationBaseZoZo {
|
|
variantAfter[] = {1, 1, 1};
|
|
variantsAI[] = {"c7a_bravo_dovadeni1", 1};
|
|
speed = 0.105263;
|
|
looped = "true";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni1";
|
|
actions = "CivilStandActions_dovadeni1";
|
|
equivalentTo = "c7a_bravo_dovadeni1";
|
|
ConnectTo[] = {"c7a_bravo_dovadeni1", 0.01, "c7a_bravo_dovadeni1TOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_dovadeni1TOerc : CutSceneAnimationBaseZoZo {
|
|
speed = 0.483871;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni1TOerc";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_ErcTOdovadeni2 : CutSceneAnimationBaseZoZo {
|
|
speed = 0.365854;
|
|
looped = "false";
|
|
actions = "CivilStandActions";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni2";
|
|
ConnectTo[] = {"c7a_bravo_dovadeni2", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_dovadeni2 : CutSceneAnimationBaseZoZo {
|
|
variantAfter[] = {1, 1, 1};
|
|
variantsAI[] = {"c7a_bravo_dovadeni2", 1};
|
|
speed = 0.086455;
|
|
actions = "CivilStandActions_dovadeni2";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni2";
|
|
equivalentTo = "c7a_bravo_dovadeni2";
|
|
ConnectTo[] = {"c7a_bravo_dovadeni2", 0.01, "c7a_bravo_dovadeni2TOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_dovadeni2TOerc : CutSceneAnimationBaseZoZo {
|
|
speed = 0.333333;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni2TOerc";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_ErcTOdovadeni3 : CutSceneAnimationBaseZoZo {
|
|
speed = 0.882353;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni3";
|
|
ConnectTo[] = {"c7a_bravo_dovadeni3", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_dovadeni3 : CutSceneAnimationBaseZoZo {
|
|
variantAfter[] = {1, 1, 1};
|
|
variantsAI[] = {"c7a_bravo_dovadeni3", 1};
|
|
speed = 0.11583;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni3";
|
|
actions = "CivilStandActions_dovadeni3";
|
|
ConnectTo[] = {"c7a_bravo_dovadeni3", 0.01, "c7a_bravo_dovadeni3TOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_dovadeni3TOerc : CutSceneAnimationBaseZoZo {
|
|
speed = 0.666667;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni3TOerc";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_ErcTOdovadeni4 : CutSceneAnimationBaseZoZo {
|
|
speed = 0.9375;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni4";
|
|
ConnectTo[] = {"c7a_bravo_dovadeni4", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_dovadeni4 : CutSceneAnimationBaseZoZo {
|
|
variantAfter[] = {1, 1, 1};
|
|
variantsAI[] = {"c7a_bravo_dovadeni4", 1};
|
|
speed = 0.160428;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni4";
|
|
actions = "CivilStandActions_dovadeni4";
|
|
ConnectTo[] = {"c7a_bravo_dovadeni4", 0.01, "c7a_bravo_dovadeni4TOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_dovadeni4TOerc : CutSceneAnimationBaseZoZo {
|
|
speed = 1.2;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni4TOerc";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_ErcTOdovadeni5 : CutSceneAnimationBaseZoZo {
|
|
speed = 0.225564;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni5";
|
|
ConnectTo[] = {"c7a_bravo_dovadeni5", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_dovadeni5 : CutSceneAnimationBaseZoZo {
|
|
variantAfter[] = {1, 1, 1};
|
|
variantsAI[] = {"c7a_bravo_dovadeni5", 1};
|
|
speed = 0.230769;
|
|
actions = "CivilStandActions_dovadeni5";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni5";
|
|
ConnectTo[] = {"c7a_bravo_dovadeni5", 0.01, "c7a_bravo_dovadeni5TOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_ErcTOdovadeni7 : CutSceneAnimationBaseZoZo {
|
|
speed = 0.234375;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni7";
|
|
ConnectTo[] = {"c7a_bravo_dovadeni7", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_dovadeni7 : CutSceneAnimationBaseZoZo {
|
|
variantAfter[] = {1, 1, 1};
|
|
variantsAI[] = {"c7a_bravo_dovadeni7", 1};
|
|
speed = 0.11583;
|
|
actions = "CivilStandActions_dovadeni7";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni7";
|
|
ConnectTo[] = {"c7a_bravo_dovadeni7", 0.01, "c7a_bravo_dovadeni7TOerc", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_dovadeni7TOerc : CutSceneAnimationBaseZoZo {
|
|
speed = 0.769231;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni7TOerc";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_bravo_dovadeni5TOerc : CutSceneAnimationBaseZoZo {
|
|
speed = 0.526316;
|
|
looped = "false";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni5TOerc";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C7A_longWalk : CutSceneAnimationBase {
|
|
looped = "false";
|
|
speed = 0.0402;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\C7A_longWalk";
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
aimPrecision = 1;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_man1s : C7A_longWalk {
|
|
speed = 0.015385;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_man1s";
|
|
boundingSphere = 35;
|
|
relSpeedMax = 0.996672;
|
|
relSpeedMin = 1.05657;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_man2s : C7A_longWalk {
|
|
speed = 0.015385;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_man2s";
|
|
boundingSphere = 35;
|
|
relSpeedMin = 1.05657;
|
|
relSpeedMax = 0.996672;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_man3s : C7A_longWalk {
|
|
speed = 0.015385;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_man3s";
|
|
boundingSphere = 35;
|
|
relSpeedMin = 0.996672;
|
|
relSpeedMax = 0.996672;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c7a_man4s : C7A_longWalk {
|
|
speed = 0.015385;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_man4s";
|
|
boundingSphere = 35;
|
|
relSpeedMin = 1.05657;
|
|
relSpeedMax = 0.996672;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C5calming_apc : CutSceneAnimationBaseZoZo {
|
|
actions = "NoActions";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_apc";
|
|
looped = "false";
|
|
speed = 0.006384;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C5calming_fjodor : C5calming_apc {
|
|
actions = "NoActions";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_fjodor";
|
|
looped = "false";
|
|
speed = 0.006384;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C5calming_zevl1 : C5calming_apc {
|
|
actions = "NoActions";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl1";
|
|
looped = "false";
|
|
speed = 0.006384;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C5calming_zevl2 : C5calming_apc {
|
|
actions = "NoActions";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl2";
|
|
looped = "false";
|
|
speed = 0.006384;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C5calming_zevl3 : C5calming_apc {
|
|
actions = "NoActions";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl3";
|
|
looped = "false";
|
|
speed = 0.006384;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C5calming_zevl4 : C5calming_apc {
|
|
actions = "NoActions";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl4";
|
|
looped = "false";
|
|
speed = 0.006384;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C5calming_zevl5 : C5calming_apc {
|
|
actions = "NoActions";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl5";
|
|
looped = "false";
|
|
speed = 0.006384;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C5calming_zevl6 : C5calming_apc {
|
|
actions = "NoActions";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl6";
|
|
looped = "false";
|
|
speed = 0.006384;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C5calming_zevl7 : C5calming_apc {
|
|
actions = "NoActions";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl7";
|
|
looped = "false";
|
|
speed = 0.006384;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C5efe_alex : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_alex";
|
|
speed = 0.018072;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
legs = "empty";
|
|
head = "empty";
|
|
actions = "CivilStandActions_alex";
|
|
ConnectTo[] = {"c5efe_AlexLoopIngame", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C5efe_cooper : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_cooper";
|
|
speed = 0.006686;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
actions = "RifleLowStandActions";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C5efe_honza : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_honza";
|
|
speed = 0.006686;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
actions = "CivilStandActions_honza";
|
|
ConnectTo[] = {"c5efe_HonzaLoop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C5efe_michal : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_michal";
|
|
speed = 0.006686;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
legs = "empty";
|
|
head = "empty";
|
|
actions = "CivilStandActions_michal";
|
|
ConnectTo[] = {"c5efe_MichalLoop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C5efe_zbysek : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_zbysek";
|
|
speed = 0.006687;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
legs = "empty";
|
|
head = "empty";
|
|
actions = "CivilStandActions_zbyshek";
|
|
ConnectTo[] = {"c5efe_ZbyshekLoop", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c5efe_AlexLoopIngame : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_AlexLoopIngame";
|
|
speed = 0.104167;
|
|
actions = "CivilStandActions_AlexLoopIngame";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"c5efe_AlexDeath", 0.01};
|
|
};
|
|
|
|
class c5efe_AlexDeath : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_AlexDeath";
|
|
looped = "false";
|
|
terminal = "true";
|
|
speed = 0.204082;
|
|
actions = "DeadActions";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c5efe_HonzaLoop : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_HonzaLoop";
|
|
speed = 0.157895;
|
|
actions = "CivilSitActions_HonzaLoop";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"c5efe_HonzaDeath", 0.01};
|
|
};
|
|
|
|
class c5efe_HonzaDeath : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_HonzaDeath";
|
|
looped = "false";
|
|
terminal = "true";
|
|
speed = 0.555556;
|
|
actions = "DeadActions";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c5efe_MichalLoop : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_MichalLoop";
|
|
speed = 0.159574;
|
|
actions = "CivilSitActions_MichalLoop";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"c5efe_MichalDeath", 0.01};
|
|
};
|
|
|
|
class c5efe_MichalDeath : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_MichalDeath";
|
|
looped = "false";
|
|
disableWeapons = "true";
|
|
terminal = "true";
|
|
speed = 0.483871;
|
|
actions = "DeadActions";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class c5efe_ZbyshekLoop : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_ZbyshekLoop";
|
|
speed = 0.283019;
|
|
actions = "CivilSitActions_ZbyshekLoop";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"c5efe_ZbyshekDeath", 0.01};
|
|
};
|
|
|
|
class c5efe_ZbyshekDeath : CutSceneAnimationBase {
|
|
actions = "DeadActions";
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_ZbyshekDeath";
|
|
speed = 0.188976;
|
|
terminal = "true";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
interpolationRestart = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C4manh_cooperCamTest : CutSceneAnimationBase {
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4manh_cooperCamTest";
|
|
speed = 0.009366;
|
|
looped = "false";
|
|
actions = "NoActions";
|
|
headBobMode = 1;
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C4manh_cooperCamTest2 : C4manh_cooperCamTest {
|
|
headBobMode = 5;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class C4manh_cooperCamTest3 : C4manh_cooperCamTest {
|
|
headBobMode = 4;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AnimViewControl : CutSceneAnimationBase {
|
|
speed = 0.16;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\animviewcontrol";
|
|
actions = "Action_AnimViewControl";
|
|
ConnectTo[] = {"AnimViewControl", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
};
|
|
|
|
class BlendAnims : BlendAnims {
|
|
wholeBody[] = {"Pelvis", 1, "Spine", 1, "Spine1", 1, "Spine2", 1, "Spine3", 1, "Camera", 1, "weapon", 1, "launcher", 1, "neck", 1, "neck1", 1, "head", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "LeftUpLeg", 1, "LeftUpLegRoll", 1, "LeftLeg", 1, "LeftLegRoll", 1, "LeftFoot", 1, "LeftToeBase", 1, "RightUpLeg", 1, "RightUpLegRoll", 1, "RightLeg", 1, "RightLegRoll", 1, "RightFoot", 1, "RightToeBase", 1};
|
|
aimingDefault[] = {"head", 0.6, "neck1", 0.6, "neck", 0.6, "weapon", 1, "launcher", 1, "LeftShoulder", 0.8, "LeftArm", 0.8, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 0.8, "RightArm", 0.8, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "Spine", 0.3, "Spine1", 0.4, "Spine2", 0.5, "Spine3", 0.6};
|
|
aimingPistol[] = {"head", 0.6, "neck1", 0.6, "neck", 0.6, "LeftShoulder", 0.8, "launcher", 1, "weapon", 1, "LeftArm", 0.8, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 0.8, "RightArm", 0.8, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "Spine", 0.3, "Spine1", 0.4, "Spine2", 0.5, "Spine3", 0.6};
|
|
aimingLauncher[] = {"head", 0.6, "neck1", 0.6, "neck", 0.6, "launcher", 1, "weapon", 1, "LeftShoulder", 0.8, "LeftArm", 0.8, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 0.8, "RightArm", 0.8, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "Spine", 0.3, "Spine1", 0.4, "Spine2", 0.5, "Spine3", 0.6};
|
|
aimingCivil[] = {"neck1", 0.25, "neck", 0.25, "Spine", 0.3, "Spine1", 0.4, "Spine2", 0.5, "Spine3", 0.5};
|
|
aimingLying[] = {"weapon", 1, "LeftShoulder", 0.8, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 0.8, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "Spine2", 0.2, "Spine3", 0.6};
|
|
aimingLyingPistol[] = {"LeftShoulder", 0.8, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 0.8, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "Spine2", 0.2, "Spine3", 0.6};
|
|
legsLyingAiming[] = {"weapon", 0, "LeftShoulder", 0.2, "LeftArm", 0, "LeftArmRoll", 0, "LeftForeArm", 0, "LeftForeArmRoll", 0, "LeftHand", 0, "LeftHandRing", 0, "LeftHandPinky1", 0, "LeftHandPinky2", 0, "LeftHandPinky3", 0, "LeftHandRing1", 0, "LeftHandRing2", 0, "LeftHandRing3", 0, "LeftHandMiddle1", 0, "LeftHandMiddle2", 0, "LeftHandMiddle3", 0, "LeftHandIndex1", 0, "LeftHandIndex2", 0, "LeftHandIndex3", 0, "LeftHandThumb1", 0, "LeftHandThumb2", 0, "LeftHandThumb3", 0, "RightShoulder", 0.2, "RightArm", 0, "RightArmRoll", 0, "RightForeArm", 0, "RightForeArmRoll", 0, "RightHand", 0, "RightHandRing", 0, "RightHandPinky1", 0, "RightHandPinky2", 0, "RightHandPinky3", 0, "RightHandRing1", 0, "RightHandRing2", 0, "RightHandRing3", 0, "RightHandMiddle1", 0, "RightHandMiddle2", 0, "RightHandMiddle3", 0, "RightHandIndex1", 0, "RightHandIndex2", 0, "RightHandIndex3", 0, "RightHandThumb1", 0, "RightHandThumb2", 0, "RightHandThumb3", 0, "Spine2", 0.8, "Spine3", 0.4, "spine1", 1, "pelvis", 1, "leftupleg", 1, "leftuplegroll", 1, "leftleg", 1, "leftlegroll", 1, "leftfoot", 1, "LeftToeBase", 1, "rightupleg", 1, "rightuplegroll", 1, "rightleg", 1, "rightlegroll", 1, "rightfoot", 1, "RightToeBase", 1};
|
|
legsLyingAimingPistol[] = {"LeftShoulder", 0.2, "LeftArm", 0, "LeftArmRoll", 0, "LeftForeArm", 0, "LeftForeArmRoll", 0, "LeftHand", 0, "LeftHandRing", 0, "LeftHandPinky1", 0, "LeftHandPinky2", 0, "LeftHandPinky3", 0, "LeftHandRing1", 0, "LeftHandRing2", 0, "LeftHandRing3", 0, "LeftHandMiddle1", 0, "LeftHandMiddle2", 0, "LeftHandMiddle3", 0, "LeftHandIndex1", 0, "LeftHandIndex2", 0, "LeftHandIndex3", 0, "LeftHandThumb1", 0, "LeftHandThumb2", 0, "LeftHandThumb3", 0, "RightShoulder", 0.2, "RightArm", 0, "RightArmRoll", 0, "RightForeArm", 0, "RightForeArmRoll", 0, "RightHand", 0, "RightHandRing", 0, "RightHandPinky1", 0, "RightHandPinky2", 0, "RightHandPinky3", 0, "RightHandRing1", 0, "RightHandRing2", 0, "RightHandRing3", 0, "RightHandMiddle1", 0, "RightHandMiddle2", 0, "RightHandMiddle3", 0, "RightHandIndex1", 0, "RightHandIndex2", 0, "RightHandIndex3", 0, "RightHandThumb1", 0, "RightHandThumb2", 0, "RightHandThumb3", 0, "Spine2", 0.8, "Spine3", 0.4, "spine1", 1, "pelvis", 1, "leftupleg", 1, "leftuplegroll", 1, "leftleg", 1, "leftlegroll", 1, "leftfoot", 1, "LeftToeBase", 1, "rightupleg", 1, "rightuplegroll", 1, "rightleg", 1, "rightlegroll", 1, "rightfoot", 1, "RightToeBase", 1};
|
|
headDefault[] = {"head", 1, "neck1", 0.5, "neck", 0.5};
|
|
leaningDefault[] = {"weapon", 1, "Camera", 1, "launcher", 1, "Head", 1, "Neck", 1, "Neck1", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "spine3", 0.95, "spine2", 0.9, "spine1", 0.8, "spine", 0.7, "pelvis", 0.4};
|
|
aimingUpDefault[] = {"weapon", 1, "Camera", 1, "launcher", 1, "Head", 1, "Neck", 1, "Neck1", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "spine3", 0.95, "spine2", 0.9, "spine1", 0.8, "spine", 0.7};
|
|
aimingUpLying[] = {"weapon", 1, "Camera", 1, "launcher", 1, "Head", 1, "Neck", 1, "Neck1", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "spine3", 0.9, "spine2", 0.7, "spine1", 0.5};
|
|
aimingUpPistol[] = {"weapon", 1, "Camera", 1, "launcher", 1, "Head", 1, "Neck", 1, "Neck1", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "spine3", 0.95, "spine2", 0.9, "spine1", 0.8, "spine", 0.7};
|
|
aimingUpCivil[] = {"weapon", 1, "Camera", 1, "launcher", 1, "Head", 1, "Neck", 1, "Neck1", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "spine3", 0.95, "spine2", 0.9, "spine1", 0.8, "spine", 0.7};
|
|
aimingUpLauncher[] = {"weapon", 1, "Camera", 1, "launcher", 1, "Head", 1, "Neck", 1, "Neck1", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "spine3", 0.95, "spine2", 0.9, "spine1", 0.8, "spine", 0.7};
|
|
legsDefault[] = {"LeftUpLeg", 0.9, "LeftUpLegRoll", 0.9, "LeftLeg", 0.95, "LeftLegRoll", 0.95, "LeftFoot", 1, "LeftToeBase", 1, "RightUpLeg", 0.9, "RightUpLegRoll", 0.9, "RightLeg", 0.95, "RightLegRoll", 0.95, "RightFoot", 1, "RightToeBase", 1};
|
|
empty[] = {};
|
|
};
|
|
};
|
|
|
|
class CfgMovesZombie : CfgMovesBasic {
|
|
skeletonName = "OFP2_ManSkeleton";
|
|
gestures = "CfgGesturesMale";
|
|
|
|
class Actions : Actions {
|
|
class ZombieCrouchActions : CivilStandActions {
|
|
die = "AdthPknlMstpSnonWnonDnon_2";
|
|
};
|
|
};
|
|
|
|
class States {
|
|
class TransAnimBase : Default {
|
|
visibleSize = 0.500125;
|
|
looped = "false";
|
|
soundEnabled = "true";
|
|
enableOptics = "false";
|
|
leftHandIKBeg = "true";
|
|
leftHandIKCurve[] = {1};
|
|
leftHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "true";
|
|
soundEdge[] = {0.01};
|
|
headBobStrength = 0.164179;
|
|
headBobMode = 2;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon : StandBase {
|
|
actions = "CivilStandActions";
|
|
duty = -0.4;
|
|
file = "\dayz_anim\zmb\zmbStandPose";
|
|
showWeaponAim = "false";
|
|
disableWeapons = "false";
|
|
canPullTrigger = "false";
|
|
speed = 1e+010;
|
|
relSpeedMin = 0.7;
|
|
relSpeedMax = 1.1;
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
looped = "true";
|
|
soundEnabled = "false";
|
|
enableBinocular = "true";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
headBobStrength = 0.21393;
|
|
limitGunMovement = 0.1;
|
|
enableOptics = -1;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon_player", 0.01, "AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon", 0.02, "LadderCivilOn", 1.0, "AswmPercMstpSnonWnonDnon", 0.3};
|
|
InterpolateTo[] = {"ZombieStandingAttack1", 0.01, "ZombieStandingAttack2", 0.01, "ZombieStandingAttack3", 0.01, "ZombieStandingAttack4", 0.01, "ZombieStandingAttack5", 0.01, "ZombieStandingAttack6", 0.01, "ZombieStandingAttack7", 0.01, "ZombieStandingAttack8", 0.01, "ZombieStandingAttack9", 0.01, "ZombieStandingAttack10", 0.01, "ZombieStandingAttack4", 0.01, "AmovPercMrunSnonWnonDf", 0.02, "AmovPercMwlkSnonWnonDf", 0.02, "AmovPercMwlkSnonWnonDl", 0.02, "AmovPercMwlkSnonWnonDb", 0.02, "AmovPercMrunSnonWnonDb", 0.02, "AmovPercMevaSnonWnonDf", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01, "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1", 0.1};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon {
|
|
actions = "CivilKneelActions";
|
|
duty = -0.7;
|
|
file = "\dayz_anim\zmb\zmbKneelPose";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
enableOptics = -1;
|
|
disableWeapons = "false";
|
|
disableWeaponsLong = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.01, "AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon", 0.02, "AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon", 0.02, "amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon", 0.01, "AidlPknlMstpSnonWnonDnon", 0.01, "AidlPknlMstpSnonWnonDnon_player", 0.01, "AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"ZombieFeed1", 0.02, "ZombieFeed2", 0.02, "ZombieFeed3", 0.02, "ZombieFeed4", 0.02, "ZombieFeed5", 0.02, "ZombieFeed6", 0.01, "ZombieFeed7", 0.01, "ZombieFeed8", 0.01, "ZombieFeed9", 0.01, "AmovPknlMstpSnonWnonDnon_turnL", 0.02, "AmovPknlMstpSnonWnonDnon_turnR", 0.02, "AmovPknlMrunSnonWnonDf", 0.02, "AmovPknlMwlkSnonWnonDf", 0.02, "AmovPknlMwlkSnonWnonDbr", 0.02, "AmovPknlMwlkSnonWnonDbl", 0.02, "AmovPknlMwlkSnonWnonDb", 0.02, "AmovPknlMwlkSnonWnonDl", 0.02, "AmovPknlMwlkSnonWnonDr", 0.02, "AmovPknlMwlkSnonWnonDfr", 0.02, "AmovPknlMwlkSnonWnonDfl", 0.02, "AmovPknlMrunSnonWnonDfl", 0.02, "AmovPknlMrunSnonWnonDl", 0.02, "AmovPknlMrunSnonWnonDbl", 0.02, "AmovPknlMrunSnonWnonDb", 0.02, "AmovPknlMrunSnonWnonDbr", 0.02, "AmovPknlMrunSnonWnonDr", 0.02, "AmovPknlMrunSnonWnonDfr", 0.02, "AdthPknlMstpSnonWnonDnon_1", 0.01, "AdthPknlMstpSnonWnonDnon_2", 0.01, "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2", 0.1};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf : TransAnimBase {
|
|
actions = "CivilKneelActions";
|
|
file = "\dayz_anim\zmb\zmbStand_zmbKneel";
|
|
speed = 0.6;
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableDirectControl = 0;
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilStandActions";
|
|
file = "\dayz_anim\zmb\zmbKneel_zmbStand";
|
|
speed = 0.6;
|
|
soundOverride = "standup";
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpDefault";
|
|
limitGunMovement = 0.1;
|
|
duty = 0.5;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDf : AmovPercMstpSnonWnonDnon {
|
|
actions = "CivilRunActionsF";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDf";
|
|
speed = 1.7;
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
duty = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
walkcycles = 3;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDf", 0.025, "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "CzmbAdthPercMrunSnonWnonDf", 0.01};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWnonDf : AmovPknlMstpSnonWnonDnon {
|
|
file = "\dayz_anim\zmb\zombie_frenziedCrawl3";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 1.3;
|
|
duty = 0.2;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "CivilKneelActionsRunF";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
walkcycles = 2;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWnonDf", 0.03, "AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMwlkSnonWnonDf", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWnonDb : AmovPknlMrunSnonWnonDf {
|
|
file = "\dayz_anim\zmb\zmbKneelWalkB";
|
|
speed = 0.07619;
|
|
actions = "CivilKneelActionsRunB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDb", 0.03, "AmovPknlMwlkSnonWnonDb", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSnonWnonDf : AmovPercMstpSnonWnonDnon {
|
|
actions = "CivilWlkActionsF";
|
|
file = "\dayz_anim\zmb\zombie3_walk";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.2;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
walkcycles = 3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"ZombieWalkingDeath", 0.01, "AmovPercMwlkSnonWnonDfr", 0.025, "AmovPercMrunSnonWnonDf", 0.025, "AmovPercMwlkSnonWnonDfl", 0.025, "AmovPknlMwlkSnonWnonDf", 0.03, "AmovPercMevaSnonWnonDf", 0.025, "AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart", 0.1};
|
|
};
|
|
|
|
class AmovPercMwlkSnonWnonDb : AmovPercMwlkSnonWnonDf {
|
|
actions = "CivilWlkActionsB";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
|
|
speed = 0.337079;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDbl", 0.025, "AmovPercMwlkSnonWnonDbr", 0.025, "AmovPercMrunSnonWnonDb", 0.025, "AmovPknlMwlkSnonWnonDb", 0.03};
|
|
};
|
|
|
|
class AmovPknlMwlkSnonWnonDf : AmovPknlMrunSnonWnonDf {
|
|
file = "\dayz_anim\zmb\zmbKneelWalkF";
|
|
speed = 0.1;
|
|
duty = 0.05;
|
|
walkcycles = 3;
|
|
actions = "CivilKneelActionsWlkF";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDf", 0.03, "AmovPknlMrunSnonWnonDf", 0.025, "AmovPknlMwlkSnonWnonDfr", 0.025, "AmovPknlMwlkSnonWnonDfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSnonWnonDb : AmovPknlMwlkSnonWnonDf {
|
|
file = "\dayz_anim\zmb\zmbKneelWalkB";
|
|
speed = 0.2;
|
|
actions = "CivilKneelActionsWlkB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDb", 0.03, "AmovPknlMwlkSnonWnonDbr", 0.025, "AmovPknlMwlkSnonWnonDbl", 0.025, "AmovPknlMrunSnonWnonDb", 0.025};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon {
|
|
variantsAI[] = {"AidlPercMstpSnonWnonDnon01", 0.1, "AidlPercMstpSnonWnonDnon02", 0.1, "AidlPercMstpSnonWnonDnon03", 0.1, "AidlPercMstpSnonWnonDnon04", 0.1, "AidlPercMstpSnonWnonDnon05", 0.1, "AidlPercMstpSnonWnonDnon06", 0.1, "AidlPercMstpSnonWnonDnon07", 0.1, "AidlPercMstpSnonWnonDnon08", 0.1, "AidlPercMstpSnonWnonDnon09", 0.1, "AidlPercMstpSnonWnonDnon10", 0.1};
|
|
variantAfter[] = {1, 1, 1};
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon0S : AmovPercMstpSnonWnonDnon {
|
|
equivalentTo = "AidlPercMstpSnonWnonDnon01";
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon01", 0.01, "AidlPercMstpSnonWnonDnon02", 0.01, "AidlPercMstpSnonWnonDnon03", 0.01, "AidlPercMstpSnonWnonDnon04", 0.01, "AidlPercMstpSnonWnonDnon05", 0.01, "AidlPercMstpSnonWnonDnon06", 0.01, "AidlPercMstpSnonWnonDnon07", 0.01, "AidlPercMstpSnonWnonDnon08", 0.01, "AidlPercMstpSnonWnonDnon09", 0.01, "AidlPercMstpSnonWnonDnon10", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon01 : AidlPercMstpSnonWnonDnon0S {
|
|
file = "\dayz_anim\zmb\zmbStandIdleA";
|
|
speed = 0.088757;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
interpolationSpeed = 6;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon02 : AidlPercMstpSnonWnonDnon0S {
|
|
file = "\dayz_anim\zmb\zmbStandIdleB";
|
|
speed = 0.107143;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
interpolationSpeed = 6;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon03 : AidlPercMstpSnonWnonDnon0S {
|
|
file = "\dayz_anim\zmb\zmbStandIdleC_lookAround";
|
|
speed = 0.089286;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
interpolationSpeed = 6;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon04 : AidlPercMstpSnonWnonDnon0S {
|
|
file = "\dayz_anim\zmb\zmbBentIdleA";
|
|
speed = 0.172414;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
interpolationSpeed = 6;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon05 : AidlPercMstpSnonWnonDnon0S {
|
|
file = "\dayz_anim\zmb\zmbBentIdleB_lookAroundSwing";
|
|
speed = 0.09375;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
interpolationSpeed = 6;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon06 : AidlPercMstpSnonWnonDnon0S {
|
|
file = "\dayz_anim\zmb\zmbBentIdleC_lookAround";
|
|
speed = 0.091463;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
interpolationSpeed = 6;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon07 : AidlPercMstpSnonWnonDnon0S {
|
|
file = "\dayz_anim\zmb\zmbStandIdleD_sniffingHyped";
|
|
speed = 0.091463;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
interpolationSpeed = 6;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon08 : AidlPercMstpSnonWnonDnon0S {
|
|
file = "\dayz_anim\zmb\zmbStandIdleE_swinging";
|
|
speed = 0.091463;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
interpolationSpeed = 6;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon09 : AidlPercMstpSnonWnonDnon0S {
|
|
file = "\dayz_anim\zmb\zmbStandCry1";
|
|
speed = 0.2;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
interpolationSpeed = 6;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon10 : AidlPercMstpSnonWnonDnon0S {
|
|
file = "\dayz_anim\zmb\zmbStandCry2";
|
|
speed = 0.2;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
interpolationSpeed = 6;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon : AmovPknlMstpSnonWnonDnon {
|
|
variantsAI[] = {"AidlPknlMstpSnonWnonDnon01", 0.25, "AidlPknlMstpSnonWnonDnon02", 0.25, "AidlPknlMstpSnonWnonDnon03", 0.25, "AidlPknlMstpSnonWnonDnon04", 0.25};
|
|
variantAfter[] = {0, 0, 0};
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.01, "AidlPknlMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon0S : AidlPknlMstpSnonWnonDnon {
|
|
equivalentTo = "AidlPknlMstpSnonWnonDnon01";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
file = "\dayz_anim\zmb\zmbKneelPose";
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon01", 0.01, "AidlPknlMstpSnonWnonDnon02", 0.01, "AidlPknlMstpSnonWnonDnon03", 0.01, "AidlPknlMstpSnonWnonDnon04", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1", 0.01, "AidlPknlMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon01 : AidlPknlMstpSnonWnonDnon0S {
|
|
file = "\dayz_anim\zmb\zmbKneel_idleA";
|
|
speed = 0.04065;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1", 0.01, "AidlPknlMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon02 : AidlPknlMstpSnonWnonDnon01 {
|
|
file = "\dayz_anim\zmb\zmbKneel_idleB";
|
|
speed = 0.049505;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1", 0.01, "AidlPknlMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon03 : AidlPknlMstpSnonWnonDnon01 {
|
|
file = "\dayz_anim\zmb\zmbKneel_idleC";
|
|
speed = 0.043732;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1", 0.01, "AidlPknlMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon04 : AidlPknlMstpSnonWnonDnon01 {
|
|
file = "\dayz_anim\zmb\zmbKneel_idleD";
|
|
speed = 0.140187;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1", 0.01, "AidlPknlMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class CutSceneAnimationBase : AmovPercMstpSnonWnonDnon {
|
|
enableDirectControl = 1;
|
|
showWeaponAim = "false";
|
|
relSpeedMin = 1;
|
|
relSpeedMax = 1;
|
|
disableWeaponsLong = "true";
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
head = "headNo";
|
|
enableBinocular = "false";
|
|
headBobMode = 5;
|
|
headBobStrength = -1;
|
|
forceAim = 1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ZombieStandingAttack : CutSceneAnimationBase {};
|
|
|
|
class ZombieStandingAttack1 : ZombieStandingAttack {
|
|
file = "\dayz_anim\zmb\zmbStandAttack6";
|
|
speed = 1;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class ZombieStandingAttack2 : ZombieStandingAttack1 {
|
|
file = "\dayz_anim\zmb\zmbStandAttack5";
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class ZombieStandingAttack3 : ZombieStandingAttack1 {
|
|
file = "\dayz_anim\zmb\zmbStandAttack4";
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class ZombieStandingAttack4 : ZombieStandingAttack1 {
|
|
file = "\dayz_anim\zmb\zmbStandAttack3";
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class ZombieStandingAttack5 : ZombieStandingAttack1 {
|
|
file = "\dayz_anim\zmb\zombie_staticAttack3_67-158";
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class ZombieStandingAttack6 : ZombieStandingAttack1 {
|
|
file = "\dayz_anim\zmb\zombie_staticAttack3_183-274";
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class ZombieStandingAttack7 : ZombieStandingAttack1 {
|
|
file = "\dayz_anim\zmb\zombie_staticAttack3_441-554";
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class ZombieStandingAttack8 : ZombieStandingAttack1 {
|
|
file = "\dayz_anim\zmb\zombie_staticAttack3_570-707";
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class ZombieStandingAttack9 : ZombieStandingAttack1 {
|
|
file = "\dayz_anim\zmb\zombie_staticAttack3_742-833";
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class ZombieStandingAttack10 : ZombieStandingAttack1 {
|
|
file = "\dayz_anim\zmb\zombie_staticAttack3_855-987";
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class ZombieFeed : CutSceneAnimationBase {
|
|
actions = "ZombieCrouchActions";
|
|
};
|
|
|
|
class ZombieFeed1 : ZombieFeed {
|
|
file = "\dayz_anim\zmb\zmbKneel_feedA";
|
|
speed = 0.2;
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ZombieFeed2 : ZombieFeed1 {
|
|
file = "\dayz_anim\zmb\zmbKneel_feedB";
|
|
};
|
|
|
|
class ZombieFeed3 : ZombieFeed1 {
|
|
file = "\dayz_anim\zmb\zmbKneel_feedC";
|
|
};
|
|
|
|
class ZombieFeed4 : ZombieFeed1 {
|
|
file = "\dayz_anim\zmb\zmbKneel_feedD";
|
|
};
|
|
|
|
class ZombieFeed5 : ZombieFeed1 {
|
|
file = "\dayz_anim\zmb\zmbKneel_feedE";
|
|
};
|
|
|
|
class ZombieFeed6 : ZombieFeed1 {
|
|
file = "\dayz_anim\zmb\zombie_kneelFeeding2_112_301";
|
|
};
|
|
|
|
class ZombieFeed7 : ZombieFeed1 {
|
|
file = "\dayz_anim\zmb\zombie_kneelFeeding2_1054_1275";
|
|
};
|
|
|
|
class ZombieFeed8 : ZombieFeed1 {
|
|
file = "\dayz_anim\zmb\zombie_kneelFeeding3_109-308";
|
|
};
|
|
|
|
class ZombieFeed9 : ZombieFeed1 {
|
|
file = "\dayz_anim\zmb\zombie_kneelFeeding3_363-574";
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_medicEnd : HealBaseRfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\healing\ainvpknlmstpsnonwrfldnon_medic_ainvpknlmstpsnonwrfldnon";
|
|
speed = 0.5;
|
|
actions = "RifleKneelTakeActions";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPknlMstpSrasWrflDnon", 0.02, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_medic : HealBaseRfl {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medicS0";
|
|
speed = "1e+008.0";
|
|
looped = "true";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
interpolationSpeed = 2.5;
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medicEnd", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AinvPknlMstpSnonWrflDr_medic0", 0.1, "AinvPknlMstpSnonWrflDr_medic1", 0.1, "AinvPknlMstpSnonWrflDr_medic2", 0.1, "AinvPknlMstpSnonWrflDr_medic3", 0.1, "AinvPknlMstpSnonWrflDr_medic4", 0.1, "AinvPknlMstpSnonWrflDr_medic5", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AinvPknlMstpSnonWrflDnon_medic0", 0.1, "AinvPknlMstpSnonWrflDnon_medic1", 0.1, "AinvPknlMstpSnonWrflDnon_medic2", 0.1, "AinvPknlMstpSnonWrflDnon_medic3", 0.1, "AinvPknlMstpSnonWrflDnon_medic4", 0.1, "AinvPknlMstpSnonWrflDnon_medic5", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\non\non\AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon.rtm";
|
|
speed = 0.95;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
soundOverride = "laydown";
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableDirectControl = 0;
|
|
interpolationRestart = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
duty = 2;
|
|
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class DeadState : Default {
|
|
actions = "DeadActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
|
|
speed = 1.67;
|
|
looped = "false";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
soundEnabled = "false";
|
|
terminal = "true";
|
|
canPullTrigger = "true";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class Crew : Default {
|
|
actions = "CargoActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Sit\stp\non\non\AmovPsitMstpSnonWnonDnon.rtm";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
soundEnabled = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
hasCollShapeSafe = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class BasicDriver : Default {
|
|
actions = "CargoActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
soundEnabled = "false";
|
|
interpolationSpeed = 1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"BasicDriverDying", 1.0};
|
|
InterpolateTo[] = {"BasicDriverDying", 0.1};
|
|
};
|
|
|
|
class BasicDriverDying : DefaultDie {
|
|
actions = "NoActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
|
|
looped = "false";
|
|
soundEnabled = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"BasicDriverDead", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class BasicDriverDead : BasicDriverDying {
|
|
actions = "DeadActions";
|
|
speed = 1e+010;
|
|
terminal = "true";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class BasicDriverOut : Default {
|
|
actions = "CargoActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
soundEnabled = "false";
|
|
interpolationSpeed = 1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"BasicDriverOutDying", 1.0};
|
|
InterpolateTo[] = {"BasicDriverOutDying", 0.1};
|
|
};
|
|
|
|
class BasicDriverOutDying : DefaultDie {
|
|
actions = "NoActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
|
|
looped = "false";
|
|
soundEnabled = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"BasicDriverOutDead", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class BasicDriverOutDead : BasicDriverOutDying {
|
|
actions = "DeadActions";
|
|
speed = 1e+010;
|
|
terminal = "true";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end : TransAnimBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end.rtm";
|
|
disableWeapons = "true";
|
|
actions = "PistolStandActions";
|
|
showHandGun = "true";
|
|
speed = 1.4;
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDr_medic0S : AinvPknlMstpSnonWrflDnon_medic {
|
|
VariantAfter[] = {5, 5, 5};
|
|
VariantsPlayer[] = {"AinvPknlMstpSnonWrflDnon_medic0", 0.075, "AinvPknlMstpSnonWrflDnon_medic1", 0.075, "AinvPknlMstpSnonWrflDnon_medic2", 0.075, "AinvPknlMstpSnonWrflDnon_medic3", 0.075, "AinvPknlMstpSnonWrflDnon_medic4", 0.075, "AinvPknlMstpSnonWrflDnon_medic5", 0.075, "AinvPknlMstpSnonWrflDr_medic0", 0.075, "AinvPknlMstpSnonWrflDr_medic1", 0.075, "AinvPknlMstpSnonWrflDr_medic2", 0.075, "AinvPknlMstpSnonWrflDr_medic3", 0.075, "AinvPknlMstpSnonWrflDr_medic4", 0.075, "AinvPknlMstpSnonWrflDr_medic5", 0.075, "AinvPknlMstpSnonWrflDr_medic0S", 0.1};
|
|
equivalentTo = "AinvPknlMstpSnonWrflDr_medic0";
|
|
actions = "HealActionBaseDr";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0", 0.1, "AinvPknlMstpSnonWrflDr_medic1", 0.1, "AinvPknlMstpSnonWrflDr_medic2", 0.1, "AinvPknlMstpSnonWrflDr_medic3", 0.1, "AinvPknlMstpSnonWrflDr_medic4", 0.1, "AinvPknlMstpSnonWrflDr_medic5", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDr_medic0", 0.1, "AinvPknlMstpSnonWrflDr_medic1", 0.1, "AinvPknlMstpSnonWrflDr_medic2", 0.1, "AinvPknlMstpSnonWrflDr_medic3", 0.1, "AinvPknlMstpSnonWrflDr_medic4", 0.1, "AinvPknlMstpSnonWrflDr_medic5", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDr_medic0 : AinvPknlMstpSnonWrflDr_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic0";
|
|
speed = 0.11;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDr_medic1 : AinvPknlMstpSnonWrflDr_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic1";
|
|
speed = 0.21;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDr_medic2 : AinvPknlMstpSnonWrflDr_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic2";
|
|
speed = 0.13;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDr_medic3 : AinvPknlMstpSnonWrflDr_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic3";
|
|
speed = 0.22;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDr_medic4 : AinvPknlMstpSnonWrflDr_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic4";
|
|
speed = 0.22;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDr_medic5 : AinvPknlMstpSnonWrflDr_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic5";
|
|
speed = 0.11;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon : TransAnimBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon.rtm";
|
|
disableWeapons = "true";
|
|
actions = "LauncherStandStpActions";
|
|
interpolationRestart = 2;
|
|
canPullTrigger = "false";
|
|
rightHandIKCurve[] = {0.55, 0, 0.6, 1};
|
|
leftHandIKCurve[] = {0.85, 0, 0.95, 1};
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon", 0.02};
|
|
};
|
|
|
|
class amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end : TransAnimBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end.rtm";
|
|
disableWeapons = "true";
|
|
actions = "LauncherStandStpActions";
|
|
speed = 0.5;
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {0.35, 0, 0.4, 1};
|
|
leftHandIKCurve[] = {0.85, 0, 0.9, 1};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
enableOptics = 2;
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon", 0.02};
|
|
};
|
|
|
|
class BasicSittingGunner_Dead : DefaultDie {
|
|
actions = "DeadActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
|
|
speed = 1e+010;
|
|
terminal = "true";
|
|
soundEnabled = "false";
|
|
canPullTrigger = "false";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class BasicSittingGunner : Crew {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm";
|
|
ConnectTo[] = {"BasicSittingGunner_Dead", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class SprintBaseDf : StandBase {
|
|
actions = "RifleStandEvasiveActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDf.rtm";
|
|
speed = 1.71429;
|
|
soundOverride = "sprint";
|
|
duty = 0.5;
|
|
showWeaponAim = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
limitGunMovement = "false";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.1;
|
|
enableAutoActions = "false";
|
|
visibleSize = 1.00012;
|
|
soundEnabled = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
headBobStrength = 0.154229;
|
|
headBobMode = 2;
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKCurve[] = {1};
|
|
ConnectTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class SprintBaseDfl : SprintBaseDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDfl.rtm";
|
|
speed = 1.8;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class SprintBaseDfr : SprintBaseDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDfr.rtm";
|
|
speed = 1.8;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class SprintCivilBaseDf : SprintBaseDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDf.rtm";
|
|
speed = 1.71429;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
visibleSize = 1.00012;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class SprintCivilBaseDfl : SprintCivilBaseDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDfl.rtm";
|
|
speed = 1.71429;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class SprintCivilBaseDfr : SprintCivilBaseDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDfr.rtm";
|
|
speed = 1.71429;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon : StandBase {
|
|
actions = "RifleLowStandActions";
|
|
duty = -0.4;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
showWeaponAim = "false";
|
|
disableWeapons = "false";
|
|
disableWeaponsLong = "true";
|
|
speed = 1e+010;
|
|
relSpeedMin = 0.7;
|
|
relSpeedMax = 1.1;
|
|
looped = "true";
|
|
soundEnabled = "false";
|
|
enableBinocular = "true";
|
|
aiming = "aimingDefault";
|
|
aimingBody = "aimingUpDefault";
|
|
leftHandIKBeg = "true";
|
|
leftHandIKCurve[] = {1};
|
|
leftHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "true";
|
|
aimPrecision = 1;
|
|
weaponIK = 1;
|
|
headBobMode = 2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S", 0.01, "AovrPercMstpSlowWrflDf", 0.01, "AmovPercMstpSlowWrflDnon_turnL", 0.02, "AmovPercMstpSlowWrflDnon_turnR", 0.02, "AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon", 0.01, "ActsPsitMstpSnonWrflDnon_varSittingDrinking", 10.0, "AmovPercMstpSlowWrflDnon_ScaredTalking", 2.0, "AmovPercMstpSlowWrflDnon_talking", 2.0, "AmovPercMstpSlowWrflDnon_seeWatch", 2.0, "AmovPercMstpSlowWrflDnon_SaluteIn", 0.1, "AmovPercMstpSrasWrflDnon_SaluteIn", 0.15, "AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon", 0.1, "AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon", 0.1, "LadderRifleOn", 1.0, "AswmPercMstpSnonWnonDnon", 0.3, "AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_turnL", 0.02, "AmovPercMstpSlowWrflDnon_turnR", 0.02, "AmovPercMwlkSlowWrflDf", 0.02, "AmovPercMwlkSlowWrflDfl", 0.02, "AmovPercMwlkSlowWrflDl", 0.02, "AmovPercMwlkSlowWrflDbl", 0.02, "AmovPercMwlkSlowWrflDb", 0.02, "AmovPercMwlkSlowWrflDbr", 0.02, "AmovPercMwlkSlowWrflDr", 0.02, "AmovPercMwlkSlowWrflDfr", 0.02, "AmovPercMrunSlowWrflDf", 0.02, "AmovPercMrunSlowWrflDfl", 0.02, "AmovPercMrunSlowWrflDl", 0.02, "AmovPercMrunSlowWrflDbl", 0.02, "AmovPercMrunSlowWrflDb", 0.02, "AmovPercMrunSlowWrflDbr", 0.02, "AmovPercMrunSlowWrflDr", 0.02, "AmovPercMrunSlowWrflDfr", 0.02, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMevaSlowWrflDfr", 0.025};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_player_0S : AmovPercMstpSlowWrflDnon {
|
|
variantAfter[] = {2, 3, 5};
|
|
variantsPlayer[] = {"AidlPercMstpSlowWrflDnon_player_idleSteady04", 0.25, "AmovPercMstpSlowWrflDnon_player_idleSteady03", 0.25, "AmovPercMstpSlowWrflDnon_player_idleSteady02", 0.25, "AmovPercMstpSlowWrflDnon_player_idleSteady01", 0.25};
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AmovPercMstpSlowWrflDnon_player_idleSteady01", 0.01, "AmovPercMstpSlowWrflDnon_player_idleSteady02", 0.01, "AmovPercMstpSlowWrflDnon_player_idleSteady03", 0.01, "AidlPercMstpSlowWrflDnon_player_idleSteady04", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_player_idleSteady01 : AidlPercMstpSlowWrflDnon_player_0S {
|
|
variantAfter[] = {1, 1, 1};
|
|
interpolationSpeed = 30.5;
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady01";
|
|
speed = 0.067415;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_player_idleSteady02 : AmovPercMstpSlowWrflDnon_player_idleSteady01 {
|
|
speed = 0.042553;
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady02";
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_player_idleSteady03 : AmovPercMstpSlowWrflDnon_player_idleSteady01 {
|
|
speed = 0.057143;
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady03";
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_player_idleSteady04 : AmovPercMstpSlowWrflDnon_player_idleSteady01 {
|
|
speed = 0.075949;
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady04";
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AovrPercMstpSlowWrflDf : AmovPercMstpSlowWrflDnon {
|
|
looped = "false";
|
|
speed = 0.441176;
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\rfl\AovrPercMstpSlowWrflDf";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
|
|
relSpeedMin = 0.996672;
|
|
relSpeedMax = 0.996672;
|
|
duty = 2;
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
enableOptics = "false";
|
|
limitGunMovement = 0.3;
|
|
headBobStrength = 0.512438;
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_turnL : AmovPercMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90L";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_turnR : AmovPercMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90R";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon : AmovPercMstpSlowWrflDnon {
|
|
visibleSize = 0.700121;
|
|
actions = "RifleStandActions";
|
|
duty = -0.4;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon.rtm";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wrfl.p3d";
|
|
showWeaponAim = "true";
|
|
disableWeapons = "false";
|
|
disableWeaponsLong = "false";
|
|
aiming = "aimingDefault";
|
|
aimingBody = "aimingUpDefault";
|
|
relSpeedMax = 1.1;
|
|
relSpeedMin = 0.700001;
|
|
aimPrecision = 1;
|
|
weaponIK = 1;
|
|
canPullTrigger = "true";
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02, "AovrPercMstpSrasWrflDf", 0.01, "AmovPercMwlkSrasWrflDnon_transition", 0.02, "AmovPercMstpSrasWrflDnon_turnL", 0.02, "AmovPercMstpSrasWrflDnon_turnR", 0.02, "WeaponMagazineReloadStand", 0.1, "amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon", 0.01, "AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon", 0.01, "AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon", 0.02, "AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon", 0.02, "AwopPercMstpSgthWrflDnon_Start2", 0.1, "AswmPercMstpSnonWnonDnon", 0.3, "AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon", 0.02, "AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_turnL", 0.02, "AmovPercMstpSrasWrflDnon_turnR", 0.02, "AmovPercMwlkSrasWrflDf", 0.02, "AmovPercMwlkSrasWrflDfl", 0.02, "AmovPercMwlkSrasWrflDl", 0.02, "AmovPercMwlkSrasWrflDbl", 0.02, "AmovPercMwlkSrasWrflDb", 0.02, "AmovPercMwlkSrasWrflDbr", 0.02, "AmovPercMwlkSrasWrflDr", 0.02, "AmovPercMwlkSrasWrflDfr", 0.02, "AmovPercMrunSrasWrflDf", 0.02, "AmovPercMrunSrasWrflDfl", 0.02, "AmovPercMrunSrasWrflDl", 0.02, "AmovPercMrunSrasWrflDbl", 0.02, "AmovPercMrunSrasWrflDb", 0.02, "AmovPercMrunSrasWrflDbr", 0.02, "AmovPercMrunSrasWrflDr", 0.02, "AmovPercMrunSrasWrflDfr", 0.02, "AmovPercMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDfl", 0.02, "AmovPercMevaSrasWrflDfr", 0.02, "AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_rS0", 0.01, "AidlPercMstpSrasWrflDnon0S", 0.02, "AidlPercMstpSrasWrflDnon", 0.01, "AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_aiming0S : AmovPercMstpSrasWrflDnon {
|
|
variantsPlayer[] = {"AidlPercMstpSrasWrflDnon_aiming01", 0.1666, "AidlPercMstpSrasWrflDnon_aiming02", 0.1666, "AidlPercMstpSrasWrflDnon_idleSteady04", 0.1666, "AidlPercMstpSrasWrflDnon_idleSteady03", 0.1666, "AidlPercMstpSrasWrflDnon_idleSteady02", 0.1666, "AidlPercMstpSrasWrflDnon_idleSteady01"};
|
|
variantAfter[] = {0, 0, 0};
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AidlPercMstpSrasWrflDnon_aiming01", 0.02, "AidlPercMstpSrasWrflDnon_idleSteady01", 0.02, "AidlPercMstpSrasWrflDnon_idleSteady02", 0.02, "AidlPercMstpSrasWrflDnon_idleSteady03", 0.02, "AidlPercMstpSrasWrflDnon_idleSteady04", 0.02, "AidlPercMstpSrasWrflDnon_aiming02", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_aiming01 : AidlPercMstpSrasWrflDnon_aiming0S {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_aiming01";
|
|
speed = 0.098039;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1.5, 2};
|
|
interpolationSpeed = 200;
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKEnd = "true";
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_idleSteady01 : AidlPercMstpSrasWrflDnon_aiming01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady01";
|
|
speed = 0.067415;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.02, "AdthPercMstpSrasWrflDnon_2", 0.02, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.02, "AdthPercMstpSrasWrflDnon_32", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_idleSteady02 : AidlPercMstpSrasWrflDnon_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady02";
|
|
speed = 0.042553;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.02, "AdthPercMstpSrasWrflDnon_2", 0.02, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.02, "AdthPercMstpSrasWrflDnon_32", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_idleSteady03 : AidlPercMstpSrasWrflDnon_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady02";
|
|
speed = 0.057143;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.02, "AdthPercMstpSrasWrflDnon_2", 0.02, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.02, "AdthPercMstpSrasWrflDnon_32", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_idleSteady04 : AidlPercMstpSrasWrflDnon_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady01";
|
|
speed = 0.075949;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.02, "AdthPercMstpSrasWrflDnon_2", 0.02, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.02, "AdthPercMstpSrasWrflDnon_32", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_aiming02 : AidlPercMstpSrasWrflDnon_aiming01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_aiming02";
|
|
speed = 0.066079;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AovrPercMstpSrasWrflDf : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
looped = "false";
|
|
speed = 0.441176;
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\rfl\AovrPercMstpSrasWrflDf";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
|
|
relSpeedMin = 0.996672;
|
|
relSpeedMax = 0.996672;
|
|
duty = 2;
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
enableOptics = "false";
|
|
limitGunMovement = 0.3;
|
|
headBobStrength = 0.512438;
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWrflDnon : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleKneelLowActions";
|
|
duty = -0.7;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon.rtm";
|
|
disableWeapons = "false";
|
|
visibleSize = 0.300122;
|
|
disableWeaponsLong = "true";
|
|
enableOptics = "false";
|
|
aimPrecision = 0.5;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
weaponIK = 1;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWrflDnon_player_0S", 0.01, "AmovPknlMstpSlowWrflDnon_gear", 0.02, "AmovPknlMstpSlowWrflDnon_diary", 0.02, "AmovPknlMstpSrasWrflDnon_gear", 0.02, "AmovPknlMstpSrasWrflDnon_diary", 0.02, "AmovPercMstpSrasWrflDnon_gear", 0.02, "AmovPercMstpSrasWrflDnon_diary", 0.02, "AmovPercMstpSlowWrflDnon_gear", 0.02, "AmovPercMstpSlowWrflDnon_diary", 0.02, "AidlPknlMstpSlowWrflDnon0S", 0.1, "aidlpknlmstpslowwrfldnon01", 0.1, "aidlpknlmstpslowwrfldnon03", 0.1, "aidlpknlmstpslowwrfldnon02", 0.1, "AidlPknlMstpSlowWrflDnon_i01", 0.1, "AidlPknlMstpSlowWrflDnon_i02", 0.1, "AidlPknlMstpSlowWrflDnon_i03", 0.1, "AidlPknlMstpSlowWrflDnon_i04", 0.1, "AidlPknlMstpSlowWrflDnon_i05", 0.1, "AidlPknlMstpSlowWrflDnon_i06", 0.1, "AidlPknlMstpSlowWrflDnon_i07", 0.1, "AidlPknlMstpSlowWrflDnon_i08", 0.1, "AidlPknlMstpSlowWrflDnon_i09", 0.1, "AidlPknlMstpSlowWrflDnon_i10", 0.1, "AidlPknlMstpSlowWrflDnon_i11", 0.1, "AidlPknlMstpSlowWrflDnon_i12", 0.1, "AidlPknlMstpSlowWrflDnon_i13", 0.1, "AidlPknlMstpSlowWrflDnon_i14", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady01", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady02", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady03", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady04", 0.1, "AidlPknlMstpSlowWrflDnon_i15", 0.1, "AmovPknlMstpSlowWrflDnon_turnL", 0.02, "AmovPknlMstpSlowWrflDnon_turnR", 0.02, "amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "AidlPknlMstpSlowWrflDnon0S", 0.1, "aidlpknlmstpslowwrfldnon01", 0.1, "aidlpknlmstpslowwrfldnon03", 0.1, "aidlpknlmstpslowwrfldnon02", 0.1, "AidlPknlMstpSlowWrflDnon_i01", 0.1, "AidlPknlMstpSlowWrflDnon_i02", 0.1, "AidlPknlMstpSlowWrflDnon_i03", 0.1, "AidlPknlMstpSlowWrflDnon_i04", 0.1, "AidlPknlMstpSlowWrflDnon_i05", 0.1, "AidlPknlMstpSlowWrflDnon_i06", 0.1, "AidlPknlMstpSlowWrflDnon_i07", 0.1, "AidlPknlMstpSlowWrflDnon_i08", 0.1, "AidlPknlMstpSlowWrflDnon_i09", 0.1, "AidlPknlMstpSlowWrflDnon_i10", 0.1, "AidlPknlMstpSlowWrflDnon_i11", 0.1, "AidlPknlMstpSlowWrflDnon_i12", 0.1, "AidlPknlMstpSlowWrflDnon_i13", 0.1, "AidlPknlMstpSlowWrflDnon_i14", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady01", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady02", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady03", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady04", 0.1, "AidlPknlMstpSlowWrflDnon_i15", 0.1, "AmovPknlMstpSlowWrflDnon_turnL", 0.02, "AmovPknlMstpSlowWrflDnon_turnR", 0.02, "AmovPknlMwlkSlowWrflDf", 0.02, "AmovPknlMwlkSlowWrflDfl", 0.02, "AmovPknlMwlkSlowWrflDl", 0.02, "AmovPknlMwlkSlowWrflDbl", 0.02, "AmovPknlMwlkSlowWrflDb", 0.02, "AmovPknlMwlkSlowWrflDbr", 0.02, "AmovPknlMwlkSlowWrflDr", 0.02, "AmovPknlMwlkSlowWrflDfr", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf", 0.01, "AmovPknlMrunSlowWrflDfl", 0.02, "AmovPknlMrunSlowWrflDl", 0.02, "AmovPknlMrunSlowWrflDbl", 0.02, "AmovPknlMrunSlowWrflDb", 0.02, "AmovPknlMrunSlowWrflDbr", 0.02, "AmovPknlMrunSlowWrflDr", 0.02, "AmovPknlMrunSlowWrflDfr", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon", 0.02, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic : HealBaseRfl {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic";
|
|
speed = 0.5;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_player_0S : AmovPknlMstpSlowWrflDnon {
|
|
variantAfter[] = {0, 0, 0};
|
|
variantsPlayer[] = {"AidlPknlMstpSlowWrflDnon_player_idleSteady01", 0.25, "AidlPknlMstpSlowWrflDnon_player_idleSteady02", 0.25, "AidlPknlMstpSlowWrflDnon_player_idleSteady03", 0.25, "AidlPknlMstpSlowWrflDnon_player_idleSteady04", 0.25};
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.01, "AidlPknlMstpSlowWrflDnon_player_idleSteady01", 0.01, "AidlPknlMstpSlowWrflDnon_player_idleSteady02", 0.01, "AidlPknlMstpSlowWrflDnon_player_idleSteady03", 0.01, "AidlPknlMstpSlowWrflDnon_player_idleSteady04", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_player_idleSteady01 : AidlPknlMstpSlowWrflDnon_player_0S {
|
|
variantAfter[] = {1, 1, 1};
|
|
interpolationSpeed = 30.5;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady01";
|
|
speed = 0.129311;
|
|
looped = "true";
|
|
ConnectTo[] = {"AidlPknlMstpSlowWrflDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_player_idleSteady02 : AidlPknlMstpSlowWrflDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady02";
|
|
speed = 0.057143;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_player_idleSteady03 : AidlPknlMstpSlowWrflDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady03";
|
|
speed = 0.067415;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_player_idleSteady04 : AidlPknlMstpSlowWrflDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady04";
|
|
speed = 0.098361;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWrflDnon_gear : AmovPknlMstpSlowWrflDnon {
|
|
actions = "RifleKneelLowActions_gear";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear", 0.05, "AmovPknlMstpSnonWnonDnon_gear", 0.05};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWrflDnon_diary : AmovPknlMstpSlowWrflDnon_gear {
|
|
actions = "RifleKneelLowActions_diary";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_gear : AmovPknlMstpSlowWrflDnon {
|
|
actions = "RifleKneelActions_gear";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear", 0.05, "AmovPknlMstpSnonWnonDnon_gear", 0.05};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_diary : AmovPknlMstpSrasWrflDnon_gear {
|
|
actions = "RifleKneelActions_diary";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_gear : AmovPknlMstpSrasWrflDnon_gear {
|
|
actions = "RifleStandActions_gear";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear", 0.05, "AmovPercMstpSnonWnonDnon_gear", 0.05, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_diary : AmovPercMstpSrasWrflDnon_gear {
|
|
actions = "RifleStandActions_diary";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_gear : AmovPercMstpSrasWrflDnon_gear {
|
|
actions = "RifleLowStandActions_gear";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear", 0.05, "AmovPercMstpSnonWnonDnon_gear", 0.05};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_diary : AmovPercMstpSlowWrflDnon_gear {
|
|
actions = "RifleLowStandActions_diary";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon0S : AmovPknlMstpSlowWrflDnon {
|
|
variantAfter[] = {0, 0, 0};
|
|
variantsAI[] = {"AidlPknlMstpSlowWrflDnon01", 0.01, "AidlPknlMstpSlowWrflDnon02", 0.01, "AidlPknlMstpSlowWrflDnon03", 0.01, "AidlPknlMstpSlowWrflDnon_i01", 0.01, "AidlPknlMstpSlowWrflDnon_i02", 0.01, "AidlPknlMstpSlowWrflDnon_i03", 0.01, "AidlPknlMstpSlowWrflDnon_i04", 0.01, "AidlPknlMstpSlowWrflDnon_i05", 0.01, "AidlPknlMstpSlowWrflDnon_i06", 0.01, "AidlPknlMstpSlowWrflDnon_i07", 0.01, "AidlPknlMstpSlowWrflDnon_i08", 0.01, "AidlPknlMstpSlowWrflDnon_i09", 0.01, "AidlPknlMstpSlowWrflDnon_i10", 0.01, "AidlPknlMstpSlowWrflDnon_i11", 0.01, "AidlPknlMstpSlowWrflDnon_i12", 0.01, "AidlPknlMstpSlowWrflDnon_i13", 0.01, "AidlPknlMstpSlowWrflDnon_i14", 0.01, "AidlPknlMstpSlowWrflDnon_i15", 0.01, "AidlPknlMstpSlowWrflDnon_idleSteady01", 0.205, "AidlPknlMstpSlowWrflDnon_idleSteady02", 0.205, "AidlPknlMstpSlowWrflDnon_idleSteady03", 0.205, "AidlPknlMstpSlowWrflDnon_idleSteady04", 0.205};
|
|
equivalentTo = "aidlpknlmstpslowwrfldnon01";
|
|
actions = "RifleKneelActions";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "aidlpknlmstpslowwrfldnon01", 0.01, "aidlpknlmstpslowwrfldnon03", 0.01, "aidlpknlmstpslowwrfldnon02", 0.01, "AidlPknlMstpSlowWrflDnon_i01", 0.01, "AidlPknlMstpSlowWrflDnon_i02", 0.01, "AidlPknlMstpSlowWrflDnon_i03", 0.01, "AidlPknlMstpSlowWrflDnon_i04", 0.01, "AidlPknlMstpSlowWrflDnon_i05", 0.01, "AidlPknlMstpSlowWrflDnon_i06", 0.01, "AidlPknlMstpSlowWrflDnon_i07", 0.01, "AidlPknlMstpSlowWrflDnon_i08", 0.01, "AidlPknlMstpSlowWrflDnon_i09", 0.01, "AidlPknlMstpSlowWrflDnon_i10", 0.01, "AidlPknlMstpSlowWrflDnon_i11", 0.01, "AidlPknlMstpSlowWrflDnon_i12", 0.01, "AidlPknlMstpSlowWrflDnon_i13", 0.01, "AidlPknlMstpSlowWrflDnon_i14", 0.01, "AidlPknlMstpSlowWrflDnon_idleSteady01", 0.01, "AidlPknlMstpSlowWrflDnon_idleSteady02", 0.01, "AidlPknlMstpSlowWrflDnon_idleSteady03", 0.01, "AidlPknlMstpSlowWrflDnon_idleSteady04", 0.01, "AidlPknlMstpSlowWrflDnon_i15", 0.01, "AmovPknlMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class aidlpknlmstpslowwrfldnon01 : AidlPknlMstpSlowWrflDnon0S {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon01.rtm";
|
|
variantAfter[] = {1, 1, 1};
|
|
speed = 0.3;
|
|
enableOptics = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class aidlpknlmstpslowwrfldnon03 : aidlpknlmstpslowwrfldnon01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon03.rtm";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class aidlpknlmstpslowwrfldnon02 : aidlpknlmstpslowwrfldnon01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon02.rtm";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i01 : aidlpknlmstpslowwrfldnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle01ZavrteniSe1";
|
|
speed = 0.258621;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i02 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle02checkRifle1.rtm";
|
|
speed = 0.12931;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i03 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle03checkRifle2";
|
|
speed = 0.137615;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i04 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle04ZavrteniSe2";
|
|
speed = 0.147783;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i05 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle05ZavrteniSe3";
|
|
speed = 0.181818;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i06 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle06ZavrteniSe4";
|
|
speed = 0.10989;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i07 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle07ZavrteniSe5";
|
|
speed = 0.17341;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i08 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle08checkRifle3";
|
|
speed = 0.054446;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i09 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle09";
|
|
speed = 0.212766;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i10 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle10rozhlizeni1";
|
|
speed = 0.04329;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i11 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle11rozhlizeni2";
|
|
speed = 0.10101;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i12 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle12";
|
|
speed = 0.110294;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i13 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle13";
|
|
speed = 0.135747;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i14 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle14";
|
|
speed = 0.123457;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_idleSteady01 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady01";
|
|
speed = 0.164384;
|
|
interpolationSpeed = 30;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.1, "AdthPknlMstpSrasWrflDnon_2", 0.1};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_idleSteady02 : AidlPknlMstpSlowWrflDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady02";
|
|
speed = 0.114286;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.1, "AdthPknlMstpSrasWrflDnon_2", 0.1};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_idleSteady03 : AidlPknlMstpSlowWrflDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady03";
|
|
speed = 0.134831;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.1, "AdthPknlMstpSrasWrflDnon_2", 0.1};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_idleSteady04 : AidlPknlMstpSlowWrflDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady04";
|
|
speed = 0.196721;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.1, "AdthPknlMstpSrasWrflDnon_2", 0.1};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWrflDnon_i15 : AidlPknlMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle15rozhlizeni3";
|
|
speed = 0.229008;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDnon_transition : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDnon_transition";
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMwlkSrasWrflDf", 0.015, "AmovPercMwlkSrasWrflDl", 0.015, "AmovPercMwlkSrasWrflDb", 0.015, "AmovPercMwlkSrasWrflDr", 0.015};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_turnL : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AIturn90L";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_turnR : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AIturn90R";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_turnR : AmovPercMstpSrasWrflDnon_turnR {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90R";
|
|
actions = "RifleStandActions_Idle";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AidlPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_turnL : AmovPercMstpSrasWrflDnon_turnL {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90L";
|
|
actions = "RifleStandActions_Idle";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AidlPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWrflDnon_turnL : AmovPknlMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AIturn90L";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWrflDnon_turnR : AmovPknlMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AIturn90R";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon : AmovPknlMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon.rtm";
|
|
duty = -0.7;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wrfl.p3d";
|
|
showWeaponAim = "true";
|
|
enableOptics = "true";
|
|
visibleSize = 0.300122;
|
|
aiming = "aimingDefault";
|
|
aimingBody = "aimingUpDefault";
|
|
actions = "RifleKneelActions";
|
|
disableWeapons = "false";
|
|
weaponIK = 1;
|
|
disableWeaponsLong = "false";
|
|
canPullTrigger = "true";
|
|
ConnectTo[] = {"AidlPknlMstpSlowWrflDnon0S", 0.1, "AidlPknlMstpSrasWrflDnon_player_0S", 0.1, "AmovPknlMwlkSrasWrflDnon_transition", 0.02, "AmovPknlMstpSrasWrflDnon_turnL", 0.02, "AmovPknlMstpSrasWrflDnon_turnR", 0.02, "WeaponMagazineReloadKneel", 0.1, "amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon", 0.02, "AwopPknlMstpSgthWrflDnon_Start", 0.1, "AwopPknlMstpSgthWrflDnon_End", 0.1, "AidlPknlMstpSrasWrflDnon0S", 0.1, "AidlPknlMstpSrasWrflDnon01", 0.1, "AidlPknlMstpSrasWrflDnon02", 0.1, "AidlPknlMstpSrasWrflDnon03", 0.1, "AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "aidlpknlmstpslowwrfldnon01", 0.1, "aidlpknlmstpslowwrfldnon03", 0.1, "aidlpknlmstpslowwrfldnon02", 0.1, "AidlPknlMstpSlowWrflDnon_i01", 0.01, "AidlPknlMstpSlowWrflDnon_i02", 0.1, "AidlPknlMstpSlowWrflDnon_i03", 0.1, "AidlPknlMstpSlowWrflDnon_i04", 0.1, "AidlPknlMstpSlowWrflDnon_i05", 0.1, "AidlPknlMstpSlowWrflDnon_i06", 0.1, "AidlPknlMstpSlowWrflDnon_i07", 0.1, "AidlPknlMstpSlowWrflDnon_i08", 0.1, "AidlPknlMstpSlowWrflDnon_i09", 0.1, "AidlPknlMstpSlowWrflDnon_i10", 0.1, "AidlPknlMstpSlowWrflDnon_i11", 0.1, "AidlPknlMstpSlowWrflDnon_i12", 0.01, "AidlPknlMstpSlowWrflDnon_i13", 0.1, "AidlPknlMstpSlowWrflDnon_i14", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady01", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady02", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady03", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady04", 0.1, "AidlPknlMstpSlowWrflDnon_i15", 0.1, "AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf", 0.01, "AmovPknlMstpSrasWrflDnon_turnL", 0.02, "AmovPknlMstpSrasWrflDnon_turnR", 0.02, "AmovPknlMwlkSrasWrflDf", 0.02, "AmovPknlMwlkSrasWrflDfl", 0.02, "AmovPknlMwlkSrasWrflDl", 0.02, "AmovPknlMwlkSrasWrflDbl", 0.02, "AmovPknlMwlkSrasWrflDb", 0.02, "AmovPknlMwlkSrasWrflDbr", 0.02, "AmovPknlMwlkSrasWrflDr", 0.02, "AmovPknlMwlkSrasWrflDfr", 0.02, "AmovPknlMrunSrasWrflDfl", 0.02, "AmovPknlMrunSrasWrflDl", 0.02, "AmovPknlMrunSrasWrflDbl", 0.02, "AmovPknlMrunSrasWrflDb", 0.02, "AmovPknlMrunSrasWrflDbr", 0.02, "AmovPknlMrunSrasWrflDr", 0.02, "AmovPknlMrunSrasWrflDfr", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb", 0.02, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01, "AidlPknlMstpSrasWrflDnon0S", 0.02, "AidlPknlMstpSrasWrflDnon01", 0.02, "AidlPknlMstpSrasWrflDnon02", 0.02, "AidlPknlMstpSrasWrflDnon03", 0.02, "AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2", 0.2};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWrflDnon_player_0S : AmovPknlMstpSrasWrflDnon {
|
|
variantsPlayer[] = {"AidlPknlMstpSrasWrflDnon_player_idleSteady01", 0.25, "AidlPknlMstpSrasWrflDnon_player_idleSteady02", 0.25, "AidlPknlMstpSrasWrflDnon_player_idleSteady03", 0.25, "AidlPknlMstpSrasWrflDnon_player_idleSteady04", 0.25};
|
|
variantAfter[] = {0, 0, 0};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon.rtm";
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AidlPknlMstpSrasWrflDnon_player_idleSteady01", 0.1, "AidlPknlMstpSrasWrflDnon_player_idleSteady03", 0.1, "AidlPknlMstpSrasWrflDnon_player_idleSteady02", 0.1, "AidlPknlMstpSrasWrflDnon_player_idleSteady04", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWrflDnon_player_idleSteady01 : AidlPknlMstpSrasWrflDnon_player_0S {
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variantAfter[] = {1, 1, 1};
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file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady01";
|
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speed = 0.129311;
|
|
interpolationSpeed = 30;
|
|
looped = "true";
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ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S", 0.1};
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InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
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};
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class AidlPknlMstpSrasWrflDnon_player_idleSteady03 : AidlPknlMstpSrasWrflDnon_player_idleSteady01 {
|
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speed = 0.067415;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady03";
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ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S", 0.1};
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InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
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};
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class AidlPknlMstpSrasWrflDnon_player_idleSteady02 : AidlPknlMstpSrasWrflDnon_player_idleSteady01 {
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speed = 0.057143;
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file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady02";
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ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S", 0.1};
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InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
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};
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class AidlPknlMstpSrasWrflDnon_player_idleSteady04 : AidlPknlMstpSrasWrflDnon_player_idleSteady01 {
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speed = 0.098361;
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file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady04";
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ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S", 0.1};
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InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
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};
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class AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf : AmovPknlMstpSrasWrflDnon {
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file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\run\low\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf";
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speed = 1.2;
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looped = "false";
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interpolationRestart = "true";
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ConnectTo[] = {"AmovPknlMrunSrasWrflDf", 0.01};
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InterpolateTo[] = {};
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|
};
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class AmovPknlMwlkSrasWrflDnon_transition : AmovPknlMstpSrasWrflDnon {
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file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\wlk\ras\rfl\AmovPknlMwlkSrasWrflDnon_transition";
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soundOverride = "walk";
|
|
soundEnabled = "true";
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|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
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|
InterpolateTo[] = {"AmovPknlMwlkSrasWrflDf", 0.015, "AmovPknlMwlkSrasWrflDl", 0.015, "AmovPknlMwlkSrasWrflDb", 0.015, "AmovPknlMwlkSrasWrflDr", 0.015};
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|
};
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|
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class AmovPknlMstpSrasWrflDnon_turnL : AmovPknlMstpSrasWrflDnon {
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file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AIturn90L";
|
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speed = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
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InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
};
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|
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|
class AmovPknlMstpSrasWrflDnon_turnR : AmovPknlMstpSrasWrflDnon {
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file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AIturn90R";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
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|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
};
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class AmovPpneMstpSrasWrflDnon : AmovPercMstpSrasWrflDnon {
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variantsAI[] = {};
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|
actions = "RifleProneActions";
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|
duty = -1;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon.rtm";
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collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
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|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
showWeaponAim = "true";
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|
disableWeapons = "false";
|
|
visibleSize = 0.100123;
|
|
aimPrecision = 0.3;
|
|
aiming = "aimingDefault";
|
|
aimingBody = "aimingUpDefault";
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|
leaning = "leaningDefault";
|
|
legs = "legsDefault";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
limitGunMovement = "true";
|
|
soundOverride = "crawl";
|
|
weaponIK = 1;
|
|
headBobStrength = 0.20398;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1, "AmovPpneMstpSrasWrflDnon_turnL", 0.02, "AmovPpneMstpSrasWrflDnon_turnR", 0.02, "WeaponMagazineReloadProne", 0.1, "AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon", 0.02, "AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon", 0.02, "AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl", 0.02, "AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr", 0.02, "AwopPpneMstpSgthWrflDnon_Start", 0.1, "AwopPpneMstpSgthWrflDnon_End", 0.1, "AidlPpneMstpSrasWrflDnon0S", 0.1, "AidlPpneMstpSrasWrflDnon01", 0.1, "AidlPpneMstpSrasWrflDnon02", 0.1, "AidlPpneMstpSrasWrflDnon03", 0.1, "AmovPpneMstpSrasWrflDnon_healed", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_turnL", 0.02, "AmovPpneMstpSrasWrflDnon_turnR", 0.02, "AmovPpneMrunSlowWrflDf", 0.02, "AmovPpneMrunSlowWrflDfl", 0.02, "AmovPpneMrunSlowWrflDl", 0.02, "AmovPpneMrunSlowWrflDbl", 0.02, "AmovPpneMrunSlowWrflDb", 0.02, "AmovPpneMrunSlowWrflDbr", 0.02, "AmovPpneMrunSlowWrflDr", 0.02, "AmovPpneMrunSlowWrflDfr", 0.02, "AmovPpneMsprSlowWrflDf", 0.02, "AmovPpneMsprSlowWrflDbl", 0.02, "AmovPpneMsprSlowWrflDl", 0.02, "AmovPpneMsprSlowWrflDr", 0.02, "AmovPpneMsprSlowWrflDbr", 0.02, "AmovPpneMsprSlowWrflDb", 0.02, "AmovPpneMsprSlowWrflDfl", 0.02, "AmovPpneMsprSlowWrflDfr", 0.02, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSrasWrflDnon_1", 0.01, "AdthPpneMstpSrasWrflDnon_2", 0.01, "AidlPpneMstpSrasWrflDnon0S", 0.02, "AidlPpneMstpSrasWrflDnon01", 0.02, "AidlPpneMstpSrasWrflDnon02", 0.02, "AidlPpneMstpSrasWrflDnon03", 0.02};
|
|
};
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|
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class adthpercmstpsraswlnrdnon_1 : DefaultDie {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\lnr\adthpercmstpsraswlnrdnon_d.rtm";
|
|
speed = 0.7;
|
|
actions = "DeadActions";
|
|
looped = "false";
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
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|
|
|
class adthpercmstpsraswlnrdnon_2 : adthpercmstpsraswlnrdnon_1 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\lnr\adthpercmstpsraswlnrdnon_h.rtm";
|
|
looped = "false";
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_injured : AgonyBaseRfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
showWeaponAim = "true";
|
|
disableWeapons = "false";
|
|
visibleSize = 0.5;
|
|
aimPrecision = 2;
|
|
aiming = "aimingLying";
|
|
aimingBody = "aimingUpLying";
|
|
leaning = "aimingLying";
|
|
legs = "legsLyingAiming";
|
|
interpolationSpeed = 2;
|
|
disableWeaponsLong = "false";
|
|
soundOverride = "crawl";
|
|
speed = 1e+010;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.5, "AinjPpneMstpSnonWrflDnon_rolltoback", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMsprSlowWrflDf_injured", 0.1};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_injuredHealed : AmovPpneMstpSrasWrflDnon {
|
|
actions = "RifleProneActions_injured";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_healed";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
showWeaponAim = "false";
|
|
disableWeapons = "true";
|
|
speed = 0.17;
|
|
visibleSize = 0.5;
|
|
aiming = "aimingLying";
|
|
aimingBody = "aimingUpLying";
|
|
leaning = "aimingLying";
|
|
legs = "legsLyingAiming";
|
|
soundOverride = "crawl";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injuredHealed", 0.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_turnL : AmovPpneMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AIturn90L";
|
|
speed = 0.5;
|
|
soundOverride = "crawl";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_turnR : AmovPpneMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AIturn90R";
|
|
speed = 0.5;
|
|
soundOverride = "crawl";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon : StandBase {
|
|
actions = "PistolStandActions";
|
|
duty = -0.4;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\pst\AmovPercMstpSrasWpstDnon.rtm";
|
|
showWeaponAim = "true";
|
|
disableWeapons = "false";
|
|
disableWeaponsLong = "false";
|
|
showHandGun = "true";
|
|
speed = 1e+010;
|
|
relSpeedMin = 0.700001;
|
|
relSpeedMax = 1.1;
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
looped = "true";
|
|
soundEnabled = "false";
|
|
enableBinocular = "true";
|
|
leftHandIKBeg = "true";
|
|
leftHandIKCurve[] = {1};
|
|
leftHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
|
|
weaponIK = 2;
|
|
enableOptics = 2;
|
|
headBobStrength = 0.223881;
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S", 0.02, "AovrPercMstpSrasWpstDf", 0.01, "AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon", 0.01, "AmovPercMstpSrasWpstDnon_turnL", 0.02, "AmovPercMstpSrasWpstDnon_turnR", 0.02, "PistolMagazineReloadStand", 0.1, "AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon", 0.02, "AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon", 0.02, "ActsPercMstpSnonWpstDnon_sceneBardakPistol01", 0.1, "AmovPercMstpSrasWpstDnon_SaluteIn", 0.02, "AwopPercMstpSgthWpstDnon_Part1", 0.1, "AswmPercMstpSnonWnonDnon", 0.3, "AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon", 0.02, "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1", 0.01, "amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_turnL", 0.02, "AmovPercMstpSrasWpstDnon_turnR", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMwlkSrasWpstDfl", 0.02, "AmovPercMwlkSrasWpstDl", 0.02, "AmovPercMwlkSrasWpstDbl", 0.02, "AmovPercMwlkSrasWpstDb", 0.02, "AmovPercMwlkSrasWpstDbr", 0.02, "AmovPercMwlkSrasWpstDr", 0.02, "AmovPercMwlkSrasWpstDfr", 0.02, "AmovPercMrunSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDfl", 0.02, "AmovPercMrunSrasWpstDl", 0.02, "AmovPercMrunSrasWpstDbl", 0.02, "AmovPercMrunSrasWpstDb", 0.02, "AmovPercMrunSrasWpstDbr", 0.02, "AmovPercMrunSrasWpstDr", 0.02, "AmovPercMrunSrasWpstDfr", 0.02, "AmovPercMevaSrasWpstDf", 0.02, "AmovPercMevaSrasWpstDfl", 0.02, "AmovPercMevaSrasWpstDfr", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01, "AdthPercMstpSrasWpstDnon_3", 0.01, "AdthPercMstpSrasWpstDnon_5", 0.01, "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon_player_0S : AmovPercMstpSrasWpstDnon {
|
|
variantsPlayer[] = {"AidlPercMstpSrasWpstDnon_player_idleSteady03", 0.333, "AidlPercMstpSrasWpstDnon_player_idleSteady01", 0.333, "AidlPercMstpSrasWpstDnon_player_idleSteady02", 0.334};
|
|
variantAfter[] = {0, 0, 0};
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AidlPercMstpSrasWpstDnon_player_idleSteady01", 0.02, "AidlPercMstpSrasWpstDnon_player_idleSteady02", 0.02, "AidlPercMstpSrasWpstDnon_player_idleSteady03", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon.rtm";
|
|
speed = 0.3;
|
|
looped = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon_player_idleSteady01 : AidlPercMstpSrasWpstDnon_player_0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady01";
|
|
speed = 0.105263;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon_player_idleSteady02 : AidlPercMstpSrasWpstDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady02";
|
|
speed = 0.082192;
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon_player_idleSteady03 : AidlPercMstpSrasWpstDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady03";
|
|
speed = 0.122449;
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSlowWpstDnon : AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolLowStandActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm";
|
|
disableWeapons = "true";
|
|
enableMissile = "false";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
headBobStrength = 0.21393;
|
|
ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S", 0.02, "AovrPercMstpSlowWpstDf", 0.01, "AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon", 0.02, "AidlPercMstpSrasWpstDnon0S", 0.03, "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1", 0.01};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWpstDf", 0.02, "AmovPercMwlkSlowWpstDfl", 0.02, "AmovPercMwlkSlowWpstDl", 0.02, "AmovPercMwlkSlowWpstDbl", 0.02, "AmovPercMwlkSlowWpstDb", 0.02, "AmovPercMwlkSlowWpstDbr", 0.02, "AmovPercMwlkSlowWpstDr", 0.02, "AmovPercMwlkSlowWpstDfr", 0.02, "AmovPercMrunSlowWpstDf", 0.02, "AmovPercMrunSlowWpstDfl", 0.02, "AmovPercMrunSlowWpstDl", 0.02, "AmovPercMrunSlowWpstDbl", 0.02, "AmovPercMrunSlowWpstDb", 0.02, "AmovPercMrunSlowWpstDbr", 0.02, "AmovPercMrunSlowWpstDr", 0.02, "AmovPercMrunSlowWpstDfr", 0.02, "AmovPercMevaSlowWpstDf", 0.02, "AmovPercMevaSlowWpstDfl", 0.02, "AmovPercMevaSlowWpstDfr", 0.02, "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWpstDnon_player_0S : AmovPercMstpSlowWpstDnon {
|
|
variantsPlayer[] = {"AidlPercMstpSlowWpstDnon_player_idleSteady01", 0.333, "AidlPercMstpSlowWpstDnon_player_idleSteady02", 0.333, "AidlPercMstpSlowWpstDnon_player_idleSteady03", 0.334};
|
|
variantAfter[] = {0, 0, 0};
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AidlPercMstpSlowWpstDnon_player_idleSteady01", 0.02, "AidlPercMstpSlowWpstDnon_player_idleSteady02", 0.02, "AidlPercMstpSlowWpstDnon_player_idleSteady03", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSlowWpstDnon_player_idleSteady01 : AidlPercMstpSlowWpstDnon_player_0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady01";
|
|
speed = 0.105263;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSlowWpstDnon_player_idleSteady02 : AidlPercMstpSlowWpstDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady02";
|
|
speed = 0.082192;
|
|
ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSlowWpstDnon_player_idleSteady03 : AidlPercMstpSlowWpstDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady03";
|
|
speed = 0.122449;
|
|
ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02};
|
|
};
|
|
|
|
class AovrPercMstpSlowWpstDf : AmovPercMstpSlowWpstDnon {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\pst\AovrPercMstpSlowWpstDf";
|
|
speed = 0.517241;
|
|
looped = "false";
|
|
duty = 2;
|
|
relSpeedMin = 0.996672;
|
|
relSpeedMax = 0.996672;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
|
|
disableWeaponsLong = "true";
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
limitGunMovement = 0.3;
|
|
headBobStrength = 0.512438;
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AmovPercMstpSlowWpstDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWpstDnon_transition : AmovPercMstpSlowWpstDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\pst\AmovPercMwlkSlowWpstDnon_transition";
|
|
limitGunMovement = 0.6;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.015, "AmovPercMwlkSlowWpstDf", 0.015, "AmovPercMwlkSlowWpstDfl", 0.015, "AmovPercMwlkSlowWpstDl", 0.015, "AmovPercMwlkSlowWpstDbl", 0.015, "AmovPercMwlkSlowWpstDb", 0.015, "AmovPercMwlkSlowWpstDbr", 0.015, "AmovPercMwlkSlowWpstDr", 0.015, "AmovPercMwlkSlowWpstDfr", 0.015};
|
|
};
|
|
|
|
class AovrPercMstpSrasWpstDf : AmovPercMstpSrasWpstDnon {
|
|
looped = "false";
|
|
speed = 0.517241;
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\pst\AovrPercMstpSrasWpstDf";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
|
|
relSpeedMin = 0.996672;
|
|
relSpeedMax = 0.996672;
|
|
duty = 2;
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
enableOptics = "false";
|
|
limitGunMovement = 0.3;
|
|
headBobStrength = 0.512438;
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon : AmovPercMstpSrasWpstDnon {
|
|
speed = 1.66667;
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpslowwpstdnon.rtm";
|
|
enableOptics = 2;
|
|
interpolationRestart = 2;
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon : AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovpercmstpsraswpstdnon.rtm";
|
|
speed = 1.76471;
|
|
interpolationRestart = 2;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_turnL : AmovPercMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AIturn90L";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_turnR : AmovPercMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AIturn90R";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon : AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolKneelActions";
|
|
duty = -0.7;
|
|
visibleSize = 0.300122;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon.rtm";
|
|
showWeaponAim = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wpst.p3d";
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S", 0.02, "amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_gear", 0.02, "AmovPknlMstpSrasWpstDnon_turnL", 0.02, "AmovPknlMstpSrasWpstDnon_turnR", 0.02, "AmovPknlMstpSrasWpstDnon_AmovPknlMrunSrasWpstDf", 0.01, "PistolMagazineReloadKneel", 0.1, "amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon", 0.02, "amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon", 0.02, "AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon", 0.02, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01, "AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon", 0.02, "AwopPknlMstpSgthWpstDnon_Part1", 0.1, "AidlPknlMstpSrasWpstDnon0S", 0.02, "AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_turnL", 0.02, "AmovPknlMstpSrasWpstDnon_turnR", 0.02, "AmovPknlMwlkSrasWpstDf", 0.02, "AmovPknlMwlkSrasWpstDfl", 0.02, "AmovPknlMwlkSrasWpstDl", 0.02, "AmovPknlMwlkSrasWpstDbl", 0.02, "AmovPknlMwlkSrasWpstDb", 0.02, "AmovPknlMwlkSrasWpstDbr", 0.02, "AmovPknlMwlkSrasWpstDr", 0.02, "AmovPknlMwlkSrasWpstDfr", 0.02, "AmovPknlMrunSrasWpstDf", 0.02, "AmovPknlMrunSrasWpstDfl", 0.02, "AmovPknlMrunSrasWpstDl", 0.02, "AmovPknlMrunSrasWpstDbl", 0.02, "AmovPknlMrunSrasWpstDb", 0.02, "AmovPknlMrunSrasWpstDbr", 0.02, "AmovPknlMrunSrasWpstDr", 0.02, "AmovPknlMrunSrasWpstDfr", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01, "AdthPknlMstpSrasWpstDnon_2", 0.01, "AdthPknlMstpSrasWpstDnon_4", 0.01, "AdthPknlMstpSrasWpstDnon_6", 0.01, "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2", 0.2};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWpstDnon : AmovPknlMstpSrasWpstDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon";
|
|
disableWeaponsLong = "true";
|
|
actions = "PistolLowKneelActions";
|
|
ConnectTo[] = {"amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMwlkSlowWpstDf", 0.02, "AmovPknlMrunSlowWpstDf", 0.02, "AmovPknlMrunSlowWpstDfl", 0.02, "AmovPknlMrunSlowWpstDl", 0.02, "AmovPknlMrunSlowWpstDbl", 0.02, "AmovPknlMrunSlowWpstDb", 0.02, "AmovPknlMrunSlowWpstDbr", 0.02, "AmovPknlMrunSlowWpstDr", 0.02, "AmovPknlMrunSlowWpstDfr", 0.02, "AmovPknlMwlkSlowWpstDfl", 0.02, "AmovPknlMwlkSlowWpstDl", 0.02, "AmovPknlMwlkSlowWpstDbl", 0.02, "AmovPknlMwlkSlowWpstDb", 0.02, "AmovPknlMwlkSlowWpstDbr", 0.02, "AmovPknlMwlkSlowWpstDr", 0.02, "AmovPknlMwlkSlowWpstDfr", 0.02, "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2", 0.2};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWpstDf : AmovPknlMstpSlowWpstDnon {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDf";
|
|
speed = 0.337079;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDf", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWpstDf : AmovPknlMwlkSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDf";
|
|
speed = 0.666667;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDf", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWpstDfl : AmovPknlMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfl";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWpstDl : AmovPknlMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDl";
|
|
speed = 0.625;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWpstDbl : AmovPknlMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbl";
|
|
speed = 0.666667;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWpstDb : AmovPknlMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDb";
|
|
speed = 0.666667;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWpstDbr : AmovPknlMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbr";
|
|
speed = 0.666667;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWpstDr : AmovPknlMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDr";
|
|
speed = 0.714286;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWpstDfr : AmovPknlMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfr";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWpstDfl : AmovPknlMwlkSlowWpstDf {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDfl";
|
|
speed = 0.337079;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWpstDl : AmovPknlMwlkSlowWpstDf {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDl";
|
|
speed = 0.29703;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWpstDbl : AmovPknlMwlkSlowWpstDf {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDbl";
|
|
speed = 0.29703;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWpstDb : AmovPknlMwlkSlowWpstDf {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDb";
|
|
speed = 0.29703;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWpstDbr : AmovPknlMwlkSlowWpstDf {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDbr";
|
|
speed = 0.29703;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWpstDr : AmovPknlMwlkSlowWpstDf {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDr";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWpstDfr : AmovPknlMwlkSlowWpstDf {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDfr";
|
|
speed = 0.337079;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDfr", 0.025};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon_player_0S : AmovPknlMstpSrasWpstDnon {
|
|
variantAfter[] = {0, 0, 0};
|
|
variantsPlayer[] = {"AidlPknlMstpSrasWpstDnon_player_idleSteady03", 0.333, "AidlPknlMstpSrasWpstDnon_player_idleSteady02", 0.333, "AidlPknlMstpSrasWpstDnon_player_idleSteady01", 0.334};
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AidlPknlMstpSrasWpstDnon_player_idleSteady01", 0.02, "AidlPknlMstpSrasWpstDnon_player_idleSteady02", 0.02, "AidlPknlMstpSrasWpstDnon_player_idleSteady03", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon_player_idleSteady01 : AidlPknlMstpSrasWpstDnon_player_0S {
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady01";
|
|
speed = 0.133334;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon_player_idleSteady02 : AidlPknlMstpSrasWpstDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady02";
|
|
speed = 0.113207;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon_player_idleSteady03 : AidlPknlMstpSrasWpstDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady03";
|
|
speed = 0.122449;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon : AmovPknlMstpSrasWpstDnon {
|
|
speed = 6;
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon.rtm";
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_gear : AmovPknlMstpSrasWpstDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon.rtm";
|
|
actions = "PistolKneelActions_gear";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {"amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_gear", 0.05};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_gear : AmovPknlMstpSrasWpstDnon_gear {
|
|
actions = "PistolStandActions_gear";
|
|
ConnectTo[] = {"amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_gear", 0.05};
|
|
};
|
|
|
|
class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_gear : AmovPknlMstpSrasWpstDnon_gear {
|
|
speed = 6;
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon.rtm";
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_gear", 0.02, "AmovPercMstpSrasWpstDnon_gear", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDnon_transition : AmovPknlMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\pst\AmovPercMstpSrasWpstDnon.rtm";
|
|
speed = 1e+010;
|
|
showHandGun = "true";
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.3;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSrasWpstDf", 0.02, "AmovPknlMrunSrasWpstDfl", 0.02, "AmovPknlMrunSrasWpstDl", 0.02, "AmovPknlMrunSrasWpstDbl", 0.02, "AmovPknlMrunSrasWpstDb", 0.02, "AmovPknlMrunSrasWpstDbr", 0.02, "AmovPknlMrunSrasWpstDr", 0.02, "AmovPknlMrunSrasWpstDfr", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_turnL : AmovPknlMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AIturn90L";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_turnR : AmovPknlMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AIturn90R";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon : AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolProneActions";
|
|
duty = -0.7;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon.rtm";
|
|
showWeaponAim = "true";
|
|
visibleSize = 0.100123;
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
legs = "legsDefault";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
leaning = "leaningDefault";
|
|
soundOverride = "crawl";
|
|
weaponIK = 2;
|
|
limitGunMovement = "true";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_turnL", 0.02, "AmovPpneMstpSrasWpstDnon_turnR", 0.02, "PistolMagazineReloadProne", 0.1, "AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon", 0.02, "AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon", 0.02, "AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl", 0.02, "AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr", 0.02, "AwopPpneMstpSgthWpstDnon_Part1", 0.1, "AidlPpneMstpSrasWpstDnon0S", 0.1, "AidlPpneMstpSrasWpstDnon01", 0.1, "AidlPpneMstpSrasWpstDnon02", 0.1, "AidlPpneMstpSrasWpstDnon03", 0.1, "AmovPpneMstpSrasWpstDnon_healed", 0.02, "AmovPpneMstpSnonWpstDnon_injured", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_turnL", 0.02, "AmovPpneMstpSrasWpstDnon_turnR", 0.02, "AmovPpneMrunSlowWpstDf", 0.02, "AmovPpneMrunSlowWpstDfl", 0.02, "AmovPpneMrunSlowWpstDl", 0.02, "AmovPpneMrunSlowWpstDbl", 0.02, "AmovPpneMrunSlowWpstDb", 0.02, "AmovPpneMrunSlowWpstDbr", 0.02, "AmovPpneMrunSlowWpstDr", 0.02, "AmovPpneMrunSlowWpstDfr", 0.02, "AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf", 0.01, "AdthPpneMstpSrasWpstDnon_1", 0.01, "AdthPpneMstpSrasWpstDnon_2", 0.01, "AidlPpneMstpSrasWpstDnon0S", 0.02, "AidlPpneMstpSrasWpstDnon01", 0.02, "AidlPpneMstpSrasWpstDnon02", 0.02, "AidlPpneMstpSrasWpstDnon03", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_turnL : AmovPpneMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AIturn90L";
|
|
speed = 0.5;
|
|
soundOverride = "crawl";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_turnR : AmovPpneMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AIturn90R";
|
|
speed = 0.5;
|
|
soundOverride = "crawl";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon : Default {
|
|
actions = "LauncherKneelStpActions";
|
|
duty = -0.7;
|
|
visibleSize = 0.300122;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon.rtm";
|
|
showWeaponAim = "false";
|
|
disableWeapons = "false";
|
|
disableWeaponsLong = "false";
|
|
enableMissile = "true";
|
|
canPullTrigger = "false";
|
|
aimPrecision = 0.5;
|
|
speed = 1e+010;
|
|
relSpeedMin = 0.7;
|
|
relSpeedMax = 1.1;
|
|
aiming = "aimingLauncher";
|
|
aimingBody = "aimingUpLauncher";
|
|
looped = "true";
|
|
soundEnabled = "false";
|
|
enableBinocular = "true";
|
|
leftHandIKBeg = "true";
|
|
leftHandIKCurve[] = {1};
|
|
leftHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "true";
|
|
leaningFactorBeg = 0.5;
|
|
leaningFactorEnd = 0.5;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
|
|
weaponIK = 4;
|
|
enableOptics = 4;
|
|
headBobStrength = 0.20398;
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S", 0.02, "AmovPknlMstpSrasWlnrDnon_turnL", 0.02, "AmovPknlMstpSrasWlnrDnon_turnR", 0.02, "LauncherReloadKneel", 0.1, "amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon", 0.02, "AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon", 0.02, "AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon", 0.03, "AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AidlPknlMstpSrasWlnrDnon0S", 0.02, "amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon", 0.01};
|
|
InterpolateTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02, "AmovPknlMstpSrasWlnrDnon_turnL", 0.02, "AmovPknlMstpSrasWlnrDnon_turnR", 0.02, "AmovPknlMrunSrasWlnrDf", 0.02, "AmovPknlMrunSrasWlnrDfl", 0.02, "AmovPknlMrunSrasWlnrDl", 0.02, "AmovPknlMrunSrasWlnrDbl", 0.02, "AmovPknlMrunSrasWlnrDb", 0.02, "AmovPknlMrunSrasWlnrDbr", 0.02, "AmovPknlMrunSrasWlnrDr", 0.02, "AmovPknlMrunSrasWlnrDfr", 0.02, "AmovPercMevaSlowWlnrDf", 0.02, "AmovPercMevaSlowWlnrDfr", 0.02, "AmovPercMevaSlowWlnrDfl", 0.02, "AmovPknlMwlkSrasWlnrDf", 0.02, "AmovPknlMwlkSrasWlnrDfl", 0.02, "AmovPknlMwlkSrasWlnrDl", 0.02, "AmovPknlMwlkSrasWlnrDbl", 0.02, "AmovPknlMwlkSrasWlnrDb", 0.02, "AmovPknlMwlkSrasWlnrDbr", 0.02, "AmovPknlMwlkSrasWlnrDr", 0.02, "AmovPknlMwlkSrasWlnrDfr", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01, "AdthPknlMstpSrasWlnrDnon_2", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_S0 : AmovPknlMstpSrasWlnrDnon {
|
|
variantsAI[] = {"AidlPknlMstpSlowWlnrDnon_01", 0.005, "AidlPknlMstpSlowWlnrDnon_02", 0.005, "AidlPknlMstpSlowWlnrDnon_03", 0.005, "AidlPknlMstpSlowWlnrDnon_04", 0.005, "AidlPknlMstpSlowWlnrDnon_05", 0.005, "AidlPknlMstpSlowWlnrDnon_idleSteady01", 0.3, "AidlPknlMstpSlowWlnrDnon_idleSteady02", 0.3, "AidlPknlMstpSlowWlnrDnon_idleSteady03", 0.3, "AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1", 0.004, "AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2", 0.004, "AidlPknlMstpSlowWlnrDnon_03N", 0.004, "AidlPknlMstpSlowWlnrDnon_04N", 0.004, "AidlPknlMstpSlowWlnrDnon_05N", 0.004, "AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3", 0.004, "AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4", 0.004, "AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5", 0.004, "AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6", 0.004, "AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7", 0.004, "AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8", 0.005, "AidlPknlMstpSlowWlnrDnon_12checkingLnr1", 0.005, "AidlPknlMstpSlowWlnrDnon_13checkingLnr2", 0.005, "AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9", 0.005, "AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10", 0.005, "AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11", 0.005, "AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12", 0.005};
|
|
variantAfter[] = {0, 0, 0};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\lnr\AmovPknlMstpSlowWlnrDnon.rtm";
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_01", 0.02, "AidlPknlMstpSlowWlnrDnon_idleSteady01", 0.02, "AidlPknlMstpSlowWlnrDnon_idleSteady02", 0.02, "AidlPknlMstpSlowWlnrDnon_idleSteady03", 0.02, "AidlPknlMstpSlowWlnrDnon_02", 0.02, "AidlPknlMstpSlowWlnrDnon_03", 0.02, "AidlPknlMstpSlowWlnrDnon_04", 0.02, "AidlPknlMstpSlowWlnrDnon_05", 0.02, "AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1", 0.02, "AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2", 0.02, "AidlPknlMstpSlowWlnrDnon_03N", 0.02, "AidlPknlMstpSlowWlnrDnon_04N", 0.02, "AidlPknlMstpSlowWlnrDnon_05N", 0.02, "AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3", 0.02, "AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4", 0.02, "AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5", 0.02, "AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6", 0.02, "AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7", 0.02, "AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8", 0.02, "AidlPknlMstpSlowWlnrDnon_12checkingLnr1", 0.02, "AidlPknlMstpSlowWlnrDnon_13checkingLnr2", 0.02, "AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9", 0.02, "AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10", 0.02, "AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11", 0.02, "AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AidlPknlMstpSrasWlnrDnon0S", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon_player_0S : AmovPknlMstpSrasWlnrDnon {
|
|
variantsAI[] = {"AidlPknlMstpSrasWlnrDnon_player_idleSteady01", 0.333, "AidlPknlMstpSrasWlnrDnon_player_idleSteady02", 0.333, "AidlPknlMstpSrasWlnrDnon_player_idleSteady03", 0.334};
|
|
variantAfter[] = {0, 0, 0};
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AidlPknlMstpSrasWlnrDnon_player_idleSteady01", 0.02, "AidlPknlMstpSrasWlnrDnon_player_idleSteady02", 0.02, "AidlPknlMstpSrasWlnrDnon_player_idleSteady03", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon_player_idleSteady01 : AidlPknlMstpSrasWlnrDnon_player_0S {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady01";
|
|
speed = 0.26667;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon_player_idleSteady02 : AidlPknlMstpSrasWlnrDnon_player_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady02";
|
|
speed = 0.210526;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon_player_idleSteady03 : AidlPknlMstpSrasWlnrDnon_player_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady03";
|
|
speed = 0.292683;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon_turnL : AmovPknlMstpSrasWlnrDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AIturn90L";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon_turnR : AmovPknlMstpSrasWlnrDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AIturn90R";
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_suicide1A : AmovPercMstpSnonWnonDnon {
|
|
looped = "false";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda1A";
|
|
speed = 1.57895;
|
|
head = "headNo";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide1B", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_suicide2A : ActsPercMstpSnonWpstDnon_suicide1A {
|
|
looped = "false";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda2A";
|
|
speed = 1.25;
|
|
head = "headNo";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide2B", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_suicide1B : ActsPercMstpSnonWpstDnon_suicide1A {
|
|
looped = "false";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda1B";
|
|
terminal = "false";
|
|
speed = 0.143541;
|
|
showHandGun = "true";
|
|
head = "headNo";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_suicide2B : ActsPercMstpSnonWpstDnon_suicide1B {
|
|
looped = "false";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda2B";
|
|
terminal = "false";
|
|
speed = 0.124481;
|
|
showHandGun = "true";
|
|
head = "headNo";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_sekaniIn : AmovPercMstpSnonWnonDnon {
|
|
looped = "false";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekaniIn";
|
|
speed = 0.258621;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekani1", 0.02, "AmovPercMstpSnonWnonDnon_sekani2", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_sekani1 : AmovPercMstpSnonWnonDnon_sekaniIn {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekani2";
|
|
looped = "true";
|
|
speed = 0.153846;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekaniOut", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_sekani2", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_sekani2 : AmovPercMstpSnonWnonDnon_sekani1 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekani2";
|
|
looped = "true";
|
|
speed = 0.2;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekaniOut", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_sekani1", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_sekaniOut : AmovPercMstpSnonWnonDnon_sekaniIn {
|
|
looped = "false";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekaniOut";
|
|
speed = 0.30303;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon_player : AidlPercMstpSnonWnonDnon {
|
|
variantsAI[] = {};
|
|
variantsPlayer[] = {"AidlPercMstpSnonWnonDnon_player_idleSteady04", 0.25, "AidlPercMstpSnonWnonDnon_player_idleSteady03", 0.25, "AidlPercMstpSnonWnonDnon_player_idleSteady02", 0.25, "AidlPercMstpSnonWnonDnon_player_idleSteady01", 0.25};
|
|
variantAfter[] = {0, 0, 0};
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon_player_0S : AidlPercMstpSnonWnonDnon_player {
|
|
variantAfter[] = {1, 1, 1};
|
|
limitGunMovement = 0.1;
|
|
interpolationSpeed = 30;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player", 0.01, "AidlPercMstpSnonWnonDnon_player_idleSteady01", 0.01, "AidlPercMstpSnonWnonDnon_player_idleSteady02", 0.01, "AidlPercMstpSnonWnonDnon_player_idleSteady03", 0.01, "AidlPercMstpSnonWnonDnon_player_idleSteady04", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon_player_idleSteady01 : AidlPercMstpSnonWnonDnon_player_0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady01";
|
|
speed = 0.069767;
|
|
looped = "false";
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon_player", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon_player_idleSteady02 : AidlPercMstpSnonWnonDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady02";
|
|
speed = 0.064516;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon_player", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon_player_idleSteady03 : AidlPercMstpSnonWnonDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady03";
|
|
speed = 0.070588;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon_player", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSnonWnonDnon_player_idleSteady04 : AidlPercMstpSnonWnonDnon_player_idleSteady01 {
|
|
speed = 0.070588;
|
|
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon_player", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSnonWnonDnon_transition : AmovPercMstpSnonWnonDnon {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\wlk\non\non\AmovPercMwlkSnonWnonDnon_transition";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr", 0.015, "AmovPercMstpSnonWnonDnon", 0.015, "AmovPercMwlkSnonWnonDf", 0.015, "AmovPercMwlkSnonWnonDfl", 0.015, "AmovPercMwlkSnonWnonDl", 0.015, "AmovPercMwlkSnonWnonDbl", 0.015, "AmovPercMwlkSnonWnonDb", 0.015, "AmovPercMwlkSnonWnonDbr", 0.015, "AmovPercMwlkSnonWnonDr", 0.015};
|
|
};
|
|
|
|
class AovrPercMstpSnonWnonDf : AmovPercMstpSnonWnonDnon {
|
|
looped = "false";
|
|
speed = 0.576923;
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\non\non\AovrPercMstpSnonWnonDf";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
|
|
relSpeedMin = 0.996672;
|
|
relSpeedMax = 0.996672;
|
|
duty = 2;
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
enableOptics = "false";
|
|
limitGunMovement = 0.3;
|
|
headBobStrength = 0.512438;
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_turnL : AmovPercMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90L";
|
|
speed = 0.5;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_turnR : AmovPercMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90R";
|
|
speed = 0.5;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_gear : AmovPknlMstpSnonWnonDnon {
|
|
actions = "CivilKneelActions_gear";
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMstpSnonWnonDnon_gear_trans", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_gear_trans : AmovPknlMstpSnonWnonDnon_gear {
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_gear", 0.03, "AmovPknlMstpSrasWrflDnon_gear", 0.03, "AmovPercMstpSrasWrflDnon_gear", 0.03, "AmovPercMstpSlowWrflDnon_gear", 0.03};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_gear : AmovPknlMstpSnonWnonDnon_gear {
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMstpSnonWnonDnon_gear_trans", 0.02, "AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_turnL : AmovPknlMstpSnonWnonDnon {
|
|
speed = 1.2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_turnR : AmovPknlMstpSnonWnonDnon {
|
|
speed = 1.2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon {
|
|
actions = "CivilProneActions";
|
|
duty = -1;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon.rtm";
|
|
legs = "Wholebody";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
|
|
aimingBody = "empty";
|
|
disableWeapons = "false";
|
|
soundOverride = "crawl";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_turnL", 0.02, "AmovPpneMstpSnonWnonDnon_turnR", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.05, "AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground", 0.1, "AwopPpneMstpSgthWnonDnon_start", 0.1, "AidlPpneMstpSnonWnonDnon0S", 0.1, "AidlPpneMstpSnonWnonDnon01", 0.1, "AidlPpneMstpSnonWnonDnon02", 0.1, "AidlPpneMstpSnonWnonDnon03", 0.1, "AmovPpneMstpSnonWnonDnon_healed", 0.02, "AmovPpneMstpSnonWnonDnon_injured", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_turnL", 0.02, "AmovPpneMstpSnonWnonDnon_turnR", 0.02, "AmovPpneMrunSnonWnonDf", 0.02, "AmovPpneMrunSnonWnonDfl", 0.02, "AmovPpneMrunSnonWnonDl", 0.02, "AmovPpneMrunSnonWnonDbl", 0.02, "AmovPpneMrunSnonWnonDb", 0.02, "AmovPpneMrunSnonWnonDbr", 0.02, "AmovPpneMrunSnonWnonDr", 0.02, "AmovPpneMrunSnonWnonDfr", 0.02, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_turnL : AmovPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AIturn90L";
|
|
speed = 0.5;
|
|
soundOverride = "crawl";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_turnR : AmovPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AIturn90R";
|
|
speed = 0.5;
|
|
soundOverride = "crawl";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDf : AmovPercMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDf";
|
|
speed = 0.535714;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
leaningFactorBeg = 0.75;
|
|
leaningFactorEnd = 0.75;
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.6;
|
|
actions = "RifleLowStandActionsWlkF";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
walkcycles = 2;
|
|
headBobStrength = 0.20398;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AidlPercMwlkSrasWrflDf", 0.01, "AmovPercMwlkSlowWrflDfl", 0.025, "AmovPercMwlkSlowWrflDfr", 0.025, "AmovPercMrunSlowWrflDf", 0.025, "AmovPknlMwlkSlowWrflDf", 0.03, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01};
|
|
};
|
|
|
|
class AidlPercMwlkSrasWrflDf : AmovPercMwlkSlowWrflDf {
|
|
actions = "RifleStandActions_Idle";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\wlk\low\rfl\AmovPercMwlkSlowWrflDf_FastVariant";
|
|
speed = 0.588235;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWrflDf", 0.01, "AidlPercMrunSrasWrflDf", 0.025, "AidlPercMevaSrasWrflDf", 0.025, "AidlPercMwlkSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon0S", 0.02, "AidlPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDfl : AmovPercMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDfl";
|
|
speed = 0.535714;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsWlkFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDf", 0.025, "AmovPercMwlkSlowWrflDl", 0.025, "AmovPercMrunSlowWrflDfl", 0.025, "AmovPknlMwlkSlowWrflDfl", 0.03, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDl : AmovPercMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDl";
|
|
speed = 0.526316;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsWlkL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDfl", 0.025, "AmovPercMwlkSlowWrflDbl", 0.025, "AmovPercMrunSlowWrflDl", 0.025, "AmovPknlMwlkSlowWrflDl", 0.03, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDbl : AmovPercMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDbl";
|
|
speed = 0.566038;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsWlkBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDl", 0.025, "AmovPercMwlkSlowWrflDb", 0.025, "AmovPercMrunSlowWrflDbl", 0.025, "AmovPknlMwlkSlowWrflDbl", 0.03, "AdthPercMstpSlowWrflDb_8", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDb : AmovPercMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDb";
|
|
speed = 0.566038;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsWlkB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDbl", 0.025, "AmovPercMwlkSlowWrflDbr", 0.025, "AmovPercMrunSlowWrflDb", 0.025, "AmovPknlMwlkSlowWrflDb", 0.03, "AdthPercMstpSlowWrflDb_8", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDbr : AmovPercMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDbr";
|
|
speed = 0.566038;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsWlkBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDb", 0.025, "AmovPercMwlkSlowWrflDr", 0.025, "AmovPercMrunSlowWrflDbr", 0.025, "AmovPknlMwlkSlowWrflDbr", 0.03, "AdthPercMstpSlowWrflDb_8", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDr : AmovPercMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDr";
|
|
speed = 0.535714;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsWlkR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDbr", 0.025, "AmovPercMwlkSlowWrflDfr", 0.025, "AmovPercMrunSlowWrflDr", 0.025, "AmovPknlMwlkSlowWrflDr", 0.03, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDfr : AmovPercMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDfr";
|
|
speed = 0.535714;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsWlkFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDf", 0.025, "AmovPercMwlkSlowWrflDr", 0.025, "AmovPercMrunSlowWrflDfr", 0.025, "AmovPknlMwlkSlowWrflDfr", 0.03, "AmovPercMevaSlowWrflDfr", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDf : AmovPercMstpSlowWrflDnon {
|
|
visibleSize = 0.900121;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.821918;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
duty = 0.2;
|
|
showWeaponAim = "true";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "false";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
actions = "RifleLowStandActionsRunF";
|
|
walkcycles = 2;
|
|
headBobStrength = 0.20398;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDf", 0.025, "AidlPercMrunSrasWrflDf", 0.01, "AmovPercMrunSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDfr", 0.025, "AmovPercMrunSrasWrflDf", 0.025, "AmovPknlMrunSlowWrflDf", 0.03, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.025, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMrunSlowWrflDf_6", 0.01, "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1};
|
|
};
|
|
|
|
class AidlPercMrunSrasWrflDf : AmovPercMrunSlowWrflDf {
|
|
actions = "RifleStandActions_Idle";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AidlPercMwlkSrasWrflDf", 0.025, "AmovPercMrunSlowWrflDf", 0.01, "AidlPercMevaSrasWrflDf", 0.025, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon0S", 0.02, "AidlPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDfl : AmovPercMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfl";
|
|
speed = 0.7;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsRunFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDf", 0.025, "AmovPercMrunSlowWrflDl", 0.025, "AmovPercMrunSrasWrflDfl", 0.025, "AmovPknlMrunSlowWrflDfl", 0.03, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMrunSlowWrflDf_6", 0.01, "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDl : AmovPercMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDl";
|
|
speed = 0.769231;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsRunL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDl", 0.025, "AmovPercMrunSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDbl", 0.025, "AmovPercMrunSrasWrflDl", 0.025, "AmovPknlMrunSlowWrflDl", 0.03, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDbl : AmovPercMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbl";
|
|
speed = 0.882353;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsRunBL";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDbl", 0.025, "AmovPercMrunSlowWrflDl", 0.025, "AmovPercMrunSlowWrflDb", 0.025, "AmovPercMrunSrasWrflDbl", 0.025, "AmovPknlMrunSlowWrflDbl", 0.03, "AdthPercMstpSlowWrflDb_8", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDb : AmovPercMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDb";
|
|
speed = 0.882353;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsRunB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDb", 0.025, "AmovPercMrunSlowWrflDbl", 0.025, "AmovPercMrunSlowWrflDbr", 0.025, "AmovPercMrunSrasWrflDb", 0.025, "AmovPknlMrunSlowWrflDb", 0.03, "AdthPercMstpSlowWrflDb_8", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDbr : AmovPercMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbr";
|
|
speed = 0.882353;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsRunBR";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDbr", 0.025, "AmovPercMrunSlowWrflDb", 0.025, "AmovPercMrunSlowWrflDr", 0.025, "AmovPercMrunSrasWrflDbr", 0.025, "AmovPknlMrunSlowWrflDbr", 0.03, "AdthPercMstpSlowWrflDb_8", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDr : AmovPercMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDr";
|
|
speed = 0.857143;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsRunR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDr", 0.025, "AmovPercMrunSlowWrflDbr", 0.025, "AmovPercMrunSlowWrflDfr", 0.025, "AmovPercMrunSrasWrflDr", 0.025, "AmovPknlMrunSlowWrflDr", 0.03, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon : TransAnimBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon.rtm";
|
|
disableWeapons = "true";
|
|
actions = "CivilStandActions";
|
|
interpolationRestart = 2;
|
|
rightHandIKCurve[] = {0.4, 1, 0.45, 0};
|
|
leftHandIKCurve[] = {0.05, 1, 0.15, 0};
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDfr : AmovPercMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfr";
|
|
speed = 0.7;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleLowStandActionsRunFR";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDfr", 0.025, "AmovPercMrunSlowWrflDf", 0.025, "AmovPercMrunSlowWrflDr", 0.025, "AmovPercMrunSrasWrflDfr", 0.025, "AmovPknlMrunSlowWrflDfr", 0.03, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDfr", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMrunSlowWrflDf_6", 0.01, "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDf : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
visibleSize = 0.800121;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDf";
|
|
speed = 1.34;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
leaningFactorBeg = 0.75;
|
|
leaningFactorEnd = 0.75;
|
|
aimPrecision = 0.15;
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.6;
|
|
actions = "RifleStandActionsWlkF";
|
|
headBobStrength = 0.20398;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDfl", 0.025, "AmovPercMwlkSrasWrflDfr", 0.025, "AmovPercMrunSrasWrflDf", 0.025, "AmovPknlMwlkSrasWrflDf", 0.03, "AmovPercMevaSrasWrflDf", 0.025, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSrasWrflDf_1", 0.01, "AdthPercMstpSrasWrflDf_2", 0.01, "AdthPercMstpSrasWrflDf_4", 0.01, "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1, "AdthPercMstpSrasWrflDf_8", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDfl : AmovPercMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDfl";
|
|
speed = 1.26;
|
|
actions = "RifleStandActionsWlkFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDf", 0.025, "AmovPercMwlkSrasWrflDl", 0.025, "AmovPercMrunSrasWrflDfl", 0.025, "AmovPknlMwlkSrasWrflDfl", 0.03, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSrasWrflDf_1", 0.01, "AdthPercMstpSrasWrflDf_2", 0.01, "AdthPercMstpSrasWrflDf_4", 0.01, "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1, "AdthPercMstpSrasWrflDf_8", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDl : AmovPercMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDl";
|
|
speed = 1.26;
|
|
actions = "RifleStandActionsWlkL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDfl", 0.025, "AmovPercMwlkSrasWrflDbl", 0.025, "AmovPercMrunSrasWrflDl", 0.025, "AmovPknlMwlkSrasWrflDl", 0.03, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDbl : AmovPercMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDbl";
|
|
speed = 1;
|
|
actions = "RifleStandActionsWlkBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDl", 0.025, "AmovPercMwlkSrasWrflDb", 0.025, "AmovPercMrunSrasWrflDbl", 0.025, "AmovPknlMwlkSrasWrflDbl", 0.03, "AdthPercMstpSrasWrflDb_8", 0.01, "AdthPercMstpSrasWrflDb_16", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDb : AmovPercMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDb";
|
|
speed = 1.14;
|
|
actions = "RifleStandActionsWlkB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDbl", 0.025, "AmovPercMwlkSrasWrflDbr", 0.025, "AmovPercMrunSrasWrflDb", 0.025, "AmovPknlMwlkSrasWrflDb", 0.03, "AdthPercMstpSrasWrflDb_8", 0.01, "AdthPercMstpSrasWrflDb_16", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDbr : AmovPercMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDbr";
|
|
speed = 0.9;
|
|
actions = "RifleStandActionsWlkBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDb", 0.025, "AmovPercMwlkSrasWrflDr", 0.025, "AmovPercMrunSrasWrflDbr", 0.025, "AmovPknlMwlkSrasWrflDbr", 0.03, "AdthPercMstpSrasWrflDb_8", 0.01, "AdthPercMstpSrasWrflDb_16", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDr : AmovPercMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDr";
|
|
speed = 1.34;
|
|
actions = "RifleStandActionsWlkR";
|
|
headBobStrength = 0.20398;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDbr", 0.025, "AmovPercMwlkSrasWrflDfr", 0.025, "AmovPercMrunSrasWrflDr", 0.025, "AmovPknlMwlkSrasWrflDr", 0.03, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDfr : AmovPercMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDfr";
|
|
speed = 1.21;
|
|
actions = "RifleStandActionsWlkFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDf", 0.025, "AmovPercMwlkSrasWrflDr", 0.025, "AmovPercMrunSrasWrflDfr", 0.025, "AmovPknlMwlkSrasWrflDfr", 0.03, "AmovPercMevaSrasWrflDfr", 0.025, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSrasWrflDf_1", 0.01, "AdthPercMstpSrasWrflDf_2", 0.01, "AdthPercMstpSrasWrflDf_4", 0.01, "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1, "AdthPercMstpSrasWrflDf_8", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDf : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
visibleSize = 0.900121;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.713771;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
soundOverride = "run";
|
|
duty = 0.2;
|
|
aimPrecision = 1.5;
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
actions = "RifleStandActionsRunF";
|
|
walkcycles = 2;
|
|
headBobStrength = 0.20398;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDf", 0.025, "AmovPercMwlkSrasWrflDf", 0.025, "AmovPercMrunSrasWrflDfl", 0.025, "AmovPercMrunSrasWrflDfr", 0.025, "AmovPknlMrunSrasWrflDf", 0.03, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDfl : AmovPercMrunSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfl";
|
|
speed = 0.7;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
|
|
actions = "RifleStandActionsRunFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDfl", 0.025, "AmovPercMwlkSrasWrflDfl", 0.025, "AmovPercMrunSrasWrflDf", 0.025, "AmovPercMrunSrasWrflDl", 0.025, "AmovPknlMrunSrasWrflDfl", 0.03, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDl : AmovPercMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDl";
|
|
speed = 0.769231;
|
|
actions = "RifleStandActionsRunL";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDl", 0.025, "AmovPercMwlkSrasWrflDl", 0.025, "AmovPercMrunSrasWrflDfl", 0.025, "AmovPercMrunSrasWrflDbl", 0.025, "AmovPknlMrunSrasWrflDl", 0.03, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDbl : AmovPercMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbl";
|
|
speed = 0.882353;
|
|
actions = "RifleStandActionsRunBL";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDbl", 0.025, "AmovPercMwlkSrasWrflDbl", 0.025, "AmovPercMrunSrasWrflDl", 0.025, "AmovPercMrunSrasWrflDb", 0.025, "AmovPknlMrunSrasWrflDbl", 0.03, "AdthPercMstpSrasWrflDb_8", 0.01, "AdthPercMstpSrasWrflDb_16", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDb : AmovPercMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDb";
|
|
speed = 0.882353;
|
|
actions = "RifleStandActionsRunB";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDb", 0.025, "AmovPercMwlkSrasWrflDb", 0.025, "AmovPercMrunSrasWrflDbl", 0.025, "AmovPercMrunSrasWrflDbr", 0.025, "AmovPknlMrunSrasWrflDb", 0.03, "AdthPercMstpSrasWrflDb_8", 0.01, "AdthPercMstpSrasWrflDb_16", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDbr : AmovPercMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbr";
|
|
speed = 0.882353;
|
|
actions = "RifleStandActionsRunBR";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDbr", 0.025, "AmovPercMwlkSrasWrflDbr", 0.025, "AmovPercMrunSrasWrflDb", 0.025, "AmovPercMrunSrasWrflDr", 0.025, "AmovPknlMrunSrasWrflDbr", 0.03, "AdthPercMstpSrasWrflDb_8", 0.01, "AdthPercMstpSrasWrflDb_16", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDr : AmovPercMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDr";
|
|
speed = 0.857143;
|
|
actions = "RifleStandActionsRunR";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDr", 0.025, "AmovPercMwlkSrasWrflDr", 0.025, "AmovPercMrunSrasWrflDbr", 0.025, "AmovPercMrunSrasWrflDfr", 0.025, "AmovPknlMrunSrasWrflDr", 0.03, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDfr : AmovPercMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfr";
|
|
speed = 0.7;
|
|
actions = "RifleStandActionsRunFR";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDfr", 0.025, "AmovPercMwlkSrasWrflDfr", 0.025, "AmovPercMrunSrasWrflDf", 0.025, "AmovPercMrunSrasWrflDr", 0.025, "AmovPknlMrunSrasWrflDfr", 0.03, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDfr", 0.025, "AmovPercMevaSlowWrflDfr", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSnonWnonDfl : AmovPercMwlkSnonWnonDf {
|
|
actions = "CivilWlkActionsFL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
|
|
speed = 0.47619;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWnonDfl", 0.025, "AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDf", 0.025, "AmovPercMwlkSnonWnonDl", 0.025, "AmovPknlMwlkSnonWnonDfl", 0.03, "AmovPercMevaSnonWnonDfl", 0.025, "AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart", 0.1};
|
|
};
|
|
|
|
class AmovPercMwlkSnonWnonDl : AmovPercMwlkSnonWnonDf {
|
|
actions = "CivilWlkActionsL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
|
|
speed = 0.47619;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDfl", 0.025, "AmovPercMwlkSnonWnonDbl", 0.025, "AmovPercMrunSnonWnonDl", 0.025, "AmovPknlMwlkSnonWnonDl", 0.03};
|
|
};
|
|
|
|
class AmovPercMwlkSnonWnonDbl : AmovPercMwlkSnonWnonDf {
|
|
actions = "CivilWlkActionsBL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDl", 0.025, "AmovPercMwlkSnonWnonDb", 0.025, "AmovPercMrunSnonWnonDbl", 0.025, "AmovPknlMwlkSnonWnonDbl", 0.03};
|
|
};
|
|
|
|
class AmovPercMwlkSnonWnonDbr : AmovPercMwlkSnonWnonDf {
|
|
actions = "CivilWlkActionsBR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
|
|
speed = 0.337079;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDb", 0.025, "AmovPercMwlkSnonWnonDr", 0.025, "AmovPercMrunSnonWnonDbr", 0.025, "AmovPknlMwlkSnonWnonDbr", 0.03};
|
|
};
|
|
|
|
class AmovPercMwlkSnonWnonDr : AmovPercMwlkSnonWnonDf {
|
|
actions = "CivilWlkActionsR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
|
|
speed = 0.483871;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr", 0.15, "AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDbr", 0.025, "AmovPercMrunSnonWnonDr", 0.025, "AmovPknlMwlkSnonWnonDr", 0.03};
|
|
};
|
|
|
|
class AmovPercMwlkSnonWnonDfr : AmovPercMwlkSnonWnonDf {
|
|
actions = "CivilWlkActionsFR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
|
|
speed = 0.47619;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDf", 0.025, "AmovPercMwlkSnonWnonDr", 0.15, "AmovPercMrunSnonWnonDfr", 0.025, "AmovPknlMwlkSnonWnonDfr", 0.03, "AmovPercMevaSnonWnonDfr", 0.025, "AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart", 0.1};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDfl : AmovPercMrunSnonWnonDf {
|
|
actions = "CivilRunActionsFL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDfl";
|
|
speed = 0.810811;
|
|
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWnonDf", 0.025, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDfl", 0.025, "AmovPercMrunSnonWnonDl", 0.025, "AmovPknlMrunSnonWnonDfl", 0.03, "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMevaSnonWnonDfl", 0.02, "CzmbAdthPercMrunSnonWnonDf", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDl : AmovPercMrunSnonWnonDfl {
|
|
actions = "CivilRunActionsL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDl";
|
|
speed = 0.810811;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWnonDfl", 0.025, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDl", 0.025, "AmovPercMrunSnonWnonDbl", 0.025, "AmovPknlMrunSnonWnonDl", 0.03, "CzmbAdthPercMrunSnonWnonDf", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDbl : AmovPercMrunSnonWnonDl {
|
|
actions = "CivilRunActionsBL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDbl";
|
|
speed = 0.810811;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDbl", 0.025, "AmovPercMrunSnonWnonDl", 0.025, "AmovPercMrunSnonWnonDb", 0.025, "AmovPknlMrunSnonWnonDbl", 0.03, "CzmbAdthPercMrunSnonWnonDf", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDb : AmovPercMrunSnonWnonDl {
|
|
actions = "CivilRunActionsB";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDb";
|
|
speed = 0.857143;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDb", 0.025, "AmovPercMrunSnonWnonDbl", 0.025, "AmovPercMrunSnonWnonDbr", 0.025, "AmovPknlMrunSnonWnonDb", 0.03, "CzmbAdthPercMrunSnonWnonDf", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDbr : AmovPercMrunSnonWnonDl {
|
|
actions = "CivilRunActionsBR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDbr";
|
|
speed = 0.857143;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDbr", 0.025, "AmovPercMrunSnonWnonDb", 0.025, "AmovPknlMrunSnonWnonDbr", 0.03, "CzmbAdthPercMrunSnonWnonDf", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDr : AmovPercMrunSnonWnonDl {
|
|
actions = "CivilRunActionsR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDr";
|
|
speed = 0.882353;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDr", 0.025, "AmovPercMrunSnonWnonDfr", 0.025, "AmovPknlMrunSnonWnonDr", 0.03, "CzmbAdthPercMrunSnonWnonDf", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDfr : AmovPercMrunSnonWnonDl {
|
|
actions = "CivilRunActionsFR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDfr";
|
|
speed = 0.882353;
|
|
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr", 0.025, "AmovPercMrunSnonWnonDf", 0.025, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDr", 0.025, "AmovPknlMrunSnonWnonDfr", 0.03, "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMevaSnonWnonDfr", 0.02, "", "CzmbAdthPercMrunSnonWnonDf", 0.01};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWrflDf : AmovPknlMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDf";
|
|
speed = 0.84;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
leaningFactorBeg = 0.75;
|
|
leaningFactorEnd = 0.75;
|
|
soundEnabled = "true";
|
|
visibleSize = 0.400122;
|
|
actions = "RifleKneelLowActionsWlkF";
|
|
headBobStrength = 0.20398;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDf", 0.03, "AmovPknlMwlkSlowWrflDfl", 0.025, "AmovPknlMwlkSlowWrflDfr", 0.025, "AmovPknlMrunSlowWrflDf", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWrflDfl : AmovPknlMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDfl";
|
|
speed = 0.86;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsWlkFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDfl", 0.03, "AmovPknlMwlkSlowWrflDf", 0.025, "AmovPknlMwlkSlowWrflDl", 0.025, "AmovPknlMrunSlowWrflDfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWrflDl : AmovPknlMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDl";
|
|
speed = 0.92;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsWlkL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDl", 0.03, "AmovPknlMwlkSlowWrflDfl", 0.025, "AmovPknlMwlkSlowWrflDbl", 0.025, "AmovPknlMrunSlowWrflDl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWrflDbl : AmovPknlMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDbl";
|
|
speed = 0.82;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsWlkBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDbl", 0.03, "AmovPknlMwlkSlowWrflDl", 0.025, "AmovPknlMwlkSlowWrflDb", 0.025, "AmovPknlMrunSlowWrflDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWrflDb : AmovPknlMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDb";
|
|
speed = 0.95;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsWlkB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDb", 0.03, "AmovPknlMwlkSlowWrflDbl", 0.025, "AmovPknlMwlkSlowWrflDbr", 0.025, "AmovPknlMrunSlowWrflDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWrflDbr : AmovPknlMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDbr";
|
|
speed = 0.86;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsWlkBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDbr", 0.03, "AmovPknlMwlkSlowWrflDb", 0.025, "AmovPknlMwlkSlowWrflDr", 0.025, "AmovPknlMrunSlowWrflDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWrflDr : AmovPknlMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDr";
|
|
speed = 0.87;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsWlkR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDr", 0.03, "AmovPknlMwlkSlowWrflDbr", 0.025, "AmovPknlMwlkSlowWrflDfr", 0.025, "AmovPknlMrunSlowWrflDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSlowWrflDfr : AmovPknlMwlkSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDfr";
|
|
speed = 0.82;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsWlkFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDfr", 0.03, "AmovPknlMwlkSlowWrflDf", 0.025, "AmovPknlMwlkSlowWrflDr", 0.025, "AmovPknlMrunSlowWrflDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWrflDf : AmovPknlMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.857143;
|
|
visibleSize = 0.600122;
|
|
duty = 0.3;
|
|
soundOverride = "run";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
soundEnabled = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
actions = "RifleKneelLowActionsRunF";
|
|
headBobStrength = 0.20398;
|
|
limitGunMovement = 0.1;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMrunSlowWrflDf", 0.03, "AmovPknlMwlkSlowWrflDf", 0.025, "AmovPknlMrunSlowWrflDfl", 0.025, "AmovPknlMrunSlowWrflDfr", 0.025, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDf", 0.025};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf : AmovPknlMrunSlowWrflDf {
|
|
speed = 1.2;
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\run\low\rfl\AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf";
|
|
looped = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AmovPknlMrunSlowWrflDf", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWrflDfl : AmovPknlMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfl";
|
|
speed = 0.857143;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsRunFL";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMrunSlowWrflDfl", 0.03, "AmovPknlMwlkSlowWrflDfl", 0.025, "AmovPknlMrunSlowWrflDf", 0.025, "AmovPknlMrunSlowWrflDl", 0.025, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWrflDl : AmovPknlMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDl";
|
|
speed = 0.833333;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsRunL";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSlowWrflDl", 0.03, "AmovPknlMwlkSlowWrflDl", 0.025, "AmovPknlMrunSlowWrflDfl", 0.025, "AmovPknlMrunSlowWrflDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWrflDbl : AmovPknlMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbl";
|
|
speed = 1;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsRunBL";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSlowWrflDbl", 0.03, "AmovPknlMwlkSlowWrflDbl", 0.025, "AmovPknlMrunSlowWrflDl", 0.025, "AmovPknlMrunSlowWrflDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWrflDb : AmovPknlMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDb";
|
|
speed = 1;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsRunB";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSlowWrflDb", 0.03, "AmovPknlMwlkSlowWrflDb", 0.025, "AmovPknlMrunSlowWrflDbl", 0.025, "AmovPknlMrunSlowWrflDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWrflDbr : AmovPknlMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbr";
|
|
speed = 1;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsRunBR";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMrunSlowWrflDbr", 0.03, "AmovPknlMwlkSlowWrflDbr", 0.025, "AmovPknlMrunSlowWrflDb", 0.025, "AmovPknlMrunSlowWrflDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWrflDr : AmovPknlMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDr";
|
|
speed = 0.857143;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsRunR";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMrunSlowWrflDr", 0.03, "AmovPknlMwlkSlowWrflDr", 0.025, "AmovPknlMrunSlowWrflDbr", 0.025, "AmovPknlMrunSlowWrflDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSlowWrflDfr : AmovPknlMrunSlowWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfr";
|
|
speed = 0.857143;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
actions = "RifleKneelLowActionsRunFR";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMrunSlowWrflDfr", 0.03, "AmovPknlMwlkSlowWrflDfr", 0.025, "AmovPknlMrunSlowWrflDf", 0.025, "AmovPknlMrunSlowWrflDr", 0.025, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWrflDf : AmovPknlMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDf";
|
|
speed = 0.9;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wrfl.p3d";
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
leaningFactorBeg = 0.75;
|
|
leaningFactorEnd = 0.75;
|
|
soundEnabled = "true";
|
|
visibleSize = 0.400122;
|
|
actions = "RifleKneelActionsWlkF";
|
|
limitGunMovement = 0.6;
|
|
headBobStrength = 0.20398;
|
|
aimPrecision = 0.15;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDf", 0.03, "AmovPknlMwlkSrasWrflDfl", 0.025, "AmovPknlMwlkSrasWrflDfr", 0.025, "AmovPknlMrunSrasWrflDf", 0.025, "AdthPknlMwlkSrasWrflDf_1", 0.01, "AdthPknlMwlkSrasWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWrflDfl : AmovPknlMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDfl";
|
|
speed = 0.9;
|
|
actions = "RifleKneelActionsWlkFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDfl", 0.03, "AmovPknlMwlkSrasWrflDf", 0.025, "AmovPknlMwlkSrasWrflDl", 0.025, "AmovPknlMrunSrasWrflDfl", 0.025, "AdthPknlMwlkSrasWrflDf_1", 0.01, "AdthPknlMwlkSrasWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWrflDl : AmovPknlMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDl";
|
|
speed = 1.1;
|
|
actions = "RifleKneelActionsWlkL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDl", 0.03, "AmovPknlMwlkSrasWrflDfl", 0.025, "AmovPknlMwlkSrasWrflDbl", 0.025, "AmovPknlMrunSrasWrflDl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWrflDbl : AmovPknlMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDbl";
|
|
speed = 0.7;
|
|
actions = "RifleKneelActionsWlkBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDbl", 0.03, "AmovPknlMwlkSrasWrflDl", 0.025, "AmovPknlMwlkSrasWrflDb", 0.025, "AmovPknlMrunSrasWrflDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWrflDb : AmovPknlMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDb";
|
|
speed = 0.85;
|
|
actions = "RifleKneelActionsWlkB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDb", 0.03, "AmovPknlMwlkSrasWrflDbl", 0.025, "AmovPknlMwlkSrasWrflDbr", 0.025, "AmovPknlMrunSrasWrflDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWrflDbr : AmovPknlMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDbr";
|
|
speed = 0.9;
|
|
actions = "RifleKneelActionsWlkBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDbr", 0.03, "AmovPknlMwlkSrasWrflDb", 0.025, "AmovPknlMwlkSrasWrflDr", 0.025, "AmovPknlMrunSrasWrflDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWrflDr : AmovPknlMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDr";
|
|
speed = 1.1;
|
|
actions = "RifleKneelActionsWlkR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDr", 0.03, "AmovPknlMwlkSrasWrflDbr", 0.025, "AmovPknlMwlkSrasWrflDfr", 0.025, "AmovPknlMrunSrasWrflDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWrflDfr : AmovPknlMwlkSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDfr";
|
|
speed = 0.75;
|
|
actions = "RifleKneelActionsWlkFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDfr", 0.03, "AmovPknlMwlkSrasWrflDf", 0.025, "AmovPknlMwlkSrasWrflDr", 0.025, "AmovPknlMrunSrasWrflDfr", 0.025, "AdthPknlMwlkSrasWrflDf_1", 0.01, "AdthPknlMwlkSrasWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWrflDf : AmovPknlMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.821918;
|
|
soundOverride = "run";
|
|
visibleSize = 0.600122;
|
|
looped = "true";
|
|
duty = 0.3;
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
soundEnabled = "true";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
actions = "RifleKneelActionsRunF";
|
|
limitGunMovement = 0.1;
|
|
headBobStrength = 0.20398;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDf", 0.03, "AmovPknlMwlkSrasWrflDf", 0.025, "AmovPknlMrunSrasWrflDfl", 0.025, "AmovPknlMrunSrasWrflDfr", 0.025, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDf", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWrflDfl : AmovPknlMrunSrasWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfl";
|
|
speed = 0.821918;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
actions = "RifleKneelActionsRunFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDfl", 0.03, "AmovPknlMwlkSrasWrflDfl", 0.025, "AmovPknlMrunSrasWrflDf", 0.025, "AmovPknlMrunSrasWrflDl", 0.025, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDfl", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWrflDl : AmovPknlMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDl";
|
|
speed = 0.769231;
|
|
actions = "RifleKneelActionsRunL";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDl", 0.03, "AmovPknlMwlkSrasWrflDl", 0.025, "AmovPknlMrunSrasWrflDfl", 0.025, "AmovPknlMrunSrasWrflDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWrflDbl : AmovPknlMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbl";
|
|
speed = 0.882353;
|
|
actions = "RifleKneelActionsRunBL";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDbl", 0.03, "AmovPknlMwlkSrasWrflDbl", 0.025, "AmovPknlMrunSrasWrflDl", 0.025, "AmovPknlMrunSrasWrflDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWrflDb : AmovPknlMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDb";
|
|
speed = 0.882353;
|
|
actions = "RifleKneelActionsRunB";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDb", 0.03, "AmovPknlMwlkSrasWrflDb", 0.025, "AmovPknlMrunSrasWrflDbl", 0.025, "AmovPknlMrunSrasWrflDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWrflDbr : AmovPknlMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbr";
|
|
speed = 0.882353;
|
|
actions = "RifleKneelActionsRunBR";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDbr", 0.03, "AmovPknlMwlkSrasWrflDbr", 0.025, "AmovPknlMrunSrasWrflDb", 0.025, "AmovPknlMrunSrasWrflDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWrflDr : AmovPknlMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDr";
|
|
speed = 0.857143;
|
|
actions = "RifleKneelActionsRunR";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDr", 0.03, "AmovPknlMwlkSrasWrflDr", 0.025, "AmovPknlMrunSrasWrflDbr", 0.025, "AmovPknlMrunSrasWrflDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWrflDfr : AmovPknlMrunSrasWrflDfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfr";
|
|
speed = 0.821918;
|
|
actions = "RifleKneelActionsRunFR";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDfr", 0.03, "AmovPknlMwlkSrasWrflDfr", 0.025, "AmovPknlMrunSrasWrflDf", 0.025, "AmovPknlMrunSrasWrflDr", 0.025, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDf : AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolStandActionsWlkF";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDf";
|
|
speed = 0.612245;
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
walkcycles = 2;
|
|
visibleSize = 0.800121;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
leaningFactorBeg = 0.75;
|
|
leaningFactorEnd = 0.75;
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.6;
|
|
aimPrecision = 0.15;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfl", 0.025, "AmovPercMwlkSrasWpstDfr", 0.025, "AmovPercMrunSrasWpstDf", 0.025, "AmovPknlMwlkSrasWpstDf", 0.03, "AmovPercMevaSrasWpstDf", 0.025, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01, "AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDfl : AmovPercMwlkSrasWpstDf {
|
|
actions = "PistolStandActionsWlkFL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDfl";
|
|
speed = 0.612245;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.025, "AmovPercMwlkSrasWpstDl", 0.025, "AmovPercMrunSrasWpstDfl", 0.025, "AmovPknlMwlkSrasWpstDfl", 0.03, "AmovPercMevaSrasWpstDfl", 0.025, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01, "AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDl : AmovPercMwlkSrasWpstDf {
|
|
actions = "PistolStandActionsWlkL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDl";
|
|
speed = 0.526316;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfl", 0.025, "AmovPercMwlkSrasWpstDbl", 0.025, "AmovPercMrunSrasWpstDl", 0.025, "AmovPknlMwlkSrasWpstDl", 0.03};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDbl : AmovPercMwlkSrasWpstDf {
|
|
actions = "PistolStandActionsWlkBL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDbl";
|
|
speed = 0.535714;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDl", 0.025, "AmovPercMwlkSrasWpstDb", 0.025, "AmovPercMrunSrasWpstDbl", 0.025, "AmovPknlMwlkSrasWpstDbl", 0.03, "AdthPercMstpSrasWpstDb_8", 0.01, "AdthPercMstpSrasWpstDb_9", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDb : AmovPercMwlkSrasWpstDf {
|
|
actions = "PistolStandActionsWlkB";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDb";
|
|
speed = 0.535714;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDbl", 0.025, "AmovPercMwlkSrasWpstDbr", 0.025, "AmovPercMrunSrasWpstDb", 0.025, "AmovPknlMwlkSrasWpstDb", 0.03, "AdthPercMstpSrasWpstDb_8", 0.01, "AdthPercMstpSrasWpstDb_9", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDbr : AmovPercMwlkSrasWpstDf {
|
|
actions = "PistolStandActionsWlkBR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDbr";
|
|
speed = 0.535714;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
limitGunMovement = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDb", 0.025, "AmovPercMwlkSrasWpstDr", 0.025, "AmovPercMrunSrasWpstDbr", 0.025, "AmovPknlMwlkSrasWpstDbr", 0.03, "AdthPercMstpSrasWpstDb_8", 0.01, "AdthPercMstpSrasWpstDb_9", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDr : AmovPercMwlkSrasWpstDf {
|
|
actions = "PistolStandActionsWlkR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDr";
|
|
speed = 0.526316;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDbr", 0.025, "AmovPercMwlkSrasWpstDfr", 0.025, "AmovPercMrunSrasWpstDr", 0.025, "AmovPknlMwlkSrasWpstDr", 0.03};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDfr : AmovPercMwlkSrasWpstDf {
|
|
actions = "PistolStandActionsWlkFR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDfr";
|
|
speed = 0.612245;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.025, "AmovPercMwlkSrasWpstDr", 0.025, "AmovPercMrunSrasWpstDfr", 0.025, "AmovPknlMwlkSrasWpstDfr", 0.03, "AmovPercMevaSrasWpstDfr", 0.025, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01, "AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWpstDf : AmovPercMwlkSrasWpstDf {
|
|
actions = "PistolLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDf";
|
|
speed = 0.47619;
|
|
disableWeapons = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
aimPrecision = 0.15;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDfl", 0.025, "AmovPercMwlkSlowWpstDfr", 0.025, "AmovPercMrunSlowWpstDf", 0.025, "AmovPercMevaSlowWpstDf", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWpstDfl : AmovPercMwlkSlowWpstDf {
|
|
actions = "PistolLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDfl";
|
|
speed = 0.47619;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDf", 0.025, "AmovPercMwlkSlowWpstDl", 0.025, "AmovPercMrunSlowWpstDfl", 0.025, "AmovPercMevaSlowWpstDfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWpstDl : AmovPercMwlkSlowWpstDf {
|
|
actions = "PistolLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDl";
|
|
speed = 0.461538;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDfl", 0.025, "AmovPercMwlkSlowWpstDbl", 0.025, "AmovPercMrunSlowWpstDl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWpstDbl : AmovPercMwlkSlowWpstDf {
|
|
actions = "PistolLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDbl";
|
|
speed = 0.337079;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDl", 0.025, "AmovPercMwlkSlowWpstDb", 0.025, "AmovPercMrunSlowWpstDbl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWpstDb : AmovPercMwlkSlowWpstDf {
|
|
actions = "PistolLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDb";
|
|
speed = 0.337079;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDbl", 0.025, "AmovPercMwlkSlowWpstDbr", 0.025, "AmovPercMrunSlowWpstDb", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWpstDbr : AmovPercMwlkSlowWpstDf {
|
|
actions = "PistolLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDbr";
|
|
speed = 0.337079;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDb", 0.025, "AmovPercMwlkSlowWpstDr", 0.025, "AmovPercMrunSlowWpstDbr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWpstDr : AmovPercMwlkSlowWpstDf {
|
|
actions = "PistolLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDr";
|
|
speed = 0.483871;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDbr", 0.025, "AmovPercMwlkSlowWpstDfr", 0.025, "AmovPercMrunSlowWpstDr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWpstDfr : AmovPercMwlkSlowWpstDf {
|
|
actions = "PistolLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDfr";
|
|
speed = 0.47619;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDf", 0.025, "AmovPercMwlkSlowWpstDr", 0.025, "AmovPercMrunSlowWpstDfr", 0.025, "AmovPercMevaSlowWpstDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWpstDf : AmovPercMstpSrasWpstDnon {
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
actions = "PistolStandActionsRunF";
|
|
visibleSize = 0.900121;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDf";
|
|
speed = 0.8;
|
|
duty = 0.2;
|
|
soundOverride = "run";
|
|
showWeaponAim = "false";
|
|
disableWeapon = 1;
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
soundEnabled = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
walkcycles = 2;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.025, "AmovPercMrunSrasWpstDfl", 0.025, "AmovPercMrunSrasWpstDfr", 0.025, "AmovPknlMrunSrasWpstDf", 0.03, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSrasWpstDf", 0.02, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1};
|
|
};
|
|
|
|
class PistolStandActionsWlkF : AmovPercMrunSrasWpstDf {
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDf : AmovPercMrunSrasWpstDf {
|
|
actions = "PistolLowStandActions";
|
|
disableWeapons = "true";
|
|
visibleSize = 0.900121;
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDf", 0.025, "AmovPercMrunSlowWpstDfl", 0.025, "AmovPercMrunSlowWpstDfr", 0.025, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSlowWpstDf", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWpstDfl : AmovPercMrunSrasWpstDf {
|
|
actions = "PistolStandActionsRunFL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDfl";
|
|
speed = 0.7;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfl", 0.025, "AmovPercMrunSrasWpstDf", 0.025, "AmovPercMrunSrasWpstDl", 0.025, "AmovPknlMrunSrasWpstDfl", 0.03, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSrasWpstDfl", 0.02, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDfl : AmovPercMrunSrasWpstDfl {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDfl", 0.025, "AmovPercMrunSlowWpstDf", 0.025, "AmovPercMrunSlowWpstDl", 0.025, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSlowWpstDfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWpstDl : AmovPercMrunSrasWpstDf {
|
|
actions = "PistolStandActionsRunL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDl";
|
|
speed = 0.810811;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDl", 0.025, "AmovPercMrunSrasWpstDfl", 0.025, "AmovPercMrunSrasWpstDbl", 0.025, "AmovPknlMrunSrasWpstDl", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDl : AmovPercMrunSrasWpstDl {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDl", 0.025, "AmovPercMrunSlowWpstDfl", 0.025, "AmovPercMrunSlowWpstDbl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWpstDbl : AmovPercMrunSrasWpstDf {
|
|
actions = "PistolStandActionsRunBL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDbl";
|
|
speed = 0.857143;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDbl", 0.025, "AmovPercMrunSrasWpstDl", 0.025, "AmovPercMrunSrasWpstDb", 0.025, "AmovPknlMrunSrasWpstDbl", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDbl : AmovPercMrunSrasWpstDbl {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDbl", 0.025, "AmovPercMrunSlowWpstDl", 0.025, "AmovPercMrunSlowWpstDb", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWpstDb : AmovPercMrunSrasWpstDf {
|
|
actions = "PistolStandActionsRunB";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDb";
|
|
speed = 0.857143;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDb", 0.025, "AmovPercMrunSrasWpstDbl", 0.025, "AmovPercMrunSrasWpstDbr", 0.025, "AmovPknlMrunSrasWpstDb", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDb : AmovPercMrunSrasWpstDb {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDb", 0.025, "AmovPercMrunSlowWpstDbl", 0.025, "AmovPercMrunSlowWpstDbr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWpstDbr : AmovPercMrunSrasWpstDf {
|
|
actions = "PistolStandActionsRunBR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDbr";
|
|
speed = 0.857143;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDbr", 0.025, "AmovPercMrunSrasWpstDb", 0.025, "AmovPercMrunSrasWpstDr", 0.025, "AmovPknlMrunSrasWpstDbr", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDbr : AmovPercMrunSrasWpstDbr {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDbr", 0.025, "AmovPercMrunSlowWpstDb", 0.025, "AmovPercMrunSlowWpstDr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWpstDr : AmovPercMrunSrasWpstDf {
|
|
actions = "PistolStandActionsRunR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDr";
|
|
speed = 0.882353;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDr", 0.025, "AmovPercMrunSrasWpstDbr", 0.025, "AmovPercMrunSrasWpstDfr", 0.025, "AmovPknlMrunSrasWpstDr", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDr : AmovPercMrunSrasWpstDr {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDr", 0.025, "AmovPercMrunSlowWpstDbr", 0.025, "AmovPercMrunSlowWpstDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWpstDfr : AmovPercMrunSrasWpstDf {
|
|
actions = "PistolStandActionsRunFR";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDfr";
|
|
speed = 0.7;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfr", 0.025, "AmovPercMrunSrasWpstDf", 0.025, "AmovPercMrunSrasWpstDr", 0.025, "AmovPknlMrunSrasWpstDfr", 0.03, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSrasWpstDfr", 0.02, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDfr : AmovPercMrunSrasWpstDfr {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDfr", 0.025, "AmovPercMrunSlowWpstDf", 0.025, "AmovPercMrunSlowWpstDr", 0.025, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSlowWpstDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWpstDf : AmovPknlMstpSrasWpstDnon {
|
|
visibleSize = 0.461538;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.461538;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
leaningFactorBeg = 0.75;
|
|
leaningFactorEnd = 0.75;
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.6;
|
|
aimPrecision = 0.15;
|
|
actions = "PistolKneelActionsWlkF";
|
|
walkcycles = 2;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.03, "AmovPknlMwlkSrasWpstDfl", 0.025, "AmovPknlMwlkSrasWpstDfr", 0.025, "AmovPknlMrunSrasWpstDf", 0.025, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWpstDfl : AmovPknlMwlkSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDfl";
|
|
speed = 0.8;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.6;
|
|
aimPrecision = 0.15;
|
|
actions = "PistolKneelActionsWlkFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfl", 0.03, "AmovPknlMwlkSrasWpstDf", 0.025, "AmovPknlMwlkSrasWpstDl", 0.025, "AmovPknlMrunSrasWpstDfl", 0.025, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWpstDl : AmovPknlMwlkSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDl";
|
|
speed = 1.25;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "PistolKneelActionsWlkL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDl", 0.03, "AmovPknlMwlkSrasWpstDfl", 0.025, "AmovPknlMwlkSrasWpstDbl", 0.025, "AmovPknlMrunSrasWpstDl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWpstDbl : AmovPknlMwlkSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDbl";
|
|
speed = 0.8;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "PistolKneelActionsWlkBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDbl", 0.03, "AmovPknlMwlkSrasWpstDl", 0.025, "AmovPknlMwlkSrasWpstDb", 0.025, "AmovPknlMrunSrasWpstDbl", 0.025, "AdthPknlMstpSrasWpstDb_5", 0.01};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWpstDb : AmovPknlMwlkSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDb";
|
|
speed = 0.8;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "PistolKneelActionsWlkB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDb", 0.03, "AmovPknlMwlkSrasWpstDbl", 0.025, "AmovPknlMwlkSrasWpstDbr", 0.025, "AmovPknlMrunSrasWpstDb", 0.025, "AdthPknlMstpSrasWpstDb_5", 0.01};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWpstDbr : AmovPknlMwlkSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDbr";
|
|
speed = 0.8;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "PistolKneelActionsWlkBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDbr", 0.03, "AmovPknlMwlkSrasWpstDb", 0.025, "AmovPknlMwlkSrasWpstDr", 0.025, "AmovPknlMrunSrasWpstDbr", 0.025, "AdthPknlMstpSrasWpstDb_5", 0.01};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWpstDr : AmovPknlMwlkSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDr";
|
|
speed = 1.3;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "PistolKneelActionsWlkR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDr", 0.03, "AmovPknlMwlkSrasWpstDbr", 0.025, "AmovPknlMwlkSrasWpstDfr", 0.025, "AmovPknlMrunSrasWpstDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWpstDfr : AmovPknlMwlkSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDfr";
|
|
speed = 0.9;
|
|
duty = 0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "PistolKneelActionsWlkFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfr", 0.03, "AmovPknlMwlkSrasWpstDf", 0.025, "AmovPknlMwlkSrasWpstDr", 0.025, "AmovPknlMrunSrasWpstDfr", 0.025, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWpstDf : AmovPercMrunSlowWpstDnon_transition {
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
visibleSize = 0.600122;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDf";
|
|
speed = 0.666667;
|
|
duty = 0.3;
|
|
soundOverride = "run";
|
|
showWeaponAim = "false";
|
|
disableWeapon = 1;
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
soundEnabled = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
actions = "PistolKneelActionsRunF";
|
|
walkcycles = 2;
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDf", 0.03, "AmovPknlMwlkSrasWpstDf", 0.025, "AmovPknlMrunSrasWpstDfl", 0.025, "AmovPknlMrunSrasWpstDfr", 0.025, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AmovPknlMrunSrasWpstDf : AmovPknlMrunSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMrunSlowWpstDf";
|
|
speed = 1.5;
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPknlMrunSrasWpstDf", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWpstDnon_AmovPknlMrunSrasWpstDf : AmovPknlMrunSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\pst\AmovPknlMstpSlowWpstDnon_AmovPknlMrunSlowWpstDf";
|
|
speed = 1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWpstDfl : AmovPknlMrunSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfl";
|
|
speed = 0.666667;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
|
|
limitGunMovement = 0.1;
|
|
actions = "PistolKneelActionsRunFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDfl", 0.03, "AmovPknlMwlkSrasWpstDfl", 0.025, "AmovPknlMrunSrasWpstDf", 0.025, "AmovPknlMrunSrasWpstDl", 0.025, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWpstDl : AmovPknlMrunSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDl";
|
|
speed = 0.625;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
actions = "PistolKneelActionsRunL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDl", 0.03, "AmovPknlMwlkSrasWpstDl", 0.025, "AmovPknlMrunSrasWpstDfl", 0.025, "AmovPknlMrunSrasWpstDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWpstDbl : AmovPknlMrunSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbl";
|
|
speed = 0.666667;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
actions = "PistolKneelActionsRunBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDbl", 0.03, "AmovPknlMwlkSrasWpstDbl", 0.025, "AmovPknlMrunSrasWpstDl", 0.025, "AmovPknlMrunSrasWpstDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWpstDb : AmovPknlMrunSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDb";
|
|
speed = 0.666667;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
actions = "PistolKneelActionsRunB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDb", 0.03, "AmovPknlMwlkSrasWpstDb", 0.025, "AmovPknlMrunSrasWpstDbl", 0.025, "AmovPknlMrunSrasWpstDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWpstDbr : AmovPknlMrunSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbr";
|
|
speed = 0.666667;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
actions = "PistolKneelActionsRunBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDbr", 0.03, "AmovPknlMwlkSrasWpstDbr", 0.025, "AmovPknlMrunSrasWpstDb", 0.025, "AmovPknlMrunSrasWpstDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWpstDr : AmovPknlMrunSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDr";
|
|
speed = 0.714286;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
actions = "PistolKneelActionsRunR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDr", 0.03, "AmovPknlMwlkSrasWpstDr", 0.025, "AmovPknlMrunSrasWpstDbr", 0.025, "AmovPknlMrunSrasWpstDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWpstDfr : AmovPknlMrunSrasWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfr";
|
|
speed = 0.666667;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
actions = "PistolKneelActionsRunFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDfr", 0.03, "AmovPknlMwlkSrasWpstDfr", 0.025, "AmovPknlMrunSrasWpstDf", 0.025, "AmovPknlMrunSrasWpstDr", 0.025, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWlnrDf : AmovPknlMstpSrasWlnrDnon {
|
|
actions = "LauncherStandRunFActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.810811;
|
|
duty = 0.3;
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
leaningFactorBeg = 0.75;
|
|
leaningFactorEnd = 0.75;
|
|
soundEnabled = "true";
|
|
soundOverride = "run";
|
|
enableMissile = "false";
|
|
canPullTrigger = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
walkcycles = 2;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMrunSrasWlnrDf", 0.03, "AmovPercMrunSlowWlnrDfl", 0.025, "AmovPercMrunSlowWlnrDfr", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDf", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWlnrDf : AmovPercMrunSlowWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDf";
|
|
speed = 0.857143;
|
|
actions = "LauncherKneelStpActionsRunF";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPercMrunSlowWlnrDf", 0.03, "AmovPknlMrunSrasWlnrDfl", 0.025, "AmovPknlMrunSrasWlnrDfr", 0.025, "AmovPercMevaSlowWlnrDf", 0.025, "AmovPknlMwlkSrasWlnrDf", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "AmovPercMrunSrasWlnrDf", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWlnrDfl : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherStandRunFActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfl";
|
|
speed = 0.7;
|
|
canPullTrigger = "true";
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDf", 0.025, "AmovPknlMrunSrasWlnrDfl", 0.03, "AmovPercMrunSlowWlnrDl", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWlnrDfl : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherKneelStpActionsRunFL";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDfl";
|
|
speed = 0.857143;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDf", 0.025, "AmovPercMrunSlowWlnrDfl", 0.03, "AmovPknlMrunSrasWlnrDl", 0.025, "AmovPercMevaSlowWlnrDfl", 0.025, "AmovPknlMwlkSrasWlnrDfl", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "AmovPercMrunSrasWlnrDfl", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWlnrDl : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherStandRunFActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDl";
|
|
speed = 0.810811;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDfl", 0.025, "AmovPknlMrunSrasWlnrDl", 0.03, "AmovPercMrunSlowWlnrDbl", 0.025, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWlnrDl : AmovPercMrunSlowWlnrDl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDl";
|
|
speed = 0.833333;
|
|
actions = "LauncherKneelStpActionsRunL";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDfl", 0.025, "AmovPercMrunSlowWlnrDl", 0.03, "AmovPknlMrunSrasWlnrDbl", 0.025, "AmovPknlMwlkSrasWlnrDl", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "AmovPercMrunSrasWlnrDl", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWlnrDbl : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherStandRunBActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDbl";
|
|
speed = 0.882353;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDl", 0.025, "AmovPknlMrunSrasWlnrDbl", 0.03, "AmovPercMrunSlowWlnrDb", 0.025, "AdthPercMrunSlowWlnrDb_1", 0.01, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWlnrDbl : AmovPercMrunSlowWlnrDbl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDbl";
|
|
speed = 1;
|
|
actions = "LauncherKneelStpActionsRunBL";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDl", 0.025, "AmovPercMrunSlowWlnrDbl", 0.03, "AmovPknlMrunSrasWlnrDb", 0.025, "AmovPknlMwlkSrasWlnrDbl", 0.025, "AdthPercMrunSlowWlnrDb_1", 0.01, "AmovPercMrunSrasWlnrDbl", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWlnrDb : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherStandRunBActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDb";
|
|
speed = 0.882353;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDbl", 0.025, "AmovPknlMrunSrasWlnrDb", 0.03, "AmovPercMrunSlowWlnrDbr", 0.025, "AdthPercMrunSlowWlnrDb_1", 0.01, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWlnrDb : AmovPercMrunSlowWlnrDb {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDb";
|
|
speed = 1;
|
|
actions = "LauncherKneelStpActionsRunB";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDbl", 0.025, "AmovPercMrunSlowWlnrDb", 0.03, "AmovPknlMrunSrasWlnrDbr", 0.025, "AmovPknlMwlkSrasWlnrDb", 0.025, "AdthPercMrunSlowWlnrDb_1", 0.01, "AmovPercMrunSrasWlnrDb", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWlnrDbr : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherStandRunBActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDbr";
|
|
speed = 0.882353;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDb", 0.025, "AmovPknlMrunSrasWlnrDbr", 0.03, "AmovPercMrunSlowWlnrDr", 0.025, "AdthPercMrunSlowWlnrDb_1", 0.01, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWlnrDbr : AmovPercMrunSlowWlnrDbr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDbr";
|
|
speed = 1;
|
|
actions = "LauncherKneelStpActionsRunBR";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDb", 0.025, "AmovPercMrunSlowWlnrDbr", 0.03, "AmovPknlMrunSrasWlnrDr", 0.025, "AmovPknlMwlkSrasWlnrDbr", 0.025, "AdthPercMrunSlowWlnrDb_1", 0.01, "AmovPercMrunSrasWlnrDbr", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWlnrDr : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherStandRunFActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDr";
|
|
speed = 1.5;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDbr", 0.025, "AmovPknlMrunSrasWlnrDr", 0.03, "AmovPercMrunSlowWlnrDfr", 0.025, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWlnrDr : AmovPercMrunSlowWlnrDr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDr";
|
|
speed = 0.857143;
|
|
actions = "LauncherKneelStpActionsRunR";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDbr", 0.025, "AmovPercMrunSlowWlnrDr", 0.03, "AmovPknlMrunSrasWlnrDfr", 0.025, "AmovPknlMwlkSrasWlnrDr", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "AmovPercMrunSrasWlnrDr", 0.03};
|
|
};
|
|
|
|
class AmovPercMrunSlowWlnrDfr : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherStandRunFActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfr";
|
|
speed = 0.7;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.1;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDf", 0.025, "AmovPercMrunSlowWlnrDr", 0.025, "AmovPknlMrunSrasWlnrDfr", 0.03, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSrasWlnrDfr : AmovPercMrunSlowWlnrDfr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDfr";
|
|
speed = 0.857143;
|
|
actions = "LauncherKneelStpActionsRunFR";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDf", 0.025, "AmovPknlMrunSrasWlnrDr", 0.025, "AmovPercMrunSlowWlnrDfr", 0.03, "AmovPercMevaSlowWlnrDfr", 0.025, "AmovPknlMwlkSrasWlnrDfr", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "AmovPercMrunSrasWlnrDfr", 0.03};
|
|
};
|
|
|
|
class AmovPercMevaSlowWlnrDf : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherKneelEvasiveFActions";
|
|
duty = 0.6;
|
|
speed = 1;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDf", 0.025, "AmovPercMevaSlowWlnrDfr", 0.025, "AmovPercMevaSlowWlnrDfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMevaSlowWlnrDfr : AmovPercMevaSlowWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfr";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDfr", 0.025, "AmovPercMevaSlowWlnrDf", 0.025, "AmovPercMevaSlowWlnrDfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMevaSlowWlnrDfl : AmovPercMevaSlowWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfl";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDfl", 0.025, "AmovPercMevaSlowWlnrDf", 0.025, "AmovPercMevaSlowWlnrDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWlnrDf : AmovPknlMstpSrasWlnrDnon {
|
|
visibleSize = 0.400122;
|
|
actions = "LauncherKneelActionsWlkF";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDf";
|
|
speed = 0.95;
|
|
duty = 0.2;
|
|
soundOverride = "walk";
|
|
leaningFactorBeg = 0.75;
|
|
leaningFactorEnd = 0.75;
|
|
soundEnabled = "true";
|
|
canPullTrigger = "true";
|
|
limitGunMovement = 0.6;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDf", 0.025, "AmovPknlMwlkSrasWlnrDfl", 0.025, "AmovPknlMwlkSrasWlnrDfr", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDf", 0.03, "AmovPercMwlkSrasWlnrDf", 0.03};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWlnrDfl : AmovPknlMwlkSrasWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDfl";
|
|
speed = 0.9;
|
|
canPullTrigger = "true";
|
|
duty = 0.2;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherKneelActionsWlkFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDfl", 0.025, "AmovPknlMwlkSrasWlnrDf", 0.025, "AmovPknlMwlkSrasWlnrDl", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDfr", 0.03, "AmovPercMwlkSrasWlnrDfl", 0.03};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWlnrDl : AmovPknlMwlkSrasWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDl";
|
|
speed = 1.2;
|
|
canPullTrigger = "true";
|
|
duty = 0.2;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherKneelActionsWlkL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDl", 0.025, "AmovPknlMwlkSrasWlnrDfl", 0.025, "AmovPknlMwlkSrasWlnrDbl", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDr", 0.03, "AmovPercMwlkSrasWlnrDl", 0.03};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWlnrDbl : AmovPknlMwlkSrasWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDbl";
|
|
speed = 0.9;
|
|
canPullTrigger = "true";
|
|
duty = 0.2;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherKneelActionsWlkBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDbl", 0.025, "AmovPknlMwlkSrasWlnrDl", 0.025, "AmovPknlMwlkSrasWlnrDb", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDbr", 0.03, "AmovPercMwlkSrasWlnrDbl", 0.03};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWlnrDb : AmovPknlMwlkSrasWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDb";
|
|
speed = 0.9;
|
|
canPullTrigger = "true";
|
|
duty = 0.2;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherKneelActionsWlkB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDb", 0.025, "AmovPknlMwlkSrasWlnrDbl", 0.025, "AmovPknlMwlkSrasWlnrDbr", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDb", 0.03, "AmovPercMwlkSrasWlnrDb", 0.03};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWlnrDbr : AmovPknlMwlkSrasWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDbr";
|
|
speed = 0.8;
|
|
canPullTrigger = "true";
|
|
duty = 0.2;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherKneelActionsWlkBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDbr", 0.025, "AmovPknlMwlkSrasWlnrDb", 0.025, "AmovPknlMwlkSrasWlnrDr", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDbl", 0.03, "AmovPercMwlkSrasWlnrDbr", 0.03};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWlnrDr : AmovPknlMwlkSrasWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDr";
|
|
speed = 1.2;
|
|
canPullTrigger = "true";
|
|
duty = 0.2;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherKneelActionsWlkR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDr", 0.025, "AmovPknlMwlkSrasWlnrDbr", 0.025, "AmovPknlMwlkSrasWlnrDfr", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDl", 0.03, "AmovPercMwlkSrasWlnrDr", 0.03};
|
|
};
|
|
|
|
class AmovPknlMwlkSrasWlnrDfr : AmovPknlMwlkSrasWlnrDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDfr";
|
|
speed = 0.75;
|
|
canPullTrigger = "true";
|
|
duty = 0.2;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherKneelActionsWlkFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDfr", 0.025, "AmovPknlMwlkSrasWlnrDf", 0.025, "AmovPknlMwlkSrasWlnrDr", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDfl", 0.03, "AmovPercMwlkSrasWlnrDfr", 0.03};
|
|
};
|
|
|
|
class AmovPknlMwlkSnonWnonDbr : AmovPknlMwlkSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondbr";
|
|
speed = 0.29703;
|
|
actions = "CivilKneelActionsWlkBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDbr", 0.03, "AmovPknlMwlkSnonWnonDb", 0.025, "AmovPknlMwlkSnonWnonDr", 0.025, "AmovPknlMrunSnonWnonDbr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSnonWnonDbl : AmovPknlMwlkSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondbl";
|
|
speed = 0.29703;
|
|
actions = "CivilKneelActionsWlkBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDbl", 0.03, "AmovPknlMwlkSnonWnonDb", 0.025, "AmovPknlMwlkSnonWnonDl", 0.025, "AmovPknlMrunSnonWnonDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSnonWnonDl : AmovPknlMwlkSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondl";
|
|
speed = 0.29703;
|
|
actions = "CivilKneelActionsWlkL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDl", 0.03, "AmovPknlMwlkSnonWnonDbl", 0.025, "AmovPknlMwlkSnonWnonDfl", 0.025, "AmovPknlMrunSnonWnonDl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSnonWnonDr : AmovPknlMwlkSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondr";
|
|
speed = 0.3;
|
|
actions = "CivilKneelActionsWlkR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDr", 0.03, "AmovPknlMwlkSnonWnonDbr", 0.025, "AmovPknlMwlkSnonWnonDfr", 0.025, "AmovPknlMrunSnonWnonDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSnonWnonDfr : AmovPknlMwlkSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondfr";
|
|
speed = 0.337079;
|
|
actions = "CivilKneelActionsWlkFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr", 0.03, "AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMwlkSnonWnonDf", 0.025, "AmovPknlMwlkSnonWnonDr", 0.025, "AmovPknlMrunSnonWnonDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSnonWnonDfl : AmovPknlMwlkSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondfl";
|
|
speed = 0.337079;
|
|
actions = "CivilKneelActionsWlkFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDfl", 0.03, "AmovPknlMwlkSnonWnonDf", 0.025, "AmovPknlMwlkSnonWnonDl", 0.025, "AmovPknlMrunSnonWnonDfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_AmovPknlMrunSnonWnonDf : AmovPknlMrunSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPknlMrunSnonWnonDf";
|
|
speed = 1;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMrunSnonWnonDfl", 0.025, "AmovPknlMrunSnonWnonDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWnonDfl : AmovPknlMrunSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
|
|
speed = 0.666667;
|
|
actions = "CivilKneelActionsRunFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWnonDfl", 0.03, "AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.01, "AmovPknlMrunSnonWnonDf", 0.025, "AmovPknlMwlkSnonWnonDfl", 0.025, "AmovPknlMrunSnonWnonDl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWnonDl : AmovPknlMrunSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
|
|
speed = 0.625;
|
|
actions = "CivilKneelActionsRunL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDl", 0.03, "AmovPknlMwlkSnonWnonDl", 0.025, "AmovPknlMrunSnonWnonDfl", 0.025, "AmovPknlMrunSnonWnonDbl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWnonDbl : AmovPknlMrunSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
speed = 0.666667;
|
|
actions = "CivilKneelActionsRunBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDbl", 0.03, "AmovPknlMwlkSnonWnonDbl", 0.025, "AmovPknlMrunSnonWnonDl", 0.025, "AmovPknlMrunSnonWnonDb", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWnonDbr : AmovPknlMrunSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
|
|
speed = 0.666667;
|
|
actions = "CivilKneelActionsRunBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDbr", 0.03, "AmovPknlMwlkSnonWnonDbr", 0.025, "AmovPknlMrunSnonWnonDb", 0.025, "AmovPknlMrunSnonWnonDr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWnonDr : AmovPknlMrunSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
|
|
speed = 0.714286;
|
|
actions = "CivilKneelActionsRunR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDr", 0.03, "AmovPknlMwlkSnonWnonDr", 0.025, "AmovPknlMrunSnonWnonDbr", 0.025, "AmovPknlMrunSnonWnonDfr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWnonDfr : AmovPknlMrunSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
|
|
speed = 0.666667;
|
|
actions = "CivilKneelActionsRunFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.01, "AmovPercMrunSnonWnonDfr", 0.03, "AmovPknlMrunSnonWnonDf", 0.025, "AmovPknlMwlkSnonWnonDfr", 0.025, "AmovPknlMrunSnonWnonDr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWrflDf : AmovPpneMstpSrasWrflDnon {
|
|
visibleSize = 0.150123;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDf";
|
|
speed = 0.5;
|
|
soundOverride = "crawl";
|
|
duty = 0.2;
|
|
showWeaponAim = "false";
|
|
disableWeapons = "true";
|
|
soundEnabled = "true";
|
|
limitGunMovement = "false";
|
|
legs = "wholeBody";
|
|
aiming = "empty";
|
|
aimingBody = "empty";
|
|
leaning = "empty";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
actions = "RifleProneActionsRunF";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDfl", 0.025, "AmovPpneMrunSlowWrflDfr", 0.025, "AmovPpneMsprSlowWrflDf", 0.025, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWrflDfl : AmovPpneMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDfl";
|
|
speed = 0.6;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDf", 0.025, "AmovPpneMrunSlowWrflDl", 0.025, "AmovPpneMsprSlowWrflDfl", 0.025, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWrflDl : AmovPpneMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDl";
|
|
speed = 0.8;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDfl", 0.025, "AmovPpneMrunSlowWrflDbl", 0.025, "AmovPpneMsprSlowWrflDl", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWrflDbl : AmovPpneMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDbl";
|
|
speed = 0.7;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDl", 0.025, "AmovPpneMrunSlowWrflDb", 0.025, "AmovPpneMsprSlowWrflDbl", 0.025, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWrflDb : AmovPpneMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDb";
|
|
speed = 0.4;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDbl", 0.025, "AmovPpneMrunSlowWrflDbr", 0.025, "AmovPpneMsprSlowWrflDb", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWrflDbr : AmovPpneMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDbr";
|
|
speed = 0.6;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDb", 0.025, "AmovPpneMrunSlowWrflDr", 0.025, "AmovPpneMsprSlowWrflDbr", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWrflDr : AmovPpneMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDr";
|
|
speed = 1;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDbr", 0.025, "AmovPpneMrunSlowWrflDfr", 0.025, "AmovPpneMsprSlowWrflDr", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWrflDfr : AmovPpneMrunSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDfr";
|
|
speed = 0.6;
|
|
duty = 0.2;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDf", 0.025, "AmovPpneMrunSlowWrflDr", 0.025, "AmovPpneMsprSlowWrflDfr", 0.025, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMsprSlowWrflDf : AmovPpneMrunSlowWrflDf {
|
|
visibleSize = 0.200123;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDf.rtm";
|
|
speed = 1.05;
|
|
duty = 0.5;
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.697171;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDf", 0.025, "AmovPpneMsprSlowWrflDfl", 0.025, "AmovPpneMsprSlowWrflDfr", 0.025, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMsprSlowWrflDbl : AmovPpneMsprSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDbl.rtm";
|
|
speed = 1.44;
|
|
duty = 0.5;
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.697171;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDbl", 0.025, "AmovPpneMsprSlowWrflDl", 0.025, "AmovPpneMsprSlowWrflDb", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMsprSlowWrflDl : AmovPpneMsprSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDl.rtm";
|
|
speed = 1.68;
|
|
duty = 0.5;
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.697171;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDl", 0.025, "AmovPpneMsprSlowWrflDbl", 0.025, "AmovPpneMsprSlowWrflDfl", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMsprSlowWrflDr : AmovPpneMsprSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDr.rtm";
|
|
speed = 1.92;
|
|
duty = 0.5;
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.697171;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDr", 0.025, "AmovPpneMsprSlowWrflDbr", 0.025, "AmovPpneMsprSlowWrflDfr", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMsprSlowWrflDbr : AmovPpneMsprSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDbr.rtm";
|
|
speed = 1.26;
|
|
duty = 0.5;
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.697171;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDbr", 0.025, "AmovPpneMsprSlowWrflDr", 0.025, "AmovPpneMsprSlowWrflDb", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMsprSlowWrflDb : AmovPpneMsprSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDb.rtm";
|
|
speed = 0.88;
|
|
duty = 0.5;
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.697171;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDb", 0.025, "AmovPpneMsprSlowWrflDbl", 0.025, "AmovPpneMsprSlowWrflDbr", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMsprSlowWrflDf_injured : AmovPpneMstpSrasWrflDnon_injured {
|
|
actions = "InjuredManActionsRfl";
|
|
speed = 0.5;
|
|
showWeaponAim = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDf";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
|
|
limitGunMovement = "false";
|
|
soundOverride = "crawl";
|
|
duty = 2.6;
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1};
|
|
};
|
|
|
|
class AmovPpneMsprSlowWrflDfl : AmovPpneMsprSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDfl.rtm";
|
|
speed = 1.22;
|
|
duty = 0.5;
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.697171;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDfl", 0.025, "AmovPpneMsprSlowWrflDf", 0.025, "AmovPpneMsprSlowWrflDl", 0.025, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMsprSlowWrflDfr : AmovPpneMsprSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDfr.rtm";
|
|
speed = 1.16;
|
|
duty = 0.5;
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.697171;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDfr", 0.025, "AmovPpneMsprSlowWrflDf", 0.025, "AmovPpneMsprSlowWrflDr", 0.025, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWpstDf : AmovPpneMstpSrasWpstDnon {
|
|
visibleSize = 0.150123;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDf";
|
|
speed = 1;
|
|
soundOverride = "crawl";
|
|
duty = 0.4;
|
|
showWeaponAim = "false";
|
|
disableWeapons = "true";
|
|
limitGunMovement = "false";
|
|
soundEnabled = "true";
|
|
legs = "wholeBody";
|
|
leaning = "empty";
|
|
aimingBody = "empty";
|
|
aiming = "empty";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDl", 0.025, "AmovPpneMrunSlowWpstDfr", 0.025, "AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWpstDfl : AmovPpneMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDfl";
|
|
speed = 0.93;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDl", 0.025, "AmovPpneMrunSlowWpstDb", 0.025, "AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWpstDl : AmovPpneMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDl";
|
|
speed = 1.4;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDf", 0.025, "AmovPpneMrunSlowWpstDfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWpstDbl : AmovPpneMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDbl";
|
|
speed = 1;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDb", 0.025, "AmovPpneMrunSlowWpstDbr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWpstDb : AmovPpneMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDb";
|
|
speed = 0.73;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDfl", 0.025, "AmovPpneMrunSlowWpstDbl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWpstDbr : AmovPpneMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDbr";
|
|
speed = 1.05;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDbl", 0.025, "AmovPpneMrunSlowWpstDr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWpstDr : AmovPpneMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDr";
|
|
speed = 1.25;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDbr", 0.025, "AmovPpneMrunSlowWpstDfr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSlowWpstDfr : AmovPpneMrunSlowWpstDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDfr";
|
|
speed = 1;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDf", 0.025, "AmovPpneMrunSlowWpstDr", 0.025, "AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWnonDf : AmovPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDf";
|
|
speed = 0.9;
|
|
duty = 0.3;
|
|
soundOverride = "crawl";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
soundEnabled = "true";
|
|
legs = "wholeBody";
|
|
aimingBody = "empty";
|
|
leaning = "empty";
|
|
aiming = "empty";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDfl", 0.025, "AmovPpneMrunSnonWnonDfr", 0.025, "AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.05, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWnonDfl : AmovPpneMrunSnonWnonDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl";
|
|
speed = 1;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDf", 0.025, "AmovPpneMrunSnonWnonDl", 0.025, "AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.05, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWnonDl : AmovPpneMrunSnonWnonDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDl";
|
|
speed = 1.5;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDfl", 0.025, "AmovPpneMrunSnonWnonDbl", 0.025, "", "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWnonDbl : AmovPpneMrunSnonWnonDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl";
|
|
speed = 1;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDl", 0.025, "AmovPpneMrunSnonWnonDb", 0.025, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWnonDb : AmovPpneMrunSnonWnonDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDb";
|
|
speed = 0.65;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDbl", 0.025, "AmovPpneMrunSnonWnonDbr", 0.025, "", "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWnonDbr : AmovPpneMrunSnonWnonDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr";
|
|
speed = 0.9;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDb", 0.025, "AmovPpneMrunSnonWnonDr", 0.025, "", "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWnonDr : AmovPpneMrunSnonWnonDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDr";
|
|
speed = 1.4;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDbr", 0.025, "AmovPpneMrunSnonWnonDfr", 0.025, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWnonDfr : AmovPpneMrunSnonWnonDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr";
|
|
speed = 1.05;
|
|
duty = 0.3;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDf", 0.025, "AmovPpneMrunSnonWnonDr", 0.025, "AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.05, "", "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class WeaponMagazineReloadStand : Default {
|
|
visibleSize = 0.750124;
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\rld\rfl\AwopPercMstpSrldWrflDnon.rtm";
|
|
looped = "false";
|
|
speed = 0.4;
|
|
soundEnabled = "false";
|
|
disableWeapons = "true";
|
|
duty = -1;
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class WeaponMagazineReloadKneel : WeaponMagazineReloadStand {
|
|
visibleSize = 0.350124;
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\rfl\AwopPknlMstpSrldWrflDnon.rtm";
|
|
speed = 0.4;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class WeaponMagazineReloadProne : WeaponMagazineReloadStand {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\rld\rfl\AwopPpneMstpSrldWrflDnon.rtm";
|
|
visibleSize = 0.125012;
|
|
aimPrecision = 0.5;
|
|
speed = 0.27;
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
|
|
weaponIK = 1;
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "true";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01, "AdthPpneMstpSrasWrflDnon_2", 0.01};
|
|
};
|
|
|
|
class PistolMagazineReloadStand : Default {
|
|
visibleSize = 0.750124;
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\rld\pst\AwopPercMstpSrldWpstDnon.rtm";
|
|
looped = "false";
|
|
speed = 0.750124;
|
|
soundEnabled = "false";
|
|
disableWeapons = "true";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
duty = -1;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01, "AdthPercMstpSrasWpstDnon_3", 0.01, "AdthPercMstpSrasWpstDnon_5", 0.01};
|
|
};
|
|
|
|
class PistolMagazineReloadKneel : PistolMagazineReloadStand {
|
|
visibleSize = 0.350124;
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\pst\AwopPknlMstpSrldWpstDnon.rtm";
|
|
speed = 0.32;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01, "AdthPknlMstpSrasWpstDnon_2", 0.01, "AdthPknlMstpSrasWpstDnon_4", 0.01, "AdthPknlMstpSrasWpstDnon_6", 0.01};
|
|
};
|
|
|
|
class PistolMagazineReloadProne : PistolMagazineReloadStand {
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\rld\pst\AwopPpneMstpSrldWpstDnon.rtm";
|
|
visibleSize = 0.125012;
|
|
aimPrecision = 0.5;
|
|
speed = 0.6;
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01, "AdthPpneMstpSrasWpstDnon_2", 0.01};
|
|
};
|
|
|
|
class LauncherReloadKneel : Default {
|
|
visibleSize = 0.350124;
|
|
actions = "LauncherKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\lnr\AwopPknlMstpSrldWlnrDnon.rtm";
|
|
looped = "false";
|
|
speed = 0.25;
|
|
soundEnabled = "false";
|
|
disableWeapons = "true";
|
|
aiming = "aimingLauncher";
|
|
aimingBody = "aimingUpLauncher";
|
|
duty = -1;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWlnrDnon_1", 0.01, "AdthPercMstpSlowWlnrDnon_2", 0.01, "AdthPknlMwlkSrasWlnrDf_1", 0.01};
|
|
};
|
|
|
|
class LauncherReloadStand : LauncherReloadKneel {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\erc\stp\rld\lnr\awoppercmstpsrldwlnrdnon.rtm";
|
|
actions = "LauncherStandStpActions";
|
|
speed = 0.4;
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01};
|
|
};
|
|
|
|
class TransAnimBase_noIK : TransAnimBase {
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon : TransAnimBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon";
|
|
speed = 2;
|
|
actions = "PistolKneelActions";
|
|
visibleSize = 0.3;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon : amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon : TransAnimBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon";
|
|
actions = "PistolKneelActions";
|
|
disableWeaponsLong = "true";
|
|
showWeaponAim = "false";
|
|
enableBinocular = "true";
|
|
enableOptics = -1;
|
|
limitGunMovement = 0.1;
|
|
showHandGun = "true";
|
|
speed = 1;
|
|
ConnectTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end", 0.02};
|
|
InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end", 0.02};
|
|
};
|
|
|
|
class amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon : amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon";
|
|
showHandGun = "false";
|
|
ConnectTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end", 0.02};
|
|
InterpolateTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end", 0.02};
|
|
};
|
|
|
|
class amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end : amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon", 0.02};
|
|
};
|
|
|
|
class amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end : amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end";
|
|
showHandGun = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon : TransAnimBase {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\stp\low\pst\AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon";
|
|
actions = "PistolStandActions";
|
|
speed = 2;
|
|
showHandGun = "true";
|
|
interpolationRestart = 2;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon : TransAnimBase {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon";
|
|
actions = "PistolLowStandActions";
|
|
speed = 2;
|
|
showHandGun = "true";
|
|
interpolationRestart = 2;
|
|
ConnectTo[] = {"AmovPercMstpSlowWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon : TransAnimBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon.rtm";
|
|
actions = "LauncherStandStpActions";
|
|
speed = 3;
|
|
interpolationRestart = 2;
|
|
leaningFactorBeg = 0.5;
|
|
leaningFactorEnd = 0.5;
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.01};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon", 0.02};
|
|
};
|
|
|
|
class amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon : TransAnimBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon.rtm";
|
|
actions = "LauncherStandStpActions";
|
|
speed = 3;
|
|
interpolationRestart = 2;
|
|
leaningFactorBeg = 0.5;
|
|
leaningFactorEnd = 0.5;
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"amovpercmstpslowwlnrdnon", 0.01};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon : TransAnimBase_noIK {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon.rtm";
|
|
actions = "RifleStandActions";
|
|
speed = 0.3;
|
|
disableWeapons = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKEnd = "false";
|
|
leaningFactorEnd = 1;
|
|
leaningFactorBeg = 0.5;
|
|
rightHandIKCurve[] = {0.2, 1, 0.25, 0};
|
|
leftHandIKCurve[] = {0.1, 1, 0.15, 0};
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.01};
|
|
InterpolateTo[] = {"amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon", 0.015, "AdthPercMstpSrasWrflDnon_32", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_rS0", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon : TransAnimBase_noIK {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon.rtm";
|
|
actions = "LauncherStandStpActions";
|
|
speed = 0.4;
|
|
disableWeapons = "true";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0.5;
|
|
rightHandIKCurve[] = {0.76, 0, 0.81, 1};
|
|
leftHandIKCurve[] = {0.85, 0, 0.9, 1};
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.01};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon", 0.015, "adthpercmstpsraswlnrdnon_2", 0.01};
|
|
};
|
|
|
|
class amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon : TransAnimBase {
|
|
actions = "LauncherKneelStpActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon.rtm";
|
|
speed = 1.2;
|
|
interpolationRestart = 2;
|
|
soundOverride = "laydown";
|
|
soundEnabled = "true";
|
|
leaningFactorBeg = 0.5;
|
|
leaningFactorEnd = 0.5;
|
|
weaponIK = 4;
|
|
duty = 0.25;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
InterpolateTo[] = {"amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon : TransAnimBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon.rtm";
|
|
actions = "LauncherStandStpActions";
|
|
speed = 1.2;
|
|
interpolationRestart = 2;
|
|
soundOverride = "standup";
|
|
soundEnabled = "true";
|
|
leaningFactorBeg = 0.5;
|
|
leaningFactorEnd = 0.5;
|
|
weaponIK = 4;
|
|
duty = 0.5;
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.400125;
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon.rtm";
|
|
speed = 1.2;
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
enableOptics = "true";
|
|
soundOverride = "laydown";
|
|
soundEnabled = "true";
|
|
weaponIK = 1;
|
|
headBobStrength = 0.512438;
|
|
duty = 0.25;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon : AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon {
|
|
actions = "RifleKneelLowActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_amovpknlmstpslowwrfldnon.rtm";
|
|
speed = 1;
|
|
soundOverride = "laydown";
|
|
soundEnabled = "true";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon : AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon {
|
|
actions = "RifleStandActions_gear";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMstpSrasWrflDnon_gear", 0.02, "AmovPercMstpSrasWrflDnon_diary", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.300125;
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon.rtm";
|
|
speed = 0.6;
|
|
soundOverride = "laydown";
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = 2;
|
|
duty = 0.5;
|
|
enableOptics = "true";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {0, 1, 0.075, 0, 0.725, 0, 0.8, 1};
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKEnd = "false";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
weaponIK = 1;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon", 0.02, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon : TransAnimBase {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon.rtm";
|
|
speed = 0.652174;
|
|
soundOverride = "laydown";
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {0.05, 1, 0.125, 0, 0.7, 0, 0.775, 1};
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKEnd = "false";
|
|
soundEnabled = "true";
|
|
weaponIK = 1;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon : TransAnimBase {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon.rtm";
|
|
speed = 1.6;
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
weaponIK = 1;
|
|
disableWeaponsLong = "true";
|
|
disableWeapons = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon", 0.01, "AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon : TransAnimBase {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon.rtm";
|
|
speed = 1.5;
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
weaponIK = 1;
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
looped = "false";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon : AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon {
|
|
actions = "RifleKneelActions";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon";
|
|
soundEnabled = "false";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon", 0.02, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon : amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon {
|
|
actions = "RifleKneelActions";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AmovPknlMstpSrasWrflDnon";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon : TransAnimBase {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\rfl\AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon.rtm";
|
|
speed = 1.05;
|
|
soundOverride = "laydown";
|
|
enableDirectControl = 0;
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
soundEnabled = "true";
|
|
duty = 2;
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2", 0.01};
|
|
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2 : AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\rfl\AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2.rtm";
|
|
speed = 1.1;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
soundOverride = "laydown";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
soundEnabled = "true";
|
|
interpolationRestart = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon : TransAnimBase {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon";
|
|
speed = 0.7;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
soundOverride = "laydown";
|
|
enableDirectControl = 0;
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = "true";
|
|
soundEnabled = "true";
|
|
duty = 2;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.600125;
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon.rtm";
|
|
speed = 1.15;
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
enableOptics = "true";
|
|
soundOverride = "standup";
|
|
soundEnabled = "true";
|
|
weaponIK = 1;
|
|
headBobStrength = 0.512438;
|
|
duty = 0.5;
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon : AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon {
|
|
interpolationRestart = "true";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.150125;
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon.rtm";
|
|
speed = 0.6;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
soundOverride = "laydown";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = 2;
|
|
enableOptics = "true";
|
|
leftHandIKCurve[] = {0.05, 1, 0.125, 0, 0.7, 0, 0.775, 1};
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
soundEnabled = "true";
|
|
duty = 0.25;
|
|
weaponIK = 1;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf : TransAnimBase {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMsprSlowWrflDf.rtm";
|
|
speed = 2.07;
|
|
enableDirectControl = 0;
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPercMsprSrasWrflDf_2", 0.01};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPercMsprSrasWrflDf_2 : AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2";
|
|
speed = 1.5;
|
|
interpolationSpeed = 0.5;
|
|
interpolationRestart = "true";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.697171;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDf", 0.02, "AmovPercMrunSlowWrflDfl", 0.02, "AmovPercMrunSlowWrflDfr", 0.02, "AmovPercMwlkSrasWrflDf", 0.02, "AmovPercMwlkSrasWrflDfl", 0.02, "AmovPercMwlkSrasWrflDfr", 0.02, "AmovPercMrunSrasWrflDf", 0.02, "AmovPercMrunSrasWrflDfl", 0.02, "AmovPercMrunSrasWrflDfr", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDfl", 0.02, "AmovPercMevaSrasWrflDfr", 0.02, "AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.600125;
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon.rtm";
|
|
speed = 0.5;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
soundOverride = "standup";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
duty = 1;
|
|
enableOptics = "true";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {0, 1, 0.075, 0, 0.45, 0, 0.55, 1};
|
|
rightHandIKCurve[] = {1};
|
|
weaponIK = 1;
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf : TransAnimBase {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf";
|
|
speed = 1;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
soundOverride = "standup";
|
|
enableDirectControl = 0;
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 0;
|
|
duty = 2;
|
|
soundEnabled = "true";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2", 0.01};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2 : AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2";
|
|
speed = 0.1;
|
|
onLandBeg = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.025, "AmovPercMstpSrasWrflDnon", 0.025, "AmovPercMrunSlowWrflDf", 0.02, "AmovPercMrunSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon : AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpercmstpslowwrfldnon.rtm";
|
|
speed = 0.95;
|
|
soundOverride = "standup";
|
|
soundEnabled = "true";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon", 0.005};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.250125;
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon.rtm";
|
|
speed = 0.6;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
soundOverride = "standup";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
enableOptics = "true";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {0.05, 1, 0.125, 0, 0.6, 0, 0.675, 1};
|
|
rightHandIKCurve[] = {1};
|
|
weaponIK = 1;
|
|
soundEnabled = "true";
|
|
duty = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon.rtm";
|
|
speed = 1.8;
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
enableOptics = 2;
|
|
soundOverride = "laydown";
|
|
soundEnabled = "true";
|
|
duty = 0.25;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolRunFActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon.rtm";
|
|
speed = 0.95;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
soundOverride = "laydown";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
enableDirectControl = 0;
|
|
soundEnabled = "true";
|
|
interpolationRestart = "true";
|
|
duty = 2;
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2 : AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon {
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2.rtm";
|
|
speed = 1.6;
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
soundEnabled = "true";
|
|
soundOverride = "laydown";
|
|
duty = 2;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon";
|
|
speed = 0.8;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
soundOverride = "laydown";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
soundEnabled = "true";
|
|
duty = 0.5;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon", 0.02, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon";
|
|
speed = 1.2;
|
|
soundOverride = "standup";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
enableOptics = 2;
|
|
soundEnabled = "true";
|
|
duty = 0.5;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf : TransAnimBase {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMsprSlowWpstDf";
|
|
speed = 3.71;
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
enableDirectControl = 0;
|
|
soundOverride = "standup";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2 : AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf {
|
|
actions = "PistolRunFActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2";
|
|
speed = 1.48;
|
|
soundOverride = "standup";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMevaSrasWpstDf", 0.02};
|
|
InterpolateTo[] = {"AmovPercMevaSrasWpstDf", 0.02, "AdthPercMstpSrasWpstDf_2", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon.rtm";
|
|
speed = 0.61;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
soundOverride = "laydown";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
soundEnabled = "true";
|
|
duty = 0.25;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon";
|
|
speed = 0.5;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
soundOverride = "standup";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
soundEnabled = "true";
|
|
duty = 1;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon";
|
|
speed = 0.61;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
soundOverride = "standup";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
soundEnabled = "true";
|
|
duty = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf : TransAnimBase {
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf";
|
|
speed = 1.31;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
soundOverride = "standup";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
enableDirectControl = 0;
|
|
soundEnabled = "true";
|
|
interpolationRestart = "true";
|
|
duty = 2;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2", 0.01};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2 : AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf {
|
|
actions = "PistolRunFActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2";
|
|
speed = 2.17;
|
|
soundOverride = "standup";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMrunSrasWpstDf", 0.02, "AmovPercMevaSrasWpstDf", 0.02};
|
|
InterpolateTo[] = {"AmovPercMrunSrasWpstDf", 0.02, "AmovPercMevaSrasWpstDf", 0.02, "AdthPercMstpSrasWpstDf_2", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle : TransAnimBase_noIK {
|
|
actions = "BinocKneelRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle";
|
|
speed = 1;
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle", 0.02, "AdthPknlMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non : AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle {
|
|
actions = "BinocKneelCivilActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr : TransAnimBase_noIK {
|
|
actions = "BinocKneelLnrActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle : TransAnimBase_noIK {
|
|
actions = "BinocProneRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle";
|
|
speed = 0.75;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle", 0.02, "AdthPpneMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr : AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle {
|
|
actions = "BinocProneLnrActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle : TransAnimBase {
|
|
actions = "BinocStandRflActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPercMstpSoptWbinDnon_rifle";
|
|
speed = 1;
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle", 0.02, "AdthPercMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non : AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle {
|
|
actions = "BinocStandCivilActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr : AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle {
|
|
actions = "BinocStandLnrActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle : TransAnimBase {
|
|
actions = "BinocProneRflActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPpneMstpSoptWbinDnon_rifle";
|
|
speed = 0.7;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle", 0.02, "AdthPpneMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr : AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle {
|
|
actions = "BinocProneLnrActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non : AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle {
|
|
actions = "BinocProneCivilActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle : TransAnimBase_noIK {
|
|
actions = "BinocStandRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle";
|
|
speed = 0.6;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle", 0.02, "AdthPercMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr : AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle {
|
|
actions = "BinocStandLnrActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle : TransAnimBase {
|
|
actions = "BinocKneelRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle";
|
|
speed = 0.6;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle", 0.02, "AdthPknlMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr : AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle {
|
|
actions = "BinocKneelLnrActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non : AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle {
|
|
actions = "BinocKneelCivilActions";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst : TransAnimBase_noIK {
|
|
actions = "BinocKneelPstActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_una";
|
|
speed = 1;
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst", 0.02, "AdthPknlMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst : TransAnimBase_noIK {
|
|
actions = "BinocPronePstActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_una";
|
|
speed = 0.65;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst", 0.02, "AdthPpneMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst : TransAnimBase {
|
|
actions = "BinocStandPstActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPercMstpSoptWbinDnon_una";
|
|
speed = 1;
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst", 0.02, "AdthPercMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst : TransAnimBase {
|
|
actions = "BinocPronePstActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPpneMstpSoptWbinDnon_una";
|
|
speed = 0.8;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst", 0.02, "AdthPpneMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst : TransAnimBase {
|
|
actions = "BinocStandPstActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_una";
|
|
speed = 0.73;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst", 0.02, "AdthPercMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst : TransAnimBase {
|
|
actions = "BinocKneelPstActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_una";
|
|
speed = 0.7;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst", 0.02, "AdthPknlMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non : TransAnimBase_noIK {
|
|
actions = "BinocProneCivilActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_una";
|
|
speed = 0.87;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non", 0.02, "AdthPpneMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non : TransAnimBase {
|
|
actions = "BinocStandCivilActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_una";
|
|
speed = 0.87;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
canPullTrigger = "false";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non", 0.02, "AdthPercMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilKneelActions";
|
|
file = "\dayz_anim\zmb\zmbStand_zmbKneel";
|
|
speed = 0.6;
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpDefault";
|
|
soundOverride = "standup";
|
|
limitGunMovement = 0.1;
|
|
duty = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMstpSnonWnonDnon_gear", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon", 0.02, "AdthPknlMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon.rtm";
|
|
speed = 0.483871;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
soundOverride = "laydown";
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
duty = 0.5;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon", 0.02, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2 : AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2";
|
|
speed = 1.2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon.rtm";
|
|
speed = 0.588235;
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
soundOverride = "laydown";
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
duty = 0.25;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.02, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm";
|
|
speed = 0.4;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
soundOverride = "standup";
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
duty = 1;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon.rtm";
|
|
speed = 0.447761;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
soundOverride = "standup";
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
leaningFactorBeg = 0;
|
|
leaningFactorEnd = 1;
|
|
interpolationRestart = 2;
|
|
duty = 0.5;
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AdthPknlMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf : TransAnimBase {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf";
|
|
speed = 1.06;
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
soundOverride = "standup";
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableDirectControl = 0;
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2", 0.01};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2 : AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2";
|
|
speed = 1.32;
|
|
soundOverride = "sprint";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMevaSnonWnonDf", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon.rtm";
|
|
speed = 0.8;
|
|
disableWeapons = "true";
|
|
aiming = "aimingDefault";
|
|
aimingBody = "aimingUpDefault";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end", 0.02, "AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end : AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end";
|
|
speed = 1.8;
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon : TransAnimBase {
|
|
visibleSize = 0.350125;
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon";
|
|
speed = 0.78;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end", 0.02, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end : AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end";
|
|
speed = 1.6;
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon : TransAnimBase {
|
|
visibleSize = 0.125013;
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon";
|
|
speed = 0.65;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
soundOverride = "";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end", 0.02, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end : AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon {
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end";
|
|
speed = 1.3;
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
soundOverride = "";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon : TransAnimBase {
|
|
actions = "LauncherKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon";
|
|
speed = 0.32;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKCurve[] = {0.7, 0, 0.75, 1};
|
|
leftHandIKCurve[] = {0.9, 0, 0.95, 1};
|
|
soundEnabled = "false";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0.5;
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AdthPknlMwlkSrasWlnrDf_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon : TransAnimBase_noIK {
|
|
actions = "BinocStandRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon";
|
|
speed = 0.7;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end : AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end";
|
|
speed = 0.76;
|
|
showItemInHand = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon", 0.01, "AdthPercMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon : TransAnimBase {
|
|
visibleSize = 0.350125;
|
|
actions = "BinocKneelRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon";
|
|
speed = 0.94;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end : AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon {
|
|
actions = "BinocKneelRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end";
|
|
speed = 1.56;
|
|
showItemInHand = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon", 0.01, "AdthPknlMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon : TransAnimBase {
|
|
visibleSize = 0.125013;
|
|
actions = "BinocProneRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon";
|
|
speed = 0.66;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end", 0.01, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end : AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon {
|
|
actions = "BinocProneRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end";
|
|
speed = 0.92;
|
|
showItemInHand = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon", 0.01, "AdthPpneMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon";
|
|
speed = 0.39;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon";
|
|
speed = 0.35;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
soundOverride = "";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon : TransAnimBase {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon";
|
|
speed = 1.8;
|
|
disableWeapons = "true";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end : AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end";
|
|
speed = 0.78;
|
|
showHandGun = "false";
|
|
aiming = "aimingDefault";
|
|
aimingBody = "aimingUpDefault";
|
|
interpolationSpeed = 20;
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.350125;
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon";
|
|
speed = 1.7;
|
|
disableWeapons = "true";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end : AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon {
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end";
|
|
speed = 0.72;
|
|
showHandGun = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.125013;
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon";
|
|
speed = 1.3;
|
|
disableWeapons = "true";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
soundOverride = "";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end", 0.02, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end : AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end";
|
|
speed = 0.65;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
showHandGun = "false";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
soundOverride = "";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon : TransAnimBase {
|
|
actions = "LauncherKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon";
|
|
speed = 1.3;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
showHandgun = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
rightHandIKCurve[] = {0.9, 1, 0.95, 0};
|
|
leftHandIKCurve[] = {0.5, 1, 0.55, 0};
|
|
soundEnabled = "false";
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end : AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon {
|
|
actions = "LauncherKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end";
|
|
speed = 0.55;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
showHandGun = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {0.4, 0, 0.5, 1};
|
|
leftHandIKCurve[] = {0.7, 0, 0.8, 1};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
soundEnabled = "false";
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon : TransAnimBase {
|
|
actions = "BinocStandPstActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon";
|
|
speed = 1.15;
|
|
disableWeapons = "true";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end", 0.01, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid : AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid";
|
|
speed = 0.7;
|
|
showHandGun = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid", 0.01, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end : AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end";
|
|
speed = 1.15;
|
|
showItemInHand = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon", 0.01, "AdthPercMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon : TransAnimBase {
|
|
visibleSize = 0.350125;
|
|
actions = "BinocKneelPstActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon";
|
|
speed = 0.85;
|
|
disableWeapons = "true";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end", 0.01, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid : AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid";
|
|
speed = 0.86;
|
|
showHandGun = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid", 0.01, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end : AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end";
|
|
speed = 1.25;
|
|
showItemInHand = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon", 0.01, "AdthPknlMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon : TransAnimBase {
|
|
visibleSize = 0.125013;
|
|
actions = "BinocPronePstActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon";
|
|
speed = 0.75;
|
|
disableWeapons = "true";
|
|
showHandGun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end", 0.01, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid : AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid";
|
|
speed = 0.59;
|
|
showHandGun = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid", 0.01, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end : AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end";
|
|
speed = 0.83;
|
|
showItemInHand = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon", 0.01, "AdthPpneMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "PistolSitActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon";
|
|
speed = 1.09;
|
|
disableWeapons = "true";
|
|
showHandgun = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 2;
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end : AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon {
|
|
actions = "PistolSitActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end";
|
|
speed = 0.65;
|
|
showHandGun = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 2;
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon";
|
|
speed = 0.86;
|
|
disableWeapons = "true";
|
|
showHandGun = "false";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
soundOverride = "";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end : AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end";
|
|
speed = 0.87;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
showHandGun = "false";
|
|
soundOverride = "";
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon : TransAnimBase {
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon";
|
|
speed = 0.32;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {0.25, 1, 0.3, 0};
|
|
leftHandIKCurve[] = {0.05, 1, 0.1, 0};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
soundEnabled = "false";
|
|
leaningFactorEnd = 1;
|
|
leaningFactorBeg = 0.5;
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon";
|
|
speed = 0.6;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
rightHandIKCurve[] = {0.5, 1, 0.6, 0};
|
|
leftHandIKCurve[] = {0.2, 1, 0.3, 0};
|
|
soundEnabled = "false";
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end : AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end";
|
|
speed = 1.22;
|
|
showHandGun = "true";
|
|
interpolationRestart = 2;
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
rightHandIKCurve[] = {0.05, 0, 0.1, 1};
|
|
leftHandIKCurve[] = {0.45, 0, 0.5, 1};
|
|
soundEnabled = "false";
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon : TransAnimBase {
|
|
actions = "BinocKneelLnrActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon";
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKCurve[] = {0.05, 1, 0.15, 0};
|
|
speed = 0.75;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKEnd = "true";
|
|
canPullTrigger = "false";
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end", 0.01, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End : AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon {
|
|
actions = "BinocKneelLnrActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_end";
|
|
speed = 1.3;
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon", 0.01, "AdthPknlMstpSlowWlnrDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon";
|
|
speed = 0.34;
|
|
rightHandIKCurve[] = {0.45, 1, 0.5, 0};
|
|
leftHandIKCurve[] = {0.05, 1, 0.15, 0};
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
soundOverride = "standup";
|
|
soundEnabled = "true";
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.03};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon";
|
|
speed = 0.33;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
interpolationRestart = 2;
|
|
soundOverride = "laydown";
|
|
soundEnabled = "true";
|
|
duty = 0.25;
|
|
leftHandIKCurve[] = {0.1, 1, 0.15, 0};
|
|
rightHandIKCurve[] = {0.1, 1, 0.15, 0};
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon : AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\lnr\AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon";
|
|
speed = 0.229008;
|
|
duty = 0.5;
|
|
leftHandIKCurve[] = {0.95, 1, 1, 0};
|
|
rightHandIKCurve[] = {0.05, 1, 0.1, 0};
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon : TransAnimBase_noIK {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon";
|
|
speed = 0.72;
|
|
showItemInHand = "true";
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end", 0.01, "AdthPercMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end : AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end";
|
|
speed = 0.9;
|
|
showItemInHand = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.350125;
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWrflDnon";
|
|
speed = 0.92;
|
|
showItemInHand = "true";
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end", 0.01, "AdthPknlMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end : AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon {
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWrflDnon_end";
|
|
speed = 1.1;
|
|
showItemInHand = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon : TransAnimBase {
|
|
visibleSize = 0.125013;
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon";
|
|
speed = 0.92;
|
|
showItemInHand = "true";
|
|
disableWeapon = 1;
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end", 0.01, "AdthPpneMstpSlowWrflDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end : AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end";
|
|
speed = 0.66;
|
|
showItemInHand = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon", 0.01, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon";
|
|
speed = 0.95;
|
|
showItemInHand = "true";
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end", 0.01, "AdthPercMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid : AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid";
|
|
speed = 0.48;
|
|
showItemInHand = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end : AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end";
|
|
speed = 1.71;
|
|
showHandgun = "true";
|
|
disableWeapons = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon", 0.01, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon";
|
|
speed = 1.16;
|
|
showItemInHand = "true";
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end", 0.01, "AdthPknlMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid : AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon_mid";
|
|
speed = 0.89;
|
|
showItemInHand = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid", 0.01, "AdthPknlMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end : AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid {
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon_end";
|
|
speed = 0.85;
|
|
showHandgun = "true";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon", 0.01, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon : TransAnimBase {
|
|
visibleSize = 0.125013;
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon";
|
|
speed = 0.8;
|
|
showItemInHand = "true";
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end", 0.02, "AdthPpneMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid : AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid";
|
|
speed = 0.46;
|
|
showItemInHand = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid", 0.02, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end : AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end";
|
|
speed = 0.86;
|
|
showHandgun = "true";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon", 0.02, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon : TransAnimBase {
|
|
actions = "LauncherKneelActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWlnrDnon";
|
|
speed = 1.29;
|
|
showItemInHand = "true";
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End", 0.01, "AdthPknlMstpSlowWlnrDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end : AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon {
|
|
actions = "LauncherKneelActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWlnrDnon_end";
|
|
speed = 0.75;
|
|
showItemInHand = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "true";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
leftHandIKCurve[] = {0.85, 0, 0.95, 1};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
canPullTrigger = "false";
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon", 0.01, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon";
|
|
speed = 0.82;
|
|
disableWeapons = "true";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end", 0.01, "AdthPercMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon : AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon {
|
|
speed = 1.1;
|
|
actions = "LauncherStandStpActions";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end : AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end";
|
|
speed = 2.03;
|
|
showItemInHand = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid : AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end {
|
|
speed = 2.2;
|
|
actions = "LauncherStandStpActions";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon : TransAnimBase {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon";
|
|
speed = 0.71;
|
|
disableWeapons = "true";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end", 0.01, "AdthPpneMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end : AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end";
|
|
speed = 1.1;
|
|
showItemInHand = "false";
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon", 0.01, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon : TransAnimBase {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon";
|
|
speed = 0.4;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon : TransAnimBase {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon";
|
|
speed = 0.35;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon";
|
|
speed = 0.6;
|
|
disableWeapons = "true";
|
|
aiming = "aimingPistol";
|
|
aimingBody = "aimingUpPistol";
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 2;
|
|
canPullTrigger = "false";
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end : AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end";
|
|
speed = 1.64;
|
|
showHandGun = "true";
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon : TransAnimBase {
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon";
|
|
speed = 0.86;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end : AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon {
|
|
actions = "PistolProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end";
|
|
speed = 0.87;
|
|
showHandGun = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon : TransAnimBase {
|
|
actions = "LauncherKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon";
|
|
speed = 0.34;
|
|
rightHandIKCurve[] = {0.5, 0, 0.55, 1};
|
|
leftHandIKCurve[] = {0.85, 0, 0.95, 1};
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
canPullTrigger = "false";
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon : AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon.rtm";
|
|
speed = 0.5;
|
|
leftHandIKCurve[] = {0.7, 0, 0.75, 1};
|
|
rightHandIKCurve[] = {0.45, 0, 0.5, 1};
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.01};
|
|
InterpolateTo[] = {"amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon : AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon {
|
|
actions = "LauncherKneelStpActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon";
|
|
speed = 0.31;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "false";
|
|
leftHandIKCurve[] = {0.85, 0, 0.9, 1};
|
|
rightHandIKCurve[] = {0.85, 0, 0.9, 1};
|
|
interpolationRestart = 2;
|
|
canPullTrigger = "false";
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon : TransAnimBase {
|
|
actions = "BinocStandCivilActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon";
|
|
speed = 2;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
interpolationRestart = 2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon : amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon {
|
|
actions = "BinocStandLnrActions";
|
|
speed = 0.6;
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
leftHandIKCurve[] = {0.05, 1, 0.1, 0};
|
|
rightHandIKCurve[] = {0.45, 1, 0.5, 0};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid : AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon {
|
|
actions = "BinocStandLnrActions";
|
|
speed = 2.2;
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end : AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon {
|
|
actions = "BinocStandCivilActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end";
|
|
speed = 0.98;
|
|
showItemInHand = "true";
|
|
interpolationRestart = 2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end : AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end {
|
|
actions = "BinocStandLnrActions";
|
|
speed = 1.1;
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon : TransAnimBase {
|
|
actions = "BinocProneCivilActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon";
|
|
speed = 0.8;
|
|
disableWeapons = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
interpolationRestart = 2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end", 0.01, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end : AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon {
|
|
actions = "BinocProneCivilActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end";
|
|
speed = 1;
|
|
showItemInHand = "true";
|
|
interpolationRestart = 2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon", 0.01, "AdthPpneMstpSnonWnonDnon_binocular", 0.01};
|
|
};
|
|
|
|
class AmovPercMevaSrasWrflDf : SprintBaseDf {
|
|
actions = "RifleStandEvasiveActions";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
relSpeedMin = 0.797005;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
weaponIK = 1;
|
|
headBobStrength = 0.253731;
|
|
duty = 0.5;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDf", 0.025, "AmovPercMwlkSrasWrflDf", 0.025, "AmovPercMrunSrasWrflDf", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDf", 0.025, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPercMevaSrasWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01};
|
|
};
|
|
|
|
class AmovPknlMevaSrasWrflDf : AmovPercMevaSrasWrflDf {
|
|
actions = "RifleKneelEvasiveActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSlowWrflDf", 0.025, "AmovPknlMrunSrasWrflDf", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.025, "AmovPercMevaSlowWrflDf", 0.025, "AmovPknlMevaSrasWrflDfl", 0.025, "AmovPknlMevaSrasWrflDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMevaSlowWrflDf : AmovPercMevaSrasWrflDf {
|
|
actions = "RifleStandLowEvasiveActions";
|
|
limitGunMovement = 0.1;
|
|
weaponIK = 1;
|
|
headBobStrength = 0.253731;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.025, "AmovPercMwlkSlowWrflDf", 0.025, "AmovPercMrunSlowWrflDf", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.025, "AmovPknlMevaSrasWrflDf", 0.025, "AidlPercMevaSrasWrflDf", 0.01, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMevaSlowWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01};
|
|
};
|
|
|
|
class AidlPercMevaSrasWrflDf : AmovPercMevaSlowWrflDf {
|
|
actions = "RifleStandEvasiveActions_Idle";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AidlPercMwlkSrasWrflDf", 0.025, "AidlPercMrunSrasWrflDf", 0.025, "AmovPercMevaSlowWrflDf", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01, "AidlPercMstpSrasWrflDnon0S", 0.02, "AidlPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMwlkSrasWrflDb : AmovPercMwlkSlowWrflDb {
|
|
actions = "RifleStandActions_Idle";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AidlPercMwlkSrasWrflDf", 0.02, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon0S", 0.02, "AidlPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMevaSrasWrflDfl : SprintBaseDfl {
|
|
actions = "RifleStandEvasiveActions";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
weaponIK = 1;
|
|
headBobStrength = 0.253731;
|
|
duty = 0.5;
|
|
relSpeedMax = 1.09651;
|
|
relSpeedMin = 0.797005;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDfl", 0.025, "AmovPercMwlkSrasWrflDfl", 0.025, "AmovPercMrunSrasWrflDfl", 0.025, "AmovPercMrunSrasWrflDl", 0.05, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.025, "AmovPknlMevaSrasWrflDfl", 0.025, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMevaSrasWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01};
|
|
};
|
|
|
|
class AmovPknlMevaSrasWrflDfl : AmovPercMevaSrasWrflDfl {
|
|
actions = "RifleKneelEvasiveActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSlowWrflDfl", 0.025, "AmovPknlMrunSrasWrflDfl", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDf", 0.025, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPknlMevaSrasWrflDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMevaSlowWrflDfl : AmovPercMevaSrasWrflDfl {
|
|
actions = "RifleStandLowEvasiveActions";
|
|
limitGunMovement = 0.1;
|
|
weaponIK = 1;
|
|
headBobStrength = 0.253731;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.025, "AmovPercMwlkSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDfl", 0.025, "AmovPercMrunSrasWrflDfl", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPknlMevaSrasWrflDfl", 0.025, "AmovPercMevaSlowWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01};
|
|
};
|
|
|
|
class AmovPercMevaSrasWrflDfr : SprintBaseDfr {
|
|
actions = "RifleStandEvasiveActions";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
weaponIK = 1;
|
|
headBobStrength = 0.253731;
|
|
relSpeedMin = 0.797005;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDfr", 0.025, "AmovPercMwlkSrasWrflDfr", 0.025, "AmovPercMrunSrasWrflDr", 0.05, "AmovPercMrunSrasWrflDfr", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.025, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPknlMevaSrasWrflDfr", 0.025, "AmovPercMevaSlowWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01};
|
|
};
|
|
|
|
class AmovPknlMevaSrasWrflDfr : AmovPercMevaSrasWrflDfr {
|
|
actions = "RifleKneelEvasiveActions";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSlowWrflDfr", 0.025, "AmovPknlMrunSrasWrflDfr", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDf", 0.025, "AmovPknlMevaSrasWrflDfl", 0.025, "AmovPercMevaSrasWrflDfr", 0.025, "AmovPercMevaSlowWrflDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMevaSlowWrflDfr : AmovPercMevaSrasWrflDfr {
|
|
actions = "RifleStandLowEvasiveActions";
|
|
limitGunMovement = 0.1;
|
|
weaponIK = 1;
|
|
headBobStrength = 0.253731;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.025, "AmovPercMwlkSlowWrflDfr", 0.025, "AmovPercMrunSrasWrflDfr", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMevaSrasWrflDfr", 0.025, "AmovPknlMevaSrasWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl";
|
|
speed = 0.55;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
looped = "false";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDl", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl";
|
|
speed = 0.6;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDl", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl";
|
|
speed = 0.57;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
looped = "false";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDl", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl : AmovPercMrunSrasWrflDf {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl";
|
|
speed = 0.57;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDl", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr";
|
|
speed = 0.52;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
looped = "false";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDr", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr";
|
|
speed = 0.54;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDr", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr";
|
|
speed = 0.51;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
looped = "false";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDr", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr : AmovPercMrunSrasWrflDf {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr";
|
|
speed = 0.55;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDr", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb";
|
|
speed = 0.97;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
looped = "false";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDb", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb";
|
|
speed = 0.92;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDb", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb";
|
|
speed = 0.95;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
looped = "false";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDb", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb : AmovPercMrunSrasWrflDf {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb";
|
|
speed = 0.92;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDb", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl : AmovPknlMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl";
|
|
speed = 0.57;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPknlMwlkSrasWrflDl", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr : AmovPknlMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr";
|
|
speed = 0.51;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPknlMwlkSrasWrflDr", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb : AmovPknlMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb";
|
|
speed = 0.7;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
headBobStrength = 0.512438;
|
|
ConnectTo[] = {"AmovPknlMwlkSrasWrflDb", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl : AmovPpneMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl";
|
|
speed = 1.1;
|
|
duty = 3;
|
|
soundOverride = "";
|
|
enableOptics = "false";
|
|
enableDirectControl = 0;
|
|
relSpeedMin = 0.597338;
|
|
soundEnabled = "false";
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr : AmovPpneMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr";
|
|
speed = 1.2;
|
|
duty = 3;
|
|
soundOverride = "";
|
|
enableOptics = "false";
|
|
enableDirectControl = 0;
|
|
relSpeedMin = 0.597338;
|
|
soundEnabled = "false";
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMevaSrasWpstDf : SprintCivilBaseDf {
|
|
actions = "PistolStandEvasiveActions";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
showHandGun = "true";
|
|
duty = 0.5;
|
|
visibleSize = 1;
|
|
aimPrecision = 1;
|
|
relSpeedMin = 0.687188;
|
|
relSpeedMax = 1.09651;
|
|
enableOptics = 2;
|
|
speed = 1.71429;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf";
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.025, "AmovPercMrunSrasWpstDf", 0.02, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSrasWpstDfl", 0.02, "AmovPercMevaSrasWpstDfr", 0.02};
|
|
};
|
|
|
|
class AmovPercMevaSlowWpstDf : AmovPercMevaSrasWpstDf {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDf", 0.025, "AmovPercMrunSlowWpstDf", 0.025, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSlowWpstDfl", 0.025, "AmovPercMevaSlowWpstDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMevaSrasWpstDfl : SprintCivilBaseDfl {
|
|
actions = "PistolStandEvasiveActions";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
|
|
showHandGun = "true";
|
|
enableOptics = 2;
|
|
speed = 1.71429;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDfl";
|
|
duty = 0.5;
|
|
visibleSize = 1;
|
|
relSpeedMin = 0.687188;
|
|
relSpeedMax = 1.09651;
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfl", 0.025, "AmovPercMrunSrasWpstDfl", 0.02, "AmovPercMrunSrasWpstDl", 0.02, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSrasWpstDf", 0.02, "AmovPercMevaSrasWpstDfr", 0.02};
|
|
};
|
|
|
|
class AmovPercMevaSlowWpstDfl : AmovPercMevaSrasWpstDfl {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDfl", 0.025, "AmovPercMrunSlowWpstDfl", 0.025, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSlowWpstDf", 0.025, "AmovPercMevaSlowWpstDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMevaSrasWpstDfr : SprintCivilBaseDfr {
|
|
actions = "PistolStandEvasiveActions";
|
|
speed = 1.67;
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.1;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
|
|
showHandGun = "true";
|
|
enableOptics = 2;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDfr";
|
|
duty = 0.5;
|
|
visibleSize = 1;
|
|
relSpeedMin = 0.687188;
|
|
relSpeedMax = 1.09651;
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfr", 0.025, "AmovPercMrunSrasWpstDr", 0.02, "AmovPercMrunSrasWpstDfr", 0.02, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSrasWpstDf", 0.02, "AmovPercMevaSrasWpstDfl", 0.02};
|
|
};
|
|
|
|
class AmovPercMevaSlowWpstDfr : AmovPercMevaSrasWpstDfr {
|
|
disableWeapons = "true";
|
|
actions = "PistolLowStandActions";
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDfr", 0.025, "AmovPercMrunSlowWpstDfr", 0.025, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSlowWpstDf", 0.025, "AmovPercMevaSlowWpstDfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl : AmovPpneMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl";
|
|
speed = 1.02;
|
|
duty = 2.5;
|
|
soundOverride = "";
|
|
enableOptics = "false";
|
|
enableDirectControl = 0;
|
|
soundEnabled = "false";
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr : AmovPpneMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr";
|
|
speed = 1.02;
|
|
duty = 2.5;
|
|
soundOverride = "";
|
|
enableOptics = "false";
|
|
enableDirectControl = 0;
|
|
soundEnabled = "false";
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMevaSnonWnonDf : SprintCivilBaseDf {
|
|
actions = "CivilEvasiveActions";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
speed = 2;
|
|
canPullTrigger = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.10649;
|
|
walkcycles = 2;
|
|
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWnonDf", 0.02, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDf", 0.025, "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMevaSnonWnonDfl", 0.02, "AmovPercMevaSnonWnonDfr", 0.02};
|
|
};
|
|
|
|
class AmovPercMevaSnonWnonDfl : SprintCivilBaseDfl {
|
|
actions = "CivilEvasiveActions";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.10649;
|
|
walkcycles = 2;
|
|
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWnonDfl", 0.02, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDfl", 0.025, "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMevaSnonWnonDf", 0.02, "AmovPercMevaSnonWnonDfr", 0.02};
|
|
};
|
|
|
|
class AmovPercMevaSnonWnonDfr : SprintCivilBaseDfr {
|
|
actions = "CivilEvasiveActions";
|
|
soundOverride = "sprint";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.10649;
|
|
walkcycles = 2;
|
|
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr", 0.025, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDfr", 0.02, "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMevaSnonWnonDf", 0.02, "AmovPercMevaSnonWnonDfl", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl : AmovPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl";
|
|
speed = 0.95;
|
|
duty = 2;
|
|
soundOverride = "roll";
|
|
enableOptics = "false";
|
|
enableDirectControl = 0;
|
|
canPullTrigger = "false";
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr : AmovPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr";
|
|
speed = 0.95;
|
|
duty = 2;
|
|
soundOverride = "roll";
|
|
enableOptics = "false";
|
|
enableDirectControl = 0;
|
|
canPullTrigger = "false";
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_1 : DefaultDie {
|
|
actions = "DeadActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_1";
|
|
speed = 0.72;
|
|
looped = "false";
|
|
equivalentTo = "AdthPercMstpSlowWrflDnon_1";
|
|
variantsPlayer[] = {"AdthPercMstpSlowWrflDnon_1", 0.166, "AdthPercMstpSlowWrflDnon_2", 0.166, "AdthPercMstpSlowWrflDnon_4", 0.166, "AdthPercMstpSlowWrflDnon_8", 0.166, "AdthPercMstpSlowWrflDnon_16", 0.166, "AdthPercMstpSlowWrflDnon_32"};
|
|
variantsAI[] = {""};
|
|
variantAfter[] = {0, 0, 0};
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
terminal = "true";
|
|
soundOverride = "bodyfall";
|
|
canPullTrigger = "true";
|
|
ConnectTo[] = {"DeadState", 1.0, "TestSurrender", 0.9};
|
|
InterpolateTo[] = {"TestSurrender", 0.9};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_2 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_2";
|
|
speed = 0.67;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_4 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_4";
|
|
speed = 0.49;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_8 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_8";
|
|
speed = 0.58;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDb_8 : AdthPercMstpSlowWrflDnon_8 {
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDf_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_1";
|
|
speed = 0.72;
|
|
equivalentTo = "AdthPercMstpSlowWrflDf_1";
|
|
variantsPlayer[] = {"AdthPercMstpSlowWrflDf_1", 0.33, "AdthPercMstpSlowWrflDf_2", 0.33, "AdthPercMstpSlowWrflDf_4"};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDf_2 : AdthPercMstpSlowWrflDf_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_2";
|
|
speed = 0.66;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDf_4 : AdthPercMstpSlowWrflDf_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDf_4";
|
|
speed = 0.49;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDf_6 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\run\low\Rfl\AdthPercMrunSlowWrflDf_6";
|
|
speed = 0.61;
|
|
equivalentTo = "";
|
|
variantsPlayer[] = {};
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_1";
|
|
speed = 0.72;
|
|
equivalentTo = "AdthPercMstpSrasWrflDnon_1";
|
|
variantsPlayer[] = {"AdthPercMstpSrasWrflDnon_1", 0.166, "AdthPercMstpSrasWrflDnon_2", 0.166, "AdthPercMstpSrasWrflDnon_4", 0.166, "AdthPercMstpSrasWrflDnon_8", 0.166, "AdthPercMstpSrasWrflDnon_16", 0.166, "AdthPercMstpSrasWrflDnon_32"};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_2 : AdthPercMstpSrasWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_2";
|
|
speed = 0.67;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_4 : AdthPercMstpSrasWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_4";
|
|
speed = 0.49;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_8 : AdthPercMstpSrasWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8";
|
|
speed = 0.58;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_rS0 : AdthPercMstpSrasWrflDnon_1 {
|
|
interpolationSpeed = 200;
|
|
variantsPlayer[] = {"AdthPercMstpSrasWrflDnon_r05", 0.125, "AdthPercMstpSrasWrflDnon_r06", 0.125, "AdthPercMstpSrasWrflDnon_r07", 0.125, "AdthPercMstpSrasWrflDnon_r08", 0.125, "AdthPercMstpSrasWrflDnon_r09", 0.125, "AdthPercMstpSrasWrflDnon_r10", 0.125, "AdthPercMstpSrasWrflDnon_r12", 0.125, "AdthPercMstpSrasWrflDnon_r13"};
|
|
variantAfter[] = {0, 0, 0};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_trans";
|
|
speed = 1e+010;
|
|
terminal = "false";
|
|
ConnectTo[] = {"AdthPercMstpSrasWrflDnon_r05", 0.5, "AdthPercMstpSrasWrflDnon_r06", 0.5, "AdthPercMstpSrasWrflDnon_r07", 0.5, "AdthPercMstpSrasWrflDnon_r08", 0.5, "AdthPercMstpSrasWrflDnon_r09", 0.5, "AdthPercMstpSrasWrflDnon_r10", 0.5, "AdthPercMstpSrasWrflDnon_r12", 0.5, "AdthPercMstpSrasWrflDnon_r13", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_rS0 : AdthPercMstpSrasWrflDnon_rS0 {
|
|
variantsPlayer[] = {"AdthPercMstpSlowWrflDnon_r05", 0.125, "AdthPercMstpSlowWrflDnon_r06", 0.125, "AdthPercMstpSlowWrflDnon_r07", 0.125, "AdthPercMstpSlowWrflDnon_r08", 0.125, "AdthPercMstpSlowWrflDnon_r09", 0.125, "AdthPercMstpSlowWrflDnon_r10", 0.125, "AdthPercMstpSlowWrflDnon_r12", 0.125, "AdthPercMstpSlowWrflDnon_r13"};
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\AdthPercMstpSlowWrflDnon_trans";
|
|
ConnectTo[] = {"AdthPercMstpSlowWrflDnon_r05", 0.05, "AdthPercMstpSlowWrflDnon_r06", 0.05, "AdthPercMstpSlowWrflDnon_r07", 0.05, "AdthPercMstpSlowWrflDnon_r08", 0.05, "AdthPercMstpSlowWrflDnon_r09", 0.05, "AdthPercMstpSlowWrflDnon_r10", 0.05, "AdthPercMstpSlowWrflDnon_r12", 0.05, "AdthPercMstpSlowWrflDnon_r13", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_r05 : AdthPercMstpSrasWrflDnon_rS0 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r05";
|
|
speed = 0.441176;
|
|
terminal = "true";
|
|
ConnectTo[] = {"DeadState", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_r05 : AdthPercMstpSlowWrflDnon_rS0 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r05";
|
|
speed = 0.441176;
|
|
terminal = "true";
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_r06 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r06";
|
|
speed = 0.6;
|
|
variantsPlayer[] = {};
|
|
ConnectTo[] = {"DeadState", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_r06 : AdthPercMstpSlowWrflDnon_r05 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r06";
|
|
speed = 0.6;
|
|
variantsPlayer[] = {};
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_r07 : AdthPercMstpSrasWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r07";
|
|
speed = 0.38961;
|
|
ConnectTo[] = {"DeadState", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_r07 : AdthPercMstpSlowWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r07";
|
|
speed = 0.38961;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_r08 : AdthPercMstpSrasWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r08";
|
|
speed = 0.394737;
|
|
ConnectTo[] = {"DeadState", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_r08 : AdthPercMstpSlowWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r08";
|
|
speed = 0.394737;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_r09 : AdthPercMstpSrasWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r09";
|
|
speed = 0.447761;
|
|
ConnectTo[] = {"DeadState", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_r09 : AdthPercMstpSlowWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r09";
|
|
speed = 0.447761;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_r10 : AdthPercMstpSrasWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r10";
|
|
speed = 0.252101;
|
|
ConnectTo[] = {"DeadState", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_r10 : AdthPercMstpSlowWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r10";
|
|
speed = 0.252101;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_r12 : AdthPercMstpSrasWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r12";
|
|
speed = 0.453571;
|
|
ConnectTo[] = {"DeadState", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_r12 : AdthPercMstpSlowWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r12";
|
|
speed = 0.453571;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_r13 : AdthPercMstpSrasWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r13";
|
|
speed = 0.379747;
|
|
ConnectTo[] = {"DeadState", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_r13 : AdthPercMstpSlowWrflDnon_r06 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r13";
|
|
speed = 0.379747;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDf_A1short : AdthPercMstpSlowWrflDnon_r13 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A1short";
|
|
speed = 0.697674;
|
|
interpolationSpeed = 5;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDf_A2short : AdthPercMrunSlowWrflDf_A1short {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A2short";
|
|
speed = 0.612245;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDf_A3short : AdthPercMrunSlowWrflDf_A1short {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A3short";
|
|
speed = 0.666667;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDf_A4short : AdthPercMrunSlowWrflDf_A1short {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_4short";
|
|
speed = 0.75;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfl_A1short : AdthPercMrunSlowWrflDf_A1short {
|
|
speed = 0.697674;
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_1short";
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfr_A1short : AdthPercMrunSlowWrflDfl_A1short {
|
|
speed = 0.697674;
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_1short";
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfr_A2short : AdthPercMrunSlowWrflDfr_A1short {
|
|
speed = 0.612245;
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_2short";
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfr_A3short : AdthPercMrunSlowWrflDfr_A1short {
|
|
speed = 0.666667;
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_3short";
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfr_A4short : AdthPercMrunSlowWrflDfr_A1short {
|
|
speed = 0.75;
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_4short";
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfl_A2short : AdthPercMrunSlowWrflDfl_A1short {
|
|
speed = 0.612245;
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_2short";
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfl_A3short : AdthPercMrunSlowWrflDfl_A1short {
|
|
speed = 0.666667;
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_3short";
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfl_A4short : AdthPercMrunSlowWrflDfl_A1short {
|
|
speed = 0.75;
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_4short";
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfl_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\RagDoll\adthPercMrunSlowWrflDfl_A1";
|
|
speed = 0.697;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfl_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A2";
|
|
speed = 0.555;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfl_A3 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A3";
|
|
speed = 0.625;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfl_A4 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A4";
|
|
speed = 0.68;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfr_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A1";
|
|
speed = 0.697;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfr_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A2";
|
|
speed = 0.555;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfr_A3 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A3";
|
|
speed = 0.625;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDfr_A4 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A4";
|
|
speed = 0.68;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDf_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A1";
|
|
speed = 0.69;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDf_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A2";
|
|
speed = 0.55;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDf_A3 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A3";
|
|
speed = 0.625;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWrflDf_A4 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A4";
|
|
speed = 0.68;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWlnrDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWlnrDnon_A1";
|
|
speed = 0.42;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWlnrDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWlnrDnon_A2";
|
|
speed = 0.49;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWpstDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A1";
|
|
speed = 0.81;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWpstDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A2";
|
|
speed = 0.44;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWpstDnon_A3 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A3";
|
|
speed = 0.73;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWpstDnon_A4 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A4";
|
|
speed = 0.88;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWpstDnon_A5 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A5";
|
|
speed = 0.49;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A1";
|
|
speed = 0.81;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A2";
|
|
speed = 0.44;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_A3 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A3";
|
|
speed = 0.73;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_A4 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A4";
|
|
speed = 0.88;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_A5 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A5";
|
|
speed = 0.49;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWbinDnon_A1_patrolRfl : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWbinDnon_A1_patrolRfl";
|
|
speed = 0.6;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWbinDnon_A2_patrolRfl : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWbinDnon_A2_patrolRfl";
|
|
speed = 0.652;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWlnrDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWlnrDnon_A1";
|
|
speed = 0.42;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWlnrDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWlnrDnon_A2";
|
|
speed = 0.49;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A1";
|
|
speed = 0.81;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A2";
|
|
speed = 0.44;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDnon_A3 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A3";
|
|
speed = 0.73;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDnon_A4 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A4";
|
|
speed = 0.88;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDnon_A5 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A5";
|
|
speed = 0.49;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWlnrDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A1";
|
|
speed = 0.625;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWlnrDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A2";
|
|
speed = 0.34;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWlnrDnon_A4 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A4";
|
|
speed = 0.652;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWpstDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A1";
|
|
speed = 0.52;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWpstDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A2";
|
|
speed = 0.46;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWpstDnon_A3 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A3";
|
|
speed = 0.833;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWrflDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWrflDnon_A1";
|
|
speed = 0.9;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWrflDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWrflDnon_A2";
|
|
speed = 0.65;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSnonWnonDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSnonWnonDnon_A1";
|
|
speed = 0.625;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSnonWnonDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSnonWnonDnon_A2";
|
|
speed = 0.937;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWlnrDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A1";
|
|
speed = 0.625;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWlnrDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A2";
|
|
speed = 0.34;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWlnrDnon_A4 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A4";
|
|
speed = 0.652;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWpstDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A1";
|
|
speed = 0.52;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWpstDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A2";
|
|
speed = 0.46;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWpstDnon_A3 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A3";
|
|
speed = 0.833;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWrflDnon_A1 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWrflDnon_A1";
|
|
speed = 0.9;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWrflDnon_A2 : AdthPercMstpSrasWrflDnon_r05 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWrflDnon_A2";
|
|
speed = 0.65;
|
|
ConnectTo[] = {"DeadState", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDf_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_1";
|
|
speed = 0.72;
|
|
equivalentTo = "AdthPercMstpSrasWrflDf_1";
|
|
variantsPlayer[] = {"AdthPercMstpSrasWrflDf_1", 0.25, "AdthPercMstpSrasWrflDf_2", 0.25, "AdthPercMstpSrasWrflDf_4", 0.25, "AdthPercMstpSrasWrflDf_8", 0.25};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDf_2 : AdthPercMstpSrasWrflDf_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_2";
|
|
speed = 0.67;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDf_4 : AdthPercMstpSrasWrflDf_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_4";
|
|
speed = 0.49;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDb_8 : AdthPercMstpSrasWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8";
|
|
speed = 0.58;
|
|
equivalentTo = "AdthPercMstpSrasWrflDb_8";
|
|
variantsPlayer[] = {"AdthPercMstpSrasWrflDb_8", 0.5, "AdthPercMstpSrasWrflDb_16"};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWrflDnon_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\stp\ras\Rfl\AdthPknlMstpSrasWrflDnon_1";
|
|
speed = 0.51;
|
|
equivalentTo = "AdthPknlMstpSrasWrflDnon_1";
|
|
variantsPlayer[] = {"AdthPknlMstpSrasWrflDnon_1", 0.5, "AdthPknlMstpSrasWrflDnon_2", 0.5};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWrflDnon_2 : AdthPknlMstpSrasWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\stp\ras\Rfl\AdthPknlMstpSrasWrflDnon_2";
|
|
speed = 0.72;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMwlkSrasWrflDf_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\wlk\ras\Rfl\AdthPknlMwlkSrasWrflDf_1";
|
|
speed = 0.51;
|
|
equivalentTo = "AdthPknlMwlkSrasWrflDf_1";
|
|
variantsPlayer[] = {"AdthPknlMstpSrasWrflDnon_1", 0.5, "AdthPknlMstpSrasWrflDnon_2", 0.5};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMwlkSrasWrflDf_2 : AdthPknlMwlkSrasWrflDf_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\wlk\ras\Rfl\AdthPknlMwlkSrasWrflDf_2";
|
|
speed = 0.72;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlayWrflDnon_inventory : DefaultDie {
|
|
actions = "DeadActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\lay\rfl\AdthPknlMstpSlayWrflDnon_inventory";
|
|
speed = 0.86;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
terminal = "true";
|
|
soundOverride = "bodyfall";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
limitGunMovement = 0.2;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlayWrflDnon_inventoryAgony : AdthPknlMstpSlayWrflDnon_inventory {
|
|
terminal = "false";
|
|
interpolationSpeed = 0.35;
|
|
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.0001};
|
|
InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon", 0.0001};
|
|
};
|
|
|
|
class AdthPpneMstpSrasWrflDnon_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
|
|
speed = 1.67;
|
|
equivalentTo = "AdthPpneMstpSrasWrflDnon_1";
|
|
variantsPlayer[] = {"AdthPpneMstpSrasWrflDnon_1", 0.5, "AdthPpneMstpSrasWrflDnon_2", 0.5};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPpneMstpSrasWrflDnon_2 : AdthPpneMstpSrasWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_2";
|
|
speed = 1.22;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPpneMstpSlowWrflDf_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\low\Rfl\AdthPpneMstpSlowWrflDf_1";
|
|
speed = 1.67;
|
|
equivalentTo = "AdthPpneMstpSlowWrflDf_1";
|
|
variantsPlayer[] = {"AdthPpneMstpSlowWrflDf_1", 0.5, "AdthPpneMstpSlowWrflDf_2", 0.5};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPpneMstpSlowWrflDf_2 : AdthPpneMstpSlowWrflDf_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Pne\stp\low\Rfl\AdthPpneMstpSlowWrflDf_2";
|
|
speed = 1.22;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDnon_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_1";
|
|
speed = 0.48;
|
|
equivalentTo = "AdthPercMstpSrasWpstDnon_1";
|
|
variantsPlayer[] = {"AdthPercMstpSrasWpstDnon_1", 0.33, "AdthPercMstpSrasWpstDnon_3", 0.33, "AdthPercMstpSrasWpstDnon_5", 0.33};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDnon_3 : AdthPercMstpSrasWpstDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_3";
|
|
speed = 0.53;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDnon_5 : AdthPercMstpSrasWpstDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_5";
|
|
speed = 0.92;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDf_2 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_2";
|
|
speed = 0.73;
|
|
equivalentTo = "AdthPercMstpSrasWpstDf_2";
|
|
variantsPlayer[] = {"AdthPercMstpSrasWpstDf_2", 0.33, "AdthPercMstpSrasWpstDf_6", 0.33, "AdthPercMstpSrasWpstDf_7", 0.33};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDf_6 : AdthPercMstpSrasWpstDf_2 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_6";
|
|
speed = 0.53;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDf_7 : AdthPercMstpSrasWpstDf_2 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_7";
|
|
speed = 0.52;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDb_8 : AdthPercMstpSrasWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDb_8";
|
|
speed = 0.6;
|
|
equivalentTo = "";
|
|
variantsPlayer[] = {"AdthPercMstpSrasWpstDf_2", 0.33, "AdthPercMstpSrasWpstDf_6", 0.33, "AdthPercMstpSrasWpstDf_7", 0.33};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWpstDb_9 : AdthPercMstpSrasWpstDb_8 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDb_9";
|
|
speed = 0.7;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWpstDnon_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_1";
|
|
speed = 0.92;
|
|
equivalentTo = "AdthPknlMstpSrasWpstDnon_1";
|
|
variantsPlayer[] = {"AdthPknlMstpSrasWpstDnon_1", 0.25, "AdthPknlMstpSrasWpstDnon_2", 0.25, "AdthPknlMstpSrasWpstDnon_4", 0.25, "AdthPknlMstpSrasWpstDnon_6", 0.25};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWpstDnon_2 : AdthPknlMstpSrasWpstDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_2";
|
|
speed = 0.73;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWpstDnon_4 : AdthPknlMstpSrasWpstDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_4";
|
|
speed = 1.2;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWpstDnon_6 : AdthPknlMstpSrasWpstDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_6";
|
|
speed = 1.08;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWpstDb_5 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDb_5";
|
|
speed = 0.92;
|
|
equivalentTo = "";
|
|
variantsPlayer[] = {};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPpneMstpSrasWpstDnon_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\pst\AdthPpneMstpSrasWpstDnon_1";
|
|
speed = 1.5;
|
|
equivalentTo = "AdthPpneMstpSrasWpstDnon_1";
|
|
variantsPlayer[] = {"AdthPpneMstpSrasWpstDnon_1", 0.5, "AdthPpneMstpSrasWpstDnon_2", 0.5};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPpneMstpSrasWpstDnon_2 : AdthPpneMstpSrasWpstDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\pst\AdthPpneMstpSrasWpstDnon_2";
|
|
speed = 1.69;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWlnrDnon_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\lnr\AdthPercMstpSlowWlnrDnon_D";
|
|
speed = 0.65;
|
|
equivalentTo = "AdthPercMstpSlowWlnrDnon_1";
|
|
variantsPlayer[] = {"AdthPercMstpSlowWlnrDnon_1", 0.5, "AdthPercMstpSlowWlnrDnon_2", 0.5};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWlnrDnon_2 : AdthPercMstpSlowWlnrDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\lnr\AdthPercMstpSlowWlnrDnon_F";
|
|
speed = 0.4;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWlnrDf_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDf_A";
|
|
speed = 0.8;
|
|
equivalentTo = "AdthPercMrunSlowWlnrDf_1";
|
|
variantsPlayer[] = {"AdthPercMrunSlowWlnrDf_1", 0.5, "AdthPercMrunSlowWlnrDf_2", 0.5};
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWlnrDf_2 : AdthPercMrunSlowWlnrDf_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDf_C";
|
|
speed = 0.6;
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMrunSlowWlnrDb_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDb_I";
|
|
speed = 0.62;
|
|
equivalentTo = "";
|
|
variantsPlayer[] = {};
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWlnrDnon_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\lnr\AdthPknlMnonSrasWlnrDnon_1";
|
|
speed = 0.56;
|
|
equivalentTo = "AdthPknlMstpSrasWlnrDnon_1";
|
|
variantsPlayer[] = {"AdthPknlMstpSrasWlnrDnon_1", 0.5, "AdthPknlMstpSrasWlnrDnon_2", 0.5};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSrasWlnrDnon_2 : AdthPknlMstpSrasWlnrDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\lnr\AdthPknlMnonSlowWlnrDnon_2";
|
|
speed = 0.53;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMwlkSrasWlnrDf_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\run\ras\lnr\AdthPknlMrunSrasWlnrDf_1";
|
|
speed = 0.56;
|
|
equivalentTo = "AdthPknlMwlkSrasWlnrDf_1";
|
|
variantsPlayer[] = {"AdthPknlMwlkSrasWlnrDf_1", 0.5, "AdthPknlMwlkSrasWlnrDf_2", 0.5};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMwlkSrasWlnrDf_2 : AdthPknlMwlkSrasWlnrDf_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\run\ras\lnr\AdthPknlMrunSrasWlnrDf_2";
|
|
speed = 0.53;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_binocular : DefaultDie {
|
|
actions = "DeadActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\rfl\AdthPercMstpSlowWrflDnon_binocular";
|
|
speed = 0.49;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
terminal = "true";
|
|
soundOverride = "bodyfall";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_carrier : DefaultDie {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-dead-carrier";
|
|
looped = "false";
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
showWeaponAim = "false";
|
|
enableOptics = "false";
|
|
actions = "DeadActions";
|
|
speed = 0.2;
|
|
onLandEnd = "true";
|
|
soundOverride = "bodyfall";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDf_carrier : AdthPercMstpSlowWrflDnon_carrier {
|
|
speed = 0.21;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWrflDnon_binocular : AdthPercMstpSlowWrflDnon_binocular {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\rfl\AdthPknlMstpSlowWrflDnon_binocular";
|
|
speed = 0.72;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPpneMstpSlowWrflDnon_binocular : AdthPercMstpSlowWrflDnon_binocular {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\low\rfl\AdthPpneMstpSlowWrflDnon_binocular";
|
|
speed = 1.67;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_binocular : AdthPercMstpSlowWrflDnon_binocular {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_binocular";
|
|
speed = 0.46;
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSnonWnonDnon_binocular : AdthPercMstpSlowWrflDnon_binocular {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_binocular";
|
|
speed = 0.67;
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPpneMstpSnonWnonDnon_binocular : AdthPercMstpSlowWrflDnon_binocular {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\non\non\AdthPpneMstpSnonWnonDnon_binocular";
|
|
speed = 1.5;
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSlowWlnrDnon_binocular : AdthPercMstpSlowWrflDnon_binocular {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\lnr\AdthPknlMstpSlowWlnrDnon_binocular";
|
|
speed = 0.56;
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_1 : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\dayz_anim\zmb\zmbStandDeath1";
|
|
speed = 0.6;
|
|
equivalentTo = "AdthPercMstpSnonWnonDnon_1";
|
|
variantsPlayer[] = {"AdthPercMstpSnonWnonDnon_1", 0.33, "AdthPercMstpSnonWnonDnon_2", 0.33, "AdthPercMstpSnonWnonDnon_3", 0.33};
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_2 : AdthPercMstpSnonWnonDnon_1 {
|
|
file = "\dayz_anim\zmb\zmbStandDeath2";
|
|
speed = 0.6;
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_3 : AdthPercMstpSnonWnonDnon_1 {
|
|
file = "\dayz_anim\zmb\zmbStandDeath3";
|
|
speed = 0.6;
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ZombieWalkingDeath : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\dayz_anim\zmb\zombie2_deathFromWalk";
|
|
speed = 0.6;
|
|
equivalentTo = "AdthPercMstpSnonWnonDnon_1";
|
|
variantsPlayer[] = {};
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSnonWnonDnon_1 : AdthPknlMstpSrasWrflDnon_1 {
|
|
file = "\dayz_anim\zmb\zmbKneel_deathA";
|
|
speed = 0.6;
|
|
equivalentTo = "AdthPknlMstpSnonWnonDnon_1";
|
|
variantsPlayer[] = {"AdthPknlMstpSnonWnonDnon_1", 0.5, "AdthPknlMstpSnonWnonDnon_2", 0.5};
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSnonWnonDnon_2 : AdthPknlMstpSnonWnonDnon_1 {
|
|
file = "\dayz_anim\zmb\zmbKneel_deathB";
|
|
speed = 0.6;
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSnonWnonDnon_inventory : DefaultDie {
|
|
actions = "DeadActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_inventory";
|
|
speed = 0.86;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
terminal = "true";
|
|
soundOverride = "bodyfall";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPknlMstpSnonWnonDnon_inventoryAgony : AdthPknlMstpSnonWnonDnon_inventory {
|
|
interpolationSpeed = 0.4;
|
|
terminal = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.0001};
|
|
InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon", 0.0001};
|
|
};
|
|
|
|
class AdthPpneMstpSnonWnonDnon : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\non\non\AdthPpneMstpSnonWnonDnon_1";
|
|
variantsPlayer[] = {};
|
|
equivalentTo = "";
|
|
canPullTrigger = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPswmMstpSnonWnonDnon : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\swm\stp\non\non\AdthPswmMstpSnonWnonDnon";
|
|
speed = 0.3;
|
|
equivalentTo = "";
|
|
variantsPlayer[] = {};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPswmMrunSnonWnonDf : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\swm\run\non\non\AdthPswmMrunSnonWnonDf";
|
|
speed = 0.3;
|
|
equivalentTo = "";
|
|
variantsPlayer[] = {};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPsitMstpSlowWrflDnon : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\sit\stp\low\rfl\AdthPsitMstpSlowWrflDnon";
|
|
speed = 1;
|
|
equivalentTo = "";
|
|
variantsPlayer[] = {};
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
onLandEnd = "true";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CzmbAdthPercMrunSnonWnonDf : AdthPercMstpSlowWrflDnon_1 {
|
|
file = "\dayz_anim\zmb\zombie_runDeaths6";
|
|
speed = 0.8;
|
|
looped = "false";
|
|
equivalentTo = "";
|
|
ArrayVariable_1194 = "";
|
|
ArrayVariable_1193 = "";
|
|
ArrayVariable_1192 = "";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CutSceneAnimationBaseSit : CutSceneAnimationBase {
|
|
boundingSphere = 4;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class CutSceneAnimationBaseZoZo : CutSceneAnimationBase {
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
boundingSphere = 8;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWrflDnon_varSittingSleeping01 : CutSceneAnimationBase {
|
|
actions = "RifleSittingSleeping01Actions";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWrflDnon_varSittingSleeping01.rtm";
|
|
speed = 1e+010;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWnonDnon_varStayLeant : CutSceneAnimationBase {
|
|
actions = "RifleStayLeantActions";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPercMstpSnonWnonDnon_varStayLeant.rtm";
|
|
speed = 1e+010;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWnonDnon_varSittingOnTheWall : CutSceneAnimationBase {
|
|
actions = "RifleSittingOnTheWallActions";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWnonDnon_varSittingOnTheWall.rtm";
|
|
equivalentTo = "Mi17_Cargo02";
|
|
variantsAI[] = {"Mi17_Cargo02", 0.4, "Mi17_Cargo02_V1", 0.1, "Mi17_Cargo02_V2", 0.1, "Mi17_Cargo02_V3", 0.1, "Mi17_Cargo02_V4", 0.1, "Mi17_Cargo02_V5", 0.1, "Mi17_Cargo02_V6", 0.1};
|
|
variantAfter[] = {5, 10, 20};
|
|
speed = 1e+010;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_JumpFromWall", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWnonDnon_varSittingDrinking : CutSceneAnimationBase {
|
|
actions = "RifleSittingDrinkingActions";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWnonDnon_varSittingDrinking.rtm";
|
|
speed = 0.1038;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWrflDnon_varSittingSleeping02 : CutSceneAnimationBase {
|
|
actions = "RifleSittingSleeping02Actions";
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWrflDnon_varSittingSleeping02.rtm";
|
|
speed = 0.5;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_JumpFromWall : CutSceneAnimationBase {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutMedium";
|
|
speed = 1.666;
|
|
looped = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWrflDnon_varSittingDrinking : CutSceneAnimationBase {
|
|
actions = "RifleSittingDrinking03Actions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon";
|
|
speed = 0.55;
|
|
looped = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableDirectControl = 1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon", 10.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWnonDnon_Tortured01 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured01";
|
|
speed = 0.1;
|
|
looped = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured01", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWnonDnon_Tortured02 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured02";
|
|
speed = 0.1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured02", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWnonDnon_Tortured03 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured03";
|
|
speed = 0.1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured03", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWrflDnon_Interrogate01 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPercMstpSnonWrflDnon_Interrogate01";
|
|
speed = 0.1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "ActsPercMstpSnonWrflDnon_Interrogate01", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class ActsPercMstpSnonWrflDnon_Interrogate02 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPercMstpSnonWrflDnon_Interrogate01";
|
|
speed = 0.1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "ActsPercMstpSnonWrflDnon_Interrogate02", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class ActsPsitMstpSnonWnonDnon_InterrogateLeaves : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPsitMstpSnonWnonDnon_InterrogateLeaves";
|
|
speed = 0.1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "ActsPsitMstpSnonWnonDnon_InterrogateLeaves", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_Scared : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_Scared";
|
|
speed = 0.1;
|
|
looped = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_Scared", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_Scared2 : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_Scared2";
|
|
speed = 0.1;
|
|
looped = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_Scared2", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_ScaredTalking : AmovPercMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_ScaredTalking.rtm";
|
|
speed = 0.0142;
|
|
enableDirectControl = 1;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 2.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_carCheckPush : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckPush.rtm";
|
|
speed = 0.1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_carCheckPush", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_carCheckWash : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckWash.rtm";
|
|
speed = 0.16;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_carCheckWash", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_carCheckWheel : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckWheel.rtm";
|
|
speed = 0.13;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_carCheckWheel", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_exerciseKata : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exerciseKata.rtm";
|
|
speed = 0.03;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_exerciseKata", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class ActsPercMstpSnonWnonDnon_DancingDuoIvan : AmovPercMstpSnonWnonDnon_exerciseKata {
|
|
speed = 0.025;
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingDuoIvan";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class ActsPercMstpSnonWnonDnon_DancingDuoStefan : ActsPercMstpSnonWnonDnon_DancingDuoIvan {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingDuoStefan";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class ActsPercMstpSnonWnonDnon_DancingStefan : ActsPercMstpSnonWnonDnon_DancingDuoIvan {
|
|
speed = 0.0104;
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingStefan";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_exercisekneeBendA : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisekneeBendA.rtm";
|
|
speed = 0.172;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_exercisekneeBendA", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_exercisekneeBendB : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisekneeBendB.rtm";
|
|
speed = 0.33;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_exercisekneeBendB", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_exercisePushup : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisePushup.rtm";
|
|
speed = 0.063559;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_exercisePushup", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_seeWatch : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_seeWatch.rtm";
|
|
speed = 0.315;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_seeWatch", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_talking : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_talking.rtm";
|
|
speed = 0.015;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_talking", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_talking : AmovPercMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_talking.rtm";
|
|
speed = 0.0142;
|
|
enableDirectControl = 1;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 2.0};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_seeWatch : AmovPercMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_seeWatch.rtm";
|
|
speed = 0.28;
|
|
enableDirectControl = 1;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 2.0};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_sceneBardakPistol02 : CutSceneAnimationBase {
|
|
speed = 0.033482;
|
|
looped = "false";
|
|
showHandGun = "true";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakpistol02";
|
|
canPullTrigger = "false";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_sceneBardakPistol01 : CutSceneAnimationBase {
|
|
speed = 0.045;
|
|
looped = "false";
|
|
showHandGun = "true";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakpistol01";
|
|
canPullTrigger = "false";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardakPistol02", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_sceneBardak01 : CutSceneAnimationBase {
|
|
speed = 0.05;
|
|
looped = "false";
|
|
showHandGun = "false";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardak01";
|
|
canPullTrigger = "false";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardak02", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_sceneBardak02 : CutSceneAnimationBase {
|
|
speed = 0.033482;
|
|
looped = "false";
|
|
showHandGun = "true";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardak02";
|
|
canPullTrigger = "false";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_normalizationTest : CutSceneAnimationBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_normalizationTest.rtm";
|
|
speed = 0.075;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_SaluteIn : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleLowStandSaluteActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn";
|
|
speed = 2.5;
|
|
showWeaponAim = "false";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
looped = "false";
|
|
enableDirectControl = 1;
|
|
interpolationRestart = 2;
|
|
leftHandIKBeg = "true";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {0.1, 1, 0.2, 0};
|
|
leftHandIKCurve[] = {1};
|
|
leftHandIKEnd = "true";
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon_Salute", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_SaluteOut", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_SaluteIn : AmovPercMstpSlowWrflDnon_SaluteIn {
|
|
actions = "RifleStandSaluteActions_Idle";
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_Salute", 0.1};
|
|
InterpolateTo[] = {"AidlPercMstpSrasWrflDnon_SaluteOut", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_Salute : AmovPercMstpSlowWrflDnon_SaluteIn {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_Salute";
|
|
speed = 1e+010;
|
|
rightHandIKCurve[] = {};
|
|
leftHandIKCurve[] = {1};
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon_SaluteOut", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_Salute : AmovPercMstpSlowWrflDnon_Salute {
|
|
actions = "RifleStandSaluteActions_Idle";
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_SaluteOut", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_SaluteOut : AmovPercMstpSlowWrflDnon_SaluteIn {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteOut";
|
|
interpolationRestart = 2;
|
|
leftHandIKCurve[] = {1};
|
|
rightHandIKCurve[] = {0.8, 0, 0.9, 1};
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_SaluteIn", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_SaluteOut : AmovPercMstpSlowWrflDnon_SaluteOut {
|
|
actions = "RifleStandActions_Idle";
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.02, "AidlPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AidlPercMstpSrasWrflDnon_SaluteIn", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_SaluteIn : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "RifleStandSaluteActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn";
|
|
speed = 2.5;
|
|
showWeaponAim = "false";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
looped = "false";
|
|
enableDirectControl = 1;
|
|
interpolationRestart = 2;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
|
|
leftHandIKBeg = "true";
|
|
rightHandIKCurve[] = {0.1, 1, 0.2, 0};
|
|
leftHandIKCurve[] = {1};
|
|
rightHandIKBeg = "false";
|
|
leftHandIKEnd = "true";
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon_Salute", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_SaluteOut", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_Salute : AmovPercMstpSrasWrflDnon_SaluteIn {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_Salute";
|
|
speed = 1e+010;
|
|
leftHandIKCurve[] = {1};
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon_SaluteOut", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_SaluteOut : AmovPercMstpSrasWrflDnon_SaluteIn {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteOut";
|
|
interpolationRestart = 2;
|
|
leftHandIKCurve[] = {1};
|
|
rightHandIKCurve[] = {0.8, 0, 0.9, 1};
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.15};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_SaluteIn", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_SaluteIn : AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolStandSaluteActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteIn";
|
|
speed = 1.5;
|
|
showWeaponAim = "false";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
showHandGun = "true";
|
|
looped = "false";
|
|
enableDirectControl = 1;
|
|
interpolationRestart = 2;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn_end", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut_end", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_SaluteIn_end : AmovPercMstpSrasWpstDnon_SaluteIn {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteIn_end";
|
|
speed = 1.2;
|
|
showWeaponAim = "false";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
showHandGun = "false";
|
|
looped = "false";
|
|
interpolationRestart = 2;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_Salute", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_Salute : AmovPercMstpSrasWpstDnon_SaluteIn_end {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_Salute";
|
|
speed = 1e+010;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_SaluteOut : AmovPercMstpSrasWpstDnon_SaluteIn_end {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteOut";
|
|
speed = 1.2;
|
|
actions = "PistolStandActions";
|
|
interpolationRestart = 2;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut_end", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn_end", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_SaluteOut_end : AmovPercMstpSrasWpstDnon_SaluteOut {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteOut_end";
|
|
speed = 1.5;
|
|
showHandGun = "true";
|
|
interpolationRestart = 2;
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_SaluteIn : AmovPercMstpSnonWnonDnon {
|
|
actions = "CivilStandSaluteActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_SaluteIn";
|
|
speed = 1.3;
|
|
looped = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_Salute", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_SaluteOut", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_Salute : AmovPercMstpSnonWnonDnon_SaluteIn {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_Salute";
|
|
speed = 1e+010;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_SaluteOut", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_SaluteOut : AmovPercMstpSnonWnonDnon_SaluteIn {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_SaluteOut";
|
|
speed = 1.3;
|
|
actions = "CivilStandActions";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_SaluteIn", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_EaseIn : CutSceneAnimationBase {
|
|
actions = "CivilStandSaluteActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_EaseIn";
|
|
speed = 1.6;
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
looped = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_Ease", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_Ease : AmovPercMstpSnonWnonDnon_EaseIn {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_Ease";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_EaseOut", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_EaseOut : AmovPercMstpSnonWnonDnon_EaseIn {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_easeout";
|
|
speed = 1.09;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleLowSitActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon";
|
|
speed = 0.55;
|
|
looped = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableDirectControl = 1;
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 1.8;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d";
|
|
enableAutoActions = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
soundOverride = "laydown";
|
|
soundEnabled = "true";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon", 1.0, "AmovPsitMstpSlowWrflDnon_WeaponCheck1", 1.0, "AmovPsitMstpSlowWrflDnon_WeaponCheck2", 1.0, "AmovPsitMstpSlowWrflDnon_Smoking", 1.0};
|
|
InterpolateTo[] = {"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.1};
|
|
};
|
|
|
|
class AmovPsitMstpSlowWrflDnon : AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
equivalentTo = "AmovPsitMstpSlowWrflDnon";
|
|
variantsPlayer[] = {"AmovPsitMstpSlowWrflDnon", 0.25, "AmovPsitMstpSlowWrflDnon_WeaponCheck1", 0.25, "AmovPsitMstpSlowWrflDnon_WeaponCheck2", 0.25, "AmovPsitMstpSlowWrflDnon_Smoking", 0.25};
|
|
variantsAI[] = {""};
|
|
variantAfter[] = {10, 15, 25};
|
|
weaponIK = 1;
|
|
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon_WeaponCheck1", 0.1, "AmovPsitMstpSlowWrflDnon_WeaponCheck2", 0.1, "AmovPsitMstpSlowWrflDnon_Smoking", 0.1, "AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AmovPsitMstpSlowWrflDnon_trans : AmovPsitMstpSlowWrflDnon {
|
|
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPsitMstpSlowWrflDnon_WeaponCheck1 : AmovPsitMstpSlowWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck1";
|
|
speed = 0.15;
|
|
looped = "true";
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPsitMstpSlowWrflDnon_trans", 0.05};
|
|
};
|
|
|
|
class AmovPsitMstpSlowWrflDnon_WeaponCheck2 : AmovPsitMstpSlowWrflDnon_WeaponCheck1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck2";
|
|
speed = 0.13;
|
|
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPsitMstpSlowWrflDnon_trans", 0.05};
|
|
};
|
|
|
|
class AmovPsitMstpSlowWrflDnon_Smoking : AmovPsitMstpSlowWrflDnon_WeaponCheck1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking";
|
|
speed = 0.04;
|
|
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPsitMstpSlowWrflDnon_trans", 0.05};
|
|
};
|
|
|
|
class AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon : AmovPsitMstpSlowWrflDnon {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon";
|
|
speed = 0.55;
|
|
looped = "false";
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 1.8;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon", 0.1};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "RifleSitActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon";
|
|
speed = 0.55;
|
|
looped = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableDirectControl = 1;
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 1.8;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
soundOverride = "laydown";
|
|
soundEnabled = "true";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon", 1.0, "AmovPsitMstpSrasWrflDnon_WeaponCheck1", 1.0, "AmovPsitMstpSrasWrflDnon_WeaponCheck2", 1.0, "AmovPsitMstpSrasWrflDnon_Smoking", 1.0};
|
|
InterpolateTo[] = {"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon", 0.1};
|
|
};
|
|
|
|
class AmovPsitMstpSrasWrflDnon : AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
equivalentTo = "AmovPsitMstpSrasWrflDnon";
|
|
variantsPlayer[] = {"AmovPsitMstpSrasWrflDnon", 0.25, "AmovPsitMstpSrasWrflDnon_WeaponCheck1", 0.25, "AmovPsitMstpSrasWrflDnon_WeaponCheck2", 0.25, "AmovPsitMstpSrasWrflDnon_Smoking", 0.25};
|
|
variantsAI[] = {""};
|
|
variantAfter[] = {10, 15, 25};
|
|
weaponIK = 1;
|
|
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon_WeaponCheck1", 0.1, "AmovPsitMstpSrasWrflDnon_WeaponCheck2", 0.1, "AmovPsitMstpSrasWrflDnon_Smoking", 0.1, "AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AmovPsitMstpSrasWrflDnon_trans : AmovPsitMstpSrasWrflDnon {
|
|
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon", 0.05};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPsitMstpSrasWrflDnon_WeaponCheck1 : AmovPsitMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck1";
|
|
speed = 0.15;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPsitMstpSrasWrflDnon_trans", 0.05};
|
|
};
|
|
|
|
class AmovPsitMstpSrasWrflDnon_WeaponCheck2 : AmovPsitMstpSrasWrflDnon_WeaponCheck1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck2";
|
|
speed = 0.13;
|
|
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPsitMstpSrasWrflDnon_trans", 0.05};
|
|
};
|
|
|
|
class AmovPsitMstpSrasWrflDnon_Smoking : AmovPsitMstpSrasWrflDnon_WeaponCheck1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking";
|
|
speed = 0.04;
|
|
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPsitMstpSrasWrflDnon_trans", 0.05};
|
|
};
|
|
|
|
class AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon : AmovPsitMstpSrasWrflDnon {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon";
|
|
speed = 0.55;
|
|
looped = "false";
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 1.8;
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon", 0.1};
|
|
};
|
|
|
|
class AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground : AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolSitActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground";
|
|
speed = 0.7;
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
looped = "false";
|
|
showHandgun = "false";
|
|
enableDirectControl = 1;
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 2;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Psit.p3d";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
soundOverride = "laydown";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_ground", 0.02, "AmovPsitMstpSnonWpstDnon_smoking", 0.02};
|
|
InterpolateTo[] = {"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground", 0.02};
|
|
};
|
|
|
|
class AmovPsitMstpSnonWpstDnon_ground : AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground {
|
|
variantAfter[] = {10, 15, 25};
|
|
variantsPlayer[] = {"AmovPsitMstpSnonWpstDnon_ground", 0.75, "AmovPsitMstpSnonWpstDnon_smoking", 0.25};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
equivalentTo = "AmovPsitMstpSnonWpstDnon_ground";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_smoking", 0.02, "AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground", 0.02};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AmovPsitMstpSnonWpstDnon_smoking_trans : AmovPsitMstpSnonWpstDnon_ground {
|
|
ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPsitMstpSnonWpstDnon_smoking : AmovPsitMstpSnonWpstDnon_ground {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking";
|
|
speed = 0.04;
|
|
canPullTrigger = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_ground", 0.02};
|
|
InterpolateTo[] = {"AmovPsitMstpSnonWpstDnon_smoking_trans", 0.01};
|
|
};
|
|
|
|
class AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground : AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground";
|
|
speed = 0.7;
|
|
interpolationRestart = 2;
|
|
interpolationSpeed = 2;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground : CutSceneAnimationBase {
|
|
actions = "CivilSitActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground";
|
|
speed = 0.7;
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
looped = "false";
|
|
interpolationRestart = 2;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground", 1.0, "AmovPsitMstpSnonWnonDnon_smoking", 0.02};
|
|
InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground : AmovPpneMstpSnonWnonDnon {
|
|
actions = "CivilSitActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground";
|
|
speed = 0.55;
|
|
looped = "false";
|
|
enableDirectControl = 1;
|
|
interpolationRestart = 2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground", 1.0, "AmovPsitMstpSnonWnonDnon_smoking", 0.02};
|
|
InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon", 0.02};
|
|
};
|
|
|
|
class AmovPsitMstpSnonWnonDnon_ground : AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground {
|
|
variantsPlayer[] = {"AmovPsitMstpSnonWnonDnon_ground", 0.75, "AmovPsitMstpSnonWnonDnon_smoking", 0.25};
|
|
variantAfter[] = {10, 15, 25};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
equivalentTo = "AmovPsitMstpSnonWnonDnon_ground";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_smoking", 0.02, "AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground", 0.02, "AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01};
|
|
};
|
|
|
|
class AmovPsitMstpSnonWnonDnon_smoking_trans : AmovPsitMstpSnonWnonDnon_ground {
|
|
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground", 0.01, "AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPsitMstpSnonWnonDnon_smoking : AmovPsitMstpSnonWnonDnon_ground {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking";
|
|
speed = 0.04;
|
|
canPullTrigger = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground", 0.02};
|
|
InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_smoking_trans", 0.01};
|
|
};
|
|
|
|
class AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground : AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground";
|
|
speed = 0.7;
|
|
interpolationRestart = 2;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground", 0.02};
|
|
};
|
|
|
|
class AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon";
|
|
speed = 0.55;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon : CutSceneAnimationBase {
|
|
actions = "CivilStandSurrenderActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon";
|
|
speed = 1.33;
|
|
looped = "false";
|
|
canPullTrigger = "false";
|
|
interpolationRestart = 2;
|
|
ConnectTo[] = {"AmovPercMstpSsurWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class AmovPercMstpSsurWnonDnon : AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\sur\non\AmovPercMstpSsurWnonDnon";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
ConnectTo[] = {"AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\sur\non\AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon";
|
|
speed = 1.33;
|
|
interpolationRestart = 2;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon", 0.1};
|
|
};
|
|
|
|
class TestDance : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_Dancing.rtm";
|
|
speed = 0.015;
|
|
looped = "true";
|
|
duty = -0.7;
|
|
showWeaponAim = "true";
|
|
disableWeapons = "false";
|
|
enableAutoActions = "true";
|
|
ConnectTo[] = {"TestDance", 0.9};
|
|
InterpolateTo[] = {"TestDance", 0.9};
|
|
};
|
|
|
|
class TestROM : TestDance {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_ROM.rtm";
|
|
speed = 0.015;
|
|
ConnectTo[] = {"TestROM", 0.9};
|
|
InterpolateTo[] = {"TestROM", 0.9};
|
|
};
|
|
|
|
class TestROMFingers : TestDance {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_ROMFingers.rtm";
|
|
speed = 0.015;
|
|
ConnectTo[] = {"TestROMFingers", 0.9};
|
|
InterpolateTo[] = {"TestROMFingers", 0.9};
|
|
};
|
|
|
|
class TestJabbaFun : TestDance {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_JabbaFun.rtm";
|
|
speed = 0.033;
|
|
ConnectTo[] = {"TestJabbaFun", 0.9};
|
|
InterpolateTo[] = {"TestJabbaFun", 0.9};
|
|
};
|
|
|
|
class TestFlipflop : TestDance {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_Flipflop.rtm";
|
|
speed = 0.122;
|
|
ConnectTo[] = {"TestFlipflop", 0.9};
|
|
InterpolateTo[] = {"TestFlipflop", 0.9};
|
|
};
|
|
|
|
class TestSurrender : TestDance {
|
|
duty = -1;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Knl\Stp\sur\rfl\AmovPknlMstpSsurWrflDnon.rtm";
|
|
showWeaponAim = "false";
|
|
disableWeapons = "true";
|
|
speed = 1e+010;
|
|
soundEnabled = "false";
|
|
ConnectTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "TestSurrender", 0.9};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "TestSurrender", 0.9};
|
|
};
|
|
|
|
class AwopPercMstpSgthWrflDnon_Start1 : Default {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_Start.rtm";
|
|
speed = 0.51;
|
|
looped = "false";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
canPullTrigger = "false";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AwopPercMstpSgthWrflDnon_Throw1", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWrflDnon_Throw1 : AwopPercMstpSgthWrflDnon_Start1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_Throw.rtm";
|
|
speed = 2.31;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSgthWrflDnon_End1", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWrflDnon_End1 : AwopPercMstpSgthWrflDnon_Start1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_End.rtm";
|
|
speed = 0.53;
|
|
showItemInRightHand = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWrflDnon_Start2 : AwopPercMstpSgthWrflDnon_Start1 {
|
|
actions = "RifleStandActions";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSgthWrflDnon_Throw2", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWrflDnon_Throw2 : AwopPercMstpSgthWrflDnon_Throw1 {
|
|
actions = "RifleStandActions";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSgthWrflDnon_End2", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWrflDnon_End2 : AwopPercMstpSgthWrflDnon_End1 {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart : Default {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart";
|
|
speed = 1.9;
|
|
soundOverride = "run";
|
|
looped = "false";
|
|
soundEnabled = "true";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
canPullTrigger = "false";
|
|
headBobMode = 2;
|
|
weaponIK = 1;
|
|
ConnectTo[] = {"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow", 0.1};
|
|
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow : AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
|
|
speed = 0.73;
|
|
soundEnabled = "true";
|
|
soundOverride = "run";
|
|
ConnectTo[] = {"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd", 0.1};
|
|
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd : AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd";
|
|
speed = 0.91;
|
|
soundEnabled = "true";
|
|
soundOverride = "run";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1, "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1};
|
|
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart : Default {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart";
|
|
rightHandIKCurve[] = {0.3, 1, 0.4, 0};
|
|
leftHandIKCurve[] = {1};
|
|
speed = 2;
|
|
looped = "false";
|
|
soundOverride = "wlk";
|
|
soundEnabled = "true";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
headBobMode = 2;
|
|
weaponIK = 1;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow : AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
|
|
speed = 0.73;
|
|
soundOverride = "wlk";
|
|
soundEnabled = "true";
|
|
rightHandIKCurve[] = {0};
|
|
leftHandIKCurve[] = {1};
|
|
ConnectTo[] = {"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd : AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd";
|
|
speed = 0.91;
|
|
soundOverride = "wlk";
|
|
rightHandIKCurve[] = {0.8, 0, 0.9, 1};
|
|
leftHandIKCurve[] = {1};
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSgthWrflDnon_Start : Default {
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_Start.rtm";
|
|
speed = 0.5;
|
|
looped = "false";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AwopPknlMstpSgthWrflDnon_Throw", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSgthWrflDnon_Throw : AwopPknlMstpSgthWrflDnon_Start {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_Throw.rtm";
|
|
speed = 3.33;
|
|
ConnectTo[] = {"AwopPknlMstpSgthWrflDnon_End", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSgthWrflDnon_End : AwopPknlMstpSgthWrflDnon_Start {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_End.rtm";
|
|
speed = 0.8;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWrflDnon_Start : Default {
|
|
actions = "RifleProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_Start.rtm";
|
|
speed = 0.55;
|
|
looped = "false";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AwopPpneMstpSgthWrflDnon_Throw", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWrflDnon_Throw : AwopPpneMstpSgthWrflDnon_Start {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_Throw.rtm";
|
|
speed = 3;
|
|
ConnectTo[] = {"AwopPpneMstpSgthWrflDnon_End", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWrflDnon_End : AwopPpneMstpSgthWrflDnon_Start {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_End.rtm";
|
|
speed = 1.36;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWpstDnon_Part1 : Default {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part1.rtm";
|
|
speed = 1.25;
|
|
looped = "false";
|
|
showHandGun = "true";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part2", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWpstDnon_Part2 : AwopPercMstpSgthWpstDnon_Part1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part2.rtm";
|
|
speed = 0.39;
|
|
showHandGun = "false";
|
|
ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part3", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWpstDnon_Part3 : AwopPercMstpSgthWpstDnon_Part2 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part3.rtm";
|
|
speed = 1.32;
|
|
ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part4", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWpstDnon_Part4 : AwopPercMstpSgthWpstDnon_Part3 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part4.rtm";
|
|
speed = 0.43;
|
|
ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part5", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWpstDnon_Part5 : AwopPercMstpSgthWpstDnon_Part4 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part5.rtm";
|
|
speed = 1.46;
|
|
showHandGun = "true";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart : Default {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart";
|
|
speed = 1.69;
|
|
soundOverride = "run";
|
|
looped = "false";
|
|
showHandGun = "false";
|
|
soundEnabled = "true";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
headBobMode = 2;
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow : AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow";
|
|
speed = 0.73;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm : AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm";
|
|
speed = 1.18;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd : AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd";
|
|
speed = 1.35;
|
|
showHandGun = "true";
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1 : Default {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1";
|
|
speed = 1.85;
|
|
soundOverride = "walk";
|
|
looped = "false";
|
|
showHandGun = "true";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart : Default {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart";
|
|
speed = 1.33;
|
|
looped = "false";
|
|
showHandGun = "false";
|
|
soundEnabled = "true";
|
|
duty = 0.6;
|
|
soundOverride = "wlk";
|
|
headBobMode = 2;
|
|
weaponIK = 2;
|
|
ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow : AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow";
|
|
speed = 0.68;
|
|
soundOverride = "wlk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm : AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm";
|
|
speed = 1.17;
|
|
soundOverride = "wlk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd : AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd";
|
|
speed = 1.35;
|
|
showHandGun = "true";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
|
|
soundOverride = "wlk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSgthWpstDnon_Part1 : Default {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part1.rtm";
|
|
speed = 1.25;
|
|
looped = "false";
|
|
showHandGun = "true";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wpst.p3d";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part2", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSgthWpstDnon_Part2 : AwopPknlMstpSgthWpstDnon_Part1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part2.rtm";
|
|
speed = 0.39;
|
|
showHandGun = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part3", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSgthWpstDnon_Part3 : AwopPknlMstpSgthWpstDnon_Part2 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part3.rtm";
|
|
speed = 1.32;
|
|
ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part4", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSgthWpstDnon_Part4 : AwopPknlMstpSgthWpstDnon_Part3 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part4.rtm";
|
|
speed = 0.43;
|
|
ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part5", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPknlMstpSgthWpstDnon_Part5 : AwopPknlMstpSgthWpstDnon_Part4 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part5.rtm";
|
|
speed = 1.46;
|
|
showHandGun = "true";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWpstDnon_Part1 : Default {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_1.rtm";
|
|
speed = 0.85;
|
|
looped = "false";
|
|
showHandGun = "true";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part2", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWpstDnon_Part2 : AwopPpneMstpSgthWpstDnon_Part1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_2.rtm";
|
|
speed = 0.44;
|
|
showHandGun = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part3", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWpstDnon_Part3 : AwopPpneMstpSgthWpstDnon_Part2 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_3.rtm";
|
|
speed = 2.67;
|
|
ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part4", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWpstDnon_Part4 : AwopPpneMstpSgthWpstDnon_Part3 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_4.rtm";
|
|
speed = 0.63;
|
|
ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part5", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWpstDnon_Part5 : AwopPpneMstpSgthWpstDnon_Part4 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_5.rtm";
|
|
speed = 0.83;
|
|
showHandGun = "true";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWnonDnon_start : Default {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_start";
|
|
speed = 0.8;
|
|
looped = "false";
|
|
showHandGun = "true";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AwopPercMstpSgthWnonDnon_throw", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWnonDnon_throw : AwopPercMstpSgthWnonDnon_start {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_throw";
|
|
speed = 2;
|
|
ConnectTo[] = {"AwopPercMstpSgthWnonDnon_end", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPercMstpSgthWnonDnon_end : AwopPercMstpSgthWnonDnon_throw {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_end";
|
|
speed = 0.65;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart : Default {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart";
|
|
speed = 3;
|
|
soundOverride = "run";
|
|
looped = "false";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
canPullTrigger = "false";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow : AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow";
|
|
speed = 1.3;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd : AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd";
|
|
speed = 0.9;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWnonDnon_start : Default {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_start";
|
|
speed = 0.67;
|
|
looped = "false";
|
|
showHandGun = "true";
|
|
soundEnabled = "false";
|
|
duty = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
|
|
aimingBody = "empty";
|
|
legs = "Wholebody";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AwopPpneMstpSgthWnonDnon_throw", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWnonDnon_throw : AwopPpneMstpSgthWnonDnon_start {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_throw";
|
|
speed = 2;
|
|
ConnectTo[] = {"AwopPpneMstpSgthWnonDnon_end", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AwopPpneMstpSgthWnonDnon_end : AwopPpneMstpSgthWnonDnon_throw {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_end";
|
|
speed = 0.45;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class LadderCivilStatic : StandBase {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\non\non\AldrPercMstpSnonWnonDnon.rtm";
|
|
looped = "true";
|
|
soundEnabled = "true";
|
|
speed = 1e+010;
|
|
duty = -0.35;
|
|
onLadder = "true";
|
|
actions = "LadderCivilActions";
|
|
aiming = "aimingNo";
|
|
aimingBody = "aimingNo";
|
|
legs = "legsNo";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "ladder";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"LadderCivilTopOff", 0.1, "LadderCivilDownOff", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "LadderCivilUpLoop", 0.1, "LadderCivilDownLoop", 0.1};
|
|
};
|
|
|
|
class LadderCivilOn : LadderCivilStatic {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AldrPercMstpSnonWnonDnon.rtm";
|
|
speed = 1.5;
|
|
looped = "false";
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"LadderCivilStatic", 1.0};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class LadderCivilUpLoop : LadderCivilStatic {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\non\non\AldrPercMwlkSnonWnonDu.rtm";
|
|
speed = 2.5;
|
|
duty = 0.7;
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "LadderCivilStatic", 0.1, "LadderCivilTopOff", 0.1, "LadderCivilDownLoop", 0.1};
|
|
};
|
|
|
|
class LadderCivilTopOff : LadderCivilUpLoop {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\non\non\AldrPercMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm";
|
|
speed = 1.5;
|
|
looped = "false";
|
|
onLadder = "false";
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 1.0};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class LadderCivilDownOff : LadderCivilTopOff {
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 1.0};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01};
|
|
};
|
|
|
|
class LadderCivilDownLoop : LadderCivilUpLoop {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\non\non\AldrPercMwlkSnonWnonDd.rtm";
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "LadderCivilStatic", 0.1, "LadderCivilUpLoop", 0.1, "LadderCivilDownOff", 0.1};
|
|
};
|
|
|
|
class LadderRifleStatic : LadderCivilStatic {
|
|
actions = "LadderRifleActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\low\rfl\AldrPercMstpSlowWrflDnon.rtm";
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"LadderRifleTopOff", 0.1, "LadderRifleDownOff", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "LadderRifleUpLoop", 0.1, "LadderRifleDownLoop", 0.1};
|
|
};
|
|
|
|
class LadderRifleOn : LadderCivilOn {
|
|
actions = "LadderRifleActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AldrPercMstpSlowWrflDnon.rtm";
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"LadderRifleStatic", 1.0};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class LadderRifleTopOff : LadderCivilTopOff {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\low\rfl\AldrPercMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon.rtm";
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 1.0};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class LadderRifleDownOff : LadderRifleTopOff {
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 1.0};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class LadderRifleUpLoop : LadderCivilUpLoop {
|
|
actions = "LadderRifleActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\low\rfl\AldrPercMwlkSlowWrflDu.rtm";
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "LadderRifleStatic", 0.1, "LadderRifleTopOff", 0.1, "LadderRifleDownLoop", 0.1};
|
|
};
|
|
|
|
class LadderRifleDownLoop : LadderCivilDownLoop {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\low\rfl\AldrPercMwlkSlowWrflDd.rtm";
|
|
actions = "LadderRifleActions";
|
|
soundOverride = "ladder";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "LadderRifleStatic", 0.1, "LadderRifleDownOff", 0.1, "LadderRifleUpLoop", 0.1};
|
|
};
|
|
|
|
class AswmPercMstpSnonWnonDnon : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "SwimmingActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\stp\non\non\AswmPercMstpSnonWnonDnon.rtm";
|
|
speed = 0.42;
|
|
relSpeedMin = 0.9;
|
|
relSpeedMax = 1.1;
|
|
looped = "true";
|
|
soundEdge[] = {0.5};
|
|
duty = 0.6;
|
|
showWeaponAim = "false";
|
|
disableWeapons = "true";
|
|
limitGunMovement = "false";
|
|
soundOverride = "swim";
|
|
soundEnabled = "true";
|
|
enableAutoActions = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.3};
|
|
InterpolateTo[] = {"AdthPswmMstpSnonWnonDnon", 0.01, "AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf", 0.1};
|
|
};
|
|
|
|
class AswmPercMrunSnonWnonDf : AswmPercMstpSnonWnonDnon {
|
|
actions = "SwimmForwardActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\run\non\non\AswmPercMrunSnonWnonDf.rtm";
|
|
speed = 0.7;
|
|
relSpeedMin = 0.7;
|
|
relSpeedMax = 1.1;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mrun.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.3};
|
|
InterpolateTo[] = {"AdthPswmMrunSnonWnonDf", 0.01, "AswmPercMwlkSnonWnonDf", 0.1, "AswmPercMsprSnonWnonDf", 0.1, "AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class AswmPercMwlkSnonWnonDf : AswmPercMrunSnonWnonDf {
|
|
relSpeedMin = 0.5;
|
|
relSpeedMax = 0.6;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AdthPswmMrunSnonWnonDf", 0.01, "AswmPercMrunSnonWnonDf", 0.1, "AswmPercMsprSnonWnonDf", 0.1, "AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class AswmPercMsprSnonWnonDf : AswmPercMrunSnonWnonDf {
|
|
actions = "SwimmingFastActions";
|
|
relSpeedMin = 0.8;
|
|
relSpeedMax = 1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AdthPswmMrunSnonWnonDf", 0.01, "AswmPercMrunSnonWnonDf", 0.1, "AswmPercMwlkSnonWnonDf", 0.1, "AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf : AswmPercMstpSnonWnonDnon {
|
|
actions = "SwimmForwardActions";
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\stp\non\non\AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf.rtm";
|
|
speed = 0.545455;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mrun.p3d";
|
|
canPullTrigger = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AswmPercMrunSnonWnonDf", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon : AswmPercMstpSnonWnonDnon {
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\run\non\non\AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon.rtm";
|
|
speed = 0.91;
|
|
canPullTrigger = "false";
|
|
interpolationRestart = "true";
|
|
ConnectTo[] = {"AswmPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_rfl : AmovPercMstpSlowWrflDnon {
|
|
actions = "BinocStandRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_rfl";
|
|
showWeaponAim = "false";
|
|
disableWeapons = "false";
|
|
disableWeaponsLong = "false";
|
|
enableBinocular = "true";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableOptics = 4096;
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle", 0.02, "AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle", 0.02, "AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon", 0.02, "AwopPercMstpSoptWbinDnon_rfl_turnL", 0.02, "AwopPercMstpSoptWbinDnon_rfl_turnR", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_binocular", 0.01, "AmovPercMwlkSoptWbinDf_rfl", 0.02, "AmovPercMwlkSoptWbinDfr_rfl", 0.02, "AmovPercMwlkSoptWbinDr_rfl", 0.02, "AmovPercMwlkSoptWbinDbr_rfl", 0.02, "AmovPercMwlkSoptWbinDb_rfl", 0.02, "AmovPercMwlkSoptWbinDbl_rfl", 0.02, "AmovPercMwlkSoptWbinDl_rfl", 0.02, "AmovPercMwlkSoptWbinDfl_rfl", 0.02, "AmovPercMrunSnonWbinDf_rfl", 0.02, "AmovPercMrunSnonWbinDfr_rfl", 0.02, "AmovPercMrunSnonWbinDr_rfl", 0.02, "AmovPercMrunSnonWbinDbr_rfl", 0.02, "AmovPercMrunSnonWbinDb_rfl", 0.02, "AmovPercMrunSnonWbinDbl_rfl", 0.02, "AmovPercMrunSnonWbinDl_rfl", 0.02, "AmovPercMrunSnonWbinDfl_rfl", 0.02, "AwopPercMstpSoptWbinDnon_rfl_turnL", 0.02, "AwopPercMstpSoptWbinDnon_rfl_turnR", 0.02};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDf_rfl : AwopPercMstpSoptWbinDnon_rfl {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDfr_rfl", 0.025, "AmovPercMwlkSoptWbinDfl_rfl", 0.025, "AmovPercMrunSnonWbinDf_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDfr_rfl : AmovPercMwlkSoptWbinDf_rfl {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDfr";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDf_rfl", 0.025, "AmovPercMwlkSoptWbinDr_rfl", 0.025, "AmovPercMrunSnonWbinDfr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDr_rfl : AmovPercMwlkSoptWbinDf_rfl {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDr";
|
|
speed = 0.483871;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDfr_rfl", 0.025, "AmovPercMwlkSoptWbinDbr_rfl", 0.025, "AmovPercMrunSnonWbinDr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDbr_rfl : AmovPercMwlkSoptWbinDf_rfl {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDbr";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDr_rfl", 0.025, "AmovPercMwlkSoptWbinDb_rfl", 0.025, "AmovPercMrunSnonWbinDbr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDb_rfl : AmovPercMwlkSoptWbinDf_rfl {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDb";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDbr_rfl", 0.025, "AmovPercMwlkSoptWbinDbl_rfl", 0.025, "AmovPercMrunSnonWbinDb_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDbl_rfl : AmovPercMwlkSoptWbinDf_rfl {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDbl";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDb_rfl", 0.025, "AmovPercMwlkSoptWbinDl_rfl", 0.025, "AmovPercMrunSnonWbinDbl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDl_rfl : AmovPercMwlkSoptWbinDf_rfl {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDl";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDbl_rfl", 0.025, "AmovPercMwlkSoptWbinDfl_rfl", 0.025, "AmovPercMrunSnonWbinDl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDfl_rfl : AmovPercMwlkSoptWbinDf_rfl {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDfl";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDf_rfl", 0.025, "AmovPercMwlkSoptWbinDl_rfl", 0.025, "AmovPercMrunSnonWbinDfl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDf_rfl : AmovPercMwlkSoptWbinDf_rfl {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
|
|
looped = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDf_rfl", 0.025, "AmovPercMrunSnonWbinDfr_rfl", 0.025, "AmovPercMrunSnonWbinDfl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDfr_rfl : AmovPercMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDfr_rfl", 0.025, "AmovPercMrunSnonWbinDf_rfl", 0.025, "AmovPercMrunSnonWbinDr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDr_rfl : AmovPercMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
|
|
speed = 0.483871;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDr_rfl", 0.025, "AmovPercMrunSnonWbinDfr_rfl", 0.025, "AmovPercMrunSnonWbinDbr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDbr_rfl : AmovPercMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDbr_rfl", 0.025, "AmovPercMrunSnonWbinDr_rfl", 0.025, "AmovPercMrunSnonWbinDb_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDb_rfl : AmovPercMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDb_rfl", 0.025, "AmovPercMrunSnonWbinDbr_rfl", 0.025, "AmovPercMrunSnonWbinDbl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDbl_rfl : AmovPercMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDbl_rfl", 0.025, "AmovPercMrunSnonWbinDb_rfl", 0.025, "AmovPercMrunSnonWbinDl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDl_rfl : AmovPercMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDl_rfl", 0.025, "AmovPercMrunSnonWbinDbl_rfl", 0.025, "AmovPercMrunSnonWbinDfl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDfl_rfl : AmovPercMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDfl_rfl", 0.025, "AmovPercMrunSnonWbinDf_rfl", 0.025, "AmovPercMrunSnonWbinDl_rfl", 0.025};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_rfl_turnL : AwopPercMstpSoptWbinDnon_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90L";
|
|
speed = 0.5;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_rfl_turnR : AwopPercMstpSoptWbinDnon_rfl_turnL {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90R";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_rfl : AmovPknlMstpSrasWrflDnon {
|
|
actions = "BinocKneelRflActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_rfl";
|
|
showWeaponAim = "false";
|
|
enableBinocular = "true";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
enableOptics = 4096;
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle", 0.02, "AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle", 0.02, "AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AwopPknlMstpSoptWbinDnon_rfl_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_rfl_turnR", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSlowWrflDnon_binocular", 0.01, "AmovPknlMwlkSoptWbinDf_rfl", 0.02, "AmovPknlMwlkSoptWbinDfr_rfl", 0.02, "AmovPknlMwlkSoptWbinDr_rfl", 0.02, "AmovPknlMwlkSoptWbinDbr_rfl", 0.02, "AmovPknlMwlkSoptWbinDb_rfl", 0.02, "AmovPknlMwlkSoptWbinDbl_rfl", 0.02, "AmovPknlMwlkSoptWbinDl_rfl", 0.02, "AmovPknlMwlkSoptWbinDfl_rfl", 0.02, "AwopPknlMstpSoptWbinDnon_rfl_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_rfl_turnR", 0.02};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDf_rfl : AwopPknlMstpSoptWbinDnon_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
speed = 0.666667;
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSnonWbinDfr_rfl", 0.025, "AmovPknlMrunSnonWbinDfl_rfl", 0.025, "AmovPknlMwlkSoptWbinDf_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDfr_rfl : AmovPknlMrunSnonWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
|
|
speed = 0.666667;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSnonWbinDf_rfl", 0.025, "AmovPknlMrunSnonWbinDr_rfl", 0.025, "AmovPknlMwlkSoptWbinDfr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDr_rfl : AmovPknlMrunSnonWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
|
|
speed = 0.714286;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSnonWbinDfr_rfl", 0.025, "AmovPknlMrunSnonWbinDbr_rfl", 0.025, "AmovPknlMwlkSoptWbinDr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDbr_rfl : AmovPknlMrunSnonWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
|
|
speed = 0.666667;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSnonWbinDr_rfl", 0.025, "AmovPknlMrunSnonWbinDb_rfl", 0.025, "AmovPknlMwlkSoptWbinDbr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDb_rfl : AmovPknlMrunSnonWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
|
|
speed = 0.666667;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSnonWbinDbr_rfl", 0.025, "AmovPknlMrunSnonWbinDbl_rfl", 0.025, "AmovPknlMwlkSoptWbinDb_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDbl_rfl : AmovPknlMrunSnonWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
speed = 0.666667;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSnonWbinDb_rfl", 0.025, "AmovPknlMrunSnonWbinDl_rfl", 0.025, "AmovPknlMwlkSoptWbinDbl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDl_rfl : AmovPknlMrunSnonWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
|
|
speed = 0.625;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSnonWbinDbl_rfl", 0.025, "AmovPknlMrunSnonWbinDfl_rfl", 0.025, "AmovPknlMwlkSoptWbinDl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDfl_rfl : AmovPknlMrunSnonWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
|
|
speed = 0.666667;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSnonWbinDf_rfl", 0.025, "AmovPknlMrunSnonWbinDl_rfl", 0.025, "AmovPknlMwlkSoptWbinDfl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDf_rfl : AwopPknlMstpSoptWbinDnon_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
|
|
speed = 0.666667;
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDf_rfl", 0.025, "AmovPknlMwlkSoptWbinDfr_rfl", 0.025, "AmovPknlMwlkSoptWbinDfl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDfr_rfl : AmovPknlMwlkSoptWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
|
|
speed = 0.666667;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDfr_rfl", 0.025, "AmovPknlMwlkSoptWbinDf_rfl", 0.025, "AmovPknlMwlkSoptWbinDr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDr_rfl : AmovPknlMwlkSoptWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
|
|
speed = 0.714286;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDr_rfl", 0.025, "AmovPknlMwlkSoptWbinDfr_rfl", 0.025, "AmovPknlMwlkSoptWbinDbr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDbr_rfl : AmovPknlMwlkSoptWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
|
|
speed = 0.666667;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDbr_rfl", 0.025, "AmovPknlMwlkSoptWbinDr_rfl", 0.025, "AmovPknlMwlkSoptWbinDb_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDb_rfl : AmovPknlMwlkSoptWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
|
|
speed = 0.666667;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDb_rfl", 0.025, "AmovPknlMwlkSoptWbinDbr_rfl", 0.025, "AmovPknlMwlkSoptWbinDbl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDbl_rfl : AmovPknlMwlkSoptWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
speed = 0.666667;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDbl_rfl", 0.025, "AmovPknlMwlkSoptWbinDb_rfl", 0.025, "AmovPknlMwlkSoptWbinDl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDl_rfl : AmovPknlMwlkSoptWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
|
|
speed = 0.625;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDl_rfl", 0.025, "AmovPknlMwlkSoptWbinDbl_rfl", 0.025, "AmovPknlMwlkSoptWbinDfl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDfl_rfl : AmovPknlMwlkSoptWbinDf_rfl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
|
|
speed = 0.666667;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDfl_rfl", 0.025, "AmovPknlMwlkSoptWbinDf_rfl", 0.025, "AmovPknlMwlkSoptWbinDl_rfl", 0.025};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_rfl_turnL : AwopPknlMstpSoptWbinDnon_rfl {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_rfl_turnR : AwopPknlMstpSoptWbinDnon_rfl_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_rfl : AmovPpneMstpSrasWrflDnon {
|
|
actions = "BinocProneRflActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_rfl";
|
|
showWeaponAim = "false";
|
|
enableBinocular = "true";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableOptics = 4096;
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle", 0.02, "AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle", 0.02, "AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AwopPpneMstpSoptWbinDnon_rfl_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_rfl_turnR", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01, "AdthPpneMstpSlowWrflDnon_binocular", 0.01, "AmovPpneMwlkSoptWbinDf_rfl", 0.02, "AmovPpneMwlkSoptWbinDfr_rfl", 0.02, "AmovPpneMwlkSoptWbinDr_rfl", 0.02, "AmovPpneMwlkSoptWbinDbr_rfl", 0.02, "AmovPpneMwlkSoptWbinDb_rfl", 0.02, "AmovPpneMwlkSoptWbinDbl_rfl", 0.02, "AmovPpneMwlkSoptWbinDl_rfl", 0.02, "AmovPpneMwlkSoptWbinDfl_rfl", 0.02, "AwopPpneMstpSoptWbinDnon_rfl_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_rfl_turnR", 0.02};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDf_rfl : AwopPpneMstpSoptWbinDnon_rfl {
|
|
speed = 0.99;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDf";
|
|
enableOptics = "false";
|
|
enableBinocular = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMrunSnonWbinDfr_rfl", 0.025, "AmovPpneMrunSnonWbinDfl_rfl", 0.025, "AmovPpneMwlkSoptWbinDf_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDfr_rfl : AmovPpneMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMrunSnonWbinDf_rfl", 0.025, "AmovPpneMrunSnonWbinDr_rfl", 0.025, "AmovPpneMwlkSoptWbinDfr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDr_rfl : AmovPpneMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMrunSnonWbinDfr_rfl", 0.025, "AmovPpneMrunSnonWbinDbr_rfl", 0.025, "AmovPpneMwlkSoptWbinDr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDbr_rfl : AmovPpneMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMrunSnonWbinDr_rfl", 0.025, "AmovPpneMrunSnonWbinDb_rfl", 0.025, "AmovPpneMwlkSoptWbinDbr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDb_rfl : AmovPpneMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDb";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMrunSnonWbinDbr_rfl", 0.025, "AmovPpneMrunSnonWbinDbl_rfl", 0.025, "AmovPpneMwlkSoptWbinDb_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDbl_rfl : AmovPpneMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMrunSnonWbinDb_rfl", 0.025, "AmovPpneMrunSnonWbinDl_rfl", 0.025, "AmovPpneMwlkSoptWbinDbl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDl_rfl : AmovPpneMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMrunSnonWbinDbl_rfl", 0.025, "AmovPpneMrunSnonWbinDfl_rfl", 0.025, "AmovPpneMwlkSoptWbinDl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDfl_rfl : AmovPpneMrunSnonWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMrunSnonWbinDf_rfl", 0.025, "AmovPpneMrunSnonWbinDl_rfl", 0.025, "AmovPpneMwlkSoptWbinDfl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDf_rfl : AwopPpneMstpSoptWbinDnon_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDf";
|
|
speed = 1;
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDf_rfl", 0.025, "AmovPpneMwlkSoptWbinDfr_rfl", 0.025, "AmovPpneMwlkSoptWbinDfl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDfr_rfl : AmovPpneMwlkSoptWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDfr_rfl", 0.025, "AmovPpneMwlkSoptWbinDf_rfl", 0.025, "AmovPpneMwlkSoptWbinDr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDr_rfl : AmovPpneMwlkSoptWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDr";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDr_rfl", 0.025, "AmovPpneMwlkSoptWbinDfr_rfl", 0.025, "AmovPpneMwlkSoptWbinDbr_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDbr_rfl : AmovPpneMwlkSoptWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDbr_rfl", 0.025, "AmovPpneMwlkSoptWbinDr_rfl", 0.025, "AmovPpneMwlkSoptWbinDb_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDb_rfl : AmovPpneMwlkSoptWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDb";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDb_rfl", 0.025, "AmovPpneMwlkSoptWbinDbr_rfl", 0.025, "AmovPpneMwlkSoptWbinDbl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDbl_rfl : AmovPpneMwlkSoptWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDbl_rfl", 0.025, "AmovPpneMwlkSoptWbinDb_rfl", 0.025, "AmovPpneMwlkSoptWbinDl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDl_rfl : AmovPpneMwlkSoptWbinDf_rfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDl_rfl", 0.025, "AmovPpneMwlkSoptWbinDbl_rfl", 0.025, "AmovPpneMwlkSoptWbinDfl_rfl", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDfl_rfl : AmovPpneMwlkSoptWbinDf_rfl {
|
|
speed = 0.99;
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDfl_rfl", 0.025, "AmovPpneMwlkSoptWbinDf_rfl", 0.025, "AmovPpneMwlkSoptWbinDl_rfl", 0.025};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_rfl_turnL : AwopPpneMstpSoptWbinDnon_rfl {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_rfl_turnR : AwopPpneMstpSoptWbinDnon_rfl_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_pst : AmovPercMstpSrasWpstDnon {
|
|
actions = "BinocStandPstActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_non";
|
|
showWeaponAim = "false";
|
|
enableBinocular = "true";
|
|
showItemInHand = "true";
|
|
showHandgun = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
enableOptics = 4096;
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst", 0.02, "AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst", 0.02, "AwopPercMstpSoptWbinDnon_pst_turnL", 0.02, "AwopPercMstpSoptWbinDnon_pst_turnR", 0.02, "AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst_turnL", 0.02, "AwopPercMstpSoptWbinDnon_pst_turnR", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_binocular", 0.01, "AmovPercMwlkSoptWbinDf_pst", 0.02, "AmovPercMwlkSoptWbinDfr_pst", 0.02, "AmovPercMwlkSoptWbinDr_pst", 0.02, "AmovPercMwlkSoptWbinDbr_pst", 0.02, "AmovPercMwlkSoptWbinDb_pst", 0.02, "AmovPercMwlkSoptWbinDbl_pst", 0.02, "AmovPercMwlkSoptWbinDl_pst", 0.02, "AmovPercMwlkSoptWbinDfl_pst", 0.02};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDf_pst : AwopPercMstpSoptWbinDnon_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
|
|
speed = 0.47619;
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDfr_pst", 0.025, "AmovPercMwlkSoptWbinDfl_pst", 0.025, "AmovPercMrunSnonWbinDf_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDfr_pst : AmovPercMwlkSoptWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDf_pst", 0.025, "AmovPercMwlkSoptWbinDr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDr_pst : AmovPercMwlkSoptWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
|
|
speed = 0.483871;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDfr_pst", 0.025, "AmovPercMwlkSoptWbinDbr_pst", 0.025, "AmovPercMrunSnonWbinDr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDbr_pst : AmovPercMwlkSoptWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDr_pst", 0.025, "AmovPercMwlkSoptWbinDb_pst", 0.025, "AmovPercMrunSnonWbinDbr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDb_pst : AmovPercMwlkSoptWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDbr_pst", 0.025, "AmovPercMwlkSoptWbinDbl_pst", 0.025, "AmovPercMrunSnonWbinDb_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDbl_pst : AmovPercMwlkSoptWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDb_pst", 0.025, "AmovPercMwlkSoptWbinDl_pst", 0.025, "AmovPercMrunSnonWbinDbl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDl_pst : AmovPercMwlkSoptWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDbl_pst", 0.025, "AmovPercMwlkSoptWbinDfl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDfl_pst : AmovPercMwlkSoptWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWbinDfl_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDf_pst", 0.025, "AmovPercMwlkSoptWbinDl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDf_pst : AmovPercMwlkSoptWbinDf_pst {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst", 0.025, "AmovPercMrunSnonWbinDfl_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDf_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDfr_pst : AmovPercMrunSnonWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDfr_pst", 0.025, "AmovPercMrunSnonWbinDf_pst", 0.025, "AmovPercMrunSnonWbinDr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDr_pst : AmovPercMrunSnonWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
|
|
speed = 0.483871;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDr_pst", 0.025, "AmovPercMrunSnonWbinDbr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDbr_pst : AmovPercMrunSnonWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDbr_pst", 0.025, "AmovPercMrunSnonWbinDr_pst", 0.025, "AmovPercMrunSnonWbinDb_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDb_pst : AmovPercMrunSnonWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDb_pst", 0.025, "AmovPercMrunSnonWbinDbr_pst", 0.025, "AmovPercMrunSnonWbinDbl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDbl_pst : AmovPercMrunSnonWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDbl_pst", 0.025, "AmovPercMrunSnonWbinDb_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDl_pst : AmovPercMrunSnonWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWbinDfl_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDl_pst", 0.025, "AmovPercMrunSnonWbinDbl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDfl_pst : AmovPercMrunSnonWbinDf_pst {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDfl_pst", 0.025, "AmovPercMrunSnonWbinDf_pst", 0.025};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_pst_turnL : AwopPercMstpSoptWbinDnon_pst {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_pst_turnR : AwopPercMstpSoptWbinDnon_pst_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_pst : AmovPknlMstpSrasWpstDnon {
|
|
actions = "BinocKneelPstActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_non";
|
|
showWeaponAim = "false";
|
|
enableBinocular = "true";
|
|
showItemInHand = "true";
|
|
showHandgun = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
enableOptics = 4096;
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst", 0.02, "AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst", 0.02, "AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AwopPknlMstpSoptWbinDnon_pst_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_pst_turnR", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01, "AdthPknlMstpSnonWnonDnon_binocular", 0.01, "AmovPknlMwlkSoptWbinDf_pst", 0.02, "AmovPknlMwlkSoptWbinDfr_pst", 0.02, "AmovPknlMwlkSoptWbinDr_pst", 0.02, "AmovPknlMwlkSoptWbinDbr_pst", 0.02, "AmovPknlMwlkSoptWbinDb_pst", 0.02, "AmovPknlMwlkSoptWbinDbl_pst", 0.02, "AmovPknlMwlkSoptWbinDl_pst", 0.02, "AmovPknlMwlkSoptWbinDfl_pst", 0.02, "AwopPknlMstpSoptWbinDnon_pst_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_pst_turnR", 0.02};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDf_pst : AwopPknlMstpSoptWbinDnon_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
|
|
speed = 0.99;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDfr_pst", 0.025, "AmovPknlMwlkSoptWbinDfl_pst", 0.025, "AmovPknlMrunSnonWbinDf_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDfr_pst : AmovPknlMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDf_pst", 0.025, "AmovPknlMwlkSoptWbinDr_pst", 0.025, "AmovPknlMrunSnonWbinDfr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDr_pst : AmovPknlMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDfr_pst", 0.025, "AmovPknlMwlkSoptWbinDbr_pst", 0.025, "AmovPknlMrunSnonWbinDr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDbr_pst : AmovPknlMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDr_pst", 0.025, "AmovPknlMwlkSoptWbinDb_pst", 0.025, "AmovPknlMrunSnonWbinDbr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDb_pst : AmovPknlMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDbr_pst", 0.025, "AmovPknlMwlkSoptWbinDbl_pst", 0.025, "AmovPknlMrunSnonWbinDb_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDbl_pst : AmovPknlMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDb_pst", 0.025, "AmovPknlMwlkSoptWbinDl_pst", 0.025, "AmovPknlMrunSnonWbinDbl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDl_pst : AmovPknlMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDbl_pst", 0.025, "AmovPknlMwlkSoptWbinDfl_pst", 0.025, "AmovPknlMrunSnonWbinDl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDfl_pst : AmovPknlMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDf_pst", 0.025, "AmovPknlMwlkSoptWbinDl_pst", 0.025, "AmovPknlMrunSnonWbinDfl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDf_pst : AmovPknlMwlkSoptWbinDf_pst {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
limitGunMovement = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDf_pst", 0.025, "AmovPknlMrunSnonWbinDfr_pst", 0.025, "AmovPknlMrunSnonWbinDfl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDfr_pst : AmovPknlMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDfr_pst", 0.025, "AmovPknlMrunSnonWbinDf_pst", 0.025, "AmovPknlMrunSnonWbinDr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDr_pst : AmovPknlMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDr_pst", 0.025, "AmovPknlMrunSnonWbinDfr_pst", 0.025, "AmovPknlMrunSnonWbinDbr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDbr_pst : AmovPknlMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDbr_pst", 0.025, "AmovPknlMrunSnonWbinDr_pst", 0.025, "AmovPknlMrunSnonWbinDb_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDb_pst : AmovPknlMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDb_pst", 0.025, "AmovPknlMrunSnonWbinDbr_pst", 0.025, "AmovPknlMrunSnonWbinDbl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDbl_pst : AmovPknlMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDbl_pst", 0.025, "AmovPknlMrunSnonWbinDb_pst", 0.025, "AmovPknlMrunSnonWbinDl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDl_pst : AmovPknlMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDl_pst", 0.025, "AmovPknlMrunSnonWbinDbl_pst", 0.025, "AmovPknlMrunSnonWbinDfl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDfl_pst : AmovPknlMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDfl_pst", 0.025, "AmovPknlMrunSnonWbinDf_pst", 0.025, "AmovPknlMrunSnonWbinDl_pst", 0.025};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_pst_turnL : AwopPknlMstpSoptWbinDnon_pst {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_pst_turnR : AwopPknlMstpSoptWbinDnon_pst_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_pst : AmovPpneMstpSrasWpstDnon {
|
|
actions = "BinocPronePstActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_non";
|
|
showWeaponAim = "false";
|
|
enableBinocular = "true";
|
|
showItemInHand = "true";
|
|
showHandgun = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableOptics = 4096;
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst", 0.02, "AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst", 0.02, "AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AwopPpneMstpSoptWbinDnon_pst_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_pst_turnR", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01, "AdthPpneMstpSnonWnonDnon_binocular", 0.01, "AmovPpneMwlkSoptWbinDf_pst", 0.02, "AmovPpneMwlkSoptWbinDfr_pst", 0.02, "AmovPpneMwlkSoptWbinDr_pst", 0.02, "AmovPpneMwlkSoptWbinDbr_pst", 0.02, "AmovPpneMwlkSoptWbinDb_pst", 0.02, "AmovPpneMwlkSoptWbinDbl_pst", 0.02, "AmovPpneMwlkSoptWbinDl_pst", 0.02, "AmovPpneMwlkSoptWbinDfl_pst", 0.02, "AwopPpneMstpSoptWbinDnon_pst_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_pst_turnR", 0.02};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDf_pst : AwopPpneMstpSoptWbinDnon_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf";
|
|
speed = 0.99;
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDfr_pst", 0.025, "AmovPpneMwlkSoptWbinDfl_pst", 0.025, "AmovPpneMrunSnonWbinDf_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDfr_pst : AmovPpneMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDf_pst", 0.025, "AmovPpneMwlkSoptWbinDr_pst", 0.025, "AmovPpneMrunSnonWbinDfr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDr_pst : AmovPpneMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDfr_pst", 0.025, "AmovPpneMwlkSoptWbinDbr_pst", 0.025, "AmovPpneMrunSnonWbinDr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDbr_pst : AmovPpneMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDr_pst", 0.025, "AmovPpneMwlkSoptWbinDb_pst", 0.025, "AmovPpneMrunSnonWbinDbr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDb_pst : AmovPpneMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDbr_pst", 0.025, "AmovPpneMwlkSoptWbinDbl_pst", 0.025, "AmovPpneMrunSnonWbinDb_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDbl_pst : AmovPpneMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDb_pst", 0.025, "AmovPpneMwlkSoptWbinDl_pst", 0.025, "AmovPpneMrunSnonWbinDbl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDl_pst : AmovPpneMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDbl_pst", 0.025, "AmovPpneMwlkSoptWbinDfl_pst", 0.025, "AmovPpneMrunSnonWbinDl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDfl_pst : AmovPpneMwlkSoptWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDf_pst", 0.025, "AmovPpneMwlkSoptWbinDl_pst", 0.025, "AmovPpneMrunSnonWbinDfl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDf_pst : AmovPpneMwlkSoptWbinDf_pst {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDf_pst", 0.025, "AmovPpneMrunSnonWbinDfr_pst", 0.025, "AmovPpneMrunSnonWbinDfl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDfr_pst : AmovPpneMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDfr_pst", 0.025, "AmovPpneMrunSnonWbinDf_pst", 0.025, "AmovPpneMrunSnonWbinDr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDr_pst : AmovPpneMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDr_pst", 0.025, "AmovPpneMrunSnonWbinDfr_pst", 0.025, "AmovPpneMrunSnonWbinDbr_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDbr_pst : AmovPpneMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDbr_pst", 0.025, "AmovPpneMrunSnonWbinDr_pst", 0.025, "AmovPpneMrunSnonWbinDb_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDb_pst : AmovPpneMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDb_pst", 0.025, "AmovPpneMrunSnonWbinDbr_pst", 0.025, "AmovPpneMrunSnonWbinDbl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDbl_pst : AmovPpneMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDbl_pst", 0.025, "AmovPpneMrunSnonWbinDb_pst", 0.025, "AmovPpneMrunSnonWbinDl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDl_pst : AmovPpneMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDl_pst", 0.025, "AmovPpneMrunSnonWbinDbl_pst", 0.025, "AmovPpneMrunSnonWbinDfl_pst", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDfl_pst : AmovPpneMrunSnonWbinDf_pst {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDfl_pst", 0.025, "AmovPpneMrunSnonWbinDf_pst", 0.025, "AmovPpneMrunSnonWbinDl_pst", 0.025};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_pst_turnL : AwopPpneMstpSoptWbinDnon_pst {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_pst_turnR : AwopPpneMstpSoptWbinDnon_pst_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_lnr : AmovPknlMstpSrasWlnrDnon {
|
|
actions = "BinocKneelLnrActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_lnr";
|
|
showWeaponAim = "false";
|
|
enableBinocular = "true";
|
|
showItemInHand = "true";
|
|
showHandgun = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
enableOptics = 4096;
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr", 0.02, "AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AwopPknlMstpSoptWbinDnon_lnr_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_lnr_turnR", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01, "AdthPknlMstpSlowWlnrDnon_binocular", 0.01, "AmovPknlMwlkSoptWbinDf_lnr", 0.02, "AmovPknlMwlkSoptWbinDfr_lnr", 0.02, "AmovPknlMwlkSoptWbinDr_lnr", 0.02, "AmovPknlMwlkSoptWbinDbr_lnr", 0.02, "AmovPknlMwlkSoptWbinDb_lnr", 0.02, "AmovPknlMwlkSoptWbinDbl_lnr", 0.02, "AmovPknlMwlkSoptWbinDl_lnr", 0.02, "AmovPknlMwlkSoptWbinDfl_lnr", 0.02, "AwopPknlMstpSoptWbinDnon_lnr_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_lnr_turnR", 0.02};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDf_lnr : AwopPknlMstpSoptWbinDnon_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
|
|
speed = 0.99;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDfr_lnr", 0.025, "AmovPknlMwlkSoptWbinDfl_lnr", 0.025, "AmovPknlMrunSnonWbinDf_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDfr_lnr : AmovPknlMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDf_lnr", 0.025, "AmovPknlMwlkSoptWbinDr_lnr", 0.025, "AmovPknlMrunSnonWbinDfr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDr_lnr : AmovPknlMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDfr_lnr", 0.025, "AmovPknlMwlkSoptWbinDbr_lnr", 0.025, "AmovPknlMrunSnonWbinDr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDbr_lnr : AmovPknlMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDr_lnr", 0.025, "AmovPknlMwlkSoptWbinDb_lnr", 0.025, "AmovPknlMrunSnonWbinDbr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDb_lnr : AmovPknlMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDbr_lnr", 0.025, "AmovPknlMwlkSoptWbinDbl_lnr", 0.025, "AmovPknlMrunSnonWbinDb_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDbl_lnr : AmovPknlMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDb_lnr", 0.025, "AmovPknlMwlkSoptWbinDl_lnr", 0.025, "AmovPknlMrunSnonWbinDbl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDl_lnr : AmovPknlMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDbl_lnr", 0.025, "AmovPknlMwlkSoptWbinDfl_lnr", 0.025, "AmovPknlMrunSnonWbinDl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDfl_lnr : AmovPknlMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDf_lnr", 0.025, "AmovPknlMwlkSoptWbinDl_lnr", 0.025, "AmovPknlMrunSnonWbinDfl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDf_lnr : AmovPknlMwlkSoptWbinDf_lnr {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDf_lnr", 0.025, "AmovPknlMrunSnonWbinDfr_lnr", 0.025, "AmovPknlMrunSnonWbinDfl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDfr_lnr : AmovPknlMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDfr_lnr", 0.025, "AmovPknlMrunSnonWbinDf_lnr", 0.025, "AmovPknlMrunSnonWbinDr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDr_lnr : AmovPknlMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDr_lnr", 0.025, "AmovPknlMrunSnonWbinDfr_lnr", 0.025, "AmovPknlMrunSnonWbinDbr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDbr_lnr : AmovPknlMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDbr_lnr", 0.025, "AmovPknlMrunSnonWbinDr_lnr", 0.025, "AmovPknlMrunSnonWbinDb_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDb_lnr : AmovPknlMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDb_lnr", 0.025, "AmovPknlMrunSnonWbinDbr_lnr", 0.025, "AmovPknlMrunSnonWbinDbl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDbl_lnr : AmovPknlMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDbl_lnr", 0.025, "AmovPknlMrunSnonWbinDb_lnr", 0.025, "AmovPknlMrunSnonWbinDl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDl_lnr : AmovPknlMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDl_lnr", 0.025, "AmovPknlMrunSnonWbinDbl_lnr", 0.025, "AmovPknlMrunSnonWbinDfl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDfl_lnr : AmovPknlMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDfl_lnr", 0.025, "AmovPknlMrunSnonWbinDf_lnr", 0.025, "AmovPknlMrunSnonWbinDl_lnr", 0.025};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_lnr : AwopPknlMstpSoptWbinDnon_lnr {
|
|
actions = "BinocProneLnrActions";
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr", 0.02, "AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AwopPpneMstpSoptWbinDnon_lnr_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_lnr_turnR", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_lnr_turnR", 0.02, "AmovPpneMwlkSoptWbinDf_lnr", 0.02, "AmovPpneMwlkSoptWbinDfr_lnr", 0.02, "AmovPpneMwlkSoptWbinDr_lnr", 0.02, "AmovPpneMwlkSoptWbinDbr_lnr", 0.02, "AmovPpneMwlkSoptWbinDb_lnr", 0.02, "AmovPpneMwlkSoptWbinDbl_lnr", 0.02, "AmovPpneMwlkSoptWbinDl_lnr", 0.02, "AmovPpneMwlkSoptWbinDfl_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_lnr_turnL : AwopPpneMstpSoptWbinDnon_lnr {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_lnr_turnR : AwopPpneMstpSoptWbinDnon_lnr_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDf_lnr : AwopPpneMstpSoptWbinDnon_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf";
|
|
speed = 0.99;
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDfr_lnr", 0.025, "AmovPpneMwlkSoptWbinDfl_lnr", 0.025, "AmovPpneMrunSnonWbinDf_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDfr_lnr : AmovPpneMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDf_lnr", 0.025, "AmovPpneMwlkSoptWbinDr_lnr", 0.025, "AmovPpneMrunSnonWbinDfr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDr_lnr : AmovPpneMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDfr_lnr", 0.025, "AmovPpneMwlkSoptWbinDbr_lnr", 0.025, "AmovPpneMrunSnonWbinDr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDbr_lnr : AmovPpneMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDr_lnr", 0.025, "AmovPpneMwlkSoptWbinDb_lnr", 0.025, "AmovPpneMrunSnonWbinDbr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDb_lnr : AmovPpneMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDbr_lnr", 0.025, "AmovPpneMwlkSoptWbinDbl_lnr", 0.025, "AmovPpneMrunSnonWbinDb_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDbl_lnr : AmovPpneMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDb_lnr", 0.025, "AmovPpneMwlkSoptWbinDl_lnr", 0.025, "AmovPpneMrunSnonWbinDbl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDl_lnr : AmovPpneMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDbl_lnr", 0.025, "AmovPpneMwlkSoptWbinDfl_lnr", 0.025, "AmovPpneMrunSnonWbinDl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDfl_lnr : AmovPpneMwlkSoptWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDf_lnr", 0.025, "AmovPpneMwlkSoptWbinDl_lnr", 0.025, "AmovPpneMrunSnonWbinDfl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDf_lnr : AmovPpneMwlkSoptWbinDf_lnr {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDf_lnr", 0.025, "AmovPpneMrunSnonWbinDfr_lnr", 0.025, "AmovPpneMrunSnonWbinDfl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDfr_lnr : AmovPpneMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDfr_lnr", 0.025, "AmovPpneMrunSnonWbinDf_lnr", 0.025, "AmovPpneMrunSnonWbinDr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDr_lnr : AmovPpneMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDr_lnr", 0.025, "AmovPpneMrunSnonWbinDfr_lnr", 0.025, "AmovPpneMrunSnonWbinDbr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDbr_lnr : AmovPpneMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDbr_lnr", 0.025, "AmovPpneMrunSnonWbinDr_lnr", 0.025, "AmovPpneMrunSnonWbinDb_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDb_lnr : AmovPpneMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDb_lnr", 0.025, "AmovPpneMrunSnonWbinDbr_lnr", 0.025, "AmovPpneMrunSnonWbinDbl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDbl_lnr : AmovPpneMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDbl_lnr", 0.025, "AmovPpneMrunSnonWbinDb_lnr", 0.025, "AmovPpneMrunSnonWbinDl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDl_lnr : AmovPpneMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDl_lnr", 0.025, "AmovPpneMrunSnonWbinDbl_lnr", 0.025, "AmovPpneMrunSnonWbinDfl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDfl_lnr : AmovPpneMrunSnonWbinDf_lnr {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDfl_lnr", 0.025, "AmovPpneMrunSnonWbinDf_lnr", 0.025, "AmovPpneMrunSnonWbinDl_lnr", 0.025};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_lnr_turnL : AwopPknlMstpSoptWbinDnon_lnr {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_lnr_turnR : AwopPknlMstpSoptWbinDnon_lnr_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_non : AmovPercMstpSnonWnonDnon {
|
|
actions = "BinocStandCivilActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_non";
|
|
showWeaponAim = "false";
|
|
disableWeapons = "false";
|
|
enableBinocular = "true";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableOptics = 4096;
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
limitGunMovement = "true";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non", 0.02, "AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non", 0.02, "AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon", 0.02, "AwopPercMstpSoptWbinDnon_non_turnL", 0.02, "AwopPercMstpSoptWbinDnon_non_turnR", 0.02};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_binocular", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01, "AmovPercMwlkSoptWbinDf_non", 0.02, "AmovPercMwlkSoptWbinDfr_non", 0.02, "AmovPercMwlkSoptWbinDr_non", 0.02, "AmovPercMwlkSoptWbinDbr_non", 0.02, "AmovPercMwlkSoptWbinDb_non", 0.02, "AmovPercMwlkSoptWbinDbl_non", 0.02, "AmovPercMwlkSoptWbinDl_non", 0.02, "AmovPercMwlkSoptWbinDfl_non", 0.02, "AwopPercMstpSoptWbinDnon_non_turnL", 0.02, "AwopPercMstpSoptWbinDnon_non_turnR", 0.02};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDf_non : AwopPercMstpSoptWbinDnon_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
|
|
speed = 0.47619;
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDfr_non", 0.025, "AmovPercMwlkSoptWbinDfl_non", 0.025, "AmovPercMrunSnonWbinDf_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDfr_non : AmovPercMwlkSoptWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDf_non", 0.025, "AmovPercMwlkSoptWbinDr_non", 0.025, "AmovPercMrunSnonWbinDfr_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDr_non : AmovPercMwlkSoptWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
|
|
speed = 0.483871;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDfr_non", 0.025, "AmovPercMwlkSoptWbinDbr_non", 0.025, "AmovPercMrunSnonWbinDr_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDbr_non : AmovPercMwlkSoptWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDr_non", 0.025, "AmovPercMwlkSoptWbinDb_non", 0.025, "AmovPercMrunSnonWbinDbr_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDb_non : AmovPercMwlkSoptWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDbr_non", 0.025, "AmovPercMwlkSoptWbinDbl_non", 0.025, "AmovPercMrunSnonWbinDb_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDbl_non : AmovPercMwlkSoptWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDb_non", 0.025, "AmovPercMwlkSoptWbinDl_non", 0.025, "AmovPercMrunSnonWbinDbl_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDl_non : AmovPercMwlkSoptWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDbl_non", 0.025, "AmovPercMwlkSoptWbinDfl_non", 0.025, "AmovPercMrunSnonWbinDl_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDfl_non : AmovPercMwlkSoptWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDf_non", 0.025, "AmovPercMwlkSoptWbinDl_non", 0.025, "AmovPercMrunSnonWbinDfl_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDf_non : AmovPercMwlkSoptWbinDf_non {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDf_non", 0.025, "AmovPercMrunSnonWbinDfr_non", 0.025, "AmovPercMrunSnonWbinDfl_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDfr_non : AmovPercMrunSnonWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDfr_non", 0.025, "AmovPercMrunSnonWbinDf_non", 0.025, "AmovPercMrunSnonWbinDr_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDr_non : AmovPercMrunSnonWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
|
|
speed = 0.483871;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDr_non", 0.025, "AmovPercMrunSnonWbinDfr_non", 0.025, "AmovPercMrunSnonWbinDbr_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDbr_non : AmovPercMrunSnonWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDbr_non", 0.025, "AmovPercMrunSnonWbinDr_non", 0.025, "AmovPercMrunSnonWbinDb_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDb_non : AmovPercMrunSnonWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDb_non", 0.025, "AmovPercMrunSnonWbinDbr_non", 0.025, "AmovPercMrunSnonWbinDbl_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDbl_non : AmovPercMrunSnonWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDbl_non", 0.025, "AmovPercMrunSnonWbinDb_non", 0.025, "AmovPercMrunSnonWbinDl_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDl_non : AmovPercMrunSnonWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDl_non", 0.025, "AmovPercMrunSnonWbinDbl_non", 0.025, "AmovPercMrunSnonWbinDfl_non", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDfl_non : AmovPercMrunSnonWbinDf_non {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDfl_non", 0.025, "AmovPercMrunSnonWbinDf_non", 0.025, "AmovPercMrunSnonWbinDl_non", 0.025};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_non : AwopPercMstpSoptWbinDnon_non {
|
|
actions = "BinocKneelCivilActions";
|
|
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_rfl";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non", 0.02, "AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non", 0.02, "AwopPknlMstpSoptWbinDnon_non_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_non_turnR", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_non_turnR", 0.02, "AmovPknlMwlkSoptWbinDf_non", 0.02, "AmovPknlMwlkSoptWbinDfr_non", 0.02, "AmovPknlMwlkSoptWbinDr_non", 0.02, "AmovPknlMwlkSoptWbinDbr_non", 0.02, "AmovPknlMwlkSoptWbinDb_non", 0.02, "AmovPknlMwlkSoptWbinDbl_non", 0.02, "AmovPknlMwlkSoptWbinDl_non", 0.02, "AmovPknlMwlkSoptWbinDfl_non", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_non_turnL : AwopPknlMstpSoptWbinDnon_non {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AwopPknlMstpSoptWbinDnon_non_turnR : AwopPknlMstpSoptWbinDnon_non_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDf_non : AwopPknlMstpSoptWbinDnon_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
|
|
speed = 0.99;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDfr_non", 0.025, "AmovPknlMwlkSoptWbinDfl_non", 0.025, "AmovPknlMrunSnonWbinDf_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDfr_non : AmovPknlMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDf_non", 0.025, "AmovPknlMwlkSoptWbinDr_non", 0.025, "AmovPknlMrunSnonWbinDfr_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDr_non : AmovPknlMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDfr_non", 0.025, "AmovPknlMwlkSoptWbinDbr_non", 0.025, "AmovPknlMrunSnonWbinDr_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDbr_non : AmovPknlMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDr_non", 0.025, "AmovPknlMwlkSoptWbinDb_non", 0.025, "AmovPknlMrunSnonWbinDbr_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDb_non : AmovPknlMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDbr_non", 0.025, "AmovPknlMwlkSoptWbinDbl_non", 0.025, "AmovPknlMrunSnonWbinDb_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDbl_non : AmovPknlMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDb_non", 0.025, "AmovPknlMwlkSoptWbinDl_non", 0.025, "AmovPknlMrunSnonWbinDbl_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDl_non : AmovPknlMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDbl_non", 0.025, "AmovPknlMwlkSoptWbinDfl_non", 0.025, "AmovPknlMrunSnonWbinDl_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMwlkSoptWbinDfl_non : AmovPknlMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDf_non", 0.025, "AmovPknlMwlkSoptWbinDl_non", 0.025, "AmovPknlMrunSnonWbinDfl_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDf_non : AmovPknlMwlkSoptWbinDf_non {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDf_non", 0.025, "AmovPknlMrunSnonWbinDfr_non", 0.025, "AmovPknlMrunSnonWbinDfl_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDfr_non : AmovPknlMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDfr_non", 0.025, "AmovPknlMrunSnonWbinDf_non", 0.025, "AmovPknlMrunSnonWbinDr_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDr_non : AmovPknlMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDr_non", 0.025, "AmovPknlMrunSnonWbinDfr_non", 0.025, "AmovPknlMrunSnonWbinDbr_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDbr_non : AmovPknlMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDbr_non", 0.025, "AmovPknlMrunSnonWbinDr_non", 0.025, "AmovPknlMrunSnonWbinDb_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDb_non : AmovPknlMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDb_non", 0.025, "AmovPknlMrunSnonWbinDbr_non", 0.025, "AmovPknlMrunSnonWbinDbl_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDbl_non : AmovPknlMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDbl_non", 0.025, "AmovPknlMrunSnonWbinDb_non", 0.025, "AmovPknlMrunSnonWbinDl_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDl_non : AmovPknlMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDl_non", 0.025, "AmovPknlMrunSnonWbinDbl_non", 0.025, "AmovPknlMrunSnonWbinDfl_non", 0.025};
|
|
};
|
|
|
|
class AmovPknlMrunSnonWbinDfl_non : AmovPknlMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDfl_non", 0.025, "AmovPknlMrunSnonWbinDf_non", 0.025, "AmovPknlMrunSnonWbinDl_non", 0.025};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_non_turnL : AwopPercMstpSoptWbinDnon_non {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_non_turnR : AwopPercMstpSoptWbinDnon_non_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_lnr : AwopPercMstpSoptWbinDnon_non {
|
|
actions = "BinocStandLnrActions";
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon", 0.02, "AwopPercMstpSoptWbinDnon_lnr_turnL", 0.02, "AwopPercMstpSoptWbinDnon_lnr_turnR", 0.02};
|
|
InterpolateTo[] = {"AmovPercMwlkSoptWbinDf_lnr", 0.02, "AmovPercMwlkSoptWbinDfr_lnr", 0.02, "AmovPercMwlkSoptWbinDr_lnr", 0.02, "AmovPercMwlkSoptWbinDbr_lnr", 0.02, "AmovPercMwlkSoptWbinDb_lnr", 0.02, "AmovPercMwlkSoptWbinDbl_lnr", 0.02, "AmovPercMwlkSoptWbinDl_lnr", 0.02, "AmovPercMwlkSoptWbinDfl_lnr", 0.02, "AwopPercMstpSoptWbinDnon_lnr_turnL", 0.02, "AwopPercMstpSoptWbinDnon_lnr_turnR", 0.02};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDf_lnr : AwopPercMstpSoptWbinDnon_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
|
|
speed = 0.47619;
|
|
soundEdge[] = {0.25, 0.5, 0.75, 1};
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDfr_lnr", 0.025, "AmovPercMwlkSoptWbinDfl_lnr", 0.025, "AmovPercMrunSnonWbinDf_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDfr_lnr : AmovPercMwlkSoptWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDf_lnr", 0.025, "AmovPercMwlkSoptWbinDr_lnr", 0.025, "AmovPercMrunSnonWbinDfr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDr_lnr : AmovPercMwlkSoptWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
|
|
speed = 0.483871;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDfr_lnr", 0.025, "AmovPercMwlkSoptWbinDbr_lnr", 0.025, "AmovPercMrunSnonWbinDr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDbr_lnr : AmovPercMwlkSoptWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDr_lnr", 0.025, "AmovPercMwlkSoptWbinDb_lnr", 0.025, "AmovPercMrunSnonWbinDbr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDb_lnr : AmovPercMwlkSoptWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDbr_lnr", 0.025, "AmovPercMwlkSoptWbinDbl_lnr", 0.025, "AmovPercMrunSnonWbinDb_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDbl_lnr : AmovPercMwlkSoptWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDb_lnr", 0.025, "AmovPercMwlkSoptWbinDl_lnr", 0.025, "AmovPercMrunSnonWbinDbl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDl_lnr : AmovPercMwlkSoptWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDbl_lnr", 0.025, "AmovPercMwlkSoptWbinDfl_lnr", 0.025, "AmovPercMrunSnonWbinDl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSoptWbinDfl_lnr : AmovPercMwlkSoptWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
|
|
speed = 0.47619;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDf_lnr", 0.025, "AmovPercMwlkSoptWbinDl_lnr", 0.025, "AmovPercMrunSnonWbinDfl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDf_lnr : AmovPercMwlkSoptWbinDf_lnr {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDf_lnr", 0.025, "AmovPercMrunSnonWbinDfr_lnr", 0.025, "AmovPercMrunSnonWbinDfl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDfr_lnr : AmovPercMrunSnonWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDfr_lnr", 0.025, "AmovPercMrunSnonWbinDf_lnr", 0.025, "AmovPercMrunSnonWbinDr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDr_lnr : AmovPercMrunSnonWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
|
|
speed = 0.483871;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDr_lnr", 0.025, "AmovPercMrunSnonWbinDfr_lnr", 0.025, "AmovPercMrunSnonWbinDbr_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDbr_lnr : AmovPercMrunSnonWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDbr_lnr", 0.025, "AmovPercMrunSnonWbinDr_lnr", 0.025, "AmovPercMrunSnonWbinDb_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDb_lnr : AmovPercMrunSnonWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDb_lnr", 0.025, "AmovPercMrunSnonWbinDbr_lnr", 0.025, "AmovPercMrunSnonWbinDbl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDbl_lnr : AmovPercMrunSnonWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
|
|
speed = 0.337079;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDbl_lnr", 0.025, "AmovPercMrunSnonWbinDb_lnr", 0.025, "AmovPercMrunSnonWbinDl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDl_lnr : AmovPercMrunSnonWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDl_lnr", 0.025, "AmovPercMrunSnonWbinDbl_lnr", 0.025, "AmovPercMrunSnonWbinDfl_lnr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSnonWbinDfl_lnr : AmovPercMrunSnonWbinDf_lnr {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
|
|
speed = 0.47619;
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
limitGunMovement = 0.3;
|
|
soundOverride = "run";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDfl_lnr", 0.025, "AmovPercMrunSnonWbinDf_lnr", 0.025, "AmovPercMrunSnonWbinDl_lnr", 0.025};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_lnr_turnL : AwopPercMstpSoptWbinDnon_lnr {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_lnr_turnR : AwopPercMstpSoptWbinDnon_lnr_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02};
|
|
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_non : AmovPpneMstpSnonWnonDnon {
|
|
actions = "BinocProneCivilActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_non";
|
|
showWeaponAim = "false";
|
|
disableWeapons = "false";
|
|
enableBinocular = "true";
|
|
showItemInHand = "true";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
enableOptics = 4096;
|
|
canPullTrigger = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non", 0.02, "AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non", 0.02, "AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AwopPpneMstpSoptWbinDnon_non_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_non_turnR", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon_binocular", 0.01, "AdthPpneMstpSnonWnonDnon", 0.01, "AmovPpneMwlkSoptWbinDf_non", 0.02, "AmovPpneMwlkSoptWbinDfr_non", 0.02, "AmovPpneMwlkSoptWbinDr_non", 0.02, "AmovPpneMwlkSoptWbinDbr_non", 0.02, "AmovPpneMwlkSoptWbinDb_non", 0.02, "AmovPpneMwlkSoptWbinDbl_non", 0.02, "AmovPpneMwlkSoptWbinDl_non", 0.02, "AmovPpneMwlkSoptWbinDfl_non", 0.02, "AwopPpneMstpSoptWbinDnon_non_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_non_turnR", 0.02};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDf_non : AwopPpneMstpSoptWbinDnon_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf";
|
|
speed = 0.99;
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDfr_non", 0.025, "AmovPpneMwlkSoptWbinDfl_non", 0.025, "AmovPpneMrunSnonWbinDf_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDfr_non : AmovPpneMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDf_non", 0.025, "AmovPpneMwlkSoptWbinDr_non", 0.025, "AmovPpneMrunSnonWbinDfr_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDr_non : AmovPpneMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDfr_non", 0.025, "AmovPpneMwlkSoptWbinDbr_non", 0.025, "AmovPpneMrunSnonWbinDr_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDbr_non : AmovPpneMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDr_non", 0.025, "AmovPpneMwlkSoptWbinDb_non", 0.025, "AmovPpneMrunSnonWbinDbr_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDb_non : AmovPpneMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDbr_non", 0.025, "AmovPpneMwlkSoptWbinDbl_non", 0.025, "AmovPpneMrunSnonWbinDb_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDbl_non : AmovPpneMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDb_non", 0.025, "AmovPpneMwlkSoptWbinDl_non", 0.025, "AmovPpneMrunSnonWbinDbl_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDl_non : AmovPpneMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDbl_non", 0.025, "AmovPpneMwlkSoptWbinDfl_non", 0.025, "AmovPpneMrunSnonWbinDl_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMwlkSoptWbinDfl_non : AmovPpneMwlkSoptWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
|
|
duty = -0.1;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDf_non", 0.025, "AmovPpneMwlkSoptWbinDl_non", 0.025, "AmovPpneMrunSnonWbinDfl_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDf_non : AmovPpneMwlkSoptWbinDf_non {
|
|
enableBinocular = "false";
|
|
enableOptics = "false";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDf_non", 0.025, "AmovPpneMrunSnonWbinDfr_non", 0.025, "AmovPpneMrunSnonWbinDfl_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDfr_non : AmovPpneMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDfr_non", 0.025, "AmovPpneMrunSnonWbinDf_non", 0.025, "AmovPpneMrunSnonWbinDr_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDr_non : AmovPpneMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDr_non", 0.025, "AmovPpneMrunSnonWbinDfr_non", 0.025, "AmovPpneMrunSnonWbinDbr_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDbr_non : AmovPpneMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDbr_non", 0.025, "AmovPpneMrunSnonWbinDr_non", 0.025, "AmovPpneMrunSnonWbinDb_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDb_non : AmovPpneMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDb_non", 0.025, "AmovPpneMrunSnonWbinDbr_non", 0.025, "AmovPpneMrunSnonWbinDbl_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDbl_non : AmovPpneMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDbl_non", 0.025, "AmovPpneMrunSnonWbinDb_non", 0.025, "AmovPpneMrunSnonWbinDl_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDl_non : AmovPpneMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDl_non", 0.025, "AmovPpneMrunSnonWbinDbl_non", 0.025, "AmovPpneMrunSnonWbinDfl_non", 0.025};
|
|
};
|
|
|
|
class AmovPpneMrunSnonWbinDfl_non : AmovPpneMrunSnonWbinDf_non {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
|
|
duty = 0.4;
|
|
relSpeedMin = 0.697171;
|
|
relSpeedMax = 1.09651;
|
|
soundOverride = "crawl";
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDfl_non", 0.025, "AmovPpneMrunSnonWbinDf_non", 0.025, "AmovPpneMrunSnonWbinDl_non", 0.025};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_non_turnL : AwopPpneMstpSoptWbinDnon_non {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AwopPpneMstpSoptWbinDnon_non_turnR : AwopPpneMstpSoptWbinDnon_non_turnL {
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02};
|
|
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon0S : AmovPercMstpSrasWrflDnon {
|
|
actions = "RifleStandActions_Idle";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm";
|
|
equivalentTo = "AidlPercMstpSrasWrflDnon01";
|
|
variantsPlayer[] = {};
|
|
variantsAI[] = {"AidlPercMstpSrasWrflDnon0S", 0.01, "AidlPercMstpSrasWrflDnon01", 0.01, "AidlPercMstpSrasWrflDnon02", 0.01, "AidlPercMstpSrasWrflDnon03", 0.01, "AidlPercMstpSrasWrflDnon04", 0.01, "AidlPercMstpSrasWrflDnon05", 0.001, "AidlPercMstpSrasWrflDnon06", 0.001, "AidlPercMstpSrasWrflDnon_i01", 0.001, "AidlPercMstpSrasWrflDnon_i02", 0.001, "AidlPercMstpSrasWrflDnon_i03", 0.001, "AidlPercMstpSrasWrflDnon_i04", 0.001, "AidlPercMstpSrasWrflDnon_i05", 0.005, "AidlPercMstpSrasWrflDnon_i07", 0.01, "AidlPercMstpSrasWrflDnon_i08", 0.001, "AidlPercMstpSrasWrflDnon_i09", 0.01, "AidlPercMstpSrasWrflDnon_i10", 0.01, "AidlPercMstpSrasWrflDnon_i11", 0.01, "AidlPercMstpSrasWrflDnon_i12", 0.001, "AidlPercMstpSrasWrflDnon_i13", 0.001, "AidlPercMstpSrasWrflDnon_idleSteady01N", 0.22, "AidlPercMstpSrasWrflDnon_idleSteady02N", 0.22, "AidlPercMstpSrasWrflDnon_idleSteady03N", 0.22, "AidlPercMstpSrasWrflDnon_idleSteady04N"};
|
|
variantAfter[] = {0, 0, 0};
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon", 0.02, "AidlPercMstpSrasWrflDnon01", 0.01, "AidlPercMstpSrasWrflDnon02", 0.01, "AidlPercMstpSrasWrflDnon03", 0.01, "AidlPercMstpSrasWrflDnon04", 0.01, "AidlPercMstpSrasWrflDnon_i01", 0.01, "AidlPercMstpSrasWrflDnon_i02", 0.01, "AidlPercMstpSrasWrflDnon_i03", 0.01, "AidlPercMstpSrasWrflDnon_i04", 0.01, "AidlPercMstpSrasWrflDnon_i05", 0.01, "AidlPercMstpSrasWrflDnon_i06", 0.01, "AidlPercMstpSrasWrflDnon_i07", 0.01, "AidlPercMstpSrasWrflDnon_i08", 0.01, "AidlPercMstpSrasWrflDnon_i09", 0.01, "AidlPercMstpSrasWrflDnon_i10", 0.01, "AidlPercMstpSrasWrflDnon_i11", 0.01, "AidlPercMstpSrasWrflDnon_i12", 0.01, "AidlPercMstpSrasWrflDnon_i13", 0.01, "AidlPercMstpSrasWrflDnon_idleSteady01N", 0.01, "AidlPercMstpSrasWrflDnon_idleSteady02N", 0.01, "AidlPercMstpSrasWrflDnon_idleSteady03N", 0.01, "AidlPercMstpSrasWrflDnon_idleSteady04N", 0.01, "AidlPercMstpSrasWrflDnon05", 0.01, "AidlPercMstpSrasWrflDnon06", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon : AidlPercMstpSrasWrflDnon0S {
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AidlPercMstpSrasWrflDnon_SaluteIn", 0.02, "AidlPercMstpSrasWrflDnon0S", 0.01, "AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.01, "AidlPercMstpSrasWrflDnon_turnR", 0.02, "AidlPercMstpSrasWrflDnon_turnL", 0.02, "AidlPercMwlkSrasWrflDf", 0.02, "AidlPercMrunSrasWrflDf", 0.02, "AidlPercMevaSrasWrflDf", 0.02, "AidlPercMwlkSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon01 : AidlPercMstpSrasWrflDnon0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon01";
|
|
speed = 0.18;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon02 : AidlPercMstpSrasWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon02";
|
|
speed = 0.2;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon03 : AidlPercMstpSrasWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon03";
|
|
speed = 0.24;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon04 : AidlPercMstpSrasWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon04";
|
|
speed = 0.37;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i01 : AidlPercMstpSrasWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle01ZavrteniSe1";
|
|
speed = 0.088757;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i02 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle02ohlednutiSe1";
|
|
speed = 0.196078;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i03 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle03checkRifle1";
|
|
speed = 0.285714;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i04 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle04checkRifle2";
|
|
speed = 0.056818;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i05 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle05";
|
|
speed = 0.073892;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i06 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle06Protahovani";
|
|
speed = 0.120968;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i07 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle07";
|
|
speed = 0.144928;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i08 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle08";
|
|
speed = 0.215827;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i09 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle09";
|
|
speed = 0.12766;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i10 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle10";
|
|
speed = 0.087977;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i11 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle11";
|
|
speed = 0.12;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i12 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle12ZavrteniSe2";
|
|
speed = 0.153061;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_i13 : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle13ZavrteniSe3";
|
|
speed = 0.108303;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_idleSteady01N : AidlPercMstpSrasWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady01";
|
|
speed = 0.134831;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_idleSteady02N : AidlPercMstpSrasWrflDnon_idleSteady01N {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady02";
|
|
speed = 0.085106;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_idleSteady03N : AidlPercMstpSrasWrflDnon_idleSteady01N {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady03";
|
|
speed = 0.114286;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon_idleSteady04N : AidlPercMstpSrasWrflDnon_idleSteady01N {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady04";
|
|
speed = 0.151899;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper : CutSceneAnimationBase {
|
|
speed = 0.0139;
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashcooper.rtm";
|
|
disableWeapons = "false";
|
|
boundingSphere = 10;
|
|
looped = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKCurve[] = {};
|
|
rightHandIKEnd = "false";
|
|
canPullTrigger = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon05 : AidlPercMstpSrasWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon06";
|
|
speed = 0.91;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon0S : AmovPercMstpSlowWrflDnon {
|
|
actions = "RifleLowStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm";
|
|
equivalentTo = "AidlPercMstpSlowWrflDnon01";
|
|
variantsPlayer[] = {};
|
|
variantsAI[] = {"AidlPercMstpSlowWrflDnon0S", 0.09, "AidlPercMstpSlowWrflDnon01", 0.09, "AidlPercMstpSlowWrflDnon02", 0.085, "AidlPercMstpSlowWrflDnon03", 0.085, "AidlPercMstpSlowWrflDnon04", 0.09, "AidlPercMstpSlowWrflDnon05", 0.01, "AidlPercMstpSlowWrflDnon06", 0.01, "AidlPercMstpSlowWrflDnon_i01", 0.01, "AidlPercMstpSlowWrflDnon_i02", 0.01, "AidlPercMstpSlowWrflDnon_i03", 0.01, "AidlPercMstpSlowWrflDnon_i04", 0.01, "AidlPercMstpSlowWrflDnon_i05", 0.1, "AidlPercMstpSlowWrflDnon_i06", 0.005, "AidlPercMstpSlowWrflDnon_i07", 0.1, "AidlPercMstpSlowWrflDnon_i08", 0.01, "AidlPercMstpSlowWrflDnon_i09", 0.09, "AidlPercMstpSlowWrflDnon_i10", 0.09, "AidlPercMstpSlowWrflDnon_i11", 0.09, "AidlPercMstpSlowWrflDnon_i12", 0.005, "AidlPercMstpSlowWrflDnon_i13", 0.01};
|
|
variantAfter[] = {1, 5, 10};
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AidlPercMstpSrasWrflDnon0S", 0.01, "AidlPercMstpSrasWrflDnon", 0.01, "AidlPercMstpSlowWrflDnon01", 0.01, "AidlPercMstpSlowWrflDnon02", 0.01, "AidlPercMstpSlowWrflDnon03", 0.01, "AidlPercMstpSlowWrflDnon04", 0.01, "AidlPercMstpSlowWrflDnon_i01", 0.01, "AidlPercMstpSlowWrflDnon_i02", 0.01, "AidlPercMstpSlowWrflDnon_i03", 0.01, "AidlPercMstpSlowWrflDnon_i04", 0.01, "AidlPercMstpSlowWrflDnon_i05", 0.01, "AidlPercMstpSlowWrflDnon_i06", 0.01, "AidlPercMstpSlowWrflDnon_i07", 0.01, "AidlPercMstpSlowWrflDnon_i08", 0.01, "AidlPercMstpSlowWrflDnon_i09", 0.01, "AidlPercMstpSlowWrflDnon_i10", 0.01, "AidlPercMstpSlowWrflDnon_i11", 0.01, "AidlPercMstpSlowWrflDnon_i12", 0.01, "AidlPercMstpSlowWrflDnon_i13", 0.01, "AidlPercMstpSlowWrflDnon05", 0.01, "AidlPercMstpSlowWrflDnon06", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon01 : AidlPercMstpSlowWrflDnon0S {
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file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon01";
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speed = 0.18;
|
|
variantAfter[] = {1, 1, 1};
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|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
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|
};
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|
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class AidlPercMstpSlowWrflDnon02 : AidlPercMstpSlowWrflDnon01 {
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file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon02";
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speed = 0.2;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
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|
};
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class AidlPercMstpSlowWrflDnon03 : AidlPercMstpSlowWrflDnon01 {
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file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon03";
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|
speed = 0.24;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
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|
};
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class AidlPercMstpSlowWrflDnon04 : AidlPercMstpSlowWrflDnon01 {
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file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon04";
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|
speed = 0.37;
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|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
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|
};
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class AidlPercMstpSlowWrflDnon_i01 : AidlPercMstpSlowWrflDnon01 {
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file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle01ZavrteniSe1";
|
|
speed = 0.088757;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
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|
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|
class AidlPercMstpSlowWrflDnon_i02 : AidlPercMstpSlowWrflDnon_i01 {
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|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle02ohlednutiSe1";
|
|
speed = 0.196078;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
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|
|
|
class AidlPercMstpSlowWrflDnon_i03 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle03checkRifle1";
|
|
speed = 0.285714;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
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|
|
|
class AidlPercMstpSlowWrflDnon_i04 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle04checkRifle2";
|
|
speed = 0.056818;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i05 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle05";
|
|
speed = 0.073892;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i06 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle06Protahovani";
|
|
speed = 0.120968;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i07 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle07";
|
|
speed = 0.144928;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i08 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle08";
|
|
speed = 0.215827;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i09 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle09";
|
|
speed = 0.12766;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i10 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle10";
|
|
speed = 0.087977;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i11 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle11";
|
|
speed = 0.12;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i12 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle12ZavrteniSe2";
|
|
speed = 0.153061;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon_i13 : AidlPercMstpSlowWrflDnon_i01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle13ZavrteniSe3";
|
|
speed = 0.108303;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon05 : AidlPercMstpSlowWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon06";
|
|
speed = 0.91;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Ohara : ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashohara.rtm";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSlowWrflDnon06 : AidlPercMstpSlowWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon05";
|
|
speed = 0.48;
|
|
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWrflDnon06 : AidlPercMstpSrasWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon05";
|
|
speed = 0.48;
|
|
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01};
|
|
};
|
|
|
|
class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Sykes : ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashsykes.rtm";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWrflDnon0S : AmovPknlMstpSrasWrflDnon {
|
|
equivalentTo = "AidlPknlMstpSrasWrflDnon01";
|
|
variantsPlayer[] = {};
|
|
variantsAI[] = {"AidlPknlMstpSrasWrflDnon0S", 0.7, "AidlPknlMstpSrasWrflDnon01", 0.1, "AidlPknlMstpSrasWrflDnon02", 0.1, "AidlPknlMstpSrasWrflDnon03", 0.1};
|
|
variantAfter[] = {20, 40, 100};
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AidlPknlMstpSrasWrflDnon01", 0.01, "AidlPknlMstpSrasWrflDnon02", 0.01, "AidlPknlMstpSrasWrflDnon03", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Rodriguez : ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper {
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashrodriguez.rtm";
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWrflDnon01 : AidlPknlMstpSrasWrflDnon0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon01";
|
|
speed = 0.28;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AidlPknlMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class ActsPknlMstpWunaSnonDnon_sceneCrashSite_Villager : ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper {
|
|
speed = 0.0143;
|
|
disableWeapons = "true";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashvillager.rtm";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWrflDnon02 : AidlPknlMstpSrasWrflDnon01 {
|
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file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon02";
|
|
speed = 0.25;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AidlPknlMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWrflDnon03 : AidlPknlMstpSrasWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon03";
|
|
speed = 0.3;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AidlPknlMstpSrasWrflDnon0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSrasWrflDnon0S : AmovPpneMstpSrasWrflDnon {
|
|
equivalentTo = "AidlPpneMstpSrasWrflDnon01";
|
|
variantsPlayer[] = {};
|
|
variantsAI[] = {"AidlPpneMstpSrasWrflDnon0S", 0.7, "AidlPpneMstpSrasWrflDnon01", 0.1, "AidlPpneMstpSrasWrflDnon02", 0.1, "AidlPpneMstpSrasWrflDnon03", 0.1};
|
|
variantAfter[] = {20, 40, 100};
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSrasWrflDnon01 : AidlPpneMstpSrasWrflDnon0S {
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|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon01";
|
|
speed = 0.19;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
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|
|
|
class AidlPpneMstpSrasWrflDnon02 : AidlPpneMstpSrasWrflDnon01 {
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|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon02";
|
|
speed = 0.27;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSrasWrflDnon03 : AidlPpneMstpSrasWrflDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon03";
|
|
speed = 0.19;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1, "AdthPpneMstpSrasWrflDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon0S : AmovPercMstpSrasWpstDnon {
|
|
equivalentTo = "AidlPercMstpSrasWpstDnon01";
|
|
variantsPlayer[] = {};
|
|
variantsAI[] = {"AidlPercMstpSrasWpstDnon0S", 0.0175, "AidlPercMstpSrasWpstDnon01", 0.01752, "AidlPercMstpSrasWpstDnon02", 0.0175, "AidlPercMstpSrasWpstDnon03", 0.0175, "AidlPercMstpSrasWpstDnon_idleSteady01", 0.31, "AidlPercMstpSrasWpstDnon_idleSteady02", 0.31, "AidlPercMstpSrasWpstDnon_idleSteady03", 0.31};
|
|
variantAfter[] = {0, 0, 0};
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
disableWeapons = "true";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.03, "AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon", 0.01, "AidlPercMstpSrasWpstDnon01", 0.02, "AidlPercMstpSrasWpstDnon_idleSteady01", 0.02, "AidlPercMstpSrasWpstDnon_idleSteady02", 0.02, "AidlPercMstpSrasWpstDnon_idleSteady03", 0.02, "AidlPercMstpSrasWpstDnon02", 0.02, "AidlPercMstpSrasWpstDnon03", 0.02};
|
|
InterpolateTo[] = {"AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon01 : AidlPercMstpSrasWpstDnon0S {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon01.rtm";
|
|
speed = 0.26;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon_idleSteady01 : AidlPercMstpSrasWpstDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady01";
|
|
speed = 0.105263;
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon_idleSteady02 : AidlPercMstpSrasWpstDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady02";
|
|
speed = 0.082192;
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon_idleSteady03 : AidlPercMstpSrasWpstDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady03";
|
|
speed = 0.122449;
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon02 : AidlPercMstpSrasWpstDnon01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon02.rtm";
|
|
speed = 0.16;
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWpstDnon03 : AidlPercMstpSrasWpstDnon01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon03.rtm";
|
|
speed = 0.16;
|
|
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon0S : AmovPknlMstpSrasWpstDnon {
|
|
equivalentTo = "AidlPknlMstpSrasWpstDnon01";
|
|
variantsAI[] = {"AidlPknlMstpSrasWpstDnon0S", 0.0175, "AidlPknlMstpSrasWpstDnon01", 0.0175, "AidlPknlMstpSrasWpstDnon02", 0.0175, "AidlPknlMstpSrasWpstDnon03", 0.0175, "AidlPknlMstpSrasWpstDnon_idleSteady01", 0.31, "AidlPknlMstpSrasWpstDnon_idleSteady03", 0.31, "AidlPknlMstpSrasWpstDnon_idleSteady02", 0.31};
|
|
variantAfter[] = {0, 0, 0};
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AidlPknlMstpSrasWpstDnon01", 0.02, "AidlPknlMstpSrasWpstDnon_idleSteady01", 0.02, "AidlPknlMstpSrasWpstDnon_idleSteady03", 0.02, "AidlPknlMstpSrasWpstDnon_idleSteady02", 0.02, "AidlPknlMstpSrasWpstDnon02", 0.02, "AidlPknlMstpSrasWpstDnon03", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon01 : AidlPknlMstpSrasWpstDnon0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon01";
|
|
speed = 0.25;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon_idleSteady01 : AidlPknlMstpSrasWpstDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady01";
|
|
speed = 0.266667;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon_idleSteady03 : AidlPknlMstpSrasWpstDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady03";
|
|
speed = 0.226415;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon_idleSteady02 : AidlPknlMstpSrasWpstDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady02";
|
|
speed = 0.244898;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon02 : AidlPknlMstpSrasWpstDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon02";
|
|
speed = 0.3;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWpstDnon03 : AidlPknlMstpSrasWpstDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon03";
|
|
speed = 0.25;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSrasWpstDnon0S : AmovPpneMstpSrasWpstDnon {
|
|
equivalentTo = "AidlPpneMstpSrasWpstDnon01";
|
|
variantsPlayer[] = {};
|
|
variantsAI[] = {"AidlPpneMstpSrasWpstDnon0S", 0.7, "AidlPpneMstpSrasWpstDnon01", 0.1, "AidlPpneMstpSrasWpstDnon02", 0.1, "AidlPpneMstpSrasWpstDnon03", 0.1};
|
|
variantAfter[] = {20, 40, 100};
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSrasWpstDnon01 : AidlPpneMstpSrasWpstDnon0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon01";
|
|
speed = 0.21;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSrasWpstDnon02 : AidlPpneMstpSrasWpstDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon02";
|
|
speed = 0.23;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSrasWpstDnon03 : AidlPpneMstpSrasWpstDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon03";
|
|
speed = 0.21;
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1, "AdthPpneMstpSrasWpstDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon0S : AmovPknlMstpSrasWlnrDnon {
|
|
equivalentTo = "AidlPknlMstpSrasWlnrDnon01";
|
|
variantsPlayer[] = {};
|
|
variantsAI[] = {"AidlPknlMstpSrasWlnrDnon01", 0.0233, "AidlPknlMstpSrasWlnrDnon02", 0.0233, "AidlPknlMstpSrasWlnrDnon03", 0.0234, "AidlPknlMstpSrasWlnrDnon_idleSteady01", 0.31, "AidlPknlMstpSrasWlnrDnon_idleSteady02", 0.31, "AidlPknlMstpSrasWlnrDnon_idleSteady03", 0.31};
|
|
variantAfter[] = {0, 0, 0};
|
|
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AidlPknlMstpSrasWlnrDnon01", 0.02, "AidlPknlMstpSrasWlnrDnon_idleSteady01", 0.02, "AidlPknlMstpSrasWlnrDnon_idleSteady02", 0.02, "AidlPknlMstpSrasWlnrDnon_idleSteady03", 0.02, "AidlPknlMstpSrasWlnrDnon02", 0.02, "AidlPknlMstpSrasWlnrDnon03", 0.02};
|
|
InterpolateTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon01 : AidlPknlMstpSrasWlnrDnon0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon01";
|
|
speed = 0.31;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon_idleSteady01 : AidlPknlMstpSrasWlnrDnon01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady01";
|
|
speed = 0.26667;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon_idleSteady02 : AidlPknlMstpSrasWlnrDnon_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady02";
|
|
speed = 0.210526;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon_idleSteady03 : AidlPknlMstpSrasWlnrDnon_idleSteady01 {
|
|
speed = 0.292683;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon02 : AidlPknlMstpSrasWlnrDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon02";
|
|
speed = 0.39;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSrasWlnrDnon03 : AidlPknlMstpSrasWlnrDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon03";
|
|
speed = 0.16;
|
|
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon_player : AidlPknlMstpSnonWnonDnon {
|
|
variantsAI[] = {};
|
|
variantsPlayer[] = {"AidlPknlMstpSnonWnonDnon_player_idleSteady03", 0.333, "AidlPknlMstpSnonWnonDnon_player_idleSteady02", 0.333, "AidlPknlMstpSnonWnonDnon_player_idleSteady01"};
|
|
variantAfter[] = {0, 0, 0};
|
|
headBobMode = 0;
|
|
headBobStrength = 0;
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.01, "AidlPknlMstpSnonWnonDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon_player_0S : AidlPknlMstpSnonWnonDnon_player {
|
|
variantAfter[] = {1, 1, 1};
|
|
limitGunMovement = 0.1;
|
|
interpolationSpeed = 30;
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player", 0.01, "AidlPknlMstpSnonWnonDnon_player_idleSteady01", 0.01, "AidlPknlMstpSnonWnonDnon_player_idleSteady02", 0.01, "AidlPknlMstpSnonWnonDnon_player_idleSteady03", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon_player_idleSteady01 : AidlPknlMstpSnonWnonDnon_player_0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady01";
|
|
speed = 0.139535;
|
|
looped = "false";
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.01, "AidlPknlMstpSnonWnonDnon_player", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon_player_idleSteady02 : AidlPknlMstpSnonWnonDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady02";
|
|
speed = 0.064516;
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.01, "AidlPknlMstpSnonWnonDnon_player", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon_player_idleSteady03 : AidlPknlMstpSnonWnonDnon_player_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady03";
|
|
speed = 0.070588;
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S", 0.01};
|
|
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.01, "AidlPknlMstpSnonWnonDnon_player", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon_idleSteady01 : AidlPknlMstpSnonWnonDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady01";
|
|
speed = 0.139535;
|
|
interpolationSpeed = 30;
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon_idleSteady02 : AidlPknlMstpSnonWnonDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady02";
|
|
speed = 0.064516;
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPknlMstpSnonWnonDnon_idleSteady03 : AidlPknlMstpSnonWnonDnon_idleSteady01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady03";
|
|
speed = 0.070588;
|
|
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01};
|
|
InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon0S : AmovPpneMstpSrasWpstDnon {
|
|
equivalentTo = "AidlPpneMstpSnonWnonDnon01";
|
|
variantsPlayer[] = {};
|
|
variantsAI[] = {"AidlPpneMstpSnonWnonDnon0S", 0.7, "AidlPpneMstpSnonWnonDnon01", 0.1, "AidlPpneMstpSnonWnonDnon02", 0.1, "AidlPpneMstpSnonWnonDnon03", 0.1};
|
|
variantAfter[] = {5, 10, 20};
|
|
canPullTrigger = "false";
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon.rtm";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AidlPpneMstpSnonWnonDnon01", 0.1, "AidlPpneMstpSnonWnonDnon02", 0.1, "AidlPpneMstpSnonWnonDnon03", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon01 : AidlPpneMstpSnonWnonDnon0S {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon01";
|
|
speed = 0.34;
|
|
looped = "false";
|
|
variantAfter[] = {1, 1, 1};
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AidlPpneMstpSnonWnonDnon0S", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon02 : AidlPpneMstpSnonWnonDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon02";
|
|
speed = 0.36;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AidlPpneMstpSnonWnonDnon0S", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AidlPpneMstpSnonWnonDnon03 : AidlPpneMstpSnonWnonDnon01 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon03";
|
|
speed = 0.22;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AidlPpneMstpSnonWnonDnon0S", 0.1};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "RifleStandTakeActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon";
|
|
speed = 1.06;
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
looped = "false";
|
|
interpolationRestart = 2;
|
|
leftHandIKCurve[] = {0.8, 1, 0.9, 0};
|
|
rightHandIKCurve[] = {0.37, 1, 0.43, 0};
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AinvPknlMstpSlayWrflDnon : AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon {
|
|
variantsAI[] = {};
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon";
|
|
speed = 1e+010;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
limitGunMovement = 0.3;
|
|
leftHandIKCurve[] = {};
|
|
rightHandIKCurve[] = {};
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "AdthPknlMstpSlayWrflDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_2", 0.02, "AinvPknlMstpSnonWnonDnon_3", 0.02, "AinvPknlMstpSnonWnonDnon_4", 0.02};
|
|
};
|
|
|
|
class AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon : AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon {
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon";
|
|
speed = 1.06;
|
|
looped = "false";
|
|
interpolationRestart = 2;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
leftHandIKCurve[] = {0.1, 0, 0.2, 1};
|
|
rightHandIKCurve[] = {0.57, 0, 0.63, 1};
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01, "AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon : AmovPknlMstpSrasWrflDnon {
|
|
actions = "RifleKneelTakeActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon";
|
|
speed = 1.3;
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
looped = "false";
|
|
interpolationRestart = 2;
|
|
leftHandIKCurve[] = {0.8, 1, 0.9, 0};
|
|
rightHandIKCurve[] = {0.37, 1, 0.43, 0};
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_1", 0.02, "AinvPknlMstpSlayWrflDnon_medic", 0.1, "AinvPknlMstpSlayWrflDnon_healed", 0.1, "AinvPknlMstpSlayWrflDnon_healed2", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AinvPknlMstpSlayWrflDnon_1 : AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon";
|
|
speed = 1e+010;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
rightHandIKCurve[] = {};
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon", 0.02, "AinvPknlMstpSnonWnonDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_2", 0.02, "AinvPknlMstpSnonWnonDnon_3", 0.02, "AinvPknlMstpSnonWnonDnon_4", 0.02};
|
|
};
|
|
|
|
class AinvPknlMstpSlayWrflDnon_medic : AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon {
|
|
aiming = "empty";
|
|
aimingBody = "empty";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_medic";
|
|
speed = 0.17;
|
|
limitGunMovement = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSlayWrflDnon_healed : AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_healed1";
|
|
speed = 0.17;
|
|
variantsPlayer[] = {"AinvPknlMstpSlayWrflDnon_healed", 0.5, "AinvPknlMstpSlayWrflDnon_healed2", 0.5};
|
|
equivalentTo = "AinvPknlMstpSlayWrflDnon_healed";
|
|
variantsAI[] = {""};
|
|
variantAfter[] = {0, 0, 0};
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
rightHandIKBeg = "false";
|
|
rightHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSlayWrflDnon_healed2 : AinvPknlMstpSlayWrflDnon_healed {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_healed2";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon : AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon {
|
|
actions = "RifleKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon";
|
|
speed = 1.3;
|
|
looped = "false";
|
|
interpolationRestart = 2;
|
|
leftHandIKCurve[] = {0.1, 0, 0.2, 1};
|
|
rightHandIKCurve[] = {0.57, 0, 0.63, 1};
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01, "AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWrflDnon_healed : AmovPpneMstpSrasWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_healed";
|
|
speed = 0.17;
|
|
soundOverride = "crawl";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon : AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolStandTakeActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon";
|
|
speed = 1.8;
|
|
disableWeapons = "true";
|
|
enableOptics = 2;
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon : TransAnimBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon.rtm";
|
|
disableWeapons = "true";
|
|
actions = "PistolStandActions";
|
|
speed = 0.5;
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
rightHandIKCurve[] = {0.6, 1, 0.65, 0};
|
|
leftHandIKCurve[] = {0.1, 1, 0.15, 0};
|
|
weaponIK = 4;
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end", 0.02};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic : HealBase {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic";
|
|
speed = 0.5;
|
|
actions = "HealActionsNon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end : AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end";
|
|
speed = 1.15;
|
|
disableWeapons = "true";
|
|
enableOptics = 2;
|
|
showHandGun = "false";
|
|
looped = "false";
|
|
limitGunMovement = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_1", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_1 : AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon";
|
|
speed = 1e+010;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon", 0.01};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic", 0.02, "AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "AdthPknlMstpSnonWnonDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon", 0.02, "AinvPknlMstpSlayWrflDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_1", 0.01, "AinvPknlMstpSnonWnonDnon_2", 0.02, "AinvPknlMstpSnonWnonDnon_3", 0.02, "AinvPknlMstpSnonWnonDnon_4", 0.02};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon : AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon";
|
|
speed = 1.04;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end : AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end";
|
|
speed = 1.97;
|
|
showHandgun = "true";
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon : AmovPknlMstpSrasWpstDnon {
|
|
actions = "PistolKneelTakeActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon";
|
|
speed = 1.57;
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end : AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end";
|
|
speed = 1.15;
|
|
showHandGun = "false";
|
|
looped = "false";
|
|
limitGunMovement = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_2", 0.01, "AinvPknlMstpSnonWnonDnon_medic_1", 0.02, "AinvPknlMstpSnonWnonDnon_healed_1", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_2 : AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon";
|
|
speed = 1e+010;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon", 0.01};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic", 0.02, "AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "AdthPknlMstpSnonWnonDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon", 0.02, "AinvPknlMstpSlayWrflDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_2", 0.02, "AinvPknlMstpSnonWnonDnon_3", 0.02, "AinvPknlMstpSnonWnonDnon_4", 0.02};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_medic_1 : AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_medic";
|
|
speed = 0.17;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_healed_1 : AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_healed1";
|
|
speed = 0.17;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon : AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon";
|
|
speed = 1.15;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end", 0.01};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end : AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end {
|
|
actions = "PistolKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end";
|
|
speed = 1.97;
|
|
showHandgun = "true";
|
|
looped = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSrasWpstDnon_healed : AmovPpneMstpSrasWpstDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_healed";
|
|
speed = 0.17;
|
|
soundOverride = "crawl";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon {
|
|
actions = "CivilStandTakeActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon";
|
|
speed = 1.54;
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
looped = "false";
|
|
limitGunMovement = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"ActsPsitMstpSnonWrflDnon_varSittingSleeping01", 0.01, "ActsPsitMstpSnonWnonDnon_varSittingDrinking", 0.01, "ActsPsitMstpSnonWrflDnon_varSittingSleeping02", 0.01, "AinvPknlMstpSnonWnonDnon_3", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_3 : AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon";
|
|
speed = 1e+010;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic", 0.02, "AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "AdthPknlMstpSnonWnonDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon", 0.02, "AinvPknlMstpSlayWrflDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_2", 0.02, "AinvPknlMstpSnonWnonDnon_3", 0.02, "AinvPknlMstpSnonWnonDnon_4", 0.02};
|
|
};
|
|
|
|
class AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon";
|
|
speed = 1.54;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon : AmovPknlMstpSnonWnonDnon {
|
|
actions = "CivilKneelTakeActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon";
|
|
speed = 1.75;
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
looped = "false";
|
|
limitGunMovement = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_4", 0.02, "AinvPknlMstpSnonWnonDnon_medic_2", 0.1, "AinvPknlMstpSnonWnonDnon_healed_2", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_4 : AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon";
|
|
speed = 1e+010;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic", 0.02, "AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "AdthPknlMstpSnonWnonDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon", 0.02, "AinvPknlMstpSlayWrflDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_2", 0.02, "AinvPknlMstpSnonWnonDnon_3", 0.02, "AinvPknlMstpSnonWnonDnon_4", 0.02};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_medic_2 : AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_medic";
|
|
speed = 0.17;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_medic : HealBase {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medicS0";
|
|
speed = 1000000;
|
|
limitGunMovement = "false";
|
|
looped = "true";
|
|
actions = "HealActionsNon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medicEnd", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1, "AinvPknlMstpSnonWnonDnon_medic0", 0.1, "AinvPknlMstpSnonWnonDnon_medic1", 0.1, "AinvPknlMstpSnonWnonDnon_medic2", 0.1, "AinvPknlMstpSnonWnonDnon_medic3", 0.1, "AinvPknlMstpSnonWnonDr_medic3", 0.1, "AinvPknlMstpSnonWnonDr_medic4", 0.1, "AinvPknlMstpSnonWnonDr_medic5", 0.1, "AinvPknlMstpSnonWnonDnon_medic4", 0.1, "AinvPknlMstpSnonWnonDnon_medic5", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1, "AinvPknlMstpSnonWnonDr_medic0", 0.1, "AinvPknlMstpSnonWnonDr_medic1", 0.1, "AinvPknlMstpSnonWnonDr_medic2", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic0S", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWnonDnon_healed_2 : AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_healed2";
|
|
speed = 0.17;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon : AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon {
|
|
actions = "CivilKneelActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon";
|
|
speed = 1.75;
|
|
looped = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_healed : AmovPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_healed";
|
|
speed = 0.17;
|
|
soundOverride = "crawl";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
};
|
|
|
|
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow : AmovPercMstpSrasWrflDnon {
|
|
variantsAI[] = {};
|
|
actions = "RifleStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutLow";
|
|
speed = 1.9;
|
|
looped = "false";
|
|
soundOverride = "walk";
|
|
soundEnabled = "false";
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutMedium : AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutMedium";
|
|
speed = 1.333;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutHigh : AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutHigh";
|
|
speed = 0.915;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow : AmovPercMstpSrasWpstDnon {
|
|
actions = "PistolStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutLow";
|
|
speed = 1.9;
|
|
looped = "false";
|
|
soundOverride = "walk";
|
|
soundEnabled = "false";
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutMedium : AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutMedium";
|
|
speed = 1.333;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutHigh : AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutHigh";
|
|
speed = 0.915;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow : AmovPercMstpSnonWnonDnon {
|
|
actions = "CivilStandActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInLow";
|
|
speed = 2;
|
|
looped = "false";
|
|
soundOverride = "walk";
|
|
soundEnabled = "false";
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
leaningFactorBeg = 1;
|
|
leaningFactorEnd = 0;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium : AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInMedium";
|
|
speed = 0.8333;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh : AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInHigh";
|
|
speed = 0.8333;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow : AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutLow";
|
|
speed = 1.5;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutMedium : AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutMedium";
|
|
speed = 1.666;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutHigh : AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutHigh";
|
|
speed = 0.915;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWrflDnon : AmovPpneMstpSrasWrflDnon_injured {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon";
|
|
speed = 1e+010;
|
|
disableWeapons = "true";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
actions = "InjuredManActionsRfl_norot";
|
|
showWeaponAim = "false";
|
|
aiming = "empty";
|
|
aimingBody = "empty";
|
|
interpolationSpeed = 2;
|
|
canPullTrigger = "false";
|
|
headBobMode = 1;
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon_injuredHealed", 0.2, "AinjPpneMstpSnonWrflDnon_rolltofront", 0.1, "AdthPpneMstpSnonWnonDnonB", 0.01, "AinjPfalMstpSnonWrflDnon_carried_Up", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnonB", 0.01, "AinjPpneMstpSnonWrflDb_grab", 0.1};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWrflDnon_injuredHealed : AinjPpneMstpSnonWrflDnon {
|
|
actions = "InjuredManActionsRfl_healed";
|
|
duty = 0;
|
|
speed = 1e+010;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.2};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWrflDnon_rolltoback : AinjPpneMstpSnonWrflDnon {
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWrflDnon_rolltoback";
|
|
speed = 0.3;
|
|
disableWeapons = "true";
|
|
interpolationRestart = 2;
|
|
duty = 3;
|
|
canPullTrigger = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon_rolltofront", 0.1, "AinjPpneMstpSnonWrflDb_grab", 0.1};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWrflDnon_rolltofront : AinjPpneMstpSnonWrflDnon_rolltoback {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWrflDnon_rolltofront";
|
|
actions = "InjuredManActionsRfl";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1};
|
|
InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon_rolltoback", 0.1};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDnon_kneel : AinjPpneMstpSnonWrflDnon {
|
|
actions = "RifleKneelActions";
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_kneel";
|
|
speed = 0.4;
|
|
disableWeapons = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMstpSnonWnonDnon", 0.02};
|
|
};
|
|
|
|
class AdthPpneMstpSnonWnonDnonB : AinjPpneMstpSnonWrflDnon {
|
|
canPullTrigger = "false";
|
|
looped = "false";
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
onLandBeg = "false";
|
|
enableDirectControl = 0;
|
|
soundOverride = "bodyfall";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_death";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPpneMstpSnonWrflDbB_dragged : AdthPpneMstpSnonWnonDnonB {
|
|
actions = "InjuredManDraggedDeadActions";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\AinjPpneMstpSnonWnonDb_dragged";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWrflDb : AinjPpneMstpSnonWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb";
|
|
speed = 1;
|
|
actions = "InjuredManDraggedActionsRfl";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
canPullTrigger = "false";
|
|
headBobMode = 1;
|
|
headBobStrength = -1;
|
|
ConnectTo[] = {"AdthPpneMstpSnonWrflDbB_dragged", 0.5, "AinjPpneMstpSnonWrflDb_release", 0.1, "AinjPpneMstpSnonWrflDb_still", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWrflDbB_dragged", 0.5, "AinjPpneMstpSnonWrflDb_release", 0.1, "AinjPpneMstpSnonWrflDb_still", 0.1};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWrflDb_grab : AinjPpneMstpSnonWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_grab";
|
|
speed = 1;
|
|
looped = "false";
|
|
actions = "InjuredManDraggedActionsRfl";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
interpolationSpeed = 0.85;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWrflDb_still", 0.1, "AinjPfalMstpSnonWrflDnon_carried_Up", 0.1};
|
|
InterpolateTo[] = {"AinjPpneMstpSnonWrflDb_release", 0.02, "AinjPpneMstpSnonWrflDb_still", 0.1, "AinjPfalMstpSnonWrflDnon_carried_Up", 0.1};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWrflDb_release : AinjPpneMstpSnonWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_release";
|
|
speed = 1;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWrflDb_death : AinjPpneMstpSnonWrflDb_release {
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWrflDb_still : AinjPpneMstpSnonWrflDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_still";
|
|
speed = 1e+010;
|
|
actions = "InjuredManDraggedActionsRfl";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AdthPpneMstpSnonWrflDbB_dragged", 0.5, "AinjPpneMstpSnonWrflDb", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWrflDbB_dragged", 0.5, "AinjPpneMstpSnonWrflDb_release", 0.1};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 : Default {
|
|
actions = "MoveWithInjuredManDraggerRfl";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1";
|
|
speed = 1;
|
|
looped = "false";
|
|
disableWeapons = "true";
|
|
aiming = "empty";
|
|
aimingBody = "empty";
|
|
duty = 0.2;
|
|
interpolationSpeed = 10.05;
|
|
showWeaponAim = "false";
|
|
canPullTrigger = "false";
|
|
limitGunMovement = "false";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2", 0.02};
|
|
InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon", 0.2, "AcinPknlMwlkSlowWrflDb_death", 0.2, "AcinPknlMwlkSlowWrflDb_agony", 0.1};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2 : AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2";
|
|
speed = 1;
|
|
looped = "false";
|
|
actions = "MoveWithInjuredManDraggerRfl";
|
|
ConnectTo[] = {"AcinPknlMstpSrasWrflDnon", 0.02, "AcinPknlMwlkSrasWrflDb", 0.02};
|
|
InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon", 0.2, "AcinPknlMwlkSlowWrflDb_agony", 0.1, "AcinPknlMwlkSlowWrflDb_death2", 0.2};
|
|
};
|
|
|
|
class AcinPknlMstpSrasWrflDnon : AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_still";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
duty = -0.3;
|
|
interpolationSpeed = 6.05;
|
|
canPullTrigger = "true";
|
|
disableWeapons = "false";
|
|
enableOptics = "false";
|
|
ConnectTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon", 0.15, "AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1, "AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon", 0.1, "AcinPknlMwlkSrasWrflDb", 0.1};
|
|
InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon", 0.15, "AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1, "AcinPknlMwlkSrasWrflDb", 0.1, "AcinPknlMwlkSlowWrflDb_death", 0.2, "AcinPknlMwlkSlowWrflDb_agony", 0.1, "Helper_SwitchToCarryRfl", 0.1, "AcinPknlMwlkSlowWrflDb_death2", 0.2};
|
|
};
|
|
|
|
class DraggerBase : Default {
|
|
actions = "MoveWithInjuredManDragger";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1";
|
|
speed = 1;
|
|
looped = "false";
|
|
disableWeapons = "true";
|
|
aiming = "empty";
|
|
aimingBody = "empty";
|
|
duty = 0.2;
|
|
interpolationSpeed = 1;
|
|
showWeaponAim = "false";
|
|
canPullTrigger = "false";
|
|
limitGunMovement = "false";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class DraggerBaseRfl : DraggerBase {
|
|
actions = "MoveWithInjuredManDraggerRfl";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon : AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 {
|
|
actions = "MoveWithInjuredManDraggerRfl";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon";
|
|
speed = 1;
|
|
looped = "false";
|
|
duty = -0.5;
|
|
interpolationSpeed = 1;
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.15};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.15, "AmovPercMstpSlowWrflDnon", 0.1};
|
|
};
|
|
|
|
class AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon : DraggerBaseRfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon";
|
|
speed = 0.55;
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
leftHandIKEnd = "false";
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.15};
|
|
};
|
|
|
|
class AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon : DraggerBaseRfl {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon";
|
|
speed = 0.38;
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.15};
|
|
};
|
|
|
|
class AcinPknlMwlkSrasWrflDb : AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 {
|
|
actions = "MoveWithInjuredManDraggerRfl";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb";
|
|
speed = 1;
|
|
looped = "true";
|
|
duty = 0.6;
|
|
interpolationSpeed = 4.1;
|
|
disableWeapons = "false";
|
|
canPullTrigger = "true";
|
|
enableOptics = "false";
|
|
ConnectTo[] = {"AcinPknlMstpSrasWrflDnon", 0.1, "AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1, "AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AcinPknlMstpSrasWrflDnon", 0.1, "AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon", 0.1, "AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1, "AcinPknlMwlkSlowWrflDb_death", 0.2, "AcinPknlMwlkSlowWrflDb_agony", 0.1, "AcinPknlMwlkSlowWrflDb_death2", 0.2};
|
|
};
|
|
|
|
class AcinPknlMwlkSlowWrflDb_death : AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_death";
|
|
speed = 1;
|
|
looped = "false";
|
|
terminal = "true";
|
|
interpolationSpeed = 1;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMwlkSlowWrflDb_agony : AmovPpneMstpSrasWrflDnon_injured {
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1};
|
|
};
|
|
|
|
class AcinPercMrunSrasWrflDf : InjuredMovedBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carrier";
|
|
actions = "MoveWithInjuredManCarrierRflWc";
|
|
limitGunMovement = "false";
|
|
aimPrecision = 5;
|
|
enableOptics = "false";
|
|
visibleSize = 0.750126;
|
|
relSpeedMin = 1;
|
|
duty = 0.5;
|
|
onLadder = "false";
|
|
speed = 0.9;
|
|
ConnectTo[] = {"AcinPercMrunSrasWrflDf_death", 0.1, "AcinPercMrunSrasWrflDf_agony", 0.1, "AcinPercMstpSrasWrflDnon", 0.1, "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier", 0.01, "AcinPercMstpSrasWrflDnon", 0.1};
|
|
};
|
|
|
|
class AcinPercMrunSrasWrflDf_death : AcinPercMrunSrasWrflDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carrier";
|
|
terminal = "true";
|
|
speed = 0.22;
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPercMrunSrasWrflDf_agony : AcinPercMrunSrasWrflDf_death {
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carrier";
|
|
duty = 10;
|
|
speed = 0.22;
|
|
terminal = "false";
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon : InjuredMovedBase {
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon";
|
|
speed = 0.1;
|
|
actions = "MoveWithInjuredManCarrierRfl";
|
|
limitGunMovement = "false";
|
|
enableOptics = "false";
|
|
duty = 1;
|
|
canPullTrigger = "false";
|
|
showWeaponAim = "false";
|
|
interpolationSpeed = 6.05;
|
|
rightHandIKBeg = "true";
|
|
rightHandIKCurve[] = {1};
|
|
rightHandIKEnd = "true";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AcinPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier", 0.01};
|
|
};
|
|
|
|
class Helper_SwitchToCarryRfl : AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon {
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
actions = "MoveWithInjuredMan_helperRfl";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSrasWrflDnon_Helper";
|
|
forceAim = 0;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon", 0.1};
|
|
};
|
|
|
|
class AcinPercMstpSrasWrflDnon : AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon {
|
|
looped = "true";
|
|
speed = 1e+010;
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-wc-carrier";
|
|
limitGunMovement = "false";
|
|
aimPrecision = 5;
|
|
visibleSize = 0;
|
|
duty = -0.2;
|
|
actions = "MoveWithInjuredManCarrierRfl";
|
|
canPullTrigger = "true";
|
|
forceAim = 0;
|
|
ConnectTo[] = {"AcinPercMrunSrasWrflDf", 0.2, "AcinPercMstpSrasWrflDnon_agony", 0.1, "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier", 0.01, "AdthPercMstpSlowWrflDf_carrier", 0.01, "AcinPercMrunSrasWrflDf", 0.2};
|
|
};
|
|
|
|
class AcinPercMstpSrasWrflDnon_agony : AcinPercMstpSrasWrflDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-dead-carrier";
|
|
speed = 0.21;
|
|
looped = "false";
|
|
onLandEnd = "true";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon : InjuredMovedBase {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl_down-carrier";
|
|
speed = 0.3;
|
|
actions = "RifleLowStandActions";
|
|
looped = "false";
|
|
canPullTrigger = "false";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMwlkSlowWrflDb_death2 : AcinPknlMwlkSlowWrflDb_death {
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWrflDnon_carried_Up : AgonyBaseRfl {
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AinjPfalMstpSnonWunaDnon_carried_Up";
|
|
speed = 0.1;
|
|
actions = "InjuredManCarriedActionsRfl";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
interpolationSpeed = 0.1;
|
|
canPullTrigger = "false";
|
|
disableWeapons = "true";
|
|
onLandBeg = "true";
|
|
collisionShapeSafe = "";
|
|
ConnectTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWrflDnon_AmovPpneMstpSrasWrflDnon_injured : AinjPfalMstpSnonWrflDnon_carried_Up {
|
|
speed = 0.2;
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-dead-carried";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWrflDnon_carried_still : AinjPfalMstpSnonWrflDnon_carried_Up {
|
|
soundEdge[] = {};
|
|
speed = 100;
|
|
looped = "true";
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carried";
|
|
duty = 0;
|
|
onLandBeg = "false";
|
|
limitGunMovement = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPfalMstpSnonWrflDf_carried", 0.1, "AinjPfalMstpSnonWrflDnon_carried_Down", 0.2};
|
|
InterpolateTo[] = {"AinjPfalMstpSnonWrflDf_carried", 0.1, "AinjPfalMstpSnonWrflDf_carried_fallwc", 0.1, "AinjPfalMstpSnonWrflDf_carried_fall", 0.1};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWrflDf_carried : AinjPfalMstpSnonWrflDnon_carried_Up {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carried";
|
|
looped = "true";
|
|
speed = 1.36;
|
|
onLandBeg = "false";
|
|
limitGunMovement = "false";
|
|
actions = "InjuredManCarriedActionsRflWc";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still", 0.1, "AinjPfalMstpSnonWrflDf_carried_dead", 0.1};
|
|
InterpolateTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still", 0.1, "AinjPfalMstpSnonWrflDf_carried_fallwc", 0.1, "AinjPfalMstpSnonWrflDf_carried_fall", 0.1, "AinjPfalMstpSnonWrflDf_carried_dead", 0.1};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWrflDf_carried_fallwc : AinjPfalMstpSnonWrflDf_carried {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carried";
|
|
speed = 0.22;
|
|
looped = "false";
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWrflDf_carried_fall : AinjPfalMstpSnonWrflDf_carried_fallwc {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-dead-carried";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWrflDf_carried_dead : AinjPfalMstpSnonWrflDf_carried {
|
|
speed = 0.21;
|
|
terminal = "true";
|
|
actions = "InjuredManCarriedActionsRfl";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWrflDnon_carried_Down : AgonyBase {
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl_down-carried";
|
|
speed = 0.3;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
onLandEnd = "true";
|
|
collisionShapeSafe = "";
|
|
actions = "InjuredManActionsRfl";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWnonDnon_injured : AgonyBase {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
onLandBeg = "true";
|
|
onLandEnd = "true";
|
|
showWeaponAim = "true";
|
|
disableWeapons = "false";
|
|
visibleSize = 0.100126;
|
|
aimPrecision = 2;
|
|
aiming = "aimingLying";
|
|
aimingBody = "aimingUpLying";
|
|
leaning = "aimingLying";
|
|
legs = "legsLyingAiming";
|
|
interpolationSpeed = 2;
|
|
soundOverride = "crawl";
|
|
canPullTrigger = "false";
|
|
speed = 1e+010;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.5, "AinjPpneMstpSnonWnonDnon_rolltoback", 0.02};
|
|
InterpolateTo[] = {"AmovPpneMsprSnonWnonDf_injured", 0.1};
|
|
};
|
|
|
|
class AmovPpneMstpSnonWpstDnon_injured : AmovPpneMstpSnonWnonDnon_injured {
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.5};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AmovPpneMsprSnonWnonDf_injured : AmovPpneMstpSnonWnonDnon_injured {
|
|
actions = "InjuredManActionsnon";
|
|
speed = 0.2;
|
|
showWeaponAim = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\mov\pne\spr\non\non\AmovPpneMsprSnonWnonDf";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
|
|
limitGunMovement = "false";
|
|
soundOverride = "crawl";
|
|
duty = 2.6;
|
|
soundEnabled = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_injured", 0.1};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDnon_carrier : DefaultDie {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-dead-carrier";
|
|
looped = "false";
|
|
terminal = "true";
|
|
canPullTrigger = "false";
|
|
showWeaponAim = "false";
|
|
enableOptics = "false";
|
|
actions = "DeadActions";
|
|
speed = 0.2;
|
|
disableWeaponsLong = "true";
|
|
onLandEnd = "true";
|
|
soundOverride = "bodyfall";
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWpstDnon_carrier : AdthPercMstpSnonWnonDnon_carrier {
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWnonDf_carrier : AdthPercMstpSnonWnonDnon_carrier {
|
|
speed = 0.21;
|
|
terminal = "true";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSnonWpstDf_carrier : AdthPercMstpSnonWnonDf_carrier {
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDnon : AmovPpneMstpSnonWnonDnon_injured {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon";
|
|
speed = 1e+010;
|
|
disableWeapons = "true";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
actions = "InjuredManActionsnon_norot";
|
|
showWeaponAim = "false";
|
|
aiming = "empty";
|
|
aimingBody = "empty";
|
|
interpolationSpeed = 0.5;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AdthPpneMstpSnonWnonDnonB", 0.01, "AinjPpneMstpSnonWnonDnon_injuredHealed", 0.2, "AinjPpneMstpSnonWnonDnon_rolltofront", 0.1, "AinjPfalMstpSnonWnonDnon_carried_Up", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnonB", 0.01, "AinjPpneMstpSnonWnonDb_grab", 0.1};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDnon_injuredHealed : AinjPpneMstpSnonWnonDnon {
|
|
actions = "InjuredManActionsnon_healed";
|
|
duty = 0;
|
|
speed = 10000000;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.2};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDnon_rolltoback : AinjPpneMstpSnonWnonDnon {
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_rolltoback";
|
|
speed = 0.3;
|
|
disableWeapons = "true";
|
|
interpolationRestart = 2;
|
|
duty = 3;
|
|
canPullTrigger = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon_rolltofront", 0.1, "AinjPpneMstpSnonWnonDb_grab", 0.1};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDnon_rolltofront : AinjPpneMstpSnonWnonDnon_rolltoback {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_rolltofront";
|
|
actions = "InjuredManActionsnon";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured", 0.1};
|
|
InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon_rolltoback", 0.1};
|
|
};
|
|
|
|
class AdthPpneMstpSnonWnonDbB_dragged : AdthPpneMstpSnonWnonDnonB {
|
|
actions = "InjuredManDraggedDeadActions";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\AinjPpneMstpSnonWnonDb_dragged";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDb : AinjPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb";
|
|
speed = 1;
|
|
actions = "InjuredManDraggedActionsNon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AdthPpneMstpSnonWnonDbB_dragged", 0.51, "AinjPpneMstpSnonWnonDb_release", 0.1, "AinjPpneMstpSnonWnonDb_still", 0.1};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDbB_dragged", 0.5, "AinjPpneMstpSnonWnonDb_release", 0.1, "AinjPpneMstpSnonWnonDb_still", 0.1};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDb_grab : AinjPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_grab";
|
|
speed = 1;
|
|
looped = "false";
|
|
actions = "InjuredManDraggedActionsNon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
interpolationSpeed = 0.85;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWnonDb_still", 0.1, "AinjPfalMstpSnonWnonDnon_carried_Up", 0.1};
|
|
InterpolateTo[] = {"AinjPpneMstpSnonWnonDb_release", 0.02, "AinjPpneMstpSnonWnonDb_still", 0.1, "AinjPfalMstpSnonWnonDnon_carried_Up", 0.1};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDb_release : AinjPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_release";
|
|
speed = 1;
|
|
looped = "false";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDb_death : AinjPpneMstpSnonWnonDb_release {
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPpneMstpSnonWnonDb_still : AinjPpneMstpSnonWnonDnon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_still";
|
|
speed = 1e+010;
|
|
actions = "InjuredManDraggedActionsNon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AdthPpneMstpSnonWnonDbB_dragged", 0.01, "AinjPpneMstpSnonWnonDb", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDbB_dragged", 0.01, "AinjPpneMstpSnonWnonDb_release", 0.1};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 : Default {
|
|
actions = "MoveWithInjuredManDraggerNon";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1";
|
|
speed = 1;
|
|
looped = "false";
|
|
disableWeapons = "true";
|
|
aiming = "empty";
|
|
aimingBody = "empty";
|
|
duty = 0.2;
|
|
interpolationSpeed = 10.05;
|
|
showWeaponAim = "false";
|
|
canPullTrigger = "false";
|
|
limitGunMovement = "false";
|
|
disableWeaponsLong = "true";
|
|
enableOptics = "false";
|
|
enableDirectControl = 0;
|
|
headBobMode = 2;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2", 0.02};
|
|
InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon", 0.2, "AcinPknlMwlkSnonWnonDb_death", 0.2, "AcinPknlMwlkSnonWnonDb_agony", 0.2};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1 : AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 {
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2", 0.02};
|
|
InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon", 0.2, "AcinPknlMwlkSnonWpstDb_death", 0.2, "AcinPknlMwlkSnonWpstDb_agony", 0.2};
|
|
};
|
|
|
|
class AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2 : AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
|
|
speed = 1;
|
|
looped = "false";
|
|
enableDirectControl = 0;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AcinPknlMstpSnonWnonDnon", 0.01, "AcinPknlMwlkSnonWnonDb", 0.01};
|
|
InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon", 0.2, "AcinPknlMwlkSnonWnonDb_death", 0.2, "AcinPknlMwlkSnonWnonDb_agony", 0.2};
|
|
};
|
|
|
|
class AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2 : AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2 {
|
|
ConnectTo[] = {"AcinPknlMstpSnonWpstDnon", 0.01, "AcinPknlMwlkSnonWpstDb", 0.01};
|
|
InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon", 0.2, "AcinPknlMwlkSnonWpstDb_death", 0.2, "AcinPknlMwlkSnonWpstDb_agony", 0.2};
|
|
};
|
|
|
|
class AcinPknlMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_still";
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
duty = -0.3;
|
|
interpolationSpeed = 6.05;
|
|
enableOptics = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon", 0.15, "AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.1, "AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon", 0.1, "AcinPknlMwlkSnonWnonDb", 0.1};
|
|
InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon", 0.15, "AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.1, "AcinPknlMwlkSnonWnonDb", 0.1, "AcinPknlMwlkSnonWnonDb_death", 0.2, "AcinPknlMwlkSnonWnonDb_agony", 0.2, "Helper_SwitchToCarrynon", 0.1};
|
|
};
|
|
|
|
class AcinPknlMstpSnonWpstDnon : AcinPknlMstpSnonWnonDnon {
|
|
actions = "MoveWithInjuredManDraggerPst";
|
|
ConnectTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon", 0.15, "AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon", 0.1, "AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon", 0.1, "AcinPknlMwlkSnonWpstDb", 0.1};
|
|
InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon", 0.15, "AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon", 0.1, "AcinPknlMwlkSnonWpstDb", 0.1, "AcinPknlMwlkSnonWpstDb_death", 0.2, "AcinPknlMwlkSnonWpstDb_agony", 0.2, "Helper_SwitchToCarrynon_pst", 0.1};
|
|
};
|
|
|
|
class DraggerBasenon : DraggerBase {
|
|
actions = "MoveWithInjuredManDraggernon";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1";
|
|
enableOptics = "false";
|
|
disableWeaponsLong = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 {
|
|
actions = "MoveWithInjuredManDraggernon";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon";
|
|
speed = 1;
|
|
looped = "false";
|
|
duty = -0.5;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.15};
|
|
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon : AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon {
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.1};
|
|
};
|
|
|
|
class AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon : DraggerBasenon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon";
|
|
speed = 0.55;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.15};
|
|
};
|
|
|
|
class AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon : AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon {
|
|
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon : DraggerBasenon {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon";
|
|
speed = 0.4;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.15};
|
|
};
|
|
|
|
class AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon : AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon {
|
|
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMwlkSnonWnonDb : AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb";
|
|
speed = 1;
|
|
looped = "true";
|
|
duty = 6;
|
|
interpolationSpeed = 4.1;
|
|
disableWeapons = "true";
|
|
canPullTrigger = "false";
|
|
enableOptics = "false";
|
|
ConnectTo[] = {"AcinPknlMstpSnonWnonDnon", 0.1, "AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.1, "AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AcinPknlMstpSnonWnonDnon", 0.1, "AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon", 0.1, "AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.1, "AcinPknlMwlkSnonWnonDb_death", 0.2, "AcinPknlMwlkSnonWnonDb_agony", 0.2};
|
|
};
|
|
|
|
class AcinPknlMwlkSnonWpstDb : AcinPknlMwlkSnonWnonDb {
|
|
ConnectTo[] = {"AcinPknlMstpSnonWpstDnon", 0.1, "AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon", 0.1, "AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AcinPknlMstpSnonWpstDnon", 0.1, "AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon", 0.1, "AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon", 0.1, "AcinPknlMwlkSnonWpstDb_death", 0.2, "AcinPknlMwlkSnonWpstDb_agony", 0.2};
|
|
};
|
|
|
|
class AcinPknlMwlkSnonWnonDb_death : AcinPknlMwlkSnonWnonDb {
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_death";
|
|
terminal = "true";
|
|
interpolationSpeed = 1;
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMwlkSnonWpstDb_death : AcinPknlMwlkSnonWnonDb_death {
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMwlkSnonWnonDb_agony : AmovPpneMstpSnonWnonDnon_injured {
|
|
actions = "InjuredManActionsnon_norot";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_injured", 0.1};
|
|
};
|
|
|
|
class AcinPknlMwlkSnonWpstDb_agony : AcinPknlMwlkSnonWnonDb_agony {
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPpneMstpSnonWpstDnon_injured", 0.1};
|
|
};
|
|
|
|
class AcinPercMrunSnonWnonDf : InjuredMovedBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carrier";
|
|
actions = "MoveWithInjuredManCarrierNonWc";
|
|
limitGunMovement = "false";
|
|
aimPrecision = 5;
|
|
enableOptics = "false";
|
|
visibleSize = 0.750126;
|
|
relSpeedMin = 1;
|
|
duty = 0.5;
|
|
onLadder = "false";
|
|
speed = 0.9;
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AcinPercMrunSnonWnonDf_death", 0.1, "AcinPercMrunSnonWnonDf_agony", 0.1, "AcinPercMstpSnonWnonDnon", 0.1, "AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier", 0.01, "AcinPercMstpSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class AcinPercMrunSnonWpstDf : AcinPercMrunSnonWnonDf {
|
|
ConnectTo[] = {"AcinPercMstpSnonWpstDnon", 0.1, "AcinPercMrunSnonWpstDf_AmovPercMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier", 0.01, "AcinPercMstpSnonWpstDnon", 0.1};
|
|
};
|
|
|
|
class AcinPercMrunSnonWnonDf_death : AcinPercMrunSnonWnonDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carrier";
|
|
terminal = "true";
|
|
speed = 0.22;
|
|
looped = "false";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPercMrunSnonWnonDf_agony : AcinPercMrunSnonWnonDf_death {
|
|
looped = "false";
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carrier";
|
|
duty = 10;
|
|
speed = 0.22;
|
|
terminal = "false";
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
showWeaponAim = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon : InjuredMovedBase {
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon";
|
|
speed = 0.1;
|
|
actions = "MoveWithInjuredManCarrierNon";
|
|
limitGunMovement = "false";
|
|
enableOptics = "false";
|
|
duty = 1;
|
|
canPullTrigger = "false";
|
|
showWeaponAim = "false";
|
|
interpolationSpeed = 6.05;
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AcinPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier", 0.01};
|
|
};
|
|
|
|
class AcinPknlMstpSnonWpstDnon_AcinPercMrunSnonWpstDnon : AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon {
|
|
ConnectTo[] = {"AcinPercMstpSnonWpstDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier", 0.01};
|
|
};
|
|
|
|
class Helper_SwitchToCarrynon : AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon {
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
actions = "MoveWithInjuredMan_helpernon";
|
|
disableWeapons = "true";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\Helper_SwitchToCarrynon";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class Helper_SwitchToCarrynon_pst : Helper_SwitchToCarrynon {
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AcinPknlMstpSnonWpstDnon_AcinPercMrunSnonWpstDnon", 0.1};
|
|
};
|
|
|
|
class AcinPercMstpSnonWnonDnon : AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon {
|
|
looped = "true";
|
|
speed = 1e+010;
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-wc-carrier";
|
|
limitGunMovement = "false";
|
|
aimPrecision = 5;
|
|
visibleSize = 0;
|
|
duty = -0.2;
|
|
actions = "MoveWithInjuredManCarrierNon";
|
|
canPullTrigger = "false";
|
|
disableWeaponsLong = "true";
|
|
forceAim = 0;
|
|
ConnectTo[] = {"AcinPercMrunSnonWnonDf", 0.2, "AcinPercMstpSnonWnonDnon_agony", 0.1, "AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier", 0.01, "AdthPercMstpSnonWnonDf_carrier", 0.01, "AcinPercMrunSnonWnonDf", 0.2, "AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon", 0.1};
|
|
};
|
|
|
|
class AcinPercMstpSnonWpstDnon : AcinPercMstpSnonWnonDnon {
|
|
ConnectTo[] = {"AcinPercMrunSnonWpstDf", 0.2, "AcinPercMstpSnonWpstDnon_agony", 0.1};
|
|
InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier", 0.01, "AdthPercMstpSnonWpstDf_carrier", 0.01, "AcinPercMrunSnonWpstDf", 0.2};
|
|
};
|
|
|
|
class AcinPercMstpSnonWnonDnon_agony : AcinPercMstpSnonWnonDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-dead-carrier";
|
|
speed = 0.21;
|
|
looped = "false";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPercMstpSnonWpstDnon_agony : AcinPercMstpSnonWnonDnon_agony {
|
|
ConnectTo[] = {"AmovPpneMstpSnonWpstDnon_injured", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon : InjuredMovedBase {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon_down-carrier";
|
|
speed = 0.3;
|
|
actions = "MoveWithInjuredManCarrierNon";
|
|
looped = "false";
|
|
canPullTrigger = "false";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
enableOptics = "false";
|
|
forceAim = 1;
|
|
ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AcinPercMrunSnonWpstDf_AmovPercMstpSrasWpstDnon : AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon {
|
|
ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWnonDnon_carried_Up : AgonyBase {
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AinjPfalMstpSnonWnonDnon_carried_Up";
|
|
speed = 0.1;
|
|
actions = "InjuredManCarriedActionsnon";
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
interpolationSpeed = 0.1;
|
|
canPullTrigger = "false";
|
|
disableWeapons = "true";
|
|
onLandBeg = "true";
|
|
collisionShapeSafe = "";
|
|
ConnectTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon_injured : AinjPfalMstpSnonWnonDnon_carried_Up {
|
|
speed = 0.2;
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-dead-carried";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWnonDnon_carried_still : AinjPfalMstpSnonWnonDnon_carried_Up {
|
|
speed = 1e+010;
|
|
looped = "true";
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carried";
|
|
duty = 0;
|
|
onLandBeg = "false";
|
|
limitGunMovement = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPfalMstpSnonWnonDf_carried", 0.1, "AinjPfalMstpSnonWnonDnon_carried_Down", 0.2};
|
|
InterpolateTo[] = {"AinjPfalMstpSnonWnonDf_carried", 0.1, "AinjPfalMstpSnonWnonDf_carried_fallwc", 0.1, "AinjPfalMstpSnonWnonDf_carried_fall", 0.1};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWnonDf_carried : AinjPfalMstpSnonWnonDnon_carried_Up {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carried";
|
|
looped = "true";
|
|
speed = 1.36;
|
|
onLandBeg = "false";
|
|
limitGunMovement = "false";
|
|
actions = "InjuredManCarriedActionsNonWc";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still", 0.1, "AinjPfalMstpSnonWnonDf_carried_dead", 0.1};
|
|
InterpolateTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still", 0.1, "AinjPfalMstpSnonWnonDf_carried_fallwc", 0.1, "AinjPfalMstpSnonWnonDf_carried_fall", 0.1, "AinjPfalMstpSnonWnonDf_carried_dead", 0.1};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWnonDf_carried_fallwc : AinjPfalMstpSnonWnonDf_carried {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carried";
|
|
speed = 0.22;
|
|
looped = "false";
|
|
onLandBeg = "false";
|
|
onLandEnd = "true";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWnonDf_carried_fall : AinjPfalMstpSnonWnonDf_carried_fallwc {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-dead-carried";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWnonDf_carried_dead : AinjPfalMstpSnonWnonDf_carried {
|
|
speed = 0.21;
|
|
terminal = "true";
|
|
actions = "InjuredManCarriedActionsnon";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AinjPfalMstpSnonWnonDnon_carried_Down : AgonyBase {
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon_down-carried";
|
|
speed = 0.3;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
|
|
onLandEnd = "true";
|
|
collisionShapeSafe = "";
|
|
actions = "InjuredManActionsnon";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_sceneBardakRifle01 : CutSceneAnimationBase {
|
|
speed = 0.05;
|
|
looped = "false";
|
|
disableWeapons = "false";
|
|
enableBinocular = "false";
|
|
showHandGun = "true";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakrifle01";
|
|
enableOptics = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardakRifle02", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ActsPercMstpSnonWpstDnon_sceneBardakRifle02 : ActsPercMstpSnonWpstDnon_sceneBardakRifle01 {
|
|
speed = 0.032787;
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakrifle02";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5tdrcodr_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5tdrcodr.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5ttruckbed_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5ttruckbed.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carcodr_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carcodr.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_cardr_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_cardr.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carhigh_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carhigh.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carlow_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carlow.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_end_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_end.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_end_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_end.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_end_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_end.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_5t_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_5t.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carhigh_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carhigh.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carlow_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carlow.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmrunsraswlnrdb_i_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdb_i.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmrunsraswlnrdf_a_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_a.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmrunsraswlnrdf_b_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_b.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmrunsraswlnrdf_c_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_c.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmrunsraswlnrdf_e_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_e.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmrunsraswlnrdf_f_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_f.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmrunsraswlnrdf_g_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_g.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmstpslowwpstdb_10_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdb_10.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmstpslowwpstdb_11_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdb_11.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmstpslowwpstdnon_4_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdnon_4.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon : AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon.rtm";
|
|
actions = "CivilKneelActions";
|
|
speed = 0.5;
|
|
leftHandIKCurve[] = {0.25, 1, 0.3, 0};
|
|
rightHandIKCurve[] = {0.5, 1, 0.55, 0};
|
|
weaponIK = 4;
|
|
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.01};
|
|
InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_16 : AdthPercMstpSlowWrflDnon_8 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\adthpercmstpslowwrfldf_1.rtm";
|
|
speed = 0.8;
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSlowWrflDnon_32 : AdthPercMstpSlowWrflDnon_8 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\adthpercmstpslowwrfldf_2.rtm";
|
|
speed = 0.8;
|
|
looped = "false";
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmstpsnonwnondf_1_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondf_1.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmstpsnonwnondnon_bianm_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondnon.bianm.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmstpsnonwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmstpsraswrfldb_8_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldb_8.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpercmstpsraswrfldnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDb_16 : AdthPercMstpSrasWrflDb_8 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v1.rtm";
|
|
speed = 0.8;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_16 : AdthPercMstpSrasWrflDnon_8 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v2.rtm";
|
|
speed = 0.8;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDf_8 : AdthPercMstpSrasWrflDf_4 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v3.rtm";
|
|
speed = 0.8;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AdthPercMstpSrasWrflDnon_32 : AdthPercMstpSrasWrflDnon_16 {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v4.rtm";
|
|
speed = 0.8;
|
|
ConnectTo[] = {"DeadState", 1.0};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmrunslowwlnrdf_1_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\run\low\lnr\adthpknlmrunslowwlnrdf_1.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmrunslowwlnrdf_2_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\run\low\lnr\adthpknlmrunslowwlnrdf_2.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmnonslowwlnrdnon_1_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\lnr\adthpknlmnonslowwlnrdnon_1.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpslowwpstdnon_3_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\pst\adthpknlmstpslowwpstdnon_3.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpslowwrfldf_3_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldf_3.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpslowwrfldnon_1_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_1.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpslowwrfldnon_2_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_2.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpslowwrfldnon_3_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_3.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpsnonwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\non\non\adthpknlmstpsnonwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmnonsraswlnrdnon_2_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\lnr\adthpknlmnonsraswlnrdnon_2.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpsraswrfldnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpsraswrfldnon_v1_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v1.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpsraswrfldnon_v2_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v2.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpsraswrfldnon_v3_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v3.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpknlmstpsraswrfldnon_v4_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v4.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthppnemstpsnonwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\non\non\adthppnemstpsnonwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthppnemstpsraswrfldnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\ras\rfl\adthppnemstpsraswrfldnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthppnemstpsraswrfldnon_v1_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\ras\rfl\adthppnemstpsraswrfldnon_v1.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class adthpsitmstpsnonwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\dth\sit\stp\non\non\adthpsitmstpsnonwnondnon.rtm";
|
|
speed = 0.3;
|
|
looped = "false";
|
|
terminal = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpslowwlnrdnon01_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon01.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpslowwlnrdnon02_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon02.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpslowwlnrdnon03_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon03.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpslowwrfldnon_changinglegs_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_changinglegs.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpslowwrfldnon_checkingweapons_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_checkingweapons.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpslowwrfldnon_shruggingshoulders_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_shruggingshoulders.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpsraswrfldnon01_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon01.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpsraswrfldnon02_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon02.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpsraswrfldnon03_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon03.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpknlmstpslowwlnrdnon01_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon01.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpknlmstpslowwlnrdnon02_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon02.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpknlmstpslowwlnrdnon03_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon03.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpknlmstpslowwlnrdnon04_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon04.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpknlmstpslowwlnrdnon05_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon05.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpknlmstpslowwpstdnon01_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon01.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpknlmstpslowwpstdnon02_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon02.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpknlmstpslowwpstdnon03_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon03.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpsitmstpsnonwnondnon_ground00 : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground00.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpsitmstpsnonwnondnon_ground01_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground01.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpsitmstpsnonwnondnon_ground02_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground02.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpsitmstpsnonwnondnon_ground03_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground03.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class acinpknlmwlkslowwrfldb_deathstepinserted_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\inj\acinpknlmwlkslowwrfldb_deathstepinserted.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ainvpknlmstpslaywrfldnon_amovpercmstpslowwrfldnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_amovpercmstpslowwrfldnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ainvpknlmstpslaywrfldnon_amovpknlmstpslowwrfldnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_amovpknlmstpslowwrfldnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ainvpknlmstpslaywrfldnon_healed_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_healed.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ainvpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_bag_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\non\non\ainvpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_bag.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class ainvpknlmstpsnonwnondnon_healed_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\non\non\ainvpknlmstpsnonwnondnon_healed.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aldrpercmstpsnonwnondnon_slide_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\ldr\erc\stp\non\non\aldrpercmstpsnonwnondnon_slide.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aldrpercmwlksnonwnondd_amovpercmstpsnonwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\ldr\erc\wlk\non\non\aldrpercmwlksnonwnondd_amovpercmstpsnonwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aldrpercmwlksnonwnondu_amovpercmstpsnonwnondnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\ldr\erc\wlk\non\non\aldrpercmwlksnonwnondu_amovpercmstpsnonwnondnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_1_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\pst\amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_1.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_2_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\pst\amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_2.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmrunslowwrfldf_awoppercmrunsgthwrfldf_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\rfl\amovpercmrunslowwrfldf_awoppercmrunsgthwrfldf.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmrunsnonwnondf_awoppercmrunsgthwnondf_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\non\non\amovpercmrunsnonwnondf_awoppercmrunsgthwnondf.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmrunssurwnondf_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\sur\non\amovpercmrunssurwnondf.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwlnrdnon_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwlnrdnon_aiturn180l_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn180l.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwlnrdnon_aiturn180r_forgoten : StandBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn180r.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpsraswlnrdnon : AmovPknlMstpSrasWlnrDnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon.rtm";
|
|
duty = -0.4;
|
|
speed = 1e+010;
|
|
actions = "LauncherStandStpActions";
|
|
canPullTrigger = "false";
|
|
showWeaponAim = "false";
|
|
enableMissile = "true";
|
|
leaningFactorBeg = 0.5;
|
|
leaningFactorEnd = 0.5;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wrfl.p3d";
|
|
weaponIK = 4;
|
|
aiming = "aimingDefault";
|
|
ConnectTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "LauncherReloadStand", 0.02, "amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon", 0.01, "amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon", 0.01, "amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon", 0.02, "AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AswmPercMstpSnonWnonDnon", 0.3, "AidlPercMstpSrasWlnrDnon_player_S0", 0.02, "AovrPercMstpSrasWlnrDf", 0.01, "aidlpercmstpsraswlnrdnon_S", 0.02, "amovpercmstpsraswlnrdnon_turnl", 0.02, "amovpercmstpSraswlnrdnon_turnr", 0.02, "amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon", 0.02, "AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon", 0.02, "amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon", 0.02};
|
|
InterpolateTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.01, "AmovPercMwlkSrasWlnrDf", 0.02, "AmovPercMwlkSrasWlnrDfl", 0.02, "AmovPercMwlkSrasWlnrDl", 0.02, "AmovPercMwlkSrasWlnrDbl", 0.02, "AmovPercMwlkSrasWlnrDb", 0.02, "AmovPercMwlkSrasWlnrDbr", 0.02, "AmovPercMwlkSrasWlnrDr", 0.02, "AmovPercMwlkSrasWlnrDfr", 0.02, "AmovPercMrunSrasWlnrDf", 0.02, "AmovPercMrunSrasWlnrDfl", 0.02, "AmovPercMrunSrasWlnrDl", 0.02, "AmovPercMrunSrasWlnrDbl", 0.02, "AmovPercMrunSrasWlnrDb", 0.02, "AmovPercMrunSrasWlnrDbr", 0.02, "AmovPercMrunSrasWlnrDr", 0.02, "AmovPercMrunSrasWlnrDfr", 0.02, "amovpercmstpsraswlnrdnon_turnl", 0.02, "amovpercmstpSraswlnrdnon_turnr", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_player_S0 : amovpercmstpsraswlnrdnon {
|
|
variantsPlayer[] = {"AidlPercMstpSrasWlnrDnon_player_idleSteady01", 0.333, "AidlPercMstpSrasWlnrDnon_player_idleSteady02", 0.333, "AidlPercMstpSrasWlnrDnon_player_idleSteady03", 0.334};
|
|
variantAfter[] = {0, 0, 0};
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02, "AidlPercMstpSrasWlnrDnon_player_idleSteady01", 0.02, "AidlPercMstpSrasWlnrDnon_player_idleSteady02", 0.02, "AidlPercMstpSrasWlnrDnon_player_idleSteady03", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_player_idleSteady01 : AidlPercMstpSrasWlnrDnon_player_S0 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady01";
|
|
speed = 0.074074;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_player_idleSteady02 : AidlPercMstpSrasWlnrDnon_player_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady02";
|
|
speed = 0.049587;
|
|
variantAfter[] = {1, 1, 1};
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_player_idleSteady03 : AidlPercMstpSrasWlnrDnon_player_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady03";
|
|
speed = 0.090226;
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_S0 : amovpercmstpsraswlnrdnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm";
|
|
variantsAI[] = {"AidlPercMstpSrasWlnrDnon_idleSteady01", 0.31, "AidlPercMstpSrasWlnrDnon_idleSteady02", 0.31, "AidlPercMstpSrasWlnrDnon_idleSteady03", 0.31, "AidlPercMstpSrasWlnrDnon_01", 0.0234, "AidlPercMstpSrasWlnrDnon_02", 0.0233, "AidlPercMstpSrasWlnrDnon_03", 0.0233};
|
|
variantAfter[] = {0, 0, 0};
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_01", 0.02, "AidlPercMstpSrasWlnrDnon_02", 0.02, "AidlPercMstpSrasWlnrDnon_03", 0.02, "AidlPercMstpSrasWlnrDnon_idleSteady01", 0.02, "AidlPercMstpSrasWlnrDnon_idleSteady02", 0.02, "AidlPercMstpSrasWlnrDnon_idleSteady03", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.01};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_01 : AidlPercMstpSrasWlnrDnon_S0 {
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon01";
|
|
speed = 0.25;
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_02 : AidlPercMstpSrasWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon02";
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_03 : AidlPercMstpSrasWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon03";
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_01 : AidlPknlMstpSlowWlnrDnon_S0 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon01.rtm";
|
|
variantAfter[] = {1, 1, 1};
|
|
speed = 0.5;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_idleSteady01 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady01";
|
|
speed = 0.26667;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_idleSteady02 : AidlPknlMstpSlowWlnrDnon_idleSteady01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady02";
|
|
speed = 0.210526;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_idleSteady03 : AidlPknlMstpSlowWlnrDnon_idleSteady01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady03";
|
|
speed = 0.292683;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_idleSteady01 : AidlPercMstpSrasWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady01";
|
|
speed = 0.148148;
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_idleSteady02 : AidlPercMstpSrasWlnrDnon_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady02";
|
|
speed = 0.099174;
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AidlPercMstpSrasWlnrDnon_idleSteady03 : AidlPercMstpSrasWlnrDnon_idleSteady01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady03";
|
|
speed = 0.090226;
|
|
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_02 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon02.rtm";
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_03 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon03.rtm";
|
|
speed = 0.25;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_04 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon04.rtm";
|
|
speed = 0.25;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_05 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon05.rtm";
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1";
|
|
speed = 0.140187;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2";
|
|
speed = 0.44;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_03N : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_03";
|
|
speed = 0.23;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_04N : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_04";
|
|
speed = 0.198347;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_05N : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_05";
|
|
speed = 0.21;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3";
|
|
speed = 0.27;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4";
|
|
speed = 0.27;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5";
|
|
speed = 0.41;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6";
|
|
speed = 0.44;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7";
|
|
speed = 0.193548;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8";
|
|
speed = 0.186047;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_12checkingLnr1 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_12checkingLnr1";
|
|
speed = 0.15625;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_13checkingLnr2 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_13checkingLnr2";
|
|
speed = 0.093168;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9";
|
|
speed = 0.07109;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10";
|
|
speed = 0.3;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11";
|
|
speed = 0.094488;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12 : AidlPknlMstpSlowWlnrDnon_01 {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12";
|
|
speed = 0.44;
|
|
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02};
|
|
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02};
|
|
};
|
|
|
|
class AovrPercMstpSrasWlnrDf : amovpercmstpsraswlnrdnon {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\lnr\AovrPercMstpSrasWlnrDf";
|
|
speed = 0.5;
|
|
looped = "false";
|
|
duty = 2;
|
|
relSpeedMin = 0.996672;
|
|
relSpeedMax = 0.996672;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
|
|
disableWeaponsLong = "true";
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
enableMissile = "false";
|
|
limitGunMovement = 0.3;
|
|
headBobStrength = 0.512438;
|
|
forceAim = 1;
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpsraswlnrdnon_S : amovpercmstpsraswlnrdnon {
|
|
variantsAI[] = {"aidlpercmstpsraswlnrdnon_1", 0.333, "aidlpercmstpsraswlnrdnon_2", 0.333, "aidlpercmstpsraswlnrdnon_3", 0.334};
|
|
variantAfter[] = {0, 0, 0};
|
|
ConnectTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon", 0.02, "aidlpercmstpsraswlnrdnon_3", 0.02, "aidlpercmstpsraswlnrdnon_1", 0.02, "aidlpercmstpsraswlnrdnon_2", 0.02};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class aidlpercmstpsraswlnrdnon_3 : aidlpercmstpsraswlnrdnon_S {
|
|
variantAfter[] = {1, 1, 1};
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon01.rtm";
|
|
speed = 0.3;
|
|
looped = "false";
|
|
ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S", 0.02};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class aidlpercmstpsraswlnrdnon_1 : aidlpercmstpsraswlnrdnon_3 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon02.rtm";
|
|
speed = 0.3;
|
|
looped = "false";
|
|
ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S", 0.02};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class aidlpercmstpsraswlnrdnon_2 : aidlpercmstpsraswlnrdnon_3 {
|
|
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon03.rtm";
|
|
speed = 0.3;
|
|
looped = "false";
|
|
ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S", 0.02};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class amovpercmstpslowwlnrdnon : amovpercmstpsraswlnrdnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm";
|
|
disableWeapons = "true";
|
|
disableWeaponsLong = "true";
|
|
enableMissile = "false";
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
weaponIK = 4;
|
|
actions = "LauncherStandLowStpActions";
|
|
ConnectTo[] = {"amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon", 0.01, "AswmPercMstpSnonWnonDnon", 0.3, "AovrPercMstpSlowWlnrDf", 0.01, "amovpercmstpslowwlnrdnon_turnl", 0.01, "amovpercmstpslowwlnrdnon_turnR", 0.01};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDf", 0.02, "AmovPercMrunSlowWlnrDfl", 0.02, "AmovPercMrunSlowWlnrDl", 0.02, "AmovPercMrunSlowWlnrDbl", 0.02, "AmovPercMrunSlowWlnrDb", 0.02, "AmovPercMrunSlowWlnrDbr", 0.02, "AmovPercMrunSlowWlnrDr", 0.02, "AmovPercMrunSlowWlnrDfr", 0.02, "amovpercmstpslowwlnrdnon_turnl", 0.01, "amovpercmstpslowwlnrdnon_turnR", 0.01, "AmovPercMwlkSlowWlnrDf", 0.02, "AmovPercMwlkSlowWlnrDfr", 0.02, "AmovPercMwlkSlowWlnrDr", 0.02, "AmovPercMwlkSlowWlnrDbr", 0.02, "AmovPercMwlkSlowWlnrDb", 0.02, "AmovPercMwlkSlowWlnrDbl", 0.02, "AmovPercMwlkSlowWlnrDl", 0.02, "AmovPercMwlkSlowWlnrDfl", 0.02};
|
|
};
|
|
|
|
class AovrPercMstpSlowWlnrDf : amovpercmstpslowwlnrdnon {
|
|
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\lnr\AovrPercMstpSlowWlnrDf";
|
|
speed = 0.5;
|
|
looped = "false";
|
|
duty = 2;
|
|
relSpeedMin = 0.996672;
|
|
relSpeedMax = 0.996672;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
|
|
disableWeaponsLong = "true";
|
|
disableWeapons = "true";
|
|
enableOptics = "false";
|
|
limitGunMovement = 0.3;
|
|
headBobStrength = 0.512438;
|
|
forceAim = 1;
|
|
ConnectTo[] = {"amovpercmstpslowwlnrdnon", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
|
|
class amovpercmstpslowwlnrdnon_turnl : amovpercmstpslowwlnrdnon {
|
|
speed = 0.3;
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn90l.rtm";
|
|
ConnectTo[] = {"amovpercmstpslowwlnrdnon", 0.01};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpslowwlnrdnon", 0.01};
|
|
};
|
|
|
|
class amovpercmstpslowwlnrdnon_turnR : amovpercmstpslowwlnrdnon_turnl {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn90r.rtm";
|
|
ConnectTo[] = {"amovpercmstpslowwlnrdnon", 0.01};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpslowwlnrdnon", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWlnrDf : amovpercmstpslowwlnrdnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdf.rtm";
|
|
speed = 0.555556;
|
|
canPullTrigger = "true";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDf", 0.025, "AmovPknlMwlkSrasWlnrDf", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDfr", 0.025, "AmovPercMwlkSlowWlnrDfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWlnrDfr : AmovPercMwlkSlowWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdfr.rtm";
|
|
speed = 0.555556;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDfl", 0.025, "AmovPknlMwlkSrasWlnrDfl", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDf", 0.025, "AmovPercMwlkSlowWlnrDr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWlnrDr : AmovPercMwlkSlowWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdr.rtm";
|
|
speed = 0.588235;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDl", 0.025, "AmovPknlMwlkSrasWlnrDl", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDfr", 0.025, "AmovPercMwlkSlowWlnrDbr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWlnrDbr : AmovPercMwlkSlowWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdbr.rtm";
|
|
speed = 0.545455;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDbl", 0.025, "AmovPknlMwlkSrasWlnrDbl", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDr", 0.025, "AmovPercMwlkSlowWlnrDb", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWlnrDb : AmovPercMwlkSlowWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdb.rtm";
|
|
speed = 0.545455;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDb", 0.025, "AmovPknlMwlkSrasWlnrDb", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDbr", 0.025, "AmovPercMwlkSlowWlnrDbl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWlnrDbl : AmovPercMwlkSlowWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdbl.rtm";
|
|
speed = 0.545455;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDbr", 0.025, "AmovPknlMwlkSrasWlnrDbr", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDb", 0.025, "AmovPercMwlkSlowWlnrDl", 0.025};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_medic0S : AinvPknlMstpSnonWrflDnon_medic {
|
|
VariantsPlayer[] = {"AinvPknlMstpSnonWrflDnon_medic0", 0.15, "AinvPknlMstpSnonWrflDnon_medic1", 0.15, "AinvPknlMstpSnonWrflDnon_medic2", 0.15, "AinvPknlMstpSnonWrflDnon_medic3", 0.15, "AinvPknlMstpSnonWrflDnon_medic4", 0.15, "AinvPknlMstpSnonWrflDnon_medic5", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.15};
|
|
VariantAfter[] = {5, 5, 5};
|
|
equivalentTo = "AinvPknlMstpSnonWrflDnon_medic0";
|
|
actions = "HealActionBase";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0", 0.1, "AinvPknlMstpSnonWrflDnon_medic1", 0.1, "AinvPknlMstpSnonWrflDnon_medic2", 0.1, "AinvPknlMstpSnonWrflDnon_medic3", 0.1, "AinvPknlMstpSnonWrflDnon_medic4", 0.1, "AinvPknlMstpSnonWrflDnon_medic5", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0", 0.1, "AinvPknlMstpSnonWrflDnon_medic1", 0.1, "AinvPknlMstpSnonWrflDnon_medic2", 0.1, "AinvPknlMstpSnonWrflDnon_medic3", 0.1, "AinvPknlMstpSnonWrflDnon_medic4", 0.1, "AinvPknlMstpSnonWrflDnon_medic5", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_medic0 : AinvPknlMstpSnonWrflDnon_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic0";
|
|
speed = 0.31;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_medic1 : AinvPknlMstpSnonWrflDnon_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic1";
|
|
speed = 0.26;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_medic2 : AinvPknlMstpSnonWrflDnon_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic2";
|
|
speed = 0.19;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_medic3 : AinvPknlMstpSnonWrflDnon_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic3";
|
|
speed = 0.2;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_medic4 : AinvPknlMstpSnonWrflDnon_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic4";
|
|
speed = 0.13;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AinvPknlMstpSnonWrflDnon_medic5 : AinvPknlMstpSnonWrflDnon_medic0S {
|
|
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic5";
|
|
speed = 0.43;
|
|
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1};
|
|
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWlnrDl : AmovPercMwlkSlowWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdl.rtm";
|
|
speed = 0.526316;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDr", 0.025, "AmovPknlMwlkSrasWlnrDr", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDbl", 0.025, "AmovPercMwlkSlowWlnrDfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2 : AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon {
|
|
actions = "CivilProneActions";
|
|
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\non\non\AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2.rtm";
|
|
speed = 1.5;
|
|
soundOverride = "laydown";
|
|
canPullTrigger = "false";
|
|
aiming = "aimingCivil";
|
|
aimingBody = "aimingUpCivil";
|
|
duty = 2;
|
|
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02};
|
|
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01};
|
|
};
|
|
|
|
class amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon : TransAnimBase {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon.rtm";
|
|
disableWeapons = "true";
|
|
actions = "LauncherStandStpActions";
|
|
showHandGun = "true";
|
|
speed = 1.4;
|
|
interpolationRestart = 2;
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
leftHandIKCurve[] = {};
|
|
enableOptics = 2;
|
|
ConnectTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end", 0.02};
|
|
InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end", 0.02};
|
|
};
|
|
|
|
class AmovPercMwlkSlowWlnrDfl : AmovPercMwlkSlowWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdfl.rtm";
|
|
speed = 0.555556;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDfr", 0.025, "AmovPknlMwlkSrasWlnrDfr", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDf", 0.025, "AmovPercMwlkSlowWlnrDl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWlnrDf : amovpercmstpsraswlnrdnon {
|
|
speed = 0.555556;
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdf.rtm";
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
limitGunMovement = 0.6;
|
|
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
|
|
actions = "LauncherStandStpActionsWlkF";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDf", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDfl", 0.025, "AmovPercMwlkSrasWlnrDfr", 0.025, "AmovPercMrunSrasWlnrDf", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWlnrDfl : AmovPercMwlkSrasWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdfl.rtm";
|
|
speed = 0.555556;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherStandStpActionsWlkFL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDfl", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDf", 0.025, "AmovPercMwlkSrasWlnrDl", 0.025, "AmovPercMrunSrasWlnrDfl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWlnrDl : AmovPercMwlkSrasWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdl.rtm";
|
|
speed = 0.526316;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherStandStpActionsWlkL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDl", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDfl", 0.025, "AmovPercMwlkSrasWlnrDbl", 0.025, "AmovPercMrunSrasWlnrDl", 0.025};
|
|
};
|
|
|
|
class AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape : AmovPercMstpSlowWrflDnon {
|
|
speed = 0.18;
|
|
looped = "false";
|
|
file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05", 0.01};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWlnrDbl : AmovPercMwlkSrasWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdbl.rtm";
|
|
speed = 0.545455;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherStandStpActionsWlkBL";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDbl", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDl", 0.025, "AmovPercMwlkSrasWlnrDb", 0.025, "AmovPercMrunSrasWlnrDbl", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWlnrDb : AmovPercMwlkSrasWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdb.rtm";
|
|
speed = 0.545455;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherStandStpActionsWlkB";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDb", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDbl", 0.025, "AmovPercMwlkSrasWlnrDbr", 0.025, "AmovPercMrunSrasWlnrDb", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWlnrDbr : AmovPercMwlkSrasWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdbr.rtm";
|
|
speed = 0.545455;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherStandStpActionsWlkBR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDbr", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDb", 0.025, "AmovPercMwlkSrasWlnrDr", 0.025, "AmovPercMrunSrasWlnrDbr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWlnrDr : AmovPercMwlkSrasWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdr.rtm";
|
|
speed = 0.588235;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherStandStpActionsWlkR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDr", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDbr", 0.025, "AmovPercMwlkSrasWlnrDfr", 0.025, "AmovPercMrunSrasWlnrDr", 0.025};
|
|
};
|
|
|
|
class AmovPercMwlkSrasWlnrDfr : AmovPercMwlkSrasWlnrDf {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdfr.rtm";
|
|
speed = 0.555556;
|
|
duty = -0.1;
|
|
soundOverride = "walk";
|
|
soundEnabled = "true";
|
|
actions = "LauncherStandStpActionsWlkFR";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDfr", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDf", 0.025, "AmovPercMwlkSrasWlnrDr", 0.025, "AmovPercMrunSrasWlnrDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWlnrDf : AmovPercMrunSlowWlnrDf {
|
|
actions = "LauncherStandStpActionsRunF";
|
|
disableWeaponsLong = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDf", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDf", 0.025, "AmovPercMrunSrasWlnrDfl", 0.025, "AmovPercMrunSrasWlnrDfr", 0.025};
|
|
};
|
|
|
|
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end : amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon {
|
|
speed = 0.6;
|
|
interpolationRestart = 2;
|
|
rightHandIKEnd = "false";
|
|
rightHandIKBeg = "false";
|
|
leftHandIKCurve[] = {0.9, 0, 0.95, 1};
|
|
rightHandIKCurve[] = {0.5, 0, 0.55, 1};
|
|
leftHandIKEnd = "false";
|
|
leftHandIKBeg = "false";
|
|
canPullTrigger = "false";
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon", 0.02};
|
|
};
|
|
|
|
class AmovPercMrunSrasWlnrDfl : AmovPercMrunSlowWlnrDfl {
|
|
actions = "LauncherStandStpActionsRunFL";
|
|
disableWeaponsLong = "false";
|
|
speed = 0.7;
|
|
duty = 0.4;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDfl", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDfl", 0.025, "AmovPercMrunSrasWlnrDf", 0.025, "AmovPercMrunSrasWlnrDl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWlnrDl : AmovPercMrunSlowWlnrDl {
|
|
actions = "LauncherStandStpActionsRunL";
|
|
disableWeaponsLong = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDl", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDl", 0.025, "AmovPercMrunSrasWlnrDfl", 0.025, "AmovPercMrunSrasWlnrDbl", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWlnrDbl : AmovPercMrunSlowWlnrDbl {
|
|
actions = "LauncherStandStpActionsRunBL";
|
|
disableWeaponsLong = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDbl", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDbl", 0.025, "AmovPercMrunSrasWlnrDl", 0.025, "AmovPercMrunSrasWlnrDb", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWlnrDb : AmovPercMrunSlowWlnrDb {
|
|
actions = "LauncherStandStpActionsRunB";
|
|
disableWeaponsLong = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDb", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDb", 0.025, "AmovPercMrunSrasWlnrDbl", 0.025, "AmovPercMrunSrasWlnrDbr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWlnrDbr : AmovPercMrunSlowWlnrDbr {
|
|
actions = "LauncherStandStpActionsRunBR";
|
|
disableWeaponsLong = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDbr", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDbr", 0.025, "AmovPercMrunSrasWlnrDb", 0.025, "AmovPercMrunSrasWlnrDr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWlnrDr : AmovPercMrunSlowWlnrDr {
|
|
actions = "LauncherStandStpActionsRunR";
|
|
disableWeaponsLong = "false";
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDr", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDr", 0.025, "AmovPercMrunSrasWlnrDbr", 0.025, "AmovPercMrunSrasWlnrDfr", 0.025};
|
|
};
|
|
|
|
class AmovPercMrunSrasWlnrDfr : AmovPercMrunSlowWlnrDfr {
|
|
actions = "LauncherStandStpActionsRunFR";
|
|
disableWeaponsLong = "false";
|
|
speed = 0.7;
|
|
duty = 0.4;
|
|
ConnectTo[] = {};
|
|
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDfr", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDfr", 0.025, "AmovPercMrunSrasWlnrDf", 0.025, "AmovPercMrunSrasWlnrDr", 0.025};
|
|
};
|
|
|
|
class amovpercmstpsraswlnrdnon_turnl : amovpercmstpsraswlnrdnon {
|
|
speed = 0.3;
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90l.rtm";
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class amovpercmstpSraswlnrdnon_turnr : amovpercmstpsraswlnrdnon {
|
|
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90r.rtm";
|
|
speed = 0.3;
|
|
ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02};
|
|
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon", 0.02};
|
|
};
|
|
|
|
class AnimViewControl : CutSceneAnimationBase {
|
|
speed = 0.16;
|
|
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\animviewcontrol";
|
|
actions = "Action_AnimViewControl";
|
|
ConnectTo[] = {"AnimViewControl", 0.01};
|
|
InterpolateTo[] = {};
|
|
};
|
|
};
|
|
|
|
class BlendAnims : BlendAnims {
|
|
wholeBody[] = {"Pelvis", 1, "Spine", 1, "Spine1", 1, "Spine2", 1, "Spine3", 1, "Camera", 1, "weapon", 1, "launcher", 1, "neck", 1, "neck1", 1, "head", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "LeftUpLeg", 1, "LeftUpLegRoll", 1, "LeftLeg", 1, "LeftLegRoll", 1, "LeftFoot", 1, "LeftToeBase", 1, "RightUpLeg", 1, "RightUpLegRoll", 1, "RightLeg", 1, "RightLegRoll", 1, "RightFoot", 1, "RightToeBase", 1};
|
|
aimingDefault[] = {"head", 0.6, "neck1", 0.6, "neck", 0.6, "weapon", 1, "launcher", 1, "LeftShoulder", 0.8, "LeftArm", 0.8, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 0.8, "RightArm", 0.8, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "Spine", 0.3, "Spine1", 0.4, "Spine2", 0.5, "Spine3", 0.6};
|
|
aimingPistol[] = {"head", 0.6, "neck1", 0.6, "neck", 0.6, "LeftShoulder", 0.8, "launcher", 1, "weapon", 1, "LeftArm", 0.8, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 0.8, "RightArm", 0.8, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "Spine", 0.3, "Spine1", 0.4, "Spine2", 0.5, "Spine3", 0.6};
|
|
aimingLauncher[] = {"head", 0.6, "neck1", 0.6, "neck", 0.6, "launcher", 1, "weapon", 1, "LeftShoulder", 0.8, "LeftArm", 0.8, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 0.8, "RightArm", 0.8, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "Spine", 0.3, "Spine1", 0.4, "Spine2", 0.5, "Spine3", 0.6};
|
|
aimingCivil[] = {"neck1", 0.25, "neck", 0.25, "Spine", 0.3, "Spine1", 0.4, "Spine2", 0.5, "Spine3", 0.5};
|
|
aimingLying[] = {"weapon", 1, "LeftShoulder", 0.8, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 0.8, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "Spine2", 0.2, "Spine3", 0.6};
|
|
aimingLyingPistol[] = {"LeftShoulder", 0.8, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 0.8, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "Spine2", 0.2, "Spine3", 0.6};
|
|
legsLyingAiming[] = {"weapon", 0, "LeftShoulder", 0.2, "LeftArm", 0, "LeftArmRoll", 0, "LeftForeArm", 0, "LeftForeArmRoll", 0, "LeftHand", 0, "LeftHandRing", 0, "LeftHandPinky1", 0, "LeftHandPinky2", 0, "LeftHandPinky3", 0, "LeftHandRing1", 0, "LeftHandRing2", 0, "LeftHandRing3", 0, "LeftHandMiddle1", 0, "LeftHandMiddle2", 0, "LeftHandMiddle3", 0, "LeftHandIndex1", 0, "LeftHandIndex2", 0, "LeftHandIndex3", 0, "LeftHandThumb1", 0, "LeftHandThumb2", 0, "LeftHandThumb3", 0, "RightShoulder", 0.2, "RightArm", 0, "RightArmRoll", 0, "RightForeArm", 0, "RightForeArmRoll", 0, "RightHand", 0, "RightHandRing", 0, "RightHandPinky1", 0, "RightHandPinky2", 0, "RightHandPinky3", 0, "RightHandRing1", 0, "RightHandRing2", 0, "RightHandRing3", 0, "RightHandMiddle1", 0, "RightHandMiddle2", 0, "RightHandMiddle3", 0, "RightHandIndex1", 0, "RightHandIndex2", 0, "RightHandIndex3", 0, "RightHandThumb1", 0, "RightHandThumb2", 0, "RightHandThumb3", 0, "Spine2", 0.8, "Spine3", 0.4, "spine1", 1, "pelvis", 1, "leftupleg", 1, "leftuplegroll", 1, "leftleg", 1, "leftlegroll", 1, "leftfoot", 1, "LeftToeBase", 1, "rightupleg", 1, "rightuplegroll", 1, "rightleg", 1, "rightlegroll", 1, "rightfoot", 1, "RightToeBase", 1};
|
|
legsLyingAimingPistol[] = {"LeftShoulder", 0.2, "LeftArm", 0, "LeftArmRoll", 0, "LeftForeArm", 0, "LeftForeArmRoll", 0, "LeftHand", 0, "LeftHandRing", 0, "LeftHandPinky1", 0, "LeftHandPinky2", 0, "LeftHandPinky3", 0, "LeftHandRing1", 0, "LeftHandRing2", 0, "LeftHandRing3", 0, "LeftHandMiddle1", 0, "LeftHandMiddle2", 0, "LeftHandMiddle3", 0, "LeftHandIndex1", 0, "LeftHandIndex2", 0, "LeftHandIndex3", 0, "LeftHandThumb1", 0, "LeftHandThumb2", 0, "LeftHandThumb3", 0, "RightShoulder", 0.2, "RightArm", 0, "RightArmRoll", 0, "RightForeArm", 0, "RightForeArmRoll", 0, "RightHand", 0, "RightHandRing", 0, "RightHandPinky1", 0, "RightHandPinky2", 0, "RightHandPinky3", 0, "RightHandRing1", 0, "RightHandRing2", 0, "RightHandRing3", 0, "RightHandMiddle1", 0, "RightHandMiddle2", 0, "RightHandMiddle3", 0, "RightHandIndex1", 0, "RightHandIndex2", 0, "RightHandIndex3", 0, "RightHandThumb1", 0, "RightHandThumb2", 0, "RightHandThumb3", 0, "Spine2", 0.8, "Spine3", 0.4, "spine1", 1, "pelvis", 1, "leftupleg", 1, "leftuplegroll", 1, "leftleg", 1, "leftlegroll", 1, "leftfoot", 1, "LeftToeBase", 1, "rightupleg", 1, "rightuplegroll", 1, "rightleg", 1, "rightlegroll", 1, "rightfoot", 1, "RightToeBase", 1};
|
|
headDefault[] = {"head", 1, "neck1", 0.5, "neck", 0.5};
|
|
leaningDefault[] = {"weapon", 1, "Camera", 1, "launcher", 1, "Head", 1, "Neck", 1, "Neck1", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "spine3", 0.95, "spine2", 0.9, "spine1", 0.8, "spine", 0.7, "pelvis", 0.4};
|
|
aimingUpDefault[] = {"weapon", 1, "Camera", 1, "launcher", 1, "Head", 1, "Neck", 1, "Neck1", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "spine3", 0.95, "spine2", 0.9, "spine1", 0.8, "spine", 0.7};
|
|
aimingUpLying[] = {"weapon", 1, "Camera", 1, "launcher", 1, "Head", 1, "Neck", 1, "Neck1", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "spine3", 0.9, "spine2", 0.7, "spine1", 0.5};
|
|
aimingUpPistol[] = {"weapon", 1, "Camera", 1, "launcher", 1, "Head", 1, "Neck", 1, "Neck1", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "spine3", 0.95, "spine2", 0.9, "spine1", 0.8, "spine", 0.7};
|
|
aimingUpCivil[] = {"weapon", 1, "Camera", 1, "launcher", 1, "Head", 1, "Neck", 1, "Neck1", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "spine3", 0.95, "spine2", 0.9, "spine1", 0.8, "spine", 0.7};
|
|
aimingUpLauncher[] = {"weapon", 1, "Camera", 1, "launcher", 1, "Head", 1, "Neck", 1, "Neck1", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "spine3", 0.95, "spine2", 0.9, "spine1", 0.8, "spine", 0.7};
|
|
legsDefault[] = {"LeftUpLeg", 0.9, "LeftUpLegRoll", 0.9, "LeftLeg", 0.95, "LeftLegRoll", 0.95, "LeftFoot", 1, "LeftToeBase", 1, "RightUpLeg", 0.9, "RightUpLegRoll", 0.9, "RightLeg", 0.95, "RightLegRoll", 0.95, "RightFoot", 1, "RightToeBase", 1};
|
|
empty[] = {};
|
|
};
|
|
};
|
|
|
|
class CfgFaces {
|
|
class Default; // External class reference
|
|
|
|
class Man : Default {
|
|
class Default; // External class reference
|
|
|
|
class Zombie1 : Default {
|
|
name = "Zombie 1";
|
|
texture = "\dayz\textures\faces\zombie_03_co.paa";
|
|
identityTypes[] = {"Zombie1"};
|
|
disabled = 0;
|
|
};
|
|
|
|
class Zombie2 : Default {
|
|
name = "Zombie 2";
|
|
texture = "\dayz\textures\faces\zombie_03_co.paa";
|
|
identityTypes[] = {"Zombie2"};
|
|
disabled = 0;
|
|
};
|
|
};
|
|
};
|
|
|
|
class CfgVoice {
|
|
class NoVoice {
|
|
protocol = "RadioProtocolBase";
|
|
variants[] = {1};
|
|
directories[] = {"", ""};
|
|
identityTypes[] = {"Default", "Zombie1", "Zombie2"};
|
|
};
|
|
};
|
|
|
|
class CfgIdentities {
|
|
class Zombie1 {
|
|
name = "Zombie";
|
|
face = "Zombie1";
|
|
glasses = "None";
|
|
speaker = "NoVoice";
|
|
pitch = 1;
|
|
};
|
|
|
|
class Zombie2 {
|
|
name = "Zombie";
|
|
face = "Zombie2";
|
|
glasses = "None";
|
|
speaker = "NoVoice";
|
|
pitch = 1;
|
|
};
|
|
};
|
|
|
|
class cfgBody {
|
|
class head_hit {
|
|
memoryPoint = "pilot";
|
|
variation = 0.08;
|
|
};
|
|
|
|
class body {
|
|
memoryPoint = "aimPoint";
|
|
variation = 0.15;
|
|
};
|
|
|
|
class Spine2 : body {};
|
|
|
|
class LeftArm {
|
|
memoryPoint = "lelbow";
|
|
variation = 0.1;
|
|
};
|
|
|
|
class RightArm {
|
|
memoryPoint = "relbow";
|
|
variation = 0.04;
|
|
};
|
|
|
|
class LeftForeArm {
|
|
memoryPoint = "lwrist";
|
|
variation = 0.04;
|
|
};
|
|
|
|
class RightForeArm {
|
|
memoryPoint = "rwrist";
|
|
variation = 0.04;
|
|
};
|
|
|
|
class LeftHand {
|
|
memoryPoint = "LeftHandMiddle1";
|
|
variation = 0.04;
|
|
};
|
|
|
|
class RightHand {
|
|
memoryPoint = "RightHandMiddle1";
|
|
variation = 0.04;
|
|
};
|
|
|
|
class legs {
|
|
memoryPoint = "pelvis";
|
|
variation = 0.15;
|
|
};
|
|
|
|
class LeftLeg : legs {};
|
|
|
|
class LeftUpLeg : legs {};
|
|
|
|
class RightLeg : legs {};
|
|
|
|
class RightUpLeg : legs {};
|
|
};
|
|
|
|
class CfgVehicles {
|
|
class Citizen1; // External class reference
|
|
|
|
class zZombie_Base : Citizen1 {
|
|
scope = public;
|
|
glassesEnabled = 0;
|
|
vehicleClass = "Zombie";
|
|
displayName = "Zombie";
|
|
fsmDanger = "";
|
|
fsmFormation = "";
|
|
zombieLoot = "civilian";
|
|
moves = "CfgMovesZombie";
|
|
isMan = false;
|
|
weapons[] = {};
|
|
magazines[] = {};
|
|
sensitivity = 4; // sensor sensitivity
|
|
sensitivityEar = 2;
|
|
identityTypes[] = {"zombie1", "zombie2"};
|
|
|
|
class TalkTopics {};
|
|
languages[] = {};
|
|
|
|
class Eventhandlers {
|
|
init = "_this call zombie_initialize;";
|
|
local = "diag_log ('Locality Event');if(_this select 1) then {[(position (_this select 0)),(_this select 0),true] execFSM '\z\AddOns\dayz_code\system\zombie_agent.fsm'};";
|
|
};
|
|
|
|
class HitPoints {
|
|
class HitHead {
|
|
armor = 0.3;
|
|
material = -1;
|
|
name = "head_hit";
|
|
passThrough = true;
|
|
memoryPoint = "pilot";
|
|
};
|
|
|
|
class HitBody : HitHead {
|
|
armor = 1.6;
|
|
name = "body";
|
|
memoryPoint = "aimPoint";
|
|
};
|
|
|
|
class HitSpine : HitHead {
|
|
armor = 1.6;
|
|
name = "Spine2";
|
|
memoryPoint = "aimPoint";
|
|
};
|
|
|
|
class HitHands : HitHead {
|
|
armor = 0.5;
|
|
material = -1;
|
|
name = "hands";
|
|
passThrough = true;
|
|
};
|
|
|
|
class HitLArm : HitHands {
|
|
name = "LeftArm";
|
|
memoryPoint = "lelbow";
|
|
};
|
|
|
|
class HitRArm : HitHands {
|
|
name = "RightArm";
|
|
memoryPoint = "relbow";
|
|
};
|
|
|
|
class HitLForeArm : HitHands {
|
|
name = "LeftForeArm";
|
|
memoryPoint = "lwrist";
|
|
};
|
|
|
|
class HitRForeArm : HitHands {
|
|
name = "RightForeArm";
|
|
memoryPoint = "rwrist";
|
|
};
|
|
|
|
class HitLHand : HitHands {
|
|
name = "LeftHand";
|
|
memoryPoint = "LeftHandMiddle1";
|
|
};
|
|
|
|
class HitRHand : HitHands {
|
|
name = "RightHand";
|
|
memoryPoint = "RightHandMiddle1";
|
|
};
|
|
|
|
class HitLegs : HitHands {
|
|
name = "legs";
|
|
memoryPoint = "pelvis";
|
|
};
|
|
|
|
class HitLLeg : HitHands {
|
|
name = "LeftLeg";
|
|
memoryPoint = "lknee";
|
|
};
|
|
|
|
class HitLLegUp : HitHands {
|
|
name = "LeftUpLeg";
|
|
memoryPoint = "lfemur";
|
|
};
|
|
|
|
class HitRLeg : HitHands {
|
|
name = "RightLeg";
|
|
memoryPoint = "rknee";
|
|
};
|
|
|
|
class HitRLegUp : HitHands {
|
|
name = "RightUpLeg";
|
|
memoryPoint = "rfemur";
|
|
};
|
|
};
|
|
};
|
|
|
|
class z_policeman : zZombie_Base {
|
|
model = "\ca\characters2\civil\Policeman\Policeman";
|
|
zombieLoot = "policeman";
|
|
|
|
class Wounds {
|
|
tex[] = {};
|
|
mat[] = {"ca\characters2\civil\policeman\data\policeman.rvmat", "ca\characters2\civil\policeman\data\w1_policeman.rvmat", "ca\characters2\civil\policeman\data\w2_policeman.rvmat", "ca\characters\heads\male\defaulthead\data\hhl.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat"};
|
|
};
|
|
};
|
|
|
|
class z_suit1 : zZombie_Base {
|
|
model = "\ca\characters2\civil\Functionary\Functionary";
|
|
hiddenSelections[] = {"Camo"};
|
|
hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary_co.paa"};
|
|
zombieLoot = "generic";
|
|
|
|
class Wounds {
|
|
tex[] = {};
|
|
mat[] = {"ca\characters2\civil\Functionary\data\Functionary.rvmat", "ca\characters2\civil\Functionary\data\W1_Functionary.rvmat", "ca\characters2\civil\Functionary\data\W2_Functionary.rvmat", "ca\characters\heads\male\defaulthead\data\hhl.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat"};
|
|
};
|
|
};
|
|
|
|
class z_suit2 : z_suit1 {
|
|
zombieLoot = "civilian";
|
|
hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary2_co.paa"};
|
|
};
|
|
|
|
class z_worker1 : zZombie_Base {
|
|
zombieLoot = "";
|
|
model = "\Ca\characters_E\Overall\Overall";
|
|
hiddenSelections[] = {"Camo"};
|
|
|
|
class Wounds {
|
|
tex[] = {};
|
|
mat[] = {"Ca\characters_E\Overall\Data\Overall.rvmat", "Ca\characters_E\Overall\Data\W1_Overall.rvmat", "Ca\characters_E\Overall\Data\W2_Overall.rvmat"};
|
|
};
|
|
hiddenSelectionsTextures[] = {"\Ca\characters_E\Overall\Data\Overall_4_co.paa"};
|
|
};
|
|
|
|
class z_worker2 : z_worker1 {
|
|
hiddenSelectionsTextures[] = {"\Ca\characters_E\Overall\Data\Overall_3_co.paa"};
|
|
};
|
|
|
|
class z_worker3 : z_worker1 {
|
|
hiddenSelectionsTextures[] = {"\Ca\characters_E\Overall\Data\Overall_2_co.paa"};
|
|
};
|
|
|
|
class z_doctor : zZombie_Base {
|
|
model = "\ca\characters2\civil\Doctor\Doctor";
|
|
zombieLoot = "medical";
|
|
hiddenSelections[] = {"Camo"};
|
|
hiddenSelectionsTextures[] = {"\dayz\textures\clothes\doctor_co.paa"};
|
|
|
|
class Wounds {
|
|
tex[] = {};
|
|
mat[] = {"ca\characters2\civil\doctor\data\doctor.rvmat", "ca\characters2\civil\doctor\data\W1_doctor.rvmat", "ca\characters2\civil\doctor\data\W2_doctor.rvmat", "ca\characters\heads\male\defaulthead\data\hhl.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat"};
|
|
};
|
|
};
|
|
|
|
class z_teacher : z_doctor {
|
|
zombieLoot = "";
|
|
hiddenSelectionsTextures[] = {"\dayz\textures\clothes\teacher_co.paa"};
|
|
};
|
|
|
|
class z_hunter : zZombie_Base {
|
|
model = "\ca\characters2\civil\Woodlander\Woodlander";
|
|
zombieLoot = "hunter";
|
|
hiddenSelections[] = {"Camo"};
|
|
|
|
class Wounds {
|
|
tex[] = {};
|
|
mat[] = {"ca\characters2\civil\Woodlander\data\Woodlander.rvmat", "ca\characters2\civil\Woodlander\data\W1_Woodlander.rvmat", "ca\characters2\civil\Woodlander\data\W2_Woodlander.rvmat", "ca\characters\heads\male\defaulthead\data\hhl.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat"};
|
|
};
|
|
};
|
|
|
|
class z_villager1 : zZombie_Base {
|
|
zombieLoot = "civilian";
|
|
model = "\ca\characters2\civil\Villager\Villager";
|
|
hiddenSelections[] = {"Camo"};
|
|
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_co.paa"};
|
|
|
|
class Wounds {
|
|
tex[] = {};
|
|
mat[] = {"ca\characters\heads\male\defaulthead\data\hhl.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat", "ca\characters2\Civil\Villager\Data\villager.RVmat", "ca\characters2\Civil\Villager\Data\villager_w1.RVmat", "ca\characters2\Civil\Villager\Data\villager_w2.RVmat"};
|
|
};
|
|
};
|
|
|
|
class z_villager2 : z_villager1 {
|
|
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v2_co.paa"};
|
|
};
|
|
|
|
class z_villager3 : z_villager1 {
|
|
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v3_co.paa"};
|
|
};
|
|
|
|
class z_priest : zZombie_Base {
|
|
model = "\ca\characters2\civil\Priest\Priest";
|
|
|
|
class Wounds {
|
|
tex[] = {};
|
|
mat[] = {"ca\characters2\civil\priest\data\priest.rvmat", "ca\characters2\civil\priest\data\W1_priest.rvmat", "ca\characters2\civil\priest\data\W2_priest.rvmat", "ca\characters\heads\male\defaulthead\data\hhl.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat"};
|
|
};
|
|
};
|
|
|
|
class z_soldier : zZombie_Base {
|
|
displayName = "Zombie Soldier";
|
|
model = "\ca\characters2\Blufor\Soldier_Light";
|
|
zombieLoot = "military";
|
|
|
|
class HitPoints : HitPoints {
|
|
class HitHead {
|
|
armor = 0.3;
|
|
material = -1;
|
|
name = "head_hit";
|
|
passThrough = true;
|
|
};
|
|
|
|
class HitBody {
|
|
armor = 2.4;
|
|
material = -1;
|
|
name = "body";
|
|
passThrough = true;
|
|
};
|
|
|
|
class HitHands {
|
|
armor = 1;
|
|
material = -1;
|
|
name = "hands";
|
|
passThrough = true;
|
|
};
|
|
|
|
class HitLegs {
|
|
armor = 1;
|
|
material = -1;
|
|
name = "legs";
|
|
passThrough = true;
|
|
};
|
|
};
|
|
|
|
class Wounds {
|
|
tex[] = {};
|
|
mat[] = {"ca\characters2\Blufor\data\Soldier.RVmat", "ca\characters2\Blufor\data\Soldier_W1.RVmat", "ca\characters2\Blufor\data\Soldier_W2.RVmat", "ca\characters2\Blufor\data\Soldier_Light.RVmat", "ca\characters2\Blufor\data\Soldier_Light_W1.RVmat", "ca\characters2\Blufor\data\Soldier_Light_W2.RVmat", "ca\characters2\Blufor\data\Soldier_EQUIP_Light.RVmat", "ca\characters2\Blufor\data\Soldier_Light_EQUIP_W2.RVmat", "ca\characters2\Blufor\data\Soldier_Light_EQUIP_W1.RVmat", "ca\characters2\Blufor\data\Soldier_GL.RVmat", "ca\characters2\Blufor\data\Soldier_GL_W1.RVmat", "ca\characters2\Blufor\data\Soldier_GL_W2.RVmat", "ca\characters2\Blufor\data\Soldier_NCO.RVmat", "ca\characters2\Blufor\data\Soldier_NCO_W1.RVmat", "ca\characters2\Blufor\data\Soldier_NCO_W2.RVmat", "ca\characters2\Blufor\data\Soldier_MG.RVmat", "ca\characters2\Blufor\data\Soldier_MG_W1.RVmat", "ca\characters2\Blufor\data\Soldier_MG_W2.RVmat", "ca\characters2\Blufor\data\Soldier_AT.RVmat", "ca\characters2\Blufor\data\Soldier_AT_W1.RVmat", "ca\characters2\Blufor\data\Soldier_AT_W2.RVmat", "ca\characters2\Blufor\data\Soldier_CO.RVmat", "ca\characters2\Blufor\data\Soldier_CO_W1.RVmat", "ca\characters2\Blufor\data\Soldier_CO_W2.RVmat", "ca\characters2\Blufor\data\Soldier_CO_EQUIP.RVmat", "ca\characters2\Blufor\data\Soldier_CO_EQUIP_W1.RVmat", "ca\characters2\Blufor\data\Soldier_CO_EQUIP_W2.RVmat", "ca\characters2\Blufor\data\Soldier_Pilot.RVmat", "ca\characters2\Blufor\data\Soldier_Pilot_W1.RVmat", "ca\characters2\Blufor\data\Soldier_Pilot_W2.RVmat", "ca\characters2\Blufor\data\Soldier_Pilot_EQUIP.RVmat", "ca\characters2\Blufor\data\Soldier_Pilot_EQUIP_W1.RVmat", "ca\characters2\Blufor\data\Soldier_Pilot_EQUIP_W2.RVmat", "ca\characters2\Blufor\data\Soldier_Guard.RVmat", "ca\characters2\Blufor\data\Soldier_Guard_W1.RVmat", "ca\characters2\Blufor\data\Soldier_Guard_W2.RVmat", "ca\characters2\Blufor\data\Soldier_Crew.RVmat", "ca\characters2\Blufor\data\Soldier_Crew_W1.RVmat", "ca\characters2\Blufor\data\Soldier_Crew_W2.RVmat", "ca\characters2\Blufor\data\Soldier_Crew_EQUIP.RVmat", "ca\characters2\Blufor\data\Soldier_Crew_EQUIP_W1.RVmat", "ca\characters2\Blufor\data\Soldier_Crew_EQUIP_W2.RVmat", "ca\characters2\Blufor\data\Soldier_Guard_EQUIP.RVmat", "ca\characters2\Blufor\data\Soldier_Guard_EQUIP_W1.RVmat", "ca\characters2\Blufor\data\Soldier_Guard_EQUIP_W2.RVmat"};
|
|
};
|
|
};
|
|
|
|
class z_soldier_pilot : z_soldier {
|
|
displayName = "Zombie Soldier (Pilot)";
|
|
model = "\ca\characters_d_BAF\BAF_Pilot_BAF";
|
|
hiddenSelections[] = {"Camo", "Camo2", "Camo3"};
|
|
hiddenSelectionsTextures[] = {"\ca\characters_W_baf\data\camo_dpm_co.paa", "\ca\characters_W_baf\data\armour_dpm_co.paa", "\ca\characters_W_baf\data\equip_dpm_co.paa"};
|
|
|
|
class HitPoints : HitPoints {
|
|
class HitHead {
|
|
armor = 2;
|
|
material = -1;
|
|
name = "head_hit";
|
|
passThrough = true;
|
|
};
|
|
|
|
class HitBody {
|
|
armor = 3;
|
|
material = -1;
|
|
name = "body";
|
|
passThrough = true;
|
|
};
|
|
|
|
class HitHands {
|
|
armor = 1;
|
|
material = -1;
|
|
name = "hands";
|
|
passThrough = true;
|
|
};
|
|
|
|
class HitLegs {
|
|
armor = 1;
|
|
material = -1;
|
|
name = "legs";
|
|
passThrough = true;
|
|
};
|
|
};
|
|
};
|
|
|
|
class z_soldier_heavy : z_soldier {
|
|
displayName = "Zombie Soldier (Heavy)";
|
|
model = "\ca\characters2\Blufor\Soldier";
|
|
|
|
class HitPoints : HitPoints {
|
|
class HitHead {
|
|
armor = 1;
|
|
material = -1;
|
|
name = "head_hit";
|
|
passThrough = true;
|
|
};
|
|
|
|
class HitBody {
|
|
armor = 2.4;
|
|
material = -1;
|
|
name = "body";
|
|
passThrough = true;
|
|
};
|
|
|
|
class HitHands {
|
|
armor = 1;
|
|
material = -1;
|
|
name = "hands";
|
|
passThrough = true;
|
|
};
|
|
|
|
class HitLegs {
|
|
armor = 1;
|
|
material = -1;
|
|
name = "legs";
|
|
passThrough = true;
|
|
};
|
|
};
|
|
};
|
|
class Wreck_Base; // External class reference
|
|
|
|
class Body1 : Wreck_Base {
|
|
scope = public;
|
|
mapSize = 2;
|
|
displayName = "Dead Body 1";
|
|
model = "\dayz\objects\dead_soldier_0";
|
|
};
|
|
|
|
class Body2 : Wreck_Base {
|
|
scope = public;
|
|
mapSize = 2;
|
|
displayName = "Dead Body 2";
|
|
model = "\dayz\objects\dead_soldier_1";
|
|
};
|
|
class Strategic; // External class reference
|
|
|
|
class Rubbish1 : Strategic {
|
|
scope = public;
|
|
model = "\CA\misc\garbage_paleta";
|
|
mapSize = 2;
|
|
displayName = "Garbage1";
|
|
vehicleClass = "Survival";
|
|
};
|
|
|
|
class Rubbish2 : Strategic {
|
|
scope = public;
|
|
model = "\CA\misc\garbage_misc";
|
|
mapSize = 2;
|
|
displayName = "Garbage2";
|
|
vehicleClass = "Survival";
|
|
};
|
|
|
|
class Rubbish3 : Strategic {
|
|
scope = public;
|
|
model = "\CA\misc\ground_garbage_square5";
|
|
mapSize = 2;
|
|
displayName = "Garbage3";
|
|
vehicleClass = "Survival";
|
|
};
|
|
|
|
class Rubbish4 : Strategic {
|
|
scope = public;
|
|
model = "\CA\misc\ground_garbage_square3";
|
|
mapSize = 2;
|
|
displayName = "Garbage4";
|
|
vehicleClass = "Survival";
|
|
};
|
|
|
|
class Rubbish5 : Strategic {
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scope = public;
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model = "\CA\misc\junkpile";
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mapSize = 2;
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displayName = "Garbage5";
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vehicleClass = "Survival";
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};
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};
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