Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgWeapons/Loot.hpp
2016-03-30 17:01:28 -04:00

36 lines
619 B
C++

class Loot : Default
{
scope = public;
value = 0;
type = WeaponNoSlot;
displayName = "Use";
canDrop = false;
muzzles[] = {this};
modes[] = {this};
useAction = false;
useActionTitle = "";
enableAttack = false;
showToPlayer = false;
//Insert here magazines to show up as "Take x" in action menu
magazines[] =
{
//medical
"ItemBandage",
"ItemSepsisBandage",
"ItemPainkiller",
"ItemMorphine",
"ItemAntibiotic",
"ItemHeatPack",
"ItemEpinephrine"
//vehicle parts
/*"PartFueltank",
"PartWheel",
"PartGeneric",
"PartEngine",
"PartVRotor",
"PartGlass",
"ItemJerrycan",*/
};
};